- Summary: Diablo III picks up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, andDiablo III picks up the story twenty years after the events of Diablo II. Mephisto, Diablo, and Baal have been defeated, but the Worldstone, which once shielded the inhabitants of the world of Sanctuary from the forces of both the High Heavens and the Burning Hells, has been destroyed, and evil once again stirs in Tristram. Playing as a hero from one of five distinct character classes, players acquire powerful items, spells, and abilities as they explore new and familiar areas of Sanctuary and battle hordes of demons to safeguard the world from the horrors that have arisen. Diablo III features a custom 3D-graphics engine to render lush indoor and outdoor areas of Sanctuary with a high level of detail and vivid special effects. The game's physics-enhanced environments are interactive and destructible, offering traps and obstacles that create added danger for players and monsters alike. These elements, along with a new quest system and random scripted events, have been integrated into the game’s random-level generator, giving Diablo III the ultimate combination of dynamic gameplay and replayability. Cooperative and competitive play are available online through an upgraded version of Blizzard Entertainment’s renowned online gaming service, Battle.net. [Blizzard Entertainment]… Expand
May 24, 2012Games this thoughtfully crafted don't happen very often, and the care that Blizzard has taken with Diablo 3 shows in every facet of its design and execution. It might not be perfect, but after 45 hours, I'm not sure where it missteps, and after 45 hours, I feel like I've only scratched the surface of what it has to offer. Diablo 3 is almost evil in how high a bar it's set for every PC action RPG to follow, and I wouldn't be surprised to see that bar remain for a very long time.
May 16, 2012Forget the semi-lame beta. This is the real deal. Diablo III is as addictive as ever. A beauty to enjoy with friends and a great experience. The story might not be the best ever, the music not as bombastic as we could want, but the gameplay is intact. And so is the loot. Oh yes. The loot. Well, back to the game we go. There is a another nightmare to be had.
May 22, 2012There's a good chance you've played games a lot like Diablo III before, and at no point does it dare to surprise you by tinkering with its tried-and-true formula. But it creates such an enticing world and offers up such enjoyable abilities that it makes that formula feel fresh again.
Jun 13, 2012There is absolutely no denying that Diablo III continues to maintain the high artistic standards that it has kept over the years. But the dumbed character and inventory systems, coupled to the ridiculous always-on connection and the breathtaking arrogance of the"you'll play how we tell you to play" attitude makes playing this title a damned shame instead of a hell of a good time.
May 15, 2012I haven't had this much fun playing a game since Diablo II came out. After playing for several hours, I really can't complain about much. II haven't had this much fun playing a game since Diablo II came out. After playing for several hours, I really can't complain about much. I haven't ran into a single bug myself, which is rather incredible for a game that just came out, though bugs do exist. I can't really think of any ways to make the game better. It's incredibly fun and addicting. They did a great job with this one. I'll probably be playing this game for many, many years to come.
Also, why are people reviewing this game that haven't even played? Regardless of how good/bad you think it is, nobody cares about reviews from someone that hasn't played the game.… Expand
May 15, 2012Don't let the trolling wash your expectations...this is the PC' RPG of th year.
Let's be honest and remember that DIABLO saga is almost inDon't let the trolling wash your expectations...this is the PC' RPG of th year.
Let's be honest and remember that DIABLO saga is almost in the perfection. Made not only by an entire dev team but with the help of the gamers (real ones) it selves.
If you don't read about it, if you dont play the beta...if you dont play all the trash games around Diablo franchise (and say omg come soon diablo 3) then you are just a troll.
This game's only sin, is the lack of complexity or sophistication in the talents and spells.
Enjoy your copy and play always with friends.… Expand
May 15, 2012Honestly what's with the bad reviews? I've played this game for 2-3 hours now and it's been great so far. I can see that the skills are veryHonestly what's with the bad reviews? I've played this game for 2-3 hours now and it's been great so far. I can see that the skills are very different and versatile, and will hopefully be fun to use.… Expand
Jun 21, 2012I had high hopes for this game, crushed hopes now. I won't complain about the graphics, they're nothing special, but get the job done. TheyI had high hopes for this game, crushed hopes now. I won't complain about the graphics, they're nothing special, but get the job done. They game play mechanics are actually enjoyable, for a while... and that's where it ends.
I think most of the reviews here have covered the boring storyline, blah...blah..blah.. I'll focus more on the current state of the game. The game shouldn't even be named Diablo, it should be called Auction House. After playing a while, you quickly realize that the gear you need to progress to the next act doesn't drop for you. So it then becomes a gold grind to afford your upgrades at the Auction House. Along come all the exploits, bots, etc. and the economy is out of control.
Blizz's latest solution to this is patch 1.03. Nerf everyone's damage, 5x everyone's repair costs, 3 min enrage timers on bosses, no items in smashing and kicking things anymore, very little gold from the environment, you're killing inferno mode bosses/champs and getting hell mode loot. The forums at Blizzard are on fire, the mods can't delete the negative threads fast enough, players leaving the game in droves and an attitude of indifference from the one or two mods who've actually responded to the flood of rage.
Sad part is.... I still think the game has potential to be great if the execs over there would focus more on making the game fun rather than how to funnel as many sheep as possible into the Real Money Auction House to get their 15% cut..
Do yourself a big favor if you're considering buying Auction House 3, Give it a month or two and see if Blizz is able to iron out the wrinkles, because currently, it's a joke.… Expand
May 31, 2012UK - Having not played Diablo or Diablo 2 I can't comment on how the game compares, all i can say is that no matter how much you want thisUK - Having not played Diablo or Diablo 2 I can't comment on how the game compares, all i can say is that no matter how much you want this game do not buy it right now until blizzard fix it. There has not been a single day since launch where I have been able to log in and play at the times I would like without outright server closure or random disconnections.
I Feel it is fair to compare this to a Subscription MMO, since it requires online servers to be played, The problem is this is where the similarity ends and also Blizzards incentive to please their customers or fix it quickly. They have already collected plenty of revenue, and without subscriptions are most unlikely to compensate players in the way that MMOs do during times of such incompetence.
If any owners of the game are reading this please take the time to post your views, positive or negative so that all future buyers get a fair representation of what service they are buying.
This is the issue with critic reviews, they buy a product to use once and discard after a few hours, true customers buy a prolonged service, and this is what blizzard are failing to deliver
Rant over… Expand
May 7, 2015This review is long overdue. Long time Diablo fan - until the release of Diablo 3. The most shameful, audience-hateful, blatant fleecing of aThis review is long overdue. Long time Diablo fan - until the release of Diablo 3. The most shameful, audience-hateful, blatant fleecing of a fanbase to ever occur. I hope to god almighty that the people responsible for destroying this great franchise are forever haunted by just how many people they let down. If I were on the team responsible for this debacle, I would never touch a game again. My sins would be too great to atone for. What an embarrassment to the once-hallowed Diablo series. For shame, you limp, flaccid and money-hungry nuggets. For shame.… Expand
Jul 19, 2012This review contains spoilers, click expand to view. I have been a huge fan of the Diablo series (was 1 of my favorites) & logged countless hours playing the 1st 2 Diablo games. D3, however, is a terrible game in almost every imaginable way. Here's why not to buy D3:
1)Maps: essentially not randomly generated (as they have been in past games). Most areas are static (e.g. the overworld), & some are 'randomly generated' & have 2-4 possible layouts - these areas could be more accurately described as 'randomly chosen' from predetermined layouts. This is a big change from the infinite map layouts previous Diablo games could have.
2)No open world exploration/free play option. In addition to no random maps, gameplay is locked into quest progression. In D2, a player could start a game in any act & travel anywhere in that act or any other act. In D3 a player chooses a quest & creates a game based on that quest, having progressed through the act as if you were still on that quest. If you already killed a boss in the act, they remain dead. To travel to another act, the player must exit the game & create a new 1 by selecting a different quest.
3)The game is linear/mechanical/repetitive. Diablo games have previously been designed to be played for years after release (D2 online community is still sizable ). D3's lack of random maps quickly leads to areas becoming tedious/boring as they are so repetitive. Worse yet, quest objectives are shown as blinking dots on the minimap (as if you couldn't remember your way around after playing identical areas many times over) so you never have to think about what the objective is or which direction you should be heading. For the most part, all RPG elements have been removed from the series (which is supposed to be an action RPG).
4)Auction house: Many people argue it has ruined the game's economy, or that it promotes a pay-to-win playstyle. It is also the main way to trade in-game items & the UI is so terrible that it takes a very long time to do so.
5)Nephalem Valor: forces people to stick with a build for a long time or be punished - being forced to choose between more loot/rewards or more freedom/fun (i.e. being rewarded for having less fun - a game should promote fun). 6)Significantly increased item repair costs strongly discourage people from attempting difficult content which makes the game boring/monotonous. The repair costs don't affect people who already have lots of good gear & are farming acts 3/4 & punish people who don't have much gold & are just starting to gear up.
7)Elite mobs: designed to be what players farm for end-game items. These mobs have the same 25 randomly chosen abilities (up to 4 different affixes each encounter) across all 4 acts. For the most part every fight is similar/easy & it feels like you are running all over all 4 acts just so to engage in the same boss fight over & over again - there is little diversity between acts.
8)Story: absolutely terrible.
9)No end game content - nothing to keep players interested/playing for years to come.
10)Itemization/characterization: boring - classes are not unique/use the exact same items. Item affixes have been simplified/dumbed down. Affixes such as fire, lightning, holy, etc. damage no longer has secondary effects such as crits adding DoT, stunning targets, dealing extra damage to undead - they are instead completely cosmetic.
11)The game has a very cheesy/cartoony/family friendly art style (not referring to content) & has abandoned the more mature look of its predecessors. D3's artistic direction does not really allow for interesting/scary/whatever models of demons. 1 of the better models, Azmodan, was still less scary than Ursula from The Little Mermaid. Blizz said they think the game has a timeless, stylized, aesthetic (like they say about WoW.. but it's not suited to D3).
13)This game borrowed too much from WoW rather than from previous Diablo games.
12)No open world PvP. Diablo I & II had fun open world PvP. D3 will feature only arena PvP (whenever Blizz decides to finally add PvP).
14)The game looks, feels, & plays like a game from around 2005 - it's dated.
15)The game just generally feels rushed/incomplete (& in many ways is incomplete, e.g. no PvP at launch & no date set for when it will be implemented).
If you're not a fan of the Diablo series/looking to waste 20 hours or so - this game should keep you adequately entertained for that long. If you played Diablo I/II & are looking for another game to spend countless hours playing over many years, this is definitely not your game. D3 does not seem broken beyond repair, but I'm not sure Blizz is prepared to put in the necessary work. Some issues (e.g. map randomization) would be far too difficult to change at this point - developers have specifically said they will not be correcting this. Recommendation: check out D3 after it has seen a year or 2 of patching - it may be in a good state by then.… Expand