- Summary: DmC is the next installment in the Devil May Cry series, set in the present day, with new weapons and a new setting for Dante. Chain together combo after combo with panache and dispatch demonic spawn back to hell.
Positive: 22 out of 22
Mixed: 0 out of 22
Negative: 0 out of 22
Jan 27, 2013In what seems like commonplace lately, the PC version of DmC: Devil May Cry is the definitive version to play. While the mouse and keyboard controls aren't as precise as playing with a controller, the graphical upgrades and increase in frame rate make an already impressive game even more stunning.
Feb 4, 2013It may not be for hardcore fans of the series who are attuned to a particular playstyle, but for everyone else DmC: Devil May Cry is a highly accomplished character action game with a lot to love. It’s a different type of game than its predecessors but one that’s wholly successful at what it does, bringing relevancy back to the Devil May Cry name.
Feb 28, 2014This is my game of 2013, I'm playing it for the fourth time now. Why? Well:
The Design: I love the way the "daemon" worlds is build on top of a modern city. That way there is a lot of viarity while the game is always maintaining a fitting mood. The setting Is not necessarily unique, but surly vivid and keeps my interest for the longest time. The well chosen effects add their "WOW" in the right moments. Even the enemy and boss designs are kept at this level.
The Fight-system: Is fast-paced, slick, evolving, making space for a variety of fighting-styles. Even though easy to pick up there is lots of techniques that will take more then one play-throught master. For example changing weapons quickly is actually useful, even in boss-battles, air becomes your friend later on and using guns in the middle of a slashing-spree Is quite difficult but very useful when done right.
The Story: What do you expect from a slash em up? Well It's much better then that. Not that the overall story would have been ground breaking, but scenery are made with much love to the detail and the characters. For example the background story is being told while Dante and Virgil are walking across a yard and visualised by street-graffiti.
Unlocks: I'm not talking about Achievements here: What I love is the huge library of character and production artwork you will unlock over the time. I just love it, its well presented and of great quality. Also there Is no limit in hard-modes, there rewarding and different - so again replaying is fun!
If you're looking for a high quality slash 'n hack with allot of replay-value, then this game is for you!… Expand
Feb 6, 2013First the obvious. This is a remake (Remember that word) of an over-rated franchise that desperately needed it. Out of all the hack n slash games as of late such as DMC, God of War, Bayonetta, and Ninja Gaiden......DMC felt the most stale.
The story was hilariously bad, the character was a pretty boy with long hair and really awful one liners spewing out of his mouth. Like most Japanese make games that are supposively adult he looked like an ugly anime girl with the personality of a 10 year old. The gameplay was solid and the graphics were fine but did not stand out. Capcom knew the franchise was falling behind the others and decided a shot in the arm was needed. So they call Ninja Theory.
Ninja Theory are known for great production values mostly because of their incredible voice acting, emotion, and characters. They are also known for well recieved but commercial flops. So how did they do/
Well this is a remake. Most gamers do not grasp that concept. So they have been on the net crying and complaining like teenage girls fighting over a guy. It has been a pathetic display and shows why gamers are considered genetic fumbles, geeks, and outsiders. Many franchises have seen reboot ps over the years and some have failed or succeeded. This one passes the test head over heals but the butthurt punks of the game community really outdid themselves with their metacritic hate and ignorance.
The story is great. It sticks close enough to the original while taking out the ignorant banter most Japanese games in this genre are known for. In other words anyone can follow along and enjoy it. It has some great cutscenes to tell the story and move the narrative alone. Amazingly people have complained about this. (Metal Gear 4 gets a free pass though.....) It is easily the first DMC where I paid attention to what was going on.
The difficulty took a step back but you can open up harder difficulties and the hard ones do pose a challenge.
The gameplay is standard hack n slash and like a good reboot should, you develope more powers, combos, and such as you go. Like Ninja Theories other game Heavenly Sword, you have to use face button and trigger combos to switch weapon attacks. Takes getting used too. One cool thing that was added is the ability to ty out and switch out combo attacks.
Dante is a likable character as well as the supporting cast. Some bosses make a return and again.....even though it is a remake the community cried. The choices were good with the bosses included but some of the fights are all too standard with what has already been done for the genre.
The sound in more western metal instead of Japanese hair metal. It is more rugged and hard edged. The voice work is great which should be expected and the sound effects are well done. Nothing to complain about.
The graphics and art are in my opinion the best in any hack n slash game that has been released. Not as technical as God of War 3 but the world is incredible. The rifts, shifting, lighting, and film grain and blups in the transfermation into limbo is awesome. Limbo is a screwed up place but the look is awesome. The first level was a shock to the senses and I actually had to train my eye to the art. Amazingly done.
I do have a few complaints. The levels while they are cool does not get better as they go. They stay consistant but I was hoping for a big final. The boss fights as stated earlier are nothing new. A few on the character exchanges seem forced for shock value but it is miles ahead of the past titles. And finally some of the jumping movements, especially the air dashing can be a bit tricky.
One last thing. I have seen a lot of crying about Dante saying "No way!" to the white wig during the game. I thought it was hilarious and was a direct attack on the babies who have cried foul this who cried foul the whole time. It said 2 things. 1- This is not the same DMC and 2- Ninja Theory has heard the cries and stayed course with their own vision. Any good dev worth their salt would of did the same thing.
Well done Ninja Theory. The best hack n slash since Ninja Gaiden Black and a big middle finger to the drama queens.… Expand
Jan 25, 2013I played all DMC games before, I loved them all, personally I loved most first and third.
At first I was very angry about reboot. Turned blind eye to a game and my opinion was full of hatred... But then... Well it's stupid compare reboot to a old games. I mean story and writting isn't best really, but gameplay, environments, concept is really nice. And music isn't very monotonic. To be fair it's something new in gaming, some fresh air.... It might not a some deep masterpiece, but it's a good game to have fun, and games supposed to be fun. Also I'm happy with good PC performance, nice to eye graphics and smooth gameplay.
Thanks for creating something new, I'm sorry fot those closed minded guys who can't enjoy anything and must act like mindless fanatics. No one forces play it, and I saw a game as a new game. It is nothing like old one, but it's better than repeating old stuff.… Expand
Apr 25, 2013This review contains spoilers, click expand to view. I think I mistakenly clicked NO on a comment I wanted to click YES, but I don't think it is worth a 10. First of all, I haven't played DMC since 1 and 2, but I played 3 and 4 and I confess that this new DmC is pretty good! Yes, I got pissed when they changed Dante, but oh well, marketing strategies are marketing strategies. The new Dante seems to have more character than the old ones IMO. I actually wished there were more scenes showing Dante kicking ass all around showing his stylishness like 3 and 4, but when you play it you feel that he is good at "playing rough" (Like he mentions on the second mission).
Like all other DMC games, game is consisted of missions. If you are used to playing this kind of game, you'll finish the initial mode in 10 hours or so, so that you unlock more difficulties, and this is where the series starts to spread its wings.
About DmC combat specifically, I think that the combat system is still very nice, but the lack of a "lock-on" button made me do a lot of mistakes since I was used to the old system. That's maybe just me, though. Also, double tapping into directions to do specific moves is kinda hard on the PC, I almost didn't use the Stinger, my favorite move of all DMC games. That may be me again, though. I played DMC4 after playing this and I kinda felt like arriving home with a partner "It's good to be back with you". Not that I didn't really like the new system, but I still prefer the old one.
About the story, I like it. It made sense Dante didn't have white hair at first. And once you finish the game, guess white?! YEA, HE HAS ALL WHITE HAIR NOW! See, it didn't hurt that much playing with him having dark hair, did it? I bought the "Classic Dante" skin but that really doesn't look a lot like old Dante, but I mostly use it. Anyways, back to the plot. I liked it. For a reboot is makes sense, it has its interesting parts, and an almost predictable turnout at the ending if you already know that Dante must ALWAYS fight Vergil.
I must confess that when I first bought the game I thought it wouldn't run on my notebook (a thing from 2011) but when I lowered nearly all settings, the game run smoothly, and man, was it still beautiful to watch! I give extra credits for that. I play with all settings in low, low resolution, and the visuals are impresive. I don't regret at all this reboot, but I still would prefer if they launched a DMC5 or anything like it. I mean, there are like 8 different parallel Spider-Mans, why not Dantes?
About the DLCs, I wish there were more content to get, like skins, there could be a LOT more skins, and or all devil arms! There is like only one pack of 3 different skins for 3 guns. Always the shotgun, a Scythe he get's when having contact with his mother's essence (an Angel) and the Axe he gets when he has contact with his father (Sparda, a Demon). And only one pack of 3 Dante's skins. I still liked mainly the Classic, though it doesn't really look a lot like the classic, I guess it's because on DMC4 he got older and stronger, and this one still looks like a "Rooster weight fighter".
Also, I got the "expansion" Vergil's Downfall, when you play with Vergil! What an experience! Playing with Vergil is way more challenging to master, and I liked it!
So, overall. The combat is sometimes frustrating and you may do wrong moves. The camera sometimes don't help much. Achievements are always cool. The Story and Voice acting are very good (this boosts up the experience very much). The graphics are very beautiful and the Limbo world (a "demonically distorted" version of our world) is very creative and interesting to watch as you go through the missions. I just wished there was fight in the normal world too. The progression is nice and if you have a gaming mouse with a few extra buttons changing weapons to increase combat style points will become easier!
I think it diserves a solid 9. If you played the other series, just go and play it. You will enjoy the fights and the world linear exploring with hidden missions and artifacts to collect.… Expand
Apr 12, 2013I must admit that this Game is pretty damn EASY, so much easier than the 3rd and 4th. I got no problem beat the Dante Must Die mode just using 5 items and got SSS rank in every level in first try (eventhough i'm not a good DmC player), because the enemies behavior are so predictable compared to the 3rd and 4th (I got nightmare when play those two in DMD mode). By the way, This still an Awesome game with great graphic and gameplay (story not good for me, like the 3rd better), and it's easier make it's a game for everyone who don't like hardcore.… Expand
Apr 30, 2013DmC:Devil may Cry is easily one the best game and a refreshing one that come out of late. A HnS game that doesn't rely on QTE, actually let you chain combos with a nice variation of weapon, and actually having some enemies worthy of DMC name it bears. All of this of course only possible thanks to the unimaginative mind of most developers where the all the combat gameplay fall into shooter genre plus minus some gimmicky mechanics. Not saying shooter is bad, but if 7 out 10 games that came out are shooter, something is wrong.
DmC's gameplay is clearly lacking when compared to the older DMC, No lock on, slow paced combat, slow and unintuitive enemies, poor boss fights.
In DmC we just have to hope that Dante attacks the enemy we want to attack, the lack of hard lock on diminish the precision of attacks or combos we could have and even become more apparent in vergil's downfall.
Now when i say slow paced combat, i of course mean compared to the old series, even DMC3 is a lot faster in combat. This varies greatly with how you play, but generally this is because of the slow demon weapons, even when you only use it scarcely, the animation for it is taking so much time that it abruptly slow you down from your previous combos.
The normal enemies are telegraphing their moved decades before they actually attack, hence at the end of the day they are no more than punching bags waiting to be slaughtered and provide no challenge at all... Some of the harder enemy, dreamrunner and drekavac,are actually challenging, but their near perfect blocking limits people in what they could use in a combo and break the flow of a combo more often mundane than challenging. Then there are those color coded enemies, the worst of all, because obviously for the same reason, but now they limit you more and their basic AI design is so boring when compared to dreamrunners. DmC insists on adding layers of shields rather than making their AI better, faster and more responsive.
The boss fights could be the worst part of the game, if not for vergil and barbas. All of the other bosses are just giant punching bag that doesn't even know how to fight back and I'm talking about DMD difficulty.Talk about la big let down.
But even after all that, DmC is surprisingly fun to play, since it was designed to give you that awesome feeling even though you didn't do anything out of the ordinary. The aerial combat is too easy too pull but it makes up for some awesome visual feats. Now the design to make the game forgiving is rather understandable since it was to pull in some new people to the devil may cry, but it was rather too easy.
DmC is lacking in front of DMC(combat gameplay wise) but it is a great game when judged on its own merit.
All in all DmC is a solid game when it stands alone. I'm even somewhat sure that if DmC:Devil may Cry was to be given new title, it would sold more.… Expand