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Generally unfavorable reviews- based on 9169 Ratings

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  1. Dec 30, 2012
    If you're a fan of gritty world like Diablo 1 or Diablo II with LOD expansion pack do not waste your money on this piece of junk. Blizzard really screwed the pooch with this game release they are all about money and nothing else, just like John Carmack is now. Where do I start? First of all the game is dependent on auction house because drops are such crap 90% of times they are laughable that's why most people shop in an auction house for items. With auction house comes no modding the game, always online etc which ruins the game even more. The story line is boring and bland compared to Diablo and Diablo II it is completely laughable. Next you are pretty much FORCED to buy the stupid authenticator because hackers have direct connection to Blizzard servers and steal 90% of peoples items from their characters and sell them off on AH (AKA Chinese gold farmers). The game has no PK it applies to care bears and so far it has no PVP either which it should of shipped with right from beginning, it plays like an arcade game instead of an ARPG (action role playing game) like Diablo 1 and 2 did. You will see most people run through maps and completely ignore everything just to rush to inferno difficulty and once they're there they complain about constantly dying. The chat room is completely pathetic, there are no avatars to see in chat and the chat is almost non existent too. To top it all off you will get E-mail from gold sellers every day trying to sell you their services, Blizzard will never have time to ban all of these Chinese gold sellers that just laugh in their faces. If you want a fun game (not for superb dark graphics) that has fun game play and an average story line do your self a favor and skip this piece of junk that isn't worth more than $15. Go buy Torchlight 2 or wait for Path of Exile to go into open beta I assure you, you will have far more fun with both of these games. More reasons not to buy Diablo 3: No rune words, gems are lame and too expensive to make and buy, always online required, art direction of bosses such as The Butcher or Magda is complete crap one of the characters in the game is disposed of in such a pathetic way that it wants to make me cry they are killed by BUTTERFLIES colorful pretty BUTTERFLIES!!!! NO COW LEVEL instead you get some stupid Whimsy shire crap with colorful PONIES and RAINBOWS this is not hello kitty game WTF! Last but not least of reasons not to buy Diablo 3 is Jay Wilsons words towards David Brevik: **** that loser". Save your money and time buy a great game instead, Diablo 3 isn't worth more than $15 it is fun at first but then the fun dies after pretty much first few play throughs I played Diablo 2 for many years and never got bored heck I still go back to it sometimes! Bottom line is this game is pretty damn bad as in it pretty much sucks! Expand
  2. Dec 29, 2012
    The barbarian merchant in Act 3 has told every player the truth: not enough profit, too much pain!

    First, Diablo series is definitely loot-hunting games. The fun of playing Diablo games comes from a loop: to hunt greater loots ---> the loots make the heroes the players control become more powerful ---> to challenge more powerful enemies ---> the more powerful enemies drops even greater

    Diablo2 did perfect on the loop. How much time you spend on hunting loots, how many good loots you get. Every minute you spend on this game is worth it.

    And then look at Diablo3, my friends and I have respectively spent more than 200 hours on Inferno Difficulty, but get no useful loots during such a long gaming time. Then I went to some game forums, and confirmed that my friends and I were not special cases.

    I know that very few players can get great loots, but that's completely based on luck, not about gaming skills/time. Even the few lucky players also can't hunt all gears on their character's body, which means, AH/RMAH is a must. And the terrible loot drop rate has raised the prices in AH to a ridiculous level that most players can't afford it by only picking up golds in the game.

    So, offline gold trade/AH merchant is the efficient way to power up. Loot-hunting now is a joke.

    Can Diablo3 be called a "Diablo" game if loot-hunting is useless in-game?
  3. Dec 28, 2012
    I personally enjoyed this a lot for the time I played it. It's not as addictive and re-playable as Diablo 2, and it doesn't offer the variety of environments and loot to be found in it's biggest competitor Torchlight 2, but it's still very well done. Most of the complaints I hear are either technical issues that have been resolved or players disagreeing with specific new mechanics. The worst of them is the introduction of the Auction House that makes it too easy to get much better loot by cash or gold purchase instead of earning it through gameplay like it was in D2 and like it is in Torchlight 2. The difficulty has clearly been tweaked around the idea that the game has to be challenging for people who will buy the best gear right at the beginning of Inferno, and that crippled the game's playability for those wanting to do it the old fashioned way. I think any ARPG fan will have fun up to Inferno difficulty regardless. It's just up to you if it's worth tolerating the problems after that point, but you've already played through the story multiple times to get that far. Expand
  4. Dec 27, 2012
    Diablo 3 was a disappointment for many fans of the Diablo series; however, I feel that it was harshly and unfairly judged. Though it may not live up to the expectations people had for it, it is definitely not deserving of the 0's and 1's it has received. Diablo 3 is a good game. It had a few problems at release, but Blizzard has been making constant changes to improve on the game. The most common complaints I've read are regarding the loot drops, the real money auction house (RMAH), and the lack of endgame. Efforts have been made to improve loot drops and endgame, as well as the viability/balance of class skills. The RMAH, unfortunately, is here to stay. I understand why Blizzard did it; people were selling loot in Diablo II, so Blizzard probably tried to have it exist in a controlled environment, whilst also making profit from it. Other than the two points I mentioned, D3 is a great game. The rune skill system was a big change from the skill point system, but one that ultimately works. It provides a streamlined leveling system that offers a steady, constant trickle of new abilities as a character levels. The other aspects of D3, such as followers, have also been improved over their D2 counterparts. However, for those who are fans of the older, D2 system, Torchlight 2 provides an excellent hack and slash alternative (with its own host of improvements on the D2 system). Would I recommend Diablo 3? Yes. I think it's a solid game that tries to bring something new to the table, and offers hours of entertainment. Even the game's detractors can often be seen making comments like "... after 300 hours of playing D3, I realized this game sucks..." I would hardly consider any game that offered over 100 hours of entertainment as being bad. At the very least, these people got their moneys worth from playing the game. If you're on the fence about the game, I would recommend it. It may not offer years of entertainment like its predecessor, but it will definitely provide a lengthy amount of fun for most. Expand
  5. Dec 27, 2012
    This game was just really bad. I couldnt feel good about getting any items because people were just buying items with real money. I ruins a game where the main reason to continue to play it is to get better and better gear so that you can make progress end game. I miss having a game where i can work hard to get gear and people cant just buy it with real money. Games: the last frontier were there were no economic barriers. Now rich people can have everything they want in games as well as in life without working for it. Expand
  6. Dec 26, 2012
    This sequel is a failure of epic proportions! There is NOTHING left of what made Diablo 2 great in this game, other than the story which unfortunately also happen to be really bad. I will never understand how developers can change everything that people loved about a prequel. The rule of making sequels should be that you take what worked in the original(s) and then you improve upon it. You don't completely alter a sequel so that you can't even compare it with the original. That's what new franchises or spin-off's are for!

    My gripes:

    Blizzard must have had only one thing in mind when they made this game. And that thing is MONEY!
    All design choices made in Diablo 3 supports this conclusion. They have removed pretty much all things that would make you consider this a game and replaced it with grinds. This is made so that you're more akin to spend money in the real-money action house. This game shouldn't be called a game when it's more like a part time job. (Or full time for some)

    There is no difficulty curve in this game at all. Instead you just mow through all content with ease on the earlier difficulties (which is unbelievable boring) until you're hit by a stone wall the size of Mars when you enter the final difficulty (Inferno). From there you have 2 choices. You grind for several MONTHS, wading through piles upon piles of useless items hoping to find upgrades OR you you simply open your wallet and buy what you need. But why anyone would spend money to get items is beyond me as that would completely remove the point of playing the game in the first place.

    No character development what so ever. No skill points or stat points to allocate. Instead everything comes down to items, which happen to be bland and boring. All classes require the same kind of stats and items except for 1 primary stat. So that means that everyone is pretty much looking for the same items. Most skill are useless (especially for the witch doctor) and as un-epic as they can get so everyone not only looks the same but everyone uses the same abilities too. In other words there's no variety at all.

    All this makes Diablo 3 the biggest disappointment in my entire gaming "career".
  7. Dec 25, 2012
    When you look at a trilogy of games and think to yourself, "The first one was better than this." you have to stop and really start to think. I played Diablo 3 for about 250 hours with a single character and around 30 hours on every other character. The vast majority of that was begrudging game play. Mind you all but the last 48 hours of play was before the implementation of the RMAH ... and in the last 6 months - maybe 10 hours if i'm (extremely) generous with the estimation. I was willing to accept that this was a new era in RPGs and though some of the core elements were the same - this was going to be a glorified hack and slash when compared to it's predecessors. But wait, weren't D1 and D2 just hack and slash games by that standard? Well, yes and no - did you do a lot of hacking and slashing? yup! did you get penalized for changing up your strategy when you hit an overpowered group of mobs? nope! I mean, they talk about the skill systems versatility, but penalize you for changing skill sets per encounter ... which is very counter-intuitive for the type of game that it is. What about the areas? Well, they're really pretty - but rather than side quest tunnels and pits being a sizable sprawl of enemies they're way too succinct. Going through them seems like an interruption to the linear quest rail rather than an exploration mechanism. It might feel better if you went into a side area and actually found a unique or rare monster, and even better if you would get something good (or at least valuable in gold) - but there's obviously a major disparity between good items and useful items. The sound is great! The cinematics are beautiful! The story was filled with horrible cliched characters and poor story telling (including but not limited to plot holes, continuity problems, incorrect lore, and a heavy reliance on technology over substance). The game's engine is solid but the multiplayer is almost enough to make me want to quit playing any other game online! As a whole it is definitely not greater than the sum of it's parts ... very much the opposite unfortunately. Other games released this year have done much better in capturing the essence of Diablo's game play and story telling. Expand
  8. Dec 25, 2012
    I registered here, to write this review as a warning for everyone who is using upper/high end hardware.

    First of all, the game will be stuttering and run choppy in general if you don´t have the game files either on a SSD or a USB stick. Due to the coding, it doesn´t work as it should if installed on a HDD.

    Second, the support of high end hardware is horrible. You will not
    get stable FPS no matter what setting you´ll use, new drivers generally made everything worse and it seems it isn´t in both nVidia´s nor Blizzard´s interest to make this game run well. A recent example are random game freezes which happen using the new WHQL nVidia driver 310.70.

    The story isn´t worth it. The item system, compared to D2 where it was probably the #1 fun factor of this game, is horrible.
    In the end you´ll find yourself doing runs after runs filling your inventory with countless rares, which 99% of the time will be worth- and useless. Even if you´ll find a legendary, there will be so many RNG rolls on that items that in the end it will most likely turn out bad, let alone that most legendaries are useless anyway. This was very different with the equivalent uniques of D2, and will bore you moreso than give any satisfaction.

    The skill cap is so low, especially because you´re restricted to only use 6 abilities at a time. In D2 you had access to ALL your skills anytime.
    You only seem to get dumber playing this game, honestly.
  9. Dec 23, 2012
    Wow... I haven't tried the game out but... I'm never going to try it now. Look at the score. It's totally red. Normally people give it 7 or 8 and then you will think about it. But this is too dangerous.
  10. Dec 22, 2012
    I am playing this kind of games for the loot. And in D3 loot kinda sucks. It feels there is not many items and their drop rates are painful. Combat system is pretty cool and fun to play. Graphic looks very nice, but it feels little bit less dark and daemonic than I expected. Maybe is time for Blizzard to forget everything they learned from making WOW and start thinking out of the box.
  11. Dec 21, 2012
    It's a bad game and a terrible sequel to the Diablo series.

    Their hardware is not up to snuff for a game that forces you to be online. Disconnecting, lag and rubber banding are rampant. The game itself is boring as all get out, it takes away both the excitement and the strategy of character layouts.

    Constant restrictions being placed on the game because the Developers want everyone
    to play one way doesn't help.

    If you're looking for a dungeon crawler, buy Torchlight 2 or Path of Exile.
  12. Dec 20, 2012
    Looking at the pages and pages of 0's, 90%< of them say "couldn't log in for 12 hours, rubbish". Now that is fixed, all these reviews should be removed so that this game can get a proper rating from people taking it seriously.

    Great game, endless hours of fun, especially with the big patches, getting better all the time.
  13. Dec 18, 2012
    Blizzard failed to deliver what they promised and to think it costed them 12 years, no just NO.
    Bad Blizzard, graphics outdated and gameplay nothing special.
  14. Dec 18, 2012
    Diablo 3 is actually not a bad game for casual young player. But for me as dedicated player of the series this is the greatest disappointment in gaming history. This game has only very few in common with RPG genre. Battles are nice, locations are visually decent (eventhough not so doomy as its predecessors and not so random). Skill/Statpoint system is very basic with low to none customization of the character. Itemization is bad and very Auction House-dependant. Legendary items are not so legendary (not in drop rate, nor in power). Rare items beat them with ease and fall from the sky all the time. The excitement feeling from dropping "gold" as we know from previous series is completely gone. The game lacks heart and soul. I would never thought I will write negative review for Diablo 3. If this game was named differently and was not released by Blizzard, I would rate it probably 6/10. But I consider it also the biggest scam. 60$ for this is simply too much. Replayability is at zero (just for comparison, I´ve played the 9-bucks CS GO for more hours than D3 from their release). Eventhough some artistic aspects of the game are pretty decent (voice acting, environment, music) it cannot entertain common player very long. But for a casual its a decent pick. Expand
  15. Dec 17, 2012
    After 250+ hours of gameplay, I feel I was exploited and used. I've become disheartened, and ultimately upset. The Auction House single-handily ruined this whole game and experience. Legendary drop rates are set and unequal, meaning that **** legendaries have a higher drop rate then top tier ones. Before you call me a tin foil conspirator, this has been proven through community statistics and bookkeeping. It is very disheartening when the developers lie to you and there is no transparency. It is also known that legendary drop rates are linked with the AH, and that certain servers drop more than others. It is outrageous to play the game for 250+ hours and only have one item on you that you found yourself. This destroyed the community, and made wallet warriors the kings of D3, I refuse to pay for items, so I here I stay, a mediocre player endlessly farming for controlled items I will never see. They made the game have **** drop rates so that you would have to pay out your pocket for better items. It has been a huge waste of time and a social experiment. I had to pay $60 to get this game, electronically might I add (I still think E-games should have the packaging and shipping costs discounted, so more around $50, or at least $55) and on top of that, if I want to have good gear I have to spend ridiculous amounts of money on the AH. THE WORST OF ALL IS.... THE GAME IS LAGGY AS **** It's the DRM along with the Dev's fault. I play on a 2009 Macbook Pro, let me outline the shocking performance from this game. V 1.00 - Whole world logs on, freaking terrible leg. V 1.01 - Nothing really changes. V 1.02 - Still pretty bad .
    V 1.03 - GODS BE GOOD, the game actually works and runs like butter! 60+ FPS :D V 1.04 - GODS BE GREAT, the game still works, and they buffed legendaries :D V 1.05 - False Hope. Blizz increased drop rates which was amazing and a huge step in the right direction, yet what they didn't disclose is that they only increased rates for the **** items. Still the AH dominates. V 1.05 Continued. The worst thing to come of 1.05 was that the games performance plummeted across both PC and Mac. I watched my framerate go from 60-75 FPS, to 20-30, and it dips to 6-9 a few times a minute. WHAT THE **** HAPPENED? DID YOU SPILL PEPSI ON THE ****ING CONSOLE? It's been over a month of laggy unfixed **** and Blizz refuse to answer questions directly but tip toe around performance issues. HOW CAN A GAME THAT WORKED PERFECTLY (atleast for two V's 1.03/1.04) deteriorate to this crap. I PAID $60 for a working game, and this does not count. All my friends are affected as well, we all have frame drops now and have been recording record low performance for over a month with no incoming fix from Blizz. And don't blame my internet, in V.103/ early 1.04 I was playing on a connection that had 112 Ping and getting 60FPS. I now play on a connection with 11 Ping and receive 20-30 FPS. It is server side, not player side. If you are planning on buying this game, wait! There is still hope, maybe this AH experiment will end one day, maybe they will also drop the DRM. Maybe then some modders can come in and save the day, for now, avoid this game. :(
  16. Dec 16, 2012
    I'll start with the good first: the art is incredible, the graphics are great for the genre, the sound and music are good, the gratifying combat/animations/destructible environments make the initial game play fun. So, for a game to just play through the story once or twice, it would be a pretty good action game. The problem is that the game system design decisions leave Diablo 3 being an extremely shallow and unrewarding ARPG experience, with little to no longevity. In D3 they've basically eliminated all the character building elements of RPG games: there are no attribute points to assign, and there aren't any skill trees to build your character with. As you level up a character their attribute points will be automatically assigned for you, and you can change their abilities to any new combination of abilities whenever you like . So, if you are a Barbarian in D3, there is absolutely nothing differentiating you from every other Barbarian in the game. While permanent character choices in RPG games can be harsh and overly punitive to new players, in Diablo 3 the impermanence and lack of important character decisions just goes way too far. The whole concept of re-rolling new characters to try different, interesting, or unique character builds is gone. What's even worse than the non existent character building, is the way that the D3 team designed the items. The ARPG genre has traditionally found longevity via providing players with an exciting item hunt. In just about every other game in this genre, as you level a character you will find fun and powerful items of various types which add to your character's effectiveness and make the game more interesting. For example, you might find a sword that has a chance to summon zombies when it strikes enemies. These types of items are largely missing in Diablo 3, and the items that do have cool, unique effects are generally so bad that nobody would ever want to use them. Most of the items that are highly coveted in D3 are desired simply because they have higher stats of the appropriate type, and there's very little emphasis on making the items actually interesting and unique; they're just stat sticks. Also, because there's an auction house in the game, where players can sell items for real money or in-game gold, the way the game distributes items is fairly infuriating. In an attempt to prevent the item market from being overly saturated with powerful items, Diablo 3's designers made it nearly impossible for players to find great items. While powerful items should be rare in any RPG game, in Diablo 3 you feel like you have a better chance of being struck by lightning than actually ever finding nice things for you character. Players in D3 primarily get powerful items in one of two ways: they either pull out their credit card and buy it on the real money auction house, or, they sell a bunch of mediocre/decent items in the gold auction house and save up to finally one day buy something great. Even if you do manage to find something incredible via game play, the way the items work there will be a 4/5 chance your character will have no use for it at all. So, if you don't want to buy items for real cash, you're going to be spending a lot of your time staring at the gold auction house interface, selling and buying items. I'm sorry, but that just isn't my idea of fun and compelling game play. Finally, there is no player vs. player combat in Diablo 3, even though it was a feature that was supposed to be there at the game's launch. There are also no completely random maps in D3. All similar dungeon crawler games, even indie ones, have better random maps. Honestly, Diablo 3 is one of the most boring ARPG experiences I can recall being a part of. There's just not anything that's even remotely interesting about my characters, the items, the item hunt, or the game in general. I've really tried to like D3, I've owned the game since it's release on May 15th and have come back to try it after the new patches. Unfortunately though, this has to be one of the biggest disappointments in my 30 years or so of playing video games. Expand
  17. Dec 15, 2012
    A lot of people says the game sucks. Well, it doesn't, it is just not the best game ever made. Although the gameplay is fun and the graphics are good, the story is boring and predictable. The game repeats itself from time to time and the lack of PvP is disturbing, but no that much.
    The loot system is fantastic and the voice acting is solid.
    The game is good but it is not Diablo 1 or
    Diablo 2 in ANY way. worth the money if you are not a Diablo fan Expand
  18. Dec 14, 2012
    The art department did a good job. The setting, graphics and animations are all up to the Blizzard standard. The rest of the game, however, is really poor. Of course there's no offline single player. Then there's a complete lack of map randomization, something that even Diablo II in 2000 had. You can basically run through the game blind, because except for the underground parts it's always exactly the same. The story is boring and predictable, even for an ARPG. There's no replayability, because you can change your skills whenever you like and attributes are not customizable. Item hunting is boring, because you're always looking for the same stats in items. The promised PvP is still not there. The game lobby is terrible (can't make custom games). Level limit at 60 (ho ho, addon anyone?). I really gave the game a fair chance. I played 100+ hours and TRIED to like it, but even with the latest patches, I just can't. There's still too much wrong. Blizzard really tried to suck the money out of the fan base with this one. I guess they succeeded, but they lost a lot of fans. Was that worth it? Expand
  19. Dec 13, 2012
    Malísimo, arruinó todas mis expectativas. Simple, aburrido, monótono. Casi nula personalización de habilidades, modo online obligatorio, pésima historia, atmósfera tétrica muy pobre, diseño de mapas mediocre, personajes infantiles, música olvidable y un sinfín de defectos. Larga vida a Diablo 1 y 2.
  20. Dec 13, 2012
    D3 is complete fail, it's a waste of money that will irritate you beyond all reasoning. If you played any former diablo games this game will absolutely make your blood boil. Do not buy, Do not play. Hate this game and Hate blizzard for ruining diablo.
  21. Dec 13, 2012
    The User Score is just a tad low, but far more accurate than the critic scores.

    For veterans of the Diablo series, there are clear disappointments with this title. If D3 is your first Diablo title, you'll likely think it's a great game. All told, it's got some excellent stuff and some really bad ideas. The two clash in such a way that it's hard to appreciate the way the game was

    The action of D3 is unmatched. The smooth controls, fluid ability use, mindless hack and slash of monster explosions is a symphony of awesome. The art is beautiful, the music is fair, and the sheer ease with which you can move through the game is addicting. But the cost has been extremely high and it may show itself to have not been worthwhile in the long run. It would take a lot to redeem this franchise, as D3 obliterates it's past, remakes itself, and sells its soul in the name of accessibility.

    So what's the soul of Diablo? It used to be character building. Nothing gave the game it's staying power and intrigue like it's character building. This included stat allocations and the infamous gear hunt. This is all gone in D3. While some may argue that the gear hunt is still there, it is without purpose or intrigue. Few can be bothered to hunt down the astronomical hours it would take to find near perfect items as we all once loved to do in D2. This is due to the introduction of the Auction Houses, which have had a detrimental impact on the design of items and ultimately on their drop rate. D3 isn't boring, but it's no sequel. This game could have been labeled with any other name and received high fan acclaim. But as a sequel, it's been largely rejected as reflected in the User Score here. It just doesn't live up to it's predecessors and falls very short of being a strong game on it's own merit.
  22. Dec 13, 2012
    Might be fun the first run, but not the other times you try to play it. It simply lacks the replayability, randomized environments, and fun that the second game was. A big disappointment, in all aspects except for the graphics which I love. I only wish they would have spent more time developing the game.
  23. Dec 12, 2012
    Other than its good story and atmosphere, and yes the good graphics, this game is just nuisance to the player/consumer.
  24. Dec 11, 2012
    While the end game has gotten much better with the recent patches, the glaring issues that drag it down are more than numerous. No offline play, server downtime for maintenance, lag, and the inability to build a character truly as your own make this a disappointment compared to Diablo II. Torchlight II offers more for your money and a better gameplay experience.
  25. Dec 8, 2012
    Soulless. The whole game is like a shell which contains nothing inside. And countless people and my friends can confirm it was crap. We played it for a chapter and got bored and hoped it would get didn't. No offline play, no LAN play. What's worse...plentiful botting and accessing other accounts through public games? Blizzards security was almost as bad as the game itself. Items don't drop enough, it's topped by every other hacknslash in history. The creators of Diablo 2 did not create this game, instead they helped make other SUPERIOR games. Expand
  26. Dec 8, 2012
    Game is horrible..and patch by patch is going down to the bottom! At least when it was without a nerf at the start the game was a bit good...but later on, they were complaining about drops and then it came the disaster! Its an auction house game so if you multiply by 10x the item drops, the prices are going down so you left with only 2-3 good items to make gold-money. I'm not talking about the other hand negatives - internet connection issues-graphics-skills... after all its based on pay to win... So many years of waiting and many old school gamers dissapointed including me. Expand
  27. Dec 7, 2012
    This game of depression is repetitive, the drops are based on the AH, do not recommend to buy, many players are left the game because of Blazzard not support, latency / ping is horrible, have certain hours that is unplayable.

    Summarizing all that and then some, GARBAGE.
  28. Dec 6, 2012
    Has absolutely no LAN mode nor plan SP, everything's online even your character and everything you have equipped. Gameplay is laggy even on an excellent connection but on the plus side GFX can be ran good and all that junk. Bad storyline and the updates are made by children (meaning children told blizzard this is good or bad and then they changed there minds so then everything went back to normal, there was even one update that had 2 game modes the exact same thing.. On day one the server had already crashed and had to be fixed- that should tell you something. My computer can run a bunch of games really good in high settings but with this game i recieve a BSOD, i have no idea why but my hardware barely gets used when playing this game so i rate this game 0/10 Expand
  29. Dec 6, 2012
    I really wish I hadn't even given blizzard anymore of my money. That dark feel from Diablo 1 & 2 is completely gone and this installment is annoyingly colorful and vibrant as if it isnt about a fictional Armageddon. There are no longer meaningful skill choices, you can change anytime. The story is an absolute joke. I really miss the dark atmosphere of diablo 2. Gone are the days of walking in jungles surrounded by cauldrons of cooked people or claustraphobic tombs with frightening waves of undead. This installment has colorful massive underground caverns with a plethora of Dr. Seuss monsters. And I think its been said enough how stupid the always having to be online thing is. In short, its a shadow of what the series used to be and I after starcraft 2 and this, I will not give blizzard any more of my money. They are a shadow of what they used to be and deserve to fall apart for **** products like this. Expand
  30. Dec 5, 2012
    This game had a lot riding on it's back and unsurprisingly did not deliver. Contrary to what Jay thefatazz Wilsson thinks, iteration is not always key to making a good game. YOU FAT FUKK
  31. Dec 5, 2012
    It is a shame to dislike something which was created with so much effort, but what can i do? D3 tries so hard to be epic, fun, addictive and serve an audience of new and old fans. But it just fails on everything it attempts - just like a drunken person! It is simply not fun to click through enemies and check the loot later. Simply put: the urge to hack and slash a little bit more is not there. Even the gore is inadequate and unsatisfying. Oh, about the storyline! Awful! Just horrible. Worst script ever. It is actually so bad that it does not even count as funny. It is a shame they wasted so much effort on cinematics with story this bad. If the player has to ask herself "why I am doing this?", something is seriously wrong. Perhaps it is a matter or taste, but I had so much more fun with Dragon Age 2. Expand
  32. Dec 5, 2012
    Y así es como una gran saga se va a la mierda. Buen trabajo blizzard, lástima por que tu desconfianza y ambición te gano, y aún ignorar a sus clientes y quererl es tomar el pelo
  33. Dec 4, 2012
    This game has excellent voice acting, excellent stylized cut-scenes and excellent graphics. I enjoyed this game very much when I got it, it is fun to play. Each class has its unique play style and feel. The sound effects are awesome. Overall, I think it was worth the price. And now for the bad side: - the always online requirement caused lag issues often when you play solo. There is no good reason why the player should experience lag while playing solo, it should be played offline. - loot drops are horrible, it is hard to progress with the random gear that drops for you. I think Blizzard did this on purpose to make it hard to progress without using the Real Money Auction House which they make a cut of profit from. - Blizzard monitors everything everyone is doing all the time like Big Brother and often decides to nerf your class or alter the game when people find ways to increase their odds of finding good gear. Once again I think this is to try to force you into using the real money action house. - ironically, the auction house UI is horrible. It is extremely difficult to find out what the average selling price is for a piece of gear you have. People who are used to the excellent WoW AH will find this very frustrating to use. - the crafting system is too random, you can in theory use blacksmithing to help you make gear while you are progressing, but due to the randomness you are unlikely to get the gear you need - the game is very repetitive. You do the exact same story on each of the 5 character classes and there are four levels and each level you do the entire story again, so your gameplay will consist of doing the same story 20X if you level 5 classes to the end. Gets boring after a while. To be fair the maps have random elements (caves/dungeons) and mobs in them that don't spawn every time but it is still very similar each time. - my last complain is a minor one, but there is no way to really see what the gear looks like on your character without leaving the game and looking at the character in the hero screen. In other games like WoW I like to check out what a new piece of gear looks like on my character. The Diablo 3 gear looks really good, but it is a shame you can't easily zoom in on your character to see the great artwork the games artists did when you equip a new piece of gear. There is a minor zoom function but it still views your character too small to really see. They should just copy the WoW character screen where you can zoom in and rotate your character from withing your inventory, maybe an optional tab you can open up. All my major complaints are related to the always online requirement. I'd happily opt out of ever being able to use the auction houses if it meant I could play solo offline, I only used the AH once because I hate the AH UI anyway. I dread to think of ever making a hard-mode character (where if you die you die for good) with all the lag spikes, I'm certain lag would probably kill me before a monster did which would not be fair.


    + you character looks awesome!
    + looting, killing and combat sound effects sound awesome!
    + loot name text has no boxes behind the text so you can easily see baddies behind it that you are fighting
    + voice acting is decent, all info given through voice acting
    + good story telling (albeit lame story)
    + cut scenes are good, they are artistic and stylized
    + this game has an intentional retro feel, but does not feel dated
    + classes (5 choices) are diverse and interesting, each class has its own unique gameplay feel


    - $60US (over-priced should be $30-$40)
    - single player requires Internet connection, server-lag, rubber-banding and server DCs occur frequently
    - loot is boring, rares/legendaries are often worse than common items and often useless to any class, upgrades drop 0.001% of the time (ie: almost never, this game is a boring, tedious gear-grind)
    - all characters of the same class look identical
    - no mods allowed
    - Blizzard treats this like its an MMORPG in closed-beta: BS nerfs and changes often from Blizzard, forced to play how they want you to play instead of how you want to play. Game is unbalanced, you're 1-shotting everything one hour, next hour everything is 1-shotting you. Elites are harder than bosses, final boss Diablo is easiest boss (wtf?), etc.
    - questing is very linear, do the same story 4X on a single character, repeat for all five classes
    - zoom feature really sucks, you have the choice between looking at your toon normal (extremely small) or zoomed-in (very small), no custom zoom, no way to see your gear close up without logging out of the game to the hero screen
    - forced to start your character at easymode and repeat entire game each time to reach next difficutly


    . stats are automatically assigned by the game when you level according to your class
    . chosen skills can be switched at anytime (with a short cooldown)
  34. Dec 3, 2012
    Good: some aspects of the game have been drastically improved over d2, such as skill runes and % scalability with your gear, which means that you can literally use the skills you obtained in lvl 10 and still be viable end game. Bad: this is no ACTION rpg, blizzard lifted the awkward target system straight off WOW and slapped it underneath the skin of D2. what this means is that a lot of the time you will get hit by an attack even though you were no where near the projectile/hit animation. The biggest problem is that after you hit lvl 60 the game turns into one giant slot machine, with each monster kill that may or may not yield something worth selling, and reaching lvl 60 can be done in a day or two, so literally in a day or two after getting this game you will run out of content. That's absolutely ridiculous, I have played indie games that cost $5 and lasted longer than that Expand
  35. Dec 3, 2012
    I was excited for this. That wore off after the second level. Incredibly boring grindfest with a terrible story. One of those games where you hope all the characters will die just so you don't have to play anymore. Can't believe I blew $60 on this.
  36. Dec 3, 2012
    regardless of my last review due to the error you know what, this is my evaluation of the 'working' title. Overall the game hasn't deviated that much from diablo 2, it still possess the same gameplay many enjoyed back in the previous titles save for a few things like health orbs appearing to save your ass. Although in terms of innovation it's not groundbreaking by any means. Things that takes away from the game is the always online drm which made it feel more like an mmorpg, even during single player, ultimately it felt it deliberately built around the auction house, I could see how many are upset over this. Still overall this is a great title. Expand
  37. Dec 2, 2012
    Let's cover why Diablo 3 is the biggest disappointment in recent gaming history, and why it can't be fixed as long as the game revolves around the auction house.

    Playing video games is meant to be a rewarding process - you play the game, it rewards you. In Diablo's case, rewards are in the form of better loot, better stats/abilities and (to a lesser extent) advancing the story.

    First, the character leveling and abilities. While the abilities in the game are mostly useful and fun, the game takes away most of the character customisation from you by leveling up your character stats automatically for you. The only real choice you get is to swap between abilities. It's almost as if they game gives you a present, but then has someone else open it for you. Leveling up is also meant to bring with it better loot drops, but we'll get to that.

    Next, there's the story. Put it this way - you don't replay this game for the story. Plus the difficuly of the game - What is it with games these days being so easy unless you crank the difficulty all the way up? And why can't I up the difficulty from the start of this game? Diablo is so easy on the Normal setting and even on Nightmare it is embarassing, meaning players who play it for the story get through it once easily, and don't feel the need to play it again.

    Lastly, and most importantly, the loot, because at its core, Diablo is a loot game. Nothing beats the feeling of finding an awesome loot upgrade. The biggest problem with Diablo 3 is that its loot system has been quite obviously designed entirely around the online auction house economy, and this most important game reward system is severely compromised as a result. Playing previous Diablo games was addictive, because of the constant drip feeding of slightly better loot. The problem with Diablo 3 is that Blizzard wants you to use the online auction house, and wants it to have a healthy economy with reasonable prices for gold and loot. They want good gear to be worth shelling out for. They want premium loot to command a premium price. The problem is when you are dealing with real money, you immediately lure 'bots and professional players to spend thousands of hours farming gold and loot to sell. This necessitates good loot drops to be ridiculously rare, because if loot drops weren't tuned for these players, the auction house would be flooded with cheap quality gear. If the game gave typical players good loot drops, there's no need to use the auction house, and items in the auction house would be worthless. Further, to protect their online real money economy (and handily to also act as DRM), this necessitated the horrible requirement of the game being online only, with a thin game client connecting to Blizzard's servers to proof it against hackers. No internet, or servers offline? Sorry, no game. No offline play forces all players into their new in-game economy. Because face it, if you were allowed offline play, the save files would be offline too, and that opens up the game to inventory editors, which would take money and value away from items in the auction house. To further increase the demand for good gear, they have made the game so difficult on the hardest level that you are fully dependent on having quality gear just to survive, and with good loot drops being so rare, you almost have to resort to pay to win. And repair costs for your gear are also high, meaning if you die a lot, you quickly run out of gold trying to repair the gear you have. Even if you're fine with paying to win, typical casual players have next to no chance of being rewarded for playing the game by having that rush of euphoria that comes with good gear drops that keeps you coming back to the game. So unfortunately the loot reward aspect of the game has been compromised severely.

    To add to the disappointment is the level design, which degrades as you play through the game. It's obvious that care was lavished on Act 1, but by the end of the game, that same quality isn't there. The game's signature random levels aren't random enough, not making the game feel unique enough on repeated play throughs. Plus making a mockery of Blizzard's "when it's done" release approach, Diablo 3 is still most definitely not 'done', with the promised PVP feature still missing from the game.

    So there you have it. A once-great franchise, compromised by Blizzard Activision's attempt to create another ongoing revenue stream. If this game didn't bear the Diablo name, nobody would have bothered with this game and put up with the awful loot drops and always on DRM. It's unfortunate that Diablo 3 is so unrewarding to play, because there is still a slick hack-n-slash engine in there. I wonder if 10 years after the release of this game, you'll even still be able to play it if Blizzard deem it too expensive to keep the online servers going. Blizzard should have identified these fundamental game issues. This game is too expensive at any price.
  38. Dec 2, 2012
    Beautiful graphics, nice first impression. Very careless changes and maintenance by Blizzard turn the game into a constant source of frustration.
    Every week, your long hours boosting a character, turn to waste due to 'engine balance'.
    Then you spend hours of farming getting awesome items just to login in and see they halved the power of your equipped items.

    The only way to like this
    game is start playing it now; or stop playing after finishing it on easy mode.
    If you, like me, started playing on the release date, that's not possible anymore.
  39. Dec 2, 2012
    For a game that spent so long in development, There is no excuse for Blizzard releasing the game that we got. This game is a slap in the face to any fan of the previous releases. The game-play is completely boring and repetitive, the voice work is very annoying, the art style while not bad, doesn't fit a Diablo game (It is really more suited for WOW) and the story is so thin you can see through it. This whole game feels phoned-in, like there was no heart behind it. Expand
  40. Dec 2, 2012
    Game is getting better with every patch and it is good if you just expected what is is: jump in, kill some stuff and relax. Good enough for me but I would expect something more from Blizzard.
  41. Dui
    Dec 2, 2012
    I will be as straight as I can possibly be. Either you are a Diablo fan who played the previous games and now you are deeply frightened of what has became with our deeply loved franchise, or on the other hand you are an youngling who doesnt know a thing and is pretty happy with the DIII. If the first case is true for you, get Path of Exile and try to forget this has been ever released.
  42. Dec 2, 2012
    this game is very shti

    Purchased, unable to log in even once in 12 hours. This would be counted as fraud in any other industry but for some reason on this game I intend to play single player it's 'to be expected', just terrible.
  43. Nov 30, 2012
    Diablo 3 is a profoundly disappointing game. It does at least provide an experience that capitalizes on the success and addictive game play of Diablo 2, but therein lies the problem. Nothing about this game is innovative. Everything feels like a cheap attempt to cash in on previous glory. The gameplay of Diablo 3 doesn't offer anything that we haven't already seen in previous Blizzard titles. It's the same tired old formulas repeated ad naseum. Every system is familiar and every plot point is painfully predictable.

    Thankfully there is at least some entertainment to be had in playing through the game with friends. The multi-player coop IS easy to use makes grouping with friends a simple and enjoyable experience. Unfortunately this doesn't help you shake the feeling that everything you see already happened eight years ago. No meaningful new experiences are presented to the player. The graphics are new, the social experiences are novel, and the Auction House is a phenomenon bordering on the surreal, but at it's core Diablo 3 is a game we've already played.

    Save your time, save your money. Dig out those Diablo 2 CD's, set up a LAN game with your friends (one that's still allowed) and have just as much without blowing $60 on a product you already own.
  44. Nov 29, 2012
    This game is THE most disastrous game ever created in the 21st Century. Diablo 3 in a few words is a mind-numbing, boring, repetitive grind to level 60. The levels are very poorly designed; with many recurring invariant levels, and the most atrocious act being the direct copy of the Mount Arreat's theme pixel for pixel from the previous expansion. It's a mixed feeling, especially coming from Blizzard, it's as though the production theme picked up full speed during the designing of Act I, after which it just derails very rapidly to a repeated Act 3, and Act 4 being a huge mindless rush to the final boss. The replayability value of the game is very low, with people getting bored with the grind to even complete it the first time round, especially the abysmally difficult progression between difficulty levels, without, of course, resulting to the auction house. There are 2 sides of the coin here, as people spending money or gold for obscenely powerful items would be rapidly bored with its content. In a sense, the whole central theme of the dungeon-crawl feel of the original diablo series is now destroyed with this new effect, and if I may use an analogy, some crude form of a corporate ladder climb that is accentuated if one has the monetary resources to execute it. It is such a horrible game that I feel compelled to actually create a metacritic account for the sole purpose of typing this review in order to warn people off the most ridiculously over-hyped game probably in the history of the universe (13.7 billion years). The game is designed to ridiculously long, with one typically dying over 9000 times before reaching Diablo himself on inferno difficulty, and along with the repetitive content and the drop rates which are probably lower than the odds of drawing a royal-flush hand in Texas Hold-em. I have not checked yet but I'm probably filing a complaint to the UN human rights watch as this actually constitutes some rudimentary form of human mental torture that is probably on par with the detainees in Guantanamo Bay.

    SPOILERS: Deckard cain turns into diablo. and pink fluffy bunnies pop out from tristram. and the villagers are stuck on gangnam style...
  45. Nov 28, 2012
    It would be a good game, if the RM-AH will be removed. The RM-AH destroyed the whole game, because you can buy everything you want from there, also when you have no gold. And it´s also a totally gear based game. If you have no gear, you have no chance. This game was definitely designed like a free-to-play-game,
  46. Nov 28, 2012
    Not nearly as bad as people describe it, I consider this a pretty good game although I'm not much of a fan of ARPG genre. For the best gaming experience I recommend not using the auction house feature as you really don't need the stuff to progress as some people say. The only reason I'm not giving it a ten is the story which really isn't something special, but on the other hand, there are in-game books which fill out some of the lore gaps. If you like to progress and don't mind trying out something new ( not just some kind of diablo 2.5) nor playing the same content again, you should enjoy playing this game. Expand
  47. Nov 28, 2012
    With the last patches Diablo III is now a better game. Still far from old Diablo but at least you can avoid RMAH... Good Atmosphere (except some wird manganized boss, like the butcher, and other minor things), very good weapons impact feedback, a little too short, especially in the end.
  48. Nov 27, 2012
    The first play-through of the "story" is not bad. The game definitely has a lot of the character of its predecessors and there's a lot of nostalgia surrounding it as a result. However, once the first play-through is done and you try to move further up the difficulty levels, it simply turns into a repetitious mess focused on one thing: forcing you to play through the same crap over...and over...and over. The items that you legitimately find are terrible, usually 10-15 levels below your character and as such, completely useless. It's not even worth thinking about trying to rely on your own gear drops for your gear because the drop rates are horrendous. Far superior items can be found on the auction house for the amount of gold dropped by running through a small dungeon for the 1000th time. The story is just barely present during the progression through the game, but after the first play-through you don't even care, just click-click-click through everything as fast as possible to get through the painfully repetitive gameplay. Expand
  49. Nov 26, 2012
    I won't give Diablo III a 0/10. It did have smooth combat, unfortunately that's it. I won't complain that the story sucked, we all expected that as it's far from the point of a game series which was made famous as a hack and slash dungeon crawler. Everything we DO expect from Diablo has been taken out. Skill, Attributes, world PVP, not being able to just buy your way through everything with real cash. Rather than tailoring to the audience Blizzard took a "you'll enjoy what we allow you to enjoy" approach. We were forced online even for single player which wouldn't, alone, be the absolute death of the game if the server functioned half as well as the decade old Diablo II servers. Rather than customizable character builds we were forced into pre-designed characters on which the biggest difference was whether or not when you leaped you did AOE damage on falling or if it had a shorter cooldown. To replace the customizable character builds we got an overly intricate item system in which even the top tier items have stats that vary so much that no one knows where the cap's are; the item system, rather than promoting farming and gearing new characters instead just causes people to give up and shell out more real life cash to get even decent gear. In other words the entire game is tailored so that in order to reach any sort of endgame gearing level or pvp-ready level, the only two options are hundreds of hours of mindless grinding for items which, once they drop, may not even have any usable stats, or giving up hope and giving blizzard more money. That's it. The entire depth of this game can be summed up as, "try to get them hooked with smooth combat and flashy cinematics, force them to pay us more if they want their characters to be even slightly different from anyone else". Sorry for the length, and I try to be as objective as possible, but the fact of the matter is they had a system that worked and, when they saw a window for more cash, they let greed ruin it. Expand
  50. Nov 26, 2012
    Don't waste your time, get Torchlight 2 or Guild Wars 2. Diablo has been gone since D2. The current team is garbage and so is the game. It's really a shame what has been done to this franchise. I remember being a teen playing the original Diablo, those were the days. D3 has NONE of the depth of D2!
  51. Nov 26, 2012
    For 60 $ Its not worth it one bit.....get Torchlight 2 for the fraction of the price. I expected way more from had so much potential and the hype was high, i just wonder what happened......
  52. Nov 26, 2012
    I was extremely disappointed. This is a soul-less Diablo clone. Items are impotent. Characters dull. Story uneventful. There is nothing trippy or even remotely enjoyable. Jay Wilson should be fired and D3 should be totally redone in the expansion, this is an absolute joke of a successor to probably the best game ever made, D2. Dave Brevik, we miss ya buddy.
  53. Nov 26, 2012
    Lab rats in a labyrinth in search of cheese.

    But wait... You can also sell cheese to another rats for real money! A whole new level of inhuman experiments.
  54. Nov 26, 2012
    The biggest problem with Diablo 3 is that it shows that Blizzard now treat their paying customers with contempt, nothing but cattle to milk dry, and it's an attitude built into the games. The Real Money Auction House and Always On DRM mean that now Blizzard can push an update at any moment and you get it whether you want it or not. So if Blizzard want to improve their end of financial year statement, they can push a patch to increase difficulty to encourage in game purchases. Blizzard must have thought the many years they had statisticians monitoring and balancing the economy of Diablo 2 was knowledge they could "monetize". Diablo 3 is setup around the premise of an economy that Blizzard control completely and can fiddle the numbers to maximise profit.
    So it's no surprise then that the game sucks. The idea of "builds" that made Diablo 2 so much fun has effectively been removed by the "casualisation" of the game at the earlier difficulty levels to increase the customer base. It's now impossible to ruin your character. The game is now about finding (or paying real) money instead of finding items. The plot is also horrible.
    Avoid at all cost.
  55. Nov 23, 2012
    Graphics were reasonably good. but the storyline and overall gameplay was dull and boring, with not a huge amount of replay value. I felt everything I did was repeated over and over again.
  56. Nov 23, 2012
    Bibotan read ! stupid **** !!!! BIBORAN !!

    Unfortunately a disaster. Repetitive and nothing that we haven't seen in other hack and slash games. Good visuals but nothing more. Insípid story/background and too little classes. I think that this is a good moment to Blizzard rethink their future plans about Diablo.
  57. Nov 22, 2012
    Don't mind the game, the graphics or anything else. BUT the support is THE WORST!! Your account gets locked for no understandable reason, then you password email never shows up! I logged into this site, registered, got a new account AND verified my metacritic email...all before ever getting my Diablo confirmation email!!! Ridiculous...not to mention support doesnt come in until 10am, and is PST!!!
  58. Nov 21, 2012
    For a game that has been postponed for 10 years Diablo 3 left much to be desired. From a short campaign to the online. Act I - II were decent lengths whilst, Act III and IV seemed to be rushed and left more to be desired. The amount of hot fixing that has been made to the game shouldn't have if Blizzard would have originally listened to the community. The legendary drops were mediocre compared to that of rares. Diablo 3 becomes a grinding mess after finishing Hell mode. It seems it was set up to prevent the player from advancing through inferno mode keeping them to do endless runs trying to obtain decent gear. Many players found ways to make this easier and Blizzard either changed or nerfed their methods. It also seems classes were and possible are not balanced. While a hunter could take out enemies in inferno mode with one or two hits, another player using any other class could have much more difficulty on doing so. It made the player base just run around with DH characters instead of actually offering variety. No PvP upon release is another reason why this game has failed and the overpowered DH must be the reason why. The combat system is basic and not as complex as the other Diablos and falls far behind them. The only plus to this game is the RMAH and AH where players can sell items for real money or player money. I have to say after playing Diablo for 3 months I left the game and never looking back. It can continue be the failure mess Blizzard made it to be. Expand
  59. Nov 21, 2012
    This game is terrible and nothing like the previous games. If you like auction house simulators, then this game is for you. I had absolutely no fun playing this game at all.
  60. Nov 20, 2012
    With all the big time RPGs coming out lately, you had to expect that blizzard was going to knock your socks off with this one. Unfortunately for me it was little bit of let down. The 7 that I am giving is generous. The game has many issues one being the rather mundane maps that really dont show the scale of the game. Enemies are really rather boring to fight to, with the exception of maybe Rankoth the second the last boss, there is isnt alot of strategy or versatility to your character, granted I only played as a demon hunter, but I found myself using the same moves over and over. Secondly the item drops are horrible with no legendary items and I just didnt feel like questing a lot in this game because there was no real good rewards as you went on. I slogged through this for about 80 hours and defeated it on Nightmare mode and then moved onto other games. Expand
  61. Nov 20, 2012
    It's really hard to fault Diablo III as 90% of the game has stayed true to the exact same formula used in Diablo and Diablo II. While playing the game through the first time was a blast it remains to be seen if the game will have the longevity that made its predecessors legendary.
  62. Nov 20, 2012
    The only and the best online-ARPG now. There is a huge amount of hate from gamers, but game is still the best hack'n'slash. Major flaw is lack of music (putting music from D2 for example give it great feeling). But aside of external music player is needed the game is great. Yes, it has high price. Yes, it requires an internet connection. Yes, it lacks storyline and music. Yes, normal mode is boring...
    But... What is the reason that almost everyone who played it on nightmare mode continues to play it more and more (like hundred of hours or more)??? The answer is: D3 is still great game. simple.
  63. Nov 19, 2012
    Face it. You bought Diablo 3 expecting a hack and slash. It's repetitive. That's what Diablo 2 and the first one was. Just killing endless mobs to advance through the level. But there was ONE THING that shone through the first two games: the loot. Back in Diablo II, you could expect a set piece or two with some decent loot when you went through your Meph runs, later to be Baal runs. Diablo III has ruined the loot system. You can spend hours before you find an upgrade. Most of your upgrades will likely be from the Auction House. I have no problems with the rune skill system compared to the skill tree in Diablo II, it usually boiled down to one most efficient build anyway. But the class balance is terrible. I'm played a wizard for my main character, always overshadowed by barbarians, but in all honesty the class that needs some love is the monk. As of 1.0.5., the current stance of Blizzard is "We feel monks are currently fine as they are". 1.0.5. also saw the better loot drops by capping Inferno's item levels at 58, but you will still run through hours without finding anything sellable. The game isn't dead, it probably still has more players than Torchlight II, the supposed Diablo killer that now only has 5-7k concurrently, but the player numbers are EXTREMELY low for a Diablo game. In summary: Loot is TERRIBLE compared to the last two Diablos and class system needs a lot of work. I doubt we'll see that soon with the current Cheng Wilson combo as leads. Expand
  64. Nov 17, 2012
    Diablo III doesn't even deserve a review, it just doesn't. It's quite bad after your first playthrough.

    Not only is the lead designer (Jay Wilson) a total douche who should get his nutsack torn off by chainsaw-wielding killer sharks, but his "masterpiece" (as he calls it) single handedly destroyed the Diablo series (and this is coming from a fan of D1. I'm not even a hardcore fan
    either). All I can really say is that it was created as a cash cow because of the Real Money Auction House. Why do I claim this? There's no other reason they would completely obliterate a specialization of playstyle every single patch, expecting players to buy a whole new set of gear. The Increased Attack Speed nerf as well as multiple nerfs to special Wizard builds are a testament of this. Rather than making the speccs still playable, they nerfed them to the ground completely. Why? MONEY MONEY MONEY!

    I could go on an on about how the game itself actually sucks, but I think the 4.7k+ negative reviews would tell you this. While I'll admit at least 2k or so are from nerd-raging, hardcore, D2 fans, many of them are new players of Diablo, and they too will admit this game is garbage. I feel ripped off and I got this game for FREE.
  65. Nov 16, 2012
    I waited patiently for many years for Diablo. I had pre-ordered and waited months to actually play the game. I never used my BETA invite such was my anticipation for this game. My first run through was truly epic, I had read no spoilers at all and I was completely overwhelmed by what was unfolding before me. However I felt the chore of levelling in only my second play through and I really can't get over the feeling of a 3D platform game, it really feels that linear to me. It doesn't feel like I'm in this desolate world where I can go and explore and just murder hordes of creeps. Cinematics are some of the best I have ever seen, the story is good, but the re-playability is poor. DRM is a bad idea but understandable with real money in the mix, although I never used the RMAH an option to not use it and play offline would have been acceptable Expand
  66. Nov 15, 2012
    A solid third installment of the franchise with the gameplay still enjoyable. However the major changes made by Blizzard to character development and the way you grind weapons (also introducing Auction House) stink of greedy business ideas and just trying to make as much $$$ off of a brand without actually making a great game.
  67. Nov 15, 2012
    Well inplementing a Paragon System or a Monster Power System doesnt cure the Games horrendous, unfair and unsatisfying Design. Online Requirement... Well what if im on a Vacation and i wanna Farm some Gold or items and i have the needs and the DVD and the ALLREADY Online activated Game with me to play, why cant i do so ? I PAID FOR IT! Am i simply not allowed to play it ? Seriously, this should count as a Crime, badly, it doesnt! Expand
  68. Nov 14, 2012
    This game deserves an 7 out of 10, and anyone who says less is a biased idiot. I never played Diablo much after beating it once, but I easily have over 1000 hours in D2 over the past decade I've played this game.
    Even from the first patch, this game deserved an 7/10, and I believe the game will only get better over time.
    Many people poured 100's of hours into this game, yet still claim
    it deserves a 0/10. This does not make sense. I ask, how many games in your life have you put 300+ hours in, and of those games, how many of those games could you say sucked? If you answered anything greater than 0, congratulations, you are an idiot. You could have stopped at any time.
    Diablo 3 is a well polished game that had many balance issues.

    Most gamers complained D3 was too hard at release. The game was actually made too easy. I exclusively played Hardcore and did not have any troubles through Inferno. When I hit A1 inferno, I then made a SC char and was able to make it to A3 Inferno in a week before hitting a wall (first patch, after obviously glitches were taken care of). The developers intended to make Inferno hard, and everything "worked as intended," although that's not what the average gamer wanted. It was supposed to take a month for the first person to to clear Inferno, instead it took like a week. Blizzard has since fixed this to make Inferno a cake walk, even at higher Monster Levels.

    The game is dumbed down. There is little character customization, even in the equipment. As we all know, you stack Vit, All Res, Crit, and Primary stat. This "formulization," where there is always an ideal way to max your DPS or survivability is well known, and another poor quality of the game. However, this was primarily an end-game issue when your gear is set so you can conquer Inferno at higher ML. During the initial playthrough, there is tons of (cheap) gear you can use to hack through the monsters, and there were new skills to try out instead of a specific build. RMAH is broken. This is probably the most damning thing of the game. RMAH opens up Blizzard for lawsuits, encourages chinese gold farming and "Pay to win" mentality. It also hinders Blizzard from making great updates (How will an (idiot) player feel who spent $1000's to get gear which becomes obsolete?). Trading should have worked without RMAH.

    TLDR: The game gave 100's of hours of fun before getting old, and predictable with a crap endgame. It is also dumbed down. Blizzard has and will put out patches that improve the game dramatically, and you will find yourself coming back to this game in years to come.
  69. Nov 14, 2012
    I've put in about 100 hours all around playing this game. I didn't get bored until I'd played for about 60 hours already across three characters. The gameplay is initially very fun- developing a character and acquiring new skills is great, as is the system of personalizing your character according to your playstyle. With that said, the game gets old after you play through your first time. Playing through again is kind of a chore- the plotline is pretty terrible, so that's certainly not a reason to go through again. Once you have all the skills, the runes are not that compelling of a reason to continue leveling up. Gear is hard to come by, as certain attributes are nearly useless for certain classes. Then again, you already all know this. The game is not as bad as has been said (you're pretty much guaranteed to put more than 30 hours into the game, which is, in my opinion, worth the price), but then again- I wasn't a D2 fanatic myself. I played casually in D2, and feel that D3 is an upgrade in certain ways, but a downgrade in others (plotline, atmosphere, and character customizability). Expand
  70. Nov 14, 2012
    Hi all. I am writing this review after playing the game since day one and i must say i had fun with Diablo III. The game itself features nice but not-that-amazing graphics, interesting classes and an overall fun gameplay. When you finish the game at normal difficulty you may switch to a higher one and replay the storyline: it is nothing new nor different but the advanced difficulty is, overall, a nice challenge to take. The real disappointment, though, comes when you finish the game and all the difficulty levels up to Inferno (and don't think this will take a good amount of time...): simply put, Diablo III end game is, at the moment, nothing more then a gold farm, necessary in order to buy better equipment. Repetitiveness at its finest. The more money one is able to make, the better the character will be. Players' skill almost does not matter at all: success = build + equip. I will wait for the multiplayer patch which should add a deeper end game content. Blizzard still has a chance to change Diablo III into a very good game, with the multiplayer addition, but this will be far from a simple tasks, since it won't be easy to balance player equipments and skill levels. Expand
  71. Dop
    Nov 13, 2012
    i was expecting something awesome coming for blizzard, but this game is Diacrap 3, the skill system is a joke, the Rmah rules the game and the drops there is nothing left here. im going to try to rollback my CC charge awful game...
  72. Nov 13, 2012
    In soviet Blizzard game plays you!
    Poor loot quality leaves comrades feel unrewarded and dependent on the auction house. Required internet connection screws the people out of playing single player games when Blizzards servers are down for maintenance. No ability to color or hide or personalize legendary items, steals creativity and individuality. No cheats or mods allowed for single
    player (multiplier is understandable, but what is a PC game with no cheats or mods for single player? it kills innovation, fun, and community) No sense of ownership or pride when playing this game. You feel like your playing the game the way soviet Blizzard wants you to play not the way you want to play. Shame on you Blizzard and your iron fist. Expand
  73. Nov 13, 2012
    If you played Diablo and Diablo II, then you'll know exactly what to expect in Diablo III. Most of the standard Diablo game elements are here, along with some new elements added in to modernize the game. So where did Blizzard go long? The game take far too long to get anywhere or to progress your character, the game favors grinding over exploration and progression and Blizzard has treated this game more of a MMORPG then what it should have been, a dungeon crawl. What's even more unforgivable is the fact Blizzard has actually changed drop rates to encourage players to use their over stuffed, over hyped auction house system for the game. Crippling the player's equipment just to force them to use another feature is terrible. Expand
  74. Nov 13, 2012
    The game itself is not bad, even if it can be quite repetitive and the story is not good, the thing that holds this game back massively are all the little things that blizzard has done with the auction house and making it so you can not play offline, This game is not an MMO like world of warcraft etc, it should not require a constant online connection to play, the auction house ruins the fun of trying to get nice loot drops since you can just go to the auction house and buy all the best gear, considering that loot is a big part of this game, being able to buy all of it instantly kills the point of trying to improve your character over time. I enjoyed the classes, the gameplay and the fun of playing with friends online, but I still would of liked the choice to play alone offline if I wanted. Expand
  75. Nov 11, 2012
    Welcome to your next job, courtesy of Blizzard, except the neat twist is that you pay. A lot of people might complain about the always online aspect of the game, but chances are you still will play a game with DRM if it is a good game. Diablo 3 is a decent game, but it will eat your soul as advertised, perhaps it's better not to be lured in this time.
  76. Nov 10, 2012
    I'm sorry, but this has nothing to do with Diablo 1 and 2. The franchise has never tried to be clever, intelligent or exceptionally different, but this is just too bland. The skills system is too simple, the attributes aren't there at all and everything just depends on your equip, not your actual playing. And the auction house just ruins the whole experience. More than a great video game, it feels like a money maker, and that's not the way I want to see the gaming industry go. Expand
  77. Nov 10, 2012
    Short content. Not rewarding replayability. Pay-to-win system. Mostly single player. PvP system is not implemented and if done will be frustrating due to pay-to-win. It is fun to complete first playthrough which is about 8 hours but then it is really not worth playing. But such content is okay only for a 1 year in development $10 indie game, not an AAA title as advertised and expected from Blizzard and most of the reviewers (who did not play past the first few hours - maybe that's the reason). Buy it to play once if the price is cheap enough for you. That is it. Expand
  78. Nov 9, 2012
    Unfortunately a disaster. Repetitive and nothing that we haven't seen in other hack and slash games. Good visuals but nothing more. Insípid story/background and too little classes. I think that this is a good moment to Blizzard rethink their future plans about Diablo.
  79. Nov 9, 2012
    Nothing compared to the original Diablo's. This game was fun for maybe the first 30 hours of gameplay IF your playing online with friends, because there is no single player. Overall I really dont have much to say about it because it was one of those play and throw away games that I will probably never touch again.. Stale, repetitive, uninspired, manufactured hype cash in for Blizzard that came out with a torrent of server issues causing half the user base to uproar which is what most of these bad reviews are for. So theres that, but then again, it was fun for a bit, this is something you would spend 20 bucks on when your sick of all your other games. Expand
  80. Nov 9, 2012
    Diablo 3 is addictive! It supplies all the needs a game junkie requires. The auction house adds the dimension of choice. The levels add an ongoing need to keep playing the same script over and over again. The multi-player aspect makes it fun, fast paced and leveling up seems to quicker. Over-all, I love this game as well as diablo 2.
  81. Nov 9, 2012
    Funny, I could have sworn I already reviewed this game. Anyhoo, I can only describe this game as a purchased virus. The few times I could actually play the game, every session was preceded by an hour of patch downloads. Now, I cannot use it at all. My account has been arbitrarily blocked more than once- This already happened to my WoW accout as well after I quit playing it for years. I spent way too much time trying to receive support since you need to log in to their crap for EVERYTHING. I refuse to MAIL them a copy of my driver's license or PURCHASE their authenticator to "avoid issues" such as this. When I had finally had enough of the ridiculous hoop jumping I went to uninstall everything Blizzard but their uninstall program does not uninstall the game- it just takes the shortcut off the desktop. Nice! This company should be the target of a class-action lawsuit. Their business strategies are nothing short of CRIMINAL. The game itself isn't horrible, but definitely not worth all the headaches to keep it going. It's like dealing with the DMV. I just want it OFF my system. I am done with everything Blizzard. Torchlight 2 is the way to go. Expand
  82. Nov 8, 2012
    Awful and dumbed down in every singe way,The RMAH turn this game in a simple pay 2 win. thx god that i could rollback the charges in my CC. DOnt waste ur money in this crap....
    Awful and dumbed down in every singe way,The RMAH turn this game in a simple pay 2 win. thx god that i could rollback the charges in my CC. DOnt waste ur money in this crap....
    Awful and dumbed down in every singe
    way,The RMAH turn this game in a simple pay 2 win. thx god that i could rollback the charges in my CC. DOnt waste ur money in this crap....
    Awful and dumbed down in every singe way,The RMAH turn this game in a simple pay 2 win. thx god that i could rollback the charges in my CC. DOnt waste ur money in this crap....
    Awful and dumbed down in every singe way,The RMAH turn this game in a simple pay 2 win. thx god that i could rollback the charges in my CC. DOnt waste ur money in this crap....
  83. Nov 8, 2012
    A great sequel to the series which improved on everything that the previous games in the series lacked, be it balance, itemization (post 1.0.5), re-playability, overall fun and the faith to the previous games.

    Plagued by flimsy launch and hype, people have smashed it in the social media and will tell you its horrible and/or terrible.

    I'll tell you this. If you like ARPGs, liked
    Diablo 1/2 and just want to play a good hack & slash RPG with most of the limitations Diablo 2 suffered from, Diablo 3 is for you.

    If you want to judge the game by gossip, reviewers who haven't even played it and/or the previous games or simply have chosen to hate it, then don't get it.

    In the end, Diablo 3 is a very solid game which launched as a 6/10 game, has now been fixed to 8/10 area and which can improve itself to 10/10 ratio over future patches / expansions.
  84. Nov 7, 2012
    Really? They actually named this pile of **** Diablo 3 ? wtf is this? Where is all the enjoyment Diablo 2 and Lod had? Where are the real unique (golden) items as seen in Diablo2/LoD ? Oh i get it it's some graphics built around an Auction House system, gj job Blizzard finally one company understood the whole thing behind enjoying games..... NOT! In all honesty, this was the last Title i touched from Blizzard, and i was a freaking Fanboy, loving all their stuff regardless what others would say, but this game is such a letdown and such a disgrace to the Diablo series and Blizzard, it's just unforgivable.

    Better head out and play the Grand Torchlight II, which actually has the original Diablo2 team behind it afaik, atleast it feels like it does.
  85. Nov 6, 2012
    My brother and i were naturally excited when the game was finally announced. We both picked up copies, played for a while and found the game to be VERY lackluster. The games environment, menu layouts and gameplay SCREAMED WoW, which i personally was NOT happy about. Oh, and f*ck the auction house. Blizzard has ruined a classic series with Copy/Pasting just about EVERYTHING from World of WarCrap and adjusting it to better fit the scenario. If i could i would gladly return this game, but Gamestop will not allow it because the disc has been "used." I made it to about level 10 or so, and got bored with the game. Its currently back in its case, in the box on my shelf and will continue to sit there collecting dust until i decide to sell it or throw it away. Now that Blizzard has released the "starter edition" on the website i would HIGHLY suggest to ANYONE considering the game to try that first. I found this game to be a complete and utter waste. I hope the guys at Blizzard realize what theyve done, and choke on it. Expand
  86. Nov 5, 2012
    Why a Zero ? Cause i was insulted, people was insulted, intelligence was insulted, world gaming was too.
    Cause people defends a BAD work, an unfinished work, an erroneous project.
    Cause people are becoming zombies..... without no idea and no common sense.... This game is a failure, the only online feature, forums moderators attitude, DIII Ceo insulting people intellect is FASCISM. I can
    not change the world, but i have moral principles, and bli$$ard deserve to be boicoted until bankruptcy. No more idiots making games please !!!! Expand
  87. Nov 5, 2012
    At first I really enjoyed this game. The visuals are great and it really sets up a good atmosphere. However the game is lacking in a lot of respects. The developers seem to have a "play our way" mentality. This can be seen in the dumbing down of the stat system and the persistent manipulation of skills done every through updates. The stat system doesn't allow you to dump points into any of your attributes, instead it allocates your skill points into attributes based on your class, which disallows for true character customization. The updates are constantly manipulating the skills so that players are more likely to play a character in the "way they were intended." These points alone would be enough for me to conclude that Diablo 3 is a lackluster RPG. Combine it with the a short and sub-par story line (that you will likely have to play several times for gear) and a multiplayer with a "thrown together" feel, I would have to recommend anyone considering buying Diablo 3 to save their $60 and look into buying a different game that actually has RPG elements and a half decent storyline. Expand
  88. Nov 4, 2012
    How can you take the Diablo franchise and turn it into this? I loved the original, like Diablo II even more, but this falls flat. (how many years did I wait for this?) Yes lots of clicking and killing things, but the story, or lack of it is a big issue. They took everything special out of the game and made it feel mechanical.. Not the Diablo I remember and love.
  89. Nov 4, 2012
    Yes, game needs connection to Internet. Yest, DRM is frustrating. Yes, game is expensive. So what? I can't stop laughing when i read comments like: "i spend 200+ hours and i can tell that game is piece of s*it" For me, it means, that you guys have too much free time, or you just like torturing yourself by doing things you didn't like :) Haters gonna hate.
  90. Nov 4, 2012
    While not a perfect game, Diablo 3 offers a tremendous experience. The game is fantastic, accompanied by a easy to learn new skill system and the much appreciated inclusion of an auction house. While the game does not have the best graphics out there, its understandable due to it being a dungeon crawler and focusing more on the gameplay. The story isn't great, and at times i found myself skipping cut scenes except for the CG cutscenes, which are fantastically animated. The game isn't all that difficult, but thanks to the recent inclusion of Monster Powers, it really takes the difficulty up a notch. There is a TON of loot for you to collect, equip, or sell on the AH. Now lets talk about the major flaw of the game: constant internet connection. Sure, if you have a decent modem the game will run just, but for the less fortunate, this is a problem. The game will lag, even if you're not playing on coop and if someone else is using your internet, say your bigger brother watching porn, the game will experience a serious lag. These weren't issues to me, since my modem is fairly decent. Overall, this is a fantastic game, one you should definitely pick up, if your wondering about the low user score its because everyone tried to log on at launch date and the game had to experience a serious lag, almost crashing the servers, so just ignore those reviews. To sum up: Story 8.5/10 Gameplay 10/10 Graphics 9/10 Lasting appeal 10/10 Expand
  91. Nov 4, 2012
    1.05 Patch has Brought life back to a game that should of been great but had a very very very terrible start. Now we await the long need of the next step to this game, PVP.
  92. Nov 2, 2012
    I don't understand all that negative comes from launch, when servers wasn't ready enough to hold all that numbers of players, and the game still doe's not ready to be finished, but Blizzard doing all what they think is right to get it done, when i start to play (almost after release tho) i had the feelings that i still play beta, but with patches games come better.

    I don't know is it
    better then Diablo 2 or not, these are different games, but i 95% sure that games does not deserve that kinda of negative responses that it gets.

    All that i see now, is that game get some additions and changes all over the patches, same as was with previous part of franchise. And you must to know that game have plenty of space to progress: arenas not out yet,more random events can be added to game in any time, normal items can get some use, crafting system can be improved, new cases, act, areas can be added. Only one negative thing about game is AH and RMAH, cus all game work around it, but hey it better that blizzard get some cut of real money (or gold, hehe) paid for items (if some one want to pay, and can, why not?) than some creepy illegal shops get it.

    So for now game is 7 of 10 but i put 10 to get some heads up for the good developers.
  93. Nov 1, 2012
    Players of previous Diablo titles know that you don't buy Diablo for a single play through. But after only a few play throughs, I got very tired of this game. The levels feel more repetitive than older versions, the game system lacks balance, making it too easy to level up a character with low player skill. And the auction and crafting system don't warrant the ridiculously long time it took to develop this. All the fan boy gripes aside (graphics not "dark" enough, always-online DRM, troubles at launch, EU/US issues, etc.) it is still not the game I would expect for the money. You're better off buying Torchlight 2, if this type of game is your thing. Expand
  94. Oct 30, 2012
    Diablo 3 isn't perfect but it still a great game. I have played for around 125h, finished the game (inferno) with 2 characters and halfway through on a third one. The game's major problem (may be actually fixed, i have played until patch 1.04) is when people actually get to inferno, the game become pointless. There is almost no legendary drops and 95% of the time, they aren't even good. They did add the paragon system which is good but wasn't enough to keep me playing. Also the constant maintenance on the game that may prevent you from playing when you want to is a little turn off. Expand
  95. Oct 28, 2012
    This was a serious disappointment on many levels, ranging from gameplay complexity, through atmosphere, replayability, player interaction, gear availability, variability, and accessibility, to unacceptable story cheesiness. I know Diablo and D2 were not the deepest out there, but the genuinely horror atmosphere and murky, uncertain background made the actually stand out as original. DIII is totally the worst of cookie-cutter evil vs. good you can find, and it is so bad it made me almost choke. The game still offers decently paced dynamic combat and some nice, albeit too colorful, art, but it was not enough for me, certainly not at the given price. Oh, and the always-online requirement, especially given the incessant server trouble, is in my opinion unforgivable. Expand
  96. Oct 28, 2012
    This is NOT Diablo. The characters sound like arrogant chilldren, the game is COMPLETELY linear, the graphics are too "childish" and lack the dark ambiance of D2 and D1. This game is dumb. It's been 5 months since its launch and we still don't have PVP. Things just get nerfed. I want D2.
  97. Oct 26, 2012
    I read the reviews. I chose to ignore them. I loved D2 and for some reason figured that the user reviews MUST have it wrong. Turns out the users are the ones who are right; I wish I paid more attention to them. Learn from my mistake! This game is a waste of money and does not follow in the footsteps of its' predecessor.
  98. Oct 26, 2012
    Read through all the reviews on, and you'll see everything that goes into the title of my review. So ... I'm not going to review, and, thus, become redundant. But take my word for it, all the bad things you have heard about this game, they're true ... as true as the dial to the sun or an arrow to its aim.

    This game is ridiculous
    for this day and age in the gaming world. The graphics, the story line, the mechanics, etc., etc., etc. It feels like I am playing the original Neverwinter Nights, (which was a wonderful game for its time, I might add) but MUCH worse, because it is completely and utterly linear. And again, the graphics are straight out of the mid-90s. What the heck were they thinking?

    I spent $59.99 on a pre-order for this game, expecting something ground-breaking. What I got was the hugest disappointment I have ever experienced in the age of computer games. I feel as though Blizzard reached their hands in my wallet and pulled out three $20 bills when I wasn't looking.

    If you haven't purchased the game yet, heed my advice and the rest of the negative reviews here ... DON'T WASTE YOUR MONEY!
  99. Oct 24, 2012
    Why do all game devs these days only care about money. Screw your auction house, the whole point of the game is to collect stuff yourself, what is the point if you can just buy the items in the auction house? It's stupid. The game itself is too easy, Story wasn't that great,graphics are good, and gameplay is good. I just can't give a game a good score when the game itself is repetative and you can't play offline. The game should be limitless and not have it's limits. Get your s**t together or get out. That's all I can say. Expand
  100. Oct 23, 2012
    This game is GARBAGE. Absolute GARBAGE. I payed 80 f*cking dollars for GARBAGE. The game gives you **** loot no matter what you do, so you have to get all of your gear from the auction house so Blizzard can make even more money. Congratulations, Blizzard: you've ruined the Diablo universe! I'm not even going to try and describe the "story" of this game - it's that f*cking bad. 0/10 for this turd of a game. JAY WILSON? F*CK THAT LOSER! Expand
  101. Jul 29, 2012
    It's a true Diablo game but that's really it's only redeeming quality. The combat has a great "Diablo" feel but quickly becomes repetitive. Subsequent playthroughs on higher difficulties are challenging but not as much fun. On Inferno difficulty some of the champion creature packs are literally unbeatable even with the best gear. If you run into one with certain combinations of attributes you have to exit the game and restart the quest and pray the next lot won't be as ridiculous. Seriously! That's not good game design. Also, some of the poor dialog left me feeling a little let down. The constant over-the-top monologuing by the villains leaves you thinking you are watching a bad anime cartoon and in Act IV Diablo gets a weird metro-sexual accent that leaves him sounding more like a dandy-boy than a bad guy. If he had told me my armor was "fabulous" I would not have been surprised. Very un-Lord-of-Terror like. Maybe Princess of Terror would be more fitting. I know there is an explanation in the story for it but it still sounds quite bad.

    My biggest disappointment with the game is not really with Diablo 3 itself but in the way Blizzard treats it's customers and their insane security policies. Diablo 3's game description boasts a RMAH (Real Money Auction House) but neglects to inform potential buyers that you MUST have a cell phone with a contract in order to use it unless you just want useless "Blizzard Bucks". You can't even use the "Blizzard Bucks" to pay for Blizzard services like a WoW subscription. That's not real money. That's utterly useless. Pre-paid phones won't work and Blizzard doesn't even maintain the databases that tell them if you have one or not. My phone is on a contract but the number was once on a pre-paid plan years ago (with a completely different carrier no less) and neither carrier claims they can change the database to reflect the contract status. Blizzard hits that database when I try to tie my phone to SMS Protect and blindly assumes I'm lying and simply tells me I'm out of luck unless I buy a new contract with AT&T. Even then it might not work if I get another number with the same problem (extremely common judging by the posts on hundreds of message boards including their own). Their customer service is useless and all but told me outright I was a loser and needed to get a real phone with a contract (IT IS YOU IDIOTS!). Blizzard relying on third party databases that they don't even control for my account security does not give me a warm fuzzy feeling at all. In fact that's about as stupid as you can get and still convert oxygen to carbon dioxide. The ONLY data they need to reference in regards to my account security should be the data I give them when I set up my account and my authenticator. Period.

    Overall I am very disappointed with Diablo 3 and Blizzard in general. They used to be a great company with great games but now they have devolved into something seemingly designed to develop trash and alienate their customers.

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]