Positive: 0 out of 3
Mixed: 0 out of 3
Negative: 3 out of 3
Sep 24, 2013Saibot offers an interesting first person adventure here, but Doorways is very short. The story of each psycho killer is dissolved and the puzzles are no problem. But above all, despite a fairly "nice" sordid atmosphere, we cannot say that we have been frightened while playing.
Dec 10, 2013First of all I have to say that this is the best horror game I've ever played. It got atmospheric and scary music, a good gameplay and it scares you to the bones. Especially the second chapter is so well made that you have to play it. I've already gone through the first two chapters so many times and I really look forward to the release of the next chapters.The start was great and I know the game will become even better.… Expand
Sep 21, 2013A unpleasant game who knows how to scare you. It is a pleasant unpleasant game. Eh... It's very scary. It makes me not want to play it in a good way. It's so scary that I just don't want to launch the game again. It gave me the good horror feeling Amnesia: The Dark Decent did, and I love it! If you're looking for awesome horror games, this or Outlast are the games you are looking for! They will both scare you. But do not pick up Amnesia: A Machine For Pigs, that games was the dissappointment of the year. All in all, super scary game, can't wait to play again and the quit and out.… Expand
Dec 15, 2013CHAPTERS 1 & 2
The main protagonist is a cop/detective who is tasked to find 4 criminals, all while trying to avoid being killed by various traps, ghosts, and animated statues. The setting is creepy, dark, and beautifully done. Levels vary from being outside with walls of spikes all around you to the interior of old, dark castles.
The game tries to scare you, but doesn’t do a great job doing so, but there are some pretty scary moments, like being chased by a huge statue when you can only see 5 feet in front of you, or when you’re running through the darkness hoping your torch doesn’t die out leaving you vulnerable to the ghosts that dwell there. The fear from this game comes more from psychological things instead of physical objects or beings, like seeing a man being tortured with a device intended to rip the flesh from your bones. All that and the grainy visual effects still are not enough to make this game reach the level of horror they were probably attempting to achieve.
There are notes and small statues you can search around for, while the statues unlock achievements, the notes are basically the only story there is in this game, and it could have been done better.
Some fun moments.
Voicing by Sam A. Mowry.
Controls are bad.
Very short (60-90 minutes).
Boring for most of the game.
Tries to be scary, but fails most of the time.
CHAPTERS 3 & 4
-not released yet-… Expand
Nov 4, 2013If you're a fan of Amnesia/Penumbra, there's some things to enjoy here. The ambience sound effects are good, and chapter 2 is the best of the 2 (and intro). It's a bit repetitive and fairly basic puzzle solving, but short enough that it won't bore you too much. Even one or two nice graphic touches. But be warned, it may well annoy/bore you because: a) there's no sense to the story really, it's a mess. b) it has tomb-raider-esque puzzles of get 4 pieces to get X running, mmm, why would someone's mind have a need to turn on the power??? c) the scares are few and expected. d) picking up notes a la Alan Wake was annoying in that game, and is again here. e) finally, apparently psycho's minds all look like the last level of Doom 3 in hell, tedious then and tedious here. There is a nugget of a game idea here, working through a person's mind to solve a crime, but this game is so far away from that idea that it's more a jumble of different ideas from other games meshed into a non-sensical story. It gets a 4 because it is short and I probably will play the next chapters, hey, I've paid for it.… Expand
Nov 20, 2013I enjoy an atmospheric game done right, and this isn't it. The first chapter is absurdly dark, even with the gamma turned all the way up. And by absurdly dark I mean it's difficult to see the ground on which you're walking, which really throws an annoying wrench in the works when there are pitfalls. The game did have one good scare, but all in all it was a bland and boring experience.… Expand
Jan 1, 2014The only positive I can give it is "slightly creepy atmosphere". I'm being generous with a 2, because I found I could play it even though it made me not want to.
The list of problems: relies on darkness way too much to create "challenge" (i.e. blundering about) and to scare. The actual scares are either laughably easily avoided or are merely a "don't go in the darkness." First person perspective, but plenty of platforming. Darkness abounds but you're meant to find clues. Environments that are confusing primarily because the are so repetitive/uninteresting.
The biggest challenges usually consist of "did I go the right way, since it was so damn dark and everything looks the same" and "can I jump well without seeing my feet?"
A definite pass, in my opinion.… Expand