Metascore

Generally favorable reviews - based on 21 Critics What's this?

User Score

Generally favorable reviews- based on 69 Ratings

  • Summary: Set in a new fantasy universe, Divine Divinity takes the player on a fantastic quest in a land torn apart by corruption and dark magic. Throughout his journeys the player will get the chance to develop his character as one of six character types, and meet a variety of people and fantastical beings. By combining the best features of the RPG genre, and introducing a lot of new features, Divine Divinity will appeal to both hard-core and new RPG players. [Larian Studios] Expand
Score distribution:
  1. Positive: 16 out of 21
  2. Negative: 0 out of 21
  1. If you liked "Diablo 2," but are perhaps looking for a gaming experience with more depth and story, look no further.
  2. A well-designed, open-ended, lengthy role-playing game sporting impressive graphics and sound and a lot of replay value.
  3. 85
    Above all, it's plain fun to play, to develop your character and find ever-better weapons and armor, to face the foe around the next corner.
  4. 72
    In the final tally, this game gets put above "Prince of Qin" in the battle for most like, but not quite "Diablo II."

See all 21 Critic Reviews

Score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. 10
    One of the greatest 2D RPGs ever released! Still love playing it. Only costs 5$ on Steam, worth every penny twice!
    Both music and the graphic
    style are stunning, the story is really good and it just makes me feel nostalgic. Expand
  2. This game is simply amazing and timeless. I played this a good few years ago closer to when it came out and picked it up recently when it came out on Steam due to nostalgia (and it's damn cheap!), half expecting it to be crap because of age - like playing one of the first Pokemon games again. On the contrary, I loved every minute of it just like when I first played it through. I don't usually play games for the story but I found myself reading every line of dialogue and doing every quest. Unlike most games, the side quests are all very-well developed story-wise. Combat can be as complicated and fast paced as you want it to be as your character is pretty much completely customisable. You can pick any spell or skill no matter what 'class' you pick so you can be the hybrid stealthy mage-ninja you always wanted to be. The map is huge and exploration is extremely rewarding. There's always a polymorphed boar or a magic wishing well just around the corner to keep you on your toes. There are tonnes of secrets as well, secret items and quests, treasure maps and hidden areas, allowing this game to cater for casuals and those traditional OCD-completionists. The game falters somewhat in difficultly, to be honest. Generic monsters tend to be hacked down in a few hits but you can easily turn the wrong corner or get to the end of the dungeon only to be completely annhilated by a certain mob. The game isn't so much about strategy, but building the best character possible to deal as much damage while staying alive as possible. The game feels a bit like what Skyrim should have been, if you take graphics out of the equation. Expand
  3. One of the problems with being a small studio is that you don't get the breaks the big boys get when it comes to quality. If this had been a Bioware title in would have been rated in the mid 90s instead of the 80s. The fact of the matter is that this is a great game. People nit pick about the title, or call it a Diablo clone, or other such rot because they just need to find something bad to hide the fact that a small unknown group of developers kicked their ass. Make no mistake: this is one of the best RPGs ever done. It wouldn't make my top five list but it would make my top ten list.

    What I like about this game so much is, expect for the ending, all the combat has a purpose. One of my complaints is that RPGs too often use combat as a filler or a time sink without it advancing the story in any way. Some people might say that as a result the story is light in this game. That's true if you compare it to something like Planescape. But the fact of the matter is that the game play in DD gives heft to the story in a way that it doesn't in a game like Gothic. For me, this game manages to weave the story and the combat into each other in a way that seems light and effortless but is in fact not. This game also has some of the best music ever written for a video game. Don't expect the characterization you get from Buldar's Gate or the depth of Planscape. But this is a solid, well designed and well executed RPG that shouldn't be overlooked as much as it has been.
    Expand
  4. Sehr Gutes Gelungenes Rollenspiel ! :)

See all 11 User Reviews