User Score
3.8 out of 10

Generally unfavorable reviews- based on 8147 Ratings

User score distribution:

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  1. Jun 6, 2012
    0
    Ugh Possibly The Worst Game Of 2012!
  2. Jul 30, 2012
    3
    Diablo 3 is a mediocre hack and slash game with little to no character customization and an insultingly short campaign offering nothing out of the ordinary. Neither the gameplay nor the presentation brings anything new to the table, if anything the game brings less then you would expect from a hack and slash game since the game is devoid of any kind of pvp or characters customization that we have come to expect from the genre. The fact that i completed the entire campaign in a day with my friends could be forgiven if 10 hours it took was quality time. But no, the level design is pretty generic except for a few impressive backgrounds and a big part of the main quest feels like filler if anything. So in the end what you get from Diablo 3 is a mediocre action rpg with one of the worst drms i have ever had the misfortune to use. There is some serious problems when i cant advance in my single-player campaign because of stressed out blizzard servers. Stay away from this one. The sound-effects is pretty good though, i give them that. Expand
  3. May 18, 2012
    3
    Ha ha ha! when i look at the user score and then at the Critics' reviews i cannot help but wonder - DO THE CRITICS GET PAID BY MAGNATE COMPANIES to write reviews? :D Amazing!
    In any case, i'll continue to chime the same bells - beside a necessity in net-connection (let's put this aside and try to concentrate objectively on the game itself) - Diablo 3 is a failure because it TAKES AWAY f
    rom what has made previous titles so successful - it takes away Uniqueness, Replayablility, Character Customization. Very disappointed. Gave 3/10 simply for the effort.
    Let's not waste the hard-earned cash on companies that drive greed instead of customer satisfaction. Have you really thought about THE GAMERS, Blizzard? The answer is obvious and oblivious.
    I know that i rather support hard-working indie-games, who actually think about me - THE GAMER, instead of giving my money to an undeserving monster machine that is driven by forces other than GAMER SATISFACTION, be that gamer hardcore fan, or a newbie.
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  4. Mar 9, 2013
    1
    I must be one of the few gamers reviewing this game who didnt much like or play Diabolo 2. D2 was BORING. It was repetitive. The sound effects were annoying. The graphics sucked. The story was stupid, and combat was either too easy or too hard. Not only that, the skill trees were confusing, the classes were irritating and there was no kind 'role playing' in the game at all. The thing that Diabolo 2 did well was LOOT. That cube thing! Gems! legendary items. While I didn't much like the game in total, I loved the loot! loot was the one thing Diabolo 2 did well. Diabolo 2 was the KING of loot games. The loot was so good, that even someone who disliked eveything else, actually stuck around to play a bit, just to see what I could find. Whether you could use it or not, every hour it seemed you could find something interesting to look at, stick in the cube and mess around with. Loot in D2 was the best. So what happened Blizzard? Now we have Diabolo 3. All the things that were bad in the last game seem to be better. Yet the thing that was most important. The thing that was fun. the one area in which Diabolo as a franchise outshone every other game in existence has been NERFED!!!!!!!!!! You must be facking kidding! What is this game? Its some kind of conveyor belt of pretty spell effects and boring loot that we are supposed to play? No cube? No sockets? No set pieces? No legendaries? No NOTHING in the one area where Diabolo was worth playing???? Do i get it right that this game was designed to be boring so that we would pay cash to buy things that we used to have fun finding. that doesn't make any sense. Buying items gives ZERO sense of satisfaction. If you buy an item you only feel like you wasted real money on some data, that we get for free in every other possible game we play under the sun? This is not game design. THIS IS ZERO FUN. Zero fun equals zero score guys. Who ever is responsible for this needs to go and find a job doing else, because they clearly don't understand games. Hey developers please don't be so cynical, so mean spirited, so corporate, so compromised, so petty, so nasty, so explotative, so cruel! Stop measuring success on unit sales and annual turnover. With the kind of budget power Blizzard has, you could have made a game so much better than Torchlight 2. You got outgunned by a team with 10% of your budget, but 5000% more integrity! what a pack of utter, spineless losers this team is, their boss's member deep up their collective rear end. Hang your heads in shame! If you can't make the game you want to make quit and find a place where you can. If your boss has bad values, quit and stop helping him exploit you to exploit his customers! Show some spine and integrity! Your whole team should compose a letter of denunciation and leave en-masse. Maybe then we can forgive you for this joyless auction house with bloom effects tacked on. 1/10 for those things that were improved. 3 very quiet claps for that Expand
  5. May 30, 2012
    2
    You can see how out of touch with reality the reviews are these days. So called pro critics all giving the game big scores... (For what is less defined) and very experienced gamers giving a much more reality based view. It is hard to critique this game simply because its an always on game. Brave to release a title like this on this basis. ADSL in most parts of the UK isnt "always on" to start with... bad former NTL areas now under the virgin brand are a classic example. I know people that can barely skype for 10 minutes at a time let alone play anything for a long period of time. Add that to the fact Blizzard seem incapable of keeping the servers up and you have a show stopping experience before you even get to the game. In a sense, in this case this is fortunate, because it hides this (MMO) Massive Mediocrity taken Online. It was how long in the making? What were they doing? Expand
  6. Jul 27, 2012
    3
    Bad uniques, bad set items, no crafted items, no eth items, no jewels, no runes, no charms, no runewords, generally bad loot tables, smith not balanced, juwel guy not balanced, enemies not balanced, kite n run instead of hack n slay gameplay, no gameflow at all between act 1 and 2 inferno, bad balance of classes and skills, no pvp at all, steady serverproblems combined with no offline singleplay mode, chat bots, ingame bots, auctionhouse bots, exploiters that made billions and billions of gold worth ten thousands of dollars ruining the auctionhouse market. Take this list. Apply it to a game. Rate the game. Do it honest. Expand
  7. May 26, 2012
    0
    A story that the fans cracked literally years before release, difficulty-setting with gear-dependance that had the AH in their sights since day one, epically failed launch and still on-going with latency roller-coasters, unresponsive controls and just obnoxious enemies around every corner.

    The philosophy that Jay used to "Turning people hardcore" by making a game impossible to play later
    stages without dipping money into the auction house is no way to please customers. It feels forced, necessary and dumb. If you want to make people "hardcore gamers", make a game addictive and fun instead of this miserable pile of **** which guarantees death, disappointment and endless grinding accompanied by an extremely lacking service lever after level. As far as the appeal go, graphics are extremely outdated and just like Wow, no matter how much you polish them, they will still look old along with a REPETITIVE story accompanying REPETITIVE game-play with a REPETITIVE set of maps that has no true "randomization" involved besides a small pool of maps and don't get me started on the music. Bye bye Matt. What's blizzard's first thought? FILL EVERYTHING WITH AS MUCH ORCHESTRA AS HUMANLY POSSIBLE BECAUSE THAT'S ALWAYS A GOOD MOVE. Thanks for leaving me hanging in over 10 years just to kick me in the balls, blizz. Expand
  8. Mar 7, 2013
    4
    Played this game a lot at launch, took a break, and recently picked it up again. Around launch time, things revolved too much around the real money auction house. They still do. Even though the developers continue to make changes to itemization, and while setting the monster power level increases XP gain and magic find chance, finding legendary items is still super rare and requires tons of grinding. The auction house is the carrot on a stick tempting you to bypass that grind by paying real money or tons of gold for end game items. End game items are pretty lackluster thanks to the changes in character development. The damage your skills do is now purely based on your weapon DPS which is tied to your character's chief attribute point. So if you're a barb all you'll care about is strength and vitality, a demon hunter or monk dex and vit, wizard int and vit, etc. So when you see a new item, if it doesn't have those bonuses to those attributes, it's essentially useless with a few rare exceptions. You also no longer have control over how to distribute your attribute points narrowing the list of viable builds for each class. Additionally, you unlock skills in order as you level up. "Runes" can be selected for each skill which augment or totally change how it works. Skills can also be swapped out at will once unlocked. This helps maintain some variety in play, but the number of skills are pretty scant compared to Diablo II. PvP was recently implemented, but most people seem to be doing PvE runs for legendaries or unique sets. Very few people are playing compared to Diablo II, a game nearly 15 years old at this point which should tell you something about how long times fans have been receiving it. Unless you're new to action RPGs or have never played a Diablo game, it's hard to recommend Diablo III. Expand
  9. Apr 26, 2013
    1
    i bought that game on pre-sale, played it about 3/4 weeks and never open ir again. Why? Diablo 3 spotted the Diablo brand. Shame on you Blizzard, i was your fan. Why make the system too simplistic? Diablo 3 spell system is designed for a kid.

    The auction system has complete destroyed the entire game. The campaign are so quickly and repetitive.
  10. Oct 24, 2012
    4
    Why do all game devs these days only care about money. Screw your auction house, the whole point of the game is to collect stuff yourself, what is the point if you can just buy the items in the auction house? It's stupid. The game itself is too easy, Story wasn't that great,graphics are good, and gameplay is good. I just can't give a game a good score when the game itself is repetative and you can't play offline. The game should be limitless and not have it's limits. Get your s**t together or get out. That's all I can say. Expand
  11. May 30, 2012
    0
    This game review is serious. Serious as is serious the real world. This game may be fantastic or very addictive, it may be beautiful. But all that doesn't matter at all, because this game isn't ethic.

    At a very high price (60$) for PC standards, this game ends with the player's freedom. At launch, we met tons of server problems and many players couldn't play at day 1. Even after that, s
    ome days servers are still down for "maintenance" and you cannot play the game that you bought legitlly. Not happy with that, Blizzard probably will launch lots of DLC and the total cost of this game may surpass 100$ easily. And the worst thing: the real money auction house. For each transaction, they win a % of the money. With that simple principe, they could win money over the years without any need to do another game or do anything at all. And the worst scenario: some day, they'll close the servers and we'll be unable to play anymore because of the DRM system. With all this facts, Blizzard is calling me stupid, and I'm saying "Yes, I am" just for giving them their 60$. But not anymore, this has to end. Companies like EA, Activision and now Blizzard think they can do whatever they want, that they can steal their users, that money is the only thing that matters. That's way this game deserves a 0. In a normal scenario, proabably I could give it a 7 (because of the step back from Diablo 2 in some ways), but not as it is right now. And remember, my 0 could be unreal, but is just as unreal as all those 10's (no game is perfect). Expand
  12. Aug 28, 2012
    2
    A lot of people seem to hate this game, and I agree with the masses. Truly, truly terrible. It is a pointless clickfest, where you run around killing stuff for no apparent reason. Some "pointless clickfest" games can be really, really fun, but Diablo 3 is not one of these games.
  13. Oct 19, 2012
    1
    After enjoying D2 years ago and years of waiting I must admit I'm disappointed. Don't know if time passed by Diablo or something else, but this game is BOOORING!! I hardly managed to play 2-3 hours and then went to cry for my money. Don't think I'll be back playing this anymore. Maybe I should give it change to get better but this 3 hours was too much... Feels like I played 30 hours.
  14. May 25, 2012
    0
    People say not to give a game a 0, as clearly only fanboys do this, and their reviews obviously mean nothing. That is a very closed minded way to look at things. Some games do indeed deserve a 0 - Diablo 3 being a perfect example. There is basically nothing that Diablo 3 does that Diablo 2 doesn't do better. Diablo 3 is a perfect example of exactly what a sequel shouldn't be - Toned down gameplay, "b-b-but the graphics are better!!!"

    What redeeming qualities could this game possibly have that warrant a score higher than a 0? Could it be the heavily restrictive DRM? Could it be the pay to win BS? I feel like this "game" was bought more by people who are interested in the political / business sides of gaming, and the DRM that would finally be the end of piracy (which obviously isn't even true). It's like they bought it out of some kind of distorted, false interpretation of "morality", rather than to play a game.

    Diablo 3 is also a perfect example of why many people feel classic gaming is superior. The idea used to be "This company is providing a game that I am interested in. Therefore, I will buy it so that hopefully they will make more in the future. I like to have fun!" But now the idea of "gaming" is "Wow, this company sure did rape us all in the ass really hard! Now I'm going to go on the internet and accuse anyone who didn't buy it of being self-entitled!"
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  15. Nov 13, 2012
    1
    If you played Diablo and Diablo II, then you'll know exactly what to expect in Diablo III. Most of the standard Diablo game elements are here, along with some new elements added in to modernize the game. So where did Blizzard go long? The game take far too long to get anywhere or to progress your character, the game favors grinding over exploration and progression and Blizzard has treated this game more of a MMORPG then what it should have been, a dungeon crawl. What's even more unforgivable is the fact Blizzard has actually changed drop rates to encourage players to use their over stuffed, over hyped auction house system for the game. Crippling the player's equipment just to force them to use another feature is terrible. Expand
  16. Oct 12, 2012
    3
    i only played the demo/beta but even from that i can tell that d3 is nowhere near the masterpiece of its predecessors. Maybe you cant fix whats not broken but on the other hand you can severely damage that which already works great, why change a good thing? well if they actually improved upon their previous installments and didnt take 15 years to do so then maybe i would consider purchasing d3 for the ungodly amount of $59.99. On the other hand i have to say thanks to blizzard for providing a demo so that i the consumer could make indeed come to the right decision. There are are in fact good things to be said about the game. The witchdoctor and the demon hunter are brilliant classes and fun to play and the graphics/effects/sounds are cool. Even so theres nothing here that wasnt done better graphics aside, in d2 and we seem to have completely lost the dark ambiance of d1. Blizzard insists on plunging downward into the bleck hole of corporate commercialism. ya so blizzard wake up and do what you do well! taking chances is great but defacing art is just wrong. Expand
  17. May 20, 2012
    3
    Diablo 1 was probably the first gory game that I have bought and played for a really long time. After years, me playing Diablo would become sort of a gag for people at my dorm (click-click-click...). Then Diablo 2 came around and it was the first time I ever pre-ordered a game. And what a surprise that was. Pixelated, somewhat colorful graphics, no gruesome dying animations and magic items that would drop very rarely and not be as interesting as those in Diablo 1. But... over time and thanks to a couple of patches that fixed the item drop rate, I got to appreciate at least the basic gameplay. Still... not nearly as good as the first one.
    And now... Diablo 3. The disaster has been long in the making. For one thing, even less impressive graphics for its time than Diablo 2. Even more stylized. No dying animations at all, just crappy rag doll **** AND the world's most awful DRM: always on.
    At least one person here is complaining about people bashing new mainstream games. Well... that's because they suck! Every single one of them that gets very low ratings has screwed up something in at least one major way. I actually find it very disappointing that e.g. that bug-ridden, visually pretty unimpressive Skyrim still got fairly high ratings. It is GOOD when people fight against the **** that is being produced increasingly these days! And you know what people should do instead of only rating it low? Not even buy such pieces of crap! Because with that, you're only encouraging those companies to keep making games that are of sub-par quality.
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  18. Oct 16, 2012
    4
    I was going to give this game a deserved 9 out of 10 ... but can't. I've managed MINIMAL game time due to server issues. I don't care what the 'DO GOODERS' keep saying about 'Have patience'. I'm sorry, I've bought Diablo 3 to play when I wanted. Blizzard have my money therefore my side of the agreement has been met. Sadly, Blizzard have FAILED to do their part. The biggest challenge is getting past the login screen. TO THE DO GOODERS ... If you bought a car and it only came with three wheels and you were told the other one will be here in a weeks time, you'd complain. You would say 'Hold on, I've paid for a car with 4 wheels'. Well that is EXACTLY what WE the NEGATIVE REVIEWERS are writing about. It's POOR CUSTOMER SERVICE and in these modern times we DESERVE more from a company who make computer games. I'm not bothered that it's day one etc etc etc. I've PAID MY MONEY and I want to PLAY THE GAME I paid for. That's the way the world works. Collapse
  19. Jul 19, 2012
    1
    This Game ist Very Bad !!!!!!!!!!!!!!!!!!!!!!!!!!!
  20. Dec 31, 2012
    2
    This game just isn't good. I was hoping for the best, but I got the worst. They took casual to a whole new level. It took a good 3 hours to die my first time, whereas the previous Diablo games would truly challenge you killing you within 10 minutes if you're not good at it.
  21. Dec 8, 2012
    1
    Soulless. The whole game is like a shell which contains nothing inside. And countless people and my friends can confirm it was crap. We played it for a chapter and got bored and hoped it would get better...it didn't. No offline play, no LAN play. What's worse...plentiful botting and accessing other accounts through public games? Blizzards security was almost as bad as the game itself. Items don't drop enough, it's topped by every other hacknslash in history. The creators of Diablo 2 did not create this game, instead they helped make other SUPERIOR games. Expand
  22. Jun 9, 2012
    4
    First the positives. First four cut scenes are amazing (last one is underwhelming). The epic feel that is present in those scenes is truly breathtaking and effort can clearly be seen. Graphics are not bad. I was expecting to dislike them because they were using the same point of view as previous Diablo games which were 12+ years old, but the game looks very nice, so much so that I would not mind seeing a real RPG (Baldur's Gate 3?) done the same way.
    Sound is very well done. Weapons and spell sound clean and you can really hear your attacks impact the targets.

    The Bad
    Story is HORRID. BAD dialogue with bad voice acting. Bosses exist to keep monologuing telling you exactly what they plan on doing and where you need to go or what you need to do to stop them.
    Difficulty is a joke. First time through, in 15-20 hours you won't die unless you really screw up. Second time around you fight a particular kind of an elite unit which can be more difficult than any boss fight. Third time around you will struggle to kill anyone... until you visit AH and spend 1 hour worth of gold pickup and get some rare items your level, unlike the drops which 5-15 levels below your level, usually with stats that make no sense, in which case game becomes easy, save for few elite mobs which again, could be more difficult than any boss. AH which is so heavily saturated with gear that extremely good end game elites can be had for 2 hours of grinding.
    Game is just too unbalanced. I have read that the inferno is extremely difficult, which could be true, but in 38 hours and two complete walkthroughs through the game and a third one more than half done, I think I have had ~2 hours of what could be called balanced game. Rest of it was way too easy and couple of occasions where it was just broken.
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  23. May 15, 2012
    0
    The only score you can give a game that doesn't work is a ZERO. 12 hours after launch, I can't log in. Emergency maintenance is being performed, maybe that will fix it. If you want people to like your product, your product better be able to handle the load created by those people. Blizzard failed extremely bad with this product. Not only was it late, by about 6 months, when it finally does release, it doesn't work. Beyond that there are a lot of little bugs and inconsistencies in game like FPS problems and stuttering (if you manage to get in which I did for a brief period last night) that were reported when beta began yet never fixed, bartenders repairing gear but the blacksmith (who actually makes gear) can't, inaccurate tooltips and information in game and other various bugs. This is not a smooth release, this is not a finished product and hell, right now, it's not even a product at all since you can't play it. Expand
  24. May 15, 2012
    0
    More of a tech demo than an actual game. Game is short with no soul put into it. No stat distribution. Similar classes are nearly identical without many options to make you different than other players. Only 4 players can play in a game, and maps have checkpoints are are linear. The classes also lack polish. The witch doctor is a shell of what the necromancer used to be, and the monk is a poor replacement of the paladin. This is what happens when creativity is lost in making computer games. The whole game feels like it was made by an artist who was forced to paint something he didn't want to. This game is a waste of money, go play diablo 2. Expand
  25. May 16, 2012
    0
    WORSE DIABLO EVER VERY DISAPPOINTED !!! A) The worse DRM in the gaming history that requires you to be always connected and login with a server even for playing the single player campaign. I have never seen such a fascist and so annoying way from a gaming company to force even the Single player lovers to be always connected and all the time in the net just to play the single player part of the game.....B) Character customization along with the skill tree are far inferior from Diablo 2 and 1....C) Story wise this is a laughable sequel. The game story feels more like a low budget fantasy movie and like some short of soap opera and most characters in the game are forgettable D) The gameplay experience and most scenes makes this game seem more like a World of Warcraft variation than a real Diablo sequel with cartoony dated graphics. The game suffers from low quality textures and low polygon characters and poor animations , from the graphics point of view this new so-called Diablo 3 reminds me some old games from 2004-2005 period. E) WHAT Innovation???? You said innovation ?? Haha do not make me laugh you will not find anything really innovative in this mockery of a sequel.... Blizzard is just milking another cow it seems for the $$$money$$$$. Expand
  26. May 22, 2012
    0
    Game is great! But dictating when I am allowed to play it is not worthy of a single point. If Blizzard wishes to force us to login to the game then as a consumer I expect Blizzard to be online when I wish to play Diablo III.
  27. Jun 4, 2012
    0
    Oh Activision, how you have utterly ruined the greatest gaming franchise in history.
    This entire game is based around Activision making money with the in-game real money auction house.
    Any opinions to the contrary are simply wrong. There was no motivation other than greed for making this game.
    This game plays like a version of D2 that was made for 5 year olds. No customization, vastly re
    duced loot tables, legendary items are terrible, set items are impossible to find.
    There are absolutely zero redeeming qualities to this game.
    Do NOT buy it.
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  28. Aug 16, 2012
    3
    Well, I got the Starter Edition, and I'm 100% positive I won't buy the game. By the time I reached the first boss in the game, I was getting really bored, mainly because of the same environment and the difficulty. You wander in dungeons a lot, at least in the first act. About the difficulty; This game is too easy on normal, and since I'm unable to change the difficulty, I have to rate that. Despite being totally new to the game, not once did I have to use potions. The exploration: If you're someone who tries to explore everything in a game, like me, then prepared to be punished. The dungeons have optional and main pathways, where the objective is. Thing is, if you went the wrong way (for example, you see your objective) you have to go all the way back to explore that one optional wing/room, and then again go all the way back to the main path. You get XP for mindless things like destroying barrels or benches as fast as possible. One positive thing however, is that you can interact with the environment to some degrees, like you can use a chandelier to kill some demons with it by dropping it on the ground.
    So long story short, it has way too few pros and you burn out quickly from it (3 hours for me), so I wouldn't recommend getting this game, especially for the price they are asking for it.
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  29. Sep 25, 2012
    3
    Even though there is so much hate in Diablo 3, it still deserves credit for the best looking and executed looting game there is today (in modern years of course). Felt like an MMO, but yet still "single player", D3 is very brave at attempting this untested water, with things like the Real Money Auction House. If there is anything wrong with this game, it is not the way Blizzard is treating the players (making us into their test subjects), it's with the philosophy that this game shouldn't be "too easy" because the economy of the D3 items would hugely affect their income. Blizzard misunderstood what "fun" really means for the majority of players: we play because we want the accomplishment by playing, not wasting 300 hours while still unable to complete all the challenges! So whenever someone clever enough to figure out ways to have fun, Blizzard goes in to "nerf" them. This is the worst game I've had where whatever you are having can be stripped away instantly from a single player game. If not for the huge D2 background, nobody would care about such a manipulative MMORPG without content updates. Expand
  30. Nov 9, 2012
    0
    Funny, I could have sworn I already reviewed this game. Anyhoo, I can only describe this game as a purchased virus. The few times I could actually play the game, every session was preceded by an hour of patch downloads. Now, I cannot use it at all. My account has been arbitrarily blocked more than once- This already happened to my WoW accout as well after I quit playing it for years. I spent way too much time trying to receive support since you need to log in to their crap for EVERYTHING. I refuse to MAIL them a copy of my driver's license or PURCHASE their authenticator to "avoid issues" such as this. When I had finally had enough of the ridiculous hoop jumping I went to uninstall everything Blizzard but their uninstall program does not uninstall the game- it just takes the shortcut off the desktop. Nice! This company should be the target of a class-action lawsuit. Their business strategies are nothing short of CRIMINAL. The game itself isn't horrible, but definitely not worth all the headaches to keep it going. It's like dealing with the DMV. I just want it OFF my system. I am done with everything Blizzard. Torchlight 2 is the way to go. Expand
Metascore

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    90
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    80
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    80
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]