Dominions 3: The Awakening Image

Generally favorable reviews - based on 8 Critics What's this?

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Generally favorable reviews- based on 37 Ratings

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  • Summary: Dominions 3: The Awakening, is the follow up to the acclaimed fantasy strategy game, Dominions 2: The Ascension Wars. While that game set the bar for rich, engrossing turn-based fantasy strategy gaming, Dominions 3: The Awakening seeks to raise it once more. Leading one of over fifty possible nations in three different Ages, it is your goal to ascend to true godhood using all the power at your disposal. In a world of magic and steel the options to attain victory are as numerous as the cries of mercy from your vanquished foes. Whether you use military might, eldritch power, or subterfuge (or more likely, a combination of all three) every turn is about options. Recruit troops (more than 1500 units found in the game), assassinate the enemy, scout territory, research magic (600+ spells and 300+ magic items), perform rituals, do a blood hunt, storm a castle, construct, pray, forge - the list goes on. [Shrapnel Games] Collapse
Score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. For those TBS fans out there this will most likely be one of the best games out there. Though it carries a hefty MSRP of about 50 bucks, It is very unlikely that any game will be exactly the same. There is just too much content for that.
  2. But if you're willing to look, there are very few games that show you as much as you'll see here--a nearly infinite variety of rising gods and dying empires and a fat man with a magic belt--and no games that do it with focus, depth, and extraordinary economy of Dominions 3. [Jan. 2007, p.60]
  3. A return to the complex, deep Dominions world of fantasy turn-based strategy. Dominions 3 is a heavyweight game, but one well worth the effort to delve into.
  4. If you want great depth and bang for your buck, you can't go wrong with Dominions 3. [Feb. 2007, p.66]
  5. Don't be fooled by the dated graphics. Dominions 3 is a complex, deep, and incredibly rich strategy game that will reward those willing to invest in it with an almost unlimited variety of play.
  6. If you like fantasy, and if you're ready to graduate beyond the must-haves like Civilization and Heroes of Might & Magic, then Dominions 3 is a unique game you won't want to miss.
  7. Too garage for its own good. [Christmas 2006, p.80]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 16 out of 19
  2. Negative: 2 out of 19
  1. Sep 27, 2013
    If you are looking for fancy graphics, a gentle learning curve, or a casual strategy gaming experience look elsewhere. If however you want a challenging game with a tremendous amount of depth, content, and attention to detail you have found a real gem. The gameplay experience could be described as unforgiving but success in this game is very rewarding because it requires careful planning and execution. Also, the departure from the "High Fantasy" mythos is refreshing. From Norse and Hindu mythology to Lovecraft's underwater horrors there is so much inspired content it is almost mind-boggling. This is an excellent game! Expand
  2. JeremyF.
    Oct 15, 2006
    Easily the best turn-based strategy game in the past decade, Dominions 3 completes the promise of its actual predecessor (Dominions 2) as well as its spiritual predecessor, the classic fantasy TBS, Master of Magic. When you consider that its competitors are legendary franchies like Warlords abd Heroes of Might and Magic, that's high praise indeed. That said, its worth noting that Dominions 3 is ONLY for those fans who are ready to handle a very deep, very complex strategy game. Expand
  3. CaradryanRyman
    Jan 20, 2009
    Warning: If you're a college student of some sort who loves strategy games and care about their GPA, please stay away from this game. Luckily, it is only the beginning of semester, or else ...yeah.

    Dominion 3 is an extremely deep and engaging game. With a complex system, old-school sprites, and customization up the wazoo, this is THE ultimate turn-based strategy.

    I would highly recommend trying out their downloadable demo to get a feel for the game. This game is definitely not for everyone - but for those of you who are willing to think a little more than our average gamer, this is for you.

    Ignoring the fact that there's still frequent official patchs, a myraid of excellent mods and maps featuring other fantasy works, the pricetag is really pretty fair for a game like this. Overall, a solid 10/10.
  4. Mar 26, 2013
    I just discovered this gem of a game, and I have to say it's one of the best turn based strategy games I've ever played. The amount of depth in this game is staggering. There are a huge number of nations, units, spells, items, and tactics at a player's disposal. I actually found the UI to be pretty good once you learn the basics, and I didn't find the basics as hard to learn as some folks have suggested. It will take you a very long time to learn to be competitive in multiplayer though. The only negatives about this game that I have found are the dated graphics, and that the AI quite dumb. Expand
  5. Mar 25, 2013
    Excellent TBS. Many Options and endless ways to win or lose. Ai is very good but the game is made for Multiplayer. But be warned, if you don't like micromanagement do not try this game If you like to manage every turn every province and you are a fan of old school TBS Dominions 3 is a must have. Expand
  6. Nov 4, 2012
    This Indie game maybe wasn't quite what I expected, but it was still nonetheless a real treat! It is definitely one of the best fantasy/Tolkien-esque 4X strategy games on the market; up there with Age of Wonders 2. Like most games it's not without its weaknesses though. For one thing the sprite graphics are definitely dated. For another, I was expecting intricate city building, civil and military research on par with the Civilization series, and strong single player diplomacy options. Alas, city building is very lite, diplomacy is basically multiplayer play-by-mail only, and there is no research other than magic. Having said that, the game has the most detailed and well-fleshed out magic research I've ever seen in a game. Further, despite the dated graphics, the 'autopilot' tactical battles (where your armies fight it out according to orders you've given them before the battle) are great fun to watch. I would also add that you have a wide range of choices when it comes to your faction and leader. Be warned though, the 'sandbox' campaigns can be rather long and involved, even on small maps and at easy AI difficulty and aggression settings. In fact my last game was on a small map with five total 'pretenders' and it was a good ten hour game. On the aesthetic side, the Celtic soundtrack with female vocalist is very strong; some of the best game music I've heard in a while. Anyway, I had really wanted to give this game a 9, but I docked it half a point for the dated graphics, lack of single-player diplomatic options, the lite city building, and the lack of non-magic research. Still in all this Indie game is a lot better than more than a few strategy games put out by the big gaming studios with their much greater development resources. If you like fantasy/Tolkien-esque turn-based strategy 'explore, expand, exploit, and exterminate' games, this one is not to be missed. Expand
  7. Sep 12, 2013
    This 0/10 is for putting this game up for sale on stem for 19 euro 8 years after its original release.
    Price aside this game deserves to be a
    4/10 in 2013. Graphics and sound would have been good 20 years ago. Strategic gameplay is maybe the deepest of any computer game ever made, but/and also entirely unbalanced, unforgiving and uncompromisingly hard. This is to say, you need to know exactly what you're doing at every point in the game or you'll just suddenly die (no matter how well you seem to be doing) and have to start over (or find another game if doing multiplayer). There is no save. While this caters to the target audience perfectly (this game is 10/10 if spending about a year full-time, studying its every little nuance, appeals to you), but makes it a less than good game objectively.
    The fantasy themes are very well presented, and the best part of the game is how it lets to create The Lion or The Witch of Narnia, or Gandalf or Sauron, or a DnD Lich-King, or a Titan of the Greek Mythologies or just about any classic powerful being as a pretender to godhood. No other game on any media have been able to mix a fraction of the themes or come as close to portraying them as well as Illwinter. They also deserve kudos for being Indie before the concept was concieved. I wish Illwinter good luck with the upcoming Dominions 4, but if you're curios about this game you should find another way of procuring it other than buying it. Illwinter does not deserve your money, demanding what is full-price for a brand new top-notch indie game for an 8-year old indie w 20y-old graphics w an extremely narrow target audience.

See all 19 User Reviews