- Summary: DmC is the next installment in the Devil May Cry series, set in the present day, with new weapons and a new setting for Dante. Chain together combo after combo with panache and dispatch demonic spawn back to hell.
Positive: 22 out of 22
Mixed: 0 out of 22
Negative: 0 out of 22
Jan 27, 2013In what seems like commonplace lately, the PC version of DmC: Devil May Cry is the definitive version to play. While the mouse and keyboard controls aren't as precise as playing with a controller, the graphical upgrades and increase in frame rate make an already impressive game even more stunning.
Feb 4, 2013It may not be for hardcore fans of the series who are attuned to a particular playstyle, but for everyone else DmC: Devil May Cry is a highly accomplished character action game with a lot to love. It’s a different type of game than its predecessors but one that’s wholly successful at what it does, bringing relevancy back to the Devil May Cry name.
Jan 25, 2013I played all DMC games before, I loved them all, personally I loved most first and third.
At first I was very angry about reboot. TurnedI played all DMC games before, I loved them all, personally I loved most first and third.
At first I was very angry about reboot. Turned blind eye to a game and my opinion was full of hatred... But then... Well it's stupid compare reboot to a old games. I mean story and writting isn't best really, but gameplay, environments, concept is really nice. And music isn't very monotonic. To be fair it's something new in gaming, some fresh air.... It might not a some deep masterpiece, but it's a good game to have fun, and games supposed to be fun. Also I'm happy with good PC performance, nice to eye graphics and smooth gameplay.
Thanks for creating something new, I'm sorry fot those closed minded guys who can't enjoy anything and must act like mindless fanatics. No one forces play it, and I saw a game as a new game. It is nothing like old one, but it's better than repeating old stuff.… Expand
Jan 30, 2014a very good game the combat is what i liked most,if u play it on a keyboard u are gonna have some problems but if u get a controller the gamea very good game the combat is what i liked most,if u play it on a keyboard u are gonna have some problems but if u get a controller the game becomes pretty fun u just get to deal easily a ton of flashy kills with style and it feels awesome,i just wanna go on bloody palace mode and kill for hours… Expand
Jan 26, 2013Ok Here is my review of DMC, It is awesome. As a long time fan of DMC with 3 being my fav, i really enjoyed the game the story, the music andOk Here is my review of DMC, It is awesome. As a long time fan of DMC with 3 being my fav, i really enjoyed the game the story, the music and the hack and slash combat. Only downside is that they removed the fix camera I liked that, but oh well this game overall is amazing, not better then 3 but for a reboot it is a really good start. Most of the review i read of people giving it a 0, are just guy who love old Dante too much, yes his the iconic character that made the DMC what it is. But if you keep playing it some of Dante's old look comes to play aswell as his red coat when DT is used. His hair will probably come back in the next one so don't flag the game as a bad one because i bet most of you haven't even played it yet. A FACT ALL THE PEOPLE WHO ARE GIVING IT A 0 ARE TROLLS WHO COMPLAIN ABOUT NEW DANTE.… Expand
Mar 8, 2013Definitely a game worth playing, combat is intense and involving. Entry barrier has been lowered for newcomers to the series, but still hasDefinitely a game worth playing, combat is intense and involving. Entry barrier has been lowered for newcomers to the series, but still has higher difficulty levels for more experienced players so that they can enjoy it, too.
Target acquisition (whether enemy or grapple point) is a mildly annoying flaw.
Devil Trigger is underwhelming.
I personally did not get along with the camera at certain times.
Victory over enemy waves is often times more rewarding than defeating bosses.
The new characters are boring/difficult to connect to.
Some of Dante's lines are overly cheesy.
While not a glaring issue, I also believe that Style ratings and performance grade reach their apex too easily.
Visuals are amazing
Combat is intense and involving
The concept of Limbo is very cool
The idea that a demon is controlling the world with debt is an interesting one
Music selection is good, I think that an early Gallows could have done great work for this game.
I think that it is unfortunate that there is so much controversy surrounding this game, because so many people are just angry about a haircut and the change of personality in a character that was always kind of an airhead anyway.
I feel like if the series continues to go on, that Dante is probably going to gradually turn into something that resembles his character from previous games anyway. The game is a reset of the series. We were all young once, expressing our emotions strongly and forcing old people to endure our youthful tirades.
But definitely a game worth buying or checking out!… Expand
Jan 26, 2013This is the second DmC game I have ever played, the first one actually being DmC4 (I never beat it, played till roughly the second/third bossThis is the second DmC game I have ever played, the first one actually being DmC4 (I never beat it, played till roughly the second/third boss and got bored). From the perspective of someone who is (somewhat) new to the franchise, the game is good. On it's own, it's a fun, action packed game full of slicing and shooting and destruction.
One thing that makes the game really awesome are the visuals. The levels all look very colorful and interesting, and Dante's animations are fluent and fun to watch.
A bad thing is the camera. I played this game with a keyboard and mouse, and had many frustrations during platforming sections.
If you're a fan of the original DMCs, and are resistant to change (looking at you Dante), I'd assume you'd hate the game for being different. If you are a newcomer like me, the game is fine, and is well worth a play-through or two. Now, excuse me, I gotta go beat the game on Hell and Hell mode......… Expand
Jan 26, 2013This review contains spoilers, click expand to view. Graphics:
The game looks really great. The visual design of the areas you go through is top notch. Limbo has a saturated feel to it with a lot of vibrant colors that I think are really nice. In particular the Nightclub you go through is a very cool area. The way levels twist around you is nice.
That said the design of the levels is subpar. There is exploration of side paths to find upgrades but other than that the levels are fighting areas with straight lines in between.
Moving around with the A/D pull is neat at first but the game never really does anything with it. You may as well be walking down a hallway. Its a pretty hallway, but its still a hallway.
Enemy design is pretty great for the most part. The katana enemies are really awesome looking as are the creepy baby demons. Some are stupid (like the orange chainsaw men) or designed in a really blatant way (HIT MY GIANT BELLY ORB PLEASE).
Character designs are okay. Dantes looks like a douche though.
Vergil looks better but his outfit is silly. Kat is odd. In some scenes she looks attractive but in others her face looks retarded.
Music. Blegh. Most of it is very generic sounding dubstep that can get a bit obnoxious at times. Its not all bad though, there are some good tracks.
Sound effects are meh. The sounds used for attacks makes them feel weak. Ebony and Ivory feel like peashooters with a tinny sound effect and Angel Weapons and Rebellion dont feel like theyre doing much. The Axe and the Fists have pretty good sound effects though. The big meaty WHUNK when you hit something is nice.
Voice acting is passable. None of the characters are memorable though. A lot just sounds like actors saying their lines. Also Dantes voice acting really worse towards the end of the game.
Writing: Average at best and horrible at worst.
Some of its witty. Dante has some cool lines and has an ok arc. Other dialog is cringeworthy and tries too hard (like calling Dante a scrotum-sack.)
Unfortunately Dante never really stops being unlikeable. Its hard to get invested because you hate the main character. Several things are brought up once and never mentioned again or left unexplained.
Eg: The game tells us that 'Demons and Angels have always existed and they have always been at war'.
But we never see an Angel. If Angels exist, where are they?
It feels like the writers wanted to make Dante cooler so they made him an Angel/Devil hybrid. Eva became an Angel without giving a second thought to the consequences of having Angels exist.
I like the idea of Demons pulling the strings of corporations and governments to control humanity. But it goes nowhere. We know they are controlling humanity, but why? Do Demons eat Humans? Do they harvest their souls for power? Why are they doing all this? Never explained.
Vergils turn at the end of the game comes out of nowhere. It was a complete asspull.
The game had shown him as willing to sacrifice lives for his goals but it was never foreshadowed that he wanted to rule the world. Gameplay:
Fighting is fluid. Everything flows together and its easy to dispatch multiple enemies. Problem is its TOO easy.
The game does a good job at making you feel powerful but it doesnt feel satisfying because of how easy it is. Most enemies will stand around waiting for you to beat the **** out of them. The color-coded enemies are a stupid decision. Theres no complex gameplay around them. Just hit them with a specific weapon. It quickly becomes annoying.
The game hands out S ranks like candy. You can do even the most basic combos and have the game give you SSS. Feels cheap.
Boss fights are way too easy. All you do is dodge the telegraphed attacks and occasionally deal damage until the boss falls down giving you 10 seconds or so to beat on them then repeat. Again this doesnt feel satisfying.
The bosses are well designed visually however. The media boss is stellar in particular.
I am completely baffled as to why lock-on is absent. It makes literally no sense. The game does a good job at figuring out who you want to attack but not having a lock on is still a bizarre design choice. It limits your combat moves in a series that is all about the combat. Having a lock-on allows you to have different directional inputs for different moves while still ensuring your target is the one you intend. Its not like the controller doesnt have room for it. Both LB and RB are dodge. They function identically. Why couldnt LB have been dodge and RB have been lock on? Devil Trigger is not only pointless in this game its also more of a hindrance than a useful ability.
Using DT sends EVERY ENEMY into the air and then holds them there. This also plays into the unsatisfying combat. Beating on completely defenseless enemies doesnt feel engaging. The increase in power you get is tiny, so DT becomes nothing more than a way to refill your health or a panic button.… Expand
Nov 24, 2014Pathetic excuse to use the DMC name. 30fps no difficulty and no styles make this a gigantic step backwards from the previous games. The storyPathetic excuse to use the DMC name. 30fps no difficulty and no styles make this a gigantic step backwards from the previous games. The story is a rip off of "They Live" and the dialogue is something that would make a grade-school bully cringe in embarrassment. And last of all the characters...oh the characters...they are a walking insult to the old incarnations and a constant middle finger to all the true fans of Devil May Cry.… Expand
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