User Score

Generally unfavorable reviews- based on 9119 Ratings

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  1. May 20, 2012
    This game is amazingly fun. It's too bad that so many people gave it bad reviews simply because of connection issues. Just listen to the critics on this one.
  2. Jul 3, 2012
    I do enjoy the story of the game, but it seems weighed down by the heavy-handed loot system. Maybe I'm getting old but I can't stay focused on this game. I logged in today after two weeks of non-activity and was surprised at General Chat being constantly filled with gold spammers and no one talking.
  3. May 20, 2012
    For the newly initiated, you can add 4 points to the User Review score due to people posting 0's because they do not like DRM. For those with internet connections (ahem), this really is a great game. I'm currently a level 25 (Barbarian), 500 achievement points, have been completing everything, grabbing all loot, etc... (taking my time) and am having a BLAST. The story is well done and the voice acting is top notch. Sound in general are nearly perfect. The auction house (just started using it) is great, just used my gold from the game (I would never use real money to buy virtual things, sorry Blizzard) to pick up some freaking awesome armor and two axes. Throw in randomly generated maps, and characters that are wildly different means I will be playing this at least one more time (whenever I finish the Barbarian, that is, already about 30 hours in, probably half way through?). Super fun game. Sorry to the folks with bad internet connections. That does suck, and feel for you (I do not like this DRM type either), but when used in the environment Blizzard forces you to use it in, it is a kick butt game. Expand
  4. Jan 2, 2013
    -4 because of such a heavy reliance on an auction house and real money auction house. I have to fill 45 remaining characters. I have to fill nine rema
  5. Sep 23, 2012
    Review reduced from 1 to 0 after playing Torchlight 2. This game is bad, but in comparison to TL is it down right horrible. Torchlight... Thank you...
  6. Aug 1, 2012
    A lot of money was spent on this 'Arcade RPG' and 0 is an unplayable mess and I rate this game a 0 because:

    Most Clicked this game is playable one hand with your eyes closed. This is a Zero because it isn't a game.

    It is an experiment. A meta test on gold selling, auctions worth real money, and loot grinding. Please don't let games become Casinos online RPG....
  7. May 15, 2012
    Cliche story. You are able to see what is going or who is who right from the beginning, which are signs of terrible story writing. Poor in-game cutscenes. Average graphics. Below average music (with Matt Uelmen gone - the name behind Diablo 1 & 2 soundtracks, it just feels unoriginal & boring). Terrible level designs, very limited procedural generation which gets boring real fast. Being locked to 6 skills at a time, very few skills, automatic stat allocation. Etc... etc...

    But my biggest problems are: EU is completely broken, login servers are down, game servers are heavily loaded & busy... Can't you add login delays & queue to keep login servers up? And how come game servers are loaded & busy? What was that stress test for? These are just amateur mistakes from Blizzard. It gets my rating down to 2 from 6.
  8. Jul 16, 2012
    This game does not deserve the price it has. It is very boring when you play alone, it is too short, and has a lack of content. Even the new things are bad designed. Just buy it if your friends has it.
  9. May 15, 2012
    It could have been great after so many years, but Blizzard just wants to fleece us: destroying single player and LAN play, and forcing everybody to play online so we spend money in their Auction House just destroys the game, however good it can be.

    Shame on you, Blizzard.
  10. Jul 10, 2012
    Very Bad Story
    Capitalism RMAH/GoldAH
    Skillsystem? I cant find them
    Bugs,Bugs, BUGS!
    Cloud Gaming (Blizzard can patch from server without Real Patch)
    Dropsystem,Itemsystem: So bad design

    I give 0 in 10 points and say this game is the biggest disappointment in videogame history.
  11. May 15, 2012
    After 2 hours of gameplay, my first impressions are not that good. Granted only 2 hours. First of all, I'm on single player and have had no server issues. I'm not a "DRM" issue guy, so that stuff doesn't affect me one way or the other. I'm also fine with the graphics; I'd rather be able to play a good game on a half-assed computer than be forced to buy a new machine just to play it. But this game appears to be truly dumbed-down from D2. My initial impression is that every barbarian will play just like every other barbarian. There is no stat distribution, and in place of skill trees (which rewarded point saving), you simply unlock the next skill. In D2 you could play one class many different ways, in D3 every witch doctor looks like the next. this is unforgivable coming from Blizzard. This is not an action RPG, it's just action. I'm hoping, after 20 or 30 hours of gameplay, to be won over. But I'm not holding my breath. Expand
  12. Jun 5, 2012
    Diablo 3 is addictive and rife with problems. The auction house's commodity section (gems, books, etc) has been down for weeks. Your key mapping resets when you quit the game. Elite enemies on Hell difficulty and above pose a greater threat than Diablo himself, killing you if your ping stutters for even a second. And all the equipment you find in game will either be sold or auctioned off. The auction house is the only place to get decent gear.

    The good parts of the game involve combining unlocked skills in different ways to dramatically alter how you approach combat and getting together with 3 other people to cause absolute chaos on the battlefield. I've played 70+ hours, but I think it's time to take a break until Blizzard balances the game.
  13. May 20, 2012
    Never again will I purchase a game from blizzard. My first time buying and my last. Selling a game that negates the entire idea of playing single player. You must be online to play a single player campaign? Just terrible. This is the biggest waste of money I've ever spent on a game.
  14. May 16, 2012
    This game is about an 8 or a 9 when you can play it, but as a single player game with an always on connection it thus far deserves no better than a 1. Single player games which you get lagged out of, or can't log in because servers are too busy aren't single player games at all. If Blizz wanted to make this always on, they should have just made this World of Diablo and called it an MMO.
  15. May 18, 2012
    Great game and a worthy sequel. Enough changes to keep you coming back, and multiple skill levels to keep you coming back. Not even sure what they haters were hoping for, just Diablo 2.5? No changes in gameplay? No changes in anything? Sorry guys, that's not a sequel. If you love D2 so much, go back and play it and keep the nerd rage about server issues to yourself. People that complain about stuff like that have never really had real issues in their life. Expand
  16. Aug 2, 2014
    The game is nowhere near what Diablo 2 was. The action is too spectacular, even at level 1 you're making visually incredible attacks.
    Also, the game is dumbed down like hell, you can't make mistakes whatsoever, so don't think, just play... If you want a fire mage, go for it, no problem, if you want an ice mage, just change your skills, nothing chains you in any way, it's like none of your
    actions make a lasting impact, you can't specialize a character besides equipment.

    The other major fault of the game, in my opinion, is that you can't really think about how to play, if enemies are too strong, they always kill you, you can't think of ways of getting away with it because when you start attacking an enemy you're stuck with it, it will follow you everywhere and most of the times the only way of healing yourself is hitting enemies, so you die if you stop hitting but you die if you keep hitting, there's never a way to escape, so you don't actually get to choose anything, things just happen...

    To sum up, if you want a game where you don't have to think of anything, just spend some time watching effects, this is ideal.

    If you want your decisions to make an impact whatsoever, just stay away from this, because the few decisions you can make, won't even have an impact.
  17. Jun 26, 2012
    After playing D3 for close to 70 hours now, I have to say that while it has fun moments, it has overall been quite a disappointment. I absolutely loved D2, and logged hundreds of hours playing it over a decade ago. D3, unfortunately, does not live up to the legacy of D2. I feel as though I got my money's worth in the time I played and a somewhat enjoyable story.. But as a Diablo game, it falls very short. Expand
  18. May 16, 2012
    Despite an initial hiccup with the login/game servers and a few bugs here and there, Diablo 3 is a worthy successor to the series. The graphics are better than on-par for 2012, the skills are creative, the classes astounding, and the storyline entertaining.
  19. May 17, 2012
    This would have been a fun addition to the series 5 or 6 years ago, but nostalgia for the series can only carry me along in a game so far. Don't get me wrong, it's not a bad game, it just feels like a game going over old ground, there was nothing new or surprising added. 10 years in the making and yet it feels like it should have come out in 2005. It has got all the ingredients that made the earlier games great and it still pulls you along with hunter-gatherer desires, but simply put there are other more modern games that do this with more style and newer innovations.

    The graphics and sound should have been much better, there should have been more varied things to do in the game, it just needed to add something, otherwise what have they been doing with it for 10 years?

    Games have advanced, Diablo hasn't.
  20. Jun 5, 2012
    Revising my review down a point after playing it more... because I'm already bored. The real difficulty for me here is that while the hack and slash aspect is well designed, so much of the other stuff was screwed up. The story is both lame and unnecessary at the same time. It feels like there's less content then previous games. The server issues are very well known at this point. The amount of lousy drops is really something compared to previous Diablo games, and Blizzard's admission that drops were deliberately made worse in order to protect the auction house economy is just shocking. Who plays Diablo for an auction house? The entire heart of the franchise is killing stuff for loot, not pretending that we're on eBay! (And the less said about the real money AH, the better.)

    It was fun for a little while, but that didn't last. At this point I think I'm already close to being done with it. For the price, the value wasn't really there. Terribly disappointed considering Blizzard has always delivered before.
  21. May 16, 2012
    DRM destroyed this game for me. Blizzard is basically the Google of online gaming, at this point. I can't be convinced that they are so incompetent as to have the exact same result with every game they release. I suspect they are intentionally sandbagging their launches to drive demand down until it can be met by server capacity. I really wish I hadn't bought this game.

    theories aside the game itself feels more like a tribute to Diablo than an actual part of the series. The gameplay would have seemed modern and innovative if it had been released 10 years ago but compared to the current crop of Diablo-a-likes it's just sort of bland. The level of difficulty is frustrating in that the majority of the game is a clicky snooze fest until you're awoken by some random miniboss instakilling you. But hey, at least there's an auction house, right?

    Anyway... of the two points I'm awarding this game, one comes from the fact that it aroused my nostalgia for its predecessors... which was enjoyable. The second is for the beautiful environments that act as the game's setting. The graphics might be a little dated but the sense of scale and wonder evoked by the game world is actually quite lovely.
  22. May 16, 2012
    This game spooked me like no game since the first Diablo has. The story is epic, the narrative well-integrated with gameplay, which is cutting edge for the genre. I know I'll be playing it for months to come.
  23. Fix
    May 21, 2012
    This game is very fun and very addicting. It's not often that I get sucked into a game like I have with Diablo 3. Clearing dungeons with groups of people is awesome. I love that gear isn't BOE. I wouldn't be surprised if the 2300+ negative scores are people whining about DRM. I like being able to chat with my friends from other Blizzard games so I would always be connected to the internet regardless. Also, playing solo isn't nearly as fun as playing in a group. Expand
  24. Jun 21, 2012
    I rated this 3 at most simply because it wasn't what I expected. It's like I'm not playing a Diablo game at all. The overall story is too linear and weak. The totally butchered the game. It's a huge insult for me and for every Diablo fan out there. This is not worth $60 at all. It feels like $20 - $30. I'm already generous at giving it a 3. I wonder why most gaming review sites give this a high score. I smell company politics and bias here. people should be aware what they're paying for. Lastly, the online-only aspect of the game is a big big disappointment. Expand
  25. Aug 17, 2012
    Oh Blizzard, you really screwed this one up. It is to be expected though, now that you have merged with those developer-killers, Activision. Your games have been going downhill since WoW: The Burning Crusade and this is just another nail in your coffin as far as a huge chunk of your fan base is concerned.
  26. May 21, 2012
    Where to start...Well I suppose the likely first place is how horrible the game looks. The cartoon graphics remove any 'horror' from the game entirely. While they add a large amount of gore, it is mostly wasted since the game looks like something you'd watch on Saturday morning. The skill system is dismal. There is zero customization for skills in this game. Why would I ever need to make more than one barbarian, oh that's right, I won't.

    The story line is awful, dreadful, and possibly the worst offense this game has done. It's predictable plot and contrite characters are just plain bad. Who approved this script, the ineptness is vast.

    Those are just 3 things that make this game awful...besides the always on DRM, Bugs, Glitches, Disconnects, etc.

    Couldn't recommend staying far enough way
  27. May 18, 2012
    I played both previous episodes and the 3rd one is no disappointment for me. Gorgeous graphics, beautiful music and very good gameplay. All of this enabled us and our friends to find the exact same pleasure as before when we allied to fight the forces of evil.

    Even if there were some connections problems on 1st day, they disappeared on 2nd day.

    Good job Blizzard
  28. Jul 31, 2012
    This game is intended to be one thing. The best dungeon crawler for PC. I do not feel that it fell short of that order. However, dungeon crawlers have not been as popular in recent years, that is why there aren't as many of them. In addition, the people that I believe this game is intended for, are gamers that are more prone to retro and classic gaming. The younger generations definately do not have the appreciation for the amount of work that these works of art take. Try playing what was out there 15-20 years ago. See how far we have come. But not to become sidetracked, I must address another very important element of the game and that is balance. The game is so refined, you can tell that they worked tirelessly to make a game that would provide for a lot of continuous play. I myself leveled up two characters, 1 monk and 1 wizard to the high 50's. However, at this point it became very very difficult. That is the reason why I made the Wizard. This would be the only downside that for many is an upside, which is the difficulty. I believe that a little more of a gradient curve is needed concerning difficulty so that players do not give up. Because one thing is for sure in the video game world, if you put down a game for more than 2 weeks there is a good chance that you won't be playing it much more in the future. Thats just the simple truth. Would I recommend this game? Of course, Dollar for Dollar I still don't think that there is a better purchase for lovers of classic dungeon crawling action. I am guilty of buying my cousin and my friend this game for gifts. Needless to say the gifting went over well.
    There is no denying that Blizzard still makes among the most polished games on the market, and I feel that we often come to expect perfection from them which is unrealistic. At some points games cannot live out all your fantasies in life. You have to get up out of the chair and walk outside.
  29. May 15, 2012
    Worst diablo i ever played, short and booring. "fail blizzard has so mutch time to make this game good i but they chose their time to makes it boring "
  30. May 20, 2012
    TLDR: Great game, some release issues. Most polished, deep and captivating aRPG ever released. Will be hard for PoE, Grim Dawn, Torchlight 2 or others to match this one. Not revolutionary in much, but everything it does have works and works EXTREMELY well.

    Now if you can be bothered reading a wall of text and want more:

    Have just finished Act 1 on Normal. Another 3 Acts to go before
    I get into Nightmare mode! This is an incredibly fun and addictive aRPG. A lot of depth that will not even become available to you until you are 20+ hrs into the game. I've only played it for 8 hrs but that was enough to get a feel for the barbarian class. If you like these kinds of games then this is more of the same with an added dash of love and awesomeness. The challenge does ramp up and yes it's a clickfest and gear stat driven game, but it works and the story is good enough to pull you along. Voice acting is spot on. Music is incredible. The amount of variation in level design and enemy design is VERY VERY good for how rich and detailed the game world is. especially compared to other aRPGs. I am knocking off 1 point for the painful release servers and another point for the annoying always-online DRM, but would quickly add back 1 point if the latency I was getting wasn't > 200 ms with some noticeable server stutter at times (this is more likely due to me being in Australia and having to play on 'the Americas' servers... than anything wrong with the netcode which seems fine. I actually hardly notice the latency except maybe once or twice an hour).

    Auction house is very easy to use, has good search functionality and I was able to sell equipment and buy stuff that I wanted easily. Very fluid system. No issues. I think this adds great replayability and what not to the game. Also the ability to created socketed items and move the gems around is really nice as I'm no longer worried about breaking gems and losing things that took forever to earn. Also this is really good for creating alts as you'll be able to start them with a set of full socketed gear to give them a huge DPS advantage in the early levels and get through it quick.

    Achievements are not normally my thing, but in a game like this they feel akin to the achievements in TF2, where you've always got something random to work towards and it's just another fun diversion during the chaos of battle.

    Dungeon design - I am IN LOVE with the dungeon design. The worst dungeon design i have seen in my life was Dragon Age 2. Bioware, play this game, they have randomly generated dungeons with repeated art assets and I'm YET to feel like I'm in the same dungeon ever. Nailed it Blizzard! Halls of Agony were EXCELLENT.

    Multiplayer - easy enough to get into, found my friends nicely. Works. No issues.

  31. May 21, 2012
    Diablo 3 is incredible. After 12 years of waiting, I can say without a hint of reservation that this is the one game I've played since Grand Theft Auto IV that has delivered. That being said, Diablo 3 is not Diablo 2. There have been a number of changes which may polarize diehard fans of the original, but that I think make for a more enjoyable experience. Diablo 3 is a cooperative game. The loot system ensures that everyone gets their own drops. You know longer have to be the fastest clicker to get loot.

    The combat is more interactive. You have a set of abilities to choose from that work like a toolkit. You can customize your character on the fly and choose abilities that work better with different classes.

    For instance, I play a Barbarian. If I'm grouped with a lot of ranged, I'll use my AoE stuns, and taunts. I also plug in my defensive traits. If I'm running with other melee, I'll use my cleave abilities etc. If I'm soloing, I'll run offensive abilities.

    The trait system is like Guild Wars. You have a set of abilities, up to six at any given time which you can swap in and out as well as some passive abilities that add things like extra crit, more health drops, etc.

    Also, gone is the potion-spamming **** You can actually play this game. You don't just run into a group of enemies spamming pots, and praying you don't get gibbed. You can actually use your brain to solve problems.

    You don't die as much. This isn't a bad thing. Diablo 2 was known for just kind of **** you every now and again. Diablo 3 will still **** you over, but only if you're a derp. In Diablo 3, you can actually use strategy to succeed as opposed to cookie cutter builds, must-have equipment, and button spam.

    As for the red scores. I get it. Blizzard's servers were down on launch. They're up now. They're stable, and the game rocks. If you want to play the natural evolution of a genre-creating title, get Diablo 3. You won't be disappointed.

    If you're looking for the same old, exploit-ridden derp-fest that is diablo 2. Then just buy Diablo 2. Also, if you want to skip all that real money auction house **** Play on Hardcore.
  32. May 22, 2012
    This game is a solid 8 out of 10. Nothing too innovative or amazing in terms of its deviation from Diablo 2. That being said, it is a really good game. To me, it's like having that first experience of playing Diablo 2 again, and I can tell the replay value will be high. The atmosphere is much more similar to the original diablo than D2... the music, the Gothic themes and maturity gives it a great feel. The graphics aren't amazing, but it works, anything more would cause lag or require a top of the line PC. It's more streamlined, somewhat more simple but there is a lot of room for having unique builds. I understand from these user reviews that there was a lot of trouble on release, but I bought it a week later and usually play 2-4 hours at a time nearly every day and haven't had a single error or bug. I think some people set their expectations way too high. Expand
  33. May 17, 2012
    The reviews that have come in so far are awfully repetitive. Like they've all been coached on the same OCD aspie game forum. The game, quite simply, isn't nearly a 3.8. Gamers will literally shoot down anything today, no matter how finely polished and well made. I don't think PC gamers deserve good games anymore. After the fiasco whiny gamers made in the wake of the Mass Effect 3 release, I finally get it; the games will never be good enough. The aspies will always complain. "Not enough ridiculous attributes and skill points for me to obsess over!" "I can't make my character look just like my furry acceptance forum avatar!" "People with lives, jobs and money can afford to participate in auctions that my horded lunch money can't match!"

    This is insane. I've played the game as a Barbarian up to level 10 so far and it has been absolute blast. Diablo 3 is just like the old school dungeon crawlers where you just run around smashing skeletons and barrels and boosting your loot. That's it. So your screen isn't almost completely full of little buttons with unique spells or skills or whatever-the-hell. Who cares? It's a lot more fun that way for the rest of us "casuals", or basically 90% of the burgeoning game market.

    And guess what? The "consoletards" that prefer a more streamlined, intense gaming experience are not wrong. The "decline" of PC gaming as seen by aspies who prefer clutter and lots of variables to obsess over, can easily be seen as a new era of awesome by those of us who prefer a cinematic experience without a lot of BS.

    There are a few things that make me groan: the always-online DRM, the graphics are a little plain. But those things haven't hindered my experience wasting zombies en masse one bit. Get over yourselves, nerds.
  34. May 28, 2012
    Sorry, but all these people dropping 0's and 1's on this game are idiotic. The graphics are NOT bad, they're quite good. Of course it's not going to look like Battlefield. Unreal Tournament came out the same year as Diablo 2, and its graphics blew D2 away, because it's an FPS. You've got to be a moron to compare the two. Personally, I had absolutely no problems with the story. It was clear and simple and everything made sense, plus the world is full of books of lore. As far as people claiming there is no single player, I have no idea what you're talking about. "Always-online" does not mean "no single player." I soloed the vast majority of the game through Normal difficulty. Also, the connection error problem is already completely irrelevant. The sound is excellent. The music is excellent. The gameplay is clean, simple, and fun. There is plenty of diversity in skills with the rune system. I'm not sure what else to say. It's a fun, well-polished game that, despite launch day issues, met my every expectation. Don't let dumb whiny kids fool you. If you want this game, get it. Expand
  35. May 18, 2012
    Is the perfect game. No other near in the Action/RPG. If you want a great PC game, Diablo III is de PC GOTY. A lot of people put 0 to this game. Those people is subjective.
  36. May 15, 2012
    I can honestly say there has never been another game that has disappointed me more. It is almost like Blizzard tried to make a game that could be simple enough to be ported to consoles. Because quite frankly this is really, really pitiful. The reasons have been covered enough, don't buy it.
  37. May 16, 2012
    Game dont work man. Whats worse is that it seems fairly fun and addictive, kinda ruined when you can play for about an hour and the servers go down. From my count Ive had approximately 4 interruptions in about 6 hours of play over 2 days. Im sure there have been many more for others.
    The online only is frankly ridiculous for a single player game, and having latency in a point/twitch
    game like this is just awful. Expand
  38. Jul 9, 2012
    say what you want about this game... but Blizzard was able to pull off a playable game with much replay value, just like the other games they've done. i know Diablo III isn't that great, but why i keep playing it once in a while is a testament to how fun playing it can be despite all its problems... it's barely anything like Diablo I/II, it has a touch of WoW, the story is mediocre, one needs a constant connection just to play it. Expand
  39. May 20, 2012
    its a good game overall, but for the time its take to finally get here its is quite a disappointment, was expecting so much more but had an inkling the overall content would be like it is due to playing the beta and seein the flaws before release
  40. Jun 2, 2012
    I expected more from Diablo III. The gameplay is great and the overall quality of the game is top-notch but there are a few things about the game I find disapointing. First of all the skill tree does not allow for a great deal of customization and when leveling up we don't even get to choose which skill we want to unlock, it's already determined. Also we no longer get to spend attribute points, they increase automatically as we level up. Personally if there is one mechanic I like about RPGs is deciding where I spend my points. The story is not really engaging and the campaign is quite short, I know that this game is designed to be played more than once to unlock every skills and runes but I think the campaign could have been a little longer for those of us who enjoy storytelling. I am not going to comment about connection issues as this is something that Blizzard will fix soon no doubt.
    Another thing that is a little strange to me is the damage system, the base damage of a weapon will increase your overall damage. I can understand this makes sense for the barbarian but for a wizard it seems bizarre to run around with a mace and a shield to increase spell damage and protection. In most RPGs caster are inefficient with melee weapons and shields and it makes sense like that.
    This is still a very good game... but not awesome. Blizzard could have innovated a little bit more... it's not like they didn't have time! I really wish they would start taking more risks when developing a game, they have to get out of their comfort zone. With the money they are making they have to push innovation and stop sticking to what simply works.
  41. May 19, 2012
    1) No preparation. They were not able to handle the pre-orders with their server so that people wasted a day (the first day) and their 60 euros of pre-ordering waiting in front of the desktop like ****
    2) The quest is unique (and in my opinion not so long) without any secondary mission just to extend the game.
    3) The game is reduced to be a game where people just have to reach high levels
    without fun.

    A game like this isnt worth 60 euros, just saying.
  42. gas
    Jun 9, 2012
    Reading other reviews here i see that 90% of the haters here didnt play the game and/or moan about issues that arent in the game so be warned about that, the game is not that bad.
    Told that, after 3 weeks i am progressing in inferno act 3 and there are 3 basic issues.
    1) The game is not balanced at all, it goes from way too easy to so hard to get me nervous without offering any challenging
    and rewarding part.

    2) its actually impossible to progress in group, cause again game balance issues, so its possible to co op faceroll content but you are forced to progress alone (patches will come but hey, its late sorry).

    3) The hit detection is sever side and it counts from the start of the animation, so if a mob moves the sword to hit you and you move out before it lands the hit you still get the hit, this method is super tard and cant get really why its here, also considering that the game suffers a lot for bad ping, lag and stuttering.

    Blizzard is no more going for "its ready when its ready", but a more modern "we will go to patch all", as nowadays standards, patches over patches over patches.
    Honestly i bought the game and i wanna play it now, if its ready after 6 months a next time we will pay after six months. those devs policies should be legally forbidden imo.
    Imo Blizzard is no more here.
  43. May 15, 2012
    It's a more user friendly, yet inferior D2.

    Up until now the main draw of the Diablo series has been the combat. It's been fast paced, fluid, and crazy. There was also a sense of power in zooming around with a charge-adin, slinging spells constantly as a sorc, or controlling an army with a Necro. That's all gone. The new classes are former shells of their predecessors. A wizard is a
    sorc with no mana pots, 15 sec cd on teleports, and goes oom after 3 spells. A WD is a necro without the useful pets and a fraction of the curses/utility. Where as a sorc could teleport all over the screen while raining destruction the wizard is as mobile as a rock and relying on your basic attack more than your good spells. Where as the necro could control an army, chain gun debuffs, fill a room with walls, etc... The WD is so heavily cd limited it's funny. 25 second cd on your wall, 60 seconds on confusion, 120 seconds on your big summons. All of the cool toys the necro had with no cd are still there, but are severely hamstrung by cd's. The only good thing that can be said is that the game is friendlier. Respecs, stash space, UI, etc... are all great improvements. Granted these are things that are mandatory in modern games and D2 is 10 odd years old. Overall it's disappointing, not even factoring in the horrible connection issues and online requirement. Expand
  44. May 15, 2012
    As an avid D1/D2 player from release, this game is a worthy sequel. I have no clue what is persuading so many people to have such a raging tantrum. It's ridiculous.
  45. May 18, 2012
    All I can say is: Blizzard thank you for introducing us to a revolution in game design: the introduction of LAG and SERVER DISCONNECTS into the single player experience. To make things even better, you're doing all this at the service of a feature that isn't even going to be implemented in the near future. I understand you want to essentially employ the third world to gold farm for you so that you can make money off them, but keep that **** out of my game. Expand
  46. May 22, 2013
    Probably the worst gaming experience I've had, or should I say let down, in years. Forced online game play. Repetitive unoriginal gameplay. Uninspired graphics. And let's not forget the auction house blizzard money grab. Blizzard is on a downhill slope.
  47. May 22, 2012
    Fantastic game. Great sequel and wrap-up of the Diablo story, excellent gameplay and artistic approach, and definite replayability (if that's a word lol).
  48. May 19, 2012
    Diablo III is a great title and you cannot go wrong with it if you're in the market for old-school gameplay. Most reviews on this site seem to be written by people who expected the second coming of Christ instead of the return of a classic, fantastically-retro video game that is firmly focused on its simple core hack-and-slash mechanics, gorgeous loot and engaging story. This is not a game to rush through, but to savor and enjoy in small, delicious slices. People tend to forget that Diablo's charm lies in its own simplicity. People looking for anything other than compulsive clicking and looting should play different games, fortunately the world is full of alternatives. For me, Diablo III is what I wanted. Thanks Blizzard for sticking to the core of this franchise instead of trying to make it something else. Expand
  49. May 25, 2012
    I was willing to overlook the connection problems, the poor itemization, the terrible story, and the general dumbing down of characters. What I'm not willing to overlook however, is that my account has been hacked half a dozen times now, without my account itself being compromised. Blizzards servers themselves are vulnerable to attack, effectively destroying any effort put into the game. Activision Blizzard keeps ignoring the problem, blaming players who "must have" given up their login info somehow, when I'm absolutely certain that is not the case. Do not buy this game. I wanted to love it, but I can't. Activision has effectively destroyed any reputation for quality Blizzard had with the release of this game, and it's so incredibly sad. Expand
  50. May 16, 2012
    Excellent game. Demon Hunter class plays brilliantly. Hacked my way up to level 25 yesterday just to get the crossbow sentry's. AWESOME. Control is flawless, animation and story very good (though I don't play game for story - I watch movies or read books for story - I play games for Took a while to log in in the evening, but no biggie. A single player or co-op game that has server queues like an MMO isn't brilliant, but it's not that bad either. Loving every minute of it. Love the hatorz as well. Wonder why they bought it? (Wonder IF they bought it more like lol) Expand
  51. Dai
    May 15, 2012
    The game is decent (though not quite "good"), but is crippled by the inability of the servers to handle the entirely unnecessary online-only requirement. It's a nonfunctional product at this point, and people expect better.
  52. May 17, 2012
    Haters gonna hate... Haters did hate... Haters hated because it's trendy to hate. The game is boss. It's incredibly fun, fluid, and rewarding. I personally love the art direction; the game is gorgeous. Initially I was wary about the simplification of skills, but the more I play the more I realize the direction they took allows you to experiment with as many variations as you please. True, you can't entirely **** UP your character while learning (which honestly was one of the appeals of Diablo 2) but they are only saving you trial and error time. Haters will hate on this review because it's trendy. Haters did hate on this review. Haters gonna hate on this review. Expand
  53. May 22, 2012
    If I buy a game, and specially when that game is not a MMO , and I'm a single player I want to play it!, even if no exist a conection. I don't want to loose my play-time(in my weekend) looking if the servers are avaliable, are ready or all burn out, that's no my problem! I paid for a game and the result or this is "I can't play it"
  54. Auz
    May 19, 2012
    I was at first put off by all the changes made, I had wondered to myself "could this be the same people that brought me D2?" but after putting in a liberal amount of time these initially depressing changes became welcome additions. I mean to be honest I loved the skill system in D2, I don't have the time these days to create multiple lvl 99's to fully enjoy a class. The combat is just as fun as ever, the story is just as awesome as ever, and the game plays wonderfully, the longest loading time I had to sit through was about 3 seconds.

    Now the reason I gave it a 9 and not a 10.. when mousing over the skills they give you no details about what the ability does, there is no easy way to switch what abilities your using, and well as an older gamer I cannot support the DRM..
  55. May 23, 2012
    Diablo 3 is a polished but ultimately empty experience, I think the main question here is what the hell (pardon the pun) Blizzard spent the last 5 years doing, because it certainly wasn't producing any form of innovation. Much like Starcraft 2 D3 is simply a lazy rehash of it's predecessor. Add to that the always on DRM via Battlenet and all in all D3 is a decidedly mediocre experience.

    ...oh, and it has one of the worst plot 'twists' I've seen in a long while.
  56. Jun 26, 2012
    In order to give a non-biased review, a friend and I did a full D2 playthrough before buying D3, and I honestly don't see why everyone is so butthurt. D2 was a great game, one of my all time favorite and although D3 doesn't quite live up to that legend, it's still a pretty damn good game. The gameplay is solid, the physics on the enemies, the variety of ways each one dies and the "impact" of each attack really makes the combat fun and engaging.

    As far as server issues go, as a late buyer I've managed to avoid all the connection errors and lag that many pre-order players experienced. I've currently half way through nightmare, and the game has had no bugs, connection issues or other problems of that sort. Many welcome changes have been added to make the game less cumbersome. Many of you have referred to this as "dumbed down", but I for one am glad to see that the game is more user-friendly. Do i miss being able to spend points on my character to make them unique? No not really, because any player who is making a serious build will generally get the str and dex required for their gear and then dump the rest into vitality anyways. As far as skills go, being able to through points into each skill is nice, it's also quite fun to have access to every build without having to commit the entire character to one or another. The runes that modify the skills add a great amount of depth, allowing you to customize your skills to suit your playstyle.

    Obviously however, I do have some complaints about the game. First of which, Normal mode is way too easy. I know inferno mode makes up for this (though it has issues as well), I felt like Normal mode was "here casual players, this is the storyline: have fun". It was so easy that I got a touch bored as I one shot entire groups of mobs with ease, never losing any health. Even Diablo himself was a pushover. Nerfs to certain classes and builds is also pretty annoying. Having built your character into a behemoth of destruction, only to have the core of your build nerfed into the ground is a real fun killer. The games storyline (outside of the awesome cutscenes) is rather bland, though I honestly wasn't too engaged in the D2 storyline either. Overall I think the game was well worth my money, and anyone giving this game anything under a 6 really had their hopes set too high. The game had bugs on release and some large nerfs went by, but any gamer worth a damn knows that a game of this scale is going to have some issues.
  57. Sep 23, 2012
    Looks nice, plays like poop Avoid like the plauge. If you insist on playing it, at least play the free trial first so you can find out what a disappointment it is.
  58. Jul 4, 2012
    After 100+ hours game play and 3x lvl 60s, I have to say that this is the only game I have ever asked the Blizzard fan-wagon to pull over so I could just get the f*ck off and get on with my gaming life. It's basically Diablo II minus THE EVERYTHING that was fun or enjoyable about the franchise. And the real burn, the real crushing hurt that sets in after about 100+ hours of game play is that you begin to understand just how bad it really is. . . that there is no way to realistically hope that subsequent patches can really "fix" what is really at the crux of existing contentions about this turd of a game in disguise: underwhelming, poor game re-design.

    Patching this game = putting lipstick on a zombie pig.

    I should also note that as my anticipation grew in the two weeks prior to Diablo III launch--I'm a real big Diablo fan or at least I used to be :(-- I hooked up my old Sony aperture grill Trintron CRT and played through Diablo I & II both to Hell difficulty levels. That experience was by far more rewarding and fun by at least an order of magnitude than the subsequent month I have given Diablo III. TRUE STORY.
  59. May 19, 2012
    gave it a 5 because I have not played it yet, so I didn't want to impact the rating. Im writing this to say that I have been playing the Torchlight 2 beta, and its really great, so whatever your complaints are about this game dont worry because there is A $20 dollar game coming out in about a month and it will satisfy anybodies need for a quality point and click action RPG.
  60. May 15, 2012
    I would love to rate the game higher but it appears Activisions Blizzard is unable to correctly implement the right infrastructure in order to load people in, heavens forbid I don't know how Google etc manage so many concurrent users logging in several times a day from various devices where blizzard can't even manage the one device. I'm not sure if there's a video game or that the game is just made up of various Error Messages. Expand
  61. May 17, 2012
    That's a great game, and all you haters aren't gonna change it. Flaws with connection to servers at start are fact, but now they are gone, and all it's left is old, good Diablo.
  62. May 29, 2012
    For years I played Diablo 1 & the king of time sink Diablo 2 day in day out. Admittedly I was not looking forward to Diablo 3 because I felt like D2 would never be topped. I eventually gave in after seeing the ads on TV over and over again. Purchasing Diablo 3 is probably the best decision I've made in years. Unfortunately there is no single player mode in this game, it's all multiplayer so friends can jump in and out of your games I don't know if there was an option to turn this off. Not that this bothers me I played every DIablo via so it was pretty much the same, never took advantage of single player. Firstly the story feels a lot more exciting then the previous two Diablo titles, confusing at first but the cutscenes were nice. Gameplay is still fun killing enemies for treasures something the Diablo series has perfected. Auction house is a welcome addition as well, long has the diablo series needed a solid form of currency system over trading. Can't say too much about the graphics because of the style of the game, sounds & voice acting however are good. I have no complaints about this game, it's perfect and just as addicting as the other Diablo games. There aren't enough points for me to give D3. Expand
  63. May 15, 2012
    This is the game I have been waiting for since 2001. The UI and control scheme are vastly improved, the pacing is excellent. I love the removal of manual stat adjustment and/or allocation as this was mostly useless before, and the new ability system is excellent. I also like the removal of the potion belt. The online DRM system is assy, but it is what it is. I miss the Gem/Rune system from 2. The graphics engine is dated and inefficient, I wish they had put little more time into exploiting the high end hardware and maybe even DX11 support. I you Like DIablo 2 and Torchlight, you will love this. Expand
  64. May 16, 2012
    I find it amusing how everyone gave it horrible ratings because of opening night and not being able to log in. Was expected in my book. I absolutely love the game. The new skills are a change from Diablo 2, but I didn't come here to play Diablo 2's overpowered skill sets and I am not going to compare this game to World of Warcraft or Starcraft like the other idiots do.

    Anyways, the
    story is great so far and keeps me wanting to play more to see what happens. I like the flow of the game and the mechanics seem quite balanced. The graphics are not too shabby for a side scroll top down sorta thing mode and are improved slightly from the engine they used for Starcraft 2.

    Overall, I am very pleased to have gotten my collectors edition and can't wait for any expansions to be following the D3 line or any other Blizzard game line. Keep up the good work and next time, be more prepared on opening night so you get better user rating :P
  65. May 19, 2012
    Diablo 3 is fun, but produces nothing new to the gaming community. Controls are archaic, camera is clumsy and graphics feel plainly odd. I'm sorry, but this game does nothing to bring technology or gaming forward.
  66. May 19, 2012
    Disappointing, almost no character customization, crappy graphics, very trivial story line. Also that dark creepy mood of diablo 2 is completely absent here, sure there are plenty of ugly monsters, but its just not the same.
  67. May 17, 2012
    Simply put. This game is everything I could have hoped for! It still feels like Diablo while adding tones of new features! The servers went down the first two days, but I feel that should not impact the games over all quality or review. I have played hour and hours of it already and feel that it is one of the best games I have played in a long time.
  68. May 16, 2012
    Too easy (the flow is terrible, it results in a very boring experience). A backwards step in the skill system (an illusion of choice, no stake in your advancement, nothing particularly good to look forward to). The UI is average (the skill screen(s) are hopeless). The graphics are far from what you'd expect today (they're mass audience MMO quality, i.e. lowest common denominator). Real money trade affects all players whether they use it or not (why work hard when the guy next to you had the money to spend on something much better than your equipment, for no time spent?). I clock 200-360ms ping .. in singleplayer. Loot is individual among coop players (this is a bad thing - you no longer have a sense of shared achievement, you have less connection to those you're playing with). All the goddamn fog (why?!)

    Conclusion: Diablo 3 will never reach anywhere near the cult status of Diablo 2. You're best off going back to that golden classic or waiting for Torchlight 2.
  69. Jun 1, 2012
    Entertaining but certainly not the greatest thing since electric scissors. Art is nicely stylized, although the character figures are a little tiny and much of the individual details get lost. Limiting the character skill load-out to a limited number of hotkeys is a nice touch (vs. the 900 active buttons in a typical WoW character UI) but there is a vagueness to selecting skills without knowing exactly how they compare. I'm not an expert player but I resent that the entire game has to be played through on Normal difficulty (which is rarely challenging) before being presented with the choice to increase the difficulty (and thus make the thing more engaging than simply clicking a million enemies to death with little thought or tactics). The always-connected issue is just as ludicrous as others have complained about... I have ZERO desire to play this with strangers online and as for always-on removing the ability to cheat - who actually cares about that other than the hard-core pvp knuckleheads that will still insist that the other guy is SOMEHOW cheating? I'm mostly disappointed that I bought a digital copy of this that I can't re-sell when I am done with it (which will probably be quite soon). Expand
  70. May 16, 2012
    This game has surpassed my expectations. It is gorgeous, sounds great, is ridiculously fun, and infinitely replayable. It is a much better multiplayer experience than D2. I don't know have anything to complain about except how it's going to monopolize all of my limited free time. Server overloads aside, it's been a flawless experience.
  71. Oct 16, 2012
    I was going to give this game a deserved 9 out of 10 ... but can't. I've managed MINIMAL game time due to server issues. I don't care what the 'DO GOODERS' keep saying about 'Have patience'. I'm sorry, I've bought Diablo 3 to play when I wanted. Blizzard have my money therefore my side of the agreement has been met. Sadly, Blizzard have FAILED to do their part. The biggest challenge is getting past the login screen. TO THE DO GOODERS ... If you bought a car and it only came with three wheels and you were told the other one will be here in a weeks time, you'd complain. You would say 'Hold on, I've paid for a car with 4 wheels'. Well that is EXACTLY what WE the NEGATIVE REVIEWERS are writing about. It's POOR CUSTOMER SERVICE and in these modern times we DESERVE more from a company who make computer games. I'm not bothered that it's day one etc etc etc. I've PAID MY MONEY and I want to PLAY THE GAME I paid for. That's the way the world works. Expand
  72. May 19, 2012
    Graphics: Good models with nice textures and shadows, spells and attacks all look very nice. Aesthetic: Wonderful art work and varied level design look superb.
    Gameplay: A bit repetitive but with enough variety and length to keep you playing for a long time.
    Mechanics: The classes are very different and the spells have a good variety, killing enemies is fun and everything feels natural
    and smooth. I haven't had this much fun in a long time, if there were an offline mode I think this game would be perfect. Expand
  73. May 15, 2012
    I've tried to play four times today. How many times have I been successful? Zero. My rating of 'one' is because I've never actually gotten to play this game. Always on connection sucks, get rid of the RMT and make a great game.
  74. May 27, 2012
    All you could ask for in a isometric lootfest. This is easily better in every way than the already great Diablo II and as such deserves a better score. Fantastic art direction, sound & music and top-notch gameplay make this the quality product as should be expected from Blizzard. The skill & rune system has more depth than you think and really does enable you to mix & match to suit any situation, though you will find that you will stick to a general build most of the time. It would be nice to have definable presets that you could switch between. I laugh at the haters on here whining about it getting boring after 50 hours... 50 HOURS!! that's already way more than you can expect to get out of the current line up of non-MMORPG blockbuster titles. Like any game, it isn't perfect but what it offers is worth every cent. Why break the mold if you're already onto a winner? Expand
  75. Oct 26, 2012
    I read the reviews. I chose to ignore them. I loved D2 and for some reason figured that the user reviews MUST have it wrong. Turns out the users are the ones who are right; I wish I paid more attention to them. Learn from my mistake! This game is a waste of money and does not follow in the footsteps of its' predecessor.
  76. Jun 3, 2012
    This review contains spoilers, click expand to view. Diablo 3 is a solid 2, and I'm being generous.

    Server Stability: -3
    -The first week you could not play the game

    -In release a week after, the Auction House was not available for use and it still has problems

    -In release three weeks into release, the Auction House can't sell plans or trade goods due to the server

    -Latency in game play can and will cause you to instantly die in Inferno Act 2+

    Skill Tree: 8
    -The new skill tree allows you to change skills on the fly and it is very helpful

    -You can use skills from the same skill families on your hot bar

    Fight Mechanics -2
    -The fight mechanics up to and including Inferno Act 1 is an 8, because there really is no one build that you have to run and you can take a hit if you need to be in close doing damage.

    -The fight mechanics from Inferno Act 2 and onward is a -10, because if you take 1 or 2 hits you are instantly dead. All classes including Warriors and Monks are forced to Kite, you have no other viable solution, you have to KITE. You are forced to play the game under a very limited and narrow design of skills.

    Loot Drop -1
    -You don't get loot that is useful to the class you are currently playing. Instead 99% of the time when you do get a useful loot drop, it is good for another class. You have to go to the Auction House and sell it and then use the money to buy the item that should have dropped for you. Most other modern RPG's have set it up where loot that drops is at least geared towards your class, but not Blizzard they know better. In reality, the loot system is set up to force you to use the Real Money Auction House to buy gear. Basically, Diablo 3 is a pay to play Microtransaction based MMO (Asian style). It blows, it blows, it blows.

    The game gets a solid 2, and that is all that it deserves.

    Lastly, whoever decided to make Diablo at transexual at Blizzard should be fired. I don't want to see a Diablo with **** it is NOT RIGHT. Thanks for pulling a George Lucas and raping what was my favorite RPG franchise.

    Buy Torchlight 2 if you want to play a better game.
  77. Jun 14, 2012
    Character animation, and some soundtracks are very nice in this game, but this all. Absolutely boring storyline and gameplay. Low replayability, very simple and linear locations, and i can continue this for a long time.
  78. May 15, 2012
    Tons of fun, a couple hiccups at launch but a really enjoyable game. I cant wait to bang my head against the wall in inferno. The changes in the skill system are good, saving up points was not a fun mechanic.
  79. Jul 2, 2012
    This game is really mediocre. The mandatory connection to play is a rape. Game play wise is a dumbed down version on Diablo 2. RMAH is a joke too. Stay away from this game.
  80. May 18, 2012
    The game is decent but there's been little advancement and I am not sure what they have been doing for 4 years! Graphically it's a bit murky (especially Act 1) and the interface is actually so comparatively bright as to partially blind you to the gamefield.
    Among the subtle changes I do feel there's a better emphasis on combining abilities so it's less of a click fest and thus probably the
    most fun I've had in a Diablo-style game: but this should go without saying :)
    However the DRM on a Solo Player Game (which this is for the majority) is unforgivable and inexcusable and brings my overall score down to a middling 6.
  81. May 16, 2012
    WORSE DIABLO EVER VERY DISAPPOINTED !!! A) The worse DRM in the gaming history that requires you to be always connected and login with a server even for playing the single player campaign. I have never seen such a fascist and so annoying way from a gaming company to force even the Single player lovers to be always connected and all the time in the net just to play the single player part of the game.....B) Character customization along with the skill tree are far inferior from Diablo 2 and 1....C) Story wise this is a laughable sequel. The game story feels more like a low budget fantasy movie and like some short of soap opera and most characters in the game are forgettable D) The gameplay experience and most scenes makes this game seem more like a World of Warcraft variation than a real Diablo sequel with cartoony dated graphics. The game suffers from low quality textures and low polygon characters and poor animations , from the graphics point of view this new so-called Diablo 3 reminds me some old games from 2004-2005 period. E) WHAT Innovation???? You said innovation ?? Haha do not make me laugh you will not find anything really innovative in this mockery of a sequel.... Blizzard is just milking another cow it seems for the $$$money$$$$. Expand
  82. May 15, 2012
    Really fun so far. Halfway through Act 2. People complaining are just itching to jump onto the hate bandwagon. Was mad it took forever for the servers to stabalize, but it's getting fixed. I played D2 for several years. Most of the complaints sound like they are from people who have never played the series and just want to get mad. People call it cartoony but the entire second half of Act 1 is just a giant torture chamber (of course after that it'll get called try hard) I never played D2 offline. Ever. In vanilla, you wouldn't get all the runewords, the drops weren't as good, there were no ubers and a lot of other stuff. I'm incredibly satisfied and I'll probably crank up my review whenever the servers aren't spazzing out and I've finished the game. Expand
  83. May 18, 2012
    OK, this is a reworked review from the one I originally posted, although it is still a 10, it is a 10 with much more deserving. Let's begin by putting the horrors of the first two days behind us, and now that we are, for the most, able to login, the game plays very well, with some slight improvement on the latency, it would be fantastic...................Graphically the game is pleasing in the most part, and at some points quite amazing. I game on a 5 year old machine with a trusty old Q6600 cpu at 2.8ghz, just 4GB of DDR2 RAM, and an almost stock 6850 card. I play at 1920x1200 with everything on high but without anti-aliasing. I get 60 FPS pretty much everywhere, with a rare bit of stuttering which players on the very latest equipment are also reporting. I can turn on the AA, but I don't want to push my luck, and the game looks great without it anyway................... As far as audio is concerned, I didn't see much in the way of options for this apart from the usual sliders, I didn't see any settings to accomodate my 5.1 surround headphones, but I'll forgive Blizzard for that..............On to the gameplay. This is pretty much a tried and tested format as far as the basic mechanics go, and anyone who has played previous Diablo games or games like Titan Quest, and other games in the same vein over the years will feel comfortable with the "pick up and play" format that comes with isometric action RPGs........... The encounters in the game are decent enough with a wide variety of mob types, and the random element in the layout of various zones give you a refreshing crawl each time you play through them - and you will want to replay them as with the random layouts come random dungeons with various bosses in most of them. You will need to do these not only for the odd bit of XP grinding if you want to play that way, but also to complete the many, many achievements that come with the game for you to complete...................Last of all the storyline. It's a fairly common story for Diablo games, and your task is basically to destroy the devil to restore peace in the world. The story is told with a lot of panache and style, and you can get a feel for the lore by collecting the various journals lying around which are all fully fleshed out with vocals. Which is a good thing because some of the times you collect them you have no time to read the dialogue with it, and if I did have a gripe with this, then it is the fact that when you pick up a journal, a third of your screen is immediately taken up with the text which is being read out to you, which usually means you have to quickly close it down if you are in the middle of a tough fight...............................So, as far as giving the game a 10 out of 10 goes, well, in this day and age, what does it take to make a game a 10? quite a lot really, and even though the four acts the first time around will give you about 20-30 hours of gameplay for a player who wants to take everything in at a reasonable pace, repeating the game on nightmare and the subsequent crazy difficulty levels will have you coming back for more. Add to this an Auction House for you to trade your unwanted items, or to buy some yourself, provides even more excuses to waste your weekends behing your screen. Blizzard plan to go live with a real currency version of the Auction House in the coming couple of weeks, and you just know there will be people prepared to spend real money for some of the more sought after Legendary Items. So, enjoy the game and make a bit of cash on the side to boot! Lets just hope Blizzard make a few expansion packs like they did with previous incarnations to keep everyone happy..................Diablo 3 is here! It's been 12 years in hiatous, and its great! Go and buy it! Expand
  84. May 18, 2012
    Its a bad dungeon crawler with the Diablo name on it. The game is actually less than its predecessors. I'd rather play Dungeon Hunter Alliance and that's sad.
  85. May 29, 2012
    Well I have to applaud Blizzard in all reality. From a business stand point it would seem like you're on the perfect track to make the shareholders at Activision very pleased.

    You've taken a game with so much hype built around it, a game with a rabid and wildly large fan base, a game vaulting off of the massive success of the previous generation - and you've turned it into your
    sacrificial lamb. I understand that WoW is dying. The cash cow that you have been able to depend on to fill your coffers is finally drying up. It had a great run. MoP is not likely to defibrillate the failing heart of what was once the WoW empire, and you know this. Starcraft 2, while an amazing game, cannot replace this cash cow - then again it wasn't meant to. How could it? Your business foresight is very attuned. Because of this you carefully planned your next chess move: Diablo 3. What better way to birth another golden goose than to bank an entire game off of the most addictive part of what Diablo 2 was: the item grind. Pure brilliance. And so, from the ground up, you formed this game to be solely about item exchange - this would be the titan built to replace WoW's subscription based bankroll in the form of micro transactions. Except one thing: you're boring. On May 15th 2012, after nearly a decade of anticipation, we were given Diablo 3! Except, it's not quite Diablo 3. It's a slimmed down, cut up version of the Diablo 3 everyone was taught to expect. Except, it wasn't given to us, we still had to pay you full price for it: $60. My how the mighty hath fallen. Why is it not Diablo 3, you say? Well let's see. Anyone remember all those teaser videos spoon fed to the community over the past 3 years? Videos slowly leaking to us glimpses of the content we could expect to experience? I do. From nearly FOUR years ago: @2:10 "These current weapons just won't do!": I guess scrapping this idea all together was more developmentally cost effective. @6:30 "Let's see what a real fight looks like." Indeed, lets. I'm still waiting, actually. Is it just me or does that environment look entirely more engaging than the atmosphere we've purchased at release? @2:00 Did he say randomized, dungeons, quests and encounters? If their idea of newly generated fights, quests and environments is a continuous cycle of the same things from a pre-conceived list, he's spot on! So where's the beef? - some might say. The beef is that this is not Diablo 3, this is an imposter. A hologram. An artificial replacement. A lame duck substitute for what hype built it up to be. A cut up and slimmed down version of what should have been. In essence: a slaughtered, sacrificial lamb. That leaves myself and thousands of others saying indeed, where is the beef? Blizzard's answer: there is no cow level. But hey, we got rainbows and unicorns! Is anyone still in complete denial about how truly boring this game is or have people started to shake off the honey moon dust? You eliminated enchanting, PvP, pet companions and other things from the release version so that you could market it as part of a later expansion for more money. (This is a trend in gaming that several developers have been following; withhold content you've been advertising for the past two years and charge a premium for it at a later date. I shouldn't have expected Activision-Blizzard to be any different, shame on me. You didn't include a single player mode because you can't make money off of people if they aren't using the AH in a multiplayer format. Less work for you in the development stages, and forces people to engage in the micro-economy that your bankroll is based on. Again, brilliance. Which leads me to my final point There is so LITTLE dynamic to this game I cannot believe it took this many years to create it. In fact, I don't. So why the long wait? I'll tell you: economic law. Years to iron out the legal details for a global launch of RMAH. It doesn't take an overly intelligent mind to figure WHY they would want to use a RMAH and get a cut of (a lot of) the transactions. That's fine. Here's the problem: you built the entire game around a pure gear grind, and then force that gear grind to revolve around the AH, specifically the RMAH. There is literally no other dynamic. When you build a game from a purely business stand point, you're not building a great game - and a great game this is not. In conclusion, gamers, do you really want to spend your time on yet another slave-like gear grind? If so, eat your heart out. You'll find no better place to do it! If not, there are a plethora of other games out there much more deserving of your $60, I promise Expand
  86. Oct 3, 2012
    Until the RMAH is removed this game shall receive a zero. After that I might reconsider changing it to a 8. The game was okay for what it was. However, I still won't play it. The story was crappy and predictable. Oh not to mention all the freaking interruptions in gameplay because of the cut scenes...
  87. May 25, 2012
    Diablo III is both an entertaining game AND a huge let down. Yes, combat in the "heat of the moment" is enjoyable and frantic and managing to kill entire mobs of monsters causing them to explode in a red mist of gore is to be relished and yet ... See, compared to Diablo II, you get a lot of smallish improvements:
    - loot is properly shared now
    - you can craft (although auction house ruins
    it, see later)
    - you have checkpoints and more waypoints
    - you now have actions with cool down periods like in MMOs which add some depth to the combat
    - you can wreck scenery
    - the story is a little more fleshed out (although you'll just get bored of it after a little while - it's pretty dull and slow)

    But then you have the massive problems which Diablo II didn't have:
    - maps are far less random and pretty much feel the same on every playthrough meaning they're less fun to replay
    - you no longer are able to equip two weapon sets for quick switching depending on monster immunities
    - the game needs you to be always online no matter what - and kicks you quite quickly if you go afk for a little while
    - levelling up is really dull now with zero choices to be made. The game has really become gear-dependant which is why I dislike WoW so much - instead of making a clever build that works well with your friends, everyone is the same minus gear and the choice of what attacks to use.

    The absolutely BIGGEST flaw is the auction house, however. It completely ruins the point of the game because it's sooo much easier to just pick up gold and buy new gear than to play the game to get it. After 20 hours of playing, I collected a good 100.000 in gold yet barely had any decent armour. With a mere 10.000 gold, I got a really kick ass outfit including weapons which saw me wading through monsters as if they were butter. Honestly, the auction house shouldn't have this big an effect on the game yet it does. It also completely makes crafting pointless. Why spend 1500 gold on a weapon that may turn out to be crap if you can get a really good yellow item for a third of the price?

    You have quite a few smaller problems too:
    - the music and atmosphere in general are far less effective - a sentiment which most Diablo II players share
    - the graphics are pretty dated and are too WoW-influenced nor do they convey the more gothic feel Diablo II used to have
    - there's less items to pick up and the fun of the horadrics cube is gone
    - etc. etc.

    Honestly, this is a very very mediocre copy of Diablo II minus the great atmosphere minus the balance, minus the character choices, with an auction house that ruins the entire game's premise and basically ... it's a poor attempt at a sequel made by people who clearly don't have the slightest idea what made Diablo II so good. Considering most are ex-WoW staff members, why am I not surprised?
  88. Oct 6, 2012
    A very bipolar game. The graphics, sound, art, and environments are incredible. The combat is fluid and great fun. But the soul of Diablo has been removed from D3, with its terrible loot system, horrible balance, and dumbing down of statistics. The Auction House severely damages the game since everything is balanced around it. The story is so makes a mockery of beloved characters. To sum up, D3 is a wild ride that ultimately disappoints. This is Diablo in name only. Play it for 30 hours then quit because it doesn't deserve more of your time. A sad state of affairs... Expand
  89. May 24, 2012
    This game is awesome, i played a monk until lvl 43 then started a barbarian and got addicted to the game once again, and im for shure gonna lvl my barb to 60 and pass inferno with him.This game would be a masterpiece if not for the online, but its still a really really good game.
  90. Apr 24, 2013
    The game is a soulless version of what it was supposed to be. This is not Diablo 3, this is a sham. Maybe it was never supposed to happen? Maybe it was dead all along and that is okay, what was given was glorious in its day and it will always have that place in history. Let Diablo die one final time, lay it to rest and say goodbye.
  91. May 18, 2012
    First the bad, then the good...

    Connectivity issues, as others have noticed, do occasionally interrupt gameplay. Stuttering during single player left me somewhat perplexed, since I was playing single player. On one occasion I was disconnected from the server with the only explantion being, "The server will shut-down in 4 minutes." I think a more detailed explanation could be given,
    perhaps the employees at Blizzard could work on that. After the forced log-out I immediately logged back in and found all my progress on that level had been lost and I was inserted back at the beginning of the zone. That is obviously unacceptable. A proper game should always save your progress in the year 2012, pretty much any online game does this including Blizzards own Warcraft. -1 point.

    Companions return, yet are slightly dumbed down. You can choose their jewelry and weapons but that is it- no options to equip them with armour which is a shame given the wide-selection of armour and the crafting possibilites. In my opinion... absolutely shameful given the amount of time and development Blizzard put into this game, especially since Diablo 2 had already incorporated armour with companions. This ommision leaves me rather perplexed at Blizzard. Additionally, companions repeat their speech patterns multiple times, resulting in strange repeated conversations. -1 point.

    Another perplexing aspect of the game: the bank, player gold, and crafting equipment level is shared amongst all of your characters. The bank no longer has a shared section, it is simply omitted. Everyone simply has everything. Now, this is a vast change from Diablo 2, since each new character you created had to be built from the ground up. It was at your option to share gear and gold through the shared bank which made the game more realistic. In Diablo 3, your top-level toon could upgrade all of the bank slots, crafting gear, and puts 100's of components for crafting gear into the bank, and by default your lvl 10 toon has full access to everything. All in all, I find this improper and completely unrealistic. -1 point.

    Now for the good: Diablo veterans will have no problems starting the game without reading the game manual. Hard-copy purchasers will need an internet connection to download a game patch (it took me about 5 minutes to download with a 1MB/sec connection), as well as play the game in any form since game progress is saved on Battlenet servers. HDTV users should have no problems, as the game detected the appropriate resolution for my wide-screen 720p television, which is probably one of the more unorthodox resolutions for a game to render.

    Players can have up to 6 different abilities ready to cast at a moments notice. While that is nothing new in modern gaming, is does allow for more advanced combat compared to previous Diablo games. Environments are now destructable to include doors, chairs, and containers. When objects and enemies are destroyed they will show battle damage from the type of weapon that struck them- electricity fries, fire burns, slashing weapons slice and decapitate, etc.

    The crafting system is an interesting way to get above-average magic armour and weapons, and is a useful addition.

    Actual gameplay is very fun and exciting at times. The music and sound effects are great, some of the FMV's are so-so but the major plot advancing ones are very good. I found the plot a little bit better than Diablo 2, but it was a little predictable.

    Which leaves me at a score of 7. Otherwise, this is an fun and addicting game, but for some reason Blizzard made some obviously silly ommisions and changes which made the game less realistic and more annoying than it needed to be.
  92. Aug 21, 2012
    My son bought this game. He played it for like 3-4 days? then quit and said it was boring. So decided not to play it. But I asked him if I could try it, and for awhile I could not because I did not know the password for his online account. So, I could not play it unless I buy my own copy registered under my own email.Happy to say, I did not by another copy, I asked him nicely for his password, and it worked. So I played the game and got interesting, mainly on the Witch doctor character, and the exploding frogs skill. I also played the wizard, that got all the way to nightmare and I started getting better items. When I played solo, and I could not get pass champion bosses without dying. I became frustrated and quit playing because progress is hard to attain. Back to Black Ops. Expand
  93. Jul 24, 2012
    Got to say, massive WoW and SWToR fan, love Mass Effect, Dark Souls, SkyRim etc, so massive RPG type fan.

    This game is just click the left button at baddies, no skill required bug ridden game, GFX are dull, gameplay is so basic, it predates pong. Quite shocked how well rated by the real critics this game is.
  94. May 15, 2012
    The game plays smoothly and is easy to pick up and learn. However, contrary to the hype surrounding the recent re-emergence of the "triple-A" series Diablo, this one falls short in terms of storyline, gameplay and user convenience when put next to its predecessor Diablo II. A long (but not exhaustive) list of changes that has bothered me follows:

    Players are required to log online even if
    they only need to play single player, the player count in any given game has been reduced from 1-8 to 1-4, an in-game cash shop that gives players more power in exchange for real-life currency, the exclusion of a PvP system at release, exclusion of special death animations (that were seen in several alpha videos), an extremely streamlined character development system which limits player creativity/choice in where they want to specialize, a cheesy storyline/dialogue that looks like it belongs more on a Saturday morning cartoon show than on a Mature-rated game and finally, the World of Warcraft-like artstyle and hand-holding quest system which failed to immerse me in an unholy, desolate world like in the past games...

    Personally, I believe Diablo III is more of a new concept for a commercial product to satisfy stock holders than an actual hit game made by people who actually love games and therefore has no long-lasting appeal or value to me. Let us see instead what other independent game developers can do in the Action-RPG department.
  95. Jun 3, 2012
    Diablo 3 is maximum boring and redundancy. Diablo 2 is a better installment in the series, while Diablo 3 loses any semblance of seriousness in the environment and characters. I wish I hadn't spent $60 on it, it totally does not live up to the previous games, and is nothing but a total snore fest. Blizzard and gameplay are like oil and water, they just don't go together. Same thing is to be said for Blizzard and dialog, as Blizzard just seems to suck at it in every game they make. If you're thinking about buying this game, save your money. Diablo 3 won't cure your boredom, it'll just make you kick yourself that you're down $60 as well. Expand
  96. May 26, 2012
    A story that the fans cracked literally years before release, difficulty-setting with gear-dependance that had the AH in their sights since day one, epically failed launch and still on-going with latency roller-coasters, unresponsive controls and just obnoxious enemies around every corner.

    The philosophy that Jay used to "Turning people hardcore" by making a game impossible to play later
    stages without dipping money into the auction house is no way to please customers. It feels forced, necessary and dumb. If you want to make people "hardcore gamers", make a game addictive and fun instead of this miserable pile of **** which guarantees death, disappointment and endless grinding accompanied by an extremely lacking service lever after level. As far as the appeal go, graphics are extremely outdated and just like Wow, no matter how much you polish them, they will still look old along with a REPETITIVE story accompanying REPETITIVE game-play with a REPETITIVE set of maps that has no true "randomization" involved besides a small pool of maps and don't get me started on the music. Bye bye Matt. What's blizzard's first thought? FILL EVERYTHING WITH AS MUCH ORCHESTRA AS HUMANLY POSSIBLE BECAUSE THAT'S ALWAYS A GOOD MOVE. Thanks for leaving me hanging in over 10 years just to kick me in the balls, blizz. Expand
  97. Oct 27, 2013
    Note that most of the extremely low scores were day 1 nerd rage. The truth is that the game is very good for what it is namely, a roguelike action RPG. Diablo III is the best game ever made in its genre. Does this make it a great game? No. Why? Because it is repetitive as heck. But it is polished to a mirror shine it is the best in the genre. It is just that the genre sucks.

    You will
    hear people whining about the always online thing. This is pretty much a non-issue. On launch day, things were rough, but since then, I've had a problem exactly once, which was hardly tragic I lost maybe three minutes of time. The converse of this the fact that you can play ANY of your characters with your friends more than makes up for the annoyance, and its really probably the only reasonable way to keep their marketplace intact.

    What about the marketplace itself? You can ignore it if you don't like it, and if you do like it, it is there for your use, and it is easy, convenient, and sure.

    What about the game itself? It is Diablo II, but better. It takes everything good about Diablo II, and tosses out everything bad about it the skill trees are gone, you can respec at any time, stat assignments are gone... basically all the stupid busywork which could make your character terrible are gone, and all the things that are fun are present and better. Every character is constantly using their skills, 100% of the time, and this makes for much more diversity in play, and you have many different sorts of attacks on all characters. Some people will nerd rage about losing choices, but let's face it you lost no choices at all. The skill trees existed soley as traps, as there were realistically only a few ways to play any character class, and if you wanted to try out a new skill, you lost that skill point forever, which sucked horribly and encouraged you to never diversify. The stat assignment worked out terribly as only one statistic actually mattered. Diablo III fixes these problems by letting you pick whatever skill from your class you want as long as you are high enough level to use it, and by getting rid of the stats (or rather, your ability to assign them), rather auto-assigning them in an optimal fashion, making the game actually work properly.

    The only real bad thing about the game is the same problem that many action RPGs have the gameplay itself is rather tiresome. The really fun enemies only show up later on in the game, making act 1 feel like the act 1 of every other game you've ever played, and quite frankly, even the "really fun" enemies aren't that fun... which is pretty much par for the course for the genre.

    There are better, funner games out there, but Diablo III does what it does well. Unfortunately, I just don't think this genre has any life in it anymore we've all played a ton of looters by this point. Do you really need to play one more?

    If so, Diablo III might be for you. If not... well, I would recommend against it.
  98. May 23, 2012
    For me this is really amazing game. Its still old and good Diablo just with some news, which made this game much better. Graphic is great (good enough for nowadays) but physic is cool. Easy to play and hard to be master.
  99. May 27, 2012
    After thinking about the game now that I've beaten it on normal difficulty with a level 30 monk, I have to say that the game just isnt doing it for me. Visuals aren't consistant, the actual gameplay graphics are cartoony. Sometimes there's a cutscene dialog box with an illustrated picture of the character next to it, like in a standard rpg from the 90's, then there's in game cutscenes with characters talking to each other. On top of that there are outstanding hyper-realistic cgi sequences, and then there are also these sketchy unfinished cutscene storyboard sequences as well, so basically there's 3 differnet art styles conflicting with each other and for me that just takes me out of the experience. Pick one and stick with it for the entire game. Overall the game lacks the gritty darkness and overall gore of diablo 2, and a lot of the areas from this game are rehashed form diablo 2 as well. Audio does the job and the music fits whatever act you're playing, but it doesnt respond to the action like in other games, and it doesn't really stand out even though its professionally done, it's not like you'll be humming the diablo theme song any time soon. So meh, the voice acting is strange at best, the in game chat sequences between your character and whoever it is who's following you are badly written, repeat themselves constantly and aren't very good overall.

    The loot system is what most people play the game for but one of the best things about diablo 2 imo was the Horadric Cube which is missing from this game. Instead you get a artisian magic and rare weapons/armor and a jeweler for gems. The artisian will create items with random properties but a lot of the items he can make I wasn't even able to equip on my character, so I stopped using him after act ii and just used items I found on the ground instead. Also you have to play nightmare difficulty to start crafting higher grade gems, and that's really lame because the replay value just isn't there.

    The story of the game is pretty lame by rpg standards. It has a few twists but you can spot some of them a mile a way and I stopped reading the cut scenes after the first act, I simply didn't care anymore, the story just doesn't cut it. Overall the game is lacking, its basically a lighter version of diablo 2, it uses a lot of same environments, characters, and monsters, with a story that isn't interesting enough to invest more than a single playthrough.
  100. Nov 6, 2013
    All of the negative feedback for this game is a joke. I am an oldschool diablo 2 player and seriously diablo 3 just makes it that much more enjoyable.

    Sure there are a few bugs sometimes, yet I am now on level 43 nightmare absolutely loving the online play in this game. It also go great guns single player.

    Hurray blizzard.

Generally favorable reviews - based on 86 Critics

Critic score distribution:
  1. Positive: 81 out of 86
  2. Negative: 1 out of 86
  1. Aug 31, 2012
    My one major complaint is that the game never feels very difficult, especially on Normal. There are frustrating moments, hordes of baddies, and increasing difficulty levels, but the same feeling of utter defeat never really happens as it did in the past.
  2. Jul 18, 2012
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
  3. Jul 3, 2012
    When it works, Diablo III is the best of the Diablo games. When it doesn't, all it does is make you mad. [July 2012, p.54]