Mar 7, 2014Diablo III is one of the biggest disappointments in gaming history. The story is garbage, the graphics are cartoonish, etc etc etc. I had trouble seeing 15 months of development, not to mention the 15 years that D3 took. I'll be an old man for D4, not that I would waste my money again. To rub salt in the wounds, D3 is almost decent now that the DLC is about to be released. Too little way too late. I hope nobody buys the DLC to send a clear message to Blizzard that their game is pathetic .… Expand
Mar 3, 2014I write my review nearly 2 years after the game release, so I wasn't there for the game day release woes. Though I can understand the vitriol when coupled with the game itself.
-There wasn't a great deal of innovation on the series. I've played all the the Diablo games and enjoyed them for what they were. That being said, it seems reasonable to have slightly higher expectations for a game that was released after a 10 year gap in the series.
-My most immediate turn off was the boring loot. In a game that's literally about collecting loot, the items were terrible. Armor sets that match for bonuses, cool proc effects, legendary items that grant fun abilities...all gone and replaced with stat sticks. Even the stats on the legendary items were bad.
-Customization was gone. I liked being able to distribute my stats. Even if each point gave me improvement measured in some tiny percentage, it was satisfying to do so.
-Pay to win. This is completely ridiculous. I'm not a competitive player, so I ignored the auction house completely. Though the fact that it exists is very, very wrong.
-Price. At the time of release the game was $60. It had dropped when I bought it and is due to drop again. Though I suspect a $40 expansion is in the works. This just seems a little over the top when similar games are so much cheaper. (Torchlight 2 $15, Path of Exile FREE)
What the game gets right are great looking graphics, the always high quality Blizzard cinematics, and bug free gameplay. The voice acting, though cheesy, is done by some of the best in the business. It just wasn't enough though. I've rarely felt "cheated" by a game, but for the price, Diablo III just wasn't worth it.… Expand
Mar 3, 2014Still an ongoing disaster following the 2.0.1 patch. As a release-date pre-order Collectors Edition veteran of Diablo, I went ahead and decided to give the game another chance just the other day. Onwards I re-downloaded the now-massive game of about 14 gb and eventually jumped back into the game with my level 40 Barbarian, ignoring the 60 Demon-Hunter I made first due to them ruining the class with earlier patches.
First thing that met my eye was the massive amounts of forced advertisements of the upcoming expansionpack that slapped my face, including tales of new "Difficulties" that promised epic rewards for even more epic challenges. "Why, This ought to be Interesting one way or another!" I thought, as I scrolled onto the "Torment" difficulty and rolled the slider all the way to the side, boasting a massive boost of1600% gold and XP.
I jumped straight in with my level 40 Barbarian, dressed in common blue/yellow items with no gems in them while packing a 150 DPS weapon or so and ran eagerly towards the Act I gate before a zombie got in my way. I slapped at it merrily with my fire-enhanced 2-hand axe for a couple of hundred, maybe a thousand points of damage If I was lucky... And It wasn't even doing 1% of the mob HP. Evidently, he slapped me and I dropped to about 50% HP. After about 15 minutes, however, I finally killed the thing and saw my XP meter go up to a weak 4-5% towards the next level. "Screw this, I don't have enough damage" I said and bunny-jumped over to the AH which had giant warning signs of "WARNING, WE F*CKED UP WITH THIS PAY-2-WIN PHILOSOPHY AND ARE NOW CLOSING DOWN THE AH SOON, SO BUY WHILE YOU CAN".
I switched the currency to EU as soon as I saw gold price numbers going for about 50,000,000,000 at every single piece of rubbish and searched for a 2-handed weapon at my level. "Jolly good", I said, as I made a 1.25€ purchase to get a very shiny axe... That had over 1,500 DPS on it compared to my older weapon of 125. I went back yet again to the game's most absolute possible hardest difficulty setting and poked the earlier zombie that took ages to kill with one hit. 525,000 Damage It said, as the ragdoll whom resembled that poor zombie was now going around It's second orbit around the moon.
Taking a closer look at the weapon which can only be described as a low-orbiting laser cannon, I noticed a distinct secondary bonus saying "LEVEL REQUIREMENT REDUCED BY 18".... Which just made me burst into laughter and tears. All this talk about "Rebalancing the game" and here I am, merely 2-3 minutes into giving your **** game a second chance and I'm blasting through mobs that should be about 250 times too hard for my level & gear to even comprehend as I'm not only borderline one-hitting anything I come across but I'm also seemingly immune to being killed as the mobs only do about 40-60% of my HP.. When I have NO defensive skills whatsoever, including no shouts or even vitality armor.
I went onwards into Act I, repeatedly and effortlessly killing any and all mobs that came in contact with me, and the only time I died was when I was reaching for tissues to wipe my tear-filled eyes from laughing as 2-3 zombies would sometimes hit me at the same time for an insta-kill, not even giving my AI Templar enough time to heal me as I was also only managing to find grey/white/blue items and handfulls of gold.
The lingering thought, however, that all those millions upon dollars you spent advertising on how you "Re-defined Diablo 3's Loot System" in order to haul back some of the audience you spitted in the face repeatedly could have been spent on feeding children in Africa or giving hundreds upon thousands of people who had bad luck in this life a second chance is nothing short of making me throughly disgusted, laughter or not and for that, you STILL don't get any points from me, Blizzard.… Expand
Mar 1, 2014I wondered why this game was such a massive disappointment until I realized it was made by Activision. They have killed Tony Hawk, GuitarHero, Call of Duty, and now Diablo. After 12 years they finally released this game, and it is so worse than garbage that there is no word to describe it. I could go on and on about why, but basically this game leaves out everything that was good about D2 and adds a bunch of nothing...except for lag. I have not been able to run this game without constant lag on my year old dell. Ridiculous. BF3 runs at 30fps and still doesn't give lag anywhere near like this. … Expand
Feb 26, 2014Blizzard had time, money, people and experience – everything they needed to make another great Diablo game. So nothing can justify this fiasco. And things like online-only DRM and RMAH were just pure, plain and obvious trolling. They deliberately chose to spit on their fanbase repeatedly because they knew they would get away with it.
Some may think that patches made D3 better. Nothing could be further from truth. It’s still the same fetid puke puddle it was two years ago. D3 doesn’t even have PvP (and again for those who think it was added in 1.0.7 – Diablo 3 DOES NOT HAVE PvP).… Expand
Feb 26, 2014Putting aside the issues a game launch for the moment : Any game that requires always online DRM to play what is essentially a single player game should be avoided at all costs. In the case of Diablo III, this is nothing but a cynical ploy to get players hooked up to the Auction House so Blizzard can replace some of the revenues they are losing from WOW.
As to the issues at game launch:
1. Blizzard was aware of the number of games sold by preorder and presumptively capable of being able to calculate sales at launch. This is one of the primary functions of their marketing department.
2. Blizzard did not adjust download capacity at launch to meet these requirements.
3. Blizzard did not adjust server capacity to meet the on-line play requirements at launch or subsequent to launch.
1. Blizzard deliberately launched a game which they knew they could not fully support.
2. Blizzard deliberately sold a game which they knew its customers would not be able to play in full or in part for some period of time after launch.
3. As many have pointed out in the past, this is effectively fraud. Deliberately selling a product that does not work is unacceptable in almost any industry, and should be considered criminal.
4. These actions show that Blizzard views and treats its customers with complete contempt.
1. Do not buy this or any other games from this Blizzard.
2. Do not buy this or any other game requiring on-line play for single player games.… Expand
Feb 24, 2014From the get go this game was ruined. People say now, after two years since launch, that the game is finally what it should have been. Well, that's two years too late, and they have the balls to charge 40$ for an upcoming expansion with 20%- 25% new content? I'd throw 15$ at Blizzard just to own the expansion, even if i won't play it. 40 bucks ? Good bye.
Feb 20, 2014What have you done, Blizzard? Nobody likes the story not even the whole game. All you do is stacking 5x Nephalem in Festering Wood then you enter a prepared crypt in mp10 and you level the same character class up to 100 all over again to get a paragon 1000 toon in the next expansion. All you do is clear the same lame crypt tapping 1-1-1-1-1 like a retard in Archon form and beam while right clicking everywhere. Here is my score infinite 0-0-0-0-0!… Expand
Feb 18, 2014Gameplay is fun but..... the story is awful, the art/feel of the game is terrible, and required internet is garbage. Will never back Blizzard on another one of their games ever again. After seeing Reaper of Souls beta being streamed -- sucks to be anyone buying that load of crap. Maybe you guys will enjoy your trip through a well-lit and cartoony fairy tale with units/lands pasted from D2 and the same lame class coming back into play.
Out of 8778 reviews, having a 3.9 score is pretty terrible. There have been 86 critic reviews giving it an average of 88 which is even more of a joke.
Also: The months of creating PVP? What a joke.… Expand
Feb 17, 2014Not as good as Diablo 1 or 2 or even Torchlight 1 or 2. Basically 4 things drag it down HARD. 1. Worst of all it is pay to win (but not even close to free to play). Inexcusable for a game you pay for. Obnoxiously so for a game you pay this much for. 2. Story. This story is weak. Some of the characters are fun (I'd like to learn more about many of the followers), but the demon of lies is a horrible liar (being obvious from the get-go) and the boards/missions/quests are not varied or exciting enough.
3. Loot/drops. Because they decided to make it pay to win, Loot and drops are not worth grinding, on the whole. Merchants are useless, and even legendary drops are unexciting given that they are almost always not even worth selling on the auction house. Its basically this: there is one correct way to play without real money. Grind gold, go to AH, buy items, grind more gold. Alternatively, you can, instead of playing the actual game, play the auction house to make money.
I don't think anyone bought Diablo 3 to play "stock market, fantasy style" but that's one of the two viable ways to do well in the game. Awful.
4. Online only DRM (with sweet, sweet server management. Honestly, if the game were good, I could probably/possibly excuse this. I think/hope that it prevents haxx, which sorta ruined any pvp or multiplayer in prior Diablos (especially 1). Given that I primarily want to play with my family, I'd be more than happy to lose this in favor of LAN based play.… Expand
Feb 12, 2014This game is a 4, the reason people are rating it a 1 is because it is the sequel to Diablo 2. It basically took everything that was awesome from the genre and that game and stripped it down to a crappy, boring experience. I did not enjoy any of the time I spent playing this game.
Feb 11, 2014Great graphics and a decent story but the game was completely ruined by the lack of character customisation/choices/surprise. AH ruined any loot found, Loved Diablo II and I have been looking forward to this game for a long time. Zero replay value. The whole game was based on the stats which gear provides and weapon damage determining spell damage was a bad idea.
Feb 9, 2014Not really good remake of Diablo 2 which looks like cartoon. This game is cheap as dad from Transformers movie. Frankly, I want my money back as this is not "Diablo" as I (and many) expected, it's a different game that speculate on Diablo name. Don't seems like I'm buying any other Blizzard games, not before a lot of good USERS reviews at least, as Blizzard reputation is non existing for me anymore.… Expand
Jan 15, 2014This is more of a review on the official critics, both here and on other sites. When you google Diablo 3 review, you see ridiculously high ratings across the board, some teetering on the edge of 10/10...
What game were they playing? IMO, they were playing greedy buggers. Marking down a Blizzard game seems almost sacrilegious. Having an honest opinion seems to require too much competency, or moral fiber, or some other factor, because I haven't seen one yet in regards to this game.
It's a glaring insult to this site's readers when the official critics have a this turd at 8.8/10. Right beside it is a far more honest take on Diablo 2's retarded step child. With laughably bad story, dialogue, cinematic boss fights *ugggghhh -_-*, terrible balancing issues, melee hatred, a need for A2 inferno items to complete A1 Inferno, moronically bad legendaries, a requirement to rely on the AH to get 95% of your end game gear, the AH in and of itself... The list goes on, markedly worse being the most ignominious demise of one of gaming history's most beloved characters, Deckard Cain....death by dominatrix slutterfy *shudder*
What good points this game has are few and far between; not even the atmosphere is remotely near the mark! For many, seemingly most, fans of the Diablo franchise, this game was a terrible, decade late blow. I, personally, don't even consider it to be canon, preferring to hold out hope that the D3 team will be eradicated with extraordinary prejudice and replaced by a team who will release a truly worthwhile successor to one of the most heavily awarded and best loved RPG series of all time. For free. I can dream, can't I?
I rarely take official reviews under consideration as fluffing up crap games is just one of the many tools video game companies use to sell their games. This, though, is just so unabashedly rotten that I feel disgusted. Blizzard hasn't been Blizzard for years, and these glowing reviews are terrible attempts at adding shine to a turd.… Expand
Jan 13, 2014An unmitigated disaster.
I've tried evaluating the game on its own merits, though doing so is merely an exercise in reality denial for etiquette's sake. On that level, it lacks very basic RPG replayability features like skipping through dialogue, story variation, meaningful choices, environment randomization, and bosses more difficult than trash packs. On the plus side, Diablo has boobs. If this were brand new IP, I'd consider giving it 1 or 2 out of 10 for the fine graphic detail if nothing else.
As a chapter in the hallowed Diablo franchise, it goes from bad to unquestionably the biggest disappointment in the history of gaming. And I'm not even one of those who holds up D1 or D2 as the greatest games ever. Both had many flaws I considered gamebreaking and exasperating. But they both had that "it" factor. D3 has a variation of that... prefixed by "sh". The eerieness and danger of the previous games is completely absent. Godlike demons mock the player using taunts befitting a third grade playground. The whole experience feels cheap and rushed, especially the inane dialogue and awful voice acting. The only thing I can truthfully call an improvement over the prequels would be the cutscenes... too bad you have swim thirty laps through an olympic size pool full of raw sewage to get two minutes of fresh air.
I won't go so far as to cast aspersions on the pro reviewers over there regarding whether they were paid for that 88 metascore, but I do highly doubt they bothered playing the game more than a few hours before rendering their verdict. Indeed, D3 seems designed to let a reviewer check items off their rubric in Act 1, intentionally obscuring the fetid fecal matter lurking beneath. Act 1 even occasionally drops some useful, well-itemized loot, hinting that the rest of the game will follow suit. If only it were so.
What about that "Blizzard polish"? Wasted... on a micro transaction system of all things. I mean, if you're going to bollucks up something this badly, at least go for broke trying to innovate something people actually want. If you screw up trying to make it work with gesture control, or make too many abilities to choose from, or introduce a never before seen game mechanic, that's forgivable. But using paying customers and your most beloved brand to focus group test Bobby Kotick's microtransaction wet dream is just despicable on all levels.
So the game has just enough of that Blizzard polish to make it distinguishable from a Chinese F2P translated into broken English... great job team. Unfortunately the polish was spread unevenly, and it is abundantly clear that the lion's share of the development effort in this game went toward driving people to the RMAH after selling them a title undeservedly bearing the Diablo franchise name at full retail price. Not that it matters; the game is terrible with or without the RMAH. No amount of polish will bail you out if the core product is lacking the fundamentals. Ask the FFXIV developers... whose first attempt was still many orders of magnitude better than D3 and they were all fired.
I would be remiss if I did not address the always online DRM, the icing on this failcake. Those with satellite internet, rural DSL, or basically anyone outside of big cities in the first world with sub-50ms latency need not apply. Sounds like a good business plan to me. No, let's let everyone lag to hell because it's easier to not have to actually fix exploits and regulate the online community. But yeah, let's still have hardcore mode... nothing says skill like a reliable internet connection and dodging lag spikes. D3's sole innovation in the genre... showing the world to what extreme DRM brute force can be taken and still sell games on name recognition alone.
So let's pretend for one minute that the game isn't terrible. Let's pretend that it is the most awe-inspiring artwork of a game ever created or ever even imagined. Guess what... it still gets a 0. A Ferrari gets a 0/10 as a car, no matter how pretty it is or how fast it can theoretically go, if it won't bloody start. No one, and I mean no one, will ever make a single player RPG so good that they get to dictate how I play it or require that I let them watch my activity, lest I might try to steal something, AFTER I GODDAMN WELL PAID FOR IT. Arrogant, authoritarian nonsense like this makes me want to START botting and hacking just to piss them off, and I have never been even mildly tempted to do either.
D3 has succeeded in one thing however: converting a formerly wide-eyed, kid-in-a-candy-store, diehard fan of Blizzard's game craftmanship into a "never again" cynic, instantly suspicious of anything Activision (let's face facts... there is no Blizzard any more) will ever produce.
TLDR: You can polish a turd, but it's still a turd.… Expand
Jan 12, 2014Avoid it at all costs!! I got this title free from Blizzard because of a WoW subscription promotion and even paying for WoW and getting a special mount it DID NOT worth it. It cannot be compared to Diablo I and II. The end was something that most players will feel more painful that ME3 and DA2. Not even for free I got satisfied. You have been warned!!
Jan 3, 2014This game is one of the most boring games I have ever played. Now I don't look for bad games and almost every game i've played has had something fun about it. the only game I have ever played and had no fun what so ever is this one. there is no character customization, no variation in what skills you can learn and no variation in the game aside from what class you choose. Its game-play is that of a line walking button mashing experience.… Expand
Jan 1, 2014Diablo 3 has been one of the greatest disappointments for me since I play Video games. The main reasons are:
1: The game is pathetically easy. On my first run though I played a monk. In the entire game I used a single health potion and I died one single time, mostly because I wasn't paying attention anymore due to an overdose of boredom. I am NOT a hardcore gamer.
2. With the introduction of dragonball z-like fighting sequences the game has received a touch of ridiculousness (e.g. is the daemon hunter firing bolts with mounted miniature-nuclear-warheads??)
3. Extremely boring gameplay: Just left click the mouse and hordes of monsters will die, often even accidently while to try to walk from A to B.
4. The dialogues are no good. Most annoying are those when the heroes pat themselves on the back noticing how powerful and strong they are. And why do your main opponents need to appear to you in a vision every time you achieve a victory to mock you?? (Kiddy Junk!)
5. The game developers paid zero dedication to small but important details which give a story (or game) an air of sinisterness, gruesomeness or fearfulness, in short, there is absolutely no horror element in the game anymore.
6. Boring story.
In summary blizzard did remarkably well in creating a game so close to industry standards in any regard that there remains nothing unique and special about it anymore, it is a game without flavour. A game for kids.… Expand
Jan 1, 2014One of the most anticipated games of the decade that turned out to be one of the biggest gaming disappointments of the decade. Aside from the game play everything that made Diablo an awesome game is removed from Diablo 3. Their reason for this is clear they wanted to create and easy to port console game which had to be a watered down version of the original Diablo series. The story line makes no sense and the items are boring and horrible. Do not buy this game.… Expand
Dec 31, 2013This game is the definition of instant gratification, no complexity, no challenge and no depth. No permanent meaningful choices, change your mind at any point. It's a shame really because visually it looks good and it has the quality of a Blizzard game in terms of how it runs, they just made some very poor design decisions.
On top of it all they added the Real Money Auction House pay real money for success instead of putting in the time and effort. Why did Blizzard turn their backs on the previous games and still decide to call this game Diablo? This game doesn't deserve to be called Diablo.
Let this game be an example to other developers of what to avoid when developing a game.… Expand
Dec 30, 2013I just wished and got this title as a Christmas gift. I was going away to and was really excited to play it on my laptop when i´d have alone time. I install the game and I´m hit with an incredible disappointment, I never thought I´d care so much about offline playability but now i know. Sure it was me who did´nt know this before i wished for D3 but why o why would a gaming company deny this freedom of choice. For a title like this i mean... from me it´s gonna be a low score, not being able to even access the game unless stationed i cannot give it more.… Expand
Dec 29, 2013Worst RPG ever. Beautiful artwork but the mechanics and the endgame sucks hard. Reaper of souls is gonna be even worse than the vanilla. The new Crusader class is boring. Most of the skills are copied from the other ones. Act5 is cool but one act doesn't fix the game. Now the only end game is going to be rifts and bounties which are boring and not enough rewarding. Everything is account bound. Public games sucks, no benefits for being in a clan. I played the closed beta of the expansion and I am really disappointed. It doesn't worth the money.… Expand
Aug 22, 2013I must be one of the few gamers reviewing this game who didnt much like or play Diabolo 2. D2 was BORING. It was repetitive. The sound effects were annoying. The graphics sucked. The story was stupid, and combat was either too easy or too hard. Not only that, the skill trees were confusing, the classes were irritating and there was no kind 'role playing' in the game at all. The thing that Diabolo 2 did well was LOOT. That cube thing! Gems! legendary items. While I didn't much like the game in total, I loved the loot! loot was the one thing Diabolo 2 did well. Diabolo 2 was the KING of loot games. The loot was so good, that even someone who disliked eveything else, actually stuck around to play a bit, just to see what I could find. Whether you could use it or not, every hour it seemed you could find something interesting to look at, stick in the cube and mess around with. Loot in D2 was the best. So what happened Blizzard? Now we have Diabolo 3. All the things that were bad in the last game seem to be better. Yet the thing that was most important. The thing that was fun. the one area in which Diabolo as a franchise outshone every other game in existence has been NERFED!!!!!!!!!! You must be facking kidding! What is this game? Its some kind of conveyor belt of pretty spell effects and boring loot that we are supposed to play? No cube? No sockets? No set pieces? No legendaries? No NOTHING in the one area where Diabolo was worth playing???? Do i get it right that this game was designed to be boring so that we would pay cash to buy things that we used to have fun finding. that doesn't make any sense. Buying items gives ZERO sense of satisfaction. If you buy an item you only feel like you wasted real money on some data, that we get for free in every other possible game we play under the sun? This is not game design. THIS IS ZERO FUN. Zero fun equals zero score guys. Who ever is responsible for this needs to go and find a job doing else, because they clearly don't understand games. Hey developers please don't be so cynical, so mean spirited, so corporate, so compromised, so petty, so nasty, so explotative, so cruel! Stop measuring success on unit sales and annual turnover. With the kind of budget power Blizzard has, you could have made a game so much better than Torchlight 2. You got outgunned by a team with 10% of your budget, but 5000% more integrity! what a pack of utter, spineless losers this team is, their boss's member deep up their collective rear end. Hang your heads in shame! If you can't make the game you want to make quit and find a place where you can. If your boss has bad values, quit and stop helping him exploit you to exploit his customers! Show some spine and integrity! Your whole team should compose a letter of denunciation and leave en-masse. Maybe then we can forgive you for this joyless auction house with bloom effects tacked on. 1/10 for those things that were improved. 3 very quiet claps for that
THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake of accountability: you can reply if needed: Orctowngrot: Tim Rawlins: firstname.lastname@example.org… Collapse
Jul 18, 2012For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]