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Generally favorable reviews- based on 2750 Ratings

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  1. Dec 29, 2012
    Short and one direction. There is no point in replay because some of the achievements are, "play without killing an enemy" Or "Dont get detected through the whole game". So what is the point of having a massive game about fighting and killing when you are punished for playing? Secondly Its repetitive as hell. Its pretty clear that the enemies feel copy paste from other games so once you find an easy way to kill say a tank, then you have no problem fighting it for the remainder of the game. The writers put in things for shock and awe that please casual gamers. Expand
  2. Nov 12, 2012
    I've only gotten as far as completing the mission where you have to deal with the Pendleton twins at the Golden Cat. But I think it's enough to get the gist of overall gameplay. The game seems to encourage stealth and benign neutralization tactics - that is, using nonlethal means to subdue foes. However, there are more lethal attack options than there are nonlethal. I must admit that it feels quite limiting to the overall approach one should take throughout the game. This is coming from someone who prefers more open-ended games with a lot of weapons and less feeling of guilt as a result of using lethal force to neutralize hostiles. Anyway, I'm not discouraging people from playing Dishonored. I'm just suggesting that if you're favorite approach to combat is putting all bad guys to sleep without being detected, than this is right up your alley. Expand
  3. Jan 18, 2013
    Amazing game, I absolutely love it. If you enjoy action, adventure, stealth, the freedom of choice then buy this game. The story is good, the setting is dark and despairing, the gameplay is so much fun. There is a lot of ways to progress through a mission and the choices you make effects the world around you and it's people. You can choose to play with stealth and not to kill anyone or you can be a ruthless assassin that leaves none alive. Also, this game has a lot of replay value, you can complete the game numerous times and not get tired of it. Expand
  4. Oct 30, 2012
    The different ways to complete the missions is quite good, and the world is pretty good but the massive downside is the AI is bad, and the stealth mechanics need alot of work, the problem is it just seems completly luck and not skill if someone sees you or not as sometimes you get seen walking up near them other times you can walk about 20 metres right in front of them and they don't see you.
    Also playing it on PC can't help to say the graphics are poor, low res console textures, character models that makes Skyrim look good. The PC has been well optimised control wise, but massively let down in regards to graphical improvments.
  5. Nov 18, 2012
    Although I have some issues with the story and the difficulty balancing throughout the game, I find this game a must play. The level design is at its best, giving players tons of ways to clear objectives. The game is concentrated fully on gameplay, having few cinematics, which works well in this game. The atmosphere is great, the steampunk universe is very well created.
  6. Mar 18, 2013
    Unique visuals, flexible gameplay and gorgeous environments give you countless options to take on the situation. The sad thing is: it's all kind of the same. Samuel brings you to a location, you eliminate the target, and again and again.
  7. Nov 21, 2012
    I haven't played Hitman Absolution and Far Cry 3 isn't out yet, but for now, best game of the year in my opinion. Original and interesting storyline, amazingly diverse and engaging gameplay and very good graphics. Overall, a great and complex game that every gamer should play at least once.
  8. Oct 10, 2012
    Awesome, fantastic, great , immersive etc..... Arkane is a little French studio, but they give us a AAA game, an amazing Blockbuster with vintage and mature gameplay. It's an old school game ??
    One of the best game I play this year : a GOTY ?!??
    I derserve it.......
  9. Oct 13, 2012
    Dishonored is surprisingly good. Actually, surprisingly fantastic. Leading up to its release I had written off Dishonored as a wannabe Bioshock with Half-Life 2 elements; a game aping far more profound and successful games with the selling point being some inane gimmick which does close to nothing to altering gameplay in any meaningful way. But what I got was an incredibly fleshed out world coupled with some of the most creative emergent gameplay I have seen in a long time. Most of the time when games offer you "choices that affect the outcome", it usually comes down to a handful of moments where you choose dialogue option A or B. With Dishonored, it's all about what you actually do, in every moment in the game. Wanted posters with your face only show up if you get caught, the stories different guards tell about your actions differ according to what you actually do. And the freedom the game gives you goes beyond the Gears of War style "choose the right or left path". In any given assassination mission there are countless ways of going about your goal, and you can go the whole game without killing anyone or kill everyone you see. The powers the game gives you are an absolute blast as well. As far as the world goes, characters are fleshed out and the plot, while simple in a way, is not so much a tale of the good guys versus the evil guys, but more a tale of the seductive nature of power. Issues are minor and I am shocked at how well stealth and combat complement each other. Get this game. Expand
  10. Oct 13, 2012
    Fun game with an original setting. But let down by short campaign and graphics which have been ported straight to from console (so they look very dated on PC).

    It's a bit like a cross between thief, bioshock and assassins creed, but without the depth of them. It's worth an 7 or 8, but not a 10.
  11. Nov 16, 2012
    It took me awhile to get into this game. The first two missions were meh and I hate the Unreal graphics engine - the gfx look about 10 years old in some ways. However, the game really picks up afterwards. The plot was very interesting and it was all around a good stealth shooter.
  12. Dec 29, 2012
    Right away I knew this game was going to be good, it is a great mix of Thief, Bioshock and Assassin's Creed, but you can also go all guns blazing, completely your choice, defiantly worth a look.
  13. Jan 10, 2013
    This is an entirely decent game. That being said, there is nothing exceptional or otherwise noteworthy about it. I picked it up during a Steam sale at a discount (I payed $30), but had I purchased it at full price of $60 I would have been very disappointed. It may be worth $30 if you want an OK game, but it is by no means worth $60. Wait until the price drops for this game to purchase.

    The Good:
    The voice acting is quite superb. The game creators got very good cast together to deliver some very good dialogue.

    The overall feel of the in-game universe comes across quite well, especially during the first few missions. I recall that Viktor Antonov, one of the guys who designed the art behind of Half Life 2, designed the overall feel of Dishonored, and this feeling is pervasive through the game. The tone and mood of the environment come across very starkly to the player, and this adds to the immersion of the game, and contributes to feeling like you're actually in a real dystopian steam-punk world, not unlike Half-Life 2.

    The Bad:
    The gameplay is weak. This was a difficult observation to make based on the great overall feel of the universe. This game manages to combine a masterful universe with mediocre gameplay, and gameplay that belies the mastery of the in-game universe. This contrast is quite jarring at times.

    The control system was clearly no optimized for PC play. The game is nothing like Batman: Arkham City, where clear effort and time went into a PC input scheme to optimize the play for the PC players. With the plethora of powers and abilities that the character has access to, it would stand to reason that some powers could be directly mappable to the keyboard. This is not the case: the character may only use one power at a time (and this includes some of the less-active powers, such as dark vision and blink, and have the sword out all the time. This becomes awkward in certain non-aggressive missions when having your weapons out is quite silly, and could have been solved with a better keyboard mapping system, and a little bit of time spent optimizing the controls for PC play.

    The plot is terrible. I won't give any spoilers, but if you have half a brain you should figure out exactly what is going to happen by the end of the first mission set. This game fails to surprise, but that alone does not condemn the plot. It failed to be unsurprising in a passably interesting manner.

    The game feels incomplete, and there is not enough game, especially for a $60 big-production title. This is to say, it's way to damn short, and it moves far too quickly. I have the distinct feeling that this game was intended to be about twice or three times as long, and then got pushed out to sell the title more quickly.

    For an example of this incompleteness. The first mission is amazing. Several side missions, tons of content, many paths to victory, later on this is simply not the case. The mission maps become increasingly linear, boring, and lack the side content of the first few missions.


    Play it when its $20-30 or wait for something better. This game surfers from a serious lack of game time, and a rushed plot. 9 missions is simply not enough. With so many ways to play this game it could have been much longer without getting boring since there is always more than three ways to accomplish the mission objectives. The controls are frustrating, and combat is utterly trivial. This game survives a failing rating due to its excellent "feel," but suffers critically from a lack of in-game substance, insufficient storyline, control issues, and mediocre game-play at best. This game has potential, but we'll never know unless they release a SDK or something where players can add mod content, but I wouldn't hold out for that.
  14. Oct 12, 2012
    Simply amazing! I watched and read the reviews and was doubtful of the praise Dishonored is receiving. I bought the game and if anything, the scores fail to do it justice. The level design, controls, music, atmosphere, combat, stealth, puzzles are all perfect. I kid you not, they are perfect. I bought this, X COM and F1 2012 this week and haven't touched the other two. This game is polished and not a technical issue in sight (for me). I took a quick break to write this review and going straight back now. People are saying it's a short game, but I prefer quality over quantity any day. I'm yet to complete Dishonoured but know I'll start it all over again to find missed items and improve my score. I have no idea how/why people are scoring this so negatively. This has been (easily) the best game I've played all year. Expand
  15. Oct 17, 2012
    kind of really really really buggy. just a quick warning to you PC lot. if you have an AIT card, have fun fixing the pile of bugs. if you brought it on steam, have fun. if the game crashes outdated could save files will overwrite you newer local save files and if you own this game on any other two formats, have fun, as, its actually a really really really good game. buggy as a bethesda title (oh wait, it is a bethesda title :P ) but still has some good soul. hopefuly when its fixed i can enjoy it in all its glory, but for now, ATi and steam users beware.

    as for an actual review, i may update this, if not, just check the date of my review. if its more than 1 month old, its probarbly fixed, my reveiw is invalid and should be reported for spam, removed and my bias annoying comments purged, as this review is based on the day 1 release game, not a (hopefuly) patched on (BUT ONLY FLAG IT AS SPAM WHEN ITS BEEN A MONTH!!!!)
  16. CBZ
    Oct 16, 2012
    Great game, probably Game of the year so far.
    Its fun to go through the maps in different ways and find all the different paths to achieve the objectives.
    The environment is very original and maps have many options despite the linear structure.
    Graphics are not top notch but it kind of goes well with the cartoony style of the game. Im playing in normal difficulty and so far the AI is
    average at most but I expect the hard setting to be better.
    Some people are being too harsh, probably because they had such high expectations.
  17. Oct 26, 2012
    This review contains spoilers, click expand to view. I was not impressed. If you are going to emulate a game like Deus Ex or Thief, you have to be willing to put forth the time and money to make it high quality. The AI is bad, and the stealth mechanics needed a lot of work. Even on the hardest difficulty, stealth was just a game of luck. Sometimes, enemies would ignore you when you were in plain sight in a normal human beings field of view. Sometimes, enemies would literally notice you (and start talking to you) through multiple layers of walls.
    The powers were completely shallow, with an extremely small amount of powers and an extremely small amount of upgrades for them. There were also like five times as many combat oriented powers as non-combat ones, which encouraged combat oriented play. But then, you get punished for being combat-oriented with a high-chaos ending. On top of that, some powers were insanely overpowered to the point where they made the game too easy, even on very hard. In Dishonored, you can blink all the way to your goal in like 30 seconds if you have a mind to. In Deus Ex, even if you activate the enhanced movespeed/jump height augmentation, it's going to take you a long time to find and reach your objective. Plus, you have to actually sacrifice bioenergy in Deus Ex to do what little you can with that augmentation, but in Dishonored you have infinite mana as long as you wait for it to regenerate. The story was also very shallow, as it seemed to be pretty much a direct copy of Deus Ex's storyline. But, in that same aspect, it seems like the storyline of Dishonored was finished before it even began. In Deus Ex, you learn that the Gray Death was man-made, you learn who made it, you learned there was a cure, you get betrayed by your faction, and old friends stay by your side instead of siding with the clear enemies. All of that happens in probably the first half of the game. In Dishonored, you learn the rat plague was man-made and all of your superiors betray you, and some people stay by your side, but that's the end of the game. You do all the same things as Deus Ex, but then it ends with you defeating your betrayers. It makes me feel as though there was much more planned for this game, but due to budget or time issues they were forced to cut it short. Actually, that applies to everything, not just the story. I feel as though this entire game was a half-finished game, and if they could have done more work on the game it could have truly been a game as powerful as Deus Ex.
  18. Oct 28, 2012
    Just completed first playthrough and was entertained. It certainly is no 'Thief', but I enjoyed it for what it is and not what it is not. Will definitely replay again soon. Congratulations to Arkane!
  19. Jan 1, 2013
    I have NO idea where the great score from other users comes from.

    The graphics look awful is like a step back to 2007. The beginning of the game is so bad i was actually trying to rush it and read a book at the same time. Way better games ot there and this is not worth your money.
  20. Oct 19, 2012
    I am IN LOVE with this game. Best one i played in a long time and the first 10/10 for as long as i can remember. It seems to be very diverse opinions bout it, and maybe its one of those you either love or hate. I simply love every inch of it. Its like a combination of fables atmosphere,assasins creeds sneaking, hitmans variation and Halflife 2´s surroundings. the gameplay is perfect, its fun all the time, really varied where you can go your own way pretty much everywhere. there is this great atmosphere where i really feel im there. Theres i so much to discover that i would just dont care about in any other game, but here i can spend hours on going to small secret rooms and passages cause they all feel so alive and intresting. The controls are supersmooth and i almost get irritated cause there is nothing to be irritated on. loading times are super quick, the graphics are fabulous on many places. the sound is really perfect. Or, yeah there is one thing that could be better, there is almost no music, which actually suits the game good, but i would prefer a good soundtrack. Expand
  21. Mar 2, 2013
    Probably best game i have been playing last time. This awesome piece of software is no way near Bioshock like some people say. It feels more like mix of Dark Messsiah and Thief with its own great atmosphere and creative level design. Cartoon-like graphics isn't brilliant but definitely stylish. Simple story isn't about revenge cold served only. Noticeable moral choices make gameplay even more interesting. Summary: there is no perfect game and Dishonored was made as good as could be made. Developers efforts are visible and should be appreciated. Expand
  22. Oct 16, 2012
    If you played Dark Messiah and liked it, you'll love this.
    If you played Thief and liked it, you'll love this.
    If you played Deus Ex and liked it, you'll love this.
    If you played BioShock and liked it, you'll love this.
    This is, quite simply put, the best game to release this year. The first original IPO to blow me away like this in quite some time, Dishonored takes the best parts of
    melee combat, magic abilities, stealth and player choice and sets it in a beautifully imagined world rich with background story and fascinating characters. The storyline isn't something to write home about, but against the rest of this game one can almost forget there is a storyline and just immerse yourself in the beauty that is Dishonored.

    Definite candidate for Game of the Year
  23. Oct 19, 2012
    This is a good game. Yet that is where I will stop. I know lots of people are giving this game rave reviews, but I simply cannot.

    First, the art style is intriguing and much of that is a personal taste. I normally like steampunk, or in this case whaleoilpunk. Yet the characters are downright ugly. If that was their choice so be it. I know there is a bleak aspect to the game
    considering they are in the middle of a plague. Yet being constantly surrounded by ugly characters is not enjoyable. There is also the texture issues, and the fact they some things are just poorly done. I am not lowering this game much for the graphics (no game should be), yet this does have graphical issues.

    Second, there just is not a lot of character development. There is world development if you choose by reading the books scattered throughout the world. Yet the character development is fairly poor. I wanted to more about all these people I was working with and also the ones I was killing. Yet other than a few conversations and the random really brief letter/diary you can pick up it's really sparse.

    Third, the gameplay can be fun at times and tedious at others. I cannot count how many times I went to choke a player and instead went into the defensive stance which alerted them to my presence. The computer AI sometimes seems real good, and at other times seems braindead. Yet it can still be fun flying all over the place and avoiding detection or simply going in and wiping the floor with everyone (although the hand to hand combat can be a chore at times).

    Fourth, once you pick a style of play it really starts to feel repetitive. They do introduce some new stuff here and there, but for the most part you will be doing the same thing. They even repeated a level, which ticked me off.

    Overall, the game can be a fun experience for a little while, and it can be fun finding all the different ways around things. Yet I did not find this game as special at others. Perhaps it's the simple lack of good stealth type games on the market anymore, but in the end I found this worthy of only a 7 (which means to me worth a playthrough by renting it, but certainly not a buy).
  24. Dec 22, 2012
    Dishonored is one of the most overrated games of 2012. As is typical for Bethesda schlock, they delivered a game lacking in almost every single capacity and convinced the moronic masses to go with it.

    Almost everything about this game is putrid. Graphically the technically, the game is a failure. It's about as visually stunning as UT2k4, with flat textures, a very noticeable lack of
    physics outside of ragdolls, and poor particle effects. There's absolutely nothing here exciting at all. This game would've looked dated four years ago, clay-looking faces and all. It in no way makes any attempt to stand out visually.

    The plot and presentation is a total joke, and I want to punch whatever creative writing dropout thought up this plot and introduce him to something called 'flow'. You're introduced to a world you know nothing about, you're told to care about someone and in the first seven seconds of the game you're framed for their murder, thrown in prison, and then rescued. There's even a torture seen in between in which the bad guy takes time to EXPLAIN TO YOU that he framed you, in case you were too stupid to figure it out yourself. There's a bunch of other cliche BS that happens later on in the game, but it suffices to say that the plot will entertain nobody with a triple-digit IQ.

    Then there's the gameplay. The gameplay tends to be pretty solid. When the stealth works, it works. You can sneak around and be a clever little a-hole in the vein of Thief. And the combat is great fun, about as solid-feeling as Dark Messiah. You have all kinds of tools and toys to use as well, combat stops to let you pick your next device, and when everything goes pear-shaped, it's a blast slicing-and-dicing enemies to bits (too bad Bethesda can't put a decent combat system in the Elder Scroll games...).

    The problem is that it's way too easy to sneak around. You even have an ability to lets you teleport right up to someone's bum, completely eliminating the need to actually sneak over there. Barring that, you can just teleport to some pipes 90% of the time. There's not a single situation where you actually have to use any of the gadgets, heck, there's an achievement for completing the game without even getting any upgrades, *THAT'S HOW OPTIONAL CONFRONTATION IS*. Rather than make stealth extremely hard, but rewarding, thus trying to force the player's hand towards the easier lethal options... you can easily just teleport your way through almost every single level to complete safety.

    The problem is that everything fun in this game isn't stealth. You have a crossbow, a pistol you can use to just blow people away, a rat swarm,a fus-ro-dah you can use to blow people apart, you have grenades, mantraps, and a great combat system, as well as all sorts of assassination moves.

    If you don't use combat, you complete the game by giving people hugs and shooting them with sleep darts. That's it. 85% of the game content has nothing to do with stealth.

    Let's make one thing clear - this is an assassination game, not Thief. The very first people you meet call you an assassin and talk about how people need to die to make the world better. You even get an artifact you can use on characters, and it tells you things like "If you don't kill this (random guard), he's going to go home and kill his family and then himself in a week".

    Now, who can explain to me why an assassin game, which has all kinds of cool moves and detail put into killing people, gives me a loading screen hint that says "If you kill lots of people you'll get punished, there will be more rats, people will hate you, and you will get the evil ending". That's right boys and girls - the developers *KNEW* that their crappy morality system was so bad and ill-fitting in a game about killing that they couldn't even let players figure out the morality thing on their own that they had to SPELL IT OUT FOR YOU. "PLEASE DON'T KILL EVERYONE GUYS, EVEN THOUGH IT'S THE MOST FUN". I'm assuming this tip went in because playtesters universally were having so much fun killing people nobody even knew there was a good ending, and they hated the evil path (because it's so terrible).

    So that right there is the worst part about the game. The game literally punishes you for not playing in the goody-two-shoes total pacifist **** method. Some guy plots to kill your girlfriend or whatever, then says "oh no please don't hurt me", but *I'M* the bad guy for remembering that this guy TORTURED my character and needs to pay?

    Why not just change the game so that whenever you kill someone it says "Go stand in the corner and think about what you've done while we slowly reload your save". Why is there even kill / don't kill morality choices in a game full of swords and plague and death anyway?

    So that's it. This game is a huge dumbed-down overhyped easy-to-market pile of garbage. Another turd from Bethesda.
  25. Jan 5, 2013
    Great game, stealth actions like hiding under tables - ingenious. Graphic is beautiful, sound - very nice, moving - very smooth, zero any, tiny technical problems, and what's most important, game-play is enjoyable, story is fine and time to finish is very good - about 16-20 hours for me. And there is a tempting to play one more time, but another style, because game see your actions and show really different endings.
    Game is really worth any penny.
  26. Oct 13, 2012
    I enjoyed the game...I like that you had a few options in how to resolve each mission whether it be lethal or non took me about 14 hours to beat it although I did quite a bit of exploration trying to find all the left me wanting more though and honestly felt too short, like there was way more in the way of missions that should have happened before taking on the final "boss'. I don't really want to go back and replay it either unlike deus ex: hr which I played through several times. All in all a very cool stealth action game...there is a dlc button on the main screen so I think we can expect that to come down the pipe soon. Expand
  27. Oct 27, 2012
    Beautiful, bizarre game. Just finished it (on normal difficulty). ...was shivering at the end. was a very good experience (for me, who plays for ~30 years already). I reached the best possible ending I think (with Low chaos-level), and it was good. The game was good. The levels were immersive. ...was sneaking all the time, hiding, stealthy non-lethal, etc., and that was challenging. Had to reload a lot of times to get it perfect, but it was worth it. ...many creative / unique moments. Recommended for everybody, who loves stealthy FPS games, utopistic / apocalyptic fantasy worlds and losing him/herself into another world. :) 9/10 Expand
  28. Jan 2, 2013
    Probably one of the best games in a long while. Beautifully crafted in all areas. Visually stunning, fantastic audio, great level design and excellent gameplay mechanics. This game is what gaming should be all about: a good story, well told and the player able to influence the world based on actions. The game truely gives the player the choice on how to get through. It's not just about stealth or combat, but just as much about reading the environment, planning the best path through it and dealing with various scenarios. Patience often pays off, but is not necessary. You can play this game like hitman, or you can play it like call of duty - it's up to you. Must have game. Expand
  29. Oct 14, 2012
    This game is simply great, and I say this before criticising it because a lot of people get hold of the wrong end of the stick. Compared to all other games of the same kind of genre, this game is the best one to be released this year. Still it's not the best of all time. I don't mind the graphics and the art style they chose, because you shouldn't be a graphics w***e and look at the whole package the game delivers. To get down to the points that bother me the most: You will never use half of your abilities. Some are hilariously overpowered, like you can blink behind enemies and take them out silently. The AI will never bother and is suffering from amnesia, they had art directors from HL2 I think, because the perimeter walls in the city look exactly the same, a lot is copied from Bioshock 1, especially the ending they pulled (the good one). Other than that I like the characters, you can identify with lots of them and understand the cause they fight for, but what bothers me is that they just push you around and tell you what to do. As if I was some hired thug of some kind: "Yeah Corvo, do this, do that..." No way, lay off the attitude son, I'm no errand boy. Anyway, I give this game a rock solid 8/10, not perfect, yet nothing to complain about. Expand
  30. Jan 29, 2013
    Its like playing Thief in Half Life 2's city, but better! the game adapts to your playing style. also looks a whole lot better than those 2 games one of the best games of 2012, well worth getting
  31. Oct 31, 2012
    An amazing game, marred by some TINY flaws. First of all, the game's video and audio are fantastic. Although the graphics leave something to be desired, the art style makes up for it and makes the world feel alive and unique. The sound effects are great, and the music is extremely immersible and sets the mood of many locations and levels extremely well.

    The gameplay is absolutely
    brilliant. Controls are responsive and won't make you feel sluggish. The abilities and weapons in the game, although relatively lacking in variety, are just enough to make you feel powerful. On the "parkour" side of the game, the mechanics are extremely well made, and also fairly simple, although blinking onto ledges is sometimes strangely annoying. Exploring the various routes to an objective and exploring the levels to find hidden items is fun and rewarding. Combat and stealth is extremely satisfying, with weapons that feel like they have weight and power, and stealth mechanics that, although quite simple, is still extremely fun. The world is filled with books and "audiograph" machines, which helps bring the immersion to another level. NPCs will continuously talk to each and often reveal information about the game-world and also about your objectives.

    On the story-side of things, although the game is fairly lean on story-telling, the story still comes from very well. The characters also gain much more depth when you talk to them directly, and also when you use the heart to discover more about them. Although I'd rather have had a longer ending instead of just a short cinematic, at the end of it all, you feel like you've truly accomplished something. The game also doesn't explain some of the other questions raised as well. What exactly was the heart? Who, or what, was the Outsider. Why the hell is Granny Rags so strange? What happens to many of the characters and targets that aren't shown in the ending? The ending, although satisfying, feels rushed.

    Overall, it was a extremely satisfying and immersible experience. The only flaws were some of the things that I mentioned, and also the fact that the levels are relatively linear, but they still feel open with lots space to play your way. If you want a quality game with great immersion and gameplay, this is it.
  32. Oct 12, 2012
    A nice and solid game, still wonder how can someone rate a game bad if he/she rushed through it (5 hours? that's damn rushing).
    This isn't a "pure" fps, nor some Assassin's Creed clone, is closer to an RPG than many might think. (even thou it isn't an rgp).
    Someone complains about the setting/lore/story, have you tried to read the books and notes? or to listen to the audiographs? Sure
    the story might have been better and looks like they had to cut it, namely the end is a bit "rushed out", but still if all you care about is killing guards etc you are missing the point of the game.
    "oh my gawd this sport car sucks, took me only 1 hour to get to desto and the landscape was blurry"
    The journey is the reward not the goal. ;)
  33. Oct 10, 2012
    It is a good game. Only thing I don't like is the 85 degree max field of view without unsupported modifications, and of course the unimpressive graphics. Max settings at 2560x1440 it looks like an early release unreal 3 engine game of 5 years ago. There are many unreal 3 engine games with significantly better graphics.
  34. May 9, 2013
    The best game I've played in almost 8 years. The art style is wonderful, the story is gripping, and the controls are very fluid. It's also an amazing PC game, the options menu is plentiful and the controls are spot on, i experienced about 2 or 3 bugs, none of which were game breaking and never had a problem with the controls. There is so much depth and lore poured into this game, it's hard not to get pulled in. I loved it. Expand
  35. Nov 6, 2012
    Dishonored world and gamestyle closely resemble Thief series which is one of my favorite series. But the game has some undeniable flaws. Firstly the story of Dishonored is predictable, secondly game can't keep up the fast pace nor keep it interesting. Thirdly, the difficult is too easy even in hardest difficult settings if you play as assassin and game is frustrating if playing as pacifist. Also game is too easy at the end because character development. Expand
  36. Nov 24, 2012
    This is a solid game, well-made, beautiful, a story line that keeps you interested most of the time, and game-play that allows for a diverse enough range of possible ways to finish any given mission to keep it interesting. However, there are some things about it that make it not worthy of the incredible reviews it has been getting. The missions are quite linear, there's little that motivates you to go too far off the beaten path, no real reason to explore the nooks and crannies. The missions themselves are usually pretty similar in nature each time (you can meet them with different methods, but still basically the same kinda missions), there are a few missions that are a bit different, but not different enough or unique enough to really warrant much mention. It seems like this game would have benefited from a better upgrading system, the upgrades you can get are not very exciting, thus there is very little motivation to strive to find more coin to reach for that next awesome upgrade, nothing like that at all. It's an enjoyable game, and I'll continue playing for some time still, but once it's run it's course I probably won't ever come back to it for further play in the future. If they made another Dishonored game, but instead of trying so hard to make the stealth aspects the major gameplay mode, they shifted it into more of an action and exploration oriented RPG with a more open-world feel to it, this game would be great. I think that's where this particular game would meet it's highest potential. Expand
  37. Dec 21, 2012
    The best stealth game ever!
    I'll explain why: The world is so dark and refined, the story is strong, the graphics are just awesome the controls are solid it has an unique game play!
    Its possibly one of the best (or maybe the best ) games in 2012.
    If you haven't played it yet you should quickly! Because I'll follow you home, and KILL YOU!
    Nah just kidding but seriously...PLAY IT! NOW!
  38. Nov 1, 2012
    Buy this game. In short, it's Thief + Bioshock in a steampunk City 17. The stealth and world navigation is sufficiently challenging and rewarding. The combat flows well, even in large melees, with the omnipresent option to go non-lethal. The highly explorable areas are excellently done, with only a few sharp edges left unpolished in the later levels. There aren't points at which you're forced to stop and take a look at the beautiful place you're sneaking/slashing through, but dang there should be! I only ever encountered one major visual glitch, which was my held weapon staying in view when I used the mask's zoom on one level. The story is original with some generic features that are masterfully implemented so as not to draw attention to themselves, thus keeping it all cohesive. On the downside there, I felt the Outsider was a weak plot device used as a writer's convenience, which is closely connected to my feelings about the ending which didn't meet the expectations set up by the rest of the game, dropping my rating by one measly point (well, half a point, all things considered). Beyond that, the only pet peeve I had with the game was the fact that doors must finish opening to be closed again. And if that's all I had to complain about while progressing through this magnificently constructed world described in Deus Ex fashion, this game is truly one of the greats. Again, buy it. Expand
  39. Oct 30, 2012
    Dishonored has its drawback, but they still do not mean anything because disappear in the vast sea of advantages.Almost every level gives you several ways to solve the problem + unconventional use of Corvo's power = Dishonored is a very individual and great game.
  40. Oct 10, 2012
    The game was an unexpected joy. So much more in this game continues to impress while the action remains consistent. When action happens you handle it with ruthless efficiency mistakenly reported by some reviewers as 'ease'. The harder difficulties scale well, but again I think there is more to this game than the action. I've spent an amazing amount of time exploring every small home and piece of writing. Listening to the heart haunts the senses and further plunges the owner into the lore in this amazing game. An experience I've had for only a few hours has left me wanting more, and it was well worth the time and money. Story telling rarely presents itself in such an artful and complex manner. I would recommend this to friends and family. The only reason I'm not rating it a 10 is because I'd want my friends to tell me that even though I thought it was good, but they liked it even more :) Expand
  41. Oct 21, 2012
    DIshonored is a curious game. It promotes itself as an open world FP-action-stealth-RPG with a deep plot but at the end of the day after the 20 or so hours it took me to complete the game, I was impressed by it for other reasons. Firstly, the stealth element is mediocre at best, mimicking stealth mechanics of modern action titles such as Deus Ex and the Elder Scrolls. The climbing mechanic is definitely one of the best Ive seen in recently years with EVERY obstacle able to be climbed over/ascend onto in first-person. No more of the **** 'Oh this ledge is too high, my character cant reach it coz they jump liek they're toddlers' or 'Oh noes I cant get overt this barrier coz my character cant jump high enough'. Its called using your bloody hands and body. And finally, Dishonored showed us that. I am crying with happiness.
    Oh yes, they managed to make both the stealth and all-guns-blazing approach satisfying, which is a plus as most modern games of such manner would only reward players who chose the stealth path. The excellent plotline, the world, NPCs and superb voiceacting are also highlights. The ending to the game is nothing sort of heartwarming (though this depends on your choices in the game) and this does not mean its a happy ending (depends on you interpret it - I say its a happy ending despite what happens). The cons? Its not open world. Thats right. They lied to us. Essentially there are NINE missions, each with a large area to complete objectives. Its not an open world sense like Deus Ex. There are no hubs to visit, no cities to explore or locations to be discovered. You're essentially handed the area for each mission and through their open yet linear multiple pathways, you proceed, overcome and complete your objectives. Oh and did I mention its pretty short? I finished this game in a little bit over 20 hours and that's only because I actually did every single side-quest as well as found almost every collectable in every mission as well as listened/engages in every dialogue possible. If you rush, you can finish the game under 10 hours (a player on steam forums completed the game in 7 hours). Dishonored is an experience. You play it. You finish it. You probably will play it again just to see how things will pan out differently. And then you probably wont touch it again. But you'll still think it was worth it, the money well spent. An excellent, well-rounded title that deserves your attention.
  42. Nov 12, 2012
    As an old Thief fan, I must say I expected this game for quite a long time. Of course, it can be played as a 1st person shooter, but it loses half it's glamor. Sneak , sneak , sneak and try not to kill anyone !! Really challenging and the spells variety gave an extra plus. The graphics and art were really atmospheric and well designed. Could do with a little better AI, though. Looking forward to a decent sequel ! Expand
  43. Oct 15, 2012
    After the flop of ME3, for me this is the game of the year. Usually I trust more the users reviews than the paid ones, but here, I thing 8.5 is not correct. This is one of the best games of all time. I love it as I loved Deus ex 1.
    When I first saw its trailer I knew that if it comes out like that and if it isn't vaporware, it's my game. And it did come out like that. And better. So what
    I like about it: 1. the design. The looks are amazing, it has a french touch. Look at the painted textures, the hands of the models, their anatomy, the drawings on the walls, the backgrounds. I'm in the field of graphic design and this game is visually stunning, it has character and THAT'S RARE, I can tell you. 2. the gameplay - draws me in. I'm free to do what I want. Deus ex HR should have been like this (there I always felt walking in a tube). I usually don't like sneak only games, but here I enjoy that part, too. 3 NO BOSSES - at last. We're not 4 year olds to swallow the same game system on and on again - fight - boss - new level - fight - boss - new level - fight - boss - new level... I don't feel the console here, this isn't a console port for god sake. 4. Atmosphere - If you run through the game you miss the game - wait, eavesdrop, sneak, read, listen, collect, look around and a new world opens up, this game has a distinct atmosphere like the biggest games of all times - HL2, Skyrim, ME 1-2, Fallout 3 and so on. 5. The engine - Crysis was one of the best looking games of all times, but even now, 5 years after it's release, you need a bumped up machine to max it out - as programming it was a joke. I can make a game look like Avatar only it would take 2 month for a single frame... Not here. My fps never dropped below 25, and I mean never... Usually between 35-50 - and I play it on my laptop (!).
    Arkane Studios is now one of my favourite developers - french touch FTW :). I liked Arx Fatalis, but never finished, same with Dark Messiah. But this is their masterpiece. If they don't get too greedy (a thing that plagues the gaming industry nowadays - ME3, Diablo3, etc), I'll be waiting for any new games they release.
    I wanted to give this game a 9 (it has minor, minor annoyances), but that wouldn't be correct, this is a 10 game, if you don't know why you miss something. I would give it 11 if I could (+1 for no bosses :) )
  44. Nov 27, 2012
    First off, I suggest you don't read the hypercritical negative comments, as they will just poison your enjoyment of a game that has a lot to offer. Don't pay attention to comparisons with other games either, as they are mostly subjective and not objective. Don't read the professional reviewers, as they either love something effusively, give it lukewarm praise or hate it.

    I never make a
    decision on purchase made from ay of the above categories.

    If you want to analyse a game, such as Dishonored, before you buy it, check out actual game play videos which abound on You Tube. The data you collect yourself from watching game play is all you need to make your own informed judgement.

    I enjoyed Dishonored immensely. I love the graphics and the game play. I was not disappointed. And to the hypercritical negative commentators I say this: if you can do better then let us ee you do it.
  45. Oct 30, 2012
    Imagine if everyone from every succesful game studio on the planet came together and said "right, let's make a game." The concoction they would create would look a bit like Dishonored. The story, albeit not brilliant and quite predictable, is interesting and occasionally grabs your attention. However it isn't the story you'll want to sink your teeth into, but the setting. The steampunk-esque world Corvo inhabits is brilliantly put together and constantly demands your attention. Books fill you in on quite substantial amounts of genuinely interesting background story, while conversations pertaining to the world around you are quite often overheard.

    Moving on, Dishonored's art style is incredible. The art director for the game won a BAFTA for outstanding art direction, and it shows. It looks as if Bioshock Infinite met Deus Ex and decided to have a baby, and then that baby then copulated with Half Life's City 17. It's superb.

    I liked the graphics. A lot of people are saying that the graphics look "outdated" - first of all, that is untrue. The graphics are reasonably good for a 2012 title - the game uses the Unreal engine - but the fact that the graphics aren't outstandingly good is countered by the extraordinary artistic design. The game looks like an oil painting. (Practically every texture is hand painted) The lighting is sublime, and the fact that every location, from the grimy corpse ridden streets to the massive steel fortresses to the insides of the regal Victorian era houses, looks so beautifully hand crafted is enough to make this game one of the best looking games of the year. But what really shines above all is the level design. If you've heard that finding alternate pathways in this game is a bit like DX:HR then you'd be completely incorrect. The game doesn't just provide you with a series of vents; it provides you with practically endless alternatives. Every one of the 9 levels is basically a sandbox, so exploring them is fun and rewarding.

    The problem with games nowadays is that developers want gamers to see everything they've made, providing you with few, if any, alternate pathways to completing a mission. With Dishonored, it's as if the developers didn't really care about you seeing anything they'd made - every time I went through a mission I'd find a completely different path, even if I was certain I'd found every nook and cranny there was to be found in my first play through.

    The gameplay is phenomenal. Corvo moves in a remarkably smooth manner, and every action, from stabbing someone through the throat to jumping down from a rooftop, sliding underneath a table and climbing a building feel almost real. The combat is superlative. Crossing swords (haha), slashing someone's leg off, and countering a guard with a quick stab to the face feels not only incredibly rewarding, but very realistic as well. I think the diversity in the gameplay - you can go through the entire game without killing anyone - a true and much needed breath of fresh air.

    To conclude, not only do I think this work of unbelievable genius is the best game of the year, I think it's one of the best games of the decade. Aside from everything I've written above, the one thing that Dishonored has that makes it a step up from any other competition is the fact that it is an absolute joy to play. If you're looking for a game that is incredible amounts of fun, as well as interesting and prodigiously well made, look no further than Dishonored.
  46. Aug 30, 2014
    I had high expectations for this game but it is far better than I believed a game could be. The number of ways to approach any situation is limitless. You can kill everyone or not touch anyone at all throughout the entire game. The city of Dunwall is masterfully sculpted with the incredible art direction. The character design is very creative. Dishonored is truly a breath of fresh air from the tonne of dumb shooters out today and truly demonstrates what a game can be and is the benchmark of what every developer should aim for. 9.5/10 Expand
  47. Oct 16, 2012
    Dishonored is a very good game despite what some overly-expectant clods are proclaiming (thankfully there are not that many of them!). The game has interesting gameplay with quite an intriguing, if rather short, story. The game is not so challenging if you play on the easier difficulty levels (duh) and if you decide to fight every enemy you see (which also results in a darker ending). The game is designed to be a stealth game, not a shoot em up. So, if the player is searching for a challenge (and a better ending), stealth and staying thy blade&bow will present such a challenge. Overall Dishonored is definitely one of the better games of recent times and is definitely worth checking out.

    Jester's Rating: 9.5/10 (Limited by metacritic's rating system)
  48. Nov 2, 2012
    Dishonored's beautifully designed world makes an unforgettable experience to all gamers, and the bloody, fun ,mostly-stealth gameplay is extremely polished. Maybe the story is a bit dull, but still the game manages a great gameplay.
  49. Oct 11, 2012
    Replaying through this game is a must. Even within the first level I noticed pathways/things that I completely missed the first time through. So great to see what happens when a company puts so much emphasis on a single player game nowadays. Instead of making a sub-par co-op mode or something they have made the most fun single player experience I have played this year....easily.
  50. Nov 27, 2012
    I am puzzled to see 86 negative reviews. I read about 10 of them and most of these started with being oversold on the hype by the press. I mean, wtf, there are trailers, youtube videos, forums, user reviews and critic reviews and yet, people still can't made a judgement and had a very different expectation. And when it didn't meet, the game bet punished.

    I went into this game without
    seeing a video. I read forums impression. I know of the names behind this game: Harvey Smith and the guy who did City 17 in Half Life 2. These are strong designers. So, I went into the game expecting stealth, expecting strong story. And I was blown away by the graphics, atmosphere and the gameplay! This is a GoTY for me... and yet, I got bored with Syrim pretty fast. So my suggestion is read users reviews, watch youtube videos. Judge for yourself. Don't penalize a game because you had high expectation! Expand
  51. Oct 10, 2012
    I can just say AWESOME!! Gameplay is best; There is lot of powers, items, locations, NPCs and more. The Graphics are good, water effect in PC is so pretty; Actually, Grpahics in PC is best but in conoles not. So good for me cuz i'm playing in PC :D. Musics and asounds are good. So if u looking for GoTY, this is GoTY. Sorry for bad English ;)
  52. Nov 14, 2012
    I've been feeling burned out from the games out on the market. A lot of sequals and rehashes that don't really interest me. This was a breath of fresh air. No multiplayer gimicks, no 1st day dlc, no 3 hour campaign like most games - just a solid long interesting story that had me HOOKED. Bethesda, thank you for making great interesting fun games to play. It's not only about multiplayer and you guys always prove that. A lot of gamers just want a rich story where they can immerse themselves in. Bravo BETHESDA!!! Expand
  53. Jul 31, 2013
    Dishonored features a great environment. The city of Dunwall is well built and the graphic style works well. Gameplay suffers somewhat from linearity both in the story and in the missions, but this is saved by the fun of the various gadgets and powers which grant the player a lot of ways to "mess about" in the levels. I don't really see the plot to be that weak, or the levels to be too small. The game feels and plays like a pretty GOOD console port. Definitely worth buying and a couple of play-throughs. While nothing is really outstanding or surprising, it's a solid game with an interesting setting and definitely will give some good memories. Expand
  54. Oct 17, 2012
    This game is simply amazing! everything about this game is deadly. Its skyrim, bioshock and thief all mxed in one game. similar skyrim combat system, bioshock similar powers, and theif similar to sneaking around castles etc. This game will really have you sitting on the edge of your chair!
  55. Oct 26, 2012
    Story-wise, the characters are bland and uninteresting, the narrative is cliche and there is 0 attachment to the player or his allies. Gameplay wise, this is a boring game with a few interesting stretches that pique your interest but never deliver. The visual design is cartoonish but not lacking in inspiration, and unfortunately only adds to the distance one feels with the game. A game you will not bother to finish unless you are amused by either of the two play styles. You can either blast through the game, slaying enemies and summoning rats to eat them - which is ultimately unchallenging and repetitive - or you can go through the tedious frustration of blinking to and taking down each enemy in a non-lethal fashion and abusing the quick save feature to its fullest (while being limited to not using 95% of your arsenal because of the pacifist requirement) . That is, if you even manage to care what happens in the first place. Expand
  56. Oct 15, 2012
    Dishonored is a thinking man's game, period. Each level in Dishonored gives you a sandbox to toy around in and lets the player run wild with their imagination as to how they will get through each situation. Gone are the overly scripted scenarios you're used to in games that funnel you down a certain path that the designers carved out for you. Dishonored is a game that asks the player to think, to use their noggin, to overcome the obstacles, and while you have many tools at your disposal, it's your choice to decide how you use them and how you make your way through each environment. Do you prefer to kill every enemy in your path with weapons? Do you prefer to take them out through silent means? Or, another possibility and the most gratifying of all, is to make your way through the game without killing a single enemy. Everything's up to you, which is the true beauty of Dishonored. Dishonored's a true "water cooler" game where no two people will play the same and it's fun to talk to others and see how they played through the game. It's a deep game that only asks the player to think for once. Sometimes thinking for yourself can be fun. Dishonored's art direction is beyond amazing. It's important to note that one of the minds behind the art is Viktor Antonov, who was also the mind behind Half Life 2's City 17. Harvey Smith, Co-creative Director at Arkane Studios, has said that they went for a "water color" look with the game's graphics, which is an apt description. While you won't be blown away by the textures or anything, it's still one of the most beautiful games out there because of its unique aesthetic. Dishonored is one of those games we rarely see in this day and age. Harvey Smith, known for his work on Deus Ex and Thief, brings his experience from past games to make a new intellectual property that carries the same gameplay principals but puts it in a new and interesting world. This is a game that deserves to be supported. It's a rare and unique experience that no one should miss out on. Expand
  57. Oct 16, 2012
    Definitely a great game. The most fun part of this game is the number of choices you can make to proceed through a mission, mostly because of the variety of ways you have to do your kills.
    Their main soundtrack (Drunken Whaler) fits the game perfectly, users usually love when guards whistles it.
  58. Jul 25, 2013
    Really, really good game. Be creative with your approach to the objective. Be stealthy and non-lethal or highly lethal playthrough, but with various tactics and weapons, traps, etc.
  59. Feb 6, 2013
    There aren't enough games like Dishonored. It's balanced, beautiful, challenging, addictive and so unfathomably deep I can't even think of a metaphor. Fantastically crafted stealth mechanic, clever and engaging AI and a story that is one of the best I've encountered. The single issue i have with this game is the length of the campaign, but the challenge of getting every mission with the Ghost (not detected) achievement and not kills for the entire game more than makes up for it. Expand
  60. Oct 26, 2012
    When I first heard about Zeni Max consuming the Arcane Studio,I really wasnt sure that they can provide something interesting to gamers because ZM is famous for its RPG's not for assasin's creed style games.But eventually,after playing Dishonored,I realised that this game is far more involving and interesting than even hitman ot assasin's creed.A good mix of action and rpg,unique and interesting atmosphere,different possibilities of ending the game-is not the complete list of all advantages of the game.So I really enjoed playing this game for 20-30 hours and I reccommend it to anyone that is interested in stealth-action games. Expand
  61. Oct 26, 2012
    This review contains spoilers, click expand to view. Wise and fascinating story, I loved it. Only thing that bothers me is that I have to use Dark Vision all the time.
    Still, it have found a place in my heart
  62. Oct 27, 2012
    This game was amusing, but not enjoyable. You can beat this game with only the cross bow, blink power, and sword. You gain those really early, leaving the player to teleport through a rundown world, sniping at close range (because there is no sniper weapon), as you march though a predictable plot.
  63. Oct 28, 2012
    Despite my rig being below the minimum specs of the game, I nonetheless bought it on steam, and loaded it up. After tweaking the graphics so it could run on my PC with a good FPS, I jumped right into the campaign, and was so involved in it that I beat it in one sitting. The story was creative, with different twists and turns. But the most impressive feature was how in-control you felt the entire time. You could take down that guard however you wanted. Want to rush in and engage him? Go ahead. Want to silently sneak and assassinate him? No problem. Want to hit him with a sleep dart from afar? The game won't stop you. Want to freeze time and just walk right past him? Yep, you can do it. And unlike other stealth games, it feels balanced. So you are not completely underpowered and can only take a sword swing before dying, instead, you could hold your own easily against a number of opponents. Every choice you make affects how characters react to you, and affect the total outcome. After beating the game with an evil ending, I truly felt as if I HAD to go back and complete it with a non-lethal ending. I'm a long-time fan of Bioshock, so had no problem jumping into the radial-wheel, dual weapons formula. The controls are easy to grasp, and by the first level you are already killing like a true assassin. I have no idea where the negative reviews are coming from. Dishonored reached my expectations and more. My only regret is the length of the Campaign. I'm not personally into the "bone or rune" hunting aspect of the game, so after I beat the campaign on all endings in about a day, there was nothing to do. Hopefully the new DLC will fix that. Overall, Dishonored is a great, innovative game and is like a well needed breath of fresh air before the big names come out to play later in November. If you are looking for a game to play till Halo 4/Assassin's Creed 3, this is it. Expand
  64. Oct 29, 2012
    Probably one of the best stealth games, if not best overall RPG game I have played. It wasn't very long, but I think more devs need to make games shorter to enable more time to be allocated to increasing the quality overall. So much attention was focused on the detail, and if you're the kind of person who pays attention to the little things, you will appreciate this work of art.
  65. Nov 3, 2012
    First, thank god I didn't pay anything for this game, the 50
  66. Nov 4, 2012
    Dishonored is a Masterpiece. Yes, I capitalized Masterpiece for a reason. The controls are intuitive and abilities are a blast. The story is engaging and your decisions have heart twinging consequences. The environments are moody and creative. Very rarely do we see such high production quality in video games. Dishonored is a perfect example of video games as art.
  67. Jan 2, 2013
    Don't waste your money on this game. The gameplay gets repetitive really quick, there isn't much room for exploring, the storyline is criminally short, and the moral choice system is extremely flawed. There aren't enough powers and there is little variety when it comes to combat. Also, for a game that focuses so much on stealth, there are surprisingly few non-lethal ways to take down targets: just choking and sleep darts. It gets old. My biggest problem with the game is that the only way to get the good ending in the game is to hardly kill anyone... which is boring and restrictive. And speaking of endings, this game has one of the most anti-climactic endings I have ever played. Very disapointing. Dishonored is easily one of the most overrated games of the year. Skip it. Expand
  68. Nov 18, 2012
    I rarely play a game more than once or hunt for Achievements. A part of it has to do with the fact that I don't really have the time, but mostly I get bored while playing a game the second time.
    With Dishonored, I ended up doing 3 playthroughs and getting 1000G Gamerscore within 3 weeks. I can't really name any game that gives you the tools and says "Do whatever you want, it's your
    choice" and succeeds on a level that Dishonored does.
    Almost every choice affects the game somehow and there are so many different ways to play a mission that I found new things even during my 3rd playthrough.
    The athmosphere and art of the world is stunning and ambitious and never ceases to amaze, the story is solid and changes along with your decisions. And when I say changes I don't mean you'll unlock another ending - the world actually gets darker and more dangerous the more people you kill, the Empress' daughter you are searching for will actually see a role model in you and your behavior and change along with your decisions.
    This game had me on the edge of my seat, marveling at the many things it does right, but mostly of all at the fact that it is the first game that truly delivers on the saying "We give you the tools, you do what you want". Game of the Year for me, by a longshot and a recommendation to anyone that enjoys games where choices really do affect gameplay and the world around the protagonist.
  69. Nov 24, 2012
    I loved the look of the game from the time I saw the first trailers. The gameplay is a good mix of Assasin's Creed and Bioshock. Stylewise it looks like something straight out of China Mieville's New Crobuzon. Great game.
  70. Dec 3, 2012
    It is a good game that is in line with much of my thoughts.Indeed im looking for a game just like it:better a huge world(although the dunwall city can not be called big),the several ways to complete the quests for players to choose freely(here i have sth. to say,since the game developers come up with this cool idea the collection of coins is not very good,u know i have to seek everywhere to find those coins,that is somewhat insane) ,and a story has connotation.To the other developers i think the last point is the hardest except Rockstars,2K games,and bethesda.But the styles of the other 2 companies are not correspond to the sneak games and their games lack degrees of freedom somewhat.
    I'm really looking forward to the sequels of dishonored and bethesda thinks too.Oh,thats really cool!Forgive me for the poor english as im a chinese.
  71. Jan 21, 2013
    This review contains spoilers, click expand to view. I spent $59.99 on a piece of sh-t game like this??????? Are you kidding me???? There isn't anything you can do except crawl around and pick up **** It's STUPID. There is no sneaking at all. No matter how careful you are you can't get around the city guard even if you're on the rooftops and they're on the ground three stories down, they still see you and bum rush you. BOOM! You're dead. The story is lame, the time line doesn't match reality and the controls are really clumsy as well as limited in function. The game penalizes you for killing guards and makes the game tougher with more guards and weepers, but there isn't anything you can do once you've been spotted except kill the guards or they will kill you. The only thing you can do is blink, blink, blink. But even then you get seen and when there is six or seven guards on you ( and by the way you can carry up to ten bullets and ten darts ) how can you possibly kill six or seven guards with ten bullets? The regeneration isn't fast enough to be a first person shooter and the sneak ability really sucks! This game is probably going to be deleted and I will have wasted $60.00 on it . That's a shame. I wish there was some other way of purchasing games on-line, without getting stuck with the garbage some of these studios pump out every year. I just can't believe that over a thousand people thought this game was good. What a joke. Just goes to show you how STUPID they are. Expand
  72. Dec 9, 2012
    "Dishonored" by Arkane Studios is a game that keeps you hooked until the very end, but at that very end it lets you wandering "Couldn't they have wrapped it better?". In other words, the sentence "This game should be Game of the Year" was engraved in my mind on the 12 plus hours I spent in Dunwall, but once the end credits started to roll I was left with a strange feeling of distaste. The story that seemed so thrilling and original ends up underdeveloped, the characters that have so great potential end up being but a shadow of the promise they casted during my gameplay.

    "Dishonored" is a great game, with great gameplay mechanics and options to scavenge and traverse through various routes of this otherwise linear experience. The thrill of this game is not where you go, but rather how you get there. The universe in which Corvo Attano resides and takes his path to vengeance (be it bloody or benign) ends up delivering poorly to the high expectations set by Zenimax's PR, but it IS something you want to experience and something you will regret having to leave so abruptly.
  73. Feb 3, 2013
    So I have just completed the game again, but this time in a stealthy tactical way and the ending was totally different and defintly a lot more enjoyable, I would still recommend this game to anyone
  74. Jan 4, 2013
    This game is bad. Really bad... gameplay is really boring after two first missions. I expected some good stealth mechanics, and great story. What i got.... is total opposite. All "stealth mechanic" is just using one power to teleport behind someone and kill/stun them (btw. slicing someones throat is fun - i agree. but if you want good ending you must stun everyone. no killing!). Don't buy this piece of **** Expand
  75. Jan 4, 2013
    This game is just one of those ground-breaking games that comes around every now and then. You can beat it, play it again, and then play it again, even though you are still following the same story, with variations here and there. It is a fine mix of skill, story, and choice, which is very, very rare in today's gaming world. And to hajducek, you should try playing the expert mode. Not so easy eh? I am so glad this game was created and hope to see more of it in the future. I would probably give it a 98/100. Expand
  76. Jan 6, 2013
    This is my first review on metacritic, and really my first review of a video game at all. I've been a gamer for the last 20 yrs and rarely has a game sparked my enjoyment as much as this game has. I am primarily a pc gamer and recently have been using steam to purchase games for a discount. Most games I feel are not worth the $50-60 price tag for a variety of reasons. Dishonored is one of those games I feel is worse the full price. What it does it does really well. The controls are smooth, on the pc I haven't encountered any bugs, and the gameplay is phenomenal. I think the look and feel is really similar to bioshock and that Expand
  77. Feb 7, 2013
    This game is Great, The story is highly interesting and the combat is smooth and realistic. At first I thought I might come across features I wouldn't enjoy as I do with other games, turns out I enjoyed every moment of it. If stealth isn't your thing like me then you don't have worry so much about it unless your trying to get the low chaos ending then you can just challenge yourself for it or watch a spoiler (I suggest you don't). If your someone looking for some single player excitement then this is the right game for you. Expand
  78. Jan 24, 2013
    It's a quite good game, better to say great game. Very dynamical, interesting and good-styled. There is only one minus very poor amount of skills and monotonicity that makes the game a little bit boring by the end.
  79. Jan 28, 2013
    This game is so fantastically glorious that I hardly know where to begin. It's style of play is similar to that of Deus Ex: Human Revolution (another great title). Each of the many styles of combat are fun, and there are a ton of ways to experiment with the combat here. The story is excellent, and every bit as immersive as the gameplay. One of the best things about this game is that the choices you make, as well as how you handle conflicts, have a huge impact on the final outcome. If you see this title on sale, definitely get it. And if you don't, you should probably go ahead and get it anyway. Expand
  80. Feb 21, 2013
    It was a long time since I last played a well-structured game like this. The silent character is unfit for anyone who can't totally immerse himself in a character, i know, but Corvo was great, his feelings quite clear at the end without a single word spoken (at least fr me, but maybe it's just my practice with D&D not so power-player chars)...the rest, is just for the player. Awesome, it deserves all the money! Expand
  81. Jun 23, 2013
    I'm not saying Dishonored is a bad game, but it's a bad game. Don't even waste your time & money with this product, do something more productive and volunteer at a charity or something.
  82. Aug 7, 2013
    Dishonored is a great example of a game that payed for good reviews. I'd hoped that some publishers were beyond bribery. I was wrong. Since I have to make this longer than 150 characters, here you are.
  83. Oct 20, 2012
    Dishonored is a game that excels in many aspects, and although the plot is nothing more complicated than Mario games, it is still able to involve you with its rich and intriguing narrative. The gameplay, albeit too easy at times, is always fun and truly emphasizes the idea of playing a game in any way you want. The art direction is one of the most gritty and original since Half-Life 2, and certain areas in the game look like true works of art. The gameplay adds and improves upon everything that was present in games like The Elder Scrolls V: Skyrim, such as looting, swordplay and enemy AI. Unlike what some people may say, Dishonored doesn't necessarily punish you for assassinating people, as long as you make a couple of humane choices and refrain from going out of your way to kill every enemy you come across. The cast of characters are all interesting, and all interact with you in unique and different ways, allowing you to interpret their intentions and get involved in the story as it plays out. The only drawbacks for me was that I felt a bit overpowered at times, and I didn't feel that certain abilities and upgrades were made in such a way that they were a necessity - an experienced player would likely be able to finish the game without any. I also felt the ending could have provided more closure after countless hours of expectations as you involve yourself in the story - depending on what decisions you make throughout. Then again, this is a game set in a world that is yours to play with and approach in your own way, so its up to you to make the most out of it by focusing on the journey, not the destination. Expand
  84. Nov 4, 2012
    Dishonored lives in between many games (Half Life 2, Deux Ex HR, Hitman, Assassin's Creed, etc) but manages to create it's own identity with unique mechanics and an immersive world. It is not a shooter nor a pure technical stealth game in the classic Metal Gear way. First it is a game about choices, and in that aspect it is pure genius. Second it is a handcrafted world inspired by the industrial revolution era, but with some fantasy and sci fi aspects that is simply amazing to explore. Characters are at their worst completely believable plot devices, and at their best mesmerizing performances and dialogues. Third it is a game about refined art. Yes you read well. For example the music was written by Dexter's composer Daniel Licht. If you know Dexter, you know what I mean. Graphics are extremely refined, even in the brutal bloody executions. Clearly this game is targeted at an adult audience. Sadly I don't think that most people will be able to appreciate how good this game is. It is simply a masterpiece that will be remembered for the years to come. Expand
  85. Dec 29, 2012
    Overhyped and overrated, this game is not near as good as I expected. A number of issues include a weak story, repetitive gameplay, abysmal graphics, and rushed stages.
  86. Oct 13, 2012
    It would be wrong to review this until i've finished it, but my initial IMPRESSION in a 9 after doing the first two main missions. The depth grows as you play through this. But only if you make yourself challenges and dont simply combat your way through it.
    Pay attention, listen to what people say, read notes if they seem relevant too.
    Great stuff, and please, if you see a negative
    review of this.. It may just be a troll ;-).. Check their other reviews to make sure. Expand
  87. Oct 14, 2012
    This is a superb game. If you liked Deus Ex or the Thief games, there is a good chance you will love this. The graphical style will certainly set people appart but personally, I thought it looked great. The controls are smooth, combat is fluid, you are really only bound by your imagination when it comes to how you tackle the games. it is a little short, it took me 13 hours, which was not going through quickly by any means.
    But it really is a very good game. As always, pay no attention to the morons giving it 0.
  88. Oct 13, 2012
    Very nice game. This is how a sneak/assassin game should be. While not flawless, its a great first attempt by a game studio and refreshing to see Bethesda invest in a indy game company that doesn't end up tanking. My fears of some kind of Bioshock rip-off were alleviated after the intro level. The voice acting cast is the best I've ever seen, though their roles were lackluster. The graphics are nothing short of beautiful. Its noting like a massive jack of all trades like Skyrim, it is simply the master of sneaking style combat and game play. The game is short and sweet by design, but there's nothing wrong with this type of game if it is a complete and fulfilling experience. Expand
  89. Nov 9, 2012
    Well all I can say is try before you buy. Only got as far as the tutorial which was enough for me. The setting/art style and voice acting are odd. Alternative London with American accents but baddies sound British - getting rather tired of this. Anyway aesthetic grumbles aside, this game depends a lot on the gameplay which is rather poor (IMHO). I think the dev's should have looked a little harder at the Thief series for the stealth and Dark Messiah for the combat. Its 2012...why do I have to compare Dishonored to games which are so old and yet still do this so much better? Combat problems include = poor hit detection, limited fov (70-80 degrees - feels like your looking down a cardboard tube) and no weight to the weapons = floaty combat ( even Skyrim's combat is better for god sake!). Try it if you haven't played either Thief of Dark Messiah...but if you have I can't imagine it'll hold your interest for long. And Bathesda where are my legs? Where is my player shadow? Why am I still a floating camera with fists? Expand
  90. Feb 16, 2013
    Lots of fun and replayability, although I wish the main story were longer. The primary strength of this game is the ability of the player to complete tasks in a variety of ways. Want to play it as an action game? Run in guns blazing and use your powers mid combat to teleport around like a bad ass. Want to play it stealthy? Go for it. Sneak around and knock out your opponents without ever letting them fire a shot. Multiple angels of approach, should I climb that building or take that tunnel? RPG customization of powers and abilities along with difficult achievements for the hardcore make this overall an excellent experience. Expand
  91. Oct 26, 2012
    This review contains spoilers, click expand to view. Being a big fan of stealth, hide-n-sneek, strategic type of games I was personally looking forward to this game. So rather not waste time and let's start the review(I'll try to keep spoilers to the absolute minimum).
    +Game art, graphics, style are genuine and awesome!
    +Weapons are a handful, ranging from sneak up behind and slid-a-throat type knifes to take-out-on-range types crossbows and pistol! Couple of grenades, and deployables come in handy as well!
    +Smart improvisation of magical powers, will make you _want_ to use them at your advantage as much as possible, and it's super-fun!
    +Almost as high as 12-15 different ways of killing/assassinating a single enemy, which will make you replay a mission uniquely every time.
    +Story-wise, I won't comment so you'll _HAVE TO_ play it!
    +Decent bit of unlockable items such as runes for powers, whale bones, upgrades to your knife, mask etc! Books, etc etc etc. decent amount of replayability and fun right there, again!
    -Uses a tremendous amount of CPU resources, so if your PC isn't moderately powerful, forget about it!
    -More than 5-6 hours of continuous playing will make the story a bit more predictable and missions a bit repetitive, kinda like Assassin's Creed/Splinter Cell-ish, but that's that. I mean it's a stealth game and it's not the 1st one out there, so you can't go out and draw comparisons between Dishonored and Assassin's Creed or any other game for that matter.

    Over-all, the game is great, it's fun and it's fairly replayable, so forget the haters(lol) and buy it and play it and get on assassinating them bad boys ;) !!!
  92. Oct 14, 2012
    One of the best games I've played in years. It has beautiful graphics, atmosphere so thick you can cut it with a knife and mechanics that really makes you feel powerful and in charge of the situation. You are a hunter. Story is built in layers and it is up to the player how deep he wants to uncover it, unfortunately that means that players who like to be pointed into a direction with a big red sign "important thing here" will miss most of it, and end up finishing the game in a short time. This is an adult game, with serious themes and it will scratch that special Thief spot in your heart that you didn't feel for a while. It is riddled with thief references ... the sound of coins when you pick them up, the mumbling of the guards on watch duty. The city itself has that weighty, heavy feeling leaning on your shoulders. Art style is beautiful semi-realistic, with slightly over-exaggerated features like limbs and necks. It works perfectly. My advice is just let yourself go in this game, turn off the quest markers and learn about the human misery in the beautiful, fallen Dunwall. Let yourself be immersed and play cat and mouse with your goals and you will have one of the best gaming experiences in years. Expand
  93. Dec 2, 2012
    Great successor of the first Bioshock. Analogy is so straight (like that was with Singilarity) so you can't think that you play some Bioshock franchise. Anyway game is really good, it has a lot of options to way of playing it, your actions lead to changes not just in scenario but also in city environment and weather. Really good game, good storyline, good visuals, good music. What would be great to me - is more freedom to explore the city although you can explore just one district in a misson. Expand
  94. Dec 21, 2012
    Stalker Mage's Dream. I myself having fun being stalker in various game. I also happy to become mage too. But never i can be both in any game as they never blend stalker and mage together perfectly. Until this game, Dishonered, the game that made my dream come true. This is a Stalker Mage Dream. Must play.
  95. Nov 13, 2012
    Look, its a good game.. but its not the best example out there, Deus Ex Human revolution was better executed, longer and had a far more involved story. Its an original world, but not a particularly clever one. Its good, but its not great, and its not worth £30. If you fancy it wait till the Christmas sales.
  96. Dec 28, 2012
    This game is a real gem in a world full of recycled material and plots. It takes stealth play and ambush tactics to a new level. It's linear in objective but the options for getting to point B are vast and make for great replay. It's like each board is a giant puzzle. The play time is about 10 to 15 hours for the campaign. I've gone through it twice choosing a different way to do things each time and played a few of the missions several times just for kicks. I noticed each time I played that different options arose for upgrading too which made for a unique experience as well. It's like going through it once was like "being an assassin 101" after you realize your potential then the fun really begins. The A.I. is really good too. So watch out and don't be seen or heard they will find you in a heartbeat. Expand
  97. Oct 14, 2012
    It's a good game, while it lasts. The game is pretty short (took about 10 hours to finish). The length wouldn't be as much of a problem if you could restart with all of your powers, upgrades, etc. Maybe they will add that feature eventually. Going through the game without killing is insanely hard especially when you get to the later levels, with the only way to knock someone out is to choke (Not do-able in combat) use sleep dart( which is almost ineffective in combat). There needs to be more ways to knock people out, and make people be able do it in combat. Combat is great, so are graphics. Expand
  98. Oct 14, 2012
    A great game. I counted Deus Ex: Human Revolution as my favourite game of last year, and this is a better game in many ways. The story could have been better and less generic, because the setting is utterly amazing and I feel that they kinda dropped the ball on that but it serves its purpose well enough. The gameplay is great, it does stealth better than any first person game in years and I don't think the game is as linear as people purport it to be.

    So what stops the game from being a 10/10 for me? The story, which wasn't all that interesting, it gave me this Assassin's Creed 1 vibe in its simplicity. And then the length of the game. To make this game long you have to play it with the mindset of making it so yourself. The game doesn't present itself well in this regard, many players will undoubtedly rush through the game chasing objectives and then stand there with 6-10 hours played wondering where their money went. Me? My first playthrough clocked in at 22 hours. I'm working on my second "chaos" playthrough now which without doubt will go quicker but I still feel the game is worth the money.

    9/10, because what the game actually has you do is utterly delicious, though it falls short in the length and main story despite that it is set in a unique, dystopian victorianesque steampunk setting with lovecraftian tendencies which I find highly interesting and want more of.
  99. Nov 29, 2012
    Disappointment is the word of the day. Afer 12 hours in I discovered that I hadn't done anything else, but the same all 12 hours. I had been looking so much forward to that game and I really tried to enjoy it and I just didn't.It's boring beyond Words, I don't even know how I managed through those 12 hours. I was so furious in my disappointment that I just quit the game and deleted the game to never come back. I really feel stupid spending 25 EU on this "masterpiece". I don't even know why I'm giving it 1 point, I would only recommend the game to people who got dementia, because they won't notice that you're doing the same. Expand
  100. Oct 27, 2012
    The entire game brings much more than just impressive atmosphere and graphics. The game style is really good, the interface is superb, nice although really easy maps.

    I would definitively recommend this game to anyone if it wasnt so damn short. Its just a few hours of gameplay. I would expect at least twice the number of missions.

Universal acclaim - based on 29 Critics

Critic score distribution:
  1. Positive: 29 out of 29
  2. Mixed: 0 out of 29
  3. Negative: 0 out of 29
  1. 90
    We can draw comparisons with other titles all day, but everything is based on something. Dishonored remains a unique gem in a beautiful, yet chaotic world, with flawless gameplay. [December 2012]
  2. Nov 9, 2012
    Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.
  3. 100
    Dishonored injects new life into stealth actions and their sophisticated worlds. Awesome work in every detail. [Nov 2012]