Universal acclaim - based on 29 Critics What's this?

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Generally favorable reviews- based on 2597 Ratings

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  • Summary: Approach each assassination with your own unique style. Use shadow and sound to your advantage to traverse silently through levels unseen by enemies, or attack foes head-on as they react to your aggression. The malleable combat system allows you to creatively synthesize your abilities, supernatural powers and gadgets as you negotiate your way through the levels and dispatch your targets. Improvise and adapt to define your modus operandi. Expand
Score distribution:
  1. Positive: 29 out of 29
  2. Mixed: 0 out of 29
  3. Negative: 0 out of 29
  1. 100
    Dishonored injects new life into stealth actions and their sophisticated worlds. Awesome work in every detail. [Nov 2012]
  2. 100
    Dishonored made me feel like a person struggling to retain the things that were important to me in a world gone mad. It goes beyond "role-playing" to challenge players to draw their own personal moral line in the sand, but does so without being preachy or judgmental.
  3. Oct 8, 2012
    If you can buy one game in 2012, it should be Dishonored. From production to its ingenious gameplay, Arkhane Studios' title is outstanding, with its multiple references to many games such as Deus Ex, Thief, Bioshock or Half Life 2. It's simple, Dishonored is a 2-in-1 game you can finish either with violence and lots of action sequences, or with discretion, applying stealth strategies to kill your enemies without being seen.
  4. Oct 7, 2012
    It's a rare game that feels so compulsively replayable, but Dishonored is such a game. The compelling abilities, the bold artistic design, the colorful characters, and above all, the freedom of choice--these are the things that mark Dishonored as one of the truly remarkable games of this year.
  5. Oct 27, 2012
    Dishonored is a love letter to everyone who has longed for more stealth action games in the vein of Thief. With its vast levels, openness, and its plethora of different ways of play this is a game that should be a great fit for practically everyone.
  6. Oct 8, 2012
    The guys at Arkane crafted a fine gem. It's been a while since we had so much freedom and such an amazing gameplay in a title. Chapeau.
  7. Nov 9, 2012
    Dishonored rarely challenges the players, but it doesn't take them for fools, either, so that's an achievement compared to other games in the genre. Just don't expect strokes of genius like the Shalebridge Cradle level from Thief: Deadly Shadows.

See all 29 Critic Reviews

Score distribution:
  1. Negative: 54 out of 549
  1. Dec 29, 2012
    Right away I knew this game was going to be good, it is a great mix of Thief, Bioshock and Assassin's Creed, but you can also go all guns blazing, completely your choice, defiantly worth a look. Expand
  2. Feb 3, 2013
    So I have just completed the game again, but this time in a stealthy tactical way and the ending was totally different and defintly a lot more enjoyable, I would still recommend this game to anyone Expand
  3. Oct 9, 2012
    I haven't quite completed the game yet, but after 15 hours in (i'm quite close to the end, on normal difficulty with all ui elements disabled) I have more or less come to a conclusion about the game.

    It's **** fantastic. Very well may be the best money I spent all year on games.

    The stealth is engaging, the combat is visceral, the story is interesting, the visuals (i.e. environment design, art direction) are phenomenal -- probably the best I've seen since say, Bioshock. I wish I could give it a 10, but there's minor issues here and there that keep it from being perfect -- but it's definitely above a 9. 9.5 maybe.

  4. Nov 23, 2012
    Lovely stealth game that presents great challenge on precision and execution. The story is good too but I can't really say I played it for that, but I will play through it again just to see what the other ending is and see what other ways I can go about completing my missions. Expand
  5. Aug 13, 2013
    This is a good game with good combat that works well.The game looks nice and you can see the effort that went into designing it i would recommend this to someone to play butt the game would probably not be right for everybody. Expand
  6. Jan 11, 2013
    Dishonored feels like Thief with cool magic abilities, a similar equipment and much less likeable characters.
    I admit I've had some fun with
    this game, but not as much as I expected. The powers are the most interesting aspect to toy around with, along with the equipment which is more or less a steampunk version of the weapons from Thief (bow, dagger, mines). I am not entirely happy with the graphic compartment, which has good level design but it seems a little dated in quality terms; especially the dark vision is incredibly dull, with those boring plain color items and enemies. The one thing I hated most were the characters; the protagonist is silent, lacking the personality of some Garrett or Azio Auditore; the NPCs are simply unpleasant to interact with and don't add much to the gameplay, I can't really connect or care about any one of them, even princess Emily, because the game doesn't allow you any real chances for conversation. I dislike especially their design, with deformed heads and huge hands they seem like caricatures more than regular human characters. The steampunk setting in general is interesting and... weird... though not as involving as my experience with Thief (sorry I keep bringing it up but it's clearly the older brother of this game, with sneanking around, loot and all!). Unfortunately the story itself hasn't much to offer, I could tell all the plot "twists", predictable as they are, hours before they actually happened.
    Oddly enough, the game gives you a homicidal arsenal to play with but rewards you more for a non-lethal approach, which doesn't make much sense to me. In Thief you were a thief, not a killer, so it made sense the game rewarded you for NOT killing people, but in Dishonored you ARE an assassin, so why make the player feel punished for killing enemies? It's what the game is about!
    Overrall, the game builds up a lot of tension and sadness in the player, with the plagued city, the rats and the sick people everywhere; it does it so well, I actually felt anguished in real life after playing Dishonored for several hours. Unless you decide to take out your weapons and crack some heads, you don't have much chance to let that tension out. I missed, in fact, some moments of adrenaline rush, when the stealth approach is off and you have to punch your way through enemy lines with brute force. I also missed a few simple things here and there, such as maps of the city in your inventory to get around, and highlights on the rat tunnels which are hard to spot.
    Dishonored is a nice game, but it could have turned out much better. It has good mechanics but not so well implemented, and sorely lacks bright moments, character interaction, surprises and in general, a deeper player involvement. I hope in a sequel to give it a higher rating, it's a 7- in this review.
  7. Nov 2, 2013
    Sadly, I can only join the detractors and critics of this game, and maybe also go further...

    I have rarely seen such a wasted opportunity,
    a great setting, many charming ideas, all finished in such disappointing performance, so poor and fragile.

    The game is flat, boring, loses in almost every point of view with the best of the actual adventure/stealth market.

    Playing it after finishing "Bioshock Infinite" is a sort of pain, and quite a shock...

    And this is not the worst part!

    I give 0, because in one of the first missions, a serious bug (found and reported by the community several months ago) has still not been resolved!
    I've lost 5 hours of play on it!

    I will try to get a refund, because have been years, since something of this has happen to me, and frankly I feel cheated.

    There are not other words...

See all 549 User Reviews

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