May 15, 20120Dear Blizzard, you ruined the name Diablo with this RPGless,WOWsimilar game with no atmosphere.
Instead of Diablo 3 you should have done additional datadisk to Diablo 2 with 2 new characters and with original graphic (maybe higher resolution etc.) and the players would love you.
You should have left the legend sleep!! Shame on you!
May 15, 20120They used to pay attention to the details of the game, not any more. They used to care about the game experience, not any more, the users couldn't even get into the game which suppose to be played as a single game.
Poor story line as always.
Bad launch and customer service as alwasy, or you can say they just failed.
May 15, 20122A game best worth avoiding. 12 years in the making and all that Diablo 3 shows us is a graphical update from the previous game. The game doesn't "feel" like a Diablo game, it feels rough around the edges and poorly optimized like they were rushed to get it out. Oddly enough a game with a completely different art style plays more like a Diablo game is Torchlight 2, currently $20 on steam with TL1 for free.
It is obvious though that Blizzard are neutering the potential of the Diablo franchise because they do not want to directly compete with their cash cow World of Warcraft. I expect the upcoming Diablo expansions to add functionality to the game that really should already be here. Blizzard's classic rehashing content at ridiculous levels with more difficulty levels than necessary, note Blizzard, adding more HP and damage to minions isn't really enjoyable game play. It's tedious, which is a word I'll use to describe this game. Is it worth $60? No. Is it worth $30? No. Is it enjoyable? No.… Expand
May 15, 20120To the Blizzdrones screaming, "Rate the game, not the launch!" -- the servers directly impact the quality of the game. Blizzard said that Diablo III would be launched on May 15th. It's May 15th and I've gotten in less than 2 hours of gameplay. This is what happens when you put greed before need and try to force everyone to use your servers so broke 13 year old boys can't pirate the software.
BUT TO BE FAIR: The dialog and story in the game is abysmal. There is no plot, Leah is the mandatory **** and ass" to appeal to the kids, and all the voice actors are overdoing dialog that is almost insulting to my intelligence.
This is the sequel to the game that defined my childhood and I am not impressed, both by it and Blizzard's performance. Do not buy.… Expand
May 15, 20122I am not giving it a low score in relation to servers/online/drm none of that...
I am giving them a low score because they have killed Diablo franchise. There is absolutely 0 customization between your maxxed level character and another person's of the same class. No skill points to choose where they go, no nothing. Now with just opening your skill menu and re-slotting, everyone can be the exact same ALA WoW. The amount of work and time spent toward the game to turn it from a unique, skill based, highly customizable character/game process, into a casual gamer who just got off WoW to play for a couple of hours, is very impressive.
The graphics are quite sad. It looks just like a cartoon, very WoWish... I f**king hate WoW. Why is every blizzard game slowly starting to make their games look like crap, I mean seriously...
I have everything on the highest resolution, and trust me, my system can MORE than handle it, and it runs at a flawless 150 fps (more if I set it's max frames up), and it just looks like crap. I could understand if this artwork and what not was done in 2004 alongside of WoW... but it is sadly 2012 and with more recent dungeon crawlers hitting the market with graphics 30 times better than this, it is a sad story.
The game dungeon defenders on Iphone/android has about the same graphics as this, and that is NOT a joke.
Graphics are not everything, I give you that. Gameplay is a big part of it. That is about the only thing this game is close to having, but once you take away any form of customization, skill and talent, and turn it into a 4 button mashfest with whose gear is better than the others, I see no need to grind for days and days, and feel content after 1 run on normal mode. The gameplay is why I gave it a 2. The rest of the problems is what kept the score there.… Expand
May 15, 20120Bad graphics. No single player; always online. No LAN. No character customization. Casual skill trees. Health orbs. Plot is the typical Chris Metzen "CORRUPTION!!" cut and paste Blizzard storyline. Diablo has female hips. Pay 2 Win real money auction house. $1 fee on all trades, 15% money fee goes directly to Activision-Blizzard. Error 37; I couldn't play the night I bought the game. Made by none of the crew of Diablo II and feels like it. Sets the genre back about 10 years, yet it will smash all sales records. Anyone who enjoyed Diablo II should be ashamed of buying this game and slowly killing the hobby of videogames. I am ashamed of myself.… Expand
May 15, 20120i was a huge diablo and blizzard fan but im afraid i have to give them a huge slap with this release. even if the game were great, its not much use when no-one can play it. the server problems are simply not good enough, especially since they knew the volume of pre-orders. i read the stories on the forums about people who took days off work which have been wasted and blizzard need to know this is not good enough. i was hugely disappointed with the open beta weekend... stopped playing bored after 20 mins, and this from someone who lost sleep constantly for d2 at the drop of a hat.
the lack of customization systems is disappointing, requiring online connections for SP is ridiculous.
so so disappointed. blizzard was one of a very few game developers i would buy from assured of a quality product... not any more. i seriously hope they take a huge loss to credibility on this one, otherwise it'll just be telling developers they can treat the paying customer like fools and do what they want with no consequences... like other game developers have many times in the past unfortunately.… Expand
May 15, 20120I purchased Diablo 3 on the launch and expected a fully functional product at the release. What I got was a game that wasn't working. I spent hours trying to play the game, but it seems like it's impossible to login and play the game, which I payed 60USD for. This is the first time I've purchased a product which I can't use. I am very surprised that Blizzard haven't spent more time with this game, since it's been a what? 8 year development cycle? How can you release a game filled with bugs and crashes and a non-functional login which makes it impossible to play the game? Oh don't let me start with the PvP and customization aspects they've removed from the game.… Expand
May 15, 20120Thankfully i had time to cancel my pre-order because of the required online connection DRM crap just for a simple singleplayer game!!?! $60 for this DRM filled pile of garbage is not even worthy of the Diablo series.As others have said the lack of LAN and offline mode killed the game for me as well as many people who are hardcore Diablo fans.Paying $60 for a game with everything controlled on the server side is just plain insane!!!… Expand
May 15, 20120Major dissapointment on release. Huge problems and game breaking bugs. Unable to play single player (even an isolated char with equipment etc.. restricted to just that game) because of always-connected requirement.
Had to restart the game several times due to bugs and server issues and incorrect default install options, and I'm not certain if I ca be bothered to replay the beginning over and over...
Stay Away until they fix the issues and release it much cheaper in a few months! dont fall for the hype and pay the extra cash to play it now.… Expand
May 15, 20121If you are hoping for a third edition to the Diablo series, and have play the past two, do not have high hopes for this version. It reminds me of what they did to the Dungeon Siege series. They used the name, but removed everything that made it great. If you have never played Diablo I or II go for it, you probably will enjoy it. This game IMHO should have had a different title, maybe I wouldn't feel so let down. This game was the final straw. I am no longer buying New releases. I am going to wait until user reviews come out, and price drops.… Expand
May 15, 20122Craptastic. Played closed beta right up until release. Realized they were shipping a game nothing like the predecessors wrapped in Diablo packaging. Realized early on that only the biggest fans and those not paying attention would go for it. Advised friends not to go for it. Just read their reviews and my 2/10 looks good in respect. At least I'm not out $60 to $120. This game is to Diablo what Dawn of War 2 was to that franchise, a spinoff more than a sequel. Oh, and the story itself (I finished it through hell mode in the beta) appears to have been written by a fanfic lemon writer who really wanted old characters to hook up. Strike that, fanfiction is better. *shudder*… Expand
May 15, 20120Blizzard are the biggest gaming company in the world (11 billion dollars) with over 4000 employees and they still cant launch a game right. Ain't this one big fail? They wanted to be cheap about all of this so they didn't buy bigger servers that could hold all of the players. Now because of their greed every legitimate player is suffering. The real money auction house is one of the many things that have ruined this game. Now every kid with their parents credit card at hand can become stronger than people who play for a much longer time. I wouldn't mind it if there was no PVP. But there is, so its not going to be fair at all. Another point - there is no single player and no LAN. Which is just absolutely retarded, even for Blizzard. I just played a bit of single player right now and it was LAGGING MASSIVELY. I just cant express my feelings with words alone. Blizzard failed in so many ways...… Expand
May 15, 20120Its started out playing out like a dumbed down version of D2 with WoW's art direction. I hope gameplay and character development will deepen but, of course I cannot play, thank you errors 37 and 3006. The always on internet connection is hard enough to swallow when you are playing a single player game, but Bliz got the benefit of the doubt. Who but them knows how to handle massive online users after all they have learned with WoW...so now IO think I never buy another game that requires a persistent online connection, and definately don't buy anything until after the first round of user reviews.… Expand
May 30, 20125Sigh.... For those of us who have played Diablo, Diablo II, Lord of Destruction this is a huge let down. Everything has been simplified and rushed the gameplay feels like Dynasty Warriors and the story is just.. under par. NO MORE POINT SYSTEM and tons of issues that need to be patch at this time everyone is experiencing lag or choppy gameplay rendering it hard to play or survive. I have played the game through to hell mode (normal,nightmare,hell,inferno) and i am giving this a fair review as most are just pissed off and give it a 1 or 0 i feel Diablo III should be rated at a 5, Not worth 60$ maybe 30$ and i would wait to even buy for the reason that they have a lot of work to do in making that game playable.… Expand
May 15, 20121It has been a horrible nightmare trying to get this game downloaded and then to get logged in. They let you go through an 8gb download only to find at the end there's a corrupted file and you have to reinstall. They give you a line of bunk that you have to reset your modem and turn off your firewall and all this other crap that doesn't do squat.
Then when I finally get into the game I am shocked at how it plays compared to Diablo 2. No more stat customizations, no more skill choices, no more anything customized by the player to make his character unique. It's just a romper room game of hack n slash. The 8 year olds out there will love this. Look Mommy Look I beat up dah bad guy, I rock.....can I have some juice now peeze.
It is so simple easy and linear it's just not worth playing. Gawd I hate getting ripped off in the computer gaming industry but you know how they work NO REFUNDS SUCKAH.
So, I'm just telling you DON'T WASTE YOUR MONEY ON THIS! It's just not worth it and the headaches will be horrible because you'll be sitting looking at the screen to login more than you'll actually be able to play… Collapse
May 15, 20121Very disappointing game. I was fortunate enough to have the game work alright, however the combat was dull and uninteresting. It felt more like wow then a diablo game and the story was abysmal even for blizzard. I would not recommend this game to anyone. The game play was best suited for casual gamers, but I doubt that they would want to jump through all the hoops to play this game.
May 15, 20122I was so excited to play, and I did for like 30 minutes, now for the past few hours I can't connect. I have a real life and job, so I can only play for an hour, maybe 2 tops at a time. I can't do anything with this game due to errors. If you are going to do an always online requirement, you better have your act together and prevent this from happening. First impressions are everything. The game looks promising, but I can't review on promise, only on what is, and right now, that is I have a $60 paper coaster on my desk.… Expand
May 15, 20120Having a game launch as unplayable after months and months of extensive beta testing is just bad form. Not to mention, the game is half finished and will have the pvp features completed "later". If the game doesn't work, don't ship it. The people responsible for this joke of a game should be sacked. The little bit that we have seen prior to release looks exactly like the first two with graphics that are about a decade behind. Just terrible. Do not buy this game.… Expand
May 15, 20120This game gets a 0 for "doesn't even work." I tried to log on about 8:00pm on the day after the launch, and I get "Battle.net is down ERROR 3003" I went to the help forums and get "Sorry, blizzard support websites are undergoing maintenance."
Finally, some news on Twitter from @BlizzardCS -- since all the blizzard websites are FUBAR, the only remaining method of communication is Twitter -- saying the game will be down for 4 hours, so no need to stay awake.
I'm sorry, this is completely ridiculous. Was 12 YEARS not long enough to develop a game that can even run at all on launch day? Maybe the problem is that Vivendi bought the rights to the Diablo name, but it lost all of the original Diablo and Diablo II developers who actually knew how to make such a game work.
Just pitiful.… Expand
May 15, 20120If Blizzard demands that the user have an active online connection. The user should be allowed to demand an active online connection. It is totally unacceptable that you purchase a game for a lot of money that can't be played. I don't care if it is the launch day. This just show us that this can happen any time.
Regarding the gave itself - I agree with the other reviewers. The graphics aren't that good and if this was any other game it would be rated low but I think that all game sites and magazines are so hyped they will give Diablo a high score anyway.
A dissapointment.… Expand
May 19, 20128My original review has been withdrawn. Pending further exploration of the gameplay, characters, art design, story, etc. Multiplayer-side will hopefully be thoroughly tested too. Reason; I began to look past the initial annoyances and, although they still bug me somewhat, I have seen a side of the game that I had overlooked, blinded by mostly unfounded rage. So, based on what I have experienced in the game so far, I will give Diablo 3 an 8.… Expand
May 16, 20128When you can get connected the game is pretty cool. Especially if you are long time fan of the franchise. I just wish I could consistently connect. I may post an updated review later after I can get more play time. I bought the collector's edition and have to admit I was pissed on launch not being able to play for the first 24 hours or so. Here is hoping I like it more next week.
May 16, 20120First, I will not talk about the day of the release, ONLY of the game itself. TOTAL DISAPPOINTMENT. It's not just the TOTAL lack of personalization, the TOTAL lack of technical decisions and the TOTAL lack of responsibility in your choices ... Blizzard has made it a game to play TELETUBBIES and TODDLERS. Diablo3 Have NOTHING than it did that after DIABLO 2 was worth waiting 12 years for a third part. TOTAL DISAPPOINTMENT, i want my money back!… Expand
Dec 3, 20128regardless of my last review due to the error you know what, this is my evaluation of the 'working' title. Overall the game hasn't deviated that much from diablo 2, it still possess the same gameplay many enjoyed back in the previous titles save for a few things like health orbs appearing to save your ass. Although in terms of innovation it's not groundbreaking by any means. Things that takes away from the game is the always online drm which made it feel more like an mmorpg, even during single player, ultimately it felt it deliberately built around the auction house, I could see how many are upset over this. Still overall this is a great title.… Expand
May 16, 20120We won't accept this kind of DRM from any gaming company.
Always online single player? What a piece of crap! I have lag playing the Single Player Campaign which I want to play alone like I did with my other Diablos so no, thanks.
What about those of us who are not in North America or Europe? We have massive pings against blizzard's servers and that has no solution. (I've heard people from inside Europe and America are getting quite nasty pings aswell).
Also the RMAH and all that "Pay to win" crap is disappointing.
This is no longer Diablo, this is "play wow alone, or with a maximum of 3 friends".
You did it, you destroyed a highly anticipated sequel blizzard.
They could have implemented an offline SP and peer to peer multiplayer and we would have next to no lag whatsoever. THAT is GOOD netcode.
The gameplay suffers highly from the lag.
Because of all of this + poor graphics + dumbed down gameplay + hardly any customization (because of no stats, etc) I give this game (stating an average game is a 5/10) a remarkable 0.
We, gamers, don't like greedy corporations. We want good games.… Expand
May 16, 20129I can understand why some people may poorly rate a game like ME3 for its terrible ending, dumbed down gameplay, lack of options, etc. - even if it wasn't totally representative of the WHOLE game. The ending to ME3 was so terrible to long-term fans that some kind of justice needed to occur to offset the glowing reviews by the big gaming journalists.
However, Diablo 3 is no such game. People who rate this game a 1 or a 3 are deluding themselves. It is better than Diablo 2 in every way, and I played D2 for 6 or 7 entire ladder seasons. I really, really liked D2, but Diablo 3 blows it away in every form of measurement you can think of.
Don't listen to these poor reviews. It's a fantastic game. I give it a 9.5 out of 10.… Expand
May 25, 20127I previously gave this an 8 out of 10 but I had to knock it down due to a few reasons. My review pretty much stays the same, brilliant game, challenging on higher difficulties, especially with more players, fatal flaw being gear oriented instead of skill oriented despite the fact the game really still makes you use your brain one way or the other. You cannot just wow rambo rush into a group of enemies on hell or inferno, even if you have good gear you will get destroyed.
Graphics are slightly outdated but the gameplay is smooth and fluid, while it isnt one hundred percent like diablo 2 I can say it has entertained me when diablo 2 became stale after six years, and it entertained me for the first week for around 86 hours, if it were not for a blizzard management technicality and flawed system it would have probably entertained me for more.
The first one is easy to understand, the second one you gotta really look at it from a pov of someone who has received threats in blizzard products with your real name attached...
The first issue is, due to the rl auction house, the amount of accounts getting hacked is extremely high, and they can only do a total of 2 character rollbacks... per account... This is a massive issue since the rl auction house being in game really makes it easier for real money traders (rmts) to expedite the process allowing them greater ease to hack into an account. On top of this there is, apparently, a security leak on blizzards side, as well.
This is a customer service related issue, a technicality really but it results in a permanently locked account along with other management issues made by blizzard. I never give my real name out to people, I always use a pen name. Problem is, Back in the wow glory days of vanilla when the game was good I received death threats from some of the players in the game, some of which were able to look my name up and send some mail via the postal system with death threats as well...
Well when your account gets hacked you gotta submit a photocopy of your driver license, birth certificate (if a minor) etc, cant just give them the last 4 digits of the credit card used to purchase the item. But whatever, I had no trojans, no viruses, no worms, and no spyware/adware on my computer, checked with 3 different virus scanners. On top of this I never entered my information into the login page unless I logged into the diablo 3 site, itself, making sure I manually type the address bar. My account is now in limbo since due to previous death threats I received on a previous account I didn't want people to know my real name, technicality got my account permanently locked and unable to restore it. Of course since blizzard loves to post your real name on rl friend chat which makes it easier to communicate cross game... Well you see what im saying...
Either way, fantastic game, 8 out of 10 without blizzard management related issues, I don't even care about being able to connect on the first month of the game, honestly, I care that I cannot connect in the future since blizzard loves to give away my private information... Unfortunately, due to this over site on blizzards part, 7 out of 10.… Expand
Sep 24, 20123This game had it's launch problems, then you could play it for a while and no the RMAH has turned into what many feared it would. There should have been an option to play this game without internet connection. It's a shame, the death of Diablo no doubt.
May 17, 20120Read the professional reviews. Read how they describe the game. Does that sound like an 87 to you? No, it sounds like an 80 or a 75, but because Diablo III has the Blizzard name and advertising dollar attached to it, it gets an 87 on metacritic. It's criminal.
May 17, 20120Take a look at the conflicting "Official Critic" reviews yet they still managed to pull off an attractive score no doubt from some sort of attractive offer from the Blizzard propaganda department. Such is the way with an booming industry, "leading authorities" on games. Most "leading authorities" in all aspects are becoming redundant on the free internet. I played open beta and couldn't stand it for more then 20 minutes, say all you want about not giving it a fair shot but i'm not going to force myself to play a piece of crap, a polished turd is still a turd, I waited for this game like everyone else. The writing is on the wall and all the indications are there that Blizzard and parent companies are now just lifeless corporations looking to churn out a quarterly profit by providing incomplete products and throwing you a bone once in a while at a premium price thus requiring you continue paying money for a never ending beta. Kind of like tying a dollar bill to a string and pulling it away from your victim as soon as they get close. Very few companies once successful stick to quality standards and seek for never ending ways to exploit and sucker their customers once pleased with their offerings into bloating their coffers. Enjoy dishing out quarterly payments to these big gaming corporations to complete the forever incomplete product you are essentially buying. EA has been doing it for years, adding a few useless features or features that were already there or very easily could of been utilized in previous year titles. Maybe its just bitterness towards the lack of quality in games these days or playing too many and expecting more, maybe the gaming industry is in need of something revolutionary and innovative.… Expand
May 17, 20121Outgrowing gaming was something I had begun to accept - especially with PC gaming and its decline. My hopes haven't withered away entirely, with prospects from Bethesda and Blizzard and the upcoming Guild Wars 2 keeping my hopes afloat. I think we can all agree the Diablo series maintains superior replay value for games of their day and age. Unfortunately, video gaming is constantly ever-changing. Console-tards have overrun the video game world. Their need for instant gratification and simplification and flashiness has eventually seeped into PC gaming (cough* Skyrim and there removal of attributes, stuff from previous installments, etc.). Though I'm not that old, I'm a longtime vet of old school titles like the Diablo series. Like many of you, I grew up with the game. I f**king loved it. Still do.
My point is this: The people who made this game aren't the original devs. They borrowed concepts from other oversimplified games, made their own oversimplified Diablo clone, and made Diablo into a chick. Seriously? It's all about the money, isn't it Vivendi? I should have known better. But I digress. - Character development simplified. All skills auto unlock (which is horsef**k). Skills can't be upgraded to your liking with points invested into them (the one thing they should have kept). No attribute distribution. Completely unoriginal skills and effects. The RPG element has dissipated severely. You can make your character male or female. Customization can't get much more depth than that. /sarcasm
- The original "dark/fantasy/horror" theme of the game is lost. It adopted the cartoon-world style that WoW has. I remember the "grittiness" playing Diablo in the dark, while nearly sh**ing my pants when the Butcher came out of his room. I'm not going to complain about the outdated visuals too much, since the original Diablo games weren't renowned for their graphics. They did what worked - which is what I hoped they would do here. But they didn't.
- Plot is terrible. Diablo and Diablo 2 weren't the best, I'll admit. By best, I mean something along the lines of Final Fantasy VII and X. How many years was Diablo 3 in making? With all those years of development, I would expect something refreshing in the least. I predicted so many parts of the story it wasn't even funny. I feel like I've been lied to. I can't help but to speculate that the game began development a year or two ago, and they've just been hyping people up all these years to make money (i.e. Chinese Democracy - Guns N' Roses)
- Sound and effects were alright.
- I will admit, the auction house was sweet. But they're implementing a real money auction house, where they get a cut. Way to turn the tables on those pesky Chinese farmers, Blizzard. At least they've realized you can't get rid of them; so why not join them, right? #allaboutthe$
- Buggy launch is buggy
- Gameplay isn't all THAT bad compared to originals. Diablo was a point and click game originally, but it shouldn't take all these years to realize a game with the exact same concept. People will get their hopes up and expect something unique and original, only to be shot down by something stagnant.
- Need internet to play? No single player offline? Self explanatory.
- No PvP. One of the reasons I continued play and developing my characters in Diablo 2 for years on and off was the fact I could poop on the chests of newcomers. When it hasn't been implemented, it implies several things: Character skills and attributes weren't too well thought out. By this, I think they created them for PvE, disregarding the balance and effects players would have combatting eachother. It means the game is unfinished. They took too long making it, haven't finished, and rushed it into the fray to ease the ever growing throng of Diablo-fanboy piranhas (like myself, admittedly). Shoulda saw it coming when SC2 was announced, boys. - Bringing back old school characters to induce nostalgia in older players? Didn't do it for me. I was actually offended seeing these monsters I've slain in the past magically brought back out of nowhere. The only one I wouldn't have been disappointed with and wasn't brought back was Andariel, so I could pause the game and look at her boobies jiggle. Then again, they probably would have taken that out too. Overall, I'm disappointed. It lost that effective formula that I can't quite put my finger on, which kept me and so many others coming back. If you're a fan of the series, don't give in to capitalism and waste your money on this oversimplified Diablo clone. Yes, I'm putting on the level of a "clone" and not an actual title within the series. It's that bad. Like the hero of old who slew Diablo beneath Tristram and became the Dark Wanderer, this game too is nothing more than a shadow of it's former glories. 1/10.… Expand
May 17, 20128The reviews that have come in so far are awfully repetitive. Like they've all been coached on the same OCD aspie game forum. The game, quite simply, isn't nearly a 3.8. Gamers will literally shoot down anything today, no matter how finely polished and well made. I don't think PC gamers deserve good games anymore. After the fiasco whiny gamers made in the wake of the Mass Effect 3 release, I finally get it; the games will never be good enough. The aspies will always complain. "Not enough ridiculous attributes and skill points for me to obsess over!" "I can't make my character look just like my furry acceptance forum avatar!" "People with lives, jobs and money can afford to participate in auctions that my horded lunch money can't match!"
This is insane. I've played the game as a Barbarian up to level 10 so far and it has been absolute blast. Diablo 3 is just like the old school dungeon crawlers where you just run around smashing skeletons and barrels and boosting your loot. That's it. So your screen isn't almost completely full of little buttons with unique spells or skills or whatever-the-hell. Who cares? It's a lot more fun that way for the rest of us "casuals", or basically 90% of the burgeoning game market.
And guess what? The "consoletards" that prefer a more streamlined, intense gaming experience are not wrong. The "decline" of PC gaming as seen by aspies who prefer clutter and lots of variables to obsess over, can easily be seen as a new era of awesome by those of us who prefer a cinematic experience without a lot of BS.
There are a few things that make me groan: the always-online DRM, the graphics are a little plain. But those things haven't hindered my experience wasting zombies en masse one bit. Get over yourselves, nerds.… Expand
May 17, 201201.5 hours trying to install, I wouldn't even pirate any of your crap. I think your devs were telling the truth that you have been goofing off for ten years knowing you will cash in on name and expectations. Hope your fans remember this in future. I think getting it to install will be biggest test this game will offer.
May 17, 20120Oh Blizzard, what have you done? Back in the day, I was a huge fan of D2 and Lord of Destruction, but this... Number 1, the graphics and entire environment look like a cartoon. Gone is the dark, creepy, brooding feel of D1/D2. Undead are no longer scary; they're just noisy targets that explode quite comically when you bludgeon them. This game reminds me of WoW, and I don't play WoW for a reason: it's whimsical. Silly. Carnival-esque. I like DARK fantasy, not magical gem-farting kobolds and Disney-level plot devices. Number 2, what the hell is up with a one-player game that forces you to play online? My hardware is far and above the recommended for this game, and I have a very reliable internet connection. Guess what I just did, though? Yep, lagged out and died. Finally - and I had a bad feeling about this one before even learning the true horror of its existence - pay-to-play items?! This is insulting. I know people used to do this kind of thing on eBay, but now Blizzard is trying to cash in with absurd user fees? I wonder how many companies in China were formed this week just to take advantage of this "feature." I was waiting for this game for a long time, and now I'm angry. This is basically betrayal, Blizzard. The only blessing I see here is that I'm one of the lucky few who played through the entire free demo and then read some online reviews...so my $60 hasn't gone down the drain yet. And won't. I'd rather spend it on something useful and gratifying, like cheese.… Expand
Jun 27, 20121Diablo 3 is just a way to force you to use your real money in order to finish game, like the fremium games out there, with the difference it wasn't free. Add the fact servers go down very often and you find yourself logged out loosing items and buffs. Blizzard this time made a big flop. You're forced to use a constant Internet connection, even if the nature of this game wouldn't need.
I waited for Diablo 3 for years, now I'd like it was never released, because it's an ugly, farming game. :(… Expand
May 18, 20120Diablo 3, I gladly welcome this title as a sequel to the franchise. I am not happy with the whole experience as a customer, and really Blizzards excuse for always on gameplay, is just that... an excuse. There is no real justifiable reason to NOT have a offline mode... Offline mode didnt hurt Diablo 2... I want to start positive here and get into the negative later.... I purchased the digital download version first because i knew my collectors edition that i ordered to be shipped would not arrive on time. Again staying positive here, once i finally was able to play, I was happy with the graphics, as well as the story line. To be completely honest i Truly enjoyed the departure of assigning skill points and playing with skill trees. I feel that this gives me more time to immerse myself in battling foes and focusing on the story rather than worrying on how many skill points im saving or if i messed up and put too many point in a certain stat. I really enjoy the story, i like seeing all the characters that we heard about in the past finally show up and make a mess. Not only that but the story line brings back old favorites and really can play with ones emotions. Ok now we can talk about the bad stuff, Granted there are some real good things up there, but the bad stuff im going to list here, are more of a Business mistake rather than a developer mistake. CLEARLY most of what you will read here on all these reviews as well as in this section did not have to be this way. Right from launch Blizzard literally tells the customer "WE are rich, we have what you want, and if you dont like it, we dont care". First and foremost, you dropped 60 bucks on this game, 59.99 to be exact, and 1 cent doesnt really make a difference, its more than 59 dollars and one cent less than 60 so we will just call it 60 and be done with it. Blizzard said 12:01AM Pacific time you can play the game. sure that was true for many customers, but not all... Why, because its online only.... You cant play this game on a plane, you cant play it on a train. though you could probably play it while eating green eggs and ham.... so long as you have a broadband internet connection. that means you cant play it on your life raft in the middle of the Atlantic probably cant even play on your grandfather's farm in the middle of no where nebraska. No internet there.... or they only have dial-up, yes i know its 2012, but guess what there are still people that have dial-up. and YES THERE ARE PEOPLE THAT STILL HAVE AOL (the kind that came on a cd or floppy disk in 1995) they cant play diablo 3... they are "NOT ENTITLED". yes im the fortunate few that has a broadband connection, i wasnt able to get on for four hours on launch day. i live at most 20 minutes away from a video game store, i could have left my house four times bought a title and have 4 working games right out of the box. so not being able to play what i paid for is a big time sad face. another big sad face is for a game that is just as easily single player as it is multi-player, i have to suffer multi-player problems in single player games.... lag..... i cant tell you how many times i have been face to face with a boss... then all of a sudden everything freezes... then 30 seconds later, a screen pops up saying you are dead... its one thing to die and it being your own fault.... you bit off more than you chew it happens. i can suck that up all day long, sure i might get mad if it happens all too often i might throw something, i might flip a buffet table who knows. but when its NOT my fault, when its My ISP, My crappy router, or more than likely over populated blizzard servers. now i want to flip Blizzard's buffet tables! i want to tie up Vivendi's french speaking CEO and flip the table so the creame frieche ruins his expensive suit! I am a paying consumer, i should not have to put up with this. Blow this off as another whiny entitled rant, but you know what, you are DAMN right i am entitled, I paid for something i want it to work properly. i bought everything i need for my computer to run, it works as intended i am happy, i bought my internet it usually works as intended and when it doesnt i call my ISP and they FIX it. i bought diablo 3 and it doesnt work as intended i call support and they tell me they are aware and are investigating the problem, they do absolutely nothing to tell me they are going to fix it. no reassurance nothing. thats bad business, and business arrogance. Put simply Blizzard has made so much money off us consumers, that the consumer's happiness no longer matters. Diablo 3 will be the last title i ever purchase from blizzard or their affiliates. I do not do business with blunt arrogance.… Expand
Jun 3, 20126Here is a 26 page thread on the official Diablo 3 forum dated June 2, 2012.:
It is an honest up to date view of how registered players rate D3. Gone are the rage reviews from the initial start up when players were unable to access and play D3 for 2 days after it's release. Gone are the reviews rated "10" for people trying to counteract the rage reviews. Also gone are the reviews by "professional raters", the critics that write reviews and work for magazines and web sites that rely on money recieved for advertising from game manufacturer's: http://www.cinemablend.com/games/Diablo-3-Launch-Fiasco-Proves-Video-Game-Journalism-Fails-42624.html. The average user rating shows 6.0 to 6.5. The thread says it all.… Expand
May 18, 20128As usual, Blizzard nailed the gameplay and succesfully synthesized the new 'perfect drug' for PC gamers. In this iteration of the franchise however, the production value surprisingly falls short of what we've become accustomed to from the company. Unlike Starcraft II's highly polished cutscenes, Diablo III offers poorly animated in-game cutscenes and jerky dialogue transitions.
Multiplayer play was made much better, and much easier - so much easier that you'll probably find it impossible to play alone! Too bad that the cost for this was a highly controversial DRM that Blizzard utterly failed in supporting on the first few days from launch. Blizzard probably lost many supporters because of this (I can understand), but Diablo III remains a fun game that will keep you entertained for a good while.… Expand
May 18, 20121No one has said the extremely obvious. They just remade diablo ii with newer graphics. I am only into act ii, but I have killed the butcher and I have taken the carvan east. Even act ii is in the desert. WOW let get original. Mobs are also very similar. Not overly impressed. Guess I should stick to LOTRO!!
May 18, 20120Its not Diablo II its WoW 2. And this why most of us disapointment.
im not talking about DRM, single player etc because u in my opinion u dont need to play diablo game alone, but the truth is this game lost all the its great features from diablo 2 and turned into WoW 2.
Diablo 2 is still popular 12 years after its release and i see many people who play it online. do u really think this bad game will be played in 12 more years? Diablo 2 is a game that stands the test of time . diablo 3? doesnt even stand the stand of present time.
BIG DISAPOINTMENT!… Expand
May 19, 20120For background, I have played both Diablo 1 and Diablo 2 to an extent. I completed both games multiple times, and although it has been a while since I played the titles, I was completely distraught when I started my character on Diablo 3. The game-play was completely dumbed down to the point that a trained chimpanzee could complete the game without any problems, the graphics look as though they were taken out of WoW and darkened slightly. As I feared, Blizzard have forgotten how to make a game that is not the hugely successful WoW. Diablo 3 is a huge let down for anyone who has ever played either Diablo or Diablo 2, and I, in all honesty, cannot see how it would attract new players (aside from those who fell into the hype). I won't be a fool and say Blizzard "owned us" a great game, after this long of a wait, but after waiting for eleven years, expectations were high. They were met with Starcraft II, and they were simply destroyed with Diablo 3. It is as disappointing a game as you will ever find, and there is absolutely no way I am ever going to fall in love with it. For those reasons, my rating is a solid zero.… Expand
May 20, 20123Okay, Diablo 3's quite good, but the download and login problems are bloody chronic. I think this low rating gives a nice little warning that making single player games require login, then **** up the login servers just isn't acceptable. Giving 3/10 to push it closer to 3.3 (as in Error 33).
May 20, 20120Servers are down 80% of the time, average graphics, poor animations, average sound, no character customization, too pricely, dumbed down talent trees, dumbed down inventory, no pvp (although promised), "always online even when playing single" bull-poop, average story, average voices, poor support and many, many other reasons that force me to slam this game (and the producing company) with a well deserved 0 (zero). Maybe they'll do better next time.… Expand
May 20, 20120This game is a pale imitation of its predecessors, and doesn't deserve the Diablo name.
Cartoonish WoW graphics, cookie cutter character development, weak (and short) story which has been a massive disappointment to me as a fan of the franchise.
All of this would earn it a 3/10, but this has been reduced to nice fat 0/10 by the multiple errors that have accompanied any attempt by me to play it, and destroyed my enthusiasm built up by a very long wait.
By all means, buy the game, but in few months and DO NOT pay $60 for it… Expand
May 20, 20120Since I haven't been payied by Blizz to review, there you go: buy this game if : * you like not being able to log in on a Sunday, for 4.5 hours straight, without any reason and ETA or communication from Blizzard other than : we are taking the server down, live with it * you do not enjoy lobotomized gameplay * the wonderful many skills and runes become 3 survival skills and 1 or 2 dps from Nightmare on ( so no choice there, if you want to live)
May 20, 20120I've asked for a refund from Blizzard as its unplayable. I have no clue what game the "expert reviewers were playing, but its wasn't the one the rest of us were. Underneath the DRM / online nightmare and terrible customer service from Blizzard, there is potentially a good (though hardly 100% - that is a very lazy piece of reviewing) game, but who knows as the current one is ruined by latency and lag...which is pathetic. Its not that much better than Diablo 2 (graphics are poor, object reuse is very common) and that was 12 years ago. Though I can play Diablo 2 at the moment.. I cant play Diablo 3... solo... as the servers are down.… Expand
May 20, 20120Okay, this should've been a Single Player Game. This is no MMO. You should've given us the choice to choose between off-/online. Now I have a game, which is no MMO, and I can't play it, because you MMO experts (WoW) can't handle your servers. This makes me regret the purchase so much. Truly sad.
May 20, 20120I don't care about the DRM, I don't care about the average graphics, I don't care about server problems. What bothers me is yet another RPG has sold it's soul, and is now nothing more than a point and click fest. The game has been dumbed down into oblivion, which tells me a lot about the critics who have scored diablo 3 so highly. Blizzard has probably used half of their marketing budget to bribe reviewers.… Expand
Feb 16, 20134The problem with this game is that Blizzard didn't prepare enough for it. Lots of lag problems, bugs that don't allow you to play, always online DRM, laggy servers, bugs making items characters disappear forever, achievements getting bugged. Also the gameplay is not exempt from it too. Because they made some really dumb decisions on this game. Like for example Legendary Items are horrible when compared to Magic Items from Inferno. Lots of dumb design choices too, though some were really improvements to the game, it feels ilke they cut shortcuts on lots of aspects on the game. No Runewords useless common socketed items, action house destroying the game balance and progression, useless hirelings, etc It's just not a Diablo Sequel, and coupled with the horrible problems caused by their design choices leave me with the decision to never purchase another game from Blizzard again… Expand
May 20, 20124I am no doubt in the minority of people who do not find the DRM to be a problem. I am always connected to the internet, and yes; the first few days of server issues were annoying but there are more serious problems with the game. Considering how long this game has been in development, it is appalling to see how little has been done to improve the Diablo formula. For years many games such as Torchlight have been considered "Diablo-clones," but the master has a lot of learning to do from the students.
For starters the graphics are terrible for such a simple game. The spell effects are hit and miss, but for the most part they are quite lacking in polish considering how much could be done (and how much time they've had to do it).
The game's mechanics are as simple as they should be, but the problem I have is with character development. Characters get no appearance customization, leaving you to look exactly like all of the others that share the same class and gender. Armor changes look so infrequently you can go a whole act and none of your teammates will notice your equipment has changed. Weapons are recycled models, with nothing new ever added into the mix as you progress. Even with all of these simple faults that could lead to the game being more enjoyable, none surpass the problems with skills and stats.
The skill system is by far the most boring aspect of the game. Each character is given skills at varying levels and then runes to equip and upgrade your skills. This system gives you preselected upgrades and completely removes player input on how they want their character to evolve. My monk is set up for tanking, and less than half of the times I've leveled has he ever a got something to increase his ability to tank. This means the majority of the time I spend leveling with him, I use the same skills I've been using since the first act on normal difficulty. I feel as though he really isn't changing, and I have no input at all how I would like him to change. I will be the first to applaud Blizzard for trying something new, but this system is not good. I honestly would have preferred gaining skill points and being able to choose my skills, and use skill points to upgrade them. Currently, my main skills change so infrequently, it feels like I'm doing the same thing over and over until I get so bored I have to play something else to avoid falling asleep.
Stats are another problem area for this game. Depending on your class you will only be stacking in two stats. Vitality is for everyone since it gives you added health (and thus survivability). Barbarians stack strength, Witch Doctors and Wizards stack intelligence, and Monks and Demon Hunters stack dexterity. If you have a stat not specified for your class, all you gain is an arbitrary bonus (int gives resistance, dex gives dodge, and str gives armor). This means stat balancing is non-existent. As it stands, there is no reason for a Wizard to have any dexterity because it does not provide critical chance, nor will it increase any of his abilities. This has removed the need for allocating stat points when you level, but makes armor and weapon choices a simple yes or no. It also makes you wonder why the in burning hells you just found a Witch Doctor off-hand that has strength and dexterity.
Lastly I'll wrap up my complaints with a few quick points about other problems I've noticed. Voice acting is terrible. Polish is nice, but they only polished a turd. Crafting system provides equipment of a lesser value than of what you find out in the world (and yet you have to use the equipment you find to salvage for parts to make new equipment). Story is way too short (four acts total amassing MAYBE 10 hours on your first play through). Harder difficulties only give trash mobs more hp (too much if you ask me) instead of the preferred method of more difficult enemies. Dungeons don't feel different at all on multiple play throughs. With all of these problems, it does have some nice qualities. The combat is often fun. Getting a new skill or rune will sometimes change up your strategy enough to where you'll feel like you're playing a new class. Tanking is fun for those who do not like relying on someone else keeping you alive. It's active and involved and the game makes sure your full attention is on it, or you will suffer a death.
To sum up, this game does not feel finished, and it feels more like a beta than a full game.From any other game company I would have held it to lower standards, but considering it was Blizzard and considering how long it took; this game is a poor excuse for a Diablo sequel. I would not recommend to anyone to buy this game. If the price ever dropped below $15, then maybe, but it is not worth the $60 you would waste on it otherwise.… Expand
May 20, 20120Let me just start by saying I made this account on metacritic for the soul purpose of expressing what a disappointment this game was. A. Graphics, pathetic let down. Very cartoonish/childish, with a little bit of lame gore. B. Constant internet connections. Often random episodes of lag that are not from me, but from the servers, sometimes to the point where it is unplayable, wouldn't dream of attempting hardcore in such conditions
C.No customization. Though I do personally like new form of "talent tree" they set up, I would like to be able to customize how my character looks.
D. Blizzard does not care its customers are unsatisfied and just has the mentality of 'They will get used to it.'
Conclusion: The general feel of the game is it was made for money without the gamer in mind. Blizzard is a horrible company now that is just another greedy corporate company. Can't wait until a new company comes in and takes these greedy pigs out of business.… Expand
May 20, 20120(Apologies for my bad english) A few reasons because this game SUCKS: - 6 skills to use at the same time and only three passives.(in torchlight you can play with 12 of them) - No character customization (equal appearance and attributes, yes there is no attribute points, to all characters) so... - Only the gear make the difference between the characters = The game is based on loot. - Check points - Life globes WTF?
- No free to go world. Only you can go to point A to B to C...and visit some "alternative" dungeons during the trip.
- Legalized gold selling/ auction house with real money(Steal mode on)
- Constant connecting to the internet even in the single player campaign.
- The only PvP option = WoW - Clone arena
- The Error 37
- The last two Infernal Lords are really pathetic.
- A real wasteful of scenic potential. (Combat scenifications, comments of the monsters, music, special situations...a huge mass of good stuff go directly to the rubbish). So, from gamer to a gamer: Just save your money for the Grim Dawn or Torchlight II, Diablo III is an absurdity… Expand
May 20, 20120I was dedicated enough to beat D3 between server maintenance, but I'm already sick of it. It has a no permanent character customization and no replay value. At least with SC2 I could make different choices in the campaign and play in offline mode where the lag is not unbearable. D3 lacks any original thinking, smooth game play, and essential features for a full price title. It doesn't deserve the name it carries, so I only refer to it as "D3."… Expand
May 20, 20122I have no issues with logging in or connections, so I'm not complaining about that, only trouble I had was on my end of the line so Blizzard can have 2 points for stable servers. Now to the bad points *cracks knuckles* What I do dislike is the crap story, crap skill structure and no stat points after leveling up. I want to spec my character how I want to! Not you telling me what I need Blizzard, I want to play Diablo not bloody World of Warcraft! Also, what's the point of having unidentified items if all you have to do is right-click to identify? Lets waste 5/10 seconds in a pointless game mechanic. You took out the sense of danger that Diablo 2 had, when I came through to nightmare with my paladin in D2:LOD I had to struggle and fight hard through that difficulty as it was really quite a step up from normal, and so it should of been. Nightmare in D3 is pathetic (it really is), I don't even need potions for most fights unless I get mobbed by 15+ creatures - where's the difficulty if all I have to pop potions on is bosses? No potion belt is bad, the health globes are stupid. Why should something that dies drop health? Oh, and no runes and runewords - what the **** were you thinking!? The graphics are sub-par and the game is way too short, I beat normal in about 2 good nights of playing and haven't even been wanting to play much on through nightmare as it's boring. I wont be buying an expansion/DLC if it's released as this game has nothing on D2:LOD and we have waited 10/11 years for a half-baked game that doesn't deserve any praise really at all. And the followers you can get are pointless, just cannon fodder who do **** all damage and aren't even worth the time required to get them decent gear. Character level cap is also too low. D2:LOD went to 99, D3 goes to 60.. what's the point in that? I want proper game time out of the money I invested. D3 doesn't give me any desire to play further. I have a friend who has recently beaten nightmare on his monk character, he also doesn't want to play on as he is now sick of the game, totally bored by it and its simple and mediocre features. D3 is also very boring (did I mention that?), the total simplicity of the whole game makes it a real let down. The dumbed down skills, stats and items really take away from what was once an a brilliant series. D2:LOD challenged you - D3 doesn't. Coming from a big D2:LOD fan this game is a huge disappointment, Blizzard took all the good things from D2:LOD and chucked them out. This bastard child of WoW and D2:LOD is rubbish, don't even waste your money on it.… Expand
May 20, 20120I had it...DRM is screwing up the gaming industry... putting aside how invasive and inconvenient it is for all players, it almost feels like I'm "renting out" their game on their property.
I have decided that if this is the direction that developers are taking... I will simply stop buying their games... period.
I refuse to get ripped off again..... PD: does any one know if you can get a full refund on a digital copy of D3??… Expand
May 20, 20122Biggest disappointment of gaming history. Gameplay oversimplified to a point where players don't need a brain to play - this means there's no interaction at all. Lobby system from D2 is taken out and replaced by an auction house as well as a "public game" button which only ever puts you with 1 other person. I actually like the idea of auction house. However, implementing a real money version of it just doesn't cut it. Aside from the social perspective, the gameplay itself is just bland. There is no character customization at all - no attribute points, no skill tress, etc. The only differences between characters are only the selection of the skills and the gear itself. I understand that some may argue there is customization in terms of picking which skills you use, but keep in mind that SELECTION differs from CUSTOMIZATION. The lack of customization prevents players from being attached to their characters, and this causes players get bored easily. The other part of "customization" in D3 is related to gear. However, the gear-farming system is just too broken. Blue (magic) equipment can even be better than Legendary (Unique) items because of the random stats that Legendary items give. What's the point of gear farming then if I could just buy items off the auction house? Oh right, I forgot that Blizard makes a % profit per auction house trade. Quests are too simple and straight forward; they're either "go through the dungeon" or "kill this monster". There is no sidequest; you have to follow the storeline almost 90% of the time. One other thing that pisses me off is that you're not really encouraged to freely warp to maps other than your primary quest location because it does not give you any incentive - drop rates are crappy and you only get a decent amount of EXP if you finish the quests. The connection required requirement is also a concern, but it doesn't really affect me because I'm more into the multiplayer aspect of the game. Graphics are nice. Sound and BGM are okay. Overall, if you're used to be an avid player of Diablo 2, do not purchase this game because it will disappoint you. This is an extremely overhyped game. If only Blizzard were to focus on funding on the development of the game instead advertisements...… Expand
May 20, 20125This review starts off at 10/10, and I'll explain the deductions... (I tried my best to not have spoilers of any kind)
DRM: I personally wouldn't play offline, as I want my character to progress, and to play with my friends; BUT being required to only play online just pisses me off as a consumer. Make it so single player characters that are offline can NEVER go online. Problem solved! ( -3 )
Connectivity: Under normal games this is not an issue. Server crashes, you get a 10 second time-out. If you die, so what repair your stuff for a marginal amount of gold and continue. I however play Hard-core. If the server craps out on my character may be permanently deleted through no fault of my own. ( -1)
Auction House: I've seen stuff available for sale in Game-gold (which is fine) I would never pay any cash for anything. I won't knock the game for that. ( No Effect )
Game-play: It is somewhat fun, you have to play with other people or it will become boring as hell in no time. The inclusion of lore, and side stories helps to add emersion, but the story is predictable, and very linear. I was expecting a better story out of this game, as they had 12 years to make it and a litany of novels written about the world to draw off of. ( +1 ) I wish this was higher like a +4 :( but no way can I rate it anything other than ( +1 )
The fact I can only customize my hero through items is a bit disappointing, but it has it's upside as well. No worries about misplacing a skill point, or a Patch coming along ruining my build, but It's all cookie cutter. It's a + and a - in my books. ( No Effect ) Graphics: The cinematic are gorgeous, but there are soo few!!! The rest are drawn graphic-novel style with not much in the way of colour. They can argue they did this for effect, but I found it disappointing, and skip them the second time through. A waste I say... The world is nicely done to a degree, there is depth along the sides of the map so it feels bigger than Diablo 2, but the trees, rocks, chests, and all objects are poorly textured, and have rather piss poor Poll- counts. The characters look their best, and I use this word reluctantly, at the log-in screen. Even here the textures are very poor, and the overall models weak. This game looks like it was released in 2004-2005. ( -2 )
Sound: Awesome! Voice acting: Really good. ( +1 ) Environment: The game is too colourful and pleasant for the story line it purports. The game is about death, sacrifice, evil, horror, terror etc. Sure have the parts colourful when this emphasises the nature of the level, but when you are in the midst of a supposed living nightmare. It doesn't fly. ( - 1 )
Interface: easy to navigate, they think of all the little things that could make life annoying and didn't commit those sins, but these are little things and spit/polish, so can't earn a lot of points. ( +1 )
Skills: Some skills are simply useless compared to others, there is very little in the description to the exact numerical effect on damage, evasion, resistance, etc. So you have to activate a skill with your stat menu open to see exactly how good or pathetic a skill is. It should be as simple as putting your mouse cursor over a skill and see (grants a +7.87% evasion at your current level... for example). (-1 )
If my math serves me right this is an aggregate of -5 to the original starting score of 10. So I rank this game a 5/10.… Expand
May 21, 20120I found D3 a great disappointment. The need of a permanent internet connection to play a single player game is absurd. I think they could find a way (offline for single player and online if u want to play with others ppl). In my opinion from this point of view Valve is way above Blizzardâ
May 21, 20120This game is just bad. The gameplay is dull and boring and the story is just... well, it's like it was written for a B-movie. No, even worse, a Z-movie. The graphics are catastrophic even at high settings. A lot of customization was removed (gee, thanks a lot, Blizzard), and skill customization has to be ENABLED IN THE OPTIONS MENU. I was hoping I could do the same for the attribute points, but guess what? NOPE! CHUCK TESTA! I'm mad as Tristram at Blizzard for pulling such a cruel and misfit joke on the gaming community, and that's why this game I shall rate with 0/10. It's trash, don't buy it, buy Torchlight 2.… Expand
May 21, 20120I plan to keep my distance from this iteration. Having played on a friend's computer, I can say I neither like 1.) how Blizzard feels about their customers, and 2.) how they make their games nowadays (and what their games are, in consequence).
Diablo 3 is a game where none of the original authors were involved in creating the sequel. In this case, it amounts to an analogy of R. A. Salvatore writing "Lord of the Rings 2", or the author of Twilight authoring "Crime and Punishment 2". The changes are just too contradictory to what Diablo 1 and 2 represented. This game is upfront dumb. Why did Blizzard North get sacked? Because they had too much perfectionism and artistic integrity to them? Just look at the original plans for D3, from the early 2000's, they say a lot about how the game was really meant to be. It is utter idiocy that this project got scrapped. Besides, the vast majority even on Blizzard's site have stated they definitely prefer the originally planned art, even in this day when graphics and all is supposed to be better, and the many who state this appreciate just the fact alone in games, for some unintelligible reason.
A game is primarily defined by what emotion or feeling it gives to the player. This is done via artistic and conceptual vision. Diablo 3 does not feel ANYTHING like D2. Smoothness and high-performing requirements can be good things, but very often are just otherwise.
People game for the EXPERIENCE, not the way you swing your hammer, how neat the inventory looks or how fast a button-click responds. The experience is both intellectual and artistic. But Diablo 3's quality just plummeted to regular kids' cartoons, and mindless DPS-viewing. It's cartoony (the saturated candy-whooping animations and designs are stupidly kids-oriented), silly (uuh, a boss named "Skeleton king"... wow, how cheesy), simplistic (they've scrapped the whole stat and skill system, and in fact, all LOGIC behind choosing skills - instead you'll just choose and construct a "role" or animations). It is simply dumbed-down.
Ok, whoever enjoys MMO's (and WoW in particular), you can be delighted by this game. But it is nowhere near (high) Art, as were the originals.
Not to mention that the originals were SINGLE-PLAYER GAMES, that actually ALLOWED playing the game. Whereas this iteration throws other players in your game, without you having any intention of playing with them (not to mention the horror of DRM). And on top of all, this MULTIPLAYER game does NOT ALLOW COMPETITIVE MULTIPLAYER.
What's wrong with you people buying and praising this game? I can understand a rating of 7(0), maybe, but anything above that is sheer fanboyism.
I recommend the free, yet explicitly NOT "pay2win" game Path of Exile. That one holds the values of Diablo, though it too has its problems, as is the overly similar/repetitive gameplay and art design that's a bit more "crude", as in "realistic", than the originals.
But this Diablo 3 can return to Pandaria, as much as I and other Fans are concerned.… Expand
May 21, 20121Worst diablo game yet. Lag in SINGLE PLAYER GAMES. Constant server downtime to play a SINGLE PLAYER GAME. Blizzard condoning using real money to buy gold and items. This will allow bad players to charge their credit card in order to cheat and be the best. Inferno difficulty is designed to suck real money out of players. The game economy is intentionally ruined by Blizzard so they can have yet another cash cow. **** you blizzard. **** you.… Expand
May 21, 20120The great thing about the Diablo franchise was the ability to immerse yourself in a wonderful environment wherever you are, whenever you want. Unfortunately Blizzard decided to become the new Zynga, and in doing so have completely destroyed a great franchise. It is hoped that they address this issue quickly and allow legitimate owners of the game the ability to play the game where they want, when they want, and most importantly How they want. I don't play games online. My location doesn't allow high speed internet and so I avoid buying games or systems (read Xbox 360) that focus heavily on the online experience. I'm giving my game to the first homeless person I find. Why would I give this to someone that has absolutely no use for the game, and will never be able to play it? Well.. there's really no difference between their situation and mine. Except I paid good money on a worthless product.… Expand
May 21, 20120I would love to tell you how great this game is. How after 12 years, Blizzard finally hit it out of the park again, and how I can relive my highschool summers playing Diablo 2 playing their new, polished, awesome product.
I can't tell you what the game is like though, because I've had it since launch and I still haven't successfully logged in. Not even once. Every day I'll get a bit farther and get a new error.
0/10 - the game doesn't work. It doesn't matter how much time they put into making this, their stupid servers and always-on DRM mean I can't play it. Waste of $60.… Expand
May 21, 20120Short game. Horrific amount of errors or downtime. No ability to be played except on computers that have a good internet connection leaving me unable to play it most of the time. Legalized gold selling. Poor story. Awful servers. Ruined system of skills/attributes that seems more like WoW. No PvP except WoW clone arena. Worse than average graphics. Possibly worse play than Diablo 2. Expensive. Better free to play free to download games are available.
Just waiting until they start charging per month to all the people who "bought" the game.… Expand
May 21, 20121Why Diablo 3 is a failure:
Let's start with the guts of the game, the mechanics and work our way to the less important, but still relevant things they got wrong as well.
1.) Skill system/stat allocation system: Where is it? It doesn't feel like Diablo without it, plain and simple. It feels cheap, unrewarding, and lame. If I roll a hardcore character I might want to put more into vitality. Maybe they could have IMPROVED upon the d2 system, we all know it wasn't perfect. Maybe runes to augment the skills/synergies?
2.) B.net 2.0 - Yet another step backwards, we could have had a beautiful chat room set up with our characters at the bottom of the screen, both matchmaking games to quickly get you in the action and open games (like "act 1 start" etc.) 4 players in a game? 4? Diablo 2 allowed more in a game, doesn't that feel wrong? Hell WoW had 5 in a party, 4 max in a party wouldn't even let me play in a game with my 4 other friends...
3.) RMAH - Just because you can choose to ignore it doesn't mean it doesn't exist. Join a pvp arena to have someone who bought all their gear kick your ass. Sounds fun. Lets not oversight the lack of world pvp, no more getting on your lvl 94 alt and kicking some lvl 30 gankers ass. Oh thats right nobody can even hostile in town. Enjoy your WoW arena matches. Maybe there will be pillars to line of sight around, weeee.
4.) Health globes: No no no no. I don't want my life to be dependant on an arcade-ish chance to drop health on the ground. It's **** potions in d2 were not great, but there was some micromanagement to it. It once again could have been improved upon. In path of exile (another ARPG showing some promise) They made the potions recharge on your belt, and potions could be blue, having stats like instant recovery/ 30% increased run speed during potion duration. Blizzard really dropped the ball on this.
5.) Graphics/feel: It's not Diablo 2's next of kin, It is WoW's next of kin. Diablo 2 was full of dungeons with mutilated bodies on torture racks, demons lingering in the dark cursing in demonic tongue. It felt visceral and dangerous. Diablo 3 feels like a loot romp through bland green-tinted grass. Blue and purple dungeons, yessss, great job Diablo 3 developers, really captured terror there. Diablo 2 was Raiders of the Lost Ark and Diablo 3 is Indiana Jones and the kingdom of the crystal skull. As far as inferno goes it seems like they turned up the difficulty knob to make the game more "hardcore." Too bad when the game mechanics suck it's not even fun.
1/10 and if you disagree, i'm sure you're one that's looking forward to mysts of pandaria as well. RIP Blizzard not going to reward you for alienating your fan base and ruining your game series with poor money-influenced game design choices.… Expand
May 21, 20125I just finished normal mode and made it into the next playtrue, however I don't feel like playing much more. (got maybe 8 hour gameplay.) Reasons are mixed, but it generally is summed up as the game looking and feeling like it should have been made in 2005 or 2006. It's simply not worth the price. Try getting Magicka or Torchlight II instead, which is both cheaper and in my view better.
May 22, 20120I've played through the game on all difficulties and beat it within 4 days (taking breaks for work). Honestly, the game is terrible. It went from a dungeon crawler, like 1 and 2, to a game that is painfully linear. Blizzard has taken a game that you could play without using the internet and placed it on overloaded servers that they do not provide support for. The lag from the aforementioned servers makes the game virtually unplayable at certain times, significantly decreasing the enjoyment of the player. The dynamics of the game itself have not changed despite the progressions in graphics capabilities and platforms. Blizzard chose to utilize a platform that both Mac and PC can use despite the fact that Direct X is significantly more common among PC gamers (no true gamer owns a Mac... they're garbage). This platform causes PC users' graphics cards to reach temperatures that not even BF3 induces. Now for the game itself, you cannot use your own keybinds, such as WSAD for movement, you're limited to four slots for abilities, not to mention the fact that there are numerous bugs within the game itself that limit performance. Diablo 3 was turned into a pure RNG game that has gear so poorly itemized throughout the entire game that it displays only the utmost disparaging incompetency in the designers. This game was far too simplistic, the characters never stop talking, the creatures and abilities are all from World of Warcraft (even with similar names to boot), this game lacks originality in every single form. They even had the audacity to reuse the Diablo 2 soundtrack for Diablo 3. I searched tirelessly for any small sign of originality or enjoyment in any aspect of this game. To my dismay, there was not a single one.
For the fanboys out there (most of which who were born long after Diablo 2 was released), Blizzard is making this game pay-to-win. That's right! Pay-to-win! So you can use your parents credit cards and buy gear from the auction house! Rumor has it, these items will not be poorly itemized, and you get that extra special feeling when you show your friends how awesome those pixels are that you payed real money for!
GG Blizz.… Expand
May 22, 20120Where to begin with this one. Alright, so the game came out a week ago now and everyone has had a chance to play it. Launch day sucked, but that was semi-expected. But here's the problem now. This online only DRM **** has got to go in games. Blizzard integrated an online only feature to prevent hacking/piracy, yet the tables have turned on them - there is currently an exploit allowing people who have done nothing but play the game to have their session ids captured and then their accounts hacked. It doesn't require a trojan horse, it doesn't matter if you have an authenticator - it is a security hole that they overlooked. Even people who do not play in public games can be targeted by this exploit. It is absurd. Blizzard has shifted the entire burden of their problems to the user. Admittedly, they have to fix the exploit, but it is now the user who has to suffer for it because s/he cannot log in without having his/her account jeopardized. In terms of gameplay, I find the game pretty fun. A lot of the abilities (e.g. the Demon Hunter's) are WoW copies, but what makes it fun is switching out your abilities to prepare for certain styles of fights. The graphics, while not astounding, are pretty good. The storyline, while somewhat cheesy and predictable, is also entertaining. My only complaint about the gameplay is that Diablo 3 has always been a game that i've played with friends, so limiting party size to 4 is pretty weak.
The ultimate problem that I have with Diablo 3 is not the content of the game itself, but with how Blizzard has forced the user to comply with a lot of bs to play the game. Requiring online only play (even for single player), integrating a "real money auction house", removing lan play, and demonstrating inadequacy in terms of preparedness for launch and security measures are real concerns that the company has yet to honestly address. Instead of looking to their audience for feedback like other up and coming game companies, Blizzard has been banking on their reputation and abusing the end user, ultimately just seeing him or her as one of the many millions of suckers to have tolerated their ****. For the record, I'm one of them for now.… Expand
May 22, 20120This game is very disappointing. The main problems are:1) there aren't really important innovations from Diablo2. 2)there isn't any kind of atmosphere(and that was very important in Diablo 2).3)the soundtrack sucks(and it's very similar but not as good as wow soundtrack).4)the skills and talent assignment is too simple.5) the drm online sistem(it's a good thing only if you can choose beetween play online or offline but that is not our case).6) you can't choose to make diablo 3 difficult from the beginning, you have to finish it one time in normal to see some real challange(but that makes it really boring).7)it's not dark as diablo I or II and in some aspects the graphics reminds me wow.8)the graphic looks old.. .I would ask only one thing to blizzard, if diablo 3 had to be so much different from the two other chapters of the series why call it diablo? Maybe to sell a lot of copies.. Sorry for my bad English but it's not my main language.… Expand
May 22, 20120This is a huge disappointment for all hardcore gamers.The major problem is simplified casual gameplay oriented on non-gamers. And its complement with lots of minor issues from absurd DRM policy to outdated graphics and step back in terms of general design.
May 22, 20121It has been over a week now since i started playing this game, and i have yet to finish it. reason? lag. oh I'm playing it by myself, but thanks to blizzards 'always online' DRM, along with their horrible servers, i literally can not make it 5 minutes into the game without losing connection or rubber-banding into my death... yes, ive died many times in this game, because of lag and only because of lag. I'm literally stuck at the final boss dieing over and over again because all of a sudden my connection will drop out and 30+ seconds later, the servers catch back up, bringing my death with it. is it my computer? no, im not new to PC gaming, i can play almost every modern game out there, max settings, DX11, tessellation on high, physx, etc. is it my internet connection? no, again, im not new to PC gaming. i can spend entire afternoons in games like TF2 or L4D with no troubles at all. aside from the horrible first week this game has been having with the servers, a new problem is now occurring. a massive amount of people are having their accounts hacked and their items and gear stolen. all of this because in a few weeks Blizzard wants to open up a Real-Money Auction House. This game-item theft concept isnt new, for anyone who's ever played an MMORPG before. Long story short, save your money. this game is barely playable. when it is, it is a fun game, not as good as Diablo2, but still good. however im still giving it a low score because Blizzard demands that their horrible servers be a part of your experience.… Expand
May 23, 20124You can see Blizzard's merging of their IPs in this game. It takes graphical, interface, and gameplay elements from WoW and SCII. I don't like this and how it ends up effecting things that we've come to like in the Diablo series such as the depth of character customization like a classic RPG. You can't distribute your skill points, yes it makes things more simple, but it points back to WoW and SC, the merging of these elements probably saves money (or at least allocates it for other things that may or not be improvements) but it takes away from the soul/character of the original. D3 was probably built on the SC 2 game engine..I don't want it to feel like SC! The story was a travesty, two major characters were killed off and in a cheesy cut scenes. The acts had similar environments as D2, (desert, jungle, forest, hell-ish) which was fine I suppose. No open world PvP? A WoW auction house? Sorry, I have such mixed emotions about it right now that I can't put it into words, I almost feel like I shouldn't have even played it because I can't erase the bad parts! could only wish for my memory to be erased and Blizzard to do proper justice to the game. I don't even want to play through again because it's so depressing. You go back 6 years and SC, WoW and D2 felt like DIFFERENT GAMES, now it's just a mix of all, over simplified and ...ugh so frustrating!
I did like the graphics and sound but I found that sometimes the journals, voices and character interaction sound levels varied a lot so I found myself adjusting the sound here and there.… Expand
May 23, 20123It's an extremely stripped down and dumbed down version of Diablo 2. I suspect the game was purposely made the way it is so they could make money off the real money auction house. The fact that you are required to be online on their servers 100% of the time was just a terrible idea. It's very painful to see a series I loved so much to be ruined by moments of server lag, outages and mid-game disconnects. It really ruins the story aspect of the game when you're fighting Diablo for the first time and just before you kill him you get disconnected from the server. People were giving advice and begging for the better part of a year on the beta forums for small changes to be made and were completely ignored. The game was actually more complex back then and they ended up stripping it down to make it easier to play to the general audience. Only very small amounts of the game are randomized now. Most outdoor areas and dungeons are 95% similar every time you go through them.
The gear is just terribly done. Played through the game till act 3 of hell before I found a single unique (still no set items) and I was happy that it was a fist weapon for my monk. It was junk and I sold it at auction for cheap. Rare items drop very frequently and often are much better than the best set or unique items.
The boss monsters are jokes. Really. With a decent build and life steal as a monk you can stand and just punch Diablo in hell mode and you will rarely see your health dip below 80%. Meanwhile the elite mobs in act 1 will tear you apart before you can attack them.
I haven't played enough to really say anything about the balance issues in inferno or with other classes, so I'm not going to comment on that.
All being said, the game IS fun. $60 fun? Not really. As a successor to Diablo 2? Mediocre at best. Ignoring how much 'effort' they put into the whole game hub with the auction house, the game feels like a $20 indie game you'd find on Steam that you'd seriously consider buying but then would decide to wait until it was on sale for at least 33% off.… Expand
May 23, 20123Diablo II was a Diablo sequel made for Diablo fans. Everything about it was bigger, badder, better. Diablo II is clearly a Diablo game made for WoW fans. Clearly the core ethos of Blizzard Entertainment has dissolved in to the ether. It's barely more than a naked money grab. The video game version of the Star Wars prequals. Or just another version of Dragon Age II.
What's actually new here? Simplified skill system that takes away meaningful choice. Obelisks that transport you out of dungeons. No TP scrolls, no need to go to town to identify rares. Cash-based auction house. "Lore" bits that play audio over the top of the game itself (after popping out of the same stupid satchel), making it clear that you aren't role playing or adventuring here, you're controlling an avatar in a video game. Everything new is designed to make the game more accessible to casual gamers and easier to monetize. This is made perfectly clear by the need to have half of the dialogue be a retelling of 1 & 2. In the short term, I'm sure they made decisions that will help the bottom line. In the long term, this is how brands get destroyed. But I guess if you're an executive these days, it's all about getting your quick buck and leaving the consequences to the next guy.… Expand
May 23, 20120Cannot believe how disappointing this game has been to me. Blizzard completely missed the mark.
And yet they literally remain silent, hundreds of thousands of accounts are being hacked every single day because of a server loophole and they say and do NOTHING!!!!!!!!!!!!!!!!!
Not to mention the fact that blues are better than legionaries, and the ecenomic situation the auction house is in due to the 5000 exploitable chests/bosses etc that are in this game, its not about grinding gear for inferno it's about grinding money for buying gear from the AH that people have exploited to farm inferno.… Expand
May 24, 20124I have been waiting for Diablo III for a very long time, now the moment of truth has arrived and I am mildly disappointed. Even though I was not able to customize my skill trees like its predecessor, it still gave me 5 different class to choose from and eventually they will add more in the coming expansion. The worst part of this game is the always online DRM. Server goes down I can't play, high latency I can't play. No internet I can't play, It would have been better if I can have an offline mode separate from the online. I just want to play this game even if it has to authenticate online everytime I play it, it would be ok but constantly online is a fail.… Expand
May 24, 20123My Play Experience Based on a Timeline of Events as an original diablo 1 and diablo 2 / LOD player in north America : Launch Night 10:30pm - Arrived in Line Excited to get Collectors edition preorder Midnight Launch Eve - Got my copy and raced home to insert serial number Everything Accomplished Go to Bed to wake up early and play. Start my demon hunter around 930 am played for a couple hours servers are down.
Continue playing with several server down moments all the way through normal difficulty exploring everything and going through all of the semi-boring repetitive lore. Day 3 - Beat Diablo 3 on normal and begin to explore the problem plagued auction house and start to notice several other bugs in the game.
Day 4 - About halfway through nightmare, Game has lost its fun and feels like Im grinding for no reason what so ever anymore. No Real World PvP, WoW style auction house and lack of character customization.
Day 6 - After a break decide to go back and play some more with friends, beat nightmare and began hell...yet still terribly disappointed with the game, beat nightmare and move to hell difficulty. Game play begins to require more strategy with groups and FORCED switching of skills to beat certain mobs and bosses. Beginning to see no real reason for the black smith as its redundant when the auction house is faster and sometimes cheaper also noticed that the way MF works has changed since diablo 2 and some stats are broken / read incorrectly with certain items equipped. Game keeps dropping me when I minimize for several seconds, making adjustments to my TDP and UDP drop settings on the router seemed to have fixed this a bit.
Day 7- Playing with my buddy and a higher level friend both having decently high MF after a friend that was outside our level range joined our game we noticed a significant decrease in yellow drops for that difficulty especially when none of us have beaten said bosses or champion mobs before, asked him to leave the game to try and see if him being outside the level range of the mobs effected the drop rate (AKA like an MMO where mobs are non-colored or GREYED out due to level range and do not drop loot anymore) did not seem to fix the problem. Only after everyone quitting the game and creating a new party was the problem rectified. Also took note that during peak game play hours rare drops seemed to happen less (Probably so the auction house doesn't get flooded and a ratio is kept especially since only 10 items are allowed on the AH at a time.)
Day 9 - Jumped online at an off peak time to test theory of rare drop ratio. So far evidence would dictate that it is true rare drop rates are lower during peak game play hours. Going to continue testing this theory without changing any gear and repetitively doing the same general quest / area with the same person as before.
My experience of the game so far ...
1 Graphics : Really loved the first play through even though the graphics were stolen from WoW except I give mad props to the implemented physics engine. The graphics are definitely not as evil feeling and dark as the original games which saddens me alot. I feel as though its diablo painted over WoW...and (SPOILER) **Whats up with this **** **** Pony Level? I was hoping for a cow level not some colorful pony level that hurts my eyes.** Fail on the graphics blizzard. 2. Sound: No complainants here really. Voice actors were good, I do think that some of the voice overs we WAYY to stereo-typical. Could have done a better job on the sound of some of the attacks and creatures for sure. BOSSES ESPECIALLY.
3. Single Player Experience: Non Existent ; I did try to play the game solo when friends were not online, its way to easy. If you started playing multi player with friends you will no doubtly be geared better than soloists and it makes game play cheesy and boring.
4. Multi player Game play : LAG LAG LAG , Having said that I have a good rig and great connection. Blizzard still has alot of kinks to work out. With a lacking choice in character classes and the lacking of a customizable skill tree instead of this forced style only allowing you to switch skills to certain buttons or hot keys to make you use "Strategy" for killing certain mobs in hell or inferno difficulty. A promised feature of PvP that was never released sadly hopefully it will soon especially if it only takes an average player 2 weeks of solid play to easily "Twink" out a level 60 character, I am not looking forward to the real currency auction house and arena based combat, I believe this will kill the game except for the WoW fanatics that will still be playing.
Overall : Score - 3.5ish
I give them points for trying but money was on they're mind when they made the game and it was obviously rushed into production. I would have never guessed that they spent 4 years making this game. A new player to the franchise would even recognize that this was a poorly made game.… Expand
Jul 25, 20124This review contains spoilers, click expand to view. Diablo 3. A game i had a lot of hopes for. When diablo 2 was still new and shiny, it was a MUST for me and many of my friend's, i remember before going to school at morning i stopped by a classmate...We played some cow runs and then went to school together, chatting all the way about how good the game is. Enough of that. I'll go trough some pointers about the game.
Story - Most important factor for me when choosing a singleplayer (This game does not have community and playing with friend's is not a benefit since you can only fit few of em)...Well story was bad, very bad...Not just a favorite "good" guy got turned into human like in B-Type Hollywood movie "You guys suck, i save humanity by going weak!" and other one died.
Gameplay & Difficulty - Gameplay was very nice for a while. After i hit lvl 60 i realized i was playing a very polished experience of "run trough everything". It was fun to get exp and unlock new stuff. After 60 rapidly everything is dumbed down. You don' get experience, you don't get new skills, no attributes and only way to progress you'r character is to get more items. I reached act 3 inferno. It was pretty challenging...It did not test my skills how i can time my spells or how can i ditch damage before an object hits me. It tested how good i can run and do few hits, then run even more...Do enough dmg in 5min's or start over.
Items & AH - Items...Legendary/Set item's has nice stats. Some of em has quite nice affixes...They are not very useful though...This game revolves around having very high dps weapon and as much of main stat you can muster. Then it's same old critical chance, critical damage and attack speed. So when you look for an item, you need same stat's you are having on you'r character right now, but with improved versions. Blizzard said that you don't need to go to ah/Rmah in order to progress...Well on my quest to find awesome items that will carry me trough inferno act 2...I farmed a lot and only found several good item's...For someone else. So natural progression...It's doable...If you'r butt can hold enough to farm same act for hours and hours...
My real review:
This game is made for people who like's to grind same thing over and over without having no benefit if possibility for some real money cash is not counted for. You'r character wont progress and character will never be a unique in ways it was in Diablo 2. Everything is set the second you create an character and there is no customization (You can ink you'r gear, unless you like legendary quality....). I highly recommend for a person who isn't looking a game that last's long. Play the game trough and forget the thing...You will be satisfied, as a person who was looking for a game to play long time....Well let's just say i was stupid enough to fall for the trick that Blizzard can make awesome sequel. Graphics are okay in my opinion, sadly it's 2012 when they could push harder for better quality. But it's known fact that blizzard sacrifices graphics quality in order to get more people into the games. I learned my lesson...I will not buy a another blizzard product unless i see all fact's about the game. This game was unplayable for some time and looking at it's future it wont be a game most of us hoped it would be.… Expand
May 24, 20123I'm over 20 hours into the game and I am severely disappointed. The game has some upsides like: the storyline (nothing amazing, but still good), the controls (very simple to grasp and entertaining), the animations (feel powerful/quick), quickly joining friends games, and the skill system (easy to change and experiment with).
However, the bad FAR outweighs the good. - First is connectivity (DRM). I'm OK with it being online, but they need to stabilize the servers. I have a higher-end, very solid system with high-speed cable internet and I still get disconnects, huge latency spikes, and game crashes (2 of which have caused me to lose loot from a boss).
- Second (related to DRM) is the hacked accounts. While many users are at fault for hacked accounts, this would never be an issue if there wasn't DRM required.
- Third is the graphics. They are decent and I understand that they are marketing to all systems and not just top-end, but they look worse than WoW which is almost 10 years old. How can we have gorgeous games like Skyrim out there with games still being released that look like D3!?
- Fourth, huge lack of features. Can't break apart chat channels, disorganized friend's listings, terrible searching/sorting capability of AH, etc. There are so many of these basic features they could have ported over from WoW and they would have been perfect but right now they're just garbage.
This game feels like an Indie game that was developed in about a year or two, not a big 'box office' hit with 8+ years in the making. Fun, but a long way to go to be a 'good game'.… Expand
May 24, 20121........ 1/10 OVERALL score. This game is LITERALLY terrible. fun game to play, yes. but not for long. the internal story and shallow thought that put this game together is mediocre. and with 10+ years? all they did was make Diablo 2 for those with IQ of 50 or below and add better graphics and new characters...
May 24, 20122People on here seem to want to rant and write novels about this game. Short and sweet, here it is:
1. No offline single player. I travel and want to play on the plane, overseas, etc. Not an option. The freezing, lag and kicking off is unacceptable for what's supposed to be a single player game. If you want to make a multiplayer only game then advertize it as such and don't do it to an anticipated sequel of previous offline games.
2. Where are the really great items I've collected? Oh their gone because I've been hacked. Great job Blizzard. Wouldn't be an issue if you took care of issue 1.
3. Awful story, even worse than the light story from the previous games. At least they were compelling.
4. Good for people who simply enjoy getting stuff and killing things. Perfect game for greedy, idiotic American manboys. This game will be a huge hit, make tons of money and ruin gaming for about 10 years. Those of us who enjoy story, action, suspense and tension will have to suck it up for a while. It's the Kim Kardashian of games; all hype, no substance, makes tons of money and you can't figure out why.… Expand
May 24, 20120Every aspect of failure now live was spotted half a year ago by some keen minds familiar with real game design. Nothing was ever done about it. A real slap in the face. (link: http://forums.battle.net/thread.html?topicId=27832813210&sid=3000&pageNo=1)
I, along with everyone else, deserve $60 back. This should NOT have made it to the consumer market. It offends me I paid for this false advertising.
There is no substance in this game. There is no replay value. This software is terrible. No deep thought was invested into design of item/skill mechanics. Gameplay is mundane and monotonous. There is no rewards/profit system even fundamentally to keep players motivated. I fail to see how this Starcraft 2 mod (Diablo 3) made it past testing phase.… Expand
May 24, 20120This review contains spoilers, click expand to view. The Good:
Graphics are fair enough, nothing groundbreaking, but not what I would describe as bad.
New skill system is fairly innovative and interesting.
Always-on DRM. Can't play this game without Blizz's servers up and a broadband internet connection.
The storyline is indescribably bad. Diablo walks into heaven and single handedly destroys it, and mounds and mounds of angels because evidently God doesn't care too terribly about his home being wrecked. And then Diablo then dies to a group of up to 4 nephelim (nephelim being somebody who has human and angelic parents), so: Angels > humans, Diablo > Angels, One Half Human-One Half Angel > Diablo. Makes perfect sense.
The controls, while being very similar to Diablo 2 are not at all optimized for the new skill system and there are no options for click-for-everything. As a result, especially for ranged classes, controls can feel clunky, especially in combination with the horrendous lag. Which brings me to my next point;
The lag is terrible thanks to the fact that 90% of the game is done through server-side processing. The game client installed locally on the user's computer does little more than contain the graphical assets and display them for the user. Movements, abilities, monsters, and all other operations performed in the game are processed by the server and as a result, have never seen a ping below 250ms. According to Blizzard this is A-OK (the latency bar stays green until you hit 300ms, at which point it will turn yellow). So at minimum, anything you do takes 1 quarter second before it ever actually happens. This leads to dying many times to monsters you thought you had plenty of distance away from.
Sadly, the boss battles are all boring. The only one that was of any interest to me was Belial. Diablo was pathetically easy. Just left click on him and hold down. That's about all there is to it.
Sad thing was, that even with the new skill system that few of the skills are ever really required, most of the time you can just left click your way to victory which really made the game feel very bland.
All in all, I bought Diablo 3 with low expectations since Blizzard hasn't been known as of late to produce quality material, yet sadly even my low expectations were let down. Diablo 3 is not worth $60 in even the most remote respect.… Expand
May 25, 20120Why a zero? I dont even know where to start. Diablo 2 is the best game of all time, i grew up playing DIablo 2 religiously, I played hardcore and developed several players 95+! This game is more WoWed up than anything Diablo 3 should have been. BIG FAIL on Blizzard.
Jul 18, 201280For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]