Metascore
72

Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 4 out of 8
  2. Negative: 0 out of 8
  1. If you like to easily create uber-characters and enjoy killing clueless noobs, Dofus probably isn't the game for you. But, if you want something that's a little offbeat, with a heavy reliance on community and group goals, you can do a lot worse than spending $7 to see if you like it.
  2. Oct 18, 2012
    81
    I must admit that I was a bit full of trepidation when trying out Dofus for the first time, having liked Wakfu so much and being worried that its predecessor would turn out to be more basic or unpolished. I'm surprised and happy to report the exact opposite, and that I like Dofus' fun approach to traditional MMORPG gameplay even more than Wakfu's open-ended sandbox and social features, which is saying a lot.
  3. Purely as a game, it's one of those titles that takes a little time getting to grips with the controls and the basic plotlines, but it is time well spent that can result in hours of inside-out pant-wearing hilarity.
  4. Despite its eccentricities, Dofus remains a solid and occasionally brilliant proposition for those looking for something different in an MMO.
  5. This may not capture the fancy of hard-core gamers who like to battle mobs in real time, but relaxing into the pacing of the game provides a lightly entertaining experience.
  6. The comic-style and ironic atmosphere are nice, but there are other games of the same genre who are much more convincing.
  7. Quotation forthcoming. [Jan 2006]
  8. While I am all for a rousing 2D game, Dofus gets old way too fast. [Apr 2006, p.78]
User Score
7.1

Mixed or average reviews- based on 29 Ratings

User score distribution:
  1. Positive: 3 out of 5
  2. Negative: 1 out of 5
  1. Aug 1, 2012
    8
    I played this game for years and was very addicted, so there are definitely many, many great things about the gameplay and social aspects. II played this game for years and was very addicted, so there are definitely many, many great things about the gameplay and social aspects. I eventually quit, however, because as you get into the very high levels of the game, there are only two ways to play: sub more accounts and play multiple characters simultaneously to build up your team and conquer dungons; or scrape the barrel and hope your friends have characters that are complementary and can help you finish the requisite dungeon. Since many rare drops are directly related to the zone and monster you fight your options for dropping good loot are limited. Having said that, there's more than one way to get yourself the gear you want. You can try to play the market or level some professions and then charge people for your services. However, all of this is slow, tedious, and plodding labour, ultimately deterring from the fun of the experience. My recommendation: play until you get tired of the grind then find something else :) Full Review »
  2. May 27, 2015
    2
    The game at the very beginning was like a fishing hook something once you bite it you'll never get your mouth back, but since this time everyThe game at the very beginning was like a fishing hook something once you bite it you'll never get your mouth back, but since this time every new content in the game seems like a let down by the management team/designer Full Review »
  3. Jul 17, 2011
    9
    Great little game! Quaint, small download, easy to play, great social element, great battle mechanics. Gets tedious eventually but then allGreat little game! Quaint, small download, easy to play, great social element, great battle mechanics. Gets tedious eventually but then all games do. Combat, to me, feels light years better than the vast majority of MMOs, as does the natural feel of the social element. Class! :) Full Review »