Jan 25, 20138Im glad to see there's some people with an open mind on here. Yeah they changed up dante and made the game easier to open up the audience. But deep down in side its still DMC and its a good game if you can get passed the changes. Graphics look great on my hires monitor and 3D vision support is a big plus too. Not to mention the game runs flawlessly which is an achievement in its own now adays for any multiplatform game. I honestly think the combat is improved this time around too. Yeah the enemies are a bit easier and arent as cool as past dmc titles. But there is a wider variety in moves which should please past devil may cry fans like myself. DMC has never really been about the story in my opinion, i didnt exepect much this time around either. I came to hack and slash some demons and chain together some great combo moves and the game delivered on that aspect. I love the DMC series because there just plain fun gameplay wise. You crank the volume up, get presented with a swarm of enemies and just kick there asses in the most creative way you can come up with. Its just plain fun and can get you on the edge of your seat once you get the rythem going and you see the SSS flash up. Where devil may cry falls short in my opinion is just the presentation. Limbo is cool but they over did it, half way though the game it kind of looses all its exciting moments since you come to expect whats going to happen. Atleast the varied environments make up for some of it. I also miss the whole "crazy acrobatics slow motion" cut scenes too. The new dante isnt half bad, its awkward at first hearing the name dante and looking at him but half way though the game i accepted him the same way i excepted nero. To be honest hes really just a potty mouthed nero. There both punks with attitudes and think there the sh*t. So if you got over nero in DMC4 you will accept the new dante too. Game producers try new things with franchises all the time, its just the way the world works. I would rather have a new dante then not have a new DMC at all. So just because they went in a different direction doesnt mean the game is horrible like half the reviews on here say. If you can keep a open mind, buy the game, sit back and relax and prepare to kick some demon ass.… Expand
Mar 8, 20138Definitely a game worth playing, combat is intense and involving. Entry barrier has been lowered for newcomers to the series, but still has higher difficulty levels for more experienced players so that they can enjoy it, too. Cons: Target acquisition (whether enemy or grapple point) is a mildly annoying flaw. Devil Trigger is underwhelming. I personally did not get along with the camera at certain times.
Victory over enemy waves is often times more rewarding than defeating bosses.
The new characters are boring/difficult to connect to.
Some of Dante's lines are overly cheesy.
While not a glaring issue, I also believe that Style ratings and performance grade reach their apex too easily.
Visuals are amazing
Combat is intense and involving
The concept of Limbo is very cool
The idea that a demon is controlling the world with debt is an interesting one
Music selection is good, I think that an early Gallows could have done great work for this game.
I think that it is unfortunate that there is so much controversy surrounding this game, because so many people are just angry about a haircut and the change of personality in a character that was always kind of an airhead anyway.
I feel like if the series continues to go on, that Dante is probably going to gradually turn into something that resembles his character from previous games anyway. The game is a reset of the series. We were all young once, expressing our emotions strongly and forcing old people to endure our youthful tirades.
But definitely a game worth buying or checking out!… Expand
Feb 1, 20138first off, let me just say all the people hating on the game are idiots. DmC is a great game in it's own rights, and also a fantastic pc port! Gameplay is super smooth and graphics are fantastic. I think what many people have forgotten is that a game is meant to be FUN. So all the haters obviously haven't played it yet cause this game is fun and that's the most important point. Praises aside, the storyline is pretty weak and the script is kind of cheezy at times. However, the gameplay and art design definitely makes up for it and i do recommend checking this game out. Also, think twice before hitting the unhelpful button.… Expand
Jan 27, 20138Don't really know why so many people are pissed off at the game. It's a reboot people...The story's good, the combat worthy of being in a dmc and the graphics are pretty good.
The new Dante look is a bit emo-y, but hey as i said it's a reboot. Overall it's a good game.
Feb 17, 20138A pretty good game with few downsides. The first thing people notice is the reboot has changed a lot of things. First there is the new Dante, who is far inferior to the original Dante both visually and as a character, as he appears as a generic guy with very little appeal as a character. Same goes for Vergil and Kat. The story is nothing special, but it does it's part in this type of game. Graphics are nothing spectacular technically, but it gives the game nice visuals combined with the twisted environments of the Limbo. Gameplay is simpler than the previous DMC games, but it is still a lot of fun. The color-coded weapon and enemy system is a bit juvenile and rather than increasing the difficulty by making some enemies immune to certain weapons, it's more likely to be irritating. Lastly, the game is a very good port with extensive options and works great with a keyboard.… Expand
Feb 4, 20138It's not a bad game in truth. However the difficulty levels can be quite disappointing at times, especially the final 2 fights. However I did enjoy the game and getting those satisfying S rankings. This low barrier of entry would certainly earn kudos among new Devil May Cry players trying to get into the series. Major gripes would of course be no lock on system. But really pleasing visuals and creative level designs, it's still a good game.… Expand
Jan 29, 20138I would be lying if I said I wasn't mad when I heard and saw the new Dante. I was ready to just ignore this game based on that alone. Thankfully I didn't. In short I think this is a great retelling of the origins of this great series. In terms of looks, music, and art style, I think almost everything was spot on. I played both the PS3 and Xbox 360 versions, and my only gripe with graphics appears on the PS3. Screen tearing and some load times between bosses. Other than That, I think the game looks fantastic. Limbo was one of the best ideas I've ever had the pleasure of looking at. The wold twists and contorts as Dante get dragged down into limbo. Concerning the new look of Dante and Vergil, I really like the new Dante look. I know to some he looks edgy, but over all he doesn't look terrible. You start to realize that this new look of Dante correlates to his personality and character in the story. Vergil on the other had doesn't appeal to me as much. I understand that there's also a story based reason as to why he looks the way he does, but I just don't particularly like it. I can appreciate the work and detail that went into the design of the new Vergil. He doesn't look bad, I'm just not too fond of his new look. I'm sure some of you guys and gals will like it though. Now we get to the story. The main plot of the game isn't that original, but still rather enjoyable. Its no Lord of the Rings, but its still enjoyable. I'm going to compare DmC to Pitch Perfect. Both have really predictable stories, but both also have some amazing characters in their story. DmC's strength doesn't necessarily lie in its main plot, but rather the characters in the plot. This is the first time we see an unsure Dante. He's lost and finds some sort of meaning after meeting up with his long lost brother Vergil. Vergil on the other hand is strong, confident, and has a brilliant mind. Seeing Dante change from a bitter emo teen, to a young adult that is trying to not only find a place where he belongs, but is also trying to do right by everyone he loves. I would like to commend Ninja Theory again on the brilliant characters in this game. As much as I want to hate the new Dante's personality, I can't. This is because I understand where he's coming from because Ninja Theory made sure that you connect with him as a character and not just your avatar in the game. There's a new character named Kat. She's Vergils right hand and is Dante's partner on the field. What we as gamer's expect from a female character in a Devil May Cry game is that they would be Dante's love interest. That's not the case here. Instead of she loving Dante, she ends up loving Vergil. This will make all the difference in the story because for the first time, Dante is considered 2nd best in his world. Its usually Dante is the cool guy that gets the girl all the time. Not this time around. Time for Gameplay. Its amazing. I know some people were really turned off when they found out that the game would run at 30 frames instead of 60, but you don't really notice it. The combat is fun, fast paced, and it caters to the creative side of the player. It allows you to think up and create new ways to dish out the pain. I must have spent a good 8 whole hours (not 8 hours straight. Jesus.) in the training mode just thinking up new ways to reach the coveted SSS rank. The bosses aren't all that great to fight, but some of them are just amazing to look at ( I'm looking at you Bob Barbas) Speaking of ranks, the style rank this time around is really user friendly. Although it does take some skill to get the SSS rank we all want so much, it doesn't take as much skill as opposed to the likes of DMC3 and DMC4. Although it is sort of a turn off, I still feel that sense of accomplishment when I get that SSS rank. (but then I remember that its a lot easier to get and SSS rank in this game, then I feel horrible and start crying out of shame for feeling proud). Dante now has 2 kind of weapons, Angel and Demon. Angel weapons move fast while Demonic ones hit like a motherf*****. My problem with this is that there are only 2 weapons per type. The older DMC's gave tons of weapons to play with, why couldn't this one? I would guess its because they wanted the game to cater to newer players. Which is fine. (but please release a weapon pack. No really. That would be dope. Thanks.) Platforming in the game is incredibly fun. I'm not so big on platforming, but moving around in this game was incredibly fun. I felt like I was a badass while jumping of a ledge, swinging my way through a warped and disfigured factory where all the crates, and shelves were flying around. Platforming is fun. Plain and simple. Over all I think the new DmC is a blast. It does deserve a chance, and people shouldn't base their opinions because of hair colour. I would give DmC: Devil May Cry an 8.9/10.… Expand
Jan 26, 20138This is the second DmC game I have ever played, the first one actually being DmC4 (I never beat it, played till roughly the second/third boss and got bored). From the perspective of someone who is (somewhat) new to the franchise, the game is good. On it's own, it's a fun, action packed game full of slicing and shooting and destruction.
One thing that makes the game really awesome are the visuals. The levels all look very colorful and interesting, and Dante's animations are fluent and fun to watch.
A bad thing is the camera. I played this game with a keyboard and mouse, and had many frustrations during platforming sections.
If you're a fan of the original DMCs, and are resistant to change (looking at you Dante), I'd assume you'd hate the game for being different. If you are a newcomer like me, the game is fine, and is well worth a play-through or two. Now, excuse me, I gotta go beat the game on Hell and Hell mode......… Expand
Jan 26, 20138Overall it's a really fun action game. Controls are good, sound design and most of the voice acting is rather good. Script falls flat a little too often for the story to be particularly engaging or well... Good. Despite an overall lackluster story some really cool ideas are thrown in and they set up some great level design. Graphics are rather good for a multiplatform title. The combat system is very good overall. Tons of options regarding how you play due to having 8 weapons available at all times by the end of the game, and each weapon having several upgradeable/learn-able abilities. Certainly not classic DMC action, but there are 4 games that hold up perfectly fine if that's what you're looking for. If you're a fan of the series (like me) or a newcomer to action games there's a lot of fun to be had here, so long as you're willing to put up with a lackluster story. But I don't really know anyone who plays action games, let alone Devil May Cry, for the story.… Expand
Jan 26, 20138It's a shame so many people are giving this a negative review without even playing it. That's like Amazon reviewers giving a product a 0 because of a shipping issue. Garbage...
I've been a fan of the series since 1 and have played every one since then. I wouldn't call myself a die hard fan, but maybe that's a good thing looking at these terrible fanboy negative reviews.
As a game, I thought it played great! Ninja Theory did an excellent job of paying tribute to the original series (from gameplay, story, visuals, etc.) without it being an "abomination" as some call it. Combat was fluid and felt visceral which is what DmC shines at. I actually liked the story and VO better than the original series. The old games came off a bit cheesy here and there, whereas DmC has a more down to earth approach.
Is it perfect? No, but it's a solid game and looks amazing on my HTPC with the great PC version framerate. Looking forward to the sequel! :)… Expand
Jan 27, 20138Pleasantly surprised by how much i enjoyed this game, i was skeptical at first because of Dante's new look and the staleness of the franchise. The moves and combo abilities are easy to understand are great to pull off. If you don't buy it new, i would recommend it a must have when the price comes down.
Jan 28, 20138I prefer the story to the older DMC games and quite like the reimagining of Dante in a modern day setting. Yes he looks like a 20 something bloke in 2013 instead of a glam rocker but I'd say that's an improvement. If I was a demon bent on world domination today I would be going about it pretty much as it is done in this game. Combat could be improved by lock on, stronger firearms (they seem weak compared to earlier games in the series) and more reward for swtitching weapons on the fly (you can get S ranks just spamming the Axe special).… Expand
Jan 27, 20138There's one thing that should be cleared up before I even begin: this does not feel like Devil May Cry. The names are the same, some abilities are the same, even aspects of the characters are the same. But this game does not line up with the rest of the series. Considering the fact that it is a reboot, though, all of these things are both good and bad.
Because the list of issues with this game are short, I'll start with them: much of the dialogue is almost painful to listen to. On top of that, the voice acting, while excellent on some characters, is extremely lacking on others. My final complaint was early on in the game, where Dante finds himself if a classic Dante-esque wig, and says "Not in a million years." Why, Ninja Theory? Is your need to antagonize us really that great?
Now to the positive. The graphics are very good. While only moderate in some areas, the attention to detail on the characters was excellent. The hair, clothing, and hell, even the skin looked fantastic. The combat, while a bit difficult to fully grasp at first, allows you to achieve amazing combos by giving you the ability to instantly switch between any obtained weapon. The upgrade system, while different from previous titles, is very easy to understand and gives you a good understanding of what each upgrade will do. The enemies, while sometimes repetitive, are diverse enough to keep the combat from becoming stale.
And finally, Dante. Does he have the occasional blunt humor of the original Dante? Sure. Are there similarities other than that?...Unfortunately, not really. But the character is by no means unlikable, and he's what we get. No amount of complaining will change that, at least for a quite a while.
Overall, I loved this game. The self-entitled **** spamming the ratings with low scores should actually play the game instead of sitting in their pile of butt-hurt.
Bravo, Ninja Theory. I can't wait to see where you go with the series.… Expand
Jan 28, 20138This game offers many things to you because of the fact of how well the game is delivered, i was not expecting much and this game really did exceed my expectations. The story itself is not too bad, i quite enjoyed it however there could have been ways in which it was more engaging. The combat in this game, i have not played the previous titles however, i think is very nice as there are plenty of combos you are able to execute within the battle periods that you find yourself in this game. Visually this game is pretty sweet as it was quite vibrant and it looked fantastic, but the impressive thing is that this game is not, and i repeat NOT, a bad port at all to the pc. This game performs fantastically on my system and i get an average of 110 fps which is surprising as i was playing this game completely maxed out. One BIG criticism i have towards this game is that its TOO SHORT i managed to get through the whole story in 11 hours which is extremely disappointing as a loved playing this game but honestly i really believe that they can make this game longer and better. Having said that i think its worth holding out for the game until it goes on sale on steam because i don't believe it is worth the 29.99 that steam is selling it for, especially for the length of the game, but if you do get a chance to buy this game for cheap then its sure worth the money in my honest opinion. Hope this helps some of you guys out on a decision to buy this game.… Expand
Jan 29, 20138Due to all the negativity, I felt compelled to write a review. Despite some imperfections, such some choppy pre-rendered cut scenes at times, the game is very solid. I found the combat to be tight and responsive. Don't be fooled by videos of people perfecting their play throughs, the game is very challenging and offers a variety in combat. The music is a very strong point and lends itself well to the genre. The story was actually a damn good one and made me want more from this period. And lastly, Dante is still freaking awesome. His voice acting was bad at times, but overall I was thoroughly impressed with this rendition. There are only 2 caveats: First, this game is very short; however, the game lends itself well to the perfectionist who wants to master the combat. Second, it doesn't add anything new to the already pre-exisiting formula. If you are looking for something revolutionary in the genre, this is not your game. If you are looking for over the top, flashy, fast-paced fun that will test your reflexes... this is your game. Perhaps people are resistant to change, but I felt that this game was true to the DMC heritage.… Expand
Feb 6, 20138Playing this new DMC with the new character was not a bad experience at all and who ever say it has nothing to do with previous DMCs my answer is WRONG
because the action is there the graphics are amazing the story Please note that Playing DMC on a higher difficulty make the game more interesting .
for me its the Kick ass hell of an action game 2013.so far.
Feb 7, 20138This is a very good game. I really don't understand all the criticism. Graphics are decent, artwork is great, story is a bit predictable but then again good v bad always is. Lots of customizations. Extra levels for the keys you find. Voice acting OK. Music by Noisia pretty good. I have played DMC games before and this doesn't stand out negatively. The comments regarding 'its not the real Dante any more' really remind me of Mass Effect 3 backlash. Unfair.… Expand
Feb 8, 20138It's my first review on this site so do not take it too seriouily, however seeing this game receive only 5.6 reviewers rating is what i call a I played throughout first DMC more than few times and playing this one gave me as much fun. It's true that new dante isn't the old one but it didn't stop me from enjoying the gamplay, level design and story. Soundtrack builds tense atmosphere which suits hack and slash game as well. I believe 8 out of 10 suits this game well, it lacks good lock on system and its not much of chalenge but i had tons of fun playing.… Expand
Feb 12, 20138Okay, first of all: I DONT LIKE THE NEW DANTE, they made him such a jackass Anyway im sick of these 1 out of 10 rates from the community, you guys really dont know what a 1 out of 10 game looks like....
The graphics are fine for me, gameplay is smooth, easy and fun, the story is well...... not that bad.
Hardcore DMC fans probably hate this reboot
Mar 28, 20138I loved this game. A lot. I really dug the alternate take on the story and characters, and the combat, though adjusted a little differently, still feels very much like a Devil May Cry game at its core. It's not the best Devil May Cry game, but it's DEFINITELY better than the insufferable DMC2 and the stale DMC4. Don't buy into the fanboyism and give this one a try. You might dig it.
Mar 8, 20138DmC was a fantastic reboot to a series that has constantly reinvented itself. I have followed the series closely and do not see the reasons for all the harsh criticism. I was wary of the game creating another prequel to a series that never seems to truly advance in its plot line. That being said I thoroughly enjoyed the plot in DmC deviating slightly from the original. It created a realistic Dante and Vergil and introduced something the series has been lacking: CHARACTER DEVELOPMENT. Onto the gameplay. The revamped combo system far outshines any previous Devil May Cry being able to quickly slap between weapons, while maintaining move canceling. The loss of the lock on system was actually quite pleasant since it meant never having to hold a button and all-in-all the autolock was almost never wrong. The level designs were far more imaginative than the typical gothic castles.
I did find DmC lacking in replay value, a problem that has plagued Devil May Cry for some time. Also as enjoyable as the plot was, it is seriously annoying to have another prequel to a series that has had one already. Looking at the game as a whole it was great and extremely enjoyable… Expand
Apr 12, 20138I must admit that this Game is pretty damn EASY, so much easier than the 3rd and 4th. I got no problem beat the Dante Must Die mode just using 5 items and got SSS rank in every level in first try (eventhough i'm not a good DmC player), because the enemies behavior are so predictable compared to the 3rd and 4th (I got nightmare when play those two in DMD mode). By the way, This still an Awesome game with great graphic and gameplay (story not good for me, like the 3rd better), and it's easier make it's a game for everyone who don't like hardcore.… Expand
Apr 8, 20138Just because of a change in style does not make a game bad. Dmc is a very fun game, it really engages you trying to keep that combo and making your fights stylish. Dante carries a very wide range of weapons, each with their own unique abilities. I also like how some enemies are vulnerable to only certain abilities, making you have to switch. The story feels much more creative and unique than the previous devil may cry games. Camera controls feel less quirky than in Dmc 4.
I would like to see some harder difficulty levels though. DmC would be better than the previous dmcs if it could match its difficulty level, which made the previous versions very intense.… Expand
Apr 27, 20138Yes, most of DMC fans can just say few things about this game. New Dante looks stupid and this reboot of the franchise is the most lame idea Capcom has ever come up with.They are all right, that is quite a valid point they have for this game. However, the question i wanna ask is: Is that really a reason to give this game a 0/10 or 1/10? I will go with no. The game would deserve that score if it was buggy, unfinished, and unplayable.But, apparently, we are all so pissed at this game when we saw trailer that we have forgotten what's really important about game franchise. The gameplay. Again, the fact that we are not seeing the Dante we all liked anymore, but instead we are seeing a bit of a jackass Dante, still stands, but one thing that saved this game from sucking is gameplay. I will go as far to say that it is way better than on previous Devil may cry games. One thing i will start with is the control. In this game, in addition to keyboard, you use mouse. Which also means that you use mouse for attacks and camera control. That's right, the one who controls the camera is YOU.You don't have those annoying camera transitions that you had in previous games, which was really disturbing when you are moving a character(You do have that in this game aswell, but it's really rare).As for fighting, Dante here moves more fluidly than he was before, and you have this feeling like he is more responsive.What you will also notice is that you do not have styles here anymore, so you are not limited to only one type of attacks. What you do have here is two mode of attacks. Blue mode and Red mode. They are not called that actually, but i will go with those names for the sake of avoiding spoilers.As you had in previous games, Dante will receive some new weapons throughout the missions which are divide by these two modes. You will find all those weapons so usefull, that you will bearly have any need for the use of guns.Still, there are also some things that i don't like(beside the reboot fact).One thing i don't like is that you do not have a lock-on.It's automatic, so you will find that a bit annoying.Another thing you might disslike, is the fighting style ranking. Basically, in this game, you will get S-ranks like a candy. Even if you are not trying to get the S-rank, you will still get it with ease.In previous game, the ranks rapidly increased when you have quite of a fighting style, but when you are doing nothing it rapidly decreases.Here, there is no decrease. The only way your rank is gonna get decreased is if you get damaged, which can be easily avoided.These are some things i didn't like in this game, but i would be a horrible lier if i said that i didn't enjoy this game. So this is my reason for giving this game a high score despite the reboot fact. I am still a bit disappointed that this isn't Devil may cry 5 we are reviewing, but there are some quite of bright side of this games aswell.… Expand
May 13, 20138i start playing the dmc saga with this game, I understand the critics of the fans that are accustomed to the oldest games of dmc but this game is pretty and awesome, have a atractive graphic section and the characters look cool,they are young and with a hard personality, Dante have other style but i think it's good for make sense that he has evoluted with the years and the game combat it's atractive and explisive, i like the music put in the combats it helps a lot to go into game… Expand
Feb 3, 20137Since it was my first DMC (Aside of Bayonetta i was never into the Genre) it was fine. There where some neat ideas and the gameplay was fluid. Story was somewhat generic. If they had removed this chick from the story and put in a guy (or women) who teaches him to get over his "I'm a ponce cuz of my miserable childhood' thing, there could be some character development. But i guess we need a chick in every game cuz we secretly keep playing because we hope that we can see ber boobies in the end.… Expand
Apr 22, 20137Really enjoyed this one. I don't mind the new Dante, as I never really got into the older titles. This is so action packed and intense you will get lost in it for hours. This game is constantly throwing new skills, moves and weapons at you through the entire game until the very end so it always feels fresh. Play it.
Jan 31, 20137However not only was DMC outsourced - Ninja Theory - the Director of the Devil May Cry Series is now with Platinum Games, has been since Bayonetta
Dante's character in DMC had some throw backs to the original, however my taste - maybe because I am getting older - having the F word thrown around as much just wasn't a good characteristic, the original Dante never had to go that far.
Jan 27, 20137El juego fue anunciado inicialmente como DMC "5", cosa que hizo que a todos los fans nos subiera la rabia. Fue hasta que me confirmaron que se trataba de un spin-off que pude ver a este juego con otros ojos. Como título canónico, el juego no hubiera servido, pues deja de lado muchos elementos de la historia de la saga que ya están instalados; pero como se trata de una serie alternativa, el juego es realmente muy bueno, y nos plantea un origen alternativo a la historia de Dante y Vergil.… Expand
Apr 11, 20137A good game and nice graphics but the overall factor wasnt so nice... I was a bit disappointed. I expected interactive cut scenes and it would have made the game a lot better but anyways it provided a nice experience and the hack and slash was extreme..
Feb 25, 20137The new Dante sucks, I know. But the bashing this game has received by fanboys is ridiculous. I'm not saying it's an amazing game, but after playing through it, even though I hated Dante I can't deny the fun I had, pulling off some cool combos and platforming through very well designed areas. The combat flows great and the soundtrack is spot on. The story, even though it's not very interesting it was fine. The graphics and character animations were great and it really showed the amount of work it has been put into the game. I only wish they had done the same with the character developement, I only liked Lilith, Dante, Virgil and that little wiccan babe, whose name I can't remember now, were pretty uninteresting and thats pretty bad considering that those were the characters you were supposed to like and care for. The game also has some of the worst one liners I've ever heard in a video game (DANTE SUCKS lol), but the thing that made me go from an 8 to a 7 was the difficulty. I played it on Nephilim (Hard) and I pretty much destroyed everyone easily and that sucks when you're playing a series in which you're used to curse and want to puch people in the face every time you die (there used to be many of those times in ealrier DMC's). Despite the flaws, this is a very good game overall and it at least deserves a rental so you can playthrough it once.… Expand
Feb 4, 20137It's definitely DMC game play the level designs are fantastic, the story is paced very well and while not a top notch example of writing, it's still a decent story on par (or possibly better) than some of the stuff that passes for a summer action movie in recent years. My primary drawback was that this game was written for teenagers. It's like someone said "Let's show them some strippers and demons and angels while rehashing Dante's genesis with some super-human action thrown in the hack and slash mix to make them feel like they're doing something." If you can keep your opinion from hinging heavily on subject matter the presentation is great. I do have to say though who thought Dante's new look should be white-trash douche in an overcoat? Bad move totally cost this game a lot of cool points. Not that I prefer the original look, I just don't really think they did any better.… Expand
Jun 1, 20137A very enjoyable game.. It's a huge fun to play.. very addictive specially in your first gameplay.. and you would probably go for more then one walkthrough, specially with the new difficulties incentive.. the level-repeat system is great.. it actually makes repeating levels useful, since it keeps your new upgrades and the new stuff you achieved while repeating that level..
on the other hand, the gameplay, although very fun, is pretty much plain and shallow, you don't do anything special.. you don't think.. it's Just some random daemons that shows up for you to hack & slash, or button mash.. but i guess that's what a hack-&-slash video game is.
The story is stupid, it feels shallow and juvenile, as you'd expect from a daemons-plot.. The story feels like an uninteresting teens anime.. it takes the "governments control you" & "media owns you" theme, But Dante is so NOT v for vendetta.. He's a douchebag and doesn't feel like a fully developed character.. In the first 2010 debut trailer.. he seemed very interesting, He seemed like the stoned, sick, twisted-criminal-minded careless psycho sort of character.. Not the theatrical badass, More like natural careless evil guy.. But what they offered was totally different then the impression that trailer gave.. They offered an undeveloped semi-cool douchebag who loves to exhibit his ability to say you".. It felt like writers were depending on his charming smile rather than the character's dialog or persona.. Ya. it was kinda cool and memorable character.. but surely not the unique or interesting one..
But the really annoying character was Virgil.. Virgil felt like Hoyt in Far cry 3.. the final villain who doesn't fit to be the final villain.. The nonsensical character that feels it was just made evil to give you a final boss mission.. besides, the final scene "SPOILER" was dumb.. what do you mean by taking control of the world.. what they gonna do? hit a button? make another virility?
In the overall.. it's a great game. if you want to play a game that's very enjoyable.. very fun.. but with shallow story and writing, Then this is your choice.
P.S: I never played any DMC before. only played devil may cry 3 for like the first two hours and haven't really kicked in into the game.. So this review is not in compare to previous games.. it's based solely on what the new DMC offers.… Expand
Jun 10, 20137Absolutely great game.
I haven't played DmC since DmC3, and at first didn't like the look of this one, but I gave it a go nonetheless.
Needless to say, I wasn't disappointed.
The combat system is superb, the soundtrack is great (although won't be to everyone's taste), and the graphics and level design is top-notch, although slightly corridor.
Unfortunately, the story let it down slightly, as it was vague and there was no real "drive" behind Dante's actions, whereas the story in the older games was more detailed, but still a great game nonetheless.
It was also somewhat short, leaving maybe enough replay value for a second (but unlikely a third) playthrough.
I'd recommend it, but maybe when it's nice and cheap.… Expand
Jan 25, 20137Mediocre release....could be better, could be a lot worse, we ve seen a lot worse...Its worth playing if you re a fan of the devil may cry games...decent reboot of the series! I didnt really have any fps issues though it might just be my computer...I heard a lot of people getting terrible fps. I didnt run to any issues that would make the game unplayable! I personally enjoyed the game and its decent game in its own right but for a devil may cry game it could do a lot better!… Expand
Jan 27, 20137Wow, I would like to ask about how many of these people scoring 0 on this game have actually completed it.
Ok, first of all, I've clreared all Devil May Cry games, on all difficulties. So I've done with this and damn it, its not that bad, seriously.
You must think of this game as what its is, a "spin-off" from the original saga, and also you must think on it as developed by other company.
When you get this clear, then you can objectively rate this game.
I have done so, and I can say that its a good game. Cool graphic style, nice gameplay (a lil' bit different from original ones) great music and sound effects. The plot is not as awesome as on DMC 1 and 3 but still large way better than 2.
I think Ninja Theory did a good job in fact, but not brilliant, that's why I give it 7 points.
Let's hope they get better with age and DMC 2 do honor to the saga it belongs.… Expand
Feb 2, 20137This review contains spoilers, click expand to view. Don't like the name. DMC Devil May Cry. What's the logic in that? I was thinking that it will ruin the game this new Dante change, but I think that it's pretty cool and it has some of the old Dante's magic. I like how the new Vergil looks but I would expect more from him. The old Vergil was way cooler plus that I loved the women from previous DMC's. It feels like all the female characters are on screen to flash boobs and asses. Oh wait...they are.
I like how the combat system did not change. Only the part where I have to press A x2 than STOP and than mash to infinite and beyond. What's up with that? Like we needed that in the other DMC's. The whole series are based on mash, mash, mash and face mash controller moves. Really now, do you guys really take time to memo combos? Well, I have to admit, I know one: RT+X than RT+Y and all over again, The skill process is kind of the same as in DMC4, no change here or there's no change that I can notice.
I don't like the Boss fights. Really, I don't like it. It's to easy. I have time to roll, jump and go and recover. Nothing challenging about Boss fight's. I like how the set was done. From the carnival to the energy drink factory to the up-side-down tower and the club scene. They really look good and I love how they used the Unreal Engine to change the world around you. The story is pretty kind of the same-ish. Except for the new Dante, Vergil, Kat and the Deamon and that the world is ran by demons and Dante, Vergil and Kat are set to stop them BUT here come DMC2, Vergil is evil. He wants to run the world. Ohhhhh...why didn't you say so? Is this a prequel to DMC3? Because I would expect a new DMC to come out, called DMC Devil May Cry DMC(Stupid name) and go by the story: Vergil wants to take over the world and he want to expand he's power so he can kill Dante and he want's to open a new hell gate. I really don't know why people are so in love with this new game or why the hate it. It's kind of the old series. Yes, at the end Dante will have white hair all over again. I would not rate it with 0,not just because is stupid, but because it's not a 0 mark game. It's a good game with great graphics with great control, great acting, great fighting combo system but the story it's kind of the same. Nothing new really under the sun. My score for this game is 7.… Expand
Feb 4, 20137I have tried DMC 3 and 4, and I have to say DMC 5 is my favorite. It is a big improvement for Capcom, a Japanese company, finally willing to hire non-Japaneses. The old DMC are too all two-dimensional and linear. The previous skill upgrade system is a hassle and I found the control a mess. This new one uses the Unreal engine, which makes it 3 dimensionally more acceptable, and the mechanics is a bit better. (Still not quite up to the standards, if you ask me.) The heterogeneous nature of the production team improves the gameplay. Video game industry is evolving at an alarming rate. The Japanese style was great, 20 years ago, but since then many things have changed. It is nice to see finally Capcom is willing to compete on an international scale. This game style is similar to Darksider and Darksider is more mature in terms of mechanics and story.… Expand
Mar 11, 20137I have been a Devil May Cry fan for a long time so when I heard about this reboot I immediately went into "butthurt fanboy" mode for quite a few months. However, I have a policy of always trying out games before judging them, so I gave this one a chance too. I have to say the first cinematic really made me want to smash my head on the wall. After that, however, I was positively surprised. The gameplay, although easier, is brilliant and made me forget about the new characters and the arguably mediocre plot very quickly. The level design is gorgeous and Combichrist really made an awesome job on the aggressive soundtrack. The guitar in the combat themes will make you feel like a badass. There are two things (well, aside for Dante's behaviour in the beginning) that annoyed the crap out of me: the lack of a lock on feature (this NEEDS to be patched, especially if they're planning on releasing future DLCs) and the way they pictured Sparda. From invincible overpowered hero to...well...useless Also, I don't understand why they removed the taunting option. From a technical point of view I'd say the game is nearly perfect, with very few to no bugs (at least, that's my experience), amazing graphics and responsive controls. A quality porting...not something I'm used to, especially when it comes to this kind of games. Overall, although I initially hated to admit it, I had a lot of fun with this game. While playing it's clear as day that the developers put a lot of effort and hard work into it and that's not something you see very often nowadays so I take my hat off before NT's developers and artists, as well as Noisia and Combichrist. It's good to see some people still care about what they do. My rating would be 7/7.5 if we look at it as a Devil May Cry game but a solid 8.5 if we consider it as a normal hack'n slash. In any case, it's worth a try. P.S. Now I would like to see a game in the original Devil May Cry universe, Capcom...pretty please? lol… Expand
Apr 10, 20137This game is not as hard the old DMC games, the story is different, and so are the characters. But this is still a damn fun game. If you are an older player of this series, chances are you will not like this game based on what you see. But I can guarantee you, buy it, and you will have fun. The combat, while easy, is fast-paced, energetic and fluid and is accompanied by a seriously kick-ass soundtrack. What I didn't like about this game is the ridiculously easy boss fights who telegraph their moves way before they do them, and overall the weak characters of Dante and Vergil. Somewhere about 3/4s these two do something so morbid and despicable, I cannot describe it. The story is also very cliche and feels like a copy/paste of the movie "They live". Dante also swears a ton and isn't amusing as he was in the previous games. But hey, it's a 7/10 for me generally because of how well combat is done, which is the central point of the series anyways. Trust me, you should buy this game if you are into DMC and spectacle fighters. Angry fanboys are just killing their own series because they refuse to buy this game. But all they do is miss out of a fun game, and possibly any future such games.… Expand
Apr 25, 20137If you have never played a DmC game before and you like beat em ups then this is a good game for you. Very playable with an easy to understand control system. The responsiveness of your character is great and helps to immerse you into the battles. The storyline, while short, is entertaining enough too. The graphics, while limited by console restrictions on the PC, are nicely done.
That's the good stuff out of the way. Now for the bad...
You will be doing puzzle after puzzle throughout this game and this can become mundane. Made even harder by the fact that you are required to memorize a large combination of buttons in order to pull some of the moves off required by the task you are doing. For the combat, it's not bad at all and gives you a real feel of power, but for the puzzles it just had me thinking; A game's difficulty should not be based on how hard it is to remember which button combination does what.
The limitation to the graphics on the PC are restrictive. The PC version could have looked so much better than it did. Don' get me wrong, it still looks nice, but the potential was not taken advantage of.
If you are looking for a game you can just pick up and play for 1 hour, and enjoy yourself then DmC is definitely worth a shot. PC Players be sure to use a gamepad or you will regret it!… Expand
Apr 30, 20137Let me just straight to the point. As the new reboot of the DmC story, it sure has some interesting part, even though overall I think the story has yet to reach its max potential. Frankly, the integration of the weapons and the story is better than the previous DmC. It's a shame that I think that the only plus point of the game.
For the minus points, like I said that the story isn't quite that deep. Second, unlike previous DmC games, this fifth installments is rather easy and it has no challenge. They should at the very least add more puzzles to the game. The third one, Dante's design really different than the previous DmC, making it like it isn't a DmC game. And the fourth one, I am rather disappointed because I think DmC 4 has better graphic than this DmC.… Expand
Apr 30, 20137DmC:Devil may Cry is easily one the best game and a refreshing one that come out of late. A HnS game that doesn't rely on QTE, actually let you chain combos with a nice variation of weapon, and actually having some enemies worthy of DMC name it bears. All of this of course only possible thanks to the unimaginative mind of most developers where the all the combat gameplay fall into shooter genre plus minus some gimmicky mechanics. Not saying shooter is bad, but if 7 out 10 games that came out are shooter, something is wrong.
DmC's gameplay is clearly lacking when compared to the older DMC, No lock on, slow paced combat, slow and unintuitive enemies, poor boss fights.
In DmC we just have to hope that Dante attacks the enemy we want to attack, the lack of hard lock on diminish the precision of attacks or combos we could have and even become more apparent in vergil's downfall.
Now when i say slow paced combat, i of course mean compared to the old series, even DMC3 is a lot faster in combat. This varies greatly with how you play, but generally this is because of the slow demon weapons, even when you only use it scarcely, the animation for it is taking so much time that it abruptly slow you down from your previous combos.
The normal enemies are telegraphing their moved decades before they actually attack, hence at the end of the day they are no more than punching bags waiting to be slaughtered and provide no challenge at all... Some of the harder enemy, dreamrunner and drekavac,are actually challenging, but their near perfect blocking limits people in what they could use in a combo and break the flow of a combo more often mundane than challenging. Then there are those color coded enemies, the worst of all, because obviously for the same reason, but now they limit you more and their basic AI design is so boring when compared to dreamrunners. DmC insists on adding layers of shields rather than making their AI better, faster and more responsive.
The boss fights could be the worst part of the game, if not for vergil and barbas. All of the other bosses are just giant punching bag that doesn't even know how to fight back and I'm talking about DMD difficulty.Talk about la big let down.
But even after all that, DmC is surprisingly fun to play, since it was designed to give you that awesome feeling even though you didn't do anything out of the ordinary. The aerial combat is too easy too pull but it makes up for some awesome visual feats. Now the design to make the game forgiving is rather understandable since it was to pull in some new people to the devil may cry, but it was rather too easy.
DmC is lacking in front of DMC(combat gameplay wise) but it is a great game when judged on its own merit.
All in all DmC is a solid game when it stands alone. I'm even somewhat sure that if DmC:Devil may Cry was to be given new title, it would sold more.… Expand
Jan 26, 20136The art syle of in-game levels is superb but the overall graphics quality is very low: even if you enable HD textures and HD antialias the game looks awful, the environments are bare and the massive use of cool demonic graphics effects is not enough to hide poor textures detail and sharp objects. Colours look watered-down and faded, that's a shame because Capcom games always looked very good, take the Street Fighter IV and sequels series or the Dead Rising series...even the Resident Evil 5 and sequels series had more brilliant colours and better textures. What is worst, the game makes no use of environmental mapping and landscapes, backgrounds, locations all look blurry and confused (some objects look pixelized! That's a shame for today games!). If it wasn't that we are in 2013, I would have thought that this was a 2007 game visually talking, as it's very disappointing.
DmC: Devil May Cry is a pleasant game, very action oriented, fast and paced. There is variety of enemies, different weapons, very good combo choice and character advancement during the game. But the gameplay becomes boring and repetitive very soon and the thing you keep doing is pressing attack buttons, and so on...again and again. The story is featureless and banal, you have been hearing of that stuff lots of times before...nothing new about that, the eternal conflict between angels and demons.
As for music and sounds, the game is pretty good and voice acting is immersive and believable. Controls are generally good, but when you come to combos some issues arise because e.g. pressing Q+RM or Q+F+space and so on is not always responsive and smooth, and this will often oblige you to restart from the last platform again and again... Longevity? I have finished the game is 9+1/2 hours. To sum it up, DmC: Devil May Cry could have been a very good game if it had featured a less repetitive gameplay and a more attention to controls smoothness and graphics quality for PC gamers.… Expand
Mar 1, 20136Most people seem to agree that ninja theory didn't completely ruin the DMC formula. I agree. However, after about the three hour mark, you've experienced all aspects of the combat and the only further revelations appear in the form enemy palette swaps, and some original boss fights. Overall, the combat system seems less creative and more pattern based. (I'm mostly referring to the far too frequent double sword enemies that warp in and out) The visuals vary from mind-boggling beautiful to washed out, tacky, early unreal engine awfulness, the biggest culprit being the deplorable cutscenes. After what ninja theory was able to accomplish in enslaved and heavenly sword, I had to shake my head at some of the writing and delivery. I would have preferred the style of the still art they used on occasion with some sparse animation in some of the exposition scenes. Oh, and P.S., the camera will your up in a few scenes. Good effort, let's regroup on this one and come back with a vengeance.… Collapse
Jan 26, 20136In short: Great action game, I like the style and everything, but a bad Devil May Cry. In Detail: The thing is, if you have never played another dmc or just played it because your friend had a copy and you gave it a try, you will not be disappointed with the new one. But I always liked the Old Dante and loved the Games, not only because of the action and the white hair, but because of the whole over the top coolness. Dante is supposed to be a smooth dude who always finds the write words to make you grin, he is not supposed to feel like "a real guy" with "real feelings" that… Expand
Jan 26, 20136This review contains spoilers, click expand to view. Graphics:
The game looks really great. The visual design of the areas you go through is top notch. Limbo has a saturated feel to it with a lot of vibrant colors that I think are really nice. In particular the Nightclub you go through is a very cool area. The way levels twist around you is nice.
That said the design of the levels is subpar. There is exploration of side paths to find upgrades but other than that the levels are fighting areas with straight lines in between.
Moving around with the A/D pull is neat at first but the game never really does anything with it. You may as well be walking down a hallway. Its a pretty hallway, but its still a hallway.
Enemy design is pretty great for the most part. The katana enemies are really awesome looking as are the creepy baby demons. Some are stupid (like the orange chainsaw men) or designed in a really blatant way (HIT MY GIANT BELLY ORB PLEASE).
Character designs are okay. Dantes looks like a douche though.
Vergil looks better but his outfit is silly. Kat is odd. In some scenes she looks attractive but in others her face looks retarded.
Music. Blegh. Most of it is very generic sounding dubstep that can get a bit obnoxious at times. Its not all bad though, there are some good tracks.
Sound effects are meh. The sounds used for attacks makes them feel weak. Ebony and Ivory feel like peashooters with a tinny sound effect and Angel Weapons and Rebellion dont feel like theyre doing much. The Axe and the Fists have pretty good sound effects though. The big meaty WHUNK when you hit something is nice.
Voice acting is passable. None of the characters are memorable though. A lot just sounds like actors saying their lines. Also Dantes voice acting really worse towards the end of the game.
Writing: Average at best and horrible at worst.
Some of its witty. Dante has some cool lines and has an ok arc. Other dialog is cringeworthy and tries too hard (like calling Dante a scrotum-sack.)
Unfortunately Dante never really stops being unlikeable. Its hard to get invested because you hate the main character. Several things are brought up once and never mentioned again or left unexplained.
Eg: The game tells us that 'Demons and Angels have always existed and they have always been at war'.
But we never see an Angel. If Angels exist, where are they?
It feels like the writers wanted to make Dante cooler so they made him an Angel/Devil hybrid. Eva became an Angel without giving a second thought to the consequences of having Angels exist.
I like the idea of Demons pulling the strings of corporations and governments to control humanity. But it goes nowhere. We know they are controlling humanity, but why? Do Demons eat Humans? Do they harvest their souls for power? Why are they doing all this? Never explained.
Vergils turn at the end of the game comes out of nowhere. It was a complete asspull.
The game had shown him as willing to sacrifice lives for his goals but it was never foreshadowed that he wanted to rule the world. Gameplay:
Fighting is fluid. Everything flows together and its easy to dispatch multiple enemies. Problem is its TOO easy.
The game does a good job at making you feel powerful but it doesnt feel satisfying because of how easy it is. Most enemies will stand around waiting for you to beat the **** out of them. The color-coded enemies are a stupid decision. Theres no complex gameplay around them. Just hit them with a specific weapon. It quickly becomes annoying.
The game hands out S ranks like candy. You can do even the most basic combos and have the game give you SSS. Feels cheap.
Boss fights are way too easy. All you do is dodge the telegraphed attacks and occasionally deal damage until the boss falls down giving you 10 seconds or so to beat on them then repeat. Again this doesnt feel satisfying.
The bosses are well designed visually however. The media boss is stellar in particular.
I am completely baffled as to why lock-on is absent. It makes literally no sense. The game does a good job at figuring out who you want to attack but not having a lock on is still a bizarre design choice. It limits your combat moves in a series that is all about the combat. Having a lock-on allows you to have different directional inputs for different moves while still ensuring your target is the one you intend. Its not like the controller doesnt have room for it. Both LB and RB are dodge. They function identically. Why couldnt LB have been dodge and RB have been lock on? Devil Trigger is not only pointless in this game its also more of a hindrance than a useful ability.
Using DT sends EVERY ENEMY into the air and then holds them there. This also plays into the unsatisfying combat. Beating on completely defenseless enemies doesnt feel engaging. The increase in power you get is tiny, so DT becomes nothing more than a way to refill your health or a panic button.… Expand
Mar 5, 20136Combat sytem is fine. Storyline sucks Dante is as hell and not the funny type of either. Just annoying. What happened to the fun and charming one-liners of the old Dante? What happened to the bad ass comebacks he would give to all the devils that stood in his way? His dialogue/script in this game is terrible and feels foreign. This isn't the Dante we've been used to. Dante's new model sucks baboon buttocks. They change his style and make fun of the original with the lame-*** wig comment on the 1st Mission. Dafaq is that?
This game is a slap to the face to DMC fans everywhere.
And why the does Devil Trigger have to launch everyone in the air? That's just plain annoying and the color scheme that comes along when you activate it makes it hard to see the enemies. This just begs for you to use the Aquila combo to gather the enemies up again.
And finally, the boss battles are sub-par to say the least. The mechanics are extremely cliche with mostly just hit and run tactics. I never got an adrenaline rush like I used to. The soundtracks weren't as amazing and blood boiling as they used to be. The final boss gave me a BIT of a rush but it wasn't anything close to the previous games in the series.
So many things wrong with this game. I'm just glad at least the combos and fighting pace are good. Not worth $50.… Expand
Feb 7, 20136This isn't a perfect game, but its not as overly terrible as everyone makes it out to be and it most certainly isn't a gem. First off, the "bad" of this game, which are quite obvious: Design, Writing, Difficulty, and small game play elements. While there are some interesting platforming segments, the overall look and feel of this game isn't appealing, and just comes off as a bright light show. Writing is where this game takes its toll, with dialogue that is so horrid that I end up face palming every time. The way these characters are implemented into this new reboot is a disgrace to their original counter-parts, and the story isn't anything spectacular as expected. This game isn't difficult at all, and even on the game's supposed "hard" mode, it felt like normal mode. Some game play elements, such as no lock-on and sometimes frustrating camera can be an annoyance to any player. But what I was most disappointed in with the game play elements, was the fact that the game shoves the new weapons to you so quick, that you aren't able to have the time to master them. Also, Devil Trigger is just a free get-out-of-jail card.
The "good" of this game? Game play. It feels as a Devil May Cry game should, with some new additions. The game plays smooth on a PC with the right specs, don't bother with the console version where you're given half of the experience. If you actually take the time to practice, you can make some pretty combos with the variety of weapons given. Platforming is actually good in this game, and although it is brain dead easy, its pretty entertaining in some segments.
Final thoughts: Again, Its not a completely terrible game. From what I've heard, Ninja Theory have made some pretty great games with deep narrative, but this game isn't one of them. It has it's flaws, but at the very least I suggest you give it a try and see if it'll change your mind. You'll find something enjoyable at the least.
P.S.: Ninja Theory, that white wig joke wasn't funny.
Also, to the people criticizing a game they haven't played, and created accounts just to make the score sink for this game. You guys are pathetic.… Expand
Feb 15, 20136You'll either love it or hate it, with few in the middle ground. Graphically, it's sound, and game play is smooth. It's linear with little exploration more of a tunnel and enemies can force you into utilizing specific weaponry which can render some aspects of the combat repetitious. It contains profanity which seems more excessive than necessary in that the language loses impact/emotion but not to the extent of tourette syndrome Still, with it's generous style point reward and ease of execution, the game brings a new generation into the Devil May Cry universe.… Expand
Feb 20, 20136Devil May Cry: Devil May Cry (what the hell is with the title? 2 DMCs?) I have never played DMC before until now. From start to finish I only had questions racing through my mind time and again on the several plotholes in this game that didn't seemed filled.
Graphics Top notch all the visuals in this game are truly amazing. It was extremely pleasing to the eyes.
Story First one is how does Limbo work? One minute it affects your surroundings and anything the demons destroy there it is destroyed in the real world. Ok makes sense this is a plain where demons can be summoned to and you fight them here. Then we get the the mansion and that concept goes straight out the window as everything is torn apart and destroyed. I didn't believe it thought I was overthinking things then I got to the Warehouse and knew it to be true as the warehouse grew 90x it's size that day. It doesn't end there. The characters are awful. Dante is one minute a badass then next a caring guy then next he's a sad lil emo kid. Vergil who magically got his memories back is just an now. Mundus is a dumbass. If he went to Dante's families home and saw pictures all over the place... wouldn't he know of Vergil's existence...? Kat looks like she was thrown in for a love interest for Dante. I mean she can be completely removed and her role can be taken by Vergil pretty much. So she is... useless.
Gameplay Amazing! Truly awesome. Controls are flawless and easy to use. It was easy to control and I picked up on it really fast. Flawless movements too makes it look like he's swinging the sword so the motion capture here was top notch! Can't get better than this. Camera was never an issue. No lock-on though made it hard to fight because those flying things could be a pain in the ass. The ranking system though is... easy? Really easy. Don't think I got anything below S once on my 3 playthroughs.
Difficulty This game was easy until I put it on Hell on Hell mode but, what the hell do you expect when a games AI can one shot you.
Length/Replayable Length is reasonable. I got about 6 or 7 hours of play on my first run and it is replayable of course because of all the stuff you can grab and unlock on your next playthrough. Plus unlocking the harder difficulties to play as you get these unlockables makes it a tad more challenging but not too much in my opinion.
So 3 out of the 5 things I look for in a game were solid giving this game a 6 out of 10. It's not perfect but it's something alright.… Expand
Jun 15, 20136Well the Idea of changing the game was not bad, but....
First things first: The good thing is, the leveldesing is amazing, the soundtrack is great, the enemys are different.
But on the other hand, the original Dante and Vergil in DMC 3 are unmatchable... There will never be a better Devil May Cry then the third part.
Jan 28, 20135I'm playing it right now on pc. Will get straight to the point: story could be interesting but the way its done it is just total boredom. Graphics is ok ( im playing on ultra settings ) but nothing to rave about. Levels are not very well designed and get boring really quickly - loads of gray corridors and a lot of copy/paste work. There is way too much platforming. Controls are convoluted and confusing, and camera somehow always sets itself in bad angle ( almost as bad as dmc2 but still worst then dmc4 which i was playing just before new one came out ). Lack of lock on is more problematic then it seamed from the reviews. Most of the time I'm "fighting" with those issues instead the enemies. Combat gets boring quickly with only about handful of combos, especially when spamming best moves does job quickly ( and if you want rank SSS, you just do different attacks for a moment until you get to SSS and then spam till last enemy fells ). Also when enemies are highlighted in yellow they are invincible and a lot of times they attack when they are in that mode just as you falling after jumping, and if you already used dodge in air once or you didn't even see those enemies on the screen, you F'ed, As for where I'm in the game there is one type which you have too pull, but there is no indication which chain you need to use at particular moment. Overall this game is a step down from Alice: Madness Returns ... Surprise! Yes, this game is almost like a carbon copy of Alice sequel, rather then being dmc game. Alice was a good game despite it flaws, but I I don't want dmc to be like that - I want dmc to be over the top - high octane action, with elegant controls and imaginative combat, and some puzzles/exploration cherry on top. And new dmc is not that. I would enjoy it ok if it would be a new franchise even thought it is mediocre at best, but because it's labeled as DMC it deserves all fans backslash it has got.… Expand
Feb 3, 20135This review contains spoilers, click expand to view. Okay, so call me one of the "haters" of this game ever since it was announced. It's a good game, there, I said it. However, there ARE problems with it, and there ARE SPOILERS in this review.
The gameplay, while being Ninja Theory's best attempt so far, is simply not up to par with a Devil May Cry game. There are some baffling design choices, like the removal of a lock-on (which is even more crazy with the sheer amount of flying enemies there are) the colored enemies (namely when they throw blue ones at you since you can just beat the other enemies, save the blue one for last but it's boring because you can just combo it to oblivion since there's no worries of being knocked out of a combo, but they take forever to kill because angel weapons are so weak) and the style meter. (which has been slightly adjusted since the game came out but it's still far too easy to get a SSS and maintain it.) The heavily scripted platforming also makes a game series which has always rewarded multiple playthroughs a drag on multiple playthroughs, because you already know the solution to each platforming sequence.
Now then, onto the story. It's complete and utter garbage, especially considering one of the reasons Capcom even asked Ninja Theory to make Devil May Cry was because of their storytelling. The writing is childish and seems like something you would see out of a fanfiction (Ninja Theory hopping on that Nephilim bandwagon!) and Dante just comes across as a loud jerk, while Vergil comes off as somebody who does NOTHING WHATSOEVER DURING THE ENTIRE GAME. He was one of the best written characters in both the original Devil May Cry (even with NO dialogue whatsoever, what does that tell you?) and in Devil May Cry 3, even though Devil May Cry 3 by all accounts had a very generic storyline, but it WAS executed well.
Okay, so Vergil basically has no personality whatsoever in this game despite the fact Mundus killed his and Dante's mother, and imprisoned Sparda indefinitely. He shows no "anger" towards Mundus, or barely any enthusiasm about anything, even when he learns of Mundus' unborn child and subsequently murders it during the infamous hostage exchange sequence. Dante at least shows some emotion, despite how badly written and crude it is at times. Vergil however is literally a blank slate. Sure, some people will say that Vergil is just displaying how calm and collected he was, but he's just written badly, there's no ifs ands or buts about it. Dante's writing seems like a masterpiece in comparison to Vergil, despite how pointlessly crude he's written like they first discovered that swear words existed. I will say, not all the characters are written badly, but out of the three main characters, Kat, Vergil and Dante are for the most part written very poorly. The voice actors' performance is also nothing special.
The best characters, in order of how good they are go like this: Bob Barbas (Just doing God's work) Mundus and Lilith. (and their voice actors are fairly good, they manage to convey some real emotion.)
For all of the buildup to confronting Mundus also the boss fight was very underwhelming, as were most of the boss fights in the game, they feel more like something that belongs in a platformer than a Devil May Cry game. (all 6 of them) Vergil is the most DMC like boss fight, but is still very underwhelming because he's laughably easy even on Dante Must Die. The best boss fight in the game was Bob Barbas, hands down, and I absolutely think he was the best character in the game period.
Also, Vergil's heel turn at the end is unbelievably stupid and comes out of left field. People told me that it was building up to it, but god no they didn't build up to it at all. Kat willingly let herself be taken in by the SWAT team during the raid on The Order so that Vergil and Dante could get away, and some people will say Vergil didn't give a damn when he was starting a firefight during the hostage exchange (but conveniently all of the bullets shot by both sides managed to miss Kat despite the fact she was hobbling to the car, YAY PLOT ARMOR!)
Oh, and by the way, you beat Vergil in Devil Trigger, and when Dante comes out of Devil Trigger during the cutscene, his hair is inexplicably white permanently. No explanation, no fanfare, no nothing. Not even any comments from Vergil or Kat like "Hey, your hair looks different" or "Hey bro, it looks good white."
In short, I like the game, but it could literally be called anything but Devil May Cry, and there'd be no controversy, no intense scrutiny of the game, no nothing, and it would probably be enjoying good sales. If Ninja Theory can improve the writing, improve some of the gameplay in the sequel if it garners enough sales for a sequel, I'll probably happily buy it and give it a more favorable review.… Expand
Feb 5, 20135AVERAGE that's all I can say. I have to be honest and say I haven't played any other DMC games but I was disappointed in this one even though I don't have anything to compare it to. Nothing revolutionary at all. Just a standard hack n slash with some weapon and ability upgrades. The game itself is way too easy and there just aren't enough enemies on the screen to make it engaging enough. Dante is also an obnoxious arrogant self-absorbed tool I couldn't stand some of his dialogue. Waste of 6-8 hours when I look back on it, I could have been playing something better.… Expand
Feb 13, 20135Okey, so I´ve been playing this game for around five hours. Sure, I can say that I never have been much for hack and slash. But I loved the older DMC games! I feel that they wanted too much with this game, they wanted the old style from DMC but they also wanted to add a lot of thing, personely I think it´s way too much things to keep track on. All from the weapons, wips and skills. In the e end I just mashed X-button, to get rid of the mobs. The mobs are so boring, they don´t even look intresting. But the bosses, ohh mama! They were really nice, especially the voice acting! I remember the old days, playing DMC with the stiff camera, those were the days.… Expand
Mar 9, 20135I've always loved Devil May Cry as a series, And I love action games. The weakest of the series until this point has been Devil may Cry 2, while not a bad game, it not particular good either, the gameplay was solid, but it was utterly forgettable and mediocre, something not acceptable with a franchise like Devil May Cry. DmC: Devil May Cry (a stupid title already as it means "Devil may Cry: Devil May Cry) is on the good side, a solid action game with decent combat, a good soundtrack ,satisfyingly visceral gamefeel and inventive platofrming, it has gorgeous scenery and level design, and had it been a standalone game it would be fine, a decent 6-7. But as this is a supposed reboot of a beloved franchise, this game is an awful disservice. The Good: The Combat is solid, the Platforming as I said was nice, and some of the characterization is well done, some clever dialogue, decent storytelling at times and a generally cool premise.
The Bad: This game is a slap in the face to any Devil May Cry fan. It takes what was good about the previous games franchise and totally misses the point. Dante is immature, and childish. the "Humor" is most of the time juvenile rubbish, the plot is predictable and the characters are nauseating. The Villain is decent, only because he is a blatant rip off of Lex Luthor with Al Pacino's character from "The Devil's Advocate", Vulgar, Disgusting and most bosses (with one notable and awesome exception) are just boring. The game is on easy mode the whole time, as it gets closer to the end the being forced to use angel or demon weapons on certain enemies becomes a chore and severely hampers the freedom of the game's otherwise excellent combat, it's simplistic in a bad way and compared to other Devil may Cry entries doesnt cut the mustard at all. As the much as the story was never the strong point of Devil May Cry, it made up for the laughable dialogue and plot with charm and cheeky delivery. It was a Japanese Evil Dead in a way, and we loved it. This doesnt capture that same spirit and tries too hard to be punk, but misses the point of the series. This drags the whole game down. That and the insulting jabs at Devil May Cry fans (while later trying to pander to them through DLC) is disgusting and mean spirited, not at all the kind of gentle ribbing a lot of remakes give as winks and nods to fans. These jabs feel born out of bitterness and mean spirited arrogance, not playful and loving satire. The whole experience, taken together, gives an otherwise good game a sour taste in my mouth, worst of all. The game isn't as bad as I wanted it to be, and this sounds weird, I know. The Ugly: I was Promised Vergl becoming a Fedora wearing T-rex, Time travelling Dante, insanity and crazyness. I got none of that, I didn't get smoker heroin addict emo donte, I didn't get awkward spidey 3 peter parker dante, I got bland "I knew in my heart I wasnt crazy" dante. and That is not Dante, Dante is always Crazy, Dante is ridiculous, Devil May Cry is over the top theatrics, stylish and awesome gameplay and a cheap b-movie plot and cheesy dialogue that is full of charm and melodrama. The cynicism in this game poisons the charm, the best part of the game is when it's at it's most absurd with the Bill o'reily expy and the club sequence. The "Limbo" sections with the giant statue thingy and the more weird parts. But over all, Devil May Cry is not a game that takes itself seriously. That is this game's chief problem it takes itself seriously. It does a terrible job of capturing what makes Devil May Cry loved, and should have been an entirely new IP
The Verdict: DmC: Devil May Cry is a fine game taken on it's own. It's fun, it's exciting, it has an alright story, and decent storytelling, gorgeous enviroments, fun gameplay mechanics and excellent combat. It is also perhaps the best Port of the series and runs great on the PC. This is bogged down by childish dialogue, poor adaption to the series, takes itself too serious, bad acting out the ass. (with a few exceptions) and poor execution of a lot of good ideas, to make matters worse, the game cant pick a tone and stick with it. Overall though, while not bad, it's not good either, which unfortunately consigns this title to the same bargain bin as Devil May Cry 2. They deserve each other in a way. Worth a play if you want a laugh, but I wouldn't spend much money on it.… Expand
Feb 2, 20134not sure what the critics are smoking. The worst aspect of this game is the fact that it is just plain boring. DMC is and always should be fun, but the combat in this game is so simplistic it just put me to sleep. The graphics are good, the creative level design and artistic style is solid and inspired, and the story is well integrated into the game play. I can appreciate all these things, but the game play itself is just boring, and why they made Dante look like middle school bully, instead of a badass from another world makes absolutely no sense. Every time I looked at his face I just wanted to punch him, and whoever created him, in the face. The point of a video game is to play as someone else, someone you would want to be, and feel like a bad ass. Instead I got to play as a character that looked like an pedophile. If I could have kicked my own ass I would have. That would make a better game. Take this monkey looking punk, and beat the crap out of him. I would play that.… Expand
Apr 27, 20134First of all i want to start by saying that this shouldn't be named Devil May Cry, because it has nothing to do with Devil May Cry besides the name of the game and characters, The Story is weak, the characters are pretty much forgettable and contradict themselves, especially the main character named "Dante" but resembles nothing of the old character, the gameplay and difficulty is much more easy than the past Devil May Cry games, which is extremely disappointing, this game was pretty much made just for the money, however Capcom didn't get as much as they expect, i hope they cancel this and don't waste money anymore with this crap!… Expand
Apr 3, 20134Y'know, I get it. I was going to give this game a higher score but then I realized that this game is a step towards dumbing down the hack n slash genre and the dmc franchise. As a fan of fps games I've seen that genre get almost completely demolished by the casuals appetite for cod (not the fish). So yeah, I understand that people who enjoyed earlier dmc games and their resentment of this title. The game is very linear, kinda short and has removed all the puzzle solving and exploration. Combat is easier and I was very dissapointed with the boss fights. Still I will stand by the opinion that Dante is more likeable this time around though since I thought he was the most intolerable twit in previous installments.… Expand
Jun 9, 20134Horrible. ruined the game. its far to easy, the final boss battle was like fighting a spyro boss... Vergils downfall was really cheap too. they added 1 new feature in and just revamp Dante's animations. and seriously "hollow vergil"? looks strangely like an animation known as bleach. even the damn eye effect. this deserves nothing compared to the beauty of the previous games. Ninja theory should hang there heads in shame...… Expand
Jan 31, 20133This review contains spoilers, click expand to view. 60 FPS, increased resolution and textures don't make up for all the shortcomings of this game.
I want to start saying that DmC was my first Devil May Cry game, and I found it decent at first. However, the more I played, the more repetitive and nonsensical the game became.
Platforming is a chore. Air dash here, grapple this and that. Combat consists of spamming Aquilas and the Axe, along with Demon Evade. There is literally no incentive to vary your combos, since the style meter is driven by damage and not combo variety.
Another thing that bothered me was that I played on Hard (Nephilim) but it felt like I was playing on easy. Enemies simply stand there waiting for you to whack them. Don't get me started on the bosses; they were simply horribly designed, boring and way too easy. Mundus is a joke and Vergil is simply a terrible final boss. Whole game feels rushed, too.
The dialogue was bad. Dante can't deliver one liners and instead relies on cheap insults to compensate. The story is stupid and there are parts that simply don't make sense or even try to be relevant. Characterization is almost nonexistant, and the plot twist is predictable from miles away.
Combat is weak. There are too little upgrades and moves, along with few potential for variation. Your weapons are overpowered and you'll find yourself spamming an attack to win in most cases. The game also likes to take control off your hands a lot with cutscenes in the middle of battle. That is unforgivable on this genre.
The music is horrible and does not fit at all. Animations are decent, but only on Dante. Bosses suffer due to this. (see vergil, his animations are trash.)
The game also has a lot of bugs with collision, which is why I'm not sure if this was properly beta-tested. There is also a major bug on the final Boss.
One point the game gets is the ambientation. Dynamic scenario mutation looks great, and some levels are very creative, like the club one and the one about the media. Nice color palettes.
With all of this in mind, I decided to give the originals a spin and god damn, they're much, much better. Don't waste your time with this trash and go play DMC 1, 3 and 4. Much deeper mechanics and more finely-crafted in general. DmC Gets a 3/10 from me for all its flaws and shortcomings.… Expand
Feb 4, 20133I have been a huge Devil May Cry fan since it ported to PC, I only played DMC3 and DMC4 prior to this, and loved them both enormously that I had several playthroughs on all difficulties until I unlocked everything. So...with that headnote, let's begin the review:
Firstly, I couldn't care less what Dante's hair looks like. We've all had months to get over the fact that he will look different from when E3 first previewed the trailer back in 2011. The fact that your styles have been removed in light of making it laughably easy to see which weapon works against which enemy (blue for angelic, red for demonic) is still okay because it's refreshing. The style was steroided in DMC4 already and couldn't really go any higher than that. What really bugged me was that they did away with the whole fantasy, alternate-reality castlevania type feel that was almost a hallmark of DMC games, and now replaced it with this completely stupid real-world real-time, neo-political story in today's modern world. Then we have some really irritating boss-fights. I mean, Farcry 3 this up as well having some weird, looney, acid trip when you doing that ritual thing, and now with DMC when you fight the news anchor dude. What's with all the techno-glitz? It's STUPID. Stick to basics. To be really critical, I'm not sure it's necessary having the name of the game abbreviated and then spelt in full. DMC: Devil May Cry...It's just really dumb.
The level design was boring, the missions were boring (NO other DMC game would have you running around activating generators!) that I got to a point where I only played the game just so that I could finish it. And no I will not play this game ever again!
What I did like is how Vergil/Dante's feud is explained, even though character-building is a tad rushed with regards to Vergil. I did like the cool angel/demon weapons, just a shame that there aren't enough neutral enemies in the game to let you decide on your own combo's: red enemies can only be hurt by demonic weapons, blue enemies can only be hurt by angelic weapons.
Overall not a bad effort for a new direction with DMC but I'm not sure it was entirely necessary. I think Capcom were onto something when they introducted Nero in DMC4 as a new playable character.
This game could have been a smidge better if the name was changed. To something completely different, like "Ninja Demon" or something totally irrelevant to the DMC franchise.… Expand
Jan 26, 20133Why Capcom Why are you so hell bent on ruining good franchises in this case one of my favorite game series of all time even on PC at 60fps this game is still a chore to play and I don't mean hard because I was playing on the highest difficulty and it's still piss easy I mean a chore as in this game is simply boring and uninteresting the only thing this game had going for it was the level design but even that started getting stale real fast.Simply put this is like DMC2 all over again look you guys need to go back to your roots and stop outsourcing your franchises simple as that… Expand
Feb 9, 20133Done my first playthrough, and i dont feel pumped up to quickly play the game on Heaven or Hell or Legendary Dark Knight Mode like the previous DMC, this game got me bored on my second playthrough. The gameplay is just like God of War, no more styles, useless guns and ranged weapons, easier gameplay, grappling and platforming, which I really hate, and crappy character compared to previous games, Vergil no longer a super cool dark character ,save your money guys, play on someone else's game, don't buy it.… Expand
Mar 6, 20133Dante: We should be fine for now,but I'm sure they'll be back soon. Very soon. Lady: Are you crying? Dante: It's only the rain. Lady: The rain already stopped. Dante: Devils never cry... Lady: I see...Maybe somewhere out there even a devil may cry when he loses a loved one.Don't you think? Dante: Maybe... Lady:By the way...(three shots from a pistol) Looks like we're goona be busy for a while.
Dante: Well bring it on. I love this! This is what I'm live for!
No comment. DMC is not Devil May Cry (1-4),it took it's great name,great name of Dante and Vergil in the hope that the fans will love this. This is a very big developers mistake. Rename the game and all the characters and the game will be fine. Devils never cry.… Expand
Mar 25, 20133This review contains spoilers, click expand to view. Went in with this game having no expectations seeing how Capcom is now into non-consensual intercourse with the fans and decided to give it a try because they've obviously must have been compensating something serious to dump all the character development from previous titles in order to revamp the series with some emo kid (Dante) and an overly enthusiastic sugar child hoping for world domination (Vergil) The introduction was decent, inhibiting some of the past-time styles of having stuff be explosive and showed in high detail through slow-mo in cinematics followed by fast-paced action as you are slowly introduced to your sword and then the guns before traversing through an amusement park to reach the boss, an "Hunter" which not surprisingly enough, has an incredibly predictable, non-eventful and repetive battle with 2-3 sequences always being repeated in the same order before falling flat on his ass after 40 minutes of repetive slashing & shooting with no reward at the end like for example, a new weapon suited to the boss personality, but no, instead they hand out those things like f*cking free candy with little to no significance afterwards, you get an axe by touching a painting and you get a hook-gun (straight rip from zelda) from nowhere. Just, poof. Like that in middle of limbo while not even interacting with anything which really shows the developers inability to pace the game properly. The sword you start out with feels like it does the damage of a wooden branch as it requires dozens and dozens of cuts just to kill the simplest of enemies while the supposed "High caliber" handguns feels like they're shooting molden peas, even when fully upgraded. The axe even, boasting "Extremely high damage but slow swinging" needs several extremely solid hits to kill the lowest scrub enemies which not only disregards all pretenses of realism but makes the combat a lot less satisfying, having you only take damage from enemies when you're getting so utterly bored from nonstop hack n slashing to the point of not giving the game any more serious attention. All the weapons also have specific key combinations which means you're gonna have to be able to memorize a whole phonebook before you'll be able to get comfortable with the hundred combinations possible instead of simply having selectable weapons. I could keep going on about the back-tracking or the confusing map design and irritable camera angles but at the end of the day, this game is nothing but a polished turn who pisses in the eyes of any fans daring to get close. 2 points for nice looking graphics and another one for the effort put into the combat system. 3/10, Capcom. Get serious.… Expand
Feb 11, 20132WARNING: THIS IS A REVIEW FROM SOMEONE THAT HAS NEVER PLAYED A DMC GAME BEFORE.
Pretty graphics, but crap gameplay. Basically, the same as every other Ninja Theory game. This game has an identity crisis. It tries to be both Ninja Gaiden and God of War at the same time, yet fails at being as good as either of those games. It tries to be a visceral, gory hack and slash like God of War, but the combat feels far too floaty and unsubstantial experience. It also tries to be Ninja Gaiden with it's end of mission scoring, but this game is just not difficult enough to actually feel any sense of accomplishment from getting a high score. And I know people will mention the mode where Dante dies in one hit, but honestly that's just an artificial inflation of the difficulty, unlike the enemy AI being substantially improved. The platforming sections are too long and are frankly boring. The story, well, it's definitely no God of War in that department. The story seems to have been inspired by teen supernatural dramas, such as Buffy the Vampire Slayer or Angel. I'm not into any of those shows, but if you are, you'd probably enjoy DmC. The game also includes a lot of Leftist propaganda, slamming things such as Fox News and the Republican Party (of which I am a member). Obviously, this was not to my liking. I prefer that politics do not enter my video games. Thank you very much. Clearly, I wouldn't recommend this video game for any one, except hardcore liberals.
PC the game does not play well on PC at all. Make sure to get a controller. I had to take 2 points off for this fault.… Expand
Feb 5, 20132I'm rating this in comparison to previous DMC games.
The combat is incredibly simple and slow. Due to the fact that almost every one of your attacks has a large AoE you can simple mash Y and you'll win most fights and gain SSS ranks on the way, pressing LT/RT is optional. The game basically hands out stylish kills with minimal effort from the player. DMC 3/4 would have you switching weapons after every combo, constantly dashing around the battle and making split second decisions, this game however, instead of making the combat complex and rewarding to skillful players it cops out and simply shows you fancy animations and crunchy sounds and let bad players feel like the best.
The red/blue enemies are incredibly frustrating to fight, they limit you to 1/3rd of your attacks killing any kind of creativity and freedom. They're not difficult, or interesting, they're boring. The blue ones are worse since the angel weapons do very little single target damage.
Many of the enemies have an invulnerability state of some kind (witches shield, dreamrunner blocking everything) or in the case of the chainsaw and big buzzsaw things; large sweeping attacks that are unavoidable if you're close to them. In both cases the only thing you can do is sit back and wait them out this is just frustrating and boring.
The AI in general is things just stand around you never attacking, they only seem to notice you if you're stood right next to them and they just don't seem to do anything at all if they're not on screen.
The controls are clunky, since stinger (or the equivalent on other weapons) is activated by pressing Y" i'll often find myself activating it when I didn't intend to just from moving around. Also since there's no lock-on function it's a pain to keep sight of something and I have no real idea what I'm going to hit, I can't count the number of times I've use the grapple thing on something I didn't want.
There's a cutscene almost literally every minute, even if it's just for a few seconds. They're always there, at the beginning, middle and end of a fight, constantly breaking up the action and taking control away from the player, to add to that they're also all unskippable, at least the first time round.
The platforming, why is it there? Nobody liked it in the other DMC's or any other hack and slash game for that matter, why do they keep adding it? Sure, it actually works now and isn't clunky as all hell, but it's incredibly linear, simplistic and boring, it's like a glorified quicktime event.
The boss fights all boil down to "hit the big glowing thing". All their attacks are easily avoided and their isn't much challenge to it at all. They're basically all set pieces that have you meet a certain criteria before you can mindlessly wail on them for a while. The best boss is easily Vergil, but even then he's incredibly easy, and they couldn't resist breaking up the fight with about 5 cutscenes.
Yeah, this game actually has a story now, but it's incredibly pretentious, it's edgy for the sake of being edgy, very grimdark. The dialogue is bad and often very cringe inducing and the characters are generic and boring. The old Dante was like a cartoon character, he was interesting and funny. Sure he wasn't exactly relatable but his whole attitude suited the game's theme perfectly.
I will say though that I do like the soundtrack, at least the Combichrist stuff. Also whilst the game looks very nice, the constant intense colours gave me a bit of eye strain.
All in all, it's a HUGE step-down from previous DMC games, the game is more akin to God of War than DMC. It's sad to see one of my favorite franchises replaced by this...… Expand
Feb 14, 20132The game of became such a drag after a while of playing. Something I would have never expected from a Devil May Cry game. Most of the cutscenes and writing was just abysmal. I found myself lowering the volume during cutscenes because I got sick of all the profanity, mind you, I was playing alone. Pros: Some of the music was good, though the placement was way off sometimes. Platforming was often fun. Environmental design was pretty good at times. Cons: Juvenile and shallow writing Bad story Characters are as one-dimensional as possible Character design is just plain bad Combat got boring really fast Game focuses on enemies that require certain weapons to take down. This sacrifices creativity and combat freedom which are the backbone of Devil May Cry games, if you ask me. No replay value whatsoever It's just way too easy, I honestly don't get all the great scores by reviewers, did they even play the game?… Expand
Apr 11, 20132As an action paced game, this game manage to play out like games of its genre while trying to differentiate itself with on the fly weapon switching using shoulder buttons. However, combat is very simple in this game and it indulges the player with long fancy combos with minimal effort. The simplified combat system eliminates any form of challenge and causes combat to remain stagnant due to tried and tested 'simple repeating combos with maximum damage'
As a sequel to the DMC franchise, this game is a terrible reboot to the fabled franchise. Gone are the complex combos and likeable/interesting characters. In its place, a boring stereotypical 'punk' type character with bland simple button pressing combos. Targeting has also been removed which can cause problems at times and boss fights are too predictable. Overall, this reboot has smeared what the original franchise stood for and pays dearly for it (sales records perform way worst than any other dmc game)… Expand
Jun 1, 20132This review contains spoilers, click expand to view. Complete piece of compared to other DMC titles it so easy it take only one walkthrough to understand every demon and then they made my hardcore favorite mode a joke 'dmd' enemy devil trigger sucked up in previous title enemy devil trigger goes strong with time but in this you hit it with your demon weapon and it's gone and it become your normal enemy.
Combat seem amazing only if you are a noob in privious titles. eg off secren enemy wont attack you no matter how close it is.
Big disappointment just pull out you demon weapon try it on two three enemy and you get sss which also ignore your repeating.
Half ass story.
DIALOGUE & VOICE ACTING
Dialogue cant even comment on them they are completely feel out of pace and voice acting is average worst voice acting is done by dante voice actor its like he forget where to put emotion and the best the only thing which is best is vergil voice actor.
Worst enough to ruin series than once getting 8,9 and 10 on fair judgement of all now getting 0,1,2,3.… Expand
Feb 27, 20131This reboot lacks. While being a mediocre hack and slash game with a “style system” mixed in, this game isn't much else. The story was interesting at first but became cringe worthy later on. Character designs were clearing centered around the director of the game with Dante having the same hair style and facial features as said director. Getting beyond all that the combat was really slow. ow. I played it on the hardest difficulty setting and cleared it with no problems and with a Stylish rank. I haven’t even done this in the previous Devil May Cry games. If there is another game and it is made by Ninja Theory, I won’t be buying it.… Expand
Feb 7, 20131I never played in other games of DMC franchise. In every review a new one was called "a good reboot". If this game is good, then I don't understand the very existence of four previous chapters. It has terrible repeating platforming, monotonous fights, dumb characters and unspeakably disgusting plot. Difficulty levels Son of Sparda and Donte must Die make no sense, because you'll get same 3-4 enemies in the same time only little stronger and with a few new moves. Bosses will be even worse, because only one of them will have new move. Only one move. This game is not worth the money at all.… Expand
Apr 30, 20130This game spits in the face of any fan of the previous games especially the 3 and 4 ones. I cannot imagine what anyone can see in this waste of time and money. The main character was replaced, the gameplay was dumbed down, the store was retconned. Had this game been released under a different name then no one would really be so mad about such a mediocre title. BUT to put the name Devil May Cry on it and then spit in the faces of those WHO WOULD pick it up BECAUSE OF THE NAME IS A INSULT. And as the new Dante would say: YOU!… Expand
Feb 5, 20130Primitive combat, weak AI of enemies, ridiculously weak bosses, no lock on, no taunt, stupid red/blue enemies, unbalanced weapons (demonic is strong, angelic almost useless). Plot from "They live", grey characters, annoying Dante, lack of humor, boring cutscenes. Outdated "Unreal Engine 3" instead of game engine (even DMC 4 have better graphic). Nice level design though.
Feb 4, 2013Dudes. This game is waaaaay better than the negative reviews would have you believe. The story here is miles better than ANY previous DMC, because there actually is one. Ninja Theory has created a world. I n past DMCs you just kind of went... places kill demons Dante says something Those things still happen here, but you are going to places with backstory, the characters interact along the way, and they open up and give info about who they actually are. And unless you are some frame-counting, animation buffering, combo-master, you won't find fault with the combat. Overall, an excellent game. Haters gonna hate.… Expand
Jun 10, 201390It’s an awesome game, despite its flaws. Whether you like the young Dante or not, is purely a matter of personal taste. But that’s not an excuse to ignore this gem. [March 2013]