Doom 3 PC

Metascore
87

Generally favorable reviews - based on 83 Critics

Critic score distribution:
  1. Positive: 77 out of 83
  2. Negative: 0 out of 83
Buy On
  1. Computer Games Magazine
    70
    And if it's only disappointing because it's exactly as expected, with no surprises, there's little question that it's expertly produced. [Nov 2004, p.78]
  2. A confused game, veering from System Shock-style psychological horror to classic Doom mass slaughter via Resident Evil-esque jumpy frights... It’s not until your arsenal is about half full that this begins to feel like the new Doom game you wanted it to be. [Oct 2004, p.100]
  3. Edge Magazine
    70
    It's impossible for your heart not to race as you sweat out the fright of its peerless audio design, chattering voices and muffled sobs endlessly scraping at your senses. [Oct 2004, p.98]
  4. And even though its skeletal story and often repetitive game play keep it from being a truly great game, Doom 3's haunted-house formula can still terrorize and exhilarate the player.
  5. Possibly the least original shooter released this year. The enemy AI is standard but effective, the guns are big and beefy and it's basically a case of running around and pulling the trigger.
  6. I can only strongly recommend this to a particular group of people. Fans of horror, fans of relentless shooters, and those who have a fantastic PC. The rest of the crowd will leave underwhelmed.
User Score
7.5

Generally favorable reviews- based on 872 Ratings

User score distribution:
  1. Negative: 52 out of 273
  1. D.Q.
    Aug 7, 2004
    10
    I amped up my machine for this game and it's worth it. I was blown away by the graphics, it's like actually being in there and I amped up my machine for this game and it's worth it. I was blown away by the graphics, it's like actually being in there and that's 10x scarier than anything. When a game with this kind of evil pulls you right into it, it's definitely unsettling to say the least. I've been really limiting myself on when and how I play it. I only do a level per night and I go as slow as humanly possible to let my nerves get the full load of adrenaline and terror that each corner, closed door and hidden place where evil lurks provides. I was surprised with the story, it's like being dropped right in there, I wasn't ready to be so immersed in this kind of world. Full Review »
  2. Nov 30, 2011
    3
    Doom 3 fails is every aspect except graphics. But eye candy does not make a game great. The weapons are underpowered, demons spawning behindDoom 3 fails is every aspect except graphics. But eye candy does not make a game great. The weapons are underpowered, demons spawning behind you gets old, very old, no ability to explore the surface of the planet, maps are confusing with lots of backtracking. In case id does not know, having to find a key to open a door is lame. That style of game might have been ok in the 1900s, but today its just a dumb idea. If you want to play a real doom game, go play the Ultimate Doom. Full Review »
  3. Aug 30, 2011
    4
    This game was just plain not fun. The first hour of gameplay can get pretty tense, and was flat-out awesome. After the demo levels are overThis game was just plain not fun. The first hour of gameplay can get pretty tense, and was flat-out awesome. After the demo levels are over though, you start to realize "Wait a second, have I just seen everything this game has to offer?" It's only once that sinking feeling sets in your stomach that you realize you wasted your money. This game has gorgeous graphics (especially for the time), horrendously underwhelming guns (they sound like toys, seriously), insanely frustrating enemies (whoever designed the screen to shake like a paint-mixer every time you're hit needs to be fired. Like communism, it's an interesting idea that just plain doesn't pan out), and let's not forget the ol' Monster-In-The-Closet trick. If there's ammo or armor on the floor, there's seriously a 95% chance a monster will jump out of the wall to attack. It's so ridiculously predictable that you start to plan out which wall you think they will come out of when you pick up the stuff. This game had a lot of potential to be scary, but playing it annoyed me so much that I was beyond scaring. I did complete it though, against my better judgement. Full Review »