Mar 15, 2014Will not purchase, will not play, will not succumb to the iron will of Blizzard. From watching the cinematics ... as has always been the case with blizzard... and some "lets plays" the game looks great and if 90% of the items werent on blizzard's servers and there was an offline only option It would be great. But until they realize that Im not going to have my games monitored and my items under lock and key I will not buy this game.… Expand
Mar 15, 2014First play through is pretty good, monsters are weak enough that lag from not being next to a server isn't much of an issue. Much past the first difficulty is impossible unless you are near a server (Single player included) Fun, but 0 replay value. Blizzard has hopped on the draconian DRM bandwagon with this one unfortunately, try Path of Exile or Torchlight 2.
Mar 13, 2014Just awful, was kind off enjoyable for the first few hours it took to run through the game. Then you realize it's always going to be the same linear piece of **** and you get a sour taste of hate and regret in your mouth.
After about a month I had entirely forgotten about it, and so had most other people. It's not memorable at all, it's bad. It has little to no replayabilty and is dumbed down so much that it doesn't even make sense to continue after you've tried out all your abilities. Not to mention the stupid DRM and what ever stupid decisions Blizzard decided to implement, I don't remember exactly what they were but I remember them being the dumbest thing I had heard in a long time at the time.
Goes to show that you cannot trust professional game reviewers.
Avoid at all cost… Expand
Mar 13, 2014I can't in my right mind give this game a good review when it has destroyed such a wonderful and one of my favourite ever franchises.
There are those who would applaud Diablo 3 as a model of great AAA quality, others just because it is Blizzard, and most because they are fans of the franchise although they don't know it, they prove to actually not being true fans to the franchise as this is in a completely different direction than the originals.
To make things clear, I will review the game in two ways. The first is as a New IP, the second as a sequel to an Old IP.
As a new IP, the game direction, design and style is not that bad. Blizzard has the budget to back up quality in the product and it shows, from the wonderfully detailed menus, to everything, it is simply polished up real nice. What starts to then weaken it is the fact that it really seams simple in it's structure, especially for a game being developed for so long and especially for a hack and slash game released on 2012. Expectations are far beyond what was given from a company with such a budget and resources as Blizzard, but expectations are also larger from what is actually possible in such a game and genre in our time.
The length was quite short. The story was ok-ish. Included DRM and other online things that simply shouldn't be there for a game like this. Limited party size, to simply later reveal that the game was indeed aimed for consoles as well.
I have nothing against a game being also made for consoles, as long as it doesn't take out features from the PC version just to do this, the way Diablo 3 did. The game felt 5 years old and that is the best that can be said about it as a new IP, no matter how polished it was. The game ends up being marginally a 5/10 as it doesn't deliver in a surprisingly new way neither lives up to the expectations of a company as large as Blizzard and so much time being put into it. RAGE from id was longer, for crying out loud, and it was a first person shooter. Skyrim took around the same time to develop, and the results show why. Diablo 3 does not convince in any way that it is a project taken seriously, especially with regards to the original fans, which takes us to part 2.
Reviewing it as the sequel to the original franchise (which is the true review) the game is simply not Diablo. Diablo 2 delivered, in size and content 4 times that of the original, and it kept to the original style which is what the Diablo universe was all about that Lovecraft styled and gothic demonic look and atmosphere created. Something that the previous Blizzard employees that actually worked on and made Diablo 1 and 2 managed to recreate on their next project, Hellgate.
The direction was a slap in the face. It is like playing the TES universe and the third iteration being in a completely different direction than the other two. Blizzard saw into simply scrapping the original franchise and making something new, make it marginally as long as the previous titles if not shorter (much shorter actually), get rid of entire features, apply it to consoles, use the old franchise name and their own to sell and advertise it, and deliver a product that did nothing of create the feeling the old titles created. Art direction was mostly changed to appeal to a larger scale target market as well, also evident in the fact that it was ultimately aimed at console launches as well.
To further prove that they really don't give a damn about the old franchise, neither the fans, at the complaint on the new direction and art for Diablo 3 from many fans, they released a troll Cow Level with rainbows claiming that "this is childish", not Diablo 3. Hardly the approach of a serious company, but rather the actions of a child arguing it's point, going completely out of their way to simply try and prove they are right.
They are not right, not by a long-shot. The feel of the original franchise which was spectacular simply wasn't there, it was something else. The Cthulu-ish designs and dark sinister world worthy of the name Diablo was scrapped, and they have the audacity to try and say otherwise even though the results are so evident? I am ashamed in them, and the title.
Diablo 3 brought nothing new to the genre instead it simplified it, while it also ruined the original franchise, and instead of delivering at least an attempt to show that they put twice the work in it than previous Diablo titles, we get results that require half the effort. Path of Exile felt more like the original Diablo franchise, and it was a free to play game from an indie developer. The results Blizzard achieved here are appalling and not nearly in the lowest of their standards that we deserve to have. But then again, Blizzard hasn't been Blizzard since 2002.
The game is barely 2/10. I would have given it 3/10, but Blizzards stance on it, the continuation of supporting their decision rather than admitting to fault, along with other things, drops it to 2/10... And I am being nice.… Expand
Mar 12, 2014So many promises made and none were kept. After such a long wait for this game it's a huge disappointment. Diablo 2 is far superior to this game. I need to be logging on to battle.net to play single player??!?! They have no backup servers so if the game server goes down I can't play at all? DRM done horribly wrong.
Mar 7, 2014Diablo III is one of the biggest disappointments in gaming history. The story is garbage, the graphics are cartoonish, etc etc etc. I had trouble seeing 15 months of development, not to mention the 15 years that D3 took. I'll be an old man for D4, not that I would waste my money again. To rub salt in the wounds, D3 is almost decent now that the DLC is about to be released. Too little way too late. I hope nobody buys the DLC to send a clear message to Blizzard that their game is pathetic .… Expand
Mar 3, 2014I write my review nearly 2 years after the game release, so I wasn't there for the game day release woes. Though I can understand the vitriol when coupled with the game itself.
-There wasn't a great deal of innovation on the series. I've played all the the Diablo games and enjoyed them for what they were. That being said, it seems reasonable to have slightly higher expectations for a game that was released after a 10 year gap in the series.
-My most immediate turn off was the boring loot. In a game that's literally about collecting loot, the items were terrible. Armor sets that match for bonuses, cool proc effects, legendary items that grant fun abilities...all gone and replaced with stat sticks. Even the stats on the legendary items were bad.
-Customization was gone. I liked being able to distribute my stats. Even if each point gave me improvement measured in some tiny percentage, it was satisfying to do so.
-Pay to win. This is completely ridiculous. I'm not a competitive player, so I ignored the auction house completely. Though the fact that it exists is very, very wrong.
-Price. At the time of release the game was $60. It had dropped when I bought it and is due to drop again. Though I suspect a $40 expansion is in the works. This just seems a little over the top when similar games are so much cheaper. (Torchlight 2 $15, Path of Exile FREE)
What the game gets right are great looking graphics, the always high quality Blizzard cinematics, and bug free gameplay. The voice acting, though cheesy, is done by some of the best in the business. It just wasn't enough though. I've rarely felt "cheated" by a game, but for the price, Diablo III just wasn't worth it.… Expand
Mar 3, 2014Still an ongoing disaster following the 2.0.1 patch. As a release-date pre-order Collectors Edition veteran of Diablo, I went ahead and decided to give the game another chance just the other day. Onwards I re-downloaded the now-massive game of about 14 gb and eventually jumped back into the game with my level 40 Barbarian, ignoring the 60 Demon-Hunter I made first due to them ruining the class with earlier patches.
First thing that met my eye was the massive amounts of forced advertisements of the upcoming expansionpack that slapped my face, including tales of new "Difficulties" that promised epic rewards for even more epic challenges. "Why, This ought to be Interesting one way or another!" I thought, as I scrolled onto the "Torment" difficulty and rolled the slider all the way to the side, boasting a massive boost of1600% gold and XP.
I jumped straight in with my level 40 Barbarian, dressed in common blue/yellow items with no gems in them while packing a 150 DPS weapon or so and ran eagerly towards the Act I gate before a zombie got in my way. I slapped at it merrily with my fire-enhanced 2-hand axe for a couple of hundred, maybe a thousand points of damage If I was lucky... And It wasn't even doing 1% of the mob HP. Evidently, he slapped me and I dropped to about 50% HP. After about 15 minutes, however, I finally killed the thing and saw my XP meter go up to a weak 4-5% towards the next level. "Screw this, I don't have enough damage" I said and bunny-jumped over to the AH which had giant warning signs of "WARNING, WE F*CKED UP WITH THIS PAY-2-WIN PHILOSOPHY AND ARE NOW CLOSING DOWN THE AH SOON, SO BUY WHILE YOU CAN".
I switched the currency to EU as soon as I saw gold price numbers going for about 50,000,000,000 at every single piece of rubbish and searched for a 2-handed weapon at my level. "Jolly good", I said, as I made a 1.25€ purchase to get a very shiny axe... That had over 1,500 DPS on it compared to my older weapon of 125. I went back yet again to the game's most absolute possible hardest difficulty setting and poked the earlier zombie that took ages to kill with one hit. 525,000 Damage It said, as the ragdoll whom resembled that poor zombie was now going around It's second orbit around the moon.
Taking a closer look at the weapon which can only be described as a low-orbiting laser cannon, I noticed a distinct secondary bonus saying "LEVEL REQUIREMENT REDUCED BY 18".... Which just made me burst into laughter and tears. All this talk about "Rebalancing the game" and here I am, merely 2-3 minutes into giving your **** game a second chance and I'm blasting through mobs that should be about 250 times too hard for my level & gear to even comprehend as I'm not only borderline one-hitting anything I come across but I'm also seemingly immune to being killed as the mobs only do about 40-60% of my HP.. When I have NO defensive skills whatsoever, including no shouts or even vitality armor.
I went onwards into Act I, repeatedly and effortlessly killing any and all mobs that came in contact with me, and the only time I died was when I was reaching for tissues to wipe my tear-filled eyes from laughing as 2-3 zombies would sometimes hit me at the same time for an insta-kill, not even giving my AI Templar enough time to heal me as I was also only managing to find grey/white/blue items and handfulls of gold.
The lingering thought, however, that all those millions upon dollars you spent advertising on how you "Re-defined Diablo 3's Loot System" in order to haul back some of the audience you spitted in the face repeatedly could have been spent on feeding children in Africa or giving hundreds upon thousands of people who had bad luck in this life a second chance is nothing short of making me throughly disgusted, laughter or not and for that, you STILL don't get any points from me, Blizzard.… Expand
Mar 1, 2014I wondered why this game was such a massive disappointment until I realized it was made by Activision. They have killed Tony Hawk, GuitarHero, Call of Duty, and now Diablo. After 12 years they finally released this game, and it is so worse than garbage that there is no word to describe it. I could go on and on about why, but basically this game leaves out everything that was good about D2 and adds a bunch of nothing...except for lag. I have not been able to run this game without constant lag on my year old dell. Ridiculous. BF3 runs at 30fps and still doesn't give lag anywhere near like this. … Expand
Feb 26, 2014Blizzard had time, money, people and experience – everything they needed to make another great Diablo game. So nothing can justify this fiasco. And things like online-only DRM and RMAH were just pure, plain and obvious trolling. They deliberately chose to spit on their fanbase repeatedly because they knew they would get away with it.
Some may think that patches made D3 better. Nothing could be further from truth. It’s still the same fetid puke puddle it was two years ago. D3 doesn’t even have PvP (and again for those who think it was added in 1.0.7 – Diablo 3 DOES NOT HAVE PvP).… Expand
Feb 26, 2014Putting aside the issues a game launch for the moment : Any game that requires always online DRM to play what is essentially a single player game should be avoided at all costs. In the case of Diablo III, this is nothing but a cynical ploy to get players hooked up to the Auction House so Blizzard can replace some of the revenues they are losing from WOW.
As to the issues at game launch:
1. Blizzard was aware of the number of games sold by preorder and presumptively capable of being able to calculate sales at launch. This is one of the primary functions of their marketing department.
2. Blizzard did not adjust download capacity at launch to meet these requirements.
3. Blizzard did not adjust server capacity to meet the on-line play requirements at launch or subsequent to launch.
1. Blizzard deliberately launched a game which they knew they could not fully support.
2. Blizzard deliberately sold a game which they knew its customers would not be able to play in full or in part for some period of time after launch.
3. As many have pointed out in the past, this is effectively fraud. Deliberately selling a product that does not work is unacceptable in almost any industry, and should be considered criminal.
4. These actions show that Blizzard views and treats its customers with complete contempt.
1. Do not buy this or any other games from this Blizzard.
2. Do not buy this or any other game requiring on-line play for single player games.… Expand
Feb 24, 2014From the get go this game was ruined. People say now, after two years since launch, that the game is finally what it should have been. Well, that's two years too late, and they have the balls to charge 40$ for an upcoming expansion with 20%- 25% new content? I'd throw 15$ at Blizzard just to own the expansion, even if i won't play it. 40 bucks ? Good bye.
Feb 20, 2014What have you done, Blizzard? Nobody likes the story not even the whole game. All you do is stacking 5x Nephalem in Festering Wood then you enter a prepared crypt in mp10 and you level the same character class up to 100 all over again to get a paragon 1000 toon in the next expansion. All you do is clear the same lame crypt tapping 1-1-1-1-1 like a retard in Archon form and beam while right clicking everywhere. Here is my score infinite 0-0-0-0-0!… Expand
Feb 18, 2014Gameplay is fun but..... the story is awful, the art/feel of the game is terrible, and required internet is garbage. Will never back Blizzard on another one of their games ever again. After seeing Reaper of Souls beta being streamed -- sucks to be anyone buying that load of crap. Maybe you guys will enjoy your trip through a well-lit and cartoony fairy tale with units/lands pasted from D2 and the same lame class coming back into play.
Out of 8778 reviews, having a 3.9 score is pretty terrible. There have been 86 critic reviews giving it an average of 88 which is even more of a joke.
Also: The months of creating PVP? What a joke.… Expand
Feb 17, 2014Not as good as Diablo 1 or 2 or even Torchlight 1 or 2. Basically 4 things drag it down HARD. 1. Worst of all it is pay to win (but not even close to free to play). Inexcusable for a game you pay for. Obnoxiously so for a game you pay this much for. 2. Story. This story is weak. Some of the characters are fun (I'd like to learn more about many of the followers), but the demon of lies is a horrible liar (being obvious from the get-go) and the boards/missions/quests are not varied or exciting enough.
3. Loot/drops. Because they decided to make it pay to win, Loot and drops are not worth grinding, on the whole. Merchants are useless, and even legendary drops are unexciting given that they are almost always not even worth selling on the auction house. Its basically this: there is one correct way to play without real money. Grind gold, go to AH, buy items, grind more gold. Alternatively, you can, instead of playing the actual game, play the auction house to make money.
I don't think anyone bought Diablo 3 to play "stock market, fantasy style" but that's one of the two viable ways to do well in the game. Awful.
4. Online only DRM (with sweet, sweet server management. Honestly, if the game were good, I could probably/possibly excuse this. I think/hope that it prevents haxx, which sorta ruined any pvp or multiplayer in prior Diablos (especially 1). Given that I primarily want to play with my family, I'd be more than happy to lose this in favor of LAN based play.… Expand
Feb 12, 2014This game is a 4, the reason people are rating it a 1 is because it is the sequel to Diablo 2. It basically took everything that was awesome from the genre and that game and stripped it down to a crappy, boring experience. I did not enjoy any of the time I spent playing this game.
Feb 11, 2014Great graphics and a decent story but the game was completely ruined by the lack of character customisation/choices/surprise. AH ruined any loot found, Loved Diablo II and I have been looking forward to this game for a long time. Zero replay value. The whole game was based on the stats which gear provides and weapon damage determining spell damage was a bad idea.
Feb 9, 2014Not really good remake of Diablo 2 which looks like cartoon. This game is cheap as dad from Transformers movie. Frankly, I want my money back as this is not "Diablo" as I (and many) expected, it's a different game that speculate on Diablo name. Don't seems like I'm buying any other Blizzard games, not before a lot of good USERS reviews at least, as Blizzard reputation is non existing for me anymore.… Expand
Jan 15, 2014This is more of a review on the official critics, both here and on other sites. When you google Diablo 3 review, you see ridiculously high ratings across the board, some teetering on the edge of 10/10...
What game were they playing? IMO, they were playing greedy buggers. Marking down a Blizzard game seems almost sacrilegious. Having an honest opinion seems to require too much competency, or moral fiber, or some other factor, because I haven't seen one yet in regards to this game.
It's a glaring insult to this site's readers when the official critics have a this turd at 8.8/10. Right beside it is a far more honest take on Diablo 2's retarded step child. With laughably bad story, dialogue, cinematic boss fights *ugggghhh -_-*, terrible balancing issues, melee hatred, a need for A2 inferno items to complete A1 Inferno, moronically bad legendaries, a requirement to rely on the AH to get 95% of your end game gear, the AH in and of itself... The list goes on, markedly worse being the most ignominious demise of one of gaming history's most beloved characters, Deckard Cain....death by dominatrix slutterfy *shudder*
What good points this game has are few and far between; not even the atmosphere is remotely near the mark! For many, seemingly most, fans of the Diablo franchise, this game was a terrible, decade late blow. I, personally, don't even consider it to be canon, preferring to hold out hope that the D3 team will be eradicated with extraordinary prejudice and replaced by a team who will release a truly worthwhile successor to one of the most heavily awarded and best loved RPG series of all time. For free. I can dream, can't I?
I rarely take official reviews under consideration as fluffing up crap games is just one of the many tools video game companies use to sell their games. This, though, is just so unabashedly rotten that I feel disgusted. Blizzard hasn't been Blizzard for years, and these glowing reviews are terrible attempts at adding shine to a turd.… Expand
Jan 13, 2014An unmitigated disaster.
I've tried evaluating the game on its own merits, though doing so is merely an exercise in reality denial for etiquette's sake. On that level, it lacks very basic RPG replayability features like skipping through dialogue, story variation, meaningful choices, environment randomization, and bosses more difficult than trash packs. On the plus side, Diablo has boobs. If this were brand new IP, I'd consider giving it 1 or 2 out of 10 for the fine graphic detail if nothing else.
As a chapter in the hallowed Diablo franchise, it goes from bad to unquestionably the biggest disappointment in the history of gaming. And I'm not even one of those who holds up D1 or D2 as the greatest games ever. Both had many flaws I considered gamebreaking and exasperating. But they both had that "it" factor. D3 has a variation of that... prefixed by "sh". The eerieness and danger of the previous games is completely absent. Godlike demons mock the player using taunts befitting a third grade playground. The whole experience feels cheap and rushed, especially the inane dialogue and awful voice acting. The only thing I can truthfully call an improvement over the prequels would be the cutscenes... too bad you have swim thirty laps through an olympic size pool full of raw sewage to get two minutes of fresh air.
I won't go so far as to cast aspersions on the pro reviewers over there regarding whether they were paid for that 88 metascore, but I do highly doubt they bothered playing the game more than a few hours before rendering their verdict. Indeed, D3 seems designed to let a reviewer check items off their rubric in Act 1, intentionally obscuring the fetid fecal matter lurking beneath. Act 1 even occasionally drops some useful, well-itemized loot, hinting that the rest of the game will follow suit. If only it were so.
What about that "Blizzard polish"? Wasted... on a micro transaction system of all things. I mean, if you're going to bollucks up something this badly, at least go for broke trying to innovate something people actually want. If you screw up trying to make it work with gesture control, or make too many abilities to choose from, or introduce a never before seen game mechanic, that's forgivable. But using paying customers and your most beloved brand to focus group test Bobby Kotick's microtransaction wet dream is just despicable on all levels.
So the game has just enough of that Blizzard polish to make it distinguishable from a Chinese F2P translated into broken English... great job team. Unfortunately the polish was spread unevenly, and it is abundantly clear that the lion's share of the development effort in this game went toward driving people to the RMAH after selling them a title undeservedly bearing the Diablo franchise name at full retail price. Not that it matters; the game is terrible with or without the RMAH. No amount of polish will bail you out if the core product is lacking the fundamentals. Ask the FFXIV developers... whose first attempt was still many orders of magnitude better than D3 and they were all fired.
I would be remiss if I did not address the always online DRM, the icing on this failcake. Those with satellite internet, rural DSL, or basically anyone outside of big cities in the first world with sub-50ms latency need not apply. Sounds like a good business plan to me. No, let's let everyone lag to hell because it's easier to not have to actually fix exploits and regulate the online community. But yeah, let's still have hardcore mode... nothing says skill like a reliable internet connection and dodging lag spikes. D3's sole innovation in the genre... showing the world to what extreme DRM brute force can be taken and still sell games on name recognition alone.
So let's pretend for one minute that the game isn't terrible. Let's pretend that it is the most awe-inspiring artwork of a game ever created or ever even imagined. Guess what... it still gets a 0. A Ferrari gets a 0/10 as a car, no matter how pretty it is or how fast it can theoretically go, if it won't bloody start. No one, and I mean no one, will ever make a single player RPG so good that they get to dictate how I play it or require that I let them watch my activity, lest I might try to steal something, AFTER I GODDAMN WELL PAID FOR IT. Arrogant, authoritarian nonsense like this makes me want to START botting and hacking just to piss them off, and I have never been even mildly tempted to do either.
D3 has succeeded in one thing however: converting a formerly wide-eyed, kid-in-a-candy-store, diehard fan of Blizzard's game craftmanship into a "never again" cynic, instantly suspicious of anything Activision (let's face facts... there is no Blizzard any more) will ever produce.
TLDR: You can polish a turd, but it's still a turd.… Expand
Jan 12, 2014Avoid it at all costs!! I got this title free from Blizzard because of a WoW subscription promotion and even paying for WoW and getting a special mount it DID NOT worth it. It cannot be compared to Diablo I and II. The end was something that most players will feel more painful that ME3 and DA2. Not even for free I got satisfied. You have been warned!!
Jan 3, 2014This game is one of the most boring games I have ever played. Now I don't look for bad games and almost every game i've played has had something fun about it. the only game I have ever played and had no fun what so ever is this one. there is no character customization, no variation in what skills you can learn and no variation in the game aside from what class you choose. Its game-play is that of a line walking button mashing experience.… Expand
Jan 1, 2014Diablo 3 has been one of the greatest disappointments for me since I play Video games. The main reasons are:
1: The game is pathetically easy. On my first run though I played a monk. In the entire game I used a single health potion and I died one single time, mostly because I wasn't paying attention anymore due to an overdose of boredom. I am NOT a hardcore gamer.
2. With the introduction of dragonball z-like fighting sequences the game has received a touch of ridiculousness (e.g. is the daemon hunter firing bolts with mounted miniature-nuclear-warheads??)
3. Extremely boring gameplay: Just left click the mouse and hordes of monsters will die, often even accidently while to try to walk from A to B.
4. The dialogues are no good. Most annoying are those when the heroes pat themselves on the back noticing how powerful and strong they are. And why do your main opponents need to appear to you in a vision every time you achieve a victory to mock you?? (Kiddy Junk!)
5. The game developers paid zero dedication to small but important details which give a story (or game) an air of sinisterness, gruesomeness or fearfulness, in short, there is absolutely no horror element in the game anymore.
6. Boring story.
In summary blizzard did remarkably well in creating a game so close to industry standards in any regard that there remains nothing unique and special about it anymore, it is a game without flavour. A game for kids.… Expand
Jan 1, 2014One of the most anticipated games of the decade that turned out to be one of the biggest gaming disappointments of the decade. Aside from the game play everything that made Diablo an awesome game is removed from Diablo 3. Their reason for this is clear they wanted to create and easy to port console game which had to be a watered down version of the original Diablo series. The story line makes no sense and the items are boring and horrible. Do not buy this game.… Expand
Dec 31, 2013This game is the definition of instant gratification, no complexity, no challenge and no depth. No permanent meaningful choices, change your mind at any point. It's a shame really because visually it looks good and it has the quality of a Blizzard game in terms of how it runs, they just made some very poor design decisions.
On top of it all they added the Real Money Auction House pay real money for success instead of putting in the time and effort. Why did Blizzard turn their backs on the previous games and still decide to call this game Diablo? This game doesn't deserve to be called Diablo.
Let this game be an example to other developers of what to avoid when developing a game.… Expand
Dec 30, 2013I just wished and got this title as a Christmas gift. I was going away to and was really excited to play it on my laptop when i´d have alone time. I install the game and I´m hit with an incredible disappointment, I never thought I´d care so much about offline playability but now i know. Sure it was me who did´nt know this before i wished for D3 but why o why would a gaming company deny this freedom of choice. For a title like this i mean... from me it´s gonna be a low score, not being able to even access the game unless stationed i cannot give it more.… Expand
Dec 29, 2013Worst RPG ever. Beautiful artwork but the mechanics and the endgame sucks hard. Reaper of souls is gonna be even worse than the vanilla. The new Crusader class is boring. Most of the skills are copied from the other ones. Act5 is cool but one act doesn't fix the game. Now the only end game is going to be rifts and bounties which are boring and not enough rewarding. Everything is account bound. Public games sucks, no benefits for being in a clan. I played the closed beta of the expansion and I am really disappointed. It doesn't worth the money.… Expand
Dec 29, 2013Diablo 3 was good for about 7 days of gameplay, and that's it. Tremendous disappointment, stay far, far away from this and its upcoming expansion.
Here's a list of the major issues:
1) Online DRM. Leads to you not being able to play your single player game when servers are frequently down. Also you get some lag hiccups which can cause character deaths and slow down in the action.
2) Loot drops terrible. Blizzard's goal seems to be to have all players buy their gear on the real money auction house. Loot drops are plentiful garbage, with next to nothing being something you would use. 99% of my gear came from the gold auction house. This is basically an E-bay simulator, not an ARPG. I suspect Blizzard creates loot and posts it themselves on the RMAH to make more money.
3) Minimal randomization. Most of each map is the same everytime, have a few minor variations on sections.
4) Very short game. You can do a run through in a few hours of all four acts. Add point #3 to this and it makes the game boring.
5) Next to no character customization, again what's the point in playing this again?
The combat system is good, but sadly the rest of the game is not. We waited 10 years for this?… Expand
Dec 27, 2013Diablo II is one of my favorite games and certainly the game I spent most time on, so I had certain expectations for this game and sadly it disappointed many of those.
* The graphics and in-game interface are great. There's really not much to complain about here: The game looks good and the interface has many comfort features that make managing the items and character very easy.
* Always online. There's no point in making a game that can be played alone need an internet connection. Also, the servers (Europe) have a very poor performance, even a year after the release.
* No character customization. No stat points, no skill points. Once you're level 60, there's no reason to play the same character class again. Which leads directly to the next point:
* No replayability. If you want your character different, you can just change the skills and items. The story is boring and the maps are always the same, too, so that doesn't exactly help.
* Max level is too low. Absolutely stupid decision to make 60 the max level. They tried to fix it with the paragon levels, but that's just a small patch for a completely broken leveling system. Of course there will be higher levels in the expansion, why else would players buy it? Totally sad marketing strategy.
* No ladder. Seriously? The ladder and the competition and friends that came with it was one of the greatest things about Diablo II.
* Only 4 players per game and no open PvP.
* No custom game names and very bad lobby interface (thanks to consoles). To create or join a game, you need to select difficulty, monster power, act and quest. That gives you about a million different combinations and with only a few thousand players online, chances are your game will be empty. All that, because consoles don't have a keyboard. Great.
* Boring and predictable story. Not that an ARPG needs a great story, but they f*cked it up nonetheless by trying too hard.
* No random outdoor maps. I can run through most of the game with the eyes closed by now, because the maps are always the same, except for a few randomized spots.
* Real money auction house. The auction house is great, but including real money was a bad and greedy choice by Blizzard. Players didn't like it so instead of just removing the real money part, they will remove the whole auction house (no doubt because database queries require many servers and now that they don't make any more money with the auction house...). Greedy f*cks.
* Removal of auction house in March 2014. Now players will get scammed on websites again when they trade items. Great.
All I really wanted was Diablo II with better graphics and interface. Diablo II had millions of fans for a good reason, but that wasn't good enough for Bli$$ard, so they went ahead and casualized the game to squeeze out every dollar they possibly can. I hope they noticed that it's going to bite them in the *ss in the long run.
The metacritic ratings tell the real story. Almost 9000 reviews. Average score 3.8. Yeah. Good f*cking job.… Expand
Dec 24, 2013This review contains spoilers, click expand to view. one word: boring.
ok good multiplayer and servers. no bugs. good matches numbers.
farming with almost no results for hundreds hours, flipping in ah, spending real money when frustrated by no valuable drops.
everybody with same builds, same items, same map path to grind. no variety. little rewards.
and now...a addon at a high price adding features that should simply be a free patch...trying to fix the game deleting the ah, after more than a year.
i won t buy RoS. that's for sure… Expand
Dec 24, 2013Once you reach level 60 and you get good gear game gets booooooring. Specially when u play over and over again on same acts, Act 1 is the best in my oppinion, 2 was ok, 3 was mixed feelings and 4 is disaster, short and crap. first 2 acts has a bit of a story the rest was kill kill kill and kill the diablo done. It is way easier to get a good gear now then it was published. Now there's an expansion coming out which will make game more interesting and probably more fun to play but the price is way overpriced 40$ 40€ which is worst for EU). Anyway I don't think this game scored more then 3/10 with expansion 7/10 probably. Blizzard is kinda rip of with their pricing strategy and turned a "OK" game into "Disaster". I wont recommend players purchasing much money on expansion, maybe wait for its price to drop then purchase.… Expand
Dec 14, 2013Fun if you are a first timer to this genre, repetitive mindless hack slash otherwise. I liked this game a lot until I noticed that I had to be connected to the internet to play it even single player. So this game has lot of DRM (digital rights mgmt), which means that you may pay full price for the game, but the game is never truly yours to own, because it is constantly dependent on a valid log in to the developers servers. One day someone hacked my game acct. and they closed the game down on, after-which Blizzard (game developer) sent me an email stating that if I want to keep playing I have to but a completely new copy of the game. I thought that was very disrespectful considering that game security is their responsibility. I advise buying a similar game on steam or origin to avoid it getting taken away from you, because as it turns out Blizzard gets hacked a lot and therefore shuts down many innocent costumer's accts. but keeps all royalties for themselves.… Expand
Dec 10, 2013I bought D3 on the ps3 with the intention of receiving a new and refreshing gameplay experience but unfortunately after putting several hours in, I discovered that the game is super repetitive. D3 involves doing a lot of the same thing without having any real change and doesn't reward exploration due to the maps linear progression... but anyway you can invest in another video game that feels great and doesn't waste your time or moneys.… Expand
Dec 3, 2013After playing the game until inferno at release i can safely say that that this games only redeeming factor is the loot system and still during that time it wasn't without its issues. Now for the bad, this game took over 10 years to make and yet somehow they managed to significantly dumb down the game play and limit builds in the process, they also made the huge mistake of patching the game as if it was is an mmo completely nerfing many character builds into the ground multiple times and forcing people to re-roll their characters due to the lack of a re-spec system, whilst i agree their shouldn't be a need for one if they couldn't get the balance right after all the closed beta it should have been a no-brainier.
Greed seems to be the root of a majority of this games issues, the always online nasty as DRM was only implemented because blizzard wanted to cash in on their real money auction house, similar to what steam does with their market transaction by taking a fixed of each sale.Obviously if cheating isn't controlled then this system wont be able to make money hence the always online DRM. My problem with this is that the game isn't and was never meant to be an mmo and blizzard offers absolutely no benefit to the game being online, they even promised PvP and it took them over a year to implement, still in its current form it's a complete joke and not what anyone expected. The server issues that the game still has to this day (added latency in single player for no reason, hc characters dying due to lag-spikes) and had during launch aren't worth mentioning because it should have never had the requirement to be online in the first place or there should have at least been an option to play with an offline and local lan only character ie; a ranked and non-ranked system.
Even if you can look past all of the above and still want to play the game because like me you loved diablo 1 and 2 and have waited 10 years for this shiny new rendition (obviously not the case or you would have played it by now) you will still be disappointed by the limited game play, severely dated and cartoony graphics and animations ripped straight from wow that completely kill the dark atmosphere the first games did so well to create. At no point in the game was there ever a remotely scary or creepy moment, if anything it felt childish and while the musical scores were ok they matter little in the grand scheme of things and do nothing to wash away the foul stench of this colossal failure.
I have not met a single dungeon crawler fan who would be willing to give this game a positive review.… Expand
Nov 29, 2013Blizzard just want your money, they spend millions on advertisement and game-trailers to make you buy the game, once you get it? BAM! All the things they advertised on is gone, and now they have another DLC to drain more of your money, just get Path of Exile if you like A-RPGs and want to enjoy it without dumb pay to win and boring storytelling grinds
Nov 29, 2013This review contains spoilers, click expand to view. There’re so many failings with this travesty of a Diablo game that it's difficult to know where to start, I'll start with my biggest gripe about this game:
1) The necessity to farm items to stand even the slightest chance against certain enemies: you will, pretty often, run up against groups of 3 or 4 champion enemies that will teleport to surround you then wall you in then multiply so for each one you engaged there is now six then use a spell like decimate or poison and hey presto you're dead in the blink of an eye (this could be fixed if blizzard did one of the following: made the enemies spells less powerful, reduced the total number of possible powers an enemy can have or stopped some effect pairings), this gets compounded by the never ending lag: you go to engage an enemy, the picture judders a bit and all of a sudden you're waiting to re-spawn.
2) Did I mention the ever present lag? I’m pretty sure it did.
3) The characters are all pretty standard, there is very little difference between them past their active attributes: only 2 stats are worth bothering with for each character type, the rest are pretty much useless.
4) The items are much of a muchness, even with 1.4 patch it’s still a world of nerf away from being any good.
5) The story line is pretty boring and unoriginal.
6) The lesser evils you face off against are clichéd, two dimensional and don’t really fit their reputations: Azmodan, according to the game’ lore, is hell’ chief strategist yet can’t stop himself from telling you his whole plan, Belial can’t lie for s**t, is transparent, predictable and massively boring. Even Diablo sucks and in this title he’s supposed to have all the powers of the 7 evils for f**k sake.
7) This game loses all playability after the first time round, to be honest it was a struggle to even get through the first play through.… Expand
Nov 23, 2013I want to give the game a zero but I did play and enjoy the game at launch for the first few weeks which is something. The problem is the game was no depth, no length and no width. The graphics and content look doesn't match the subject matter. It plays like a 1-2 day console game when it's predecessor was a never-ending dungeon crawling masterpiece. The items and skills system is so painfully simple and dull there is no customization or separation between builds. Everyone uses exactly the same skills and stats because the rest are terrible.
There is really not much else to say and nothing adding an adventure mode, removing the AH and more levels can do to save this game. RoS is another cash grab for Blizzard by telling gamers what they want to hear, there is no potential here.… Expand
Nov 21, 2013Horrible. I haven't played the game in a year and I am still offended how Blizzard conned me out of my 60.00 for their POS-10-year-in-the-making follow up to D2. The number of things that are bad about this game are many but surely the pay-to-win auction house was the worst, most offensively greedy thing in the gaming world ever. I will never buy a Blizzard game again.
Nov 21, 2013The huge disparity between the "professional" reviews and the user reviews you tell you enough... This game has the money and backing and is being sold in every direction possible but ask any fan of the diablo franchise what they thought about this game and they will hold back their tears as they tell you about the single most disappointing event in their gaming careers.
Nov 19, 2013I loved Diablo 2 and the LoD expansion, but this game is just a flimsy shell of a once great franchise. Removal of LAN mode and offline single player mode, all in the name of reducing piracy rates, is just appalling. I have constant lag while playing alone, and the servers are down for maintenance nearly every weekend when I want to play (2am-5am). PS3 version has offline mode, why can't the PC?
Nov 18, 2013Its just not the game I was expecting. They shouldn't have even called it Diablo. This could be its own game with how different it is from D2.
I like deep immersive game play, and Diablo 3 just runs short. The game feels scheduled, and I don't like that.
Nov 17, 2013Expensive and disappointing.DRM sucks, graphics suck, too easy on normal difficulty. Would have been a more engaging if the difficulty progression was something just like Nightmare followed by Inferno. Gameplay is absolutely and completely lacks innovation. When I say it lacks innovation, I mean this is what I expected: Imagine every class has a skill that rapidly moves them from one location to another, for the wizard it could be teleport, barb could jump, demon hunter could cartwheel etc. There are certain enemies in the game where that skill is necessary, otherwise you cannot defeat them, or they instantly kill you, or there are places in the environment from which you cannot progress unless you use that skill. Likewise, each class has a skill that makes them temporarily invulnerable for a short period of time (again mage could phase to another dimension, barb could harden his skin, demon hunter could drop dead then come back to life a few seconds later) otherwise certain enemies will kill you instantly, or the environment will kill you unless you use that skill, and you cannot progress through the game unless you use it properly. Then the game could throw several enemies at you simultaneously where you have to use diverse skills to overcome varied obstacles.
Instead, every enemy can simply be killed with regular old damage. And you always suffer from regular old damage. You can walk the entire world from beginning to end, and the "puzzles" that you solve do not rely on reaction time or playing skill, just grab-and-go. Click click click.
Nov 17, 2013Probably the most disappointing game release of my life. I spend days weeks months in total game play, playing Diablo 1 and 2. I waited years for this master to return and what a disappointment it was.
They took something evil, mysterious, challenging and dark and turning it into a Walt Disney click fest for kiddies. Gone are the half naked sprites and up side down crucifixes. Instead you are met with animated characters in bloom, which inspire not fear of death but more of a scene of Alice in Wonderland.
What a tragic end to one of the best titles ever.… Expand
Nov 16, 2013Even after Blizzcon, this game is boring as ever, with no improvements to hold us over until RoS comes out next year terribly disappointed about this. The console version (out now since Sep 2013) plays better than the PC and the PC has been out for 1.5 years. It's like everything that made Diablo 1, 2, LOD successful, Blizzard did everything to make it opposite in D3. D3 doesn't even have the main Diablo theme song, or even hints of it in it's crappy soundtrack. The atmosphere is all wrong, colors are too pastel, there's no satanic themes, bestiary is out of wack compared to it's predecessors; D3 isn't a Diablo game, it's just a generic fantasy arpg with the Diablo title slapped on it. I have hopes for Reaper of Souls but Blizzards track record indicates that we're all in for disappointment. Terribly unfortunate.… Expand
Nov 14, 2013Game Pros: 1) Graphics are touched up a bit. 2) Cains book to ID all items in inventory. 3) The fact that TP scrolls are no longer needed and it saved you space in inventory. Cons: 1) Hardcore is pointless being that unique bosses use the following about 90% of the time: Teleport, Freeze, Shield, Multiply, pull you to them, Very High elemental damage. Often you die as fast as you can blink.
2) Item drops: No boss farming in this one. Most unique, set and even rares drop off of random mobs but not often at all on main story bosses. So no Mephy or Baal runs like in D2.
3) MF hunting is ok but due to the "Cash auction house" they reduced the drop rates of all of the major items such as sets and high end uniques. They are taking the Auction House out of the game in March but they said they are reducing the drop rates even more after that. So months of play and only seeing some uniques means months of play and lucky to see 1 or 2.
4) Sets and Uniques we came to love in D2 have all been reworked and 95% are total crap now. Remember hunting to finish sets? Forget it now. Out of 6 toons to 60 and of those 6 3 Paragon lvl 18+ I have seen 2 set items drop. Only 2!
5) The story was simply crap. The cinematic cut scenes are amazing but the story over all just feels pushed and pointless. By the end you feel like you just got kicked int he face with a steel boot for all of your effort.
6) Item drops over all are disappointing. In D2 it was like Christmas to see a Unique hit the ground because we knew it was a good chance of seeing something worth it. But in D3 you can only handle getting excited about seeing a unique and being disappointed by it being the same crappy item you get to add to your collection of crappy items you have found many times over. Unique item drops after a couple weeks of play gets to the point where you do not even pick up most of them because you just sell them in town like other junk gear, but these crappy uniques are so crappy that you can find a white that would sell for more.
7) Cash shop screwed up the value of items. So even low level uniques are on the AH for millions of in game gold. This means the value system is based off real money and even with the AH being brought down, the costs will climb due to the fact they are reducing drop rates further. So item trading has become a sell your soul feel more than anything else.
This game had an chance to be a beast of a game but just like all of the other game companies that are around now, they rushed a game release and did not give a crap to put thought into the game. The used the name to sell it and just killed the game name. D4 is not a game I would even buy after this joke of a release. I have never seen a game go off this deep end and ever recover. They always seem to follow the Aliens film franchise, Rush Alien 3 and piss off a fan base. Then rush out more to sucker people into the "Maybe it will be better this time" or the "It could not be worse than the last one". This normally ended with people damn near in tears after the movies yelling "They found a way to make it even more stupid!!!!".
People need to just be done with game companies like this. Refusal to support them is the only way you can win.… Expand
Nov 12, 2013Blizzard got everything wrong when developing Diablo III. Even the graphics do not do the originals justice. The enemies and levels are drab and uninspired. Mini games and creative side quests would have been a welcome addition. The loot sucked and the always on DRM was a disaster. The classes were very "Meh", Path of Exile is far better IMO.
Nov 8, 2013Listen to the one's who play this game! IT SUCKS, the critics are being PAID by Blizzard to give it such a high rating, but the PEOPLE have spoken. We've been waiting 12 years for this game to come out and the best they can do is give us rip offs of gemcraft (the gemstones) and WoW(the graphics) I wasted my money on this game and I don't even want a refund, I deleted it off my hard drive. They control the forum chat, which by the way is where the REAL REVIEWS ARE and if they don't like what you say, they BAN YOU FOR DAYS. They refuse to make the game offline and force you to play a crappy story line, they put some girl in the game as a lead character and it just can't be taken seriously anymore. My heart stays at LOD because of the legacy it holds for me having played it all these years. I don't know what is going on with greedy blizzard but I wouldn't call it Diablo III it's more like an offbrand arcade of what once was and ALSO, they took out characters and items ONLY to put them back in the expansion?...uh RIP OFF. Why weren't they in the first release, it only seems LOGICAL. Wow this whole game is a scam, and I do NOT NOT NOT recommend it. The story line sucks, the forum chat is controled by blizzard bots who seemingly seem to comment on your every post magically as soon as you write it. BOOM 5 replies all bismerching and uncrediting your source...interesting because the MAJORITY doesn't lie. This game blows and I'm disapointed and angry that they've done nothing to fix it other than to make us pay for an expansion. The expansion should be a patch. Only then will I continue to play. I just can't believe all the people who are paid to say that this is a good game.... BS.… Expand
Nov 3, 2013Horrible game, the story is crap, the music is not interesting at all, the game play is boring and it looks like a bad mix between Diablo 2 and Wow. Diablo 2 is a good game and so is Wow, but they kind of manage to make something in between which wasn't good at all. The heroes/characters you play are very annoying and so are the npc's who follows you. The graphic is kind of cartoonish which gives it a wow wipe and not dark and scary as I had hoped. That is probably because it was blizzard south (the creators of wow) and not blizzard north (the creators of Diablo 1 +2) who made the game. It is just not a natural extension of Diablo 2 and the game is too easy to play.
My biggest hope for Diablo 3 was that it would be a good mix between Diablo 1 darkness and Diablo 2 gameplay, Sadly that didn't happen. I've waited 10 years and I'm very disappointed.… Expand
Nov 1, 2013What else could be said about this unfortunate game that everyone else didn't do already? All of the good things from it predecessors are lost. The essence of an ARPG is nowhere to be found. You can't even change your freaking language. Another beloved franchise is ruined and you should be playing PoE instead. DON'T BUY DIABLO 3, seriously, it's a waste of money
Oct 31, 2013Just accept that they don't get what is fun anymore, and they don't care! The console release only FURTHER proves that all Activision cares about for Blizzard is retail sales and profits. The fact that the AH are being completely removed all together just PROVES TENFOLD that we were all completely right since the beginning and let's not forget the 3 search field AH for items with 7+ affixes, real smart 'design'. Now they are trying to introduce a "Loot 2.0" system which is a f*****g b****slap to the ENDLESS plethora of players (including myself) who could not get past the fact that the itemization in this game is 100% absolutely wrong and altogether functionally a pile of s**t.
How can you deliver a game with ABSOLUTELY NO customization whatsoever on any character class and have the "Unique" and "Set" items be the WORST items in the entire game!? Where is any shred of logic or reason here? Not to mention how unbelievably ridiculously difficult it is to even get a "unique" item to even drop with 400%+ MF, it makes not one bit of difference because as soon as you ID that item it is useless salvage garbage. The best weapons in the game were blue items, the best item affixes you could find were rares. So basically in the beginning of the game all of the "elite" players had high dps blue weapons and most likely full rare equipment besides maybe 1 unique jewelry.
There was absolutely no end game content right from the get go and then they tried to introduce the key drops system and monster power as well as infernal machine. The entire game and all of these patches just felt like obvious panicked 'hotfixes' to try and keep more of the player base around for longer. This just proved again and AGAIN how ridiculously completely unfinished the game was with all of the aspects added that should have been there from before even a pathetic beta test.
Whether they will ever outright admit all of their mistakes and apologize to players they told were wrong but proved 200% right remains to be seen but at this point means nothing. Because even after they try to roll out as many changes as they want to try to remedy a completely broken s**t game, the structure of the game and character progression is COMPLETELY wrong and is still MOST of the problem for 'Diablo' franchise players. They are willing to accept change or "progression" in your eyes but COMPLETELY STRIPPING the game franchise of any character, attribute or skill customization is ridiculous and downright condemning to the point of dissolving the company if you ask me.
For some reason since the 'justin bieber' success of WoW, Blizzard/Activblindness decided it would be a good idea to completely and utterly destroy the 'Diablo' franchise and release a apathetic chin-drool dribbling braindead watered down streamlined bastard child that was "Diablo 3". When did they higher game designers that are ridiculous "Macintosh" retards? This game and all aspects of it's design reek of a putrid stomach curdling "Machintosh" or "iphone" design in that it is a plain piece of crap that everyone has exactly the same one and it looks nice on the surface but underneath it all everything is a nonfunctional piece of crap that can accomplish absolutely nothing except for chatting, and handcuffing you with hordes and HORDES OF POINTLESS UNNECESSARY DRM.
If you are a non-Mac PC user then you should steer 100% clear of D3 because the design makes little to no sense just like an iphone or any other macintosh product. Also for you loser fanboy mac retards "Apple" Records Corps was founded before the modern age of digital electronics so you are MACINTOSH. You don't even have the remote amount of respect deserved to be called "Apple" which actually represents a MUCH more important part of history. Also if you just listen to any true PC gamer they will give you an actual REALISTIC review of this p.o.s. game.
ALL of the BS "major media" game reviewers gave this game high reviews WHICH IS A COMPLETE LIE! And what is the point of EVEN HAVING a review system at all if you can just be bought off so easily?!? That means that your grading scale is ridiculously inconsistent and falsified because it marks down great games repeatedly and then HUGE HOLES AND MISTAKES in broken junk bastard child garbage like this just somehow go unnoticed?!?! How can anyone take these game review outlets seriously anymore? If you are just BLATANTLY outright lying to people's faces in print and online why should anyone ever both to pay attention to anything that comes out of those diarrhea ridden jokes for "publication".
D3 was a complete unfinished joke, WoW D3 End of Blizzard Beginning of Bastardvison
PoE is out now and 100% free to download and play 'not-for-profit' through Steam. PoE offers you EVERYTHING and MORE that you wanted to see out of a modern ARPG inspired by and evolving on the D1 & D2 style that PC gamers truly loved and enjoy to play.
GO DOWNLOAD PoE!!!… Expand
Oct 27, 2013I can't believe how some of the official reviewers can be so blind. Especially Polygon for giving a score of 100.
After 45hrs of gameplay you think you can give a grinding game a score? Since this game is made to grind, you need at least 300 hours of gameplay before you can judge. When I say 300hrs, I mean on one character alone.
Oct 26, 2013This game is a completely failure from the whole base. It was created for being an Auction House with graphics, nothing else. As an ARPG, this game doesn't even let you how to build your character. The personalization in this area is null. You can't level up your stats nor your skills. You only need one stat to raise via equipment. And the only thing relevant is a number called DPS. This, mixed, is a complete fail in an ARPG. Farming isn't fun, people just used this game for selling items and earn some $$$.
The graphics aren't at all close to what Diablo should be, they are way too light and colorful, and the music is a complete fail. How many tracks this game has, 2 in total?
The cutscenes are really good, tho...… Expand
Oct 25, 2013I always use the Metacritic as a good and useful reference, like a good compass. But I'd never wrote a critic. Until Diablo 3 made me do it. I'm know the game, I'm a long time fan of Diablo series and I know that all the selling success was only fault of the success of the two earlier games. They could made the new Hello Kitty game with the name of Diablo 3, and the selling on the first week would have the same result.
Everything in this game is rage inducing, the storyline is twisted and the fun is absent. A game with a broken storyline with no fun. I'm must be bold with this: a game with no fun. The thing that what is all about, fun. And it is not there. The horror, the terror mood from the first two titles was gone too. Here in Rio we call it a fiasco, a big failure, a disaster. A sound, loud, clear and big FIASCO.
My note, 3, is only for those people who was born before 2000, who never knew Diablo series and the Blizzard North geniuses. If you are one of them, Diablo is a score 3 game. Otherwise, it's 0.… Expand
Oct 24, 2013Highly disappointing.
Pros Good animation, good combat feel, good story/cgi scenes
Cons- Terrible drops, shallow character customization, dev team is skeleton crew divided between pc/console, so sloooooow content releases. Currently over a year since last content update.
Oct 24, 2013One of the worst games I've ever played and as a 'Diablo' title, it's an insult to the series and it's fans. The storytelling is enforced on every player. The music is forgettable and theatrical. The voice acting is repetitive, terrible and over the top. The bosses are stupid and underwhelming. The gameplay is linear. The story is butchered and stupid. The 'stylized' art style looks good at first glance, but then you see that the developers vision of "horror" theme is nothing more than cliche Halloween styled artistry with pastel colored bodies and blood smears placed in random fashion. Everything about it just felt cheap. To make matters worse, the fanbase told them all along that the direction of the game was a bad idea. From the beginning blizzard ignored all those opinions and now today, we see blizzard backtracking on all those things that they told us would be good. But at the end of the day, the core of the game itself has been trampled all over and it would need to be remade from the ground up to be fixed. Such a terrible game, I will be burdened with the memories for the rest of my life. I wasn't dumb enough to enjoy it.… Expand
Oct 24, 20133 points for decent graphics and smooth mechanics, but that is all Diablo III really offers unless you're looking to make a good buck by ripping off the fools in the real money auction house. which is incredibly easy since most are kids stealing their parents' credit cards.
Oct 20, 2013The game is a major let down from is predecessors, which had a great variety in build and RPG mechanics, which was completely streamlined, for the worst. The the loot system itself is completely atrocious, making one single weapon to be more valuable than the rest of the gear combined, which is a poor loot choice. The art style is bland and generic, another major let down compared to the unique aesthetic from the originals. Don't buy this game if you value your money.… Expand
Oct 18, 2013I consider myself a Diablo authority, having played both predecessors for more hours than I care to admit. I was lured into the original Diablo immediately, and Blizzard's games held me with an iron grip all the way through Warcraft III when college finally put a limit on the amount of time I was able to commit to gaming. I thought Diablo II was a triumph in every sense of the word—addicting, innovative, and a sequel that paid proper homage to the original by maintaining all that was good and improving upon everything else.
I will preface the review by saying I wanted to love this game. I wanted to be painfully addicted to this game. I wanted to remember why this franchise was so hard to get away from, so deeply immersing and impossible to put down. In short, I had high expectations, yes; but I also was willing to give this game every fair shot it deserved at grabbing and holding my attention.
This game was, without exception, the greatest gaming letdown I have ever experienced. Let's be clear: if Blizzard released this game under any other title, it would be lauded as a success and plenty of people would buy it and play it. Often, even. But this isn't a game under any other title—it's titled Diablo. And by failing to understand the sheer magnitude of that legacy and all the expectation that comes with it, Blizzard not only insulted and belittled its fanbase, but also disgraced this game's heritage in ways thought unimaginable. It's a shocking indignity that such a magnificent, groundbreaking series had to experience this piteous a fall from grace due to the blithe shortsightedness of its creators.
Diablo II was striking in its ultimate simplicity. Its success was not due to some enigmatic coincidence. It excelled at two pillars—variety and reward—that kept players coming back for hundreds if not thousands of hours of gameplay. Already finished leveling your sorceress? Great—now make a new one, choose a different skill tree, and you will experience an entirely different adventure. You'll find new items, new players, new strategies, new reasons to keep playing even after this new character. Put simply, you will never want to stop because the possibilities are truly endless.
Fast forward to Diablo III. Finished leveling your character? Don't bother creating a new one, because the ability to customize your character is utterly gone. Your second Monk will have all the same exact skills, abilities, and stats as your first, and you will have no control over them. (Blizzard's claim that the ability to customize your skill bar is equivalent to full character customization is as laughable as it is sad.)
Think the unique item you just found is cool? Yeah, it would be, except for the part where unique items are no longer unique, and they have randomized stats and abilities just like rare items. What's worse, every other player on the server has one just like yours because they bought one from the Auction House.
The gameplay isn't the only piece of this game with which I take issue. This isn't the first sequel to fail to live up to the gargantuan if not plainly unattainable legacy of its forebears. My biggest problem comes from Blizzard's shockingly arrogant and dismissive reaction to fan criticism that was unleashed—and en masse, I might add—upon the game's release. They not only denied to millions of fans across the world that the game had any apparent flaws: they also told fans, plainly and simply, that it was unacceptable to expect them to produce a game that resembled, in any fashion, the first two titles (indeed, how dare you expect such a thing).
Blizzard has become a great example of a company that has not only forgotten where it came from, but also forgotten who got it there. This game spits in the face of every fan who has ever loved a Diablo game for its innovation, commitment to variety, and seriously addictive gameplay. To end this review with the understatement of the year: this game isn't worthy of the name it bears.… Expand
Oct 13, 2013Ridiculous critics scores. Don't waste 60 bucks! After over a decade of waiting this is what we get? The gameplay has been reduced to left click to win and skills and attributes have been removed or simplified to increase the dependency on gear so that you'll be more likely to use the Auction House. And that is exactly where they want you.
Oct 13, 2013Ridiculous critics scores. Don't waste 60 bucks! After over a decade of waiting this is what we get?
A game where the character models and overall graphics are a blurry and ugly mess that wouldn't have been acceptable 6 years ago. Where the gameplay has been reduced to left click to win and skills and attributes have been removed or simplified to increase the dependency on gear so that you'll be more likely to use the Auction House. And that is exactly where they want you.… Expand
Oct 13, 2013I can't believe this game cost $60. I can't believe I have spent $60 dollars on it, the $60 dollars that I will never get back and about 10 hours of my life.
Right from the beginning I could sense the rip off... you can't even customize your character appearance!!!! the F!?
Well I created a barbarian character. It felt great at the beginning I walked around and killed all the monsters, the visuals were great.... except... once I started to level up, the skill tree (if you can call it a tree) has proved to be useless and pointless. I was killing things better with the basic abilities.
Once all the hype settled in I started to feel like a moron sitting near computer pressing the same mouse buttons and keyboard keys 1,2,3,4 without any strategy whatsoever. You can be brain dead to play this game there is no thinking required at all.
Simply said the game has no depth.
Probably would be a good game for a cell phone...… Expand
Oct 10, 2013I really wanted to play this, but on-going server issues absolutely destroyed the experience. After actually being able to play the game, nothing short of a masterpiece would've sufficed, and this unfortunately is no masterpiece yet just another mindless hack-n-slash game with an extremely boring story that tends to think that sending mindless waves at you constitutes an enjoyable game. This would potentially be true if the game didn't look like a cartoon, a truly regrettable gaming experience.… Expand
Oct 1, 2013I hated this game so much. I stopped playing after I reached max level with a char and got to the hardest mode and before pvp patch. First of all, all the loot you get in the game is garbage. like 90% garbage. and 10% of the stuff you get that's useful ISN"T EVEN FOR YOUR CLASS. So you play and play and play and you get items and you get no upgrades because you have to use their "Auction house" to buy any new items to keep up with their difficulty curve.
So you have to take all that crappy loot you can't use, try to pawn it off at the auction house and buy new loot from the auction house that someone else found for your class. Here's an idea, how about the monsters drop items for ME? instead of this stupid middle man called the Auction house?
But wait, put in a bunch of useless affixations for your items and 0 character and class customization and you get a very very boring game with an auction house run by bots and a game that is frustrating, boring, and tedious.
Going to the forums doesn't help because all you get is a bunch of PC(politically correct) General managing robots that don't give you straight answers and just answer stupid questions like "What is your favorite monster?"
I'm really disgusted with this game considering it took 9 years to create this mess.… Expand
Sep 30, 2013Blizzard must have paid off the critics on here. This, as a Diablo series game, is a joke. It is disgustingly bright colored instead of dark and gothic. It's story is TERRIBLE, and clearly written for young children. It's abilities are not too bad, but lack the depth and strategy Diablo 2 allowed for.
The skill loadout would have been a good idea for some brand new game, but most Diablo fans wanted the in depth character skill customization Diablo 2 offered. The mods to each ability just feel lazy on the developer's part as well. Item stats are randomized on even high end items, and unlike Diablo 2 they are mostly pure stats. This just makes gearing very boring. And finally they seem to have intentionally designed it to make it as easy as possible for players to leech xp without doing any of the work. If they aren't in the same zone they still get some xp, can't be kicked, and will get summoned to bosses automatically when you start the fight.
This game is fun for a little while, but ultimately disappointing.… Expand
Sep 29, 2013This game just seems extremley outdated. Back when developers and designers had very limited resources it made sense to have fixed cameras and extremely linear paths, but for today standards of a full priced action rpg the it seems archaic.
For example, at first is seems fun walking linear paths using simple button presses to perform actions over and over, but of course this will get old very fast. So in order to stay immersed in the game and not get bored you may try exploring, but the game is to linear, (with limited backtracking and small paths), to have much fun exploring.
Then you may try to just appreciate the visuals, but as stylized as they are (which is not always a bad thing though very diffrent and much more cartoon then it's roots) with a fixed camera there is not a lot of flexibility when it comes to appreciating the scenery.
Then theres the hole level progression and loot motivator, but the game feels so streamlined and limited in these areas as well. I still wanted to enjoy this game despite all these flaws, and there is still fun to be found in the game, but sadly, the game is also extremely short. As much as I wish to enjoy this game, it sadly feels far to much like a chore playing it.… Expand
Sep 28, 2013No mini-games, boring creatures to swat with mundane attacks, lame weapons/loot...uninspired and repetitive levels and scenery...boring characters and quests. The game is more like World of Moneycraft than Diablo. I tried to like it but it just plain sucks. There is far more to do in skyrim or any Elder scrolls game for that matter. Don't waste your hard earned cash on this WoW clone, buy Skyrim or the originol Diablo's instead. I mean they were too lazy to even put in weather effects or a decent character customization. Oh and there is nothing to do once you beat the game on all the difficulties. The achievements are pointless and reward you with literally nothing. And then there is the pathetic DRM and failed auction house. It's sad how millions of sheeple bought nothing but a piece of hype (and sh**).… Expand
Sep 27, 2013An absolutely terrible disappointment. If you were a fan of the original Diablo titles, you will most likely hate this game. Blizzard has essentially removed everything that made Diablo dynamic (stat points, skill trees, runewords, the ability to jump from act to act in a single game session, the ability to create your own unique games, 4 player maximum, very poor story-line). Every time you play, you're forced to go through the same exact quests over, and over, and over, every single time you make a new game. There is no quest log. Do not waste your money on this game.… Expand
Sep 25, 2013Just a POOR game i played 3x 60s and now nothing to do NOTHING maps everytime the same Auctionary house and now they write that they will close the Auctionary at march u know why at march? they hope that people start buying now when they know that AH is closing at march those failors they should get banned from the gamingscene! Criminals NEVER Blizzard games NEVER!!!!!!!!!!
Sep 24, 2013I don't understand why Blizzard takes too many years to finally ruin a series of games. Unfortunately I brought the game to feel complete waste of time and money. Diablo 3 miss the main elements of the serie, the atmosphere (corrupted and full of pain world) and the sense of weakness... Yeah the effect that the player gets in panic or feeling of danger. Respawn sucks, Loots sucks, Magical item sucks, Classes sucks and the worst of all.... Visual and voice ruin the atmosphere of the dark fantasy involved in Diablo.
The best and unique Diablo 1 get contaminated as well that Warcraft.
Sad, very sad… Expand
Sep 19, 2013Auto leveled stats, maps that point you where to go like you are 10 years old or retarded, laggy forced online play even for single player and a storyline that had me bored not even half way through the game. Diablo 1 and 2 are a couple of my favourite games of all time, why did Activision have to f*** Blizzard North and put out this horrendous attempt at a sequel.
Sep 17, 2013The implementation of the auction house and real money auction house destroys the fun for me. This is a poor idea, which destroys the excitement of finding something truly awesome after a long grind. There is nothing about this experience that can even come near the feeling you got in Diablo II, when finding a high level green item. All the super graphics, the smooth 3D engine, the nice music, and decent voice acting is all for nothing.
Completing the game takes just a few hours, and after that, you are stuck with a pointless grind,
which rewards you with absolutely nothing.… Expand
Sep 16, 2013I've loved the graphics and the story, even if a little shorted then what is expectable from a game with a 9 years of work. Nothing really new on the characters, skill etc etc. But the whole hack and slash experience is a lot of fun, musics create the right atmosphere, voices are just fine and so on.
but then you finish it, and replay it just to find out that the only thing that changes is the difficulty level of the monsters. Blizzard didn't spend a MINUTE trying to make the game enjoyable if replayed. At certain point it's rather embarassing, when you find the templar AGAIN and quest with the SAME templar with the SAME NAME, which, finished his quest just disappears!! it would take a junior programmer an afternoon to make up something more clever, like another templar with another dialogue which at least walks away. It's really embarassing.
And then the auction house kicks in. You find out that the weapon of your dream that took you weeks to fine tune and equip, it's one third of the power that you can buy in the auction house. From that moment on you stop picking up weapons from the ground forever.
Kills the whole game, totally.
Get Torchlight 2, at least it's created as an adventure game and not a secondlife version of ebay.
Shame on you Blizzard… Expand
Sep 13, 2013Stripped of all the RPG depth and character development of the first two games, Diablo III is disappointing from the start. But the pay-to-win, real money rip-off auction house makes this game nothing but a joke. To make matters worse, Blizzard then releases a console version that fixes some (not all) of the problems of the PC version, but refuses to give the paying PC customers a corrected version! PC gamers were used as a trial-run for the console port, and offered nothing for their suffering. When even respected developers like Blizzard have abandoned ethics, morals, and artistic vision, and turned to dumbed-down gaming, crappy ports, and intentional rip-offs, one must necessarily start to lose faith and hope in the whole gaming industry. Who will save us from the misery? Not Blizzard.… Expand
Sep 11, 2013I played this during release and whilst fun at first; I stopped after I noticed the game had glaring problems like bad loot and itemization, real-money auction house, class imbalance, online only, bots, etc etc...
Fast forward to a year, I tried playing it again hoping Blizzard finally patched the mess they did with this game. But nope, it still sucks and failed to live up to the hype.
What's funny is they're releasing an expansion that comes with a patch that'll supposedly fix loot and itemization AFTER A YEAR.
What a joke Blizzard has become.… Expand
Sep 9, 2013This game was a massive disappointment. Pros- It looks good Cons- No offline mode Bland loot items AUCTION HOUSE Hacked accounts Slow, glitchy servers repetitive gameplay Impossible to find good items outside of said auction house Game unplayable at lauch and the icing on the cake...Blizz doing NOTHING to help with any of this This pisses me off so much even now. This whole game was such an ugly blatant money-grab that doesn't deserve to share the name of Diablo I and II. It's developers spurned everything that made the first two games legends in and in return gave us this garbage.… Expand
Sep 7, 2013Diablo 2 was such a great game. So much detail and fun. Not like this rushed piece of crap. The skills are so lame and the graphics make me wonder if bush is still president. This is a downgrade. U would think with such an amazing game like d2 they would put the best they had into this but ohhhhh no they wanna just get a quick buck off of us. Lame lame lame. Guess when they keep cancelling the release of a game there's a good reason. Epic fail.… Expand
Sep 6, 2013Here is how your Diablo 3 experience will go: Log in,Hold left-click: receive pants, random disconnect. Login, repeat, repeat, possibly with more disconnecting.
I can't say that I've NEVER been more disappointed in a AAA title such as Diablo 3, but I have VERY VERY NEARLY never been more disappointed in a title from such a beloved house such as Blizzard. Maybe it's because it is now the House of WoW, and the original creative genius that gave us such gems as Starcraft and the original Diablo and Diablo 2 is no longer in residence...
Whatever the rationale behind it, requiring a persistent online connection for what is an overwhelmingly Solo-and-LAN-Party Experience was ill-advised and catastrophic. On the underhanded-gold-grubbing side was the idea of a real-cash shop for items in a game for which the player had already payed FULL RETAIL PRICE!
The dull, repetitive gameplay, along with the infuriating frustration that would come with trying to ACTUALLY PLAY THIS GAME WITH FRIENDS, compounded by the blatant greed of the publisher condemns this game to the realm of Horrible Things Which Cannot Be Unseen.… Expand
Sep 4, 2013Certainly not the game it should have been. Ridiculously toned down and made overly simple and linear for the masses, released on consoles. Made worse by the original director Jay Wilson's retarded behaviour on social media where he attacked Diablo II players.
Jan 17, 2013This review contains spoilers. Nothing but a mediocre game. Blizzard really screwed us all with this game. The first two were awesome, but this is NOT Diablo. First of all, no single player. You need an internet connection to play, meaning when Blizzard put the servers down for maintenance, you can't play. The story of the game is poor and the horrific mood doesn't exist at all. The Butcher of Act I made me laugh rather than having me thinking "Holy **** I'm as good as dead". BAD GAME, DON'T BUY IT!… Collapse
Jul 18, 2012For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]