User Score
3.8 out of 10

Generally unfavorable reviews- based on 8139 Ratings

User score distribution:

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  1. May 15, 2012
    1
    Last Blizzard purchase I make...This company has really gone downhill in the last couple of years. I know that WoW had a shaky launch and some rough patches, but that game was an MMO! This game is just a DRM logon!

    As for DIII:
    very dated graphics- I understand the desire to sell to a broader audience, but limited animations, single viewpoint, and screen shake?! The enemies all look li
    ke mannequins rather than hellspawn beasts. I was more afriad of Doom 2 monsters than these! No single player/DRM -enough people have mentioned this
    Customization- much like what happened with WoW Cataclysm, there is no more choice in development. I dont want to play like other people; let me choose, let me fail if that is the case. All skills are granted as the character increases in level. There are no attribute or skill points to customize your character.
    Overall just boring- maybe the game will intensify with the the 'higher difficulties' (read: stat padded mobs), but I can forsee this game becoming a very one-dimensional gear farming title. Quests are not at all memorable or exciting, nor are they class specific.
    Now that people can 'play to pwn" with the real money auction house, Blizzard is just sucking the money from gamers who simply do not know better (the ~300 people that have given this game positive reviews thus far).

    I was able to quit WoW with ease after how bad Cataclysm let me down, and now I will get a refund for this complete waste of $60. Well done Blizzard, you just lost a customer who had been loyal since 1997. At least there is still Valve!
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  2. May 15, 2012
    0
    NOT worth 60 dollars. WAY too short and missing many features that are "promised" by Blizzard as in you've gotta wait who know how many months for them to actually develop said features and implement them. In it's current state the game is just way too expensive for so little play time. No idea why Blizzard decided to release such an unfinished barebones game and decided to charge full price.
  3. May 15, 2012
    0
    Lack of character customization, wow like graphics, gameplay about 6 hours long, couple that with the fact that you can't even log in because of the stupid drm. God forbid people pirate games so you have to have a constant internet connection EVEN FOR SINGLE PLAYER.
  4. May 15, 2012
    0
    A bland game, shackled with horrendous DRM. Even without the DRM, which prevents you from playing offline, the game is consistantly bland, not nearly worth the generous $60 price tag Blizzard happily slapped the game with. And I don't even need to tell you the login screen errors everyone has been getting. Overall, it is a complete disaster.
  5. May 15, 2012
    0
    So much hype and expectation for a game full of bugs and impossible to play for more than 30 min without errors ,just like bioware did blizzard betray their fanbase
  6. XLX
    May 15, 2012
    0
    MY REVIEW: I will review what I have been able to play today "Nothing" which translated into numbers is 0 (zero) so there you go. The servers may have been up and down but I don't have all day to try to figure out when the servers are up so I can play. When I am ready to play they need to be ready to play or else don't make it online always game. I'm online, Blizzard is not, not my fault.

    The irony of having someone state that your opinion shouldn't count but theirs does is remarkable. Anyways I know the server problems are temporary but they already have my cash so... yeah... I paid for a service I'm not receiving. I know the EULA covers Blizzard greedy and incompetent butt, however as a true consumer and believer in capitalism (The part that allows me to fight a company for bad service not the part that protects the company just because they have something saying bad things might happen and you cant sue us for it) I want to say Blizzard you are dead to me. I will play this game but no more money will be going your way. I weep at the fact that the only industry I ever truly wanted to be a part of has become so bloated with consumers ready to bend over and take whatever the company gives them astounds me. While a lot of others write "What did you expect" I answer "I expected what I have expected since the day I bought my first NES game... To go home put it in and enjoy myself." Times may change, technology sure has. But when I put down my hard earned money on the table, the only time I expect to lose it and not be able to play is at the casino. I don't like gambling on my games on whether they work or not.
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  7. May 15, 2012
    4
    This game is only really popular because of the Diablo title and world. By itself it doesn't stand up. They changed major portions of the established lore, changed the art style and feel of the game, and crammed always online DRM in.

    The level design is taken straight out of Torchlight (made by those who made Diablo 1 & 2) and doesn't add anything new to the series that is a positive othe
    r than perhaps crafting. In fact, they have dumbed down many of the elements from the two previous games including character customization. The presentation, though an improvement is dated by today's standards and even the standards set in WarCraft III and StarCraft II set by Blizzard themselves. It is a shame. Taken with the horrific Americas region launch, it's Blizzard's weakest game and the only fun that can really be taken from it is that its in the Diablo world; strip that away and this game is nothing special. Expand
  8. Jul 14, 2012
    1
    When I lost my fourth hardcore character due to d/c I had enough, crappy "always online" in a single-player game. Now I uninstalled Diablo 3 for good, and this was the last time I got a Blizzard game directly at the launch.
  9. May 16, 2012
    0
    Diablo 2 was release June 29, 2000 Blizzard had 12 years to make this game great and better than D2 so I was expecting a new chapter at the least. They had 12 years... and game is missing world PvP. No cash Auction House yet. Everything is dummy down you can't customize your character and the FPS is broken right now. It seems like Blizzard only spent 1 year on this and the other 11 years was blown in the wind. Blizzard fired 10% of there workforce last year and you can tell the mess it caused. The game is not ready yet. I don't recommend spending 60 bucks on it. Save your money and wait for D4. Expand
  10. May 16, 2012
    0
    This is Diablo mod for Warcraft. It looks like Warcraft (W3 or WoW), characters are like from Warcraft (demon hunter, witch doctor), most of the skills you can trace to Warcraft universe. Skills themselves look ridiculous, and too flashy.
    You can't influence character development, you can only chose combination of skills. Was this game made by marketing department of Vivendi/Activision w
    ith help of Warcraft Team?
    Disappointment
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  11. May 16, 2012
    0
    I wish I didn't get to log in, I wish I did have a connection error because this game is boring as hell. I loved Diablo 1, and 2 was my favourite of the franchise but this is pure crap. I can see why it took them so long to release it, the higher ups must have played it and seen what a disgrace it was to the franchise. And at the end they must have given up and just cashed in. I stopped playing Fallout 3 half way through to go to this and frankly it's like walking through heaven and stepping on **** halfway through. Expand
  12. May 16, 2012
    0
    If you want to play Diablo, play Diablo II. Then you'll be assured to get some quality game time rather than constant connection errors every 5 minutes. Good one blizzard way to screw up a good series.
  13. May 16, 2012
    0
    Lets see graphics 4/10 ( charaters look like 2002-2004 dx 6.0.7.0..lame...sound 9/10 specially the barbarian has good ones the weapons and charges gameplay 5/10 kinda lame cant use wasd ( ON PC!, movement is laggy even on a ultra enthusiast rig ) watered down gameplay they say attribites..char customization made the game booring..confusing and KEEPING players from the action RIGHT?...riiight...lame so now you get skills at each lvl until lvl 60 and can do a variety of combos with 4 skills and on top of that a lame rune system...and least but not the last CONECTIVITY ...2/10...apart from every huge franchise launch wich is guaranteed to ahve a bumy launch , if you manage to pass the login screen various errors and your cahracter is still there all good and lastly....RMAH well not only you cna aparently and you will sell gold for real cash BUT you can also use real money to buy something but heres the CATCH nobody tells you you need a 1 bnet account 2 paypal account 3 AN MOBILE PHONE (not all carriers are acepted for the secore sms bs ( see bnet account for more details create one for free) 4 an authenticator wich isnt available in all countries in europe AND lastly an max 250$ liit to any item put on the rmah that on top of the 15% fee blizz gets off any item if it sells on teh rmah AND another 15% if the sale goes thru adn you decide to cash in through paypal for ex

    And lastly no offlijne mode and no offline singleplayer like starcraft 2 has ( or anythign similar to that)

    my score for this mess is 3/10, no diablo atmosphere...( wow more like, booring gameplay, none of that awsomeness d1/d2 had and it took 10 years...right, i wouldnt recommend this game to any rpg fan or action rpg

    The rmah isnt such an big deal but for the 'hoops one has to go thru to even sell an item and then cash out its retarded..the black market or 3/4th party sites for this game are in heaven" )
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  14. May 16, 2012
    0
    Meet the new boss, same as the old boss. Yeah, there's different icing, but underneath it's the same cake. You still click the mouse button until your fingers fall off, waiting for that one super-drop to make it all worthwhile. Add to that the massive fail of "must always be online" and servers crashing and you get ... my zero rating.
  15. May 16, 2012
    0
    Purchased the digital copy to be able to play a 4player coop game as soon as 12:01am PDT passed... from Blizzard, the copy with the largest amount of MMO subscribers, and I could not play it for a couple days due to network-server issues occurring at off-work hours.

    I understand launches MMO launches, but this is not an MMO, it is a 4 player coop game where items-characters are saved serv
    er side. People could play if u were lucky to get in early, the game worked, you just could not log in. A 1 score for requiring Battle net, which was a failure, to play a single player game as a DRM solution. Expand
  16. May 16, 2012
    0
    A $20 game at best but sold for $60. Outdated controls, bland gameplay even by hack n slash dungeon crawler standards. Online only really made things worse. There's a lot of negatives about the game and they greatly out weigh the positives. In the end it's a $20 game that they tried to charge top dollar for and that plus some big blunders in design and planning have caused a backlash.
  17. May 16, 2012
    1
    12 hours is not acceptable in the post Skyrim gaming era. They apparently took a year per hour of gameplay. Sad to wait so long and get so little. I get the replay concept, but replaying on harder difficulties does not equal new content or more fun.
  18. May 16, 2012
    0
    First bioware now blizzard ... Sequels to most wanted games keep disaapointing me ... Terrible DRM . I never played Diablo 1-2 online and will not play Diablo 3 online too but the game wants to be connected to server all the time . Middle of the game i recieve error "connection lost" and drop from the game . Are you kidding me ?...
    Game is simple like old commodore games . Just good look
    ing then pre diablos but nothing new and no improvement to game play . You can finish the game without reading anything ... click click click ... Expand
  19. May 17, 2012
    2
    Diablo 3, doesn't deserve the name diablo. Ignoring all the launch day issues( I did not calculate those in my rating), the game lacks the grit that diablo 1 and 2 provided. At the time, these games were cutting edge with better graphics and gameplay than everything else around it. Sadly, Blizzard felt the need to "wow-tise" this franchise. WoW graphics with a different color and shade pallet truly turned me off, especially remembering the dark gritty feel the previous titles had. The game lacks any true character customization unlike diablo 2, no hours trying to create unique and cool builds, nope. Here a barb, is a barb, is a barb. But what can you expect, since the people that created the games that made blizzard great, left so long ago. Blizzard really did nothing to move it's title forward into 2012, it basically reskinned diablo 2. I also strongly dislike the real money auction house, and the fact that you have to be online to play an RPG with a solo mode. Expand
  20. May 17, 2012
    2
    Nothing much to say, i gave a 2 score for the time Blizz employees took to make the game, 10 years of development with numerous cancels over a decade still deserve few points i guess.

    Now for the rest, everything is just wrong in this game. From dungeons and randomness, rmt, solo/multiplayer modes, character customization, every single aspect or feature is just at the opposite of what i w
    ould have expected for a 2012 hack and slash. I played both D1 and D2 at launch and i liked those games very much for what they were at the time. I won't play D3, i'll probably wait for better Diablo like games to come out soon, they are many in development, they all seam so much more entertaining and "rightly" done for a today game. Expand
  21. May 17, 2012
    0
    I give it 0. In fact I gould give it -9000 if I could. I would say even it's worse than the worst Revelation 2012.
    Let me start with the fact it's a singleplayer game with coop feature. It's multiplayer game as some people claim. It's not MMO either. Awful and customer raping DRM. It uses piracy as an excuse while the real reason is the RMAH(real money auction house) and its pay-to-win it
    ems. You know Blizzard with get % from what you earn. Yet I don't see who really will throw real money for singleplayer or just COOP.
    Perhaps for PvP..oh snap..wait...there's not full PvP ingame yet because Blizzard broke their rule "It's done when its done".
    Low-res textures, low-poly models, terrible voice-acting, terrible sound effect, lack of content. Yup, there are different modes but all they do is adding more and higher-HP foes. It makes the game last longer, not an actual real content. LAG LAG LAG while you play singleplayer.. WTF? You lose connection - your game fails. Simple.
    The game even doesn't feel grim. Doesn't feel like Diablo game. Your 7yo can play it with no problems.
    Don't even waste your time to read and believe any **** "professional" game journalists say. Majority of them are highly biased. After all they live on publishers and developers back. Revenues and etc.
    Or they are Blizzard-Activision fanbois. What a game. One of the biggest game companies to produce so low-quality game.
    If you know what happens in Diablos lore - just read the new book or watch some Lets Play on Youtube.
    Don't waste your money on this crap game. If you are looking for hack-n-slash try out Torchlight2, Grim dawn, Path of Exile when they are released.
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  22. May 17, 2012
    1
    Its not the expected loot fest because of the way they are now handling stats and there is so much gold laying around its easy to pick up something in the AH that will outshine the loot drops for hours. There is also the fact that it is a single player game suffering from disconnections...it beggers belief.
  23. May 17, 2012
    0
    This game is ruined for me because of the internet connectivity. I don't have anything new to say. I just wanted to give another 0 to help bring down the average. Fck you blizzard i will never purchase another one of your games.
  24. May 18, 2012
    1
    Lets play touchlight....
  25. Jun 3, 2012
    2
    This review contains spoilers, click expand to view. Diablo 3 is a solid 2, and I'm being generous.

    Server Stability: -3
    -The first week you could not play the game

    -In release a week after, the Auction House was not available for use and it still has problems

    -In release three weeks into release, the Auction House can't sell plans or trade goods due to the server

    -Latency in game play can and will cause you to instantly die in Inferno Act 2+


    Skill Tree: 8
    -The new skill tree allows you to change skills on the fly and it is very helpful

    -You can use skills from the same skill families on your hot bar


    Fight Mechanics -2
    -The fight mechanics up to and including Inferno Act 1 is an 8, because there really is no one build that you have to run and you can take a hit if you need to be in close doing damage.

    -The fight mechanics from Inferno Act 2 and onward is a -10, because if you take 1 or 2 hits you are instantly dead. All classes including Warriors and Monks are forced to Kite, you have no other viable solution, you have to KITE. You are forced to play the game under a very limited and narrow design of skills.

    Loot Drop -1
    -You don't get loot that is useful to the class you are currently playing. Instead 99% of the time when you do get a useful loot drop, it is good for another class. You have to go to the Auction House and sell it and then use the money to buy the item that should have dropped for you. Most other modern RPG's have set it up where loot that drops is at least geared towards your class, but not Blizzard they know better. In reality, the loot system is set up to force you to use the Real Money Auction House to buy gear. Basically, Diablo 3 is a pay to play Microtransaction based MMO (Asian style). It blows, it blows, it blows.

    The game gets a solid 2, and that is all that it deserves.

    Lastly, whoever decided to make Diablo at transexual at Blizzard should be fired. I don't want to see a Diablo with **** it is NOT RIGHT. Thanks for pulling a George Lucas and raping what was my favorite RPG franchise.

    Buy Torchlight 2 if you want to play a better game.
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  26. Sep 23, 2012
    0
    Review reduced from 1 to 0 after playing Torchlight 2. This game is bad, but in comparison to TL is it down right horrible. Torchlight... Thank you...
  27. May 20, 2012
    0
    Well... It had been a lng time since I pre-ordered a game before... now I remember why !
    The game itself is pretty average, good looking without being astonishing, gameplay is like previous Diablos, you know what to expect.
    But the glitches linked to in permanent Internet connection required are not acceptable (and I haven't even tried to play for the first 4 days) : - 6 hours to change th
    e language of my game (french dub is just bad) - a pre-configuration on US servers while I'm in Europe (oh you can't add me as a contact... crap I'm on US, I'll change my server... oh I need to restart my character, yay !)
    - Can't load my game (6 days after the release)
    - Laaaaaggggg ! Even in solo game ! I often experience freezes, with my character restarting a few steps behind, and in coop it's even worse !
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  28. May 20, 2012
    3
    This is an outrage. Diablo and Online only? The servers are always full, I cant play a single player game because my latency is high! Blizzard made a huge mistake by making online only... Also why change the classic classes? Where is paladin? Where is necromancer? Classes and characters have nothing to do with diablo series. Item system is not great as the old game,no socket weapons...Graphics are cool,gameplay is good but I will continue playing Diablo 2 which is a real classic. D3 looks like an isometric camera viewed WoW. Expand
  29. May 20, 2012
    0
    Lets forget the always on-line DRM and overload issues. I dont play D3 because it is a Blizzard game, I play it because it is an A-RPG, and for me, D3 failed on RPG part. In my own opinion, my issue with D2 is: Those Strength and Dexterity limit on equipment make the attributes points for character become useless. As Necromancer, I never put a single point on EnergyÂ
  30. May 21, 2012
    3
    Where to start...Well I suppose the likely first place is how horrible the game looks. The cartoon graphics remove any 'horror' from the game entirely. While they add a large amount of gore, it is mostly wasted since the game looks like something you'd watch on Saturday morning. The skill system is dismal. There is zero customization for skills in this game. Why would I ever need to make more than one barbarian, oh that's right, I won't.

    The story line is awful, dreadful, and possibly the worst offense this game has done. It's predictable plot and contrite characters are just plain bad. Who approved this script, the ineptness is vast.

    Those are just 3 things that make this game awful...besides the always on DRM, Bugs, Glitches, Disconnects, etc.

    Couldn't recommend staying far enough way
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  31. May 21, 2012
    0
    I plan to keep my distance from this iteration. Having played on a friend's computer, I can say I neither like 1.) how Blizzard feels about their customers, and 2.) how they make their games nowadays (and what their games are, in consequence).

    Diablo 3 is a game where none of the original authors were involved in creating the sequel. In this case, it amounts to an analogy of R. A. Salvato
    re writing "Lord of the Rings 2", or the author of Twilight authoring "Crime and Punishment 2". The changes are just too contradictory to what Diablo 1 and 2 represented. This game is upfront dumb. Why did Blizzard North get sacked? Because they had too much perfectionism and artistic integrity to them? Just look at the original plans for D3, from the early 2000's, they say a lot about how the game was really meant to be. It is utter idiocy that this project got scrapped. Besides, the vast majority even on Blizzard's site have stated they definitely prefer the originally planned art, even in this day when graphics and all is supposed to be better, and the many who state this appreciate just the fact alone in games, for some unintelligible reason.

    A game is primarily defined by what emotion or feeling it gives to the player. This is done via artistic and conceptual vision. Diablo 3 does not feel ANYTHING like D2. Smoothness and high-performing requirements can be good things, but very often are just otherwise.

    People game for the EXPERIENCE, not the way you swing your hammer, how neat the inventory looks or how fast a button-click responds. The experience is both intellectual and artistic. But Diablo 3's quality just plummeted to regular kids' cartoons, and mindless DPS-viewing. It's cartoony (the saturated candy-whooping animations and designs are stupidly kids-oriented), silly (uuh, a boss named "Skeleton king"... wow, how cheesy), simplistic (they've scrapped the whole stat and skill system, and in fact, all LOGIC behind choosing skills - instead you'll just choose and construct a "role" or animations). It is simply dumbed-down.

    Ok, whoever enjoys MMO's (and WoW in particular), you can be delighted by this game. But it is nowhere near (high) Art, as were the originals.

    Not to mention that the originals were SINGLE-PLAYER GAMES, that actually ALLOWED playing the game. Whereas this iteration throws other players in your game, without you having any intention of playing with them (not to mention the horror of DRM). And on top of all, this MULTIPLAYER game does NOT ALLOW COMPETITIVE MULTIPLAYER.

    What's wrong with you people buying and praising this game? I can understand a rating of 7(0), maybe, but anything above that is sheer fanboyism.

    I recommend the free, yet explicitly NOT "pay2win" game Path of Exile. That one holds the values of Diablo, though it too has its problems, as is the overly similar/repetitive gameplay and art design that's a bit more "crude", as in "realistic", than the originals.

    But this Diablo 3 can return to Pandaria, as much as I and other Fans are concerned.
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  32. May 21, 2012
    0
    the game its very good but u cant play it with 400 ping to 1200. Today the game have 1200 ping to 1500. Blizzard gives no answers.. its amazing that this game took 9 years to be made...
  33. Jul 6, 2012
    0
    Huge disappointment. Game is severely lacking on content & story. The amount of item affixes is absolutely pathetic. There are only a handful of useful skills the rest are complete rubbish on inferno difficulty. This was a total money grab on Blizzard's behalf. The addition of the RMAH destroyed this game. Want a upgrade? Look forward to spending 60+ hours farming gold, or spending $250.00 in real life money on digital pixels. Save the $60.00 folks. Blizzard's reputation is permanently blemished after this catastrophe. Expand
  34. May 22, 2012
    3
    Fun game... Just make sure you keep in contact with a good phychic, so they can let you know when the servers are up so you can actually play a SINGLE player game.
  35. Jun 26, 2012
    1
    User score on this site is getting lower and lower. To be honest, Diablo 3 deserve that low score. Come to think of it, it has been 5 weeks since diablo 3 was released and their server fixing arent finished yet. I hope that blizzard company will simply rot.
  36. May 22, 2012
    4
    First, like a coin operated video game, you will never see your character's name in game. The only thing identifying your character is an ugly computer ID code, which is the same for every character you create. Same with friends you play with, their "name" is always a computer code too. Average graphics (at best); average plot (at best); basic options missing (can't change text size for example); about 20 hours to finish, and the ending is just like "BAM, game done, over, nothing more to see here, move along!"

    Also, people are getting hacked left and right, imo due to the RMAH that is like beacon to thieves. But Blizzard gets money for the RMAH, and, oh, what a coincidence, they get money for the "special" authentication program you can "buy" from them. Read the forums, and see how Blizzard's response to one poor guy that got he account gutted was "You did not purchase our special authenticator".

    This game is corporate greed at it's worst in every aspect of the game.
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  37. May 22, 2012
    0
    Extremely laggy multiplayer. I had alot of hopes for this game but I have already uninstalled it and feel cheated by this POS. I have all the graphics turned off and when I am in multiplayer I am usually killed by nearby mobs before I have a chance to run away or fight due to the atrocious amount of lag. I cannot recommend this game to anyone. -j
  38. May 24, 2012
    4
    I see it as a glorified Indie game. It's fun but not worth it's price-tag of ââ
  39. May 23, 2012
    1
    One word: DATED.

    I can't believe all the positive reviews from "estbalishment" sites. This game is dated in plot, execution, and all sorts of peripherals. Can't change camera angle, graphics are dated and yet hog resources, there is 0 replayability unless you want to redo the one main storyline multiple times... This was a good game 15 years ago, and unfortunately nothing has changed.

    I was shocked by how dated this game is, and I don't even have to mention the online issues. Expand
  40. May 24, 2012
    4
    I have been waiting for Diablo III for a very long time, now the moment of truth has arrived and I am mildly disappointed. Even though I was not able to customize my skill trees like its predecessor, it still gave me 5 different class to choose from and eventually they will add more in the coming expansion. The worst part of this game is the always online DRM. Server goes down I can't play, high latency I can't play. No internet I can't play, It would have been better if I can have an offline mode separate from the online. I just want to play this game even if it has to authenticate online everytime I play it, it would be ok but constantly online is a fail. Expand
  41. May 24, 2012
    0
    Gameplay: Plays ok, when you can play it. It plays like a diablo game. Not much different here. Graphics: background graphics are actually pretty good, different but good. Char models I feel could have been done better. Story: meh, predictable.
    Classes: Overall good. I like the diversity and the classes skills. Disappointed that there is no "assassin" class, expecting this and a knight
    class to be in the first expansion. Not thrilled about the glyph system either, that was just copied over from WoW. Would have rather seen them go a different direction here. Would probably give the game a 6-7ish on the above points. What kills it for me is the always on DRM (I'm sorry, "achievement tracker/auction house access"). Game lags/rubberbands/disconnects based solely on B.NETs servers. You will ALWAYS be at the mercy of blizzards servers. Want to play when you don't have access to the 'net, to bad. I will never buy a game that has an always on DRM scheme (review based off the beta/starter edition). Expand
  42. May 25, 2012
    1
    I wanted to love this game, and based on some pro reviewers I had high hopes. But I'm not sure we're playing the same game. It is very repetitive, and the dialogue is punch-in-the-face bad. To make matters worse the character banter is totally random with no regard to what is going on. For example, my characters were chatting about the current location being a shockingly disgusting place that needed to be sealed off, dialogue obviously meant for hell. But I was in heaven at that point. Also got comments about "here in the keep" when I was not in the keep any longer. May seem like a small thing but it kills suspension of disbelief, and after 12 years.... they didn't notice or care about that? Other dialogue is so cheesy it goes way beyond what's allowed these days in a top-tier title. Gameplay is feeling very repetitive.
    Also I get logged out with error 3007 about every 2 hours, with no reply from Blizzard on that one. That does kill some of the fun.
    On the bright side, the cinematics are drop-dead amazing looking.
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  43. May 25, 2012
    0
    Continuous server downtime, unable to play single-player due to Blizzard server issues. Auction house has been down more than up. HORRIBLE lag that Blizzard insists is MY fault.
  44. May 25, 2012
    0
    Terrible. From start to finish. Boring, mediocre, crap. Without purpose, enjoyment, or anything that made diablo 2 great. One giant front end for the RMAH, Nothing more
  45. May 26, 2012
    0
    Graphics: look like 2005 or older.
    Diablo 1 and 2 looked and felt dark and epic. Diablo 3 looks and feels like Warcraft or WOW not Diablo 1 and 2.
    Diablo 3 requires internet even for single player. What if i want to game on the road or up in the mountains on a laptop with no net? This means YOU DO NOT TRULY own the game. Hackers will find a way to play this single player someday without bl
    izzard servers and no thanks to Blizzy for their natze tactics. The future of games seems to be going in a bad direction and Diablo III is proof.
    Blizzard, PS4, XBOX 720 are all heading to dictatorships. Wii U will own the next gen market because of this. I will never again buy a blizzard game that requires DRM, I will not buy PS4 or Xbox next gen. I will buy Wii U and i will collect Retro Games from now on. Diablo III took 12 years to make and I finished it in 10 hours and did not enjoy the story. I can go on and on. I HATE DIABLO III and BLIZZARD. YOU BURNED ME.
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  46. May 26, 2012
    1
    Incredibly polished, but unplayable for me due to unreliable internet, entire game lagged in single player, constant disconnects and unable to connect makes it unplayable, loss of progress and general poor form from the developers. This is the very last time I spend any money on products which use DRM.
  47. May 28, 2012
    0
    I spent about 15 hours with this game trying to get into it the control system is just to old skool for me tastes. The control of the character is simply to basic and even though there lots of abilities the tactics and actual combat are way to simplistic. It would have been so much better if I could have played using a control pad. The graphics are detailed but dated and character models are poor. The sound and story are not very good and seem badly done. The game-play is bland there`s no reason for it to be online at all the multi player is worse than single player. The game need to be brought into the present it wasn`t that good when it first came out Baulders Gate was and still is a far better game. Expand
  48. May 26, 2012
    1
    Disappointment in every way, full of bugs, hackers, bad gameplay, and only partly finished. I've been a gamer for 20+ years and this is the worst product release I have seen.

    The game has a decent story line and mediocre graphics and thats about it, there is no groundbreaking innovation in gameplay wether online, multiplay or single player. And thats just the start, Bugs galore, even
    though the graphics are medicore it slows down the most powerfal machines, Online public gameplay is full of bugs and security holes where hackers can steal your account, been hacked already.

    The Auction house barely works and is full of bugs, you'll search for items and have random items or no items show up based on your filters, sometimes when you sell items you never get the gold, also the real money system just ruins the value of items and the economy, because money is cheap super powerful items are easy to acquire just ruining the difficulty curve, the game is horrendously easy and not a challenge.

    This game is only partly finished, they never included the pvp system, and when you get to the last Act in the game it is plainly horribly obvious from the level design, graphics, monsters, storyline, even items where just missed mashed together at the last moment. I swear the last part of the game is so horrible you find it hard to finish, let me iterate again it so plainly and horribly obvious at the low level or horrible quality of work at the final act that this game is not finished.

    Do not buy this until its $30 because thats what your paying for a half a game full of bugs and hackers.
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  49. May 27, 2012
    2
    The game had so much potential with a great story and sound etc it could have been a classic. However it failed to deliver. Playing with 400 ping in single player because blizzard refuses to allow me to play offline is ridiculous. Dieing because when you press Q to health nothing happens due to the lag is not the sign of a polished game. Wish they had also had more NPCs battling alongside you. think i collected 1 soldier besides the companion NPCs the entire game. This solider npc died within about 20 metres as well was very saddened when he did. Expand
  50. May 28, 2012
    0
    Sad face. :( That's really the only way to sum this up. Save yourself 40 dollars and get Torchlight II instead. Or get 3 copies of Torchlight II instead of buying this. Why would you even pay $60 for a game anyway? All the games I have hundreds and hundreds of hours logged on (besides the 1 mmo I ever seriously played) cost me $20 or under and are much higher quality and better maintained than most $60 throwaway titles whose sole reason for being is to rake in cash. (Call of Duty's modern warfare series comes to mind as the most recent example of this.) Expand
  51. May 29, 2012
    2
    Well I have to applaud Blizzard in all reality. From a business stand point it would seem like you're on the perfect track to make the shareholders at Activision very pleased.

    You've taken a game with so much hype built around it, a game with a rabid and wildly large fan base, a game vaulting off of the massive success of the previous generation - and you've turned it into your sacrificia
    l lamb. I understand that WoW is dying. The cash cow that you have been able to depend on to fill your coffers is finally drying up. It had a great run. MoP is not likely to defibrillate the failing heart of what was once the WoW empire, and you know this. Starcraft 2, while an amazing game, cannot replace this cash cow - then again it wasn't meant to. How could it? Your business foresight is very attuned. Because of this you carefully planned your next chess move: Diablo 3. What better way to birth another golden goose than to bank an entire game off of the most addictive part of what Diablo 2 was: the item grind. Pure brilliance. And so, from the ground up, you formed this game to be solely about item exchange - this would be the titan built to replace WoW's subscription based bankroll in the form of micro transactions. Except one thing: you're boring. On May 15th 2012, after nearly a decade of anticipation, we were given Diablo 3! Except, it's not quite Diablo 3. It's a slimmed down, cut up version of the Diablo 3 everyone was taught to expect. Except, it wasn't given to us, we still had to pay you full price for it: $60. My how the mighty hath fallen. Why is it not Diablo 3, you say? Well let's see. Anyone remember all those teaser videos spoon fed to the community over the past 3 years? Videos slowly leaking to us glimpses of the content we could expect to experience? I do. From nearly FOUR years ago: @2:10 "These current weapons just won't do!": http://www.youtube.com/watch?v=5K0YkUH6r6c&list=UUCGf0PicJgNp6yb7xsdZAwA&index=1&feature=plcp I guess scrapping this idea all together was more developmentally cost effective. @6:30 "Let's see what a real fight looks like." http://www.youtube.com/watch?v=RT4K6e2q10g&list=UUCGf0PicJgNp6yb7xsdZAwA&index=10&feature=plcp Indeed, lets. I'm still waiting, actually. Is it just me or does that environment look entirely more engaging than the atmosphere we've purchased at release? @2:00 Did he say randomized, dungeons, quests and encounters? http://www.youtube.com/watch?v=pMAyxY7mjzI&list=UUCGf0PicJgNp6yb7xsdZAwA&index=7&feature=plcp If their idea of newly generated fights, quests and environments is a continuous cycle of the same things from a pre-conceived list, he's spot on! So where's the beef? - some might say. The beef is that this is not Diablo 3, this is an imposter. A hologram. An artificial replacement. A lame duck substitute for what hype built it up to be. A cut up and slimmed down version of what should have been. In essence: a slaughtered, sacrificial lamb. That leaves myself and thousands of others saying indeed, where is the beef? Blizzard's answer: there is no cow level. But hey, we got rainbows and unicorns! Is anyone still in complete denial about how truly boring this game is or have people started to shake off the honey moon dust? You eliminated enchanting, PvP, pet companions and other things from the release version so that you could market it as part of a later expansion for more money. (This is a trend in gaming that several developers have been following; withhold content you've been advertising for the past two years and charge a premium for it at a later date. I shouldn't have expected Activision-Blizzard to be any different, shame on me. You didn't include a single player mode because you can't make money off of people if they aren't using the AH in a multiplayer format. Less work for you in the development stages, and forces people to engage in the micro-economy that your bankroll is based on. Again, brilliance. Which leads me to my final point There is so LITTLE dynamic to this game I cannot believe it took this many years to create it. In fact, I don't. So why the long wait? I'll tell you: economic law. Years to iron out the legal details for a global launch of RMAH. It doesn't take an overly intelligent mind to figure WHY they would want to use a RMAH and get a cut of (a lot of) the transactions. That's fine. Here's the problem: you built the entire game around a pure gear grind, and then force that gear grind to revolve around the AH, specifically the RMAH. There is literally no other dynamic. When you build a game from a purely business stand point, you're not building a great game - and a great game this is not. In conclusion, gamers, do you really want to spend your time on yet another slave-like gear grind? If so, eat your heart out. You'll find no better place to do it! If not, there are a plethora of other games out there much more deserving of your $60, I promise Expand
  52. May 29, 2012
    4
    This review contains spoilers, click expand to view. The hardest part of Diablo 3 isn't Inferno difficulty, it's actually getting on the game and playing for any decent bit of time due to Blizzard's DRM enforcement. It was released two weeks ago and even now, the game's being taken offline for "Emergency Maintenance", which seems to come up on average, once every 1-2 days for several hours. Most drops are random and I would not at all be at odds with buying gear, in fact, I have. Buying it is the whole problem however - even when the game IS up and running, the Auction House may or may not be. The game itself seems to suffer from a few Warcraftian influences. One trait it shares with WoW is stand, click and shoot. If you're playing a ranged class, this can and often will have you hurting, if not just flat-out dead much of the time. A lot of the monsters come at you in droves and if you're shooting, they can and will catch you because you have to stand still. If you're moving, there's little you can do offensively. This is lessened to an extent if you play alongside a human player or 3. Whoever felt that ranged classes would better be played with a stand, click and shoot control scheme must have been on something. Imagine if Call of Duty or Battlefield were played in such a way. I know all too well that this is in NO way an FPS, but to have a ranged class with low armor only be able to play offensively while rooted to the spot is bad design choice to say the least. Another huge, gaping flaw in this game is the way that Blizzard decided that instead of a point-based system, they would go into dumbed-down mode where you can just pick premade talents for yourself and not have to worry about tinkering with your character very much (Another WoW trait). Some of the controls feel awkward and out of place, such as Demon Hunter's Vault ability. With Evasive Fire, Vault is really just not needed, as they both cause you to flip away from monsters. It seems outright lazy that Blizzard would add 2 very similar abilities, although, as it stands, Tauren Paladin in WoW has 2 stuns and a sleep ability, all are more or less forms of stop spells, so it's obvious that Blizzard outright will NOT innovate their games at all. The story in Diablo 3 becomes nearly insultingly atrocious at times; Leah's soul's status is unknown, her mother's whereabouts are unknown and by the end of the game, Diablo and the Black Soulstone tumble to earth. This all serves to become obvious vehicles to warrant future expansion purchases. The story becomes incredibly obvious at others points; AI buddy becomes trapped just before you face Diablo and urges you to go on alone. How did I not see this comming?? /endsarcasm. Boss battles for the most part are simple and unispiring as there is NO real tactic other than to shoot, run, dodge one or two random things, rinse, repeat. Finally, a good portion of the story is not very involving, you really can't care about characters who give little or no thought to a girl who had been traveling with them, city-to-city, (presumably for what seems to be weeks, if not months, in game time) only to be possessed by some iteration of Satan, and to have her body burned away and destoryed by an iteration of Michael. It seriously detracts from the story and shows Blizzard's ineptitude for writing a good story. Good stories don't have to be complex to be great. They can be as simple as Lunar Silver Star Story or as complex as Final Fantasy X, it all comes down to the writers. Not to mention that the game has 5 acts and can be completed in a day or two. As slow as I am, it only took me 4 days to finish it, and I actually explored the levels and did the side quests and so on (playing roughly 4-5 hours a day). The game is not horrible (aside from the online issues), on the other hand, it's not that great. It is however a mediocre title from a gameplay perspective and below average title from a story perspective. With as much time as Blizzard had to develop this game, in some senses, it's as bad if not worse than what Square dumped on us with Final Fantasy 14, if you look at it from a time vs product standpoint. At least Square didn't take 10 years to create an embarrassment of coding. This is simply embarrassing for Blizzard. They have had many games under their belt and many years in the industry. The only conclusion I am forced to come to is that it was all done in order to get the RMT auction house up and running as quickly as they could because World of Warcraft's sub numbers are beginning to falter and with recent layoffs, the time was "right" to recoup what few losses they have sustained. This game should have come with a title which was more true to life, such as; Diablo 3: The Quest For More Cash. Maybe the title will make it into a future expansion, which they WILL make. If you really want to play this game, and are still on the fence over the $60, wait and get it out of the bargain bin later . I pity those who bought the collector's edition. Expand
  53. May 29, 2012
    0
    Game of repeating over and over again for crappy loot, it gets boring super fast.

    With pay to win auction house + crappy DRM.

    It does not feel like diablo 3, it feels like a whole new game.
  54. May 31, 2012
    3
    Everybody knows that the launch was shameful but even at 2 weeks in the Forum is overflowing with complaints, personally I have not been able to log in and play on 2 out of 3 occasions so far.

    For a single player game that is criminal and this is not the only reason for my low score.

    Not only is it a horrible example of failure on a technical a level for the company with the most success
    ful online game but most of all Blizzard should be ashamed of what they have done with this once great game Franchise.

    It has been "World of Warcrafted" . Dumbed down to the lowest level of skill required. Real money auction house? Really? Skills I cant even chose? No attributes? And beyond that its a crappy graphics level which looks like WoW in small.

    I cant tell you how much this is the LAST time you have received money from me. Way to piss off a loyal fan from back in the Lost Viking days.

    You shovel money in boatloads over 10 years and this is how you treat the fans that made it happen.

    The game is not great. Its just well funded and well marketed, if they would have simply updated the graphics on D2 it would have been a better game. Story is not interesting enough to cover the fact that you are reduced to moronic monotony due to the limited and pre-prescribed skillset you choose from. Such a shame and the fact that the "critic" reviews loved this game just shows that nobody has the balls to tell it how it is.
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  55. Jun 1, 2012
    1
    Easily the biggest flop of the decade.

    If you've played the past Diablo games, DON'T pay and play this one. The game is nothing like the past games and revolves around getting you on the Real Money Auction House and trying to get you to spend money there. Feels much more like World of Warcraft than Diablo. Blizzard sold out and deceived us all big time on this game.

    Avoid it.
  56. Jun 1, 2012
    3
    At the surface, Diablo 3 is much better than most give it credit for. It has beautiful action, randomization enough to feel fresh, and a streamlined system. Even the lack of skillpoints will quickly be revealed to work wonderfully.

    As you put some time into Diablo 3, you will start to see a bigger problem: a lack of variation. Not in the vistas, or models of your characters, or even abili
    ties. The lack of variation instead stems from the core of the game: dungeons and items. Dungeons quickly become predictable despite randomization, and items all feel the same. Sure there are different stats, but all you really care about is DPS, followed by the single predefined stat for your character, and then perhaps some health or defense.
    The problem lies in the lack of impact items have on your character. Your wizard doesn't care if he uses a staff, sword, or crossbow: only what DPS the weapon gives. There are less secondary effects than in previous games, and they mean less. In the end, the item hunt is the same no matter what class or build you are playing, and all gameplay feels the same.

    The above points only makes the game mediocre at worst. The real reason for the low score is the shoddy online mechanics. Weeks after the game launched, players still run into overloaded servers, lag, and extended downtime, with no real end in sight. A game is only a game if it can be played, and on this count, Diablo 3 stands on shaky ground.
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  57. Jun 2, 2012
    0
    Typical neo-blizzard, ripped of concepts of other games, revived older ones from previous games. No work or passion put into this at all. Generic cash-grab. People need to wise up and look past labels and 'appearances' to see things for what they really are. It turned out to be exactly what the previews showed, a steaming pile of monkeysh$t. As these companies cut their throats better companies with passionate creators are coming out with new and better things. Support the better companies. Expand
  58. Jul 6, 2012
    0
    Well, i have gave it 9 score b4. but now i gonna change my mind after i play a month, bcos i think it was too early to judge the game with DRM. I was giving 1 score bcos the game is still good playing, but ofcos without RMAH. This game, what do i say? IS SUCKS, TOTALLY SUCKS, with RMAH exist. All action blizz has done, like cancel the customization, make the game ridiculous hard, unavoidable monster skill, nerfing drop rate, and even high up the repair cost, its intend is just base aroung the RMAH, what a disgusting ideal ! This game is A TRAP, u will realize when u complete hell mode, 1st of all, they make the normal mode ridiculous easy, and then nightmare not too hard, when u enter hell, u will realize that your won farmed gear cannot survive, so 1st u gonna go to GAH, then u succeed in hell mode, then after u step in inferno mode, all your gear will bcome useless again, and this game not allow u to use any tactic or skill to win the monster, just bcos most of thier attack or skill is unavoidable! u cant pass inferno without good gear, and now u face the fxxing price in GAH, what u do now? only the RMAH is your only savior ! THIS, IS WHAT BLIZZ EXPECT ! You already level 60, you not going to give it up right now, but you cannot progress the game, you have no choice just bcos the game is unreaonable hard right now, what would you do?? Oh, RMAH ofcos, working as intent ! people always said. Thats why i said this game is a TRAP ! Judge the game with your won logic and IQ after u have play this game sometime, give a advise to all people around you and save their $$ from thier pocket, write a true review in any game website to tell all people, that the truth behind this game. Expand
  59. Jun 8, 2012
    0
    Look, it's not much of a game, really. It's a tool for activating a RNG. And yes, that's what the previous Diablos have been as well, but the fact that this game is just more of the same while being less interesting, is just insulting. It goes from boring to frustrating (if you can manage to play it that long, poor bastard). Once again I have to wonder at the overwhelmingly positive critic reviews. I wonder if they are playing the same g ame? It was never even meant to be a good game, it's meant to get people hooked in the worst possible way, and then generate money via the real money auction house. I played it all the way through to halfway through inferno, and.. meh. **** game, **** always-online-drm, **** service. Expand
  60. Jun 12, 2012
    1
    This review contains spoilers, click expand to view. Honestly who did their hire to write such a pathetic and stupid story? is lame, boring, repetitive and brough into you everytime. Also the darker feeling of previous diablo games is not there, cartonish graphics, boss/enemy tauntings, darker ambientation is not there. This game is dumbed down for 10 years old wow gamers, it should be called DiaBloW 2. This game Is not as inmersive as D2 was, and honestly after replaying D2. I can see the diference and ambientiation, even if D2 has outated graphics is still an amazing game. I don't see myself playing this game over and over as D2. I got my monk till level 60 and rerolling other char on D3 doesn't seem fun for me. why rerolling just to see the same crappy story over and over and over? at least on D2 the story was great and you could enjoy it. Now is just an "esc" fest on every cutscene and event. At least i got my good hours of fun out of it. still hoping some patch or expansion would fix this, but this game is a failure from scratch, it should be redesigned at wiped out and rerolled again.
    seriously cain dying to a demon fairy, with demon powder? come on... Very dissapointed. 1 point just because i actually had fun for a while, then i got bored.
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  61. Jun 12, 2012
    3
    This review contains spoilers, click expand to view. First of all, I'm not from Battle.net fourms. I'm speaking from my heart. I started to play diablo 2 about 4 months ago and decided to buy diablo 3 for the hell of it a couple of weeks ago. I don't listen to gamespot, etc. Basicly in today's industry the publishers are starting to buy for their "10/10" Scores *COUGH*EA*COUGH*.

    Well enough about that. Let's move on!

    I keep hearing how Diablo 3 is the quote and quote "BEST RPG EVER". You know what? This game was just over-hyped to **** It tells a story when a game is forced to go into a redesign phase in development possbily twice by the publisher. Plot: Way too short. Only about 5-6 hours if your playing on Normal for the first time. Also Obvious plot twist.

    Graphics:
    Good god, I wasn't impressed. I've seen games with better graphics. These graphics look cel-shaded. Not that there is anything wrong with that. It's not right for this type of game. To be honest, the atmosphere is not as good as diablo 2's. I was going for the impression that Blizzard was going to add more detail to this game.


    Gameplay: Mainly my biggest problem is the gameplay. It's boring as **** There is nothing new. It's just Diablo 2's gameplay with a new engine in my point of view.

    - Replay Value: Once you play it with your friends once or twice, It gets boring. BLizzard had a chance to change some stuff in development. Why didn't they take the chance?

    I also noticed from a couple of friends of mine (One who is also a writer for MMO.org, Paragustrants) had an issue with Act 3 in Inferno. Your basicly hitting a brick wall at this point. And it is said the blizzard testers didn't even finish Inferno. Wow.


    Music: Okayish. It's not bad in any way!
    Some of my other complaints,

    Servers:
    Yes, Even after about a month after release this game is still having connection issues. Lag outs every 15 minutes. Unable to login, etc. Blizzard is a huge company. Shouldn't they have the funds to buy more servers instead of swimming in their bathtub of greed? If I was a developer, My mindset for a bad launch would be to clear up the connection issues and bring in more and faster servers for the players. Blizzard had a stress test for this game I believe. What the hell was that for? Was it for people who could brag about how they were in the first closed beta for this game? 8 years and Blizzard wasen't expecting to be a big turn out? Seriously?

    Botting: Blizzard knew about this problem since Diablo 2. Go look at the online for Diablo 2. It's filled with bots. Nothing was done. Blizzard just turned a blind eye to them. And now in Diablo 3, They don't. You should have been more prepared for this. Again, They had 8 years to plan an idea to stop this. Also note: I love how they **** over people with the new patch that was "SUPPOSE" to fix botting. FYI: These guys are f**king smart. They make a living off of this. I know they will just work their way around this.


    Real-Money AUction House: This is my biggest complaint. Out of all the stuff blizzard could work on, They decide to work on this. Now prices will be insane for the item market in this game. Theres no cap for selling items. So people can put a price of over 500$ on an item. Skillpoints:

    Blizzard missed a great chance to pull up the replay value if they let players create their own builds like in Diablo 2. Pretty bad move on their part.

    The "ONLINE" DRM:

    Ladies and Gentlemen, Please take a moment to look at Ubisoft's SHINING EXAMPLE of why this was a horrible idea to begin with. Now, I can understand Blizzard was trying to cut down on piracy. But who in development thought this would solve the problem? Private Servers are already starting to appear to be worked on from I understand.
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  62. Jun 16, 2012
    3
    After a few weeks of play now, the end feeling is disapointment. The game is a total relentless grind with little OMG moments to make the journey really worth it. They should have tweaked the difficulty levels more so that as you progress into harder modes, you got something for your efforts - extra content? something that is more than just a mirror run with harder mobs. The way the elites get extra nastier abilities is kinda cool - but in the end to defeat those just becomes a 'die a few times -> learn the tactic -> repeat X times till dead' process.
    I've mainly been playing the Monk class, and at each level up - i check the new skills available - total disapointment there. I've not changed my toons spec for a long time. For all the effort of grinding levels, i'm still using skills gained from my first run through (below lvl 30). There seems little reward for gaining levels (hopefully different for other classes).
    I did like the story, the first time around, but that hardly matters after your first play through - there is no connection to the story after you've seen it once, it just comes down to progressing your toon.
    Loot - the stat assignment is just so random that again most loot pickups are annoying. Any non-magical loot is just wasted bag space and not worth carrying and again is annoying to continually keep dumping it from you bag. The loot part of the game really feels under done. DRM - sigh.... if this is a sign of things to come for PC games then that really makes me sad. I really do enjoy the social side of the game when online but there MUST be an OFFLINE mode available with any game (of this sort).
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  63. Jun 20, 2012
    0
    1.0.3 put the nail in the coffin this time. Even my casual friends are getting bored with this game. Huge repair cost. Low rewards. They can barely save enough gold to buy decent stuff. Now the huge repair cost is just making the game a stupid gold grind.
  64. Jun 20, 2012
    0
    I've put about 150 hours into game with 3 high level characters so you know that i have played this long enough to tell you DO NOT BUY THIS GAME:

    The game was exciting although repetative up until inferno (last difficulty). In order to get past where i'm at i need millions of gold because of the broken economy in Auction House. In order for me to get that gold i either have to grind for
    one hour per 100 thousand gold or i can just buy from the "real money auction house" for 1 dollar per 100k gold. So basically grinding becomes extremely boring and repetative and makes you almost forced to pay real money to continue. If not, you're literally grinding for 1 dollar an hour. In order to get the gear i need to finish with second act of inferno I need min 15 million gold which means i either grind 120 to 160 hours the same damn part of the game or pay out of pocket 150 dollars. Than it gets worse in act 3 and 4. This game is cheap in the fact the content is so short only made harder several times over (they did that in diablo 2 which was fine cuz of limited space on CDs , now its just an excuse of being lazy in order to not make further game content). The art is pretty, but the graphics are terrible at least a good 10 years out of date. Expand
  65. Jun 20, 2012
    0
    Always online DRM, gold farmers, must buy an authenticator if you don't want to be hacked, bad music, real money auction house designed to exploit consumers, insane repair costs introduced in the 1.03 patch designed to cripple your game (who knows what crippling patches Blizzard will have in the future), Deckard Cain's anticlimactic death, looks more like WOW than previous Diablo games, generic cash grab, horrible story, you probably won't be able to get a refund if you buy it, bad loot distribution, game is buggy and unfinished, overpriced compared to other PC games. If you decide to ignore all the warnings and buy this game and have buyer's remorse, don't complain, because by then, Blizzard and Activision will already have your money. Expand
  66. Jun 22, 2012
    0
    Aaah, Diablo... Whatever this is, it ain't diablo. If blizzard would still care about what it's customers want from a game i'd remind them of the following self-evident things : 1) These things do NOT belong in an ARPG : - Cooldown timers on skills - Enrage timers on monsters - A limit on the number of skills that can be used equal to the number of available slots of an action bar - Frustating progression based gameplay with constant gear-checks and lots of kiting - A constant stream of badly animated cutscenes that can't be auto-skipped - Bland itemization by using an MMO-like stat system and basing damage output on weapon base damage - A RMAH to which players are forced in various ways to find the gear upgrades necessary to progress in-game in any reasonable amount of time - Lack of a singleplayer as well as a LAN-play option. And on top of all that 2) These things do NOT belong in a Diablo game : - Colourful "happy sunshine" graphics - A ridiculously stupid story - The death of Deckard Cain - Tons of breakable objects with NO purpose whatsoever. The Diablo franchise has forever been ruined. The only things done right are the sound effects and the basic gameplay, which should be and still is the most important, but it just doesn't cut it, sadly enough... Congratulations Blizzard, you achieved the unimaginable. Rip Blizzard North. Back to LOD for me. Expand
  67. Jun 27, 2012
    3
    I played for about 100 hours on my main character and about 20 hours on the rest of my characters. Unfortunately, as is the standard with Blizzard games, you need to put this amount of time into the game in order to see anything relevant to the actual game. At about Act 4 Hell I discovered that the balance of the game is worked around the Real Money Auction House (RMAH). The reason this is an issue is because pieces of gear are sold for around 100k minimum yet it takes around 2 hours to farm that amount prior to level 60. At 60, the rates increase a bit, but not enough to carry you to gear that will allow progression through Inferno; this gear is sold upwards of 300k gold each piece. All of this would be moot, except that as many others have also noted, the itemization is abysmal. I understand that not every piece is going to be usable, but over the course of 60 levels I managed to find only 2 or 3 pieces of relevant "rare" gear. This means that you end up playing a Chinese Gold Farming Simulator or opting into the Pay 2 Win (p2w) model. The story is definitely not worth playing for. However, the one saving grace for the game is Covetous Shen. Absolute gold. At least I was lucky enough to never have any connection issues like other players. Happy I got my refund though, as they (developers) severely broke the game. Expect D2 and be incredibly disappointed. Expand
  68. Jun 28, 2012
    0
    Game is absolute trash that boils down to an extremely shoddy product with so many flaws and problems its just not worth playing it. Every single aspect is utter **** Name anything aspect of gaming that is bad and Diablo 3 has it. The whole game is a waste of time faceroll easy until act 2 inferno where they try to force everyone to go to RMAH so blizzard can make money. Its not a matter of gaming skill, its just literally goes from something a retarded monkey could do to something that 99% of the gaming population can't. Im in the 1% and I made profit off this game but it doesnt mean the game isn't trash not worthy of what Blizzard was. Also if you post anything that isnt positive about Diablo 3 they ban your account from their forums, I thought only EA did that!

    Blizzard is becoming EA... I hope my starcraft is safe...

    DO NOT BUY YOU HAVE BEEN WARNED!
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  69. Jul 1, 2012
    0
    It was fun for the first few weeks but just kinda lost interest, gfx are meh, story is predictable, the must have a Internet connection is a pain in the ass.
  70. Jul 1, 2012
    0
    I'm not going into great detail about why I don't like this game because its all been said. But having to log in to play is just sad. I don't know what Blizzard was thinking. This game should not be mentioned in the same breath as Diablo 1 & 2
  71. Jul 2, 2012
    4
    Forget the "servers down" bllsht. It forbided unlogged single player, period.
    Childish story with no suspence at all. No random maps as blizzard said. Too cartoonish with few moments of decent gore and dark atmosphere. Auction House is a obligation to advance in game. PvP not available. Elites are harder then bosses. Bestiary should be doubled. wtf is a nephalm ? and finally...
    65 direct
    hired people, according to wiki, during 6 years to do this ? Expand
  72. Jul 2, 2012
    3
    Disappointing pretty much sums the game up. The graphics are outstanding, as usual for a Blizzard game, but in every other way I can think of this game is inferior to Diablo 2. The game is extremely short and has very little replay value. The skills system and item diversity are nowhere near as enjoyable as its predecessor. Also, since they made the game online-only, what happens when Blizzard decides to stop supporting the game down the road? Expand
  73. Jul 4, 2012
    4
    Honestly, I really wanted to love this game, but shelved it after about 20 hours ingame and never played it again since May 2012. Not because of its login problems in the weeks following its launch, balancing and item drop rate issues or the lack of PVP. Not even because Diablo 3 somehow looks (and plays) like WoW in an isometric perspective. And even the fact that the auction house seemed to become way too important (pay2win) didn't bother me - I simply decided not to use it.

    I shelved Diablo 3 because of something far worse: The poor gameplay design. Diablo 3 is not a good game in terms of gameplay, not even a mediocre one, it's bad. It lacks motivation, passion, soul, dedication, identification and innovation. It also misses something that makes it stand out, something unique that makes you want to play it - something that keeps you going.

    Of course, the artstyle (graphics, animations, models, cgi and sound) is well done, but the game world - altough well designed - feels too mingy, you never really get "the big picture" of how vast and epic this world actually is. Even worse, there's war and betrayal going on in the world of Sanctuary - and I didn't care, although I wanted to. The game feels soulless, dead and shallow. In the end, I had to ask myself "Why am I playing this?" and sadly, there was no answer. There's something wrong with the core of this game.

    I'm sorry to say that, Blizzard, but I couldn't identify myself with the game characters, and sadly, i also felt no empathy with their stories (I know, it's a Hack-n-Slay, but we're talking about Blizzard here - they always had a strong focus on good storytelling). The gameplay lacks almost everything which made the Diablo franchise so engaging and exciting; e.g. the skill system has been dumbed down way too much. Of course, there are runes, but they NEVER should have completely replaced Diablo 2's skill system! As a result, the Diablo 3 gameplay feels bland, repetitive and way too casual: In Diablo 2, you really had to think about what you were doing, but in Diablo 3, this is not the case - and maybe that's why the game feels generic.

    Blizzard made game design choices which - from my point of view - turned out to be completely wrong. They should have been more focused on the development of Diablo 3 instead of putting out one WoW addon after another. I really feel bad about giving the game a 4/10, but that's what it deserves from my point of view.
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  74. Jul 9, 2012
    4
    This game will keep you entertained for about 12-20 hours or after you beat the campaign on normal. When I first completed normal, I did not get any legendary or set items which was confusing, but I pressed on. Then nightmare mode, still nothing, no decent loot. I thought to myself "there will be better loot soon, I just know it". Still nothing while doing hell mode, at this point I was very frustrated, because I honestly wanted to play D3 for the loot. Finally in inferno mode I received one legendary after 80 hours of game play, and it was terrible. This confused me and I then realized after playing a little longer that this game is not going to give me the loot I desired and craved from past Diablo games. In summary if you are going to buy / play this game for hopes of progressing through the harder modes and finding legendary loot to make you feel powerful. This will not happen for you, rather you will fill disappointed and unsatisfied after long countless hours hoping for something fun and exciting to drop. If you want to play this game just to have a good time, I'm not sure the price tag can justify the fun you will have in this game. Expand
  75. Jul 10, 2012
    0
    Very Bad Story
    Capitalism RMAH/GoldAH
    Skillsystem? I cant find them
    Bugs,Bugs, BUGS!
    Cloud Gaming (Blizzard can patch from server without Real Patch)
    Dropsystem,Itemsystem: So bad design

    I give 0 in 10 points and say this game is the biggest disappointment in videogame history.
  76. Jul 13, 2012
    0
    NOTE: i have played 400 hours, 3 level 60's (barb with 100k+ dps, 1100 all resists, 60k hp, 58.5% crit), and made $1500 dollars off RMAH. for that reason, if D4 was released, i would buy it and sell items for real money until the economy dies like it has.

    However, this game is horrible. Absolutely garbage. I have played hundreds of hours of D2 up until D3 came out and I have to say that
    I am severely disappointed. The game itself wasn't developed by ANYONE from the original development staff that made starcraft, warcraft, D1, and D2. The original dev's left to ArenaNet and Runic games to make Guild Wars 2 and Torchlight 2, respectively. This throws up a red flag already. Jay Wilson who has ZERO ARPG development experience is given head designer of D3.

    The game is a joke. The difficulty they speak of in Inferno is CHEAP difficulty and not executed properly. There are situations that your character can NEVER escape from (no matter how geared you are), which always result in death. As stated before, my barbarian is MAD geared. I roll through Inferno ACT 3 in less than an hour every time. However, I cannot stand dying to stupid situations like when my barb's only CC breaking skill (WotB) is on cooldown and an elite decides to vortex me into a frozen along with 10 arcane orbs on me.

    furthermore, the loot is garbage. if they are going to force inevitable death upon us, they might as well have made the quality of the loot better. loot is uninspired, uninteresting, and unrewarding to find. D2 had a LOT better loot system. in D3 legendaries are total garbage and most of it gets NPC'ed. Yes, legendaries are being sold to merchants ALL THE TIME in D3.

    on top of all this, they made hundreds of millions of dollars yet skipped on improving their servers. the servers still lag and rubberband and causes lots of people to die constantly for no reason. If you're on hardcore, you lose your character if you die. this is just unacceptable for any company.

    plus, the RMAH makes the game pay-to-win and the drop rates ARE affected by the auction house as confirmed by blizzard staff. this just makes the game disgusting and causes people to quit even more.

    they promised a ton of things that they never kept, just do some googling and you'll see what i'm talking about.
    blizzard dropped the ball this time and i hope they pick up the slack again... they need better devs and higher-ups that make a good game to make well deserved money.
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  77. Jul 13, 2012
    0
    I've been playing this game since day one. I accepted the bad launch and plague of problems that followed, thinking it would be worth it in the end. I waited and waited for the patch which made inferno remotely possible for players to enjoy. At every turn I was disappointed. The game lacks the character and ambiance of Diablo 2 and the fact that it was produced by the creators of WoW, not the original Diablo 2 team, really shows. The game is built around the real money auction house. Even the gold auction house is a farce because people can buy gold from Blizzard which in turn bumps up the gold prices to up to unattainable heights. I would not recommend this game to anyone hoping for a continuation of the game play or feel of Diablo 2. The story sucks, the voice acting is bad, characters feel hollow and music is a massive downgrade from it's predecessor. The only way to succeed in the endgame is to purchase your items. Terrible game from a greedy developer - stay away from this one. Expand
  78. Jul 14, 2012
    3
    Disappointing, not up to standard for modern games. Act 1 had a lot going for it with a lot of destructible items and traps you can trigger on enemies. After Act 1 the detail drops off and you can tell less effort was put in. Changes to items after launch have and bugs have made a mess of the economy. Below standard from Blizzard... I blame the Activision takeover.
  79. Jul 19, 2012
    0
    They totally destroyed the diablo franchise!! I was so hyped and really gave it a go... Was waiting for patches to fix the game, but it only got worse.. Especially when RMAH was introduced- pay to win.. No way!! My friend list was booming with people playing the first weeks, now nobody out of the about 20-25 ppl play it! Stop making games so kid friendly! Wish I could give you lower than a 0!
  80. Jul 19, 2012
    0
    It started off ok. Ok ish graphics, quite fun. Like the old one but modern. Then it started to go wrong. It is such a short game. REALLY short. SO I completed it, then the next level, then the next level. SO far I played the game through three times. And my reward is to play an ultra hard level. But it's so hard you need awesome equipment that you can only get by grinding. The game is a mega grindathon. And lets be honest, grinding is boring. You need better gear, so you grind to get it to allow you to grind faster which allows you to get a better item so you grinding further improves. There really isn't a place for a short game with no end in the world. We don't need it. I finally turned it off and went back to WoW. Expand
  81. Jul 20, 2012
    3
    Thankfully I was able to avoid this mistake of a purchase by getting into an early continuous beta. I was fully expecting to buy and play the game (I have owned and played rigorously every Blizzard game since D1). Once I got my beta the servers were capped for 3 weeks and I could not get on. No big deal, its beta. When I was finally able to play the gameplay and graphics were overly simplistic and disappointing. It was painstakingly clear that this is Activisions game and not a traditional blizzard game when serious neglect in details and awful gameplay decisions were made in favour of money (game being designed around the RMAH). Expand
  82. Jul 23, 2012
    4
    Okay, this game is just AWFUL. And this is coming from someone who spent over 100 hours on it and beat the game on Inferno with my Wizard so I've given the game more than its fair chance. The first couple of times of beating the game are very fun, especially with friends, I will hand it to Blizzard. The art is nice, the music is not bad, and the environments are somewhat interesting. Then you reach the brick wall that is known as Inferno (the hardest difficulty) and you realize what Blizzard has been planning all along.

    The mobs in Inferno suddenly become godlike and all your gear becomes instantly obsolete. Elites and even regular mobs will kick your ass unless you upgrade your very quickly. To make matters worse the game PUNISHES YOU for playing co-op on Inferno, the already disgustingly difficult mobs become near godly and unless you and your friends are supremely geared it's going to be an excruciating exercise in futility. Problem is that 95% of the loot you get in Inferno is literally garbage, so bad that even the NPC vendors will be reluctant to accept them. Magic find increases the chances of getting yellow items, but chances are they are still crap. There are far too many possible attributes during item rolls, so as a result you will almost always get items which make no sense whatsoever (example: Wizard hat with Strength, or Barbarian sword with Intelligence, etc.) and weapons in Act 4 of Inferno with 200 DPS. It's infuriating. It is so bad that when I killed Diablo on Inferno he dropped only blues, and not just any blues but TERRIBLE blues, stuff so bad you wouldn't even use it on Hell difficulty.

    So you're thinking to yourself, WHY WHY WHY would they do this?! Why make the mobs so difficult and the gear so bad?!?!

    WELL LADIES AND GENTLEMEN WE REACH THE GOAL OF BLIZZARD'S GAME DESIGN IN DIABLO 3: THE REAL MONEY AUCTION HOUSE!!!

    As stated Inferno is so ridiculously difficult and the loot generally so bad that the ONLY WAY to progress is to use the Auction House. I only managed to beat the game by bidding low gold on items and shopping intelligently, but it took wayyyy longer than it should have. Not only this, I was BASICALLY FORCED TO USE THE AUCTION HOUSE TO BEAT THE GAME. Trust me this isn't just unique to me because I suck, 90% of my friends gave up at Inferno Act 1, those that stayed have had no choice but to use the Auction House as well. The game isn't skill dependent, it is only gear based.

    PROBLEM IS that the gold prices of items have flown through the roof due to inflation, botters, and exploiters. So expect to see any half decent weapon for at least 10 million gold, which is no small amount of money. So a lot of people have resorted to using the Real Money Auction House and it's absolute chaos. I've seen people spending over $500 (yes real cash) on a SINGLE ITEM, a virtual item folks that will probably be obsolete in the next patch or expansion. I personally don't believe in spending real money on video game items (especially absurd amounts like stated above) but to each his own. -----

    So I really can't help but feel like the entire game was designed to revolve around the Real Money Auction House. The difficulty is absurd at inferno, many of the bosses are basically gear-checks (can only be beaten with certain amounts of DPS) and the loot is so bad that you have no choice but to use the Auction House.

    This game is a money grab, it's pay to win, and I'm not sticking around for when they implement Player vs. Player where it's going to be the battle of the credit cards.

    I will admit that I got more than my money's worth and it was fun at times, but this franchise has been ruined and this is by FAR the worst Blizzard game I have ever played. I will not remember this fondly like I do Diablo 2 or the Starcraft Series.

    SHAME ON YOU BLIZZARD, THIS GAME IS A SCAM

    4/10
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  83. Jul 23, 2012
    2
    Don't be fooled by the fan boys and critic reviews. Diablo 3 is a monetized scheme to get players to spend real money (Real Money Auction House) for virtual gear. Admittedly the game is quite fun from levels 1-59, but each difficulty level is an exact repeat of the previous level except that the mobs hit for more damage and are more difficult to kill. However, the endgame is nothing but a gold grind to buy the necessary gear for completion of Inferno level. Another MAJOR issue with D3 is account hacks. Only a fool would spend real money on a virtual item just to have it ripped off. Finally, players are forced to use servers, there is not a client based platform. So when D3 servers are down you cant play. Expand
  84. Jul 25, 2012
    3
    Game was great until the nerfs started coming in; don't need some faceless corporation telling me how the game should be played andor enjoyed. What's next on the nerf list? Crit damage? Crit chance? Running too fast? Gold pickup radius too wide? Stacking a particular stat too high?

    Crafting is a waste of time. I think every aspect of the game is somehow pointing you to the direction of
    the RMAH. Buy with real money to win. Ever heard of a "useless legendary"? Play this game and you will know what it means. Expand
  85. Aug 6, 2012
    0
    Total disappointment. I was expecting a quality game from Blizzard.
    The game-play is incredibly boring and dull. Graphics are outdated and un-innovative, gameplay is tedious, the storyline is ridiculously bad and way too short and the character classes simply suck. You cannot modify you characters so apart from their armor they all look the same. The character mechanism have been retooled
    to the point of irrelevance. Blizzard had eight years to master one of the most anticipated games of all time. But there really is no improvements, and the game-play is cliché: you keep clicking hordes of demons, loot them and gain experience. I know that this is the basic mechanism of RPG's and the original Diablos, but it's just getting old. Expand
  86. Aug 28, 2012
    3
    I like hack 'n' slash games but in 2012 you cannot expect to make a game like you were used to do over 10 years ago and expect it to be a success. Players have evoluted a lot and requests more. Randomizing is silly, most of the items you get from drops are useless for any character and can't be sold in AH. Then, when you reach inferno level, the only way to complete this game is by grinding gold and buying every piece of gear you need in the AH. The game is too lineal (yes ok, it is Diablo but it is also 2012 instead of 2000... they could have added some more maps and choices) and there is a lack of customization. The only good thing is the achievement system, which is account realted instead of character related, which avoid you needing to do the same thing with everycharacter. One of the worse games I have ever seen released. Expand
  87. Sep 9, 2012
    0
    Sept 9 - still a poor game. The problem is you still have to gear up from the auction house or spend real money for it. There is no end game. The drops are itemization is poor for a loot based game. They will never get rid of the constant internet connection which results in rubber banding happening in the game. These negative scores are the real scores the game should of gotten instead of the ones by these so called "critics" that gave it an 88. Expand
  88. Sep 13, 2012
    0
    Thx Blizzard for ruining my favorite franchise. No offline play, no PvP, horribly short campaign and difficulty scaling that was not properly beta tested.

    Good thing Guild Wars 2 is out now. D3 = Uninstalled.
  89. Sep 20, 2012
    0
    Everything that make Diablo and Diablo 2:LOD fun was removed from Diablo 3. This is essentially a front end for the Real Money Auction House. Don't bother with this crap title. All the reviewers who gave it anything about a 70 were probably paid for their opinion.
  90. Sep 20, 2012
    0
    I'm still waiting for an apology from Blizzard and I'll probably continue waiting. I waited for years, only for them to not even BOTHER to write a login queue. So there I was, for hours, typing my username and password in only to get "Error 34".

    Once I got in, the next few hours were sweet... until I hit Inferno. Now, I thought, was a great time to play with others. So I joined a group
    of players and attempted Act I. We failed, I accepted that. I logged off for the night and went to bed, to try another day.

    When I logged back on, my Character was stripped bare. All my money was gone. I had been hacked.

    I contacted Blizzard only to get a reply blaming ME for their security flaws. I have NEVER been hacked in ANY game or account. They claimed my e-mail had been accessed, but this was untrue, I checked my Google logs and no-one had logged in overnight. I had no "password reset" e-mail.

    I'm still waiting for an apology. I guess I'll just keep waiting.
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  91. Sep 21, 2012
    0
    I really tried to like this game but when it comes down to it the devs tried to make their version of Diablo that fails in content, creativity and in listening to the community. Furthermore, if they don't like how the game is going they will change something in a quick fix with out telling the customer what they are changing and why. The game they released is practically a beta still since they are having to balance this, fix that, remove this and that which was thought to improve. Expand
  92. Sep 22, 2012
    2
    Waring: In this score, I'm not taking into account the Auction House, nor the always online requirement, nor the numerous technical problems with the game (including the fact there there is even lag in single player game, even now in September 2012). If I had taken this into account, it would have earned a 0.

    However, even with not taking this into account, it is still a boring game. Th
    ey boasted about the story, but it's almost incomprehensible at start, and when you begin to understand something, the fact that they always shove it in your throat at every occasion does not make it better.

    Destructible environments: it's just a gimmick, nothing of value there.

    The graphics : in fact not as good as was advertised everywhere

    Gameplay: Just plain boring. It's a thing to make the enemies explode for each of your blows, but ater 15 minutes, you begin to understand that it's like blooming effects in bad FPS: just something to mask that under this, this is really shallow.
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  93. Sep 22, 2012
    0
    What a complete let down, and i have spent prob over 10,000 hours playing D1 and D2 but this game is just awful a shame of a game to carry the diablo name...........Diablo 1 was all about the atmosphere.....Diablo 2 was all about the grind and the magicfind.........Diablo 3 was all about the $$$$$$.......
  94. Sep 22, 2012
    2
    The game is a failure of epic proportions. Never before had game industry seen such a huge discrepancy between expectations and final result. The expectations were high because the game was in development like 6 years with huge budget and Blizzard seemed to be a trustworthy company.

    But in the end what we've got is a primitive skill and item system and abysmally small amount of content.
    You run 3 times through the same short acts, it gets boring after seeing them once, and then comes the whooping inferno mode where you see all the same stuff for the 4th time, only this time you have to run more around the elite enemies and the only point of your repetitive actions is the hope of getting a better equipment so you can kill things faster and die less often. This chance is not just small, it is negligible, only people with no life can get something good from killing mobs 15 hrs a day, others have to use the auction. The bad item drop is probably the main problem for most people judging by the battlenet forums, but those people aren't actually seeing the whole picture - even if we were given D3 without the auction house, the game still won't lose its crappy mechanics where the powerful builds become obvious pretty fast and you are doomed to use the same 6 skills without even changing them slightly on occasion (against different type of mobs, for example). If you do, you lose a very important magic finding buff. What's even more important is that weapon and equipment system is intentionally designed to be boring, so that only a few of possible affixes are useful. This leads to a situation where they are hard to get (Blizzard wants people to become frustrated and use RMAH), but also there is no such thing as different possible types of the same gear, there is only ONE possible good option and others are inherently bad, you can't choose a different direction in accumulating bonuses on equipment.

    Fortunately, we have Torchlight 2 now, so we all can forget about this miserable failure and never play it again. Jay Wilson is not the guy who can make great games, he is just a stupid and arrogant fat guy. I hope karma punishes him hard for ruining the great franchise and crushing our dreams and hopes.
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  95. Sep 24, 2012
    0
    People who like juice boxes, being told what to do, who have no self respect, and enjoy products that break all the time for no reason will love this game. Please, buy it, support Blizzard and their mentality that you are lucky to play this **** game.
  96. Sep 25, 2012
    2
    I purchased the CE. Honestly felt like somebody ran up to me and stole my wallet with $130 AU in it. My review does not take in to account any of the login issues and is based of the gameplay experience.

    The first day or so of this game was fun as it took me back to the old days of playing Diablo 1 and 2. A lot of friends and colleagues were playing the game. After a week most of them h
    ad dropped off without even hitting max level. I continued playing with the 1 or 2 friends left in the game and hit inferno. After that the fun experience came to an end. I failed to see any motivation to grind on act 1 and then eventually act 2 over and over just to get to act 3 and maybe act 4 to well... just keep on grinding. If people want to grind a game to may a few $$$ that's up to them. Personally I go to work for $$$ and play games for fun. Just another great example of what Bli$$ard has now become. Sure they might be rolling in cash at the moment from all the suckers out there but are people dumb enough to keep paying for this rubbish... some may be but I hope the intelligent people out there will teach them not to bite the hand that feeds them over and over or they will eventually go without food. Expand
  97. Oct 6, 2012
    0
    For a game that has been anticipated for upwards of 10 years, Diablo 3 just didn't live up to the hype. The story is poorly written, the gameplay is repetitive, the loot aspect that has been a staple of the Diablo series is gone, and there is the ever present "always on" DRM. It feels like every game design choice Blizzard made was done with the sole intent of driving every player to the real money auction house. In Diablo 1 and 2 community interaction was a huge thing. Trading was the lifeblood of these games, but Blizzard all but eradicated it in Diablo 3. As a result, Diablo 3 feels like a hallowed out shell. Oh, and they just added 100 Paragon levels on top of the original 60. This is just a thinly vieled attempt at trying to keep players going so they would spend more money on the Blizzard controlled auction house. If you have a friend that owns this, borrow his laptop for a few days and beat the story. If not, don't waste your money on this piece. Expand
  98. Oct 14, 2012
    2
    I get sad when I think of what the game could have been but isn't. Everything from launch issues that kept me from playing for the first week to the fact that you have to trudge through every single difficulty level in order before the game gets anything close to challenging - I don't know what Blizzard had in their minds with this game and I'd be curious to know if even they did.

    Most
    everything has been simplified and randomized to such an extent that nearly no drops you get are good, almost forcing you to go to the in-game auction house which completely nullifies the purpose of a dungeon crawler in the first place. Diablo 2 was about grinding for loot, slowly getting better and more exciting items. Diablo 3 has no exciting items and you rarely find anything better than what the AH has to offer. Your best bet is to just grind gold and spend it on the market. They made a game with features completely contradictory of its purpose, which is very sad indeed.

    Is it a bad game? Not per se. Combat is fun once you get to Inferno and enemies finally are difficulty, but then again you have to grind through the same content 3 times before you get there which is simply not worth it. Class design is quite good, the classes feel unique and complete, but again you only get to feel that in Inferno. They just borked this game completely, so many bad decisions must have taken place during the development of the game.

    Other points of interest: Despite big names voice acting is mostly horrid, but I'd wager that the god awful script is at fault here. Not easy to perform when the material you have sucks. The story is so predictable and generic that at no point during the game was it a surprise when **** turned into *****. No epic twist, no interesting storytelling. Blizzard dropped the ball monumentally on this game which is nothing but an utter shame.
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  99. Nov 9, 2012
    4
    Nothing compared to the original Diablo's. This game was fun for maybe the first 30 hours of gameplay IF your playing online with friends, because there is no single player. Overall I really dont have much to say about it because it was one of those play and throw away games that I will probably never touch again.. Stale, repetitive, uninspired, manufactured hype cash in for Blizzard that came out with a torrent of server issues causing half the user base to uproar which is what most of these bad reviews are for. So theres that, but then again, it was fun for a bit, this is something you would spend 20 bucks on when your sick of all your other games. Expand
  100. Nov 21, 2012
    0
    This game is terrible and nothing like the previous games. If you like auction house simulators, then this game is for you. I had absolutely no fun playing this game at all.
Metascore

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]