Sep 11, 2013While this game may not conform to the expectations of many DMC loyalists, I think it's shameful that many of them didn't judge it on it's own merits when submitting a user review.
This game is smooth, slick, gorgeous, wildly inventive, constantly entertaining and most importantly: FUN.
I adored this game and consider that it should belong on every gamer's list of the top games of this past generation. If you're on the fence, buy it, it is well worth your time.… Expand
Jan 28, 2014Seems like the original DmC franchise has one of the worst fanbases in the history of gaming, Even Call of Duty never gets that much hate for changing.
DmC Devil May Cry is a console hack and slash with a story based on a concept you've probably heard before, but not in a video game, great but a bit simpler then the previous DmC games combat, making the game more accessible to newbies, with its biggest flaw being some enemies that can only be killed with specific weapons. Theres enough moves and weapons to keep the variety interesting and restricting how you can deal with enemies isn't really a good thing, but didn't ruined my experience with the game. The combat also feels better, Dante and his weapons now have weight to them, while the previous games didn't felt satisfying enough for me.
The platforming is great, fast and doesn't changes the pace of the overall game, much better then the previous games.
The game is also one of the best looking games out there, gorgeous environments, perfect example of aesthetics over graphics. And its the only actually good PC port, works great with mouse and keyboard.
Out of all console style 3D hack n slash games I've played so far, this has to be one of the few I truly enjoyed. Don't listen to the retarded fanboys, this game is maybe simpler in combat mechanics, but its still a great game!… Expand
Feb 27, 2013This reboot lacks. While being a mediocre hack and slash game with a “style system” mixed in, this game isn't much else. The story was interesting at first but became cringe worthy later on. Character designs were clearing centered around the director of the game with Dante having the same hair style and facial features as said director. Getting beyond all that the combat was really slow. I played it on the hardest difficulty setting and cleared it with no problems and with a Stylish rank. I haven’t even done this in the previous Devil May Cry games. If there is another game and it is made by Ninja Theory, I won’t be buying it.… Expand
Jan 25, 2013Im glad to see there's some people with an open mind on here. Yeah they changed up dante and made the game easier to open up the audience. But deep down in side its still DMC and its a good game if you can get passed the changes. Graphics look great on my hires monitor and 3D vision support is a big plus too. Not to mention the game runs flawlessly which is an achievement in its own now adays for any multiplatform game. I honestly think the combat is improved this time around too. Yeah the enemies are a bit easier and arent as cool as past dmc titles. But there is a wider variety in moves which should please past devil may cry fans like myself. DMC has never really been about the story in my opinion, i didnt exepect much this time around either. I came to hack and slash some demons and chain together some great combo moves and the game delivered on that aspect. I love the DMC series because there just plain fun gameplay wise. You crank the volume up, get presented with a swarm of enemies and just kick there asses in the most creative way you can come up with. Its just plain fun and can get you on the edge of your seat once you get the rythem going and you see the SSS flash up. Where devil may cry falls short in my opinion is just the presentation. Limbo is cool but they over did it, half way though the game it kind of looses all its exciting moments since you come to expect whats going to happen. Atleast the varied environments make up for some of it. I also miss the whole "crazy acrobatics slow motion" cut scenes too. The new dante isnt half bad, its awkward at first hearing the name dante and looking at him but half way though the game i accepted him the same way i excepted nero. To be honest hes really just a potty mouthed nero. There both punks with attitudes and think there the sh*t. So if you got over nero in DMC4 you will accept the new dante too. Game producers try new things with franchises all the time, its just the way the world works. I would rather have a new dante then not have a new DMC at all. So just because they went in a different direction doesnt mean the game is horrible like half the reviews on here say. If you can keep a open mind, buy the game, sit back and relax and prepare to kick some demon ass.… Expand
Jan 27, 2013Don't really know why so many people are pissed off at the game. It's a reboot people...The story's good, the combat worthy of being in a dmc and the graphics are pretty good.
The new Dante look is a bit emo-y, but hey as i said it's a reboot. Overall it's a good game.
Jan 26, 2013In short: Great action game, I like the style and everything, but a bad Devil May Cry. In Detail: The thing is, if you have never played another dmc or just played it because your friend had a copy and you gave it a try, you will not be disappointed with the new one. But I always liked the Old Dante and loved the Games, not only because of the action and the white hair, but because of the whole over the top coolness. Dante is supposed to be a smooth dude who always finds the write words to make you grin, he is not supposed to feel like "a real guy" with "real feelings" that… Expand
Jan 25, 2013First off I'd like to point out that I've played DMC 3 & 4 in the past. Loving this game so far! I have it running on max settings and its running very smoothly. I suck at fighting/hack and slash games but this is easy to get into (even with keyboard + mouse). Story is relatively good and keeps me on edge. I frankly don't mind the new Dante look and his attitude (swearing). To be honest he sounds like me when I'm playing video games. I love the sound track for this game when you enter combat and also the level design. Level design is far better than dmc 4 by a long shot. Dmc 3 is still my favorite, but I love this one as well. I actually would give this an 8/10 instead of 10/10, but I can already predict buthurt fanboys giving it 0.… Expand
Jan 26, 2013This is the second DmC game I have ever played, the first one actually being DmC4 (I never beat it, played till roughly the second/third boss and got bored). From the perspective of someone who is (somewhat) new to the franchise, the game is good. On it's own, it's a fun, action packed game full of slicing and shooting and destruction.
One thing that makes the game really awesome are the visuals. The levels all look very colorful and interesting, and Dante's animations are fluent and fun to watch.
A bad thing is the camera. I played this game with a keyboard and mouse, and had many frustrations during platforming sections.
If you're a fan of the original DMCs, and are resistant to change (looking at you Dante), I'd assume you'd hate the game for being different. If you are a newcomer like me, the game is fine, and is well worth a play-through or two. Now, excuse me, I gotta go beat the game on Hell and Hell mode......… Expand
Jan 26, 2013This review contains spoilers, click expand to view. Graphics:
The game looks really great. The visual design of the areas you go through is top notch. Limbo has a saturated feel to it with a lot of vibrant colors that I think are really nice. In particular the Nightclub you go through is a very cool area. The way levels twist around you is nice.
That said the design of the levels is subpar. There is exploration of side paths to find upgrades but other than that the levels are fighting areas with straight lines in between.
Moving around with the A/D pull is neat at first but the game never really does anything with it. You may as well be walking down a hallway. Its a pretty hallway, but its still a hallway.
Enemy design is pretty great for the most part. The katana enemies are really awesome looking as are the creepy baby demons. Some are stupid (like the orange chainsaw men) or designed in a really blatant way (HIT MY GIANT BELLY ORB PLEASE).
Character designs are okay. Dantes looks like a douche though.
Vergil looks better but his outfit is silly. Kat is odd. In some scenes she looks attractive but in others her face looks retarded.
Music. Blegh. Most of it is very generic sounding dubstep that can get a bit obnoxious at times. Its not all bad though, there are some good tracks.
Sound effects are meh. The sounds used for attacks makes them feel weak. Ebony and Ivory feel like peashooters with a tinny sound effect and Angel Weapons and Rebellion dont feel like theyre doing much. The Axe and the Fists have pretty good sound effects though. The big meaty WHUNK when you hit something is nice.
Voice acting is passable. None of the characters are memorable though. A lot just sounds like actors saying their lines. Also Dantes voice acting really worse towards the end of the game.
Writing: Average at best and horrible at worst.
Some of its witty. Dante has some cool lines and has an ok arc. Other dialog is cringeworthy and tries too hard (like calling Dante a scrotum-sack.)
Unfortunately Dante never really stops being unlikeable. Its hard to get invested because you hate the main character. Several things are brought up once and never mentioned again or left unexplained.
Eg: The game tells us that 'Demons and Angels have always existed and they have always been at war'.
But we never see an Angel. If Angels exist, where are they?
It feels like the writers wanted to make Dante cooler so they made him an Angel/Devil hybrid. Eva became an Angel without giving a second thought to the consequences of having Angels exist.
I like the idea of Demons pulling the strings of corporations and governments to control humanity. But it goes nowhere. We know they are controlling humanity, but why? Do Demons eat Humans? Do they harvest their souls for power? Why are they doing all this? Never explained.
Vergils turn at the end of the game comes out of nowhere. It was a complete asspull.
The game had shown him as willing to sacrifice lives for his goals but it was never foreshadowed that he wanted to rule the world. Gameplay:
Fighting is fluid. Everything flows together and its easy to dispatch multiple enemies. Problem is its TOO easy.
The game does a good job at making you feel powerful but it doesnt feel satisfying because of how easy it is. Most enemies will stand around waiting for you to beat the **** out of them. The color-coded enemies are a stupid decision. Theres no complex gameplay around them. Just hit them with a specific weapon. It quickly becomes annoying.
The game hands out S ranks like candy. You can do even the most basic combos and have the game give you SSS. Feels cheap.
Boss fights are way too easy. All you do is dodge the telegraphed attacks and occasionally deal damage until the boss falls down giving you 10 seconds or so to beat on them then repeat. Again this doesnt feel satisfying.
The bosses are well designed visually however. The media boss is stellar in particular.
I am completely baffled as to why lock-on is absent. It makes literally no sense. The game does a good job at figuring out who you want to attack but not having a lock on is still a bizarre design choice. It limits your combat moves in a series that is all about the combat. Having a lock-on allows you to have different directional inputs for different moves while still ensuring your target is the one you intend. Its not like the controller doesnt have room for it. Both LB and RB are dodge. They function identically. Why couldnt LB have been dodge and RB have been lock on? Devil Trigger is not only pointless in this game its also more of a hindrance than a useful ability.
Using DT sends EVERY ENEMY into the air and then holds them there. This also plays into the unsatisfying combat. Beating on completely defenseless enemies doesnt feel engaging. The increase in power you get is tiny, so DT becomes nothing more than a way to refill your health or a panic button.… Expand
Jan 26, 2013Ok Here is my review of DMC, It is awesome. As a long time fan of DMC with 3 being my fav, i really enjoyed the game the story, the music and the hack and slash combat. Only downside is that they removed the fix camera I liked that, but oh well this game overall is amazing, not better then 3 but for a reboot it is a really good start. Most of the review i read of people giving it a 0, are just guy who love old Dante too much, yes his the iconic character that made the DMC what it is. But if you keep playing it some of Dante's old look comes to play aswell as his red coat when DT is used. His hair will probably come back in the next one so don't flag the game as a bad one because i bet most of you haven't even played it yet. A FACT ALL THE PEOPLE WHO ARE GIVING IT A 0 ARE TROLLS WHO COMPLAIN ABOUT NEW DANTE.… Expand
Jan 28, 2013this is an amazing game the way you feel when the music play has you slice up you enemies and bodies go flying. i liked the new Dante he is a bad ass but i would like the old look with the new personality. the story is good but i'm still confused why is this through the media and banks it is really diffident to what games i play.
Jan 29, 2013Gripping, the intro was such a boost I hoped would not be an anticlimax, but it was through and through amazing, the music with it was a bonus, Combichrist is an amazing choice. The graphics, story, characters and gaming elements all fluid. This is an amazing reboot to a franchise that had become tired and dragged out, much needed and I hope to see more from this now. I fear most negative reviews are old DMC fans who find it hard to move on, somewhat unfair reviews and just very personal views, I am a massive fan of DMC and so are a few of my friends, but them including others new to the franchise all love it. Overall, amazing but personal tastes from others may lead you to think this is a bad game when it clearly is not.
Get it!… Expand
Mar 9, 2013I've always loved Devil May Cry as a series, And I love action games. The weakest of the series until this point has been Devil may Cry 2, while not a bad game, it not particular good either, the gameplay was solid, but it was utterly forgettable and mediocre, something not acceptable with a franchise like Devil May Cry. DmC: Devil May Cry (a stupid title already as it means "Devil may Cry: Devil May Cry) is on the good side, a solid action game with decent combat, a good soundtrack ,satisfyingly visceral gamefeel and inventive platofrming, it has gorgeous scenery and level design, and had it been a standalone game it would be fine, a decent 6-7. But as this is a supposed reboot of a beloved franchise, this game is an awful disservice. The Good: The Combat is solid, the Platforming as I said was nice, and some of the characterization is well done, some clever dialogue, decent storytelling at times and a generally cool premise.
The Bad: This game is a slap in the face to any Devil May Cry fan. It takes what was good about the previous games franchise and totally misses the point. Dante is immature, and childish. the "Humor" is most of the time juvenile rubbish, the plot is predictable and the characters are nauseating. The Villain is decent, only because he is a blatant rip off of Lex Luthor with Al Pacino's character from "The Devil's Advocate", Vulgar, Disgusting and most bosses (with one notable and awesome exception) are just boring. The game is on easy mode the whole time, as it gets closer to the end the being forced to use angel or demon weapons on certain enemies becomes a chore and severely hampers the freedom of the game's otherwise excellent combat, it's simplistic in a bad way and compared to other Devil may Cry entries doesnt cut the mustard at all. As the much as the story was never the strong point of Devil May Cry, it made up for the laughable dialogue and plot with charm and cheeky delivery. It was a Japanese Evil Dead in a way, and we loved it. This doesnt capture that same spirit and tries too hard to be punk, but misses the point of the series. This drags the whole game down. That and the insulting jabs at Devil May Cry fans (while later trying to pander to them through DLC) is disgusting and mean spirited, not at all the kind of gentle ribbing a lot of remakes give as winks and nods to fans. These jabs feel born out of bitterness and mean spirited arrogance, not playful and loving satire. The whole experience, taken together, gives an otherwise good game a sour taste in my mouth, worst of all. The game isn't as bad as I wanted it to be, and this sounds weird, I know. The Ugly: I was Promised Vergl becoming a Fedora wearing T-rex, Time travelling Dante, insanity and crazyness. I got none of that, I didn't get smoker heroin addict emo donte, I didn't get awkward spidey 3 peter parker dante, I got bland "I knew in my heart I wasnt crazy" dante. and That is not Dante, Dante is always Crazy, Dante is ridiculous, Devil May Cry is over the top theatrics, stylish and awesome gameplay and a cheap b-movie plot and cheesy dialogue that is full of charm and melodrama. The cynicism in this game poisons the charm, the best part of the game is when it's at it's most absurd with the Bill o'reily expy and the club sequence. The "Limbo" sections with the giant statue thingy and the more weird parts. But over all, Devil May Cry is not a game that takes itself seriously. That is this game's chief problem it takes itself seriously. It does a terrible job of capturing what makes Devil May Cry loved, and should have been an entirely new IP
The Verdict: DmC: Devil May Cry is a fine game taken on it's own. It's fun, it's exciting, it has an alright story, and decent storytelling, gorgeous enviroments, fun gameplay mechanics and excellent combat. It is also perhaps the best Port of the series and runs great on the PC. This is bogged down by childish dialogue, poor adaption to the series, takes itself too serious, bad acting out the ass. (with a few exceptions) and poor execution of a lot of good ideas, to make matters worse, the game cant pick a tone and stick with it. Overall though, while not bad, it's not good either, which unfortunately consigns this title to the same bargain bin as Devil May Cry 2. They deserve each other in a way. Worth a play if you want a laugh, but I wouldn't spend much money on it.… Expand
Mar 8, 2013DmC was a fantastic reboot to a series that has constantly reinvented itself. I have followed the series closely and do not see the reasons for all the harsh criticism. I was wary of the game creating another prequel to a series that never seems to truly advance in its plot line. That being said I thoroughly enjoyed the plot in DmC deviating slightly from the original. It created a realistic Dante and Vergil and introduced something the series has been lacking: CHARACTER DEVELOPMENT. Onto the gameplay. The revamped combo system far outshines any previous Devil May Cry being able to quickly slap between weapons, while maintaining move canceling. The loss of the lock on system was actually quite pleasant since it meant never having to hold a button and all-in-all the autolock was almost never wrong. The level designs were far more imaginative than the typical gothic castles.
I did find DmC lacking in replay value, a problem that has plagued Devil May Cry for some time. Also as enjoyable as the plot was, it is seriously annoying to have another prequel to a series that has had one already. Looking at the game as a whole it was great and extremely enjoyable… Expand
Apr 25, 2013If you have never played a DmC game before and you like beat em ups then this is a good game for you. Very playable with an easy to understand control system. The responsiveness of your character is great and helps to immerse you into the battles. The storyline, while short, is entertaining enough too. The graphics, while limited by console restrictions on the PC, are nicely done.
That's the good stuff out of the way. Now for the bad...
You will be doing puzzle after puzzle throughout this game and this can become mundane. Made even harder by the fact that you are required to memorize a large combination of buttons in order to pull some of the moves off required by the task you are doing. For the combat, it's not bad at all and gives you a real feel of power, but for the puzzles it just had me thinking; A game's difficulty should not be based on how hard it is to remember which button combination does what.
The limitation to the graphics on the PC are restrictive. The PC version could have looked so much better than it did. Don' get me wrong, it still looks nice, but the potential was not taken advantage of.
If you are looking for a game you can just pick up and play for 1 hour, and enjoy yourself then DmC is definitely worth a shot. PC Players be sure to use a gamepad or you will regret it!… Expand
Apr 25, 2013This review contains spoilers, click expand to view. I think I mistakenly clicked NO on a comment I wanted to click YES, but I don't think it is worth a 10. First of all, I haven't played DMC since 1 and 2, but I played 3 and 4 and I confess that this new DmC is pretty good! Yes, I got pissed when they changed Dante, but oh well, marketing strategies are marketing strategies. The new Dante seems to have more character than the old ones IMO. I actually wished there were more scenes showing Dante kicking ass all around showing his stylishness like 3 and 4, but when you play it you feel that he is good at "playing rough" (Like he mentions on the second mission).
Like all other DMC games, game is consisted of missions. If you are used to playing this kind of game, you'll finish the initial mode in 10 hours or so, so that you unlock more difficulties, and this is where the series starts to spread its wings.
About DmC combat specifically, I think that the combat system is still very nice, but the lack of a "lock-on" button made me do a lot of mistakes since I was used to the old system. That's maybe just me, though. Also, double tapping into directions to do specific moves is kinda hard on the PC, I almost didn't use the Stinger, my favorite move of all DMC games. That may be me again, though. I played DMC4 after playing this and I kinda felt like arriving home with a partner "It's good to be back with you". Not that I didn't really like the new system, but I still prefer the old one.
About the story, I like it. It made sense Dante didn't have white hair at first. And once you finish the game, guess white?! YEA, HE HAS ALL WHITE HAIR NOW! See, it didn't hurt that much playing with him having dark hair, did it? I bought the "Classic Dante" skin but that really doesn't look a lot like old Dante, but I mostly use it. Anyways, back to the plot. I liked it. For a reboot is makes sense, it has its interesting parts, and an almost predictable turnout at the ending if you already know that Dante must ALWAYS fight Vergil.
I must confess that when I first bought the game I thought it wouldn't run on my notebook (a thing from 2011) but when I lowered nearly all settings, the game run smoothly, and man, was it still beautiful to watch! I give extra credits for that. I play with all settings in low, low resolution, and the visuals are impresive. I don't regret at all this reboot, but I still would prefer if they launched a DMC5 or anything like it. I mean, there are like 8 different parallel Spider-Mans, why not Dantes?
About the DLCs, I wish there were more content to get, like skins, there could be a LOT more skins, and or all devil arms! There is like only one pack of 3 different skins for 3 guns. Always the shotgun, a Scythe he get's when having contact with his mother's essence (an Angel) and the Axe he gets when he has contact with his father (Sparda, a Demon). And only one pack of 3 Dante's skins. I still liked mainly the Classic, though it doesn't really look a lot like the classic, I guess it's because on DMC4 he got older and stronger, and this one still looks like a "Rooster weight fighter".
Also, I got the "expansion" Vergil's Downfall, when you play with Vergil! What an experience! Playing with Vergil is way more challenging to master, and I liked it!
So, overall. The combat is sometimes frustrating and you may do wrong moves. The camera sometimes don't help much. Achievements are always cool. The Story and Voice acting are very good (this boosts up the experience very much). The graphics are very beautiful and the Limbo world (a "demonically distorted" version of our world) is very creative and interesting to watch as you go through the missions. I just wished there was fight in the normal world too. The progression is nice and if you have a gaming mouse with a few extra buttons changing weapons to increase combat style points will become easier!
I think it diserves a solid 9. If you played the other series, just go and play it. You will enjoy the fights and the world linear exploring with hidden missions and artifacts to collect.… Expand
Jun 15, 2013Well the Idea of changing the game was not bad, but....
First things first: The good thing is, the leveldesing is amazing, the soundtrack is great, the enemys are different.
But on the other hand, the original Dante and Vergil in DMC 3 are unmatchable... There will never be a better Devil May Cry then the third part.
Aug 8, 2013Its a fantastic game.
Its intelligent, exciting, funny, with incredibly artistic dsign, but just better watch some gameplay to see it by yourself Im not really good at writing reviews
Nevermind the absurd fanboysm crying, I cant understand all tha hate towards this game, Its a shame because this game is amazing. this game is a piece of art Its beautiful.
Dec 13, 2013DmC is a sequel to original Devil May Cry series. It's the 5th game. For me, I didn't play first 4 games, but DmC is clear enough to see the points of story. In this game, we see Dante's "adventurous teen" times. With his new appearance, which far from Japanese atmosphere, he's more cool. His manners after demon combat's are pretty cool too. Also, we can't omit the apprentice girl, Kat. She has a mysterious attractiveness which suits comfortable with Dante. The game edits DmC's original scenario with its own atmosphere; more likely to western instead of Japanese. Thanks Ninja Theory.
For the gameplay, I can only say that if you have not a hand-eye coordination; stay apart from this game! The gameplay is extremly fluent, but sometimes, especially in aerial parts, can be boring. Sometimes, you can fall down because of unexpected-mixed combo issues. The combo point system is not fair. It judges time too, but we have to do the secondary quests too for gain higher marks. It's a frustrated conflict, but it improves your FPS-combat skills remarkably.… Expand
Jan 10, 2014As I have never played a devil may cry game before, I started this game with a very open mind. I'm not a novice as most of my all time favourite games are third person fighters. I Just finished the game and I have to say it's the best of it's type I've ever played, even better then God of war 3 which was my favourite fighting game of all time(yes that's right, I used to be a PS3 player but I heard of the master race and had to be a part of it). That said, the PC version is the way to go as it offers better graphics and yet is still able to achieve very high frame rates due to the game being very well optimised. Overall the game isn't perfect as my score suggests but it's better then a 9 so I rounded up to try and boost the user score a bit as it's far to low! For anyone who has managed to read this far, in case you haven't picked up the message yet... BUY THIS GAME!!!… Expand
Jan 25, 2013I played all DMC games before, I loved them all, personally I loved most first and third.
At first I was very angry about reboot. Turned blind eye to a game and my opinion was full of hatred... But then... Well it's stupid compare reboot to a old games. I mean story and writting isn't best really, but gameplay, environments, concept is really nice. And music isn't very monotonic. To be fair it's something new in gaming, some fresh air.... It might not a some deep masterpiece, but it's a good game to have fun, and games supposed to be fun. Also I'm happy with good PC performance, nice to eye graphics and smooth gameplay.
Thanks for creating something new, I'm sorry fot those closed minded guys who can't enjoy anything and must act like mindless fanatics. No one forces play it, and I saw a game as a new game. It is nothing like old one, but it's better than repeating old stuff.… Expand
Jul 19, 2013For one I don't understand all the negativity for this new DMC. I'll admit I never played the previous games, so I can see how people would be angry about changes to the series. However I don't understand why pure fun hack n slash game that runs buttery smooth on pc can get such a bad score for being different than other games out there. At least for me its been a really fun game.
Jan 26, 2013Great game getting lots of hate from the mindless **** that are all bent out of shape that its not a sequel from the last one and that they changed his hair its really sad that so many people will read what they have wrote and skip this game since it turned out to be a rather enjoyable play
Apr 23, 2013The users giving it 0 or 1 are scum who haven't even played the game yet. I've played games in the series since 1. I am a hardcore fan of the original series. I was one of the ones who were first enraged when they revealed the new Dante. Hell, I even made threads criticizing Ninja Theory and Tameem Antoniades. But eventually, the initial rage wore off when someone told me to first give the game a try. And I must say, I wasn't disappointed. We all know the series needed something fresh after the fiasco that was dmc4. And Ninja Theory hit it, and hit it hard!!!! The combat was slower than the original series, but still fun. The concept of Limbo added some variety to the environment. And the story! It was good, yes, definitely better than the Claptrap of the original series. Together, counting the core game, Bloody Palace mode, and Vergil's Downfall, the game definitely deserves a 9!!!!!!! Real DmC fans, Go for it!!!!!!!!!!!!!… Expand
Oct 29, 2013it's a really great game. Perfect action sequences, cut-scenes, gameplay. The only reason I gave it 9 but not 10 is the controls. it feels a little beat freaky to play via keyboard mouse (long jumps are most annoying). didn't play the previous DMC games, but strongly recommend it to everyone. Ninja Theory just made their best game ever cheers!)
Oct 23, 2013Let me start by saying that I loved Devil May Cry, hated Devil May Cry 2, and never got back into the series, so I have yet to play 3 or 4. With DMC: Devil May Cry, I saw a game attempting to reinvent a stale franchise and originally purchased it on PS3. I played it for 4-5 hours but me being me, I got distracted by Guild Wars 2 for months on end and ended up selling it back. With the recent steam sale putting it on sale for 12 bucks I purchased it again, only this time with glorious fluidity that this game deserves at 80 FPS, and ultra graphic settings, only amplified with the beauty of SweetFX. My, what a game. The battle system is beautifully crafted, the fluid movement from combo to combo is amazing compared to the repetitive bore that is the God of War franchise. The reward of chaining together combos and not mashing buttons to get the highest possible score reminded me of why I loved the original so much. The design and set pieces were top notch and beautifully done. The boss fights were very entertaining adding the scope of the mega bosses needed to make it feel epic, along with combining the battle system and set pieces to add motion and thought to each and every boss making them very entertaining compared to the usual mash X button until your enemy is dead, the Bob Barbus fight was just freaking amazing. As for the story, I was genuinely surprised and entertained by everything they did with the story and the changes they made in regards to re-imagining the story in a new modern way. The game goes about in a very matter of fact tone progressing from mission to mission developing characters while keeping things light and not overly serious. The game had it's fair share of laughs and silly humor not intended for young children, or for boring old geezers whom are prim and proper, though towards the end the game does tighten up and become more serious as the climax comes closer. As for the music, it suited the game design. Fast and fluid during the boss fights, and ambient in the background when you are trying to concentrate, but nothing that I would point out as something truly groundbreaking, just a good job in staying true to the game. Regarding characters, the redesign of Dante was something I was in favor of. His look matches his personality, a delinquent bad ass, and I thought his personality was spot on for the type of game they were trying to create. If I was disappointed in anyone, it was Virgil. He was just, okay, I didn't fall in love with him. I have yet to play the DLC with him but maybe that will change how I feel about him, but overall he was a very mediocre character. Kat on the other hand I grew to love. Her personality and general attitude grew on me, along with her design and the way they progressed her throughout the game. but Kat I really grew to like. As for Mundus, I like that they tried to make him a part of the game and develop him as a real threat, even adding in tidbits of emotion into his character and not painting him as a stone faced demon lord with no care in the world.
Overall, I found the game to be very enjoyable, with a well crafted story, beautiful graphics, and extremely fun game play.
Overall: 8.6/10… Expand
Jan 25, 2013This review contains spoilers, click expand to view. A piece of a solid game. Just completed it and it was worth the money. Animations & story perfect. They have done an amazing job on this game. Do the lines were pretty cheese. They also could improve acting in some cut-scenes. People should stop hating on the character and actually try the game first before even writing the reviews.… Expand
Jan 26, 2013Overall it's a really fun action game. Controls are good, sound design and most of the voice acting is rather good. Script falls flat a little too often for the story to be particularly engaging or well... Good. Despite an overall lackluster story some really cool ideas are thrown in and they set up some great level design. Graphics are rather good for a multiplatform title. The combat system is very good overall. Tons of options regarding how you play due to having 8 weapons available at all times by the end of the game, and each weapon having several upgradeable/learn-able abilities. Certainly not classic DMC action, but there are 4 games that hold up perfectly fine if that's what you're looking for. If you're a fan of the series (like me) or a newcomer to action games there's a lot of fun to be had here, so long as you're willing to put up with a lackluster story. But I don't really know anyone who plays action games, let alone Devil May Cry, for the story.… Expand
Jan 26, 2013I rarely write reviews, but when I do, it's because the score does not match the content of the game. 4.8 user score is just too low for this game and I believe it is just fan boys hating the new look of the game. Even if the game have flaws, like the common story and easy bosses (at least on lower difficulties), the game has an awesome level design, soundtrack that matches the action perfectly and a battle system, that surpasses any of the previous ones and it is a blast to experiment with. I'd have given it 9/10, but I'm giving it 10 to compensate for the haters. If you're and action game fan, get it!… Expand
Jan 27, 2013There's one thing that should be cleared up before I even begin: this does not feel like Devil May Cry. The names are the same, some abilities are the same, even aspects of the characters are the same. But this game does not line up with the rest of the series. Considering the fact that it is a reboot, though, all of these things are both good and bad.
Because the list of issues with this game are short, I'll start with them: much of the dialogue is almost painful to listen to. On top of that, the voice acting, while excellent on some characters, is extremely lacking on others. My final complaint was early on in the game, where Dante finds himself if a classic Dante-esque wig, and says "Not in a million years." Why, Ninja Theory? Is your need to antagonize us really that great?
Now to the positive. The graphics are very good. While only moderate in some areas, the attention to detail on the characters was excellent. The hair, clothing, and hell, even the skin looked fantastic. The combat, while a bit difficult to fully grasp at first, allows you to achieve amazing combos by giving you the ability to instantly switch between any obtained weapon. The upgrade system, while different from previous titles, is very easy to understand and gives you a good understanding of what each upgrade will do. The enemies, while sometimes repetitive, are diverse enough to keep the combat from becoming stale.
And finally, Dante. Does he have the occasional blunt humor of the original Dante? Sure. Are there similarities other than that?...Unfortunately, not really. But the character is by no means unlikable, and he's what we get. No amount of complaining will change that, at least for a quite a while.
Overall, I loved this game. The self-entitled **** spamming the ratings with low scores should actually play the game instead of sitting in their pile of butt-hurt.
Bravo, Ninja Theory. I can't wait to see where you go with the series.… Expand
Jan 28, 2013This game offers many things to you because of the fact of how well the game is delivered, i was not expecting much and this game really did exceed my expectations. The story itself is not too bad, i quite enjoyed it however there could have been ways in which it was more engaging. The combat in this game, i have not played the previous titles however, i think is very nice as there are plenty of combos you are able to execute within the battle periods that you find yourself in this game. Visually this game is pretty sweet as it was quite vibrant and it looked fantastic, but the impressive thing is that this game is not, and i repeat NOT, a bad port at all to the pc. This game performs fantastically on my system and i get an average of 110 fps which is surprising as i was playing this game completely maxed out. One BIG criticism i have towards this game is that its TOO SHORT i managed to get through the whole story in 11 hours which is extremely disappointing as a loved playing this game but honestly i really believe that they can make this game longer and better. Having said that i think its worth holding out for the game until it goes on sale on steam because i don't believe it is worth the 29.99 that steam is selling it for, especially for the length of the game, but if you do get a chance to buy this game for cheap then its sure worth the money in my honest opinion. Hope this helps some of you guys out on a decision to buy this game.… Expand
Jan 29, 2013At first I wasn't going to buy this game. I thought Bleh I hate that new Dante look. After a small boredom spell I broke down and bought it. Honestly it is a prequel with a modern day twist. A lot of the modern day technology we use today didn't exist then so it brought the series up to speed. It took a classic genre with a classic character and breathed new and vibrant life into. Whoever said the writing is bad doesn't know anything about the character. The characters dialogue fits him to a T. The story and the undertones are amazing. As well as the allegories it subtly hid in. I think this game deserves the critic score it got because all in all I was really impressed even after coming in with very low hopes. I loved the game and I applaud the studio. I would love for then to continue the series from that game. To me it has potential for a game of the year nomination.… Expand
Jan 29, 2013The people rating this sub 5's and such are being incredibly close minded. Majority of their hatred is stemming from a knee jerk reaction to the changes made to the characters and not to the game itself in anyway. Anyone who calls this game a step backwards in terms of story is already lying to themselves. I loved the old DMC's, I really did. But let's be honest here, they had little to zero storyline and the characters had very little fleshing out done to justify their motives and ideals beyond the most basic.
Now step into DmC, a world where Dante looks slightly different, but still in my opinion retains his **** charm. What's important however, is now not only is he arrogant, ****, and ridiculously powerful giving you that "I'm a badass" feeling, but he's also got some measure of depth. Dante in DmC now shows off characteristics that suggest he does think, and feel, beyond the relentless drive to kill demons for fun. He's now a complicated character who faces tough moral decisions to protect humanity or follow the only family he has left. I also greatly enjoy the fact they're embracing the Nephilim concept, something that was always there but never realized fully.
All in all I'd say the game is very solid. It improves over old DMC's where it should. Weapons feel better and stronger. Combat is more fluid than it's ever been. The level design is AMAZINGLY good. Boss battles all feel epic and have interesting mechanics. Though I think they could have seen some improvements. The upgrading system is lengthy and offers many of the old favorites, along with some new. The item system is much same as past with similar things to pick from. Sound quality is good. I know some people aren't happy to see a reboot, changing up a formula that was successful, however shallow it may have been. However, if you're honest with yourself for a minute I'll say the old DMCs didn't pull you in for story, characters, or depth. It was purely about the combat, the styling combos, the over the top action, etc.. and the new DmC has all of those things and does it better than past games have. Now its joined by a storyline that, while not perfect, makes a ton more sense than old games, a main character who actually has depth, a meaningful reason to oppose Vergil (who's not already dead), and the basis for a series of games that could only get better. I support this reboot whole heartedly despite all my previous reservations based on the trailers and screenshots I'd seen in past.… Expand
Feb 2, 2013This review contains spoilers, click expand to view. Don't like the name. DMC Devil May Cry. What's the logic in that? I was thinking that it will ruin the game this new Dante change, but I think that it's pretty cool and it has some of the old Dante's magic. I like how the new Vergil looks but I would expect more from him. The old Vergil was way cooler plus that I loved the women from previous DMC's. It feels like all the female characters are on screen to flash boobs and asses. Oh wait...they are.
I like how the combat system did not change. Only the part where I have to press A x2 than STOP and than mash to infinite and beyond. What's up with that? Like we needed that in the other DMC's. The whole series are based on mash, mash, mash and face mash controller moves. Really now, do you guys really take time to memo combos? Well, I have to admit, I know one: RT+X than RT+Y and all over again, The skill process is kind of the same as in DMC4, no change here or there's no change that I can notice.
I don't like the Boss fights. Really, I don't like it. It's to easy. I have time to roll, jump and go and recover. Nothing challenging about Boss fight's. I like how the set was done. From the carnival to the energy drink factory to the up-side-down tower and the club scene. They really look good and I love how they used the Unreal Engine to change the world around you. The story is pretty kind of the same-ish. Except for the new Dante, Vergil, Kat and the Deamon and that the world is ran by demons and Dante, Vergil and Kat are set to stop them BUT here come DMC2, Vergil is evil. He wants to run the world. Ohhhhh...why didn't you say so? Is this a prequel to DMC3? Because I would expect a new DMC to come out, called DMC Devil May Cry DMC(Stupid name) and go by the story: Vergil wants to take over the world and he want to expand he's power so he can kill Dante and he want's to open a new hell gate. I really don't know why people are so in love with this new game or why the hate it. It's kind of the old series. Yes, at the end Dante will have white hair all over again. I would not rate it with 0,not just because is stupid, but because it's not a 0 mark game. It's a good game with great graphics with great control, great acting, great fighting combo system but the story it's kind of the same. Nothing new really under the sun. My score for this game is 7.… Expand
Mar 5, 2013Combat sytem is fine. Storyline sucks Dante is as hell and not the funny type of either. Just annoying. What happened to the fun and charming one-liners of the old Dante? What happened to the bad ass comebacks he would give to all the devils that stood in his way? His dialogue/script in this game is terrible and feels foreign. This isn't the Dante we've been used to. Dante's new model sucks baboon buttocks. They change his style and make fun of the original with the lame-*** wig comment on the 1st Mission. Dafaq is that?
This game is a slap to the face to DMC fans everywhere.
And why the does Devil Trigger have to launch everyone in the air? That's just plain annoying and the color scheme that comes along when you activate it makes it hard to see the enemies. This just begs for you to use the Aquila combo to gather the enemies up again.
And finally, the boss battles are sub-par to say the least. The mechanics are extremely cliche with mostly just hit and run tactics. I never got an adrenaline rush like I used to. The soundtracks weren't as amazing and blood boiling as they used to be. The final boss gave me a BIT of a rush but it wasn't anything close to the previous games in the series.
So many things wrong with this game. I'm just glad at least the combos and fighting pace are good. Not worth $50.… Expand
Feb 6, 2013Playing this new DMC with the new character was not a bad experience at all and who ever say it has nothing to do with previous DMCs my answer is WRONG
because the action is there the graphics are amazing the story Please note that Playing DMC on a higher difficulty make the game more interesting .
for me its the Kick ass hell of an action game 2013.so far.
Feb 7, 2013This is a very good game. I really don't understand all the criticism. Graphics are decent, artwork is great, story is a bit predictable but then again good v bad always is. Lots of customizations. Extra levels for the keys you find. Voice acting OK. Music by Noisia pretty good. I have played DMC games before and this doesn't stand out negatively. The comments regarding 'its not the real Dante any more' really remind me of Mass Effect 3 backlash. Unfair.… Expand
Feb 15, 2013You'll either love it or hate it, with few in the middle ground. Graphically, it's sound, and game play is smooth. It's linear with little exploration more of a tunnel and enemies can force you into utilizing specific weaponry which can render some aspects of the combat repetitious. It contains profanity which seems more excessive than necessary in that the language loses impact/emotion but not to the extent of tourette syndrome Still, with it's generous style point reward and ease of execution, the game brings a new generation into the Devil May Cry universe.… Expand
Feb 17, 2013This game is pure AWESOMENESS!!! I was always fun of DMC series but this one really delivered! Dante is played very well (The scene with Sucubus is hilarious) story is interesting and gameplay is pure fun! When you unlock a fourth difficulty it is completely new game, Bosses and other enemies behave different...In last 3 days I have passed it 3 times and completed all secret missions and I will play it again!… Expand
Mar 21, 2013This game is great and solid. A fantastic reboot. When playing this game, anyone can clearly see that they are using a younger (and possibly annoying/immature) Dante. The reboot offered a advanced fluid combat system. The developers had a lot to play around with the concept of Limbo and the characters were strong. Although this game offers change, the change was good and possibly needed. Overall, great game.… Expand
Mar 22, 2013DmC: Devil May Cry, hearing this brings chills huh? Well, don't buy into the fans that killed their own series without trying the game. When I saw the initial press release for this game, I detested it. But do not fret! This is actually one of my favorites, and yes I've played all other Devil May Cry games, starting with the first. The graphics are pushed, the fighting style is different but refreshing. Ignore the fan boys out there, this game deserves way more credit than it gets. Story is pretty nice, some changes with the series, all in all this game is definitely better than this user score. The story can be beat in about 11 hours, but it is short for a reason, it is meant to be replayed to achieve Hell Vs. Hell mode, where if you get hit once, you die, providing the ultimate difficulty and challenging experience.… Expand
Apr 30, 2013DmC:Devil may Cry is easily one the best game and a refreshing one that come out of late. A HnS game that doesn't rely on QTE, actually let you chain combos with a nice variation of weapon, and actually having some enemies worthy of DMC name it bears. All of this of course only possible thanks to the unimaginative mind of most developers where the all the combat gameplay fall into shooter genre plus minus some gimmicky mechanics. Not saying shooter is bad, but if 7 out 10 games that came out are shooter, something is wrong.
DmC's gameplay is clearly lacking when compared to the older DMC, No lock on, slow paced combat, slow and unintuitive enemies, poor boss fights.
In DmC we just have to hope that Dante attacks the enemy we want to attack, the lack of hard lock on diminish the precision of attacks or combos we could have and even become more apparent in vergil's downfall.
Now when i say slow paced combat, i of course mean compared to the old series, even DMC3 is a lot faster in combat. This varies greatly with how you play, but generally this is because of the slow demon weapons, even when you only use it scarcely, the animation for it is taking so much time that it abruptly slow you down from your previous combos.
The normal enemies are telegraphing their moved decades before they actually attack, hence at the end of the day they are no more than punching bags waiting to be slaughtered and provide no challenge at all... Some of the harder enemy, dreamrunner and drekavac,are actually challenging, but their near perfect blocking limits people in what they could use in a combo and break the flow of a combo more often mundane than challenging. Then there are those color coded enemies, the worst of all, because obviously for the same reason, but now they limit you more and their basic AI design is so boring when compared to dreamrunners. DmC insists on adding layers of shields rather than making their AI better, faster and more responsive.
The boss fights could be the worst part of the game, if not for vergil and barbas. All of the other bosses are just giant punching bag that doesn't even know how to fight back and I'm talking about DMD difficulty.Talk about la big let down.
But even after all that, DmC is surprisingly fun to play, since it was designed to give you that awesome feeling even though you didn't do anything out of the ordinary. The aerial combat is too easy too pull but it makes up for some awesome visual feats. Now the design to make the game forgiving is rather understandable since it was to pull in some new people to the devil may cry, but it was rather too easy.
DmC is lacking in front of DMC(combat gameplay wise) but it is a great game when judged on its own merit.
All in all DmC is a solid game when it stands alone. I'm even somewhat sure that if DmC:Devil may Cry was to be given new title, it would sold more.… Expand
May 13, 2013i start playing the dmc saga with this game, I understand the critics of the fans that are accustomed to the oldest games of dmc but this game is pretty and awesome, have a atractive graphic section and the characters look cool,they are young and with a hard personality, Dante have other style but i think it's good for make sense that he has evoluted with the years and the game combat it's atractive and explisive, i like the music put in the combats it helps a lot to go into game… Expand
Jun 1, 2013I grew tired of WoW, loved Bioshock and Bioshock Infinite, and really enjoyed Batman Arkham City. I was lost as to what to play next that fit my taste. I tried DmC on a whim as it was on sale on steam and I have to say I've been blown away. The story is kinda teen-boy fantasy, but it's interesting enough to keep me engaged, and the fighting system is easy to learn but takes time to really master. Super fun, like a mixture of Diablo III and Batman Arkham City, with beautiful graphics.… Expand
Jul 20, 2013Fan of the Devil May Cry series. Picked this up off of Steam when it was on sale. Have to hand it to the Ninja Theory developers, they made a very compelling reboot. Enjoyed the new Dante and Virgil, they both were very well written. Combat was fast paced and as entertaining as its predecessors. Overall I give it a 10/10
Aug 9, 2013I really wanted to write something constructive. Even mention the few positive aspects of this game but I just can't. It's so overhyped. The original DMC games weren't masterpieces. And reboot idea seemed interesting. Unfortunately Ninja Theory can't see farther than the tip of their own nose. No respect for the original franchise and the fans. Strong badass character turned into weird emo kid. Story is ridiculously stupid and doesn't even try to make any sense. It has as much emotion as rubber duck. People who made this game obviously have no idea of general concept of what they tried to create cause it all seems exactly like if a 13 years old kid thought it makes him cool and badass to swear. Action/gameplay is okay though I enjoyed the one in DMC 3 for example more. Enemies in those games were often kinda silly looking so let's not get into that. Visuals are disappointing. Would expect much more for a 2013 game. Same with the general flow. I can see why some people may like this game. I don't understand how professional critiques can so blindly give it such high score though. I assume Capcom paid a lot for that. And sales show how big success this game was...not. No surprise there. The company chose to make this game was just a mistake.… Expand
Feb 28, 2014This is my game of 2013, I'm playing it for the fourth time now. Why? Well:
The Design: I love the way the "daemon" worlds is build on top of a modern city. That way there is a lot of viarity while the game is always maintaining a fitting mood. The setting Is not necessarily unique, but surly vivid and keeps my interest for the longest time. The well chosen effects add their "WOW" in the right moments. Even the enemy and boss designs are kept at this level.
The Fight-system: Is fast-paced, slick, evolving, making space for a variety of fighting-styles. Even though easy to pick up there is lots of techniques that will take more then one play-throught master. For example changing weapons quickly is actually useful, even in boss-battles, air becomes your friend later on and using guns in the middle of a slashing-spree Is quite difficult but very useful when done right.
The Story: What do you expect from a slash em up? Well It's much better then that. Not that the overall story would have been ground breaking, but scenery are made with much love to the detail and the characters. For example the background story is being told while Dante and Virgil are walking across a yard and visualised by street-graffiti.
Unlocks: I'm not talking about Achievements here: What I love is the huge library of character and production artwork you will unlock over the time. I just love it, its well presented and of great quality. Also there Is no limit in hard-modes, there rewarding and different - so again replaying is fun!
If you're looking for a high quality slash 'n hack with allot of replay-value, then this game is for you!… Expand
Oct 17, 2013Worst DMC ever in all time! 1. Terrible graphics compared with dmc 4; 2. Terrible emeny design. All emenies are kinds of zombie and they just slightly differ from each other. 3. Terrible Boss design. Besides the bee queen and the TV station guy, all the rest boss looks like Especially, the final boss, all he could do is keeping using his poor hand to hit you and nothing else. Compared with bosses in dmc4, the bosses in DmC are jokes. I just wondering how much money did you foolish british company spend on this game? 100 pounds or 1000?… Expand
Mar 4, 2013Great game, great reboot of a favorite classic! Looks wonderful on PC, is hellova fun to play I really enjoyed the fact that there's a lot more depth to the story at long last.
Oh yeah, one other thing I really got over the bad new hair by the time the game came to an end ;)
Looking forward to more in the years to come!
Feb 5, 2013I'm rating this in comparison to previous DMC games.
The combat is incredibly simple and slow. Due to the fact that almost every one of your attacks has a large AoE you can simple mash Y and you'll win most fights and gain SSS ranks on the way, pressing LT/RT is optional. The game basically hands out stylish kills with minimal effort from the player. DMC 3/4 would have you switching weapons after every combo, constantly dashing around the battle and making split second decisions, this game however, instead of making the combat complex and rewarding to skillful players it cops out and simply shows you fancy animations and crunchy sounds and let bad players feel like the best.
The red/blue enemies are incredibly frustrating to fight, they limit you to 1/3rd of your attacks killing any kind of creativity and freedom. They're not difficult, or interesting, they're boring. The blue ones are worse since the angel weapons do very little single target damage.
Many of the enemies have an invulnerability state of some kind (witches shield, dreamrunner blocking everything) or in the case of the chainsaw and big buzzsaw things; large sweeping attacks that are unavoidable if you're close to them. In both cases the only thing you can do is sit back and wait them out this is just frustrating and boring.
The AI in general is things just stand around you never attacking, they only seem to notice you if you're stood right next to them and they just don't seem to do anything at all if they're not on screen.
The controls are clunky, since stinger (or the equivalent on other weapons) is activated by pressing Y" i'll often find myself activating it when I didn't intend to just from moving around. Also since there's no lock-on function it's a pain to keep sight of something and I have no real idea what I'm going to hit, I can't count the number of times I've use the grapple thing on something I didn't want.
There's a cutscene almost literally every minute, even if it's just for a few seconds. They're always there, at the beginning, middle and end of a fight, constantly breaking up the action and taking control away from the player, to add to that they're also all unskippable, at least the first time round.
The platforming, why is it there? Nobody liked it in the other DMC's or any other hack and slash game for that matter, why do they keep adding it? Sure, it actually works now and isn't clunky as all hell, but it's incredibly linear, simplistic and boring, it's like a glorified quicktime event.
The boss fights all boil down to "hit the big glowing thing". All their attacks are easily avoided and their isn't much challenge to it at all. They're basically all set pieces that have you meet a certain criteria before you can mindlessly wail on them for a while. The best boss is easily Vergil, but even then he's incredibly easy, and they couldn't resist breaking up the fight with about 5 cutscenes.
Yeah, this game actually has a story now, but it's incredibly pretentious, it's edgy for the sake of being edgy, very grimdark. The dialogue is bad and often very cringe inducing and the characters are generic and boring. The old Dante was like a cartoon character, he was interesting and funny. Sure he wasn't exactly relatable but his whole attitude suited the game's theme perfectly.
I will say though that I do like the soundtrack, at least the Combichrist stuff. Also whilst the game looks very nice, the constant intense colours gave me a bit of eye strain.
All in all, it's a HUGE step-down from previous DMC games, the game is more akin to God of War than DMC. It's sad to see one of my favorite franchises replaced by this...… Expand
Feb 3, 2013Good PC Port. You can see the love that got into this game. Presentation is very good, The level designs are awesome! Writing is mediocre but i think it fits the story and the setting very well. Had a smile on my face while playing this game from beginning to the end. It's not like the old dmc games but that was the intention. It was a bit short and a bit to easy on the first three difficulties but after that you can choose even higher difficulties and those are pretty neat. Whether or not you like the soundtrack is a matter of taste but it really fitted the action and vibe of the game. (I really liked it). It's a shame that people weigh the flaws of this game so high in comparison to all the good stuff. For most of those people it probably didn't matter what they would have made this game into, they would just hate it for not being the dmc they are used to. It's not their fault, they were just biased because of the new way the franchise went in and because of it, payed much more attention to the flaws and forgot about many of the great things this game does. REALLY REALLY hope they will continue this version of dmc.
This game gets an 8 from me but because of the many haters i will give it a 10 over here.… Expand
Feb 3, 2013I simply cannot to my best understand what is going on with the bad reviews made by the "official" game rating websites. Everyone seems to criticize the shallow storyline and poor character developing and a story that somehow makes you think that Dante is a jackass? Ass soon as you play for more than 3 hours you can tell that is simply not true and that Dante is presented as an evolving persona, changing from the "I don't give a damn" mindset into a good character the player can somewhat relate to (as far as a human can relate to a nephilim anyways). The combat is great! The one exception being the game forcefully making the player have to use angel or demonic weapons against a specific type (read color) of enemy, extremely fluid and well balanced.
Overall the game has a decent story (appalled at how can the professional websites give full reviews of what seems to be 3 hours of gameplay), great and well paced combat combined with simple yet engaging platforming and puzzle solving (with less emphasis on the latter), and a quite big ammount of replayability, not on doing pointless achievement whoring, but on actually unlocking bonus missions of variable difficulty! Would 100% recommend this game to any fan of the action spectacle fighter style gameplay.… Expand
Mar 8, 2013Definitely a game worth playing, combat is intense and involving. Entry barrier has been lowered for newcomers to the series, but still has higher difficulty levels for more experienced players so that they can enjoy it, too. Cons: Target acquisition (whether enemy or grapple point) is a mildly annoying flaw. Devil Trigger is underwhelming. I personally did not get along with the camera at certain times.
Victory over enemy waves is often times more rewarding than defeating bosses.
The new characters are boring/difficult to connect to.
Some of Dante's lines are overly cheesy.
While not a glaring issue, I also believe that Style ratings and performance grade reach their apex too easily.
Visuals are amazing
Combat is intense and involving
The concept of Limbo is very cool
The idea that a demon is controlling the world with debt is an interesting one
Music selection is good, I think that an early Gallows could have done great work for this game.
I think that it is unfortunate that there is so much controversy surrounding this game, because so many people are just angry about a haircut and the change of personality in a character that was always kind of an airhead anyway.
I feel like if the series continues to go on, that Dante is probably going to gradually turn into something that resembles his character from previous games anyway. The game is a reset of the series. We were all young once, expressing our emotions strongly and forcing old people to endure our youthful tirades.
But definitely a game worth buying or checking out!… Expand
Feb 2, 2013I nearly didn't get this because the user score was so low.
I'm actually extremely happy that I didn't listen to the user score and got the game anyways.
The game is fantastic as is expected of a Devil May Cry game. When I ask anyone why they hated the game, the most common response is because they hate the way Dante looks. Get over it, besides you can expect him to look way different in the next game. As for the story, past Devil May Cry games didn't really have much of a story, they were mostly action games. I personally enjoyed the story for this game, though it was nothing spectacular. The story was still good and interesting. Gameplay was fantastic. I can't wait for the sequel.… Expand
Feb 9, 2013Epic game. This game combines the combat system of the 3rd part with the demonic arm type addition from the 4th game, while at the same time improving both. The story is really strong with the only negative thing being that the characters development could be a little bit better. Overall a solid game with a great fighting system, solid story and amazing graphics.
Jan 29, 2013I would be lying if I said I wasn't mad when I heard and saw the new Dante. I was ready to just ignore this game based on that alone. Thankfully I didn't. In short I think this is a great retelling of the origins of this great series. In terms of looks, music, and art style, I think almost everything was spot on. I played both the PS3 and Xbox 360 versions, and my only gripe with graphics appears on the PS3. Screen tearing and some load times between bosses. Other than That, I think the game looks fantastic. Limbo was one of the best ideas I've ever had the pleasure of looking at. The wold twists and contorts as Dante get dragged down into limbo. Concerning the new look of Dante and Vergil, I really like the new Dante look. I know to some he looks edgy, but over all he doesn't look terrible. You start to realize that this new look of Dante correlates to his personality and character in the story. Vergil on the other had doesn't appeal to me as much. I understand that there's also a story based reason as to why he looks the way he does, but I just don't particularly like it. I can appreciate the work and detail that went into the design of the new Vergil. He doesn't look bad, I'm just not too fond of his new look. I'm sure some of you guys and gals will like it though. Now we get to the story. The main plot of the game isn't that original, but still rather enjoyable. Its no Lord of the Rings, but its still enjoyable. I'm going to compare DmC to Pitch Perfect. Both have really predictable stories, but both also have some amazing characters in their story. DmC's strength doesn't necessarily lie in its main plot, but rather the characters in the plot. This is the first time we see an unsure Dante. He's lost and finds some sort of meaning after meeting up with his long lost brother Vergil. Vergil on the other hand is strong, confident, and has a brilliant mind. Seeing Dante change from a bitter emo teen, to a young adult that is trying to not only find a place where he belongs, but is also trying to do right by everyone he loves. I would like to commend Ninja Theory again on the brilliant characters in this game. As much as I want to hate the new Dante's personality, I can't. This is because I understand where he's coming from because Ninja Theory made sure that you connect with him as a character and not just your avatar in the game. There's a new character named Kat. She's Vergils right hand and is Dante's partner on the field. What we as gamer's expect from a female character in a Devil May Cry game is that they would be Dante's love interest. That's not the case here. Instead of she loving Dante, she ends up loving Vergil. This will make all the difference in the story because for the first time, Dante is considered 2nd best in his world. Its usually Dante is the cool guy that gets the girl all the time. Not this time around. Time for Gameplay. Its amazing. I know some people were really turned off when they found out that the game would run at 30 frames instead of 60, but you don't really notice it. The combat is fun, fast paced, and it caters to the creative side of the player. It allows you to think up and create new ways to dish out the pain. I must have spent a good 8 whole hours (not 8 hours straight. Jesus.) in the training mode just thinking up new ways to reach the coveted SSS rank. The bosses aren't all that great to fight, but some of them are just amazing to look at ( I'm looking at you Bob Barbas) Speaking of ranks, the style rank this time around is really user friendly. Although it does take some skill to get the SSS rank we all want so much, it doesn't take as much skill as opposed to the likes of DMC3 and DMC4. Although it is sort of a turn off, I still feel that sense of accomplishment when I get that SSS rank. (but then I remember that its a lot easier to get and SSS rank in this game, then I feel horrible and start crying out of shame for feeling proud). Dante now has 2 kind of weapons, Angel and Demon. Angel weapons move fast while Demonic ones hit like a motherf*****. My problem with this is that there are only 2 weapons per type. The older DMC's gave tons of weapons to play with, why couldn't this one? I would guess its because they wanted the game to cater to newer players. Which is fine. (but please release a weapon pack. No really. That would be dope. Thanks.) Platforming in the game is incredibly fun. I'm not so big on platforming, but moving around in this game was incredibly fun. I felt like I was a badass while jumping of a ledge, swinging my way through a warped and disfigured factory where all the crates, and shelves were flying around. Platforming is fun. Plain and simple. Over all I think the new DmC is a blast. It does deserve a chance, and people shouldn't base their opinions because of hair colour. I would give DmC: Devil May Cry an 8.9/10.… Expand
Jan 26, 2013Why Capcom Why are you so hell bent on ruining good franchises in this case one of my favorite game series of all time even on PC at 60fps this game is still a chore to play and I don't mean hard because I was playing on the highest difficulty and it's still piss easy I mean a chore as in this game is simply boring and uninteresting the only thing this game had going for it was the level design but even that started getting stale real fast.Simply put this is like DMC2 all over again look you guys need to go back to your roots and stop outsourcing your franchises simple as that… Expand
Jan 26, 2013It's a shame so many people are giving this a negative review without even playing it. That's like Amazon reviewers giving a product a 0 because of a shipping issue. Garbage...
I've been a fan of the series since 1 and have played every one since then. I wouldn't call myself a die hard fan, but maybe that's a good thing looking at these terrible fanboy negative reviews.
As a game, I thought it played great! Ninja Theory did an excellent job of paying tribute to the original series (from gameplay, story, visuals, etc.) without it being an "abomination" as some call it. Combat was fluid and felt visceral which is what DmC shines at. I actually liked the story and VO better than the original series. The old games came off a bit cheesy here and there, whereas DmC has a more down to earth approach.
Is it perfect? No, but it's a solid game and looks amazing on my HTPC with the great PC version framerate. Looking forward to the sequel! :)… Expand
Jan 27, 2013Wow, I would like to ask about how many of these people scoring 0 on this game have actually completed it.
Ok, first of all, I've clreared all Devil May Cry games, on all difficulties. So I've done with this and damn it, its not that bad, seriously.
You must think of this game as what its is, a "spin-off" from the original saga, and also you must think on it as developed by other company.
When you get this clear, then you can objectively rate this game.
I have done so, and I can say that its a good game. Cool graphic style, nice gameplay (a lil' bit different from original ones) great music and sound effects. The plot is not as awesome as on DMC 1 and 3 but still large way better than 2.
I think Ninja Theory did a good job in fact, but not brilliant, that's why I give it 7 points.
Let's hope they get better with age and DMC 2 do honor to the saga it belongs.… Expand
Jan 28, 2013I prefer the story to the older DMC games and quite like the reimagining of Dante in a modern day setting. Yes he looks like a 20 something bloke in 2013 instead of a glam rocker but I'd say that's an improvement. If I was a demon bent on world domination today I would be going about it pretty much as it is done in this game. Combat could be improved by lock on, stronger firearms (they seem weak compared to earlier games in the series) and more reward for swtitching weapons on the fly (you can get S ranks just spamming the Axe special).… Expand
Jan 27, 2013I really can't understand why people are having so much hate on this title. They are retards, seriously. It's a god damn reboot, more like spin-off or smth, not a next game with linked plot like in other 4 games. So, i gave this game 10, just because i don't want to see it underrated. Ninja Theory did a great job with it, the game looks stylish and beautiful and all the heroes are looking good and pretty attractive. Stop hating this, i really enjoyed new DmC, it's the best slasher game i have ever played in last 4 years, so.. yeah. I don't know about consoles, i don't have one, i am talking about PC now. Peace out.… Expand
Jan 27, 2013No matter what the internet haters would spout out before playing the actual game itself, this game IS a Devil May Cry game at heart, as a long time fan of the series itself, I was impressed by this breath of fresh air that Ninja Theory have given t o the series.
The combat is fast and fluid and fast just like the previous games, it is a little more simplified in some aspects, but at the same time the combat is mixed up with certain enemies that can only be affected by certain weapons, this in turn has you dodging some enemies whilst using a certain weapon on one enemy that has no effect on the other two behind you, which all in all adds a nice twist to the combat ... rather than having you simply stand there using the axe for everything, as most people would have you believe.
The gameplay is fun, gone is the backtracking, the platforming sections are pretty fun for what they are and the levels as well as limbo itself are beautiful to look at.
The complaints about the game being built on the unreal engine are laughable, the game runs fine, looks ace doing it, and plays just as smoothly as any other Devil May Cry game.
My only personal complaint, the Succubus fight, the writing for that boss fight ... was poor, and not down to the new Dante, infact the insanely foul mouth was the boss, it was a bit over the top on the swearing and such in that scene in my opinion.
I was interested in the game ever since the first reveal trailer and was impressed with how it turned out, a bit easier than previous titles, but to be fair, most games these days are far easier than they used to be.
If you're even thinking about it, don't think, just buy it, and give the game a chance, you'll soon see that all the hate and slander the game gets is miss-placed, the new Dante is far from an "edgy emo" that everyone seems to cry about... either way, try the game and make your own decisions which would be more than most are doing, which is tearing into a game from a few vid's and screenshots they've seen, taking everything out of context and reviewing something they have not even touched first hand.… Expand
Jan 28, 2013Certainly desirable to play on the PC, as inexplicably locked FPS on consoles.
What can I say, knowingly gave the boys from ninja theory, did just super. Finally DmC of stupid math was complete, properly organized game. Sobsno vydrachivaniya SSS element itself remained, but with a new combat system receiving this rating was a million times more intuitive and fun.
Jan 28, 2013This is a really good game good graphics story and characters!
don't know what people are crying about, this is the first devil may cry game I have played and it is awesome, great graphics with 100-150 fps and something interesting happening every corner I would recommend to fast paced action lovers, would give a 10 but had problems with install.
Jan 28, 2013First thing first, my english isn`t perfect, so sorry about that.
I`m a great DMC fan, my favorite is DMC 3 SE and DMC 4. I maxed out both game, on every difficulty, every challange and of course the Bloody Palace (like hundred times).
When I saw the first videos and news about DMC: Devil May Cry, I was scepting. Dante looks lame, they will rape my favorite game, gonna be casual for Call of Duty fans and for more selling, etc. After beating the game first time on PC, here is my review:
Graphics: absolutely great! Great performance even on my middle category PC. The concept is really awesome, animations are fluid and Limbo effect is looks very cool. Environments, monsters, characters, they all looks great, in my opinion it is very artistic and I like it. There was one or two frustrating mission because of the visuals but thats it. Still 10/10.
Gameplay: just like previous DMC-s, awesome combos, platforming, challenges, everything what I liked before and still something new. I played DMC-s with gamepad, but this time keyboard + mouse combination was far better for me. Simply you have more buttons to operate with, much easier to combo with other weapons, to evade, jump, shot and almost everything. With mouse to look around when platforming or switching between enemies is almost perfect. While this game is not as hardcore as DMC 3, it is still not casual, actually in DMC 4 Nero was a little bit. I give 9/10, because of there is only a few boss fight and no bloody palace.
Story: well DMC 3 story was not a big deal but I liked that evil twin brother thing. Fighting against Vergil after those cutscenes really gives me a chill running down on my spine. DMC 4 was tried something new, with Nero and his love story. It was new and fresh, while Dante was the same personal, so I liked that too, even the cutscenes was great. In DMC: Devil may cry the story was nothing new, almost like in DMC 3, but in a new environment and modern world perspective. For a hack and slash game it is just enough. I give 9/10 because those awesome figthing cutscenes missing this time.
Summary: I really enjoyed this game, I will play it through on all difficulty and waiting for the bloody palace. It is good as previous ones, be open minded, try out, finish the game and maybe you will realize that this is not the same DMC as before, but as a reboot this game is amazing. Great work Ninja Theory.… Expand
Jan 28, 2013Decent story, decent boss fights, and superb everything else! The game really pushes you to your limit in higher difficulties - forcing you to nearly master this deep combat system, in turn making the game even funner to play. The level design is amazing, too!
Jan 29, 2013Get over the "new" Dante people. Seriously, after playing the game to completion and watching the character evolve and change, it's almost as if anyone who just only wanted to see one side of him has something to complain about. Amazing frames on my 550ti, combat is fun, fast paced and the camera flows oh so well with it. There isn't anything about this game that doesn't SCREAM devil may cry. The music choice felt great for getting you pumped as you slash and decimate your demon foes, even though in general I don't like dubsteb. Above all, this game for more was more than worth the buy, even after playing all the other Devil May Cry's. I would even go as far to say just as good as #3, better than 4 and 1. I promise, as long as you're not a close minded, retard who thinks that DMC needs to be a certain way because they said so, you'll love the game and its intense rush it gives. Go ahead, give it shot, see another take on Devil May Cry.… Expand
Jan 29, 2013Due to all the negativity, I felt compelled to write a review. Despite some imperfections, such some choppy pre-rendered cut scenes at times, the game is very solid. I found the combat to be tight and responsive. Don't be fooled by videos of people perfecting their play throughs, the game is very challenging and offers a variety in combat. The music is a very strong point and lends itself well to the genre. The story was actually a damn good one and made me want more from this period. And lastly, Dante is still freaking awesome. His voice acting was bad at times, but overall I was thoroughly impressed with this rendition. There are only 2 caveats: First, this game is very short; however, the game lends itself well to the perfectionist who wants to master the combat. Second, it doesn't add anything new to the already pre-exisiting formula. If you are looking for something revolutionary in the genre, this is not your game. If you are looking for over the top, flashy, fast-paced fun that will test your reflexes... this is your game. Perhaps people are resistant to change, but I felt that this game was true to the DMC heritage.… Expand
Jan 30, 2013so sum it up, Im a devil may cry fan, and when i saw the preview of this game i was a little pissed off coz i thought they f**ked up Dante, but i was sooo wrong, this game is f**kin badass!!! awesome game play, crazy graphic, super creative, Ninja Theory really nailed it, they took a risk changing DMC and it paid off.. so badass I dont even care that it doent follow the previous DMC structure, this is now my favourite DMC game!! for all DMC fans out there, give this game a chance.. it is simply a pure badass game.. only thing i would like to add is that i wish this game was alittle longer...… Expand
Jan 31, 2013This review contains spoilers, click expand to view. I'm a long-time Devil May Cry fan, and I enjoyed DmC immensely. Although I still rank DMC3 as the best of the series, I think this comes in a close second for me, easily beating out DMC4. To get the most obvious issue people have taken with the game out of the way first, Dante is still Dante. His dialogue is largely reminiscent of DMC3, and he is still an entertaining character, even with the cosmetic changes. I would have preferred it if he'd followed the original Dante in having a less foul mouth, but oh well...
While the combo system is not as good as the series high-point in 3, it is a lot of fun, and there is no shortage of ways to put the hurt on your demonic foes. The initial difficulty levels offered are a bit on the easy side, rather like DMC4, but things get more interesting on the higher settings. Level design is also fantastic, with no two stages feeling the same, and a very dynamic game world.
The story is probably the best in the series, with characters that feel much more human, ironic since Dante no longer contains any human blood. The moment when Kat is captured and Dante can do nothing to stop it because he is trapped in Limbo was perhaps the best emotional moment I've seen in a DMC game, far out-doing anything with Nero and Kyrie. Ninja Theory makes its share of missteps, but on the whole, I was pleased with what I saw, and drawn in to the game world, despite coming in with the reservations of a long-time Dante fan.
From the point of view of a series fan, it was surprising an entertaining for me to see all of the nods Ninja Theory made to the original series, including a boss fight that was clearly meant to recreate one of the best boss fights from DMC3.
On a purely technical note, the game runs well. I don't have a monster of a gaming rig, in fact, I ran it on a laptop, but I've had no issues with slowdown or the like. All in all, I found DmC Devil May Cry to be a thoroughly enjoyable gaming experience, and worthy to carry the Devil May Cry title. Despite my initial reservations, I was fully immersed in the world Ninja Theory had created by the end of the first level. Considering the very real risk of stagnation that was facing the Devil May Cry series after 4, I feel that Capcom should be rewarded for trying to give the fanbase a new game instead of a retread of the old ones (of course, they also gave us the HD collection if that is really all you want...). It's a shame that the Devil May Cry fans have so roundly condemned this title without even giving it a chance, because it certainly deserves better from us. I think that any Devil May Cry fan ought to give this one a shot. Note: I would normally give this a 9, but considering all of the user reviews trashing the game unfairly, I decided to try and counteract that a little by giving the game a full 10.… Expand
Feb 2, 2013Even I was being a crybaby, 'why Dante doesn't have white hair?' 'why he is not so cool, rather serious?' After a hard dilemma and with the critic scores, I gave this game a try. Now I introspect myself... the earlier Dante he was one of the coolest character of Capcom, ever made. I as a fan was not much bothered who he really is, whats his origin. this game has provided me a solid story of Dante's origin... connecting to his cooler side (in the sequel may be)
this game has provided me a whole bunch of things about Dante, to be fan about... He is no more a mysterious character, eating pizza and flirting his girlfriends
this origin, and other stuffs about Dante, is rightfully mine, as a fan. Thanks Capcom.
Mr. Crybaby... whoever is reading this review, to decide to give this game a try.... don't worry to buy one.
else you'll regret it.
Level designs 9/10
Presentation, animation 10/10
overall 10/10… Expand
Feb 3, 2013This review contains spoilers, click expand to view. Okay, so call me one of the "haters" of this game ever since it was announced. It's a good game, there, I said it. However, there ARE problems with it, and there ARE SPOILERS in this review.
The gameplay, while being Ninja Theory's best attempt so far, is simply not up to par with a Devil May Cry game. There are some baffling design choices, like the removal of a lock-on (which is even more crazy with the sheer amount of flying enemies there are) the colored enemies (namely when they throw blue ones at you since you can just beat the other enemies, save the blue one for last but it's boring because you can just combo it to oblivion since there's no worries of being knocked out of a combo, but they take forever to kill because angel weapons are so weak) and the style meter. (which has been slightly adjusted since the game came out but it's still far too easy to get a SSS and maintain it.) The heavily scripted platforming also makes a game series which has always rewarded multiple playthroughs a drag on multiple playthroughs, because you already know the solution to each platforming sequence.
Now then, onto the story. It's complete and utter garbage, especially considering one of the reasons Capcom even asked Ninja Theory to make Devil May Cry was because of their storytelling. The writing is childish and seems like something you would see out of a fanfiction (Ninja Theory hopping on that Nephilim bandwagon!) and Dante just comes across as a loud jerk, while Vergil comes off as somebody who does NOTHING WHATSOEVER DURING THE ENTIRE GAME. He was one of the best written characters in both the original Devil May Cry (even with NO dialogue whatsoever, what does that tell you?) and in Devil May Cry 3, even though Devil May Cry 3 by all accounts had a very generic storyline, but it WAS executed well.
Okay, so Vergil basically has no personality whatsoever in this game despite the fact Mundus killed his and Dante's mother, and imprisoned Sparda indefinitely. He shows no "anger" towards Mundus, or barely any enthusiasm about anything, even when he learns of Mundus' unborn child and subsequently murders it during the infamous hostage exchange sequence. Dante at least shows some emotion, despite how badly written and crude it is at times. Vergil however is literally a blank slate. Sure, some people will say that Vergil is just displaying how calm and collected he was, but he's just written badly, there's no ifs ands or buts about it. Dante's writing seems like a masterpiece in comparison to Vergil, despite how pointlessly crude he's written like they first discovered that swear words existed. I will say, not all the characters are written badly, but out of the three main characters, Kat, Vergil and Dante are for the most part written very poorly. The voice actors' performance is also nothing special.
The best characters, in order of how good they are go like this: Bob Barbas (Just doing God's work) Mundus and Lilith. (and their voice actors are fairly good, they manage to convey some real emotion.)
For all of the buildup to confronting Mundus also the boss fight was very underwhelming, as were most of the boss fights in the game, they feel more like something that belongs in a platformer than a Devil May Cry game. (all 6 of them) Vergil is the most DMC like boss fight, but is still very underwhelming because he's laughably easy even on Dante Must Die. The best boss fight in the game was Bob Barbas, hands down, and I absolutely think he was the best character in the game period.
Also, Vergil's heel turn at the end is unbelievably stupid and comes out of left field. People told me that it was building up to it, but god no they didn't build up to it at all. Kat willingly let herself be taken in by the SWAT team during the raid on The Order so that Vergil and Dante could get away, and some people will say Vergil didn't give a damn when he was starting a firefight during the hostage exchange (but conveniently all of the bullets shot by both sides managed to miss Kat despite the fact she was hobbling to the car, YAY PLOT ARMOR!)
Oh, and by the way, you beat Vergil in Devil Trigger, and when Dante comes out of Devil Trigger during the cutscene, his hair is inexplicably white permanently. No explanation, no fanfare, no nothing. Not even any comments from Vergil or Kat like "Hey, your hair looks different" or "Hey bro, it looks good white."
In short, I like the game, but it could literally be called anything but Devil May Cry, and there'd be no controversy, no intense scrutiny of the game, no nothing, and it would probably be enjoying good sales. If Ninja Theory can improve the writing, improve some of the gameplay in the sequel if it garners enough sales for a sequel, I'll probably happily buy it and give it a more favorable review.… Expand
Feb 4, 2013I have tried DMC 3 and 4, and I have to say DMC 5 is my favorite. It is a big improvement for Capcom, a Japanese company, finally willing to hire non-Japaneses. The old DMC are too all two-dimensional and linear. The previous skill upgrade system is a hassle and I found the control a mess. This new one uses the Unreal engine, which makes it 3 dimensionally more acceptable, and the mechanics is a bit better. (Still not quite up to the standards, if you ask me.) The heterogeneous nature of the production team improves the gameplay. Video game industry is evolving at an alarming rate. The Japanese style was great, 20 years ago, but since then many things have changed. It is nice to see finally Capcom is willing to compete on an international scale. This game style is similar to Darksider and Darksider is more mature in terms of mechanics and story.… Expand
Feb 4, 2013This review contains spoilers, click expand to view. The Game ist great! have a good Story, fantastic Level Design, and with ca. 15 hours not too short! ...
and for all the *peep* with the hair problem: Dante becomes long white Hairs at the End of the game!!!!!! and then you can start the game new, with this hairs! … Expand
Feb 5, 2013Primitive combat, weak AI of enemies, ridiculously weak bosses, no lock on, no taunt, stupid red/blue enemies, unbalanced weapons (demonic is strong, angelic almost useless). Plot from "They live", grey characters, annoying Dante, lack of humor, boring cutscenes. Outdated "Unreal Engine 3" instead of game engine (even DMC 4 have better graphic). Nice level design though.
Jun 10, 2013It’s an awesome game, despite its flaws. Whether you like the young Dante or not, is purely a matter of personal taste. But that’s not an excuse to ignore this gem. [March 2013]