Metascore
83 out of 100

Generally favorable reviews - based on 5 Critics

Critic score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. Nov 3, 2011
    90
    This is an easy recommendation to make and a far more satisfying experience than the previous Legacy DLC.
  2. Oct 18, 2011
    85
    A neat little expansion, well formed and surprisingly well-paced; if you enjoyed the main game, it's definitely worth a download.
  3. Nov 23, 2011
    80
    A fine add-on offering diverse and fun gameplay variations, some of those never before seen in the series. [December 2011, p.92]
  4. Nov 7, 2011
    80
    The only serious drawback of this DLC is that you cannot change the outcome of its story.
  5. Nov 15, 2011
    78
    You never know what to expect from Bioware when they create a new DLC. Sometimes they are decent, more often not. Legacy and Mark of the Assassin are pleasant surprises in the continuum. The adventures are well written, Tallis is a compelling new character and the combat is challenging enough. The add-ons are solid work, but not extraordinary by any means. [Nov 2011]
User Score

Generally unfavorable reviews- based on 74 Ratings

User score distribution:
  1. Positive: 8 out of 17
  2. Negative: 8 out of 17
  1. Let me start with what's bad. The biggest issue here is, of course, the price. Ten bucks is a lot of money to ask for a single-player DLC that can be finished in less than five hours. To top it off, it does not add much to the core game, without any real impact on Hawke's saga as a whole. The second issue is the stealth-gameplay. While I can appreciate the effort Bioware put in to this section, it feels out of place, and can be very frustrating. How do my stealth skills not work here? I've crafted a guile and shadowy Hawke, yet he's unable to use the abilities I purposely gave him. Lastly, the puzzles are a mixed bag, while challenging and engaging at times, they also become tedious. There addition feel a bit heavy-handed and superficial. It's also a bit unrealistic that a manor's vault and treasure will be protected by color-coded magical doors and pressure plates, when I'm sure locks will be more efficient (I know this because the outside locks cannot be picked by either you or Tallis, meaning they work better at protecting your stuff than puzzles do).

    Now for the good, while I cannot recommend one to pay this much for the game, I can certainly tell you there is a beautiful and complex story here, one worth hearing and experienced. Packed with numerous exploratory elements, with more sidequests than I thought they can put in a typical DLC, this part of Hawke's tale is the most interesting and most involving I've come across. There is a personal sidequest for all your companions, there is significant interaction between who you take with you. They aren't just staring into blank space at all times. There is much you might miss if you rush it, and what you might miss feels so personal, that I would implore you to try again with another character with different companions. No matter the gameplay flaws, Bioware remains the king of videogame writing, and Mark of the Assassin is a shining jewel in the crown that king wears. And for this, I don't regret the purchase.

    In the end, the DLC is almost a return to form in Bioware's legacy. It has its awkward and sometimes forced gameplay mechanics, muddling a well-told, immersive, and engaging tale, which is the right balance of linearity and open-endedness. So buy it, if you want to play a subtle, endearing, and personal gaiden in Hawke's life; otherwise, RSVP "No" to this party.
    Full Review »
  2. Everyone likes to compare Dragon Age 2 and Witcher 2. Guess which one will be forgotten in a few years because it's a total failure with horrible, but expensive DLC-s? Guess which one is remarkable game that will be remembered for years and has free updates? There is a reason why people like to compare Bioware and CD Project Red. Because Bioware doesn't respect gamers anymore, they just see us as walking bags of money that need to be fooled and drained. And CD Project Red shows great respect to us-gamers. That's why CD Project didn't gave us a masked hack&slash-they gave us real, revolutionary, challenging RPG. What do YOU gave us Bioware? You throw rushed trash at our faces. Oh Bioware...from once a legendary video game developer with a flawless reputation, you are close to reaching the bottom. Mass Effect 3 will be known as the time when Bioware officially died, I am sure of it. Full Review »
  3. 4
    For a game that is centered on a character it does a remarkable job of making her less developed than even the simplistic Anders. Together with the lack of personal sense and facade of [non]-development.

    The entire story hinges on the main character's lack of morality and respect for the laws of hospitality. A conflict focused on a empty basis of the Qun that was proped up with engimatic words that ultimately just hows how pathetic it was. The contraversial ideologies of the Qun was not displayed and instead merely included more as a hook to get you to open your wallets.

    The only part that I enjoyed was the banter between the companions, and it was not worth re-installing the game to try the DLC. Save yourself the trouble and buy a book or lunch with the money you might have spent on the DLC.
    Full Review »