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Generally unfavorable reviews- based on 9169 Ratings

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  1. Oct 21, 2012
    Well, I only have one thing to say to this game. If you choose to play this game because you believed this is a MULTIPLAYER and ONLINE game, you are sadly mistaken. If Blizzard only had advertise this game correctly, it should be a single player game with access to online auction system and LAN. And it is a single player game with a boring campaign.
  2. Oct 21, 2012
    Way better than Diablo 2. Blizzard thankfully took all the annoying things in D2 and changed them. The story is fine, but the dialogs and the whole screenplay is terrible. The skill system is simply amazing, the items are way better and the stat screen although not perfect is at least informative compared to the random numbers in D2 char screen.
  3. Oct 19, 2012
    Good until I reached level 60...After level 60 game became extremely repetitive, I mean i get it, this game is about getting better and better stuff isnt it? well my hope to loot a legendary or a set item kept me playing this game and finally....FINALLY got my 1rst legendary:

    a crossbowvery good stats but...543dps, price in AH = 50k gold

    It's been almost 2 months since the last time
    I logged in, I played this game 183 hours so I know what im talking about, being a Wizard I suffered patch 1.0.4 nerf, when I read about another nerf to my CM build in the upcoming 1.0.5 patch which took me those 183 hours to get the items I just stoped playing

    And that's about the gameplay, I won't get started on the low fps/stuttering issues but to resume that problem:

    I BOUGHT A BRAND NEW ALIENWARE AND GUESS WHAT? I CAN'T GET MORE THAN 25FPS IN COMBAT. I opened a ticket in customer support but they couldn't help me

    My hope in this game is dead. Don't even try the demo, this crap is not worth it
  4. Oct 19, 2012
    After enjoying D2 years ago and years of waiting I must admit I'm disappointed. Don't know if time passed by Diablo or something else, but this game is BOOORING!! I hardly managed to play 2-3 hours and then went to cry for my money. Don't think I'll be back playing this anymore. Maybe I should give it change to get better but this 3 hours was too much... Feels like I played 30 hours.
  5. Oct 18, 2012
    (Post 1.0.5 review update)

    My previous review was 3/10. Since patch 1.0.4 I've given the game a second chance. It got better, but the loot was still terrible, forcing people to use the RMAH which felt like f2p BS. With patch 1.0.5 the loot is dropping like mad. It feels way more like D2. Furthermore the skill system that I hated at first ended up being one of the best features. I
    never feel like I'm stuck with a build. My barbarian has gone through more transformations than a DBZ character, and I didn't have to use a trainer or hack to do it. This game is not a 10/10, but it's no longer the 3/10 that it was at launch. It didn't feel right to be a hater so I had to update my review. Expand
  6. Oct 16, 2012
    I was going to give this game a deserved 9 out of 10 ... but can't. I've managed MINIMAL game time due to server issues. I don't care what the 'DO GOODERS' keep saying about 'Have patience'. I'm sorry, I've bought Diablo 3 to play when I wanted. Blizzard have my money therefore my side of the agreement has been met. Sadly, Blizzard have FAILED to do their part. The biggest challenge is getting past the login screen. TO THE DO GOODERS ... If you bought a car and it only came with three wheels and you were told the other one will be here in a weeks time, you'd complain. You would say 'Hold on, I've paid for a car with 4 wheels'. Well that is EXACTLY what WE the NEGATIVE REVIEWERS are writing about. It's POOR CUSTOMER SERVICE and in these modern times we DESERVE more from a company who make computer games. I'm not bothered that it's day one etc etc etc. I've PAID MY MONEY and I want to PLAY THE GAME I paid for. That's the way the world works. Expand
  7. Oct 15, 2012
    I nicely done game, but that is about it imho. If you love Diablo, and Blizz, then the game is a must. As much as I liked D2 and other Blizz games, I couldn't get myself to play beyond 20 something hours. Maybe we players expect nowadays too much? Whatever the case or reason, I can not see the reason behind 100% score reviews. Very misleading. User score average here seems to be much more realistic. Expand
  8. Oct 14, 2012
    Very bad game, outdated graphics, for a game that has been in developpment for 10 years this is a huge shame, it's going to be ported on consoles, pvp is late, game mechanics are bad, this game screams bad all over the place. I am a huge diablo fan but the third is just a pile of dump.
    Blizzard should quit Activision's deadly grasp already
  9. Oct 14, 2012
    I get sad when I think of what the game could have been but isn't. Everything from launch issues that kept me from playing for the first week to the fact that you have to trudge through every single difficulty level in order before the game gets anything close to challenging - I don't know what Blizzard had in their minds with this game and I'd be curious to know if even they did.

    everything has been simplified and randomized to such an extent that nearly no drops you get are good, almost forcing you to go to the in-game auction house which completely nullifies the purpose of a dungeon crawler in the first place. Diablo 2 was about grinding for loot, slowly getting better and more exciting items. Diablo 3 has no exciting items and you rarely find anything better than what the AH has to offer. Your best bet is to just grind gold and spend it on the market. They made a game with features completely contradictory of its purpose, which is very sad indeed.

    Is it a bad game? Not per se. Combat is fun once you get to Inferno and enemies finally are difficulty, but then again you have to grind through the same content 3 times before you get there which is simply not worth it. Class design is quite good, the classes feel unique and complete, but again you only get to feel that in Inferno. They just borked this game completely, so many bad decisions must have taken place during the development of the game.

    Other points of interest: Despite big names voice acting is mostly horrid, but I'd wager that the god awful script is at fault here. Not easy to perform when the material you have sucks. The story is so predictable and generic that at no point during the game was it a surprise when **** turned into *****. No epic twist, no interesting storytelling. Blizzard dropped the ball monumentally on this game which is nothing but an utter shame.
  10. Oct 14, 2012
    Diablo 3 is a game that remains more or less true to its predecessors. If you enjoy hitting logs, skeletons, or pots, and watching a shower of gold and items fall to the ground, you will be pleased the core mechanics are unchanged. I enjoyed the art direction of D3 - it is neither cartoony nor 'bright', and the story feels more focused and interesting, though it only gets in the way during subsequent playthroughs. The current ability system actually works fairly well, letting you swap skills and customization on the fly. D3 has some downsides though, some of which are fairly minor and metagamey while others are serious. It's got an internet connection requirement, but let's face it, it's not 1996 anymore. The lack of talent trees or stat placement some people may miss, but I found the trees bloated, and requirements for gear was kind of annoying. The itemization for gear is terrible. Fully half of the things you find have stats that are of no benefit to *anyone*. STR wand? Come on now. Furthermore this applies to legendary items as well; something that should be an awesome find is too often vendor trash. This ties in with the auction house, which I feel completely subverts the point of the game - 'play, loot, upgrade' is now 'shop, buy, upgrade'. So, I don't know. D2 was a great game, and D3 could easily be a worthy sequel with some work, but there are a lot of things going on that will probably make you stop playing after a week. Expand
  11. Oct 14, 2012
    It's interesting to see how some people come up with certain visions with this game that are completely untrue:

    Xon - The game is well balanced / The story suffices

    - The game is anything but balanced. All the classes are completely broken, especially the Barbarian which seems to get buffed every patch while every other class gets nerfed. With the new monster power system coming
    in, it makes absolutely no sense to play any other class other than a Barbarian. This should put up a red flag about the supposed balance. The story is lame at best; professional script writers have actually poked fun at D3's story as being one of the worst story line's they've ever seen.

    Karma_Police - Everything that makes a good game is there / "when" they polish the game the game could be the best game in pc history / Blizzard fixing the issues.

    - Haha ok this is a real doozy here.. how much exactly have you had to drink when you wrote that? The only thing the game has that could even remotely considered to make it great is it's graphics. It lacks everything else, from the music, to the balance, down to the non-randomness of the maps. They aren't fixing anything, they take about 150 steps backwards with each patch, tipping the scales in favor of not only Barbarians but a small % of players who use the rmah. Things like this have been pointed out since it's release. The only thing Karma has right is the loot system is crap, as well as, the DRM.,

    For those of you looking at this and wavering on whether or not to buy D3; you need to know the truth, and not be subjected to these lies these 2 have put forth.

    The only way this game will work for you is if you don't plan on progressing past Normal mode (which should take you maybe 35hrs of playtime at most. If your happy with spending $60 on that, then this game is for you. Keep in mind.. the 35hrs play time will probably take you about 200hrs real time due to the constant errors.
  12. Oct 13, 2012
    Good skill system

    Classes are meh
    Graphics are meh
    Monsters are meh
    Loot drops are meh
    Story is meh

    Action House is terrible
    Missing key classes
    No PVP even now

    What happened to Diablo?!
    (oh that's right, the main dev's went to Guild Wars and Torchlight)
  13. Oct 13, 2012
    After 100 hours with my demon hunter i just can say that Diablo 3 is an awesome game that some nerds hate. everything that makes a good game is there but some decisions like DRM or the loot system for lvl 60 players are just crap, i'm glad that blizzard is fixing these issues, when they polish the game we may be can call Diablo 3 one of the best games on pc history
  14. Oct 12, 2012
    Winner of this years Game Developer's Choice award for audio. This fact surprised me until I noticed that all the winners of their awards have a representative on their voting panel. Just pathetic.
  15. Oct 12, 2012
    Draconian DRM and since I'm on 3G connection mostly unplayable. The pay to win auction house, the intense lag since I live in Africa... its like something EA would make. Very disappointed, especially for this price tag
  16. Oct 10, 2012
    Cons: Auction House plays for you. Items are boring, repetitive, and other than your main stat / vitality the affixes are irrelevant. Linear Gameplay + only 5% f the maps are randomized. Online only. Matchmaking only, no custom games. Max of 4 people per game. Pros: Nice Graphics. Summary: I wouldn't bother with D3 unless Blizzard makes some serious, fundamental changes to it
  17. Oct 10, 2012
    After a development that took roughly ten years, you think that Blizzard would have included more ingame content. Perhaps the director thought that players would enjoy a more fast grind to the end? Diablo 3 is only a shell of what it really could be. Fun gameplay and multiplayer die quickly with a crazy short campaign with little incentive to repeat the journey. Also loot drops still aren't fixed after continued patches. This game is in dire need of a campaign that can't be finished in less than 10 hours. Expand
  18. Oct 10, 2012
    Pompous, silly and boring story, talentless voiceactors. Mildly engaging gear grind, made boring since you can buy better stuff at the auction house anyway. I played through it on two difficulties, the second time was mostly boring, At the third difficulty I fell asleep in the starting town.

    Disappointingly short and boring game from the formerly awesome company Blizzard.
  19. Oct 9, 2012
    I cannot find anything good to say about this game. I wanted to like it, but it has no lasting end game. I played D2 for 11 years. D3 = 1 month. Too much hype; an insanely long development time that shows nothing other than perhaps legal issues regarding the auction house. Very poor story. I cannot fathom an expansion based on the ending. I prefer having the ability to make custom games not the auto-assigning. Inferno prior to the latest patch as of this writing was as a friend called it, "utterly ridiculous and a cheap gimmick" and stopped upon completing Hell difficulty. I persisted, but it was not until I found richer friends who could use the auction house could I progress past Act 2. I have a long list of friends who I played with (and I started on launch weeping through error 37), and none of them have logged in for over a month now. Most went back to WoW or some other game. I recently started playing D2 and Torchlight II; I can live without awesome graphics.

    All I care about are things like end game, replay-ability, more diversity, less grinding, and an attempt by a company to maximize the development time listening to the community.

    I get it. I'm a veteran and my eyes are clouded by nostalgia. Still, I put in my time. I tried all classes. Tried Hardcore. It doesn't work. I don't think the game can be patched to fix the issues. It was a colossal mistake from all angles. I don't care about SP. That bothers older players, but I didn't play D2 for the single player. The critics obviously did not play the game; they need to actually play these games before reviewing. I mean there is something seriously wrong with such a massive disparity 3.7 vs 88? Personally, I wish I never bought the game. I really thought it was going to be keeping me up night after night for months. I got into the beta, and I thought it was just a random area for us to test. In no way did I find elements of the teaser gameplay released in 2008 that was 10x better than what I was given.

    All in all, do yourself a favor and play anything else or if you really want to play wait until it is on sale or a certain man in charge of this game gets fired for making abusive remarks and/or the company gets off the high horse and goes back to its garage days where it has to think about the gamers and not instant profit, residual income, and other gimmicks that failed to keep me and lots of others away. Yes, that was a run-on. terrible.

    I give it a 1 out of 10. Nothing can save this franchise. SC2 has more hope. Warcraft will always be their baby. I got that much out of the 20 year anniversary they posted on the website. 75% Warcraft, 20% Starcraft, 5% (barely a mentioning) Diablo. Fin.
  20. Oct 9, 2012
    Well after 60+ hours of playing the game I think I can finally conclude that there are way too many problems that are ingrained into the game due to design choices made by Blizzard. The first 10 or so hours were fun, it was new, it was shiny new, but after that it simply went downhill.

    It's biggest and most unforgivable flaw is of course the loot drops. They are geared around the entire player population and no longer (like Diablo 2 and Torchlight 2) geared around the individual player, so what you get is total junk loot most of the time which then forces you into their gold or real money auction house to get items that are appropriate for your characters level just so that you can move on in the game.

    Sure, some players may have the luck (somebody has to right?) and those items in the auction houses have to come from somewhere, and they do, from the lucky players or the players that have no life and do nothing but grind for hundreds of hours in D3, or from bots that grind just as mercilessly so that they can sell the good loot to real live players for gold (or real money) which they then turn around and sell the gold to the fool players that are willing to buy from 3rd party sites. Anyway, my point is that the loot is geared to drop around the entire population of players else their auction house wouldn't even work for them. So you can either grind for tens or hundreds of hours in hopes that you'll get a decent upgrade or go to the auction house and buy it with some gold or real money.

    This directly conflicts with all of the ARPG's that I've ever played and I've played a lot, the whole auction house deal basically takes away the one guilty pleasure of these types of ARPG's which is to find new loot that are upgrades for your character.

    Next we have the total respec, where you have no perminence with your character as you can change the skills as often as you change your socks (actually, probably more often) which means there's basically no reason to reroll a new character, just go to the auction house to buy some new gear to accompany your new chosen skills.

    All in all this game has been a total and complete let down to both my wife, myself and about 75% of our friends that also bought it. Both my wife and I had been wanting a D3 since Diablo 2 LOD was released and have waited patiently for the past I don't know how many years, 7 or 8 years now. Unfortunately the game is so seriously flawed by poor design decisions by Blizzard developers and there's just no way to fix it as it's prime function for Blizzard is to make a revenue stream out of the auction house. As long as the auction houses remain, the loot drops will be based on total player population and the game will never have that feeling of achievement that you would normally get in games like Diablo 2, Titans Quest, Torchlight 1 & 2, Sacred etc etc etc, the list goes on and on an don.

    I originally scored this game a 10, that was 4 hours and 54 minutes into play, it's now Oct, almost 5 months after release and the grind is still there and that is ONLY in HOPES that you might get an upgrade. please take my word for it when I tell you that it's simply not worth it, especially at the $60.00 price tag.

    If on the other hand you hurry down to Toys r Us you can pick up Diablo 3 right now for only $9.99 If you buy it for under a 10er, then you'll likely get your moneys worth out of it with one play through, assuming you get loot that let's your character keep moving forward.

    I can no longer in good conscience recommend this game to family or friends or even my worst enemies. Expand

  21. Oct 9, 2012
    Pure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awfulPure overhyped garbage. THE disaster of this generation. This game is a failure, not deem to be called a PC game. This game is of subpar quality. Incredibly awful Expand
  22. Oct 9, 2012
    This review contains spoilers, click expand to view. I have played two softcore characters to level 60 and a hardcore barbarian through Act 1 Inferno. The longer you play the more you see the short comings of the design decisions the development team made, when they tried to "revolutionize" the ARPG genre instead of sticking to time tested mechanics.

    The replay value get's absolutely slaughtered by the "skill unlock and unlimited respec" system. There is no reason why I should play a barbarian again, when I have everything unlocked and the next playthrough would feel exactly the same. It feels a bit like being dragged through the game on railroad tracks. You never have to make a decision that has any permanence which kills the fun. Everything is done for you. This is not what I expect from a Diablo game. After playing every class to level 60 once you're done with the game. The terible loot and item system make it even worse, because playing the game feels like a waste of time on higher levels. You clean the same Act on Inferno two times just to be mocked with **** blue items. There is no feelling of reward which would keep you playing. You have the constant feeling that you are suposed to use the horrible Auction House just to be able to advance. The quests and levels feel extremely boring. It's always go to A and B to click one something so you can go through the portal where you will find two new portals which you have to enter and clear just to be able to enter the last portal. To add insult to injury all boses an NPC simply can't keep their obnoxious mouth shut. It is very annyoing once you played through the story once. You'll only be hitting the spacebar like a maniac all the time just to skip cheesy dialogs and cut-scene which are forced down your throat. The boss battles are stupid and boring. You'd think that a billion dollar company could come up with something more intimidating than a stupid butterfly which will spawn 4 dudes with a big club and shield itself as long as they are alive. That's it. Dudes get spawned you kill them. You hit the butterfly until it starts shielding itself again and spawns the 4 dudes again. Repeat until the butterfly is dead.

    If this game wasn't called Diablo I would give it 5-6 points out of 10.
  23. Oct 9, 2012
    Diablo3 is an amazing game, though it does many things differently to Diablo2. It makes these changes to simplify gameplay and make the game more accessible to people new to the franchise. If you prefer how Diablo 2 did things, perhaps check out Torchlight.

    Diablo 3 has some great graphics, amazing sound track and voice acting and solid game play. The gameplay gets repetitive after
    100hours but at that point the game has been worth the purchase.

    The game did launch with several problems which caused many people on this site to give it terrible reviews. Since launch a lot of new content has been added to address these, thus many of the user reviews on this site are outdated at best, some are just unfair.

    The only negetive this game gets from me is that the always online requirement. Having's social aspects added to the game isnt enough to validate the always online requirement. IE: It causes more problems than it enhances the experience.
  24. Oct 8, 2012
    Boring, simple, limiting itemization. Plot & dialogue geared for a 10 year old. Very linear game play with little randomness. Stat system dumbed down beyond belief. No pvp, no endgame, no reason to continue to play. New Paragon level makes it more restrictive to level alts. Botters and spammers everywhere. Arrogant game designer who clearly has no idea how to make an ARPG and who is clearly taking his cues from WoW. Worst gaming disappointment ever. Expand
  25. Oct 8, 2012
    After patches the gameplay is improving since release. Good graphics, great combat, entertaining physics, fairer Inferno difficulty, tweaked abilities for a broader range of viable character builds, and steadily improving loot and drop chance make the game a lot more fun than it was.
  26. Oct 7, 2012
    I really wanted to like this game. Played about 60 hours over a month and now 3 months later and I don't even think about it anymore (other than the money I coughed up). Game needs a SERIOUS patch or something that'll make it more challenging. Even PVP hasn't been activated yet. wtf dude?
  27. Oct 7, 2012
    This game is actually really a lot of fun. I have enjoyed it just as much or more than my experiences with DI and DII. I look forward to the new patches blizzard has planned and will play this game well into the future. Give this game a chance. Create your own experience and then develop your own opinion on it. I actually think having it as an online game is helpful because I can then store my character on a server and not have to worry about losing it with a computer failure. Expand
  28. Oct 7, 2012
    Imo this game are sill in beta mode. If I had known about Diablo 3 when I bought the game, what I know now. I had not bought this game.
    +1 to the graphics and sound. Blizzard change system of this game more often then you change pants. This kills the game feeling of d3.
  29. Oct 7, 2012
    So disappointing Blizzard!!! #1) Repetition - 4 rounds of the same game doesn't equal a good experience. #2 Farming grind or Real Money Auction House...GET USED TO THEM. #3) Builds suck, there are only a few that can do Inferno and they COST A LOT. #4) Magic find. Seriously, what the hell? #5) Boss fights. They are counterproductive. Beat an inferno boss, find an ilvl 51 item. Yay. Is this Diablo?
    #6) The artistic direction. It feels like WoW. ( i hate WOW)
    #7) In a 4 player game, when the heat is on, I can't tell half the time where my mouse pointer is, or what my character is doing, or where the frozen/arcane spawns are, until it's too late. #8) The story. This is totally unacceptable. Who wrote this? Who approved of it? Fire them. I'm insulted by it to be honest.
    #9) Nerfs change your builds and cause you to more of # 1 - 5.
    #10 Paragon Levels... MORE WAYS TO GRIND.

    These are the things I can come up with off the top of my head. Anyway, I am cashing out, selling all my pieces of gear, and not looking back. Overall I had fun, and in the end the game paid me to play, and paid quite well, but in hindsight, this game is a 1/10 at best.

    Quite possibly the most disappointing game I have ever been excited for...ever.
  30. Oct 7, 2012
    I tried so hard to find something that I liked/enjoyed about this game, however there really not much there.

    Gameplay: Derivative. No challenge, you are as good as your gear, not by talent or skill. Speaking of which the "skill tree" is essentially pre-determined. Music - Nice, you get a point.
    Graphics - Cartoonish. They lost the horror and despair evident in the previous games.

    Character customisation - None to talk of.
    Comabt - point and click. Pick two skills and point and click those skills at the monsters.

    The game honestly felt more like World of Warcraft, then previous titles in the Diablo series. On a side note, there is no "hide" option from friends online. This is super annoying as I don't always want to "chat" but I don't want to "block" anyone either.

    Additionally, I like to play single player games and am not a fan of multi-player online games. And yet one has to be logged in to play this single player. I was going to rate the game 2, but after reviewing this game in a thoughtful manner - it only deserves a 1.
  31. Oct 7, 2012
    While its not a horrible game, its nowhere near the greatness that was Diablo 2. Its been turned into a money making masses game that caters to casual players and asks that people give blizzard even more money through the real money auction house. While its mildly interesting for a while, the people that enjoyed Diablo 2 for its depth and longevity will quickly realise how shallow and actually rushed the game was. As I write this the game STILL doesnt have PVP and the endgame is an utter joke and a horribly bad joke at that. The blizzard I used to respect didnt release a game until it was finished and after playing through the game til the end which doesnt take very long, you're kind of left scratching your head. Diablo 2 had rinse and repeat gameplay but for as many hours as I put into that game, I never leveled a character to 99 and even though I would leave the game for a while, a month later and the game was still fun to go back to. In diablo 3, I leveled my character to 60 in under a week and after hours of grinding without any new levels, they decide to finally add paragon levels which added about 4 more hours of gameplay for me personally. After I solo killed Diablo on Inferno, theres literally only grinding left. No PVP and just no fun. No fun quests to add sockets, to give skill points, anything like that.

    If you havent played the Diablo series at all and are new to hack n slash games, I would say its not a bad purchase if you just want some mindless fun with friends for month or so. The game looks good and runs well. The game mechanics are easy enough to pick up and play without any problems, but honestly, this personal review is aimed at people that havent played the game yet and are curious about picking it up as the hardcore fans have all typically played and decided whether or not its worth another 100 hours. In the end, its not the sequel fans wanted or were waiting for in my opinion and Jay Wilson should probably take responsibility for letting down the true fans of the game. Also, while it does offer some fun, at this point I think there are better options such as Torchlight 2 which only drains your funds by 20$ for at least just as much fun.
  32. Oct 6, 2012
    A very bipolar game. The graphics, sound, art, and environments are incredible. The combat is fluid and great fun. But the soul of Diablo has been removed from D3, with its terrible loot system, horrible balance, and dumbing down of statistics. The Auction House severely damages the game since everything is balanced around it. The story is so makes a mockery of beloved characters. To sum up, D3 is a wild ride that ultimately disappoints. This is Diablo in name only. Play it for 30 hours then quit because it doesn't deserve more of your time. A sad state of affairs... Expand
  33. Oct 6, 2012
    A perfect example on how to destroy one of the best game franchises around. Not worth spending a dime on it. You are better off playing any other game in the arpg style like torchlight 2, borderlands 2 or path of exile. Stay away from this game.
  34. Oct 6, 2012
    For a game that has been anticipated for upwards of 10 years, Diablo 3 just didn't live up to the hype. The story is poorly written, the gameplay is repetitive, the loot aspect that has been a staple of the Diablo series is gone, and there is the ever present "always on" DRM. It feels like every game design choice Blizzard made was done with the sole intent of driving every player to the real money auction house. In Diablo 1 and 2 community interaction was a huge thing. Trading was the lifeblood of these games, but Blizzard all but eradicated it in Diablo 3. As a result, Diablo 3 feels like a hallowed out shell. Oh, and they just added 100 Paragon levels on top of the original 60. This is just a thinly vieled attempt at trying to keep players going so they would spend more money on the Blizzard controlled auction house. If you have a friend that owns this, borrow his laptop for a few days and beat the story. If not, don't waste your money on this piece. Expand
  35. Oct 5, 2012
    I spent 132 hours playing this garbage game! O yeah it deserves a score of 0 because this game is all about money. and I used to be a Diablo 3 fanatic, then I took an arrow to the knee.
  36. Oct 5, 2012
    I was pretty disappointed in this game. I played this game for many hours. The developers decided that they wanted to remove the fat from Diablo 2, instead they removed the fun elements that made that game a classic. By allowing you to respect your character on the fly they killed re-playability. Torchlight 2 follows the old Diablo 2 formula each character has three skill branches and your decisions are more permanent,this increases re-playability because even the same characters play very differently depending on the skills you chose. My advise to any reader is to play Torchlight 2 instead. Expand
  37. Oct 4, 2012
    Diablo 3 is a fun game that lasts a few hundred hours. The reason I'm giving it a 9 is because compared to other loot games I've played, it is the best. Better than Borderlands, Torchlight, and in my opinion, better than Diablo 2, it is the best loot game available right now. On paper it doesn't seem like that should be true. After all, there is very little "actual" content in D3. The story is absolutely terrible, level design is average, and there aren't that many weapon/armor portraits. But what made me want to come back is the gameplay. Beating inferno with a wizard is reasonably challenging, and also a completely different experience from beating it with a witch doctor. So even though I ran through the same content, the game still provided new and interesting challenges when I played with a different class. Also, the gameplay (when your internet is working) is absolutely flawless. You will not find a more polished feeling than in Diablo 3.

    I also really appreciate the apparent care with which Blizzard has been patching the game. It's already a less frustrating, more interesting game than it was in May, and future patches along with the big pvp patch should make it even better. It would have been nice if some stuff was fixed beforehand, but honestly it's a little unreasonable to expect Blizzard to foresee every balancing issue that has arisen.
    All that said, do not get this game if you play games more for the world-experience or story, because you'll see everything there is to see in 20 hours and it won't even be that great. If, however, you're like me and appreciate gameplay more than anything else, you'll probably enjoy Diablo 3. I doubt it's anybody's favorite game ever, but it's worth $60.
  38. Oct 4, 2012
    I have lead in this game more, than 200 hours. I can judge it as has spent for it a huge heap of time. My verdict to this game: it absolutely unsuccessful from different directions. Game very short. Practically all time which I have spent for this game has been spent because of my desire to loot good items for my char. I have drawn one simple conclusion, this game anything without auction. Player is obliged to use it, differently it simply will not pass even the second act on Inferon difficulty. It completely kills all sense and interest from game. In genre RPG, the player should dress the character itself. Expand
  39. Oct 3, 2012
    es un juegazo a toda regla, manadas de pendejos que le dan 0 a lo sumo trolls a la lata en esta pagina desafortunada mente se perdió la credibilidad a lo hora de hacer un analisis pero bueno, yo diría que este juego me ha dado horas de diversión constante es adictivo y una historia fenomenal, lastima que no innova mucho pero aun así cumple con las expectativas..
  40. Oct 3, 2012
    This game was the largest RPG hack and slash of 2012. All the hype and time waiting for this game for decent visuals, a poor story, and incredibly repetitive gameplay. I have far too many gripes about this game to recommend it to anyone. Firstly, single player requires internet connection, which is complete **** and the grind isn't worth it, the only place to get gear to face the overly repetitive and overpowered creatures in this game is the auction house. Also, with the game's current community, with over 4500 people with the same idea as mine, the auction house doesn't have as much to offer as it used to. The only good thing i found about this game was it's cut scenes. The were beautifully animated, but those alone will not mask the garbage blizzard considers to be a game. And to make sure these **** get their money, instead of actually pleasing their fans, they made sure to make it very difficult to refund the game. I have lost my belief in Blizzard as a company. They made as wait years just to hand us a piece of garbage inside a box. If this review is read, out of the other 4500 of them by a blizzard employee, fix your **** game. If this is read by someone smart enough to check the reviews for this game unlike I did, do not purchase this game. IT IS TERRIBLE. To all the other people out there who were deceived by Blzzard, here;s to getting out 60 dollars refunded. Expand
  41. Oct 3, 2012
    People rating this way too low, sure it has it problems and what not, but it is not lower then a 6, I say that because it did have a high fun factor at the time, but once you got to inferno and you seen that the game was built around the AH and RMAH it hurt the game more then helped it, the always online thing hurts the game as well, the looting system is a bit broken, but other then those things the game does a decent job at staying true to the ARPG genre. Expand
  42. Oct 3, 2012
    Blizzard designed the entire game around the Real Money Auction House. This made it not a fun game to play. I played Diablo 2 and 1 and loved both, this is just a disaster. Its almost impossible to find great items.
  43. Oct 3, 2012
    Reasons this game blows: - skills system designed for imbeciles. no point in ever starting a second character in the same class - boring gameplay. sooo repetitive. I think I have carpal tunnel. - nothing to explore. the whole game it's like you're stuck in a tube. -whimyshire is insultingly stupid. it's not funny that you made an epically lame game - music is HORRIBLE and so are the character voicings. Never noticed how good that was in D2 until playing this game. Where are the death screams? MaaaOOOOOOOO! Expand
  44. Oct 3, 2012
    You can't play offline even if you solo, No lan support, 90% of the loots have stats that don't make sense.

    For a loot driven game, i find the treasure hunting in this game extremely frustrating. Graphics are good, story is simple but effective, voice acting however is very cheesy.

    In short, this game doesn't encourage to play with your in co-op, and the loot system is so messed up
    you kinda wonder if bli$$ard didn't do it on purpose to "motivate" you to use their new auction house.

    This game is a failure and a disappointment. Specially with TL 2 that just came out. It's just 20$ and delivers more than D3. Hell, TL 2 feels even closer to the spiritual successor of D2 than D3 itself.

    D3 is pretty to look at, but that's about it!
  45. Oct 3, 2012
    Until the RMAH is removed this game shall receive a zero. After that I might reconsider changing it to a 8. The game was okay for what it was. However, I still won't play it. The story was crappy and predictable. Oh not to mention all the freaking interruptions in gameplay because of the cut scenes...
  46. Oct 2, 2012
    What an unmitigated disaster. Blizzard should apologize to their fans for this atrocious attempt at a sequel to Diablo 3. Why the game is bad has already been stated enough times to be clear. I just want to give voice to the overwhelming disappointment that this game has wrought on fans of this series.

    Truly pathetic.
  47. Oct 2, 2012
    The game strays to far from what made it legendary. It was clearly not designed by the original developers.

    Rest in peace Diablo. We will miss you.
  48. Oct 2, 2012
    es increible que a dia de hoy existan empresas como blizzard que se rian de sus clientes en la cara, conexion a intenet? casa de subastas? es inaudito
  49. Oct 2, 2012
    This game is a shame for the whole gaming community: the Real Money Auction House is a gigantic scam, yet.

    Diablo 3 have some awesome graphics and cinematics, the basic gameplay is also very addictive, but:
    - The builts diversity promised is not applicable due the lack of high quality items
    - The builts diversity promised is a joke when looking the actual 'paragon leveling' pushing
    players to focuse on only 1 character for months even years to be fully leveled.
    - There is a maximum of 6 skills possible, following a console pad play
    - The game was lauched as a beta, and massively exploited by cheaters & hackers
    - The in game trade interface got flaws that are not fixed while RMAH very optionnal features are added in next patches, giving an idea of what are the priorities of this company.
    - The characters run/move speed is a way too low, look like sick turtles.
    - The Item drop rate is a way too low; is a shame pushing little players to play the same dedicated characters builts for hundred of hours days weeks in the same places over and over again to have a chance to drop something very good, OR have to PAY FOR IT IN THE REAL MONEY AUCTION HOUSE.

    Basically this game is a DEMO of what it could be if players had the best items; much tricks are done to push ppl to buy items in RMAH, like profile access (players can inspect each others in details to see what items are used, what skills etc..)

    This is Blizzard This is Business

    And can explains the actual 3.7/10 ...
  50. Oct 2, 2012
    After 100 hours of gameplay, I have come to say that this game is outright disastrous. Every reason I played the earlier games has been stripped from this one, which came to me as no surprise as Blizzard closed Blizzard North halfway through their version of Diablo 3. I can't deny that this game had a few fun pockets of some pretty fun hack n' slash, but the negatives vastly outweigh anything positive you could say about this game. I coasted through the first three difficulties rarely having to even use my left hand to hit hotkeys, and then suddenly inferno comes, and every elite mob who gets in my plane of vision one shots me, and I'm told by players online that I need to buy gear from the auction house if I want to get anywhere. Lets think about that one; in a game where they've taken away distributed stat points, skill points, and any sort of complex or in-depth element, why would they also take away the very foundation of looting to progress? And I don't even want to get started on the abysmal tacked-on story. To me, this game is nonsensical and does not deserve to have the title of Diablo. Expand
  51. Oct 1, 2012
    Very repetitive, many mistakes throughout, of which, are unfortunately unfixable at this point. Real Money Auction House had really ruined what could have been a great game along with dumbing down many of the previous things in Diablo II which made it great.
  52. Oct 1, 2012
    There are things you cannot change. Soccer rules are the same for more than one century and it is still the most popular sport on earth. One of the reasons of D2 longevity was the freedom to experience different builds whichever the player desires, giving infinity replayability. Being able to create a melee sorc or a ranged barbarian was part of the fun, and this game removes this. It is sad to see Blizzard going the same path as Bioware. The board of directors from Activision and EA see our beloved games as if they are the same as Farmville, and this is the result we receive. Expand
  53. Oct 1, 2012
    As an old Diablo 1 and 2 player, i can't believe this game was made. From an interesting story with amazing fights it ends to be a game designed to be an endless item farming game. With the ambitious plan by blizzard to implement the RMAH (Real money auction house), the game became an item hunt game. The acts are boring, the only one you may enjoy is Act3 but with a lot of lacking gameplay. Too many old mobs & bosses appearances making it really lacking on creativity. It's a clear disaster from blizzard, trying to revive an old game that wasn't needed to bring back. Expand
  54. Sep 29, 2012
    I started playing this game and actually really enjoyed it through the first hour. The story seemed like it was going to be compelling and it felt like perhaps the game was going to be a more refined version of Diablo 2. Skill systems were interesting right off because you were constantly getting new things to try every level and everything seemed like it would be useful. Items that I could use were dropping a bit less than I had hoped, but still thought the game was good.

    By the end of the first act I was still liking the game, but it really did lack variety. You really only run around outside in the same kind of places and then go into a hellish type torture chamber place where zombies are being burnt and demons run at you. It still had enough variety to be entertaining though. I went into act two and thought, hey this is very similar to act 2 in diablo 2. You go to Lut Golein, it's sandy and bright and your in a market city. This is kind of neat to feel nostalgia towards Diablo 2, but at this point act 1 seemed like act 1 from before and act 2 is the same as well. You would think by now they would have come up with something new right?

    Anyway, went forward through the act and it was okay. Same thing, it lacked variety and you went into the sewers ( just like in act 2 of Diablo 2). It just felt like it lacked creativity at this point and by this time my skills were starting to show problems too. Certain skills are just way more powerful than others and there was really no point in using anything other than them. They have patched this a bit, but still it's not really that balanced. You will find one thing that's best and go with that.

    Enter Act 3 or should I say half an act. This act is pretty short and boring, the story at this point really gets cliche and uninteresting. I was really sad at this point because you could tell blizzard just gave up on the story and creativity. At this time you realize that items don't drop very often at all that you need because there's an auction house and they expect you to use it. So, don't expect good things to drop for you, expect things to drop for others very infrequently and then expect to have to sell them to other people, just to buy stuff for you. Auction house works great in games like WOW, but here you kinda want to find some things for your own character every now and then. It actually makes it fun to fight things and hope good stuff drops, but just don't expect that to happen often at all.

    By the end of this act I was actually dreading act 4 because I felt the story was just stupid at this point and don't worry, I wasn't disappointed. The final act, which can't even be called that is about half of the size of act 3! It's set in "heaven" which could have been really cool, but ends up super boring and generic. I don't think you'll find very many people who will enjoy this act. It seems thrown together and could have been done better by almost any game company. Blizzard is better than this and I'm not sure how this managed to pass through their testing.

    You beat the game, the story sucked, and guess what? Now they want you to beat it again in nightmare mode....which is about the same difficulty as normal. So you are even more bored. Then you get to beat it AGAIN....Hell mode gets harder and you learn you can actually die in this game towards act 4. By this time you have beaten the game twice and the already bad story and boring acts are pretty much loathed. You would rather be going to school or work or whatever it is you do. Hell, after beating this game 2 times at that point I would almost rather do laundry and that is saying something.

    You beat the game on HELL and now have beaten it 3 friggin times, and now what do you unlock? Inferno mode! YAY! The same damn game, but now you can die in 2-3 hits. You must now gear up at this point to beat each act, and "champion" packs of monsters can kill you very quickly if you don't adjust tactics..Each class generally has a certain build they must use to get through. There is a little variety, but very little. If you are lucky enough to have good things drop for you then you might make it to act 3 and 4 relatively easy, if your unlucky expect to play through act 1 a million times in hopes you get something..ANYTHING to sell and purchase better gear. Then you finally gear up, you finally get through act 4. And you are done. Nothing else in the game to do. So why play any more? The better question is why did you beat the same game 4 times in a row, that wasn't even very fun the first time? My advice is, don't play Diablo 3 at all. If you played Diablo 2 then congratulations, you played a better game with a better story. No reason to even take a look at this. If you are really bored with life then you can take a look, but you wont find anything new.
  55. Sep 29, 2012
    Complete and utter garbage. Do not buy.

    The designers at the helm of this abomination are caught up in a dirty cloud of real-money auction houses and misguided pursuits of balance and "viability". In the mean time, the team, under the leadership of the talentless Jay Wilson, had forgotten to make the game interesting and fun. Don't waste your money. There are plenty of better games on
    the market. Expand
  56. Sep 29, 2012
    after playing hundreds of hours and finishing Inferno u feel like the game is totally over unlike D2 when there is always something to do! i have played with all the characters excluding the WD and tried Hardcore and still this game isnt fun after inferno u playing to get better gears and the loot is just horrible.
    RMAH/AH and always Online play are the worst idea ever they totally ****
    this game even without the rest of this game flaws like horrible skills.not rewarding loot system.extremely poor storyline.
    i really tried to like this game but its just to bad ... i truly miss D2...
  57. Sep 29, 2012
    I was profoundly disappointed with Diablo III. I played several weeks AFTER release day, so my review is based on the game itself, not the customer service nightmare that was release day. I played the original Diablo and Diablo II, and unfortunately, 10-12 years of development (or however long it took them) didn't result in a marked improvement. On the positive side, I will say that gameplay feels more organic, and each class feels more unique than in previous installments. I admit, I loved the unique feel of the different classes, the animation for their various abilities and being able to tailor these abilities to my individual play style. I also like the fact that I can choose a gender for each class, whereas in previous games your gender depended upon the class you chose, so that was a definite improvement. My main gripe with this game is that, after an hour or two, it's BORING. After you get past the "OMG it's D3!!!" feeling and actually play the game for a few hours, this is what the experience comes down to for me: Run Around. Kill Mobs. Loot. Run Around More. Kill Mobs. Loot More. Lather, Rinse, Repeat. Previous installments of the game felt darker and instilled actual fear in me while I played, as the atmosphere and story engaged me and made the experience feel less grindy. The story in D3 seems more in the background than D1 and 2, and the repetitive gameplay and the relegation of the lore to the backburner greatly decreased my engagement in the game. It felt too easy, too repetitive and lacked the depth that was an integral part of Diablo I and II. Some would argue that Diablo I and II had very little depth, but I disagree. Yes, the story of Diablo didn't have the same complexity of the Warcraft or Starcraft franchises, but the lore was still rich and evoked a sense of fear and darkness that I simply didn't feel in D3 - even with the added cinematics, which felt hollow somehow. All in all, I was profoundly disappointed in Diablo III. Though it looks great and the classes were unique and fun to play for a short time, Diablo III felt repetitive and fell flat. It sadly lacks heart, and felt more like a generic hack-and-slash money-grab than a high-quality, complex universe that Blizzard was known for producing in the past. Expand
  58. Sep 28, 2012
    Too much hype. Such a good looking game with great musical score. But in the end, the fun factor was just not there. The inability to chose stats was such a let down. Choosing stats and skills gives the player a feeling of ownership that the game does not provide. In the end, max level classes are the same. They all receive the same stats and skills.

    It's not that it's a bad game. But
    this game carried high expectations. And high expectations, simply carry high criticism. Expand
  59. Sep 28, 2012
    Diablo 3 is a major disappointment. It is really only 4-6 hours long. Wasted $60. Will not buy anything related to Diablo ever again. This game could be worth it if it were under $10.
  60. Sep 28, 2012
    I didn't want to give this game a 0, but... I am just so disappointed. There is nothing I can say that hasn't already been said. This game was quite possibly the biggest bust of 2012. Perhaps the most overhyped game in almost a decade. Disgusting.
  61. Sep 28, 2012
    Played for 30 minutes, got bored, never went back. Don't waste money on this. The days of good Blizzard carring for the quality of their games are gone.
  62. Sep 28, 2012
    This game is decent, nothing more; the artistic level is very low in some places around the acts, most of the skills that create the gameplay are cloned from other games such Defence Of The Ancients, it has NOTHING to do with the old game Diablo II Lord Of Destruction,and the choice of making it in the style of World Of Warcraft is strange, everything is like fake and cartoonish, not ugly, very beautiful, but there is no trace of the old dark pathos, the skirmishes most of the times are an incredible mass where the player can't understand what is going on and has just to click the mouse, like maybe the Diablo II Lord Of Destruction MOD called Median XL; other features are very similar to this mod, they have probably played it during the development, which took too many years for the final result. Few weeks after relase they found bugs to be corrected, gameplay things to be modified, immortality bugs to be removed; it wasn't a good product, but with the latest patches is more enjoyable. I bought it the day of the relase, with many friends, none of us is still playing it, because it quickly gets boring; we started Diablo II again in LAN, we enjoyed it much more probably. Expand
  63. Sep 28, 2012
    After 200 hours of Diablo 3, I have got 2 sub-60 level Legendary gear drops. I have 2 level 60 characters and 3 more in the 50 levels. It is now that my appreciation for the game begins.

    D3 is all about killing bad monsters and looting
  64. Sep 28, 2012
    After putting in several hundred hours in this game i feel absolutely disgusted with myself for wasting so much of my time and money on game made by developers who don't care about anything but $$. If you enjoy games with inflated economies filled with botters, hackers, and day traders (like runescape), this may be the game for you. Unfortunately most of the time you will find your self with a lacking feeling of reward or fun.

    Also for an ARPG the randomization in this game is absolutely horrible. Very little replay value, and an incredibly unintelligent and boring story line.

    Your time is better spent just playing its predecessors.
  65. Sep 27, 2012
    My god... did I really wait this long to write my review? I guess it bummed me out that much. Anyway, fond memories brought me to Diablo at which point I woke up and wondered what the heck I was doing. I wasn't having fun. I should have understood that when I didn't have the urge to log in (urgh permaonline), I guess I was a bit of a welltrained humanbot. Congrats to Blizzard on that account. They actually made me play something I didn't enjoy. Expand
  66. Sep 27, 2012
    This review contains spoilers, click expand to view. This game launched with a lot of problems. A LOT of problems. Broken servers, broken AH, weird performance issues. I play on a heavily overclocked 2500k with Crossfire 6950 GPUs. Day one, horrible stuttering when entering games. I even had stuttering on pre-rendered cinematics, and that bug still exists today. There is a bizarre bug with v-sync that if I ever drop below 60 FPS even for half a second, my FPS either gets cut in half to 30 for several seconds, or keeps going at 60 FPS as if v-sync was suddenly turned of. This turns the game into a juddery piece of s*** when it occurrs and totally ruins the experience. That bug STILL EXISTS TODAY and has been well-documented. How do things like this happen with a game that had the budget they did? I really don't get it.

    The game itself is okay. In general the classes are fun to play. The 'story' is a complete travesty. I don't know who wrote this thing, but the story and delivery are on par with something like..."The Room". How many times does Kulle have to telegraph that he's going to betray you by laughing maniacally every time he finishes talking? What really killed the game was itemization. You basically have to win the lottery to find an item that is any good or even worth selling. Inferno was so challenging at launch that most people never made it past act 1. People depended on broken specs and exploits to get through. Botters and exploiters have absolutely ruined the gold economy. Items that would be a solid upgrade for me now cost 50 million gold or higher. There is something truly effed when I can't buy an item that would really be a good upgrade when I'm sitting on 35 million gold. And guess what. You can't gain a lot of gold unless you sell a really kickass item. But wait, remember that the loot rolls are so random that I play a few hours every day with a good amount of MF and find an item that sells for around 10 million gold...oh, about once a month.

    Lately, Blizzard has shown some interest in making things better. The 1.05 patch and 1.04 really seem to put forth some effort to improve the experience. However, for many players it's just too little, too late. Seriously, it's months later, and the changes in these last 2 patches should have been what the game launched with. Still no PvP or even word when it should be expected.

    I actually still have fun with the game, so that's something. They seem to be committed to fixing the problems and what players don't like. But until that really happens, I can only give this game an average rating. Maybe with the expansion (and we all know one is coming) they will get it right from the start. After the utter s***fest that is Mists of Pandaland, I'm not holding my breath.
  67. Sep 27, 2012
    I gave up on Diablo 3, i really dislike the direction that the series moved in with the addition of the auction house, the always online connection needed, and the way they simplified the RPG aspects. I ended up removing it from my hard drive.
  68. Sep 27, 2012
    nothing much to brag about this game. its all about the repetitive game style and i have never been sleepy playing any games except this 1. forces you to use the AH and RMAH to get the upgrade wasnt a very good move on any games. been played for about 600 hours now and i only found 3 upgrade for myself.
  69. Sep 26, 2012
    From the early start of the game, it may worth about 6/10, however, with more playtime more bad feeling come. U have to run act 3 over and over again to get thousands of crappy item and hope that only a few can sell. Customization is total suck, in which you can't spend your stat point. If you char are not well equiped, you need to Kite a whole map to kill an elite. My brother and my friend used to play but all quit already. It is total diappointed YOU BLIZZARD make such a boring game, and thankful nerf my barb in 1.05. Expand
  70. Sep 26, 2012
    One of the most disapointing games ever made. Truly. This game is just awful. I can't echo enough all the bad reviews on here. The subtle "pay-to-win" formula of the RMAH rules every decision of this game and is the reason this game will never be fun. This game is a perfect example of what happens to a game that's made by greedy executives rather than gamers. Torchlight 2 surpases Diablo 3 in every way including price. Expand
  71. Sep 26, 2012
    I rated this game as a 6/10 shortly after release because, despite it's flaws, I felt that the game had potential and a part of me really hoped that improvements where in the pipeline, as at the time of release things like overall combat, difficulty, loot and the auction house were clearly defective.

    However, after playing the game more than I really wanted to in order to give a fair
    score, I can honestly say that not only is D3 a bad game, it's... well, it's sort of broken my faith in gaming. It's that much of a disappointment. It's the definitive example of a company taking a franchise that was built with love and care at it's conception, and turning it into a soulless cash cow with a complete disregard to the common gamer.

    The scores on Metacritic are by and large NOT trolling. The critic scores, to put it mildly, are an absolute disgrace and a clear example of an attempt to buddy up to Blizzard - a gaming megalith - for future releases.

    Let me be clear - I'm a Blizzard fan, I appreciate the quality they have delivered in the past, but you have to judge D3 on it's own merits and not as a fanboy of the company.

    I could go into details as to what exactly makes the game poor - such as dumbed down gameplay, mind-numbing repetition, no time spent/reward ratio, an unbearably stupid loot system which renders 99% of everything you pick up utterly useless and a profession system which I can't find a negative enough word for... but it comes down to one very simple conclusion; Diablo 3 is comfortably the most disappointing game ever. But even if you took it as a standalone title and ignored the franchise history it's still one of the worst games of the year with very few redeeming features.

    Do yourself a favour - if you have fond memories of Diablo 1 & 2 and you're about to opt for D3, please don't. Keep your memories of the good times safe and sound.

    And the major review sites should be ashamed of themselves - actually ashamed - as you're misleading people into parting with hard earned cash for a title that they can't even return or resell when they find out how bad it is. If DRM is part of a title, honest reviews are going to be vital in the future.
  72. Sep 26, 2012
    Gave it a 6 because it feels like it almost made a passing grade but fell short in the long run. At first it is fun, but you can immediately see how it is pretty basic from the beginning (from a build option stand point) but you ignore it and try to have fun.The fun is had but starts to fade. You start to enter the second game phase, Auction House 3. You gawk over things you will never be able to own and have little to no chance of dropping. You can forget about getting more than one piece from a set without having to buy from the AH. Everything with the balancing is just madness because the developers are being pulled in every direction from the community. It feels so linear and you end up playing the same act (act3 if you're smart) over and over and over. I look back and I just think how much more productive I could have been with my gaming time. Still got my money worth, but feel like I deserve some rebate money in return. Expand
  73. Sep 26, 2012
    Played for FOUR months.
    After 4 months of this game I can finally say I'm sick of playing a beta.
    NO game should ever make the kind of drastic changes that Blizzard makes with Diablo 3 on a monthly basis.
    Fixing things is understandable, every game has it's bugs that gets fixed. But full on changing things because they DID NOT TEST THEM is punishing the players for BLIZZARDS mistake.

    A test realm was not even created until patch 1.05 (which is not out yet). They also changed almost every skill at least once because after release they decided they did not like the way the skills worked. They worked 100% as intended.. and when players built their classes around that skill, blizzard takes it into their own hands to decide what is fun for the players.

    Blizzard has also admitted that drops are 100% effected by the Auction House... why? So the economy doesn't crash in a matter of weeks. Well.. here we are.. 4 months later.. and gold is at $0.50 per million gold.

    The most recent addition to the patches.. The Infernal Machine.
    Basically... go find a key.. use the key on a door.. face Uber bosses.
    Sound familiar? That's because the idea was from Diablo 2. Gee... They're already out of unique ideas???

    Final Fantasy XIV is currently one step below Diablo 3 on User Metacritic reviews.
    Square Enix COMPLETELY has overhauled and redesigned that game. Admitted they screwed up. Lead developed resigned, along with most of the development team. Blizzard/Activision needs to step up and demand Jay Wilson resign, along with his team. They are not improving a game that could EASILY be improved, just not the way they would like it to be for their own personal preference. The easiest way that could be produced in a few months... The addition of skill points and skill trees.
    As of right now. Strip down every level 60 barbarian and you have 100% identical barbarians. Identical skills and stats available. The addition of paragons however did allow players to gain VERY small amounts of skill points. But that does not change the fact that their will ALWAYS be a dominant build for each class, and everytime that build is used by a majority of the players, blizzard has chosen to nerf the builds. If a certain ability is used too often.. nerf it. If a certain trait on items is equipped to often.. nerf it. ANYTHING that is being done by too many people, blizzard will and has nerfed it. Until a new team or methodology of running this game is developed, it is doomed to fail much sooner than it ever should.
  74. Sep 26, 2012
    Well...4 months since launch and it is still absolutely terrible. Buy torchlight 2, borderlands 2, literally any other game but this. Blizzard has built a "game" that was never intended to be a fun user experience it was intended to gouge its playerbase for $ in the RMAH. This is the most unrewarding game released in a long time and it isn't even close.
  75. Sep 26, 2012
    The gameplay and mechanics are actually ok. The biggest downfall is the beta-state of skills and *balance* (why TF does a single player game needs that much balancing?) due to the focus of the forced RMAH from Blizzard. It's given a strong impression that everything* revolved around the stupid RMAH. Don't even get started with the horrendous loots. Across 5 classes at 60. Mostly I play DH / Wiz / Barb, they farmed gears for monk and WD. I have found less than 10 pieces of gears of the character I play as an upgrade. I've gotten ~20~30 pieces of legendaries and there are 2 set picese (monk pants and DH boots that worth around 10 mil each at the time). All others are worthless crap that over half is below 60 that doesn't even worth anything other than vendor. The others 60+ ones gets turned into brimstones. Overall, the game is *ok*, but the implementation of RMAH, loot system, no end game, constant nerf (AKA rebalancing) of different spec / classes is just silly. Along side the way blizzard handles issues, i.e. the recent DH nerf of the 1500% trail to 300% dmg as a *BUG* which clearly was not, (as it's in the patch note, the developer review, the tool tip and everywhere else). They even have no balls to admit to nerfs. Game has "potential", too bad Blizzard / Jay Wilson isn't talented to exploit them. And Jay Wilson obviously didn't play D2 and I am slightly bothered by the fact he keeps trying to tell the playerbase what is "fun". (we think dodging attacks for player isn't fun, so we make mob attacks in dodgeable, even it *looks* mobs were hitting air 20 yards away, it still hits you! NOW THAT'S FUN!!". srsly. Expand
  76. Sep 25, 2012
    I purchased the CE. Honestly felt like somebody ran up to me and stole my wallet with $130 AU in it. My review does not take in to account any of the login issues and is based of the gameplay experience.

    The first day or so of this game was fun as it took me back to the old days of playing Diablo 1 and 2. A lot of friends and colleagues were playing the game. After a week most of them
    had dropped off without even hitting max level. I continued playing with the 1 or 2 friends left in the game and hit inferno. After that the fun experience came to an end. I failed to see any motivation to grind on act 1 and then eventually act 2 over and over just to get to act 3 and maybe act 4 to well... just keep on grinding. If people want to grind a game to may a few $$$ that's up to them. Personally I go to work for $$$ and play games for fun. Just another great example of what Bli$$ard has now become. Sure they might be rolling in cash at the moment from all the suckers out there but are people dumb enough to keep paying for this rubbish... some may be but I hope the intelligent people out there will teach them not to bite the hand that feeds them over and over or they will eventually go without food. Expand
  77. Sep 25, 2012
    Even though there is so much hate in Diablo 3, it still deserves credit for the best looking and executed looting game there is today (in modern years of course). Felt like an MMO, but yet still "single player", D3 is very brave at attempting this untested water, with things like the Real Money Auction House. If there is anything wrong with this game, it is not the way Blizzard is treating the players (making us into their test subjects), it's with the philosophy that this game shouldn't be "too easy" because the economy of the D3 items would hugely affect their income. Blizzard misunderstood what "fun" really means for the majority of players: we play because we want the accomplishment by playing, not wasting 300 hours while still unable to complete all the challenges! So whenever someone clever enough to figure out ways to have fun, Blizzard goes in to "nerf" them. This is the worst game I've had where whatever you are having can be stripped away instantly from a single player game. If not for the huge D2 background, nobody would care about such a manipulative MMORPG without content updates. Expand
  78. Sep 25, 2012
    This game had so much potential. Blizzard fails to deliver a fantasy world for you to plunder. Instead you are left with a pay to win world. The Auction House and Real Money Auction House are the two most influential parts of the game. The loot system has been diluted to the point that many players have shared experiences of hundreds of items looted, yet none were useful or sell-able. I feel that because of the so many complaints about itemization, they have dumbed down the game similar to what has happened with World of Warcraft. It is a sad day for Blizzard fans. Expand
  79. Sep 25, 2012
    I have never written a game review before but after the huge let down of Diablo 3 I have decided there is a time for everything.

    I am a huge Diablo fan and before Diablo 3 came out I convinced all my friends to pre-order it with me (about 10 of us all got it together). Upon initial play (after the huge delays due to launch, expected though) the game seemed pretty cool. I was not happy
    about a few things they had removed, ie stats, proper skill tree, etc. but the game itself started out pretty good.

    Diablo 3 is a nicely designed game in terms of graphics and character control, in fact I would rate those two aspects at about a 9/10 however controls and pretty images do not make a game.

    As with all diablo games the play time is extended by allowing players to replay the game with 3 (4 in diablo 3) difficulties. However in diablo 3 the first play through is way to easy and you are pretty much given the story line, personally I would have preferred to work for the story line with some difficulty.

    So now for my reasoning why I gave Diablo 3 a 2/10.

    Diablo 3 should have never been released as a squeal to diablo 1/2, it is far from it. Diablo 3 removes so many features from diablo 1 and 2 that it is not the same game. There is very little customization available to players. The only real customization is the choice in what spells to use, but everyone gets all of the spells so there is no real customization there. For instance I played an online game with a random, I was matched up with someone of the same class, and I was killing things better then they where so next minute they have changed their skills to exactly match mine and both our characters looked identical and had the exact same skill set. Effectively NO CUSTOMIZATION. End game is extremely boring and does not offer any "Fun" re-playability. Item drops are just pathetic and the game is designed so that you can not find the best gear for your character. You will have to buy it and in most cases this means you will need to use the real money auction house to buy really good gear. For instance I had over 250 hours played on my main character and I never found a single legendary or set Item. About a month after release all my friends where complaining about the game and said they were bored of it. I logged on the other day, after stopping playing myself for a few months, and my entire friends list has been offline for over a month. The only reason I actually gave this game a 2/10 rating is due to the awesome cinematic scenes and the quality of character control, although the story line did annoy me in places. Not to spoil anything but one particular scene was crap and would have been hated by all diablo fans.

    Diablo 3 has been designed with over all money as the goal of the game not quality of the game. It is made to appeal to everyone, not to appeal to actual gamers, they are trying to target the audience of people that don't usually play games or don't play much and would rather spend money on the real money auction house then to play the game themselves.

    There is absolutely no depth do Diablo 3, like the diablo series did have. From diablo 2 they removed;
    - Runes (as they where in diablo 2)
    - Stats (you still have stats but it is all automatically applied, so everyone is the same)
    - Any type of skill tree (every single player is given all of the available skills)
    - The ability to collect your own group of Set Items, it is impossible to actually find a complete set, lucky to find a single set item)
    - Sockets are gone.
    - NO PVP (they advertised the game with pvp and are yet to release it, months after launch)
    - Lowered the amount of players allowed in a single game.
    - Removed modding ability (diablo 2 modding was hugely popular and allowed the game to last much longer, people still play new content in diablo 2 today due to modding)
    - No Cube for combinations
    - Less characters to choose from

    Basically they removed everything that made Diablo the great game it was and instead turned it into a no penalty game with the only requirement was to point and click, no thought or brain power needed for anything in the game. Only thing that sets you above others is gear, which turns out whoever spends the most real money on the auction house is put far ahead of everyone else. I do not recommend this to anyone looking to play diablo 3, if you are a newcomer to the series you may like it. Torchlight 2 is far closer to what diablo 3 should have been and I have been addicted to that since it's launch, much better game.
  80. Sep 25, 2012
    I bought this game at premium price and I was really disappointed with the outcome. I agree with some gamers that this is really an Auction House Tycoon 3 and not Diablo 3. The graphics is mediocre. The gameplay is not engrossing. I've finished the game in normal mode using Demon Hunter. Usable gear drop was dismal and will force you to buy at the Auction House for a better gear. I got booted out from my game if my connection is slow. The installation takes ages to finish. Hello 0% installation so I will Diablo 3 the same score here. I just finished single playthrough and I'm not inclined to play it game. Such dismal game design. This is not a Diablo game. Better play Torchight 2 or Titan Quest, these are better games. Expand
  81. Sep 25, 2012
    Passable as a game, but certainly the downsides hurt every aspect of it. The auction house means you're just grinding for gold to buy better items than you'll ever find, and of course you're stuck with it always being there since always-on DRM doesn't let you play offline. Just play Torchlight 2 if you want the true successor since those are the devs that made Diablo and Diablo 2 anyway.
  82. Sep 25, 2012
    I give this a 5 because it just can't seem to fall on one side of the fence towards good or bad. This game was very fun and new for Act 1, but it just becomes numbingly empty after that.

    Perhaps in the future Blizzard will put out a better Diablo that has learned lessons from games such as Borderlands 2 and Torchlight 2!

    Come on Blizz, do better next time!
  83. Sep 25, 2012
    Amazing graphics. Fun story, but pointless after first play through. IF you enjoy the grind then the game is fine...otherwise it gets old fast. Feels like a player has to constantly buy stuff from the auction house for good loot and to progress in the game. Crafting rarely gives you anything of value.

    They should have tuned normal to be nightmare difficulty to provide some challenge
    to the game up front. Expand
  84. Sep 24, 2012
    Oh...what to say that hasn't been said already by hordes of angry disappointed fans. This is the First BAD game that Blizzard releases. Plain and simple, that's how everyone will remember Diablo 3, (hopefully the first and last). Why?? How a company with so many resources, virtually unlimited for the gaming industry, and so much time could've got it this wrong? I kept asking myself and coming with the same answer every time: "Lack of talent". This new Blizzard Diablo 3 team and specially their lead designer are simply not good enough to make a game that lives up to the expectations of the Diablo fans. Aside the fact that the game was developed around the single and main purpose of serving as Cash-Cow for Blizzard, and the internet always requirement, No LAN support, horrible launch, etc etc...You could've still made a great game out of Diablo 3...if you didn't fail in the next 50 aspects of it. Some of which are Looting system (they simply didn't get the point of it), character progression through talents/spells/attributes (they gutted them in favor of simpler/streamlined game play), the removal of random map generation, and the lack of understanding on how to properly design a grind based point-click Action RPG' mobs (boring easy to One shotted and nothing in between). They just never got it. My opinion is this is due to their lead designer and Blizzard's greediness. I call what happened to Diablo 3: "FPS mentality". Their lead designer's FPS background clearly shows in every step of Diablo 3, and it's sad, because he could Expand
  85. Sep 24, 2012
    i have been waiting awhile to give D3 a chance cuase blizz does act they just need time but as it stands they are telling "you" the player what they consider fun and so change the game accordingly when you start having fun to prevent you once again the player from having fun in a game.
    Paragon leveling is such a gimmick and a huge time sink which is fine but the fact is they put a cap on
    magic find so any gold/real money u spent for magic find will eventually become worthless later on and just in general as the dwindling player base gains more paragon levels and need less magic find. Torchlight 2 just came out and ive had more fun with it in 8 hours then i have 200+ hours on D3. i give it a big zero becuase i payed 60$ for auction house tycoon: Real money edition, not a diablo game. Expand
  86. Sep 24, 2012
    People who like juice boxes, being told what to do, who have no self respect, and enjoy products that break all the time for no reason will love this game. Please, buy it, support Blizzard and their mentality that you are lucky to play this **** game.
  87. Sep 24, 2012
    I held out for a long time before I tried D3 because of the negative reviews. I am a huge fan of D1 and D2 and, like everyone else, have waited with bated breath for over a decade for this title. I finally broke down and bought the game and I can't accurately express how disappointed I am. The reasons are similar to other complaints but the biggest issue is that I simply don't like being treated like a child with ADHD. Diablo 1 and 2 were excellent precisely because of the complexity and tough choices that were entirely removed from this game. Those complex, hard decisions are in fact the very reason they were excellent games. What were the developers thinking? Did they honestly believe that lovers of D1 and D2 would be happy with all their choices being made for them? How did they come to this conclusion? Where are the customer feedback and fan forums where fans of the previous games were complaining that Diablo was too complex and needed to be dumbed down? How does Blizzard leadership allow such completely uncalled for and totally unnecessary design decisions to be made? Why would you so drastically change something that your fan base obviously loved? It's truly mind boggling. Honestly, the overall impression I get from the game design can be summed up perfectly with one word - Lazy. The sales may have made it appear to be a hit so far but I strongly suspect that the sales numbers from D3 reflect the hopes and expectations of fans that were giving Blizzard the benefit of the doubt (I certainly fall into that category) because they definitely don't reflect a well designed, intelligent game. I only hope Blizzard decision makers are able to come to the same conclusion. Expand
  88. Sep 24, 2012
    Diablo 3, somewhat a step back from diablo 2.

    Though the graphics is much better, many of the original aspect of the game is lacking. First would be the skills and character build customization. With every patch, it just seems blizzard is changing the skills enough so people would stop using their current configuration and adopt a different one. Although it is debatable not selecting
    stats was a good thing, I feel it was just missing an aspect for you to actually explore different built path. Because of how they worked scaling, there could really be one stat allocation method anyways. So I guess it is a fine thing they locked the stats lvling since 90% of the stats come from equip anyways.

    Diablo 3 had a rough start at first. Now Blizzard is putting forth more changes and making big improvements to the system. Now there are slightly more balanced skills minus some obvious mistakes of changing 300% to 1500% more damage (as the primary thing that pissed me off, how did they even release it like this). Regardless things are getting over simplified, skills are almost all the same across all players of the same class with every patch. Tried to make people have a choice, but in the end a few clicks away and change the entire build to adjust to the patch changes.

    Crafting system for equipment is beyond terrible now. People can easily find ilvl 63 items and hope to get something alright than get a godly ilvl62 crafted item which is just equiv in stats to that ilvl 63. Diablo 3 did do well with letting people have individual drops. The norm and nightmare mode is reasonable for difficulty as well, letting fresh players have a lot of fun playing it. After that it is mostly gear grind or just spend a little on the auction house to get all the top gear and breeze through the difficulties (another aspect that really annoyed me, RMAH)
  89. Sep 24, 2012
    Painfull to play. its like getting punched in the face by the dev team every time you play. gaming is dead, gaming is dead, gaming is dead, gaming is dead.
  90. Sep 24, 2012
    This game had it's launch problems, then you could play it for a while and no the RMAH has turned into what many feared it would. There should have been an option to play this game without internet connection. It's a shame, the death of Diablo no doubt.
  91. Sep 23, 2012
    Terrible game. Absolute insult to customers, especially fans of diablo 1 and 2. Game completley ignores what made the first two great. Childish graphics, removal of sill trees and attribute points, loot is awful and predetermined as opposed to randomized loot like the originals, elimination of randomized dungeons(an aspect of the first two which was considered revolutionary), a ridiculous auction house and an even more absurd real money auction house that forces you to dish out real money to recieve any gear that is decent, a development team that repeadedly insults its custormers by ignoring them and telling them how they should play, and the worst part...No offline mode. If you enjoy terrible game design and being treated like a child, then this game is for you. Expand
  92. Sep 23, 2012
    The game tries a lot of new ideas not seen in its previous game. The rune system is unique and is a great replacement for synergies. However, build diversity is quite low unfortunately with only a few viable builds in the Inferno endgame. Itemization differs player to player. Its a lot more luck based then aiming for that Runeword combo or unique, making it a good experience when you find that item with the right combo of stats, but a terrible experience if you arent. Big improvement on boss fights. Constant connection is good or bad depending on where you live. If you are looking for a little flavour in your ARPGs but nothing revolutionary, this game has got it. Expand
  93. Sep 23, 2012
    Diablo 3 is not a bad game. It's main problem is that the rewards come more from the AH or the RMAH than from the pure gameplay. If you are a purist of the "I use only what I loot", good luck! Be ready to grind more than in a Korean mmo. Seriously. The real fun in diablo 3 is when you are already well equipped and so you can wipe dozens of monsters with a single hit. The graphic is good, the sound is excellent, you may experience quite often some lag due to the forced online singleplayer. If you can bear that and you like to grind like there's no tomorrow, well, Diablo 3 is the game for you. Expand
  94. Sep 23, 2012
    Let me explain why did I put "ridiculous" score as result of my HC experience during 300+ hours. Blind hardcore was fun, I admit it, but further gameplay turned out to be a true and evil korean style grinding fest. No atmosphere, poor design which is a mickey mouse toon if compare with D2 (hello, durance of hate), tiny locations and permanent fixes. Ok, I overcame this and played until paragon system cause I'm a die hard D2 fan. Grinding->selling->buying. AH killed the best possible social part of hack and slash - face to face trading. And as a final of this sad story I've lost my HC 60+10 bard which was on safe farm in act 2 due to lag. Sorry, this is it. I am not ready to invest more into D3 HC which requires tonns of time for progress to die after 100+ hours due to lag. My score means single positive memory of playing D3 - blind HC. After playing Torchlight 2 I feel myself so stupid for wasting time in D3. Expand
  95. Sep 23, 2012
    The people who give this game a low score in my opinion are unbelievable. Blizzard works their butts off for 12 years and they give us the same Diablo feel with better graphics and better gameplay. The skill system is better, allowing for so much more replayabiltiy. Sure it has its faults, like the constant connection thing, or the Auction House, but they dont change the gameplay of the original Diablos and that is great. Tie this along with new gameplay aspects, and fixed problems from the original games, along with Blizzard's well known skill at story telling with great cinematics and interesting characters, and you have one hell of a great game. Is it better then Diablo 2? Welll, it would depend on your point of view, but is Diablo 3 a must buy if you like action RPGs? 100% yes, I cant believe so many of you give it a low score based on some small things like the constant connection and the Auction House. Simply stated, if you liked Diablo 2, you will like Diablo 3, even with the small gripes that keep it from a perfect score, this game will hook you for hours on end with its various classes, endless amounts of loot, the flexible skill system that adjusts to your play style and the great story that Blizzard does so well at telling. Expand
  96. Sep 23, 2012
    I think its time for a new 'critic' website. I think people should have to give specific reasons why they gave a '0', because when they don't, it lets them get away with 'zero' scores. There is no way, you can assign a 'zero' score, to every component of Diablo 3. To try to do so, shows the level of idiocy and immaturty and lies that those assign 'zero' scores possess. It's utterly laughable, to suggest that a game of the depth and visual splendor that Diablo 3, deserves a 'zero' score. We all know that metacritic allows you to RIG the system, by now forcing people to 'explain' their scores. If someone doesn't explain their score, we should be allowed to force their score off the system, and without that option, this system is just simply rigged, and metacritic should be ashamed of themselves for offering such a pety, chlidish rating system and user ratings offering. Places like Gamespot, which I dont agree on all things with ( where is that even possible) has a decent system at least, as other similar sites do, where they MUST explain their scores for each component, or obviously be seen as INCOMPETENT and just lying. That is the problem with metacrtiic, and I refuse to come here anymore and see a rigged system in place, allowing people to post riciculously low scores. It doesn't hurt the game in the SLIGHTEST, and all it really does is show the hateful, childish immature remarks by some 'teenies' on here. It's that obvious LOL. Expand
  97. Sep 23, 2012
    Save your money or think twice before buy this game, too many bot inside the game, worst drop, boring gameplay, good graphic, good music but. RMAH is bad idea and no offline game play. After 360+ hours game play srsly this game make me sick.
  98. Sep 23, 2012
    I enjoy(not love it) the game before Inferno, but after that you can see why people is against RMAH, there is no way that you can do it if you don't buy items because. And always online is a real pain if you lose connection just for 1 second(for example if you have a Router and it assigned a new IP) you are out. And it has a real story problems! In my opinion it doesn't worth $60
  99. Sep 23, 2012
    When you play this game you feel that a lot of work was put to release it, but still it's pretty boring to play & repetitive. i started playing in late July, so I didn't get to know the Server problem - everything worked just fine. Some interesting parts start from the end of Act II. The plot is OK (for an Action-RPG), the movies among the Acts are great. The main problem for me is the ruined gloomy/gothic atmosphere of the previous games. It just looks like you're playing Torchlight, but, to be honest, Torchlight was more addictive. Everything is so bright and cartooney, sometimes you can't even see your character. About the monsters design - I liked it. But the Diablo with **** was not so cool. Playing together with someone makes the game more fun and if I tried to walk it through by my own the user Score would be lower for sure. Summing up I'll say that this is an average game, not bad, not good, but still a lot of people will be playing it just because it's Diablo III. Expand
  100. Sep 23, 2012
    Ok, I put a 5 /10 like two months ago, I really thought that review I did was balanced. Many people found my last review helpful, but I was completely wrong. I will explain why I now think I what I wrote is completely off the mark.Here was my last review:

    I will try to be objective. First of all I think it is unrealistic to give this game a 0 or a 10. It is neigther a total disaster or
    a masterpiece. I will try to explain the score I ahve given. First of all I consider myself a casual gamer. The games I buy I usually do from Steam and I wait for special offers. I do not mind playing old games and I do so for the fun. Diablo III is an exception. Diablo II was probably the game I most enjoyed playing in my teen years and I was willing to pay 60$ for Diablo III. I think the game is fun and a nice way to keep distracted when you are bored, but I am a bit dissapointed at what it offers given its price. Maybe its my expectations given the fun I had with Diablo II are the reason for my dissapointment. First of all, I do not like that all characters will eventually have the same skills... There is no room for thinking out new builds and try them out. Also, beeing a solo player, I was very surprised at the fact that I will need to play always online. I think that is a deal breaker for many people. First of all beacause I share my internet connection, secondly becasue if I pay 60$ I will want to have access to the game whenever I want. Online playing really is not necessary I think. As for the game itself, I am half way trough nightmare difficulty and it starts to feel like the level of difficulty of diablo II. Normal difficulty was a breeze but I am happy to see that the level of skill required and plannification of fights is required in the next levels. I am not really fussed about the story, but I have to say that after 12 years in development it feels a bit empty. As for the good aspects of the game, I think it all comes down to if you are having fun or not. I am having fun at the moment. I expected more for for 60$ though...... The game feels like a diablo game, the dungeons are a bit smaller than before, but the monsters are very similar, you can even recognice many of them from Diablo II. The boss fights aren't as challenging though.... Anyway, just to sum up. I am giving this game a 5 out of 10. The biggest deduction comes when taking in mind the relation of what you pay and what you really get. The game is simply not worth that price, and it really does feel as a game that could have been created in 2005 or 2006.... It surprises me from a company like Blizzard who usually delivers good products. The internet connection is simply not fair for solo players, and I don't really think it is needed. Anyway, if you want to spend your money in a Dungeon crawler I advise to anyone who is not sure about buying the game or not to wait for Torchlight 2, created by the same developers of Diablo II. You will get a very similar product for 1/3 of Diablo III price. Just don't rush to buy this game just because it says Diablo in its tittle. It is not terrible, but you will hardly have the fun you had with the previos games. Overall I am dissapoint, but will try to make teh best of it and have fun. I hope this review helps you make a decision. Have fun everyone!
    After playing Torchlight II, I have to say that it delivers much much more than Diablo 2, which I only managed to play for 1 month before quiting. Getting what you get for Torchlight II at 1/3 of the price of Diablo III is just outstanding, its even hard to believe. The rewards, the progression, the customization, the atmosphere, the balance, but above everything else THE FUN!!!! All these things not only make Torchligh II an excelent game, but make Diablo III with 10 times the budget than Torchilight II a complete and utter failure 3 times as expensive and 3 times less polished.
    Really. If you read this do not buy Diablo 3. Do not make that mistake. The mistake I and many others made because we had a nice time playing Diablo II and thought Diablo 3 would be its continuation. It is not. Do not bother. Go for Torchlight. You can buy 3 copies and its still cheaper than diablo... I feel so stupid now... Hope this helps you! Have fun everyone!
  101. Jul 3, 2012
    No offline mode? Really? I am a huge Diablo fan. I absolutely loved the D3 beta. I also enjoy playing Diablo 3...that is when the planets align and I can actually play it. A large portion of my play time is on Tuesdays. Oh wait, the servers are down every Tuesday morning for hours. I guess it's a good thing I don't play multiplayer....oh, yea that's right...single player or not, there is no Offline mode. That's not to mention the unscheduled server maintenance. I spent $60 on Diablo III expecting a Super Diablo II and instead got a server I cannot connect to. Collapse

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]