User Score

Generally favorable reviews- based on 37 Ratings

User score distribution:
  1. Positive: 31 out of 37
  2. Negative: 5 out of 37

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  1. Sep 12, 2013
    This 0/10 is for putting this game up for sale on stem for 19 euro 8 years after its original release.
    Price aside this game deserves to be a 4/10 in 2013. Graphics and sound would have been good 20 years ago. Strategic gameplay is maybe the deepest of any computer game ever made, but/and also entirely unbalanced, unforgiving and uncompromisingly hard. This is to say, you need to know
    exactly what you're doing at every point in the game or you'll just suddenly die (no matter how well you seem to be doing) and have to start over (or find another game if doing multiplayer). There is no save. While this caters to the target audience perfectly (this game is 10/10 if spending about a year full-time, studying its every little nuance, appeals to you), but makes it a less than good game objectively.
    The fantasy themes are very well presented, and the best part of the game is how it lets to create The Lion or The Witch of Narnia, or Gandalf or Sauron, or a DnD Lich-King, or a Titan of the Greek Mythologies or just about any classic powerful being as a pretender to godhood. No other game on any media have been able to mix a fraction of the themes or come as close to portraying them as well as Illwinter. They also deserve kudos for being Indie before the concept was concieved. I wish Illwinter good luck with the upcoming Dominions 4, but if you're curios about this game you should find another way of procuring it other than buying it. Illwinter does not deserve your money, demanding what is full-price for a brand new top-notch indie game for an 8-year old indie w 20y-old graphics w an extremely narrow target audience.

Generally favorable reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. For those TBS fans out there this will most likely be one of the best games out there. Though it carries a hefty MSRP of about 50 bucks, It is very unlikely that any game will be exactly the same. There is just too much content for that.
  2. Too garage for its own good. [Christmas 2006, p.80]
  3. But if you're willing to look, there are very few games that show you as much as you'll see here--a nearly infinite variety of rising gods and dying empires and a fat man with a magic belt--and no games that do it with focus, depth, and extraordinary economy of Dominions 3. [Jan. 2007, p.60]