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4.4

Generally unfavorable reviews- based on 4236 Ratings

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  1. Mar 17, 2011
    6
    Not quite the masterpiece that was Dragon Age Origins, but very far from being a terrible game. If this had have been the first game I would have given it a 10/10. However it did not improve at all on the original and removed some of the best features of the game. Lack of overhead tactical view, atrocious camera controls and nonsensical enemy spawns were what drove the score down for me.Not quite the masterpiece that was Dragon Age Origins, but very far from being a terrible game. If this had have been the first game I would have given it a 10/10. However it did not improve at all on the original and removed some of the best features of the game. Lack of overhead tactical view, atrocious camera controls and nonsensical enemy spawns were what drove the score down for me. Bioware has clearly abandoned their loyal PC fan base in favor of the younger console generation. Shame. Expand
  2. Apr 16, 2011
    9
    Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula. + Companions are
    Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula.
    + Companions are all well defined, plot heavy and not just people with ten dialogue options
    + The combat system is fast and furious, it feels involved and largely improved
    + No more "You gave me 5 gifts. I wuv you" = "Romance" nonsense. Romances take time, feel real and are part of the drama
    + Side quests and Companion Quests are woven into the main story
    + It no longer takes "approval" to get to know your companions. Friendship and rivalry offer different paths, you are no longer punished for disagreeing with your companions
    + Importing DAO saves add wonderful touches and REAL cameos, unlike the hack job called Awakening
    + Gorgeous graphics
    + I encountered only two quests I could not finish
    + No hours of sludging aimlessly through the Deep Roads or the Fade, killing everything in sight

    - Re-used enviroments. While the enviroments they DID create are gorgeous in color and finely drawn, there are too few. Hopefully this will be fixed via a patch.
    - Much as I like the companion interaction being spread out, I'd have liked to see more and I'd have liked to customize them fully. But worry not, the modders are already at work

    This game is not was not meant to be a direct sequel to DAO. They tried going down that road with Awakening and we know that was a disaster. It is a bold, new way of picking up a conflict that was already hinted at in the original. Also, it was bound to happen sooner or later. The tragedies unfolding in this game cannot be blamed on an antagonist or an ancient evil but on, pardon the RPG pun, human nature. There were so many moments in this game when I was teary eyed or yelling "No, no, NO!" at my screen. I don't want to spoil anything however. Is it a perfect game? No. Was DAO a perfect game? Hell, no. DAO was horribly bugged, the last third of the game was badly written and rushed and never mind its formulaic nature and cliché ending. I love both games though. DA2 represents change and many do not like change. I happen to love it. I cannot wait for the newest DLCs and expansion and DA3 can't come soon enough either. I know the haters will pounce down on my review. It'll be an honor though, because I don't care what they think.
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  3. Mar 17, 2011
    6
    I played with demo only and i tried to read everything what i have found about DA2..now i am really really disapointed. DA:O was a dream me and i replayed and ended it some days ago..I really thank you Origins but understand fully the people why give you 0 point to DA2. I gave 6 point you because i know you havent made bad game. But i wont buy this game now because i would like to believeI played with demo only and i tried to read everything what i have found about DA2..now i am really really disapointed. DA:O was a dream me and i replayed and ended it some days ago..I really thank you Origins but understand fully the people why give you 0 point to DA2. I gave 6 point you because i know you havent made bad game. But i wont buy this game now because i would like to believe you never make bad game. Expand
  4. Mar 18, 2011
    6
    Spawning enemies in front of your eyes, repetitive locations, boring quests, lots of the same demons from Dragon Age: Origins, no ability to change armor of your companions, money make no use in this game anymore, the ending of the game is quite the same and no matter what path you choose, imported saved games from DA:O make no significant role. Final word: this game is bad sequel.
  5. BaM
    Mar 19, 2011
    6
    Like many others here, this is the first time that I've been motivated enough to write a review for one of these games. Mostly, it's because of where the game fails. Also, I have to say right away that I've been disappointed with how Bioware has responded to user criticisms. Please get a crisis management consultant, who will give you a much better approach to this, which will start withLike many others here, this is the first time that I've been motivated enough to write a review for one of these games. Mostly, it's because of where the game fails. Also, I have to say right away that I've been disappointed with how Bioware has responded to user criticisms. Please get a crisis management consultant, who will give you a much better approach to this, which will start with "oops, we tried our best but it didn't work for a lot of you so let's figure out how to improve in the future." This would have added to your credibility instead of the current reputation-killing approach.

    To the game. I've been playing RPG games for decades and Bioware has been among my favorite companies. So I guess I'm among the many disappointed in part because my expectations were higher. Though perhaps Awakenings should have warned me, since I found that game had some similar flaws. 2. I like the idea of a talent tree, but it could be a lot better. And where are all those talents that help with something other than #245th way of blowing something up. I miss stealthing to scout out a territory or to take down a crucial mage by surprise while my partners rush in to distract. Sidekick wise, Varric and Aveline are great characters. Merrill is not bad, though not as memorable as the DA:O crowd. Carver isn't bad, either. Bethany, on the other hand, was bad enough that I restarted a game to back to Carver. Isabela made me cringe and I like adult-themed games. . The last two battles are the last straw that break the camel's back. Ugh. To put it bluntly, when I play through again, it's likely I'll stop around the beginning of Act 3 and hope that the writers are replaced for any sequel that comes (which I will NOT pre-order).

    Staying in the city wasn't a bad idea, but it needed more life and depth. I found the repetitive scenery a big minus. I found the endlessly similar battles with the more and more boring waves of unrealistically appearing enemies to be harder and harder to accept. The 123 "rings" and "amulets" really took almost all value out of the items we collected and used. It also led to the other complaint, that so many things that were named still look the same. I would rather have a few, quite different and interesting items that I can grow to love for a while. I like overall the tension between the different factions and I would have liked the game to focus on and develop these even more. It worked much better for Act 2, and I was ready to stop the game by its end (though I would have liked to see that plot developed even more; it would have been worth it). Act 3 as a build up of the earlier other tensions could have been great, but it was defeated by the apparent need to make every encounter a battle with something bad. So instead of a gripping choice between two imperfect, human, and sympathetic sides, I get numbed out by endless, unjustified, and similar battles.
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  6. May 4, 2011
    4
    This review contains spoilers, click expand to view. â Expand
  7. Mar 20, 2011
    0
    This review contains spoilers, click expand to view. As you can see from the Score i am more then disapointed...
    a Few Questions and Answers

    Does this Game really deserve 0 rating when you look and play the game?

    No it doesnt, but game publishers like EA needs to be reminded that they cant just Ruin or push/rush games without backlash or consequense.

    EA takes a product that works and Milks it, it is unacceptable.

    But the game...

    You start the game and choose your class, you will then be put into a combat sequense where you learn too use the Combat system. Pretty neat... but this cant be switched off and gets rather anoying.

    After playing the game for a few hours i had too push Exit to windows never too return.
    The amound of short cuts that has been taken in this game is insane, ever group you meet is set up the same way, every Map you discover you will return too again and again.
    The items you use you will have to change out for a better set after each act, your companions armor has been removed too save Items in the game.

    All item drops are fixed from bosses, theirs no suprises any where in this game.

    Its boring and an insult to the Gaming industry.
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  8. Mar 20, 2011
    0
    ILL make this short and sweet, i loved dragon origins and played the hell out of that game, but when i played this game, i could not be more shocked to see they would actually sign this game off as bio ware approved. I never at any point felt i was an epic character, or felt a huge attachment to my characters as i did in part 1. This sequel should of been easy to make. keep what worked andILL make this short and sweet, i loved dragon origins and played the hell out of that game, but when i played this game, i could not be more shocked to see they would actually sign this game off as bio ware approved. I never at any point felt i was an epic character, or felt a huge attachment to my characters as i did in part 1. This sequel should of been easy to make. keep what worked and fixed what didn't. its like bio ware didn't think twice about how there fans really felt and instead killed everything i loved about the first.

    if you like half assed then this is the game for you :(
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  9. Mar 20, 2011
    6
    Bioware keeps saying they improved Dragon Age. Apparently "improved" = "subtracted from" at Bioware. But still I think some of the lower reviews are based on the expectations coming off of Dragon Age: Orgins. This game is just ok, in the same way Arcania or Risen were ok. I could tell they were bad games, but there was plenty to enjoy within. Bioware has abandoned the PC crowd that createdBioware keeps saying they improved Dragon Age. Apparently "improved" = "subtracted from" at Bioware. But still I think some of the lower reviews are based on the expectations coming off of Dragon Age: Orgins. This game is just ok, in the same way Arcania or Risen were ok. I could tell they were bad games, but there was plenty to enjoy within. Bioware has abandoned the PC crowd that created them. My advice is rent this on console, and spend no more than $10. The DLC is nothing to be missed. Expand
  10. Mar 27, 2011
    0
    enemies appear out of nowhere, item names have no back story - you can't even attack enemies that you SEE until you get close enough that they turn red
  11. Mar 23, 2011
    0
    I'll just leave this here:

    http://www.gamecritics.com/brad-gallaway/dragon-age-ii-review#comment-38510

    ............. btw I'm giving this a 0 to do my part to offset the 10s given by the EA/Bioware review writers.
  12. Mar 23, 2011
    0
    I was really impressed with DA and DA:O but unfortunately DA 2 was a total let down. The whole game has a recycled cookie-cutter feel, especially with the quest design. All the game does is take you around to the exact same areas in each Act, but just with different quests. Laziness anyone? There isn't even a true world map like the original Dragon Age. It feels very constrained, and thereI was really impressed with DA and DA:O but unfortunately DA 2 was a total let down. The whole game has a recycled cookie-cutter feel, especially with the quest design. All the game does is take you around to the exact same areas in each Act, but just with different quests. Laziness anyone? There isn't even a true world map like the original Dragon Age. It feels very constrained, and there are about 3 different types of enemies: humans, darkspawn, and spiders...what a joke. If I could return the game for a full refund I would do so in a heartbeat these guys will never get my money again charging 60 dollars for something that is probably worth about 10. I could go on but wasting more time with this game is pointless, just want to warn people out there in case they are wondering about buying the game, and just look at the "Critic" reviews being all positive and the Users (who actually play the game more than an hour, unlike the critics) and decide for yourself. Wait for a better game this isn't it. Expand
  13. Mar 23, 2011
    1
    WARNING: Most of the 9's and 10's on this site are obvious attempts by BioWare employees to skew the negative reviews this game has been getting. It's already been confirmed that an engineer at BioWare named "Avanost" (real name: Chris Hoban) left a 10/10 review for this game -- with ridiculous praise, to boot! Google it yourself if you like. Anyhoo, I am now 2/3 of the way through inWARNING: Most of the 9's and 10's on this site are obvious attempts by BioWare employees to skew the negative reviews this game has been getting. It's already been confirmed that an engineer at BioWare named "Avanost" (real name: Chris Hoban) left a 10/10 review for this game -- with ridiculous praise, to boot! Google it yourself if you like. Anyhoo, I am now 2/3 of the way through in this game and am finally giving up. I'm going to trade this puppy in before its value goes below $7.00 (which is what EB Games offered me). I thought the game would get better but it definitely _doesn't_! I finished the first one (on the PC) and after playing through the second, I feel that the name "Dragon Age" shouldn't be anywhere in the title. This is a hack'n'-slash game through-and-through -- and when I say that, I don't mean in a good way either. I'm saddened to say it, but buy this game at your own risk. Expand
  14. Mar 23, 2011
    3
    Terrible game. It's poorly written, has no MAIN PLOT whatsover. It feels like a crappy collection of side quests. You never really get to know any of the characters. The combat is abysmal, and felt like crap to play.

    Just go play Dragon Age: Origins again, and you'll get 100 times the enjoyment out of that than this crap.
  15. Mar 23, 2011
    0
    After reading all the negative user reviews, I assumed people were over-reacting. As a fan of the first game I anticipated a similar engaging, driving storyline with enough RPG elements to make it more than just a by-the-numbers action adventure. Instead after 10 hours of play, I feel no compulsion to play on anymore. It feels like a poor copy of the original, with all the interestingAfter reading all the negative user reviews, I assumed people were over-reacting. As a fan of the first game I anticipated a similar engaging, driving storyline with enough RPG elements to make it more than just a by-the-numbers action adventure. Instead after 10 hours of play, I feel no compulsion to play on anymore. It feels like a poor copy of the original, with all the interesting bits taken out. Granted, if the game were called something else altogether, it may be more enjoyable - but having played the original, this just feels like a big disappointment. The grey warden fighting the forces of darkness was an interesting idea, well implemented, and fun to play through to the end. A generic "champion" raising money to go on treasure hunt is not. Expand
  16. Apr 23, 2011
    6
    This game isn't as bad as one may be led to believe. If you ignore the "Dragon Age" in it's name and judge it on it's own, it can be an enjoyable 50 hours or so. The problem is, it isn't Dragon Age anymore. Dragon Age Origins was a spiritual successor to Baldur's Gate and it showed. The sequel tried to reach out to people who didn't like BG and DAO, by borrowing heavily from Bioware'sThis game isn't as bad as one may be led to believe. If you ignore the "Dragon Age" in it's name and judge it on it's own, it can be an enjoyable 50 hours or so. The problem is, it isn't Dragon Age anymore. Dragon Age Origins was a spiritual successor to Baldur's Gate and it showed. The sequel tried to reach out to people who didn't like BG and DAO, by borrowing heavily from Bioware's other game Mass Effect. To top it off the game was very clearly rushed.
    Some of the biggest things you'll notice...
    - You can't customize companion armor. Their excuse is that they wanted to create unique models for companions that wouldn't fit regular armor, but it comes off as laziness.
    - The world doesn't change in the 7 years the story spans. Nothing changes from the location of NPCs to clothing, to companions houses (item locations and such).
    - Combat is faster paced. I actually like that.
    - You get a lot of useless item called junk. Why? Who knows, as the name suggests they serve no purpose other than to be sold.
    - Areas are reused to an extreme. Caves are always the same cave, mines the same mine, houses the same house, ect. This really starts to get annoying after about 2-3 hours of gameplay.
    - The story initially gives you little reason to care, and when it looks like it's picking up it's abruptly ended. No conclusion, and your actions have NO effect on how things turn out.
    - You have little impact on the overall story. In the first game you got to make decisions that had a huge impact on the world. Here, you're lucky if it changes a line of speech later on.
    - The dialog wheel will often do a poor job at representing what your about to say. If you've played Mass Effect you know what I mean.
    - Bodies explode when it's not fitting (ie a stab in the back would not cause a body to explode into a million pieces)

    Still the story is alright, despite never being concluded (clearly there is a sequel planned) and combat is improved over DAO. It's probably not worth the full $60 they are asking, but if you can find it for $35-$40 you'll get your money's worth.
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  17. Mar 24, 2011
    4
    This review contains spoilers, click expand to view. It was evident that Dragon Age 2 was a rush job; much of the complexities that were in Dragon Age: Origins were stripped from the sequel. There are no skills to invest in such as Coercion, Pick-pocketing, and etc. Much of the class and skills are simplified into shorter trees of advancement. If I wanted to bring Merrill for the majority of my adventuring and needed healing, the problem was that all of the characters had their own skill and specialization trees and Anders the mage was the only one with a Healing skill tree. So yes, bad Merrill, no healing skills for you! The story wouldâ Expand
  18. Mar 25, 2011
    0
    This is NOT an RPG, folks. I should've listened to the negative reviews posted here but my excitement for a new console RPG took over and I purchased it anyway. Think of this game as a "Dynasty Warriors" or the related "Samurai Warriors" game. Now if mindless hack-and-slash doesn't appeal to you, this game won't either. Funny thing is, I love hack-and-slash as well as a good RPG butThis is NOT an RPG, folks. I should've listened to the negative reviews posted here but my excitement for a new console RPG took over and I purchased it anyway. Think of this game as a "Dynasty Warriors" or the related "Samurai Warriors" game. Now if mindless hack-and-slash doesn't appeal to you, this game won't either. Funny thing is, I love hack-and-slash as well as a good RPG but this game is neither! Download the demo and you will see what I mean. DO NOT HEED ANY OF THE GOOD REVIEWS ON THIS SITE! Did they even PLAY the game??? Expand
  19. Mar 25, 2011
    7
    Dragon Age 2 is a decent sequel to its hugely successful predecessor. It does some things a lot better, but unfortunately there are some major problems that drag it down. Graphically, it is a step up, but like the original it is nothing special. You will not be disappointed but you will not be blown away. There is a high res texture pack available, but you will need a DX11 capable graphicsDragon Age 2 is a decent sequel to its hugely successful predecessor. It does some things a lot better, but unfortunately there are some major problems that drag it down. Graphically, it is a step up, but like the original it is nothing special. You will not be disappointed but you will not be blown away. There is a high res texture pack available, but you will need a DX11 capable graphics card to enjoy it, which I sadly do not. A major talking point has been the combat. It is faster paced and more explosive than the original, but realism and immersion is removed by the enemies which now spawn practically in the middle of a fight and just appear out of thin air. Similarly, instead of spiders dropping down from caverns or trees, they now also just drop out of the sky. One particular delight, however are some of the boss encounters which have been beefed up and feel more challenging than the original, but it can still be a case of kiting the boss until you can use your special abilities then kite again. Nearly all the companions, apart from one or two are brilliant. The interparty banter is great and at times had me in fits of laughter, especially the chats between Merrill and Isabella. If you pursue a romance with any of them though, it somehow doesn't feel important like it did in Dragon Age: Origins which is a shame. It is also a shame that you don't really have to put any thought or effort into developing your relationships. The game practically tells you when you should be speaking to a companion, because it will add a new quest for you, and the revamped dialogue wheel tells you exactly what each option will mean. There is no longer the chance you may pick the wrong option. There are numerous cameos in DA2 by characters from Origins and Awakenings, dependant on the game history you choose at the beginning. The game allows you to import your Origins save into the game, or lets you choose from three canonical histories offering different choices. Sadly though, those choices have little to no impact on the game apart from a few different lines of dialogue. As with most RPGs, there is an element of choice, yet in this game it feels pointless. At one point, you are forced to side with a particular faction, yet you end up having to fight both faction leaders, which is perhaps a sign of laziness on Biowareâ Expand
  20. Mar 26, 2011
    8
    This review contains spoilers, click expand to view. I have been looking through some user reviews and see strong negative comments, I have to agree that Dragon Age 2 is far below the expectations of Origins. From the simplified battle system, and more balanced jobs, specialization easy access, final boss meredith and orsino can't be compared to the archdemon, no races can be chosen, less branches in options and you just damned stuck in Kirkwall . But, I think Bioware don't mean to create an ordinary style of RPG, such as the usual "good vs evil" genre, but a story of someone from below to the top and showing of a sense of emotional belonging and family relation to the character, when the mother are killed, her brother ran off to the templars, if you don't bring him to the deep roads, all of that are worth giving points .to the game. The game also brought more moral thinking then origins, such as Anders that kill the grand cleric, and whether to sides with the templars or the mages, where the templars are oppressing the mages too much, but in the other side more mages become blood mages because of the templar oppression, the most interesting is when first enchanter orsino become an abomination. This game story is overcome the weaknesses of the entire game, and I think this game is worth playing to get yourself, a good story, rather than battle and action. Even though it is better to make a movie of it than creating a game to it, Ten is for the story, 8 is for the game, and for bioware developers that are working hard to emphasize the story to cover the gameplay itself. Expand
  21. Mar 26, 2011
    5
    This review contains spoilers, click expand to view. Short version: High expectations not met. Disclaimer: If you never played the oldschool PC RPGs and loved ME2, go for DA2. It is a good game. This review is from the POV of one of those oldschool gamers well experienced with Bioware's track record.

    High expectations not met. That is the one-liner best to describe DA2 with. DA:O was the best PC RPG of recent time and hyping for a sequel was understandably easy. I have to add that I also played Mass Effect 1+2 and enjoyed those games. And actually thought the changes made to simplify ME2 were fitting. However I was pretty disappointed with the main plot in ME2 and the progression was "collected" at certain bridges to make the storytelling easy, but guiding the RPG experience too much.
    Due to this I was utterly disappointed with DA2. They use the same insulting progression that leaves the player with a feeling of running down a one-way tunnel. The side-quests are entertaining, but they leave a sour taste in the mouth when you realize that they overshadow the main plot. The main plot quests feels like just another side-quest and you just do not feel Hawke has any reason to consider those quests more important than the others. Like going to the deep roads. The plot's reason for Hawke to go there was to earn money, yet in parallel you have the family story and the fact that Hawke's mother actually works on getting their estate back. Personally I would have said screw-it to Bertrand and done something else to work my way up. There was nothing in the plot that indicated that the deep roads would make a major impact, yet you somehow knew you had to go because the author of the story had decided to build the plot there. Very forced and fake.
    Same with the companions. They each have their own stories and it feels more like they cross path with Hawke rather than joining in his quest (perhaps because there is no quest when Hawke picks up his companions). It feels like they went with the ME2 recipe, but forgot that ME2 had a credible reason for Shepard to fly around the galaxy getting his team together. In DA2 Hawke magically manage to keep his companions around and they will join him on the quests even if he continuously piss them off. It just seems fake.

    I can accept the changes they made. I miss the crafting, the companion gear, the ability to shape my companions pretty much how I want them, and the need to use your brain in combat. But none of those changes are game-breaking. At most they would bring the score down from 9/10 to a more average 8/10. Mostly because the gameplay is still fun.
    I am not very fond of the emphasis put on cross-class combos though. The point will be missed by the lazy gamers the game is dumbed down for, and the better gamers will spend 2 minutes setting up tactics and have access to "EZ-mode" in all game difficulties. The tactics works so well that you can trivialize all combat but the boss-fights (which also explains why people complain about the Rock Wraith fight - since it is the first time you cannot sit and watch your 3 companions do everything).
    However the lack of engaging story and the ditching of the non-linear plot from DA:O totally butchers the game's potential. Had it been a non-franchised game from an unknown developer it could have gotten away with being an alright game. But with the expectations to a Bioware game and the Dragon Age franchise it falls way below what a customer would expect.

    Add the overly positive critic reviews and you have a recipe for scamming the gamers. DA2 is in no way worth the $50 pricetag. Not when compared to Bioware's track record, where you got really deep games for that price.
    And because the main problem with the game is the storyline, DLC will not be able to fix it. No matter how many more sidequests you add to the game it will not change the fact that you feel you are running down that one-way tunnel for no other reason than because "that is what Hawke should do".

    It is by no means a bad game. And if your experience with RPGs is limited to Mass Effect, then by all means throw your money at DA2. Unless you really hate swords and magic you will not be disappointed.
    However, if you are part of the older PC gamer tradition and are familiar with Bioware's ability to write fantastic plots worthy of comparison with great fantasy novels, then you better prepare yourself to be disappointed.
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  22. Mar 26, 2011
    5
    I went into this game expecting it to be different and, hopefully, challenging; It wasn't. Forget the story, forget the characters, forget the port quality shine, forget everything but the core game play of the first. The difficult and deep combat system was the meat and potatoes of that game. Out of everything, that is what kept me coming back for more. I have not been that into a gameI went into this game expecting it to be different and, hopefully, challenging; It wasn't. Forget the story, forget the characters, forget the port quality shine, forget everything but the core game play of the first. The difficult and deep combat system was the meat and potatoes of that game. Out of everything, that is what kept me coming back for more. I have not been that into a game since... well the last good game bioware made.
    I have beaten the game, albeit begrudgingly. It reminded me of Indiana Jones and the Temple of Doom. I remember going to see it in theaters with my dad and the first scene was great but it quickly went down hill and the only reason my dad and I didn't leave was because we loved the first one so much. "Come on Paul, lets go see a different movie." "No, it might get better in a few minutes. How many times can she say, "INDY!!!"" This game feels like the Temple of Doom. The only reason I could play though it was because I loved Origins so much, but the reason I found this game so mediocre was because I loved Origins so much. The only thing that has overshadowed this 'let down' was the fact that PC Gamer gave this game a 90+ rating.
    I used to wait for the mailman to get my copy of PC gamer every month for fifteen ducking years. In fact when I cancelled my subscription they called me back offering a free year but I'd had had enough. Either PC gamer is out of touch or they are trying to sell the game for EA. Either way I can no longer get an unbiased review from them. The 'review' PC gamer gave DA 2 seemed like it was just emailed to them from EA with some gift cards packaged in. Now don't get me wrong, there are some things about DA 2 that I liked. Except that those wonderful improvements were small potatoes compared to where Bioware screwed up. The clumsy exposition and dialogue was fit for a cartoon network after school special. I'd rather watch the Golden Girls with my girlfriend, who almost left me when I got into the first game.
    What I am trying to say, is that we, the customers, should make a statement. DON'T BUY THIS GAME! On its own it is an average game but, given the circumstances, it must be a great game. So don't buy this game, don't pirate this game, and don't buy/read PC gamer until they all get their **** together. I would have rather waited another year or two for a better game then be here telling everyone how pissed I am.
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  23. Mar 28, 2011
    2
    Obviously rushed game. Insults your intelligence at every step. Map recycling, characters saying wrong things, can't use half items, bad graphics, dumbed down gameplay... Did I said map recycling? Oh yes. This is one of the smallest games I've ever played if you consider map size. All negative reviews are true, this is one of the worst games ever.
  24. Mar 27, 2011
    1
    I liked DA:O, so I wanted to try the DA2 Demo. I couldn't finish it. The game seems to have been reduced to a mindless click fest without much substance. I felt no desire to finish the demo and certainly none to buy the game.
  25. Mar 27, 2011
    3
    This is not a sequel, this is a stand alone game set in the DA universe. The combat leaves a lot to be desired. The supposed over all story arc really doesn't happen until Act 3.You spend most of your time being a n errand person running from once short story of a quest to another with no unifying thread. It is disjointed and repetitive. They reuse maps (which they admit is a problem) andThis is not a sequel, this is a stand alone game set in the DA universe. The combat leaves a lot to be desired. The supposed over all story arc really doesn't happen until Act 3.You spend most of your time being a n errand person running from once short story of a quest to another with no unifying thread. It is disjointed and repetitive. They reuse maps (which they admit is a problem) and you are pretty much stuck in the city of Kirkwall and places just outside it. So it is claustrophobic in a way. There is no real connection to the character you play who seems to make no impact on the world with their decisions, but rather has to go with the flow and gets pushed into one horrible situation after another. And overall the game is so depressing it is a wonder your Hawke doesn't run mad. There is no break from the angst. You can't talk to your companions when you want, only at their houses and when the game tells you. The convo wheel is horrible, you never know what your character is actually going to say, not that is seems to make any impact on what little story there is. I hate that they basically gave a lobotomy to one of my favorite characters from Awakenings which made me not like the game, and didn't really make me feel for the plot point at the end they were driving towards. Having a relationship with the companions proved difficult most of the time and did not have the connection of the companions in DAO. I hated the zerging battles, endless wave after wave of enemies, which requires no strategy just a lot of potions, mostly for stamina.

    I did love the companions, save the lobotomized one. All of them (despite being tricky in getting your relationship the way you want them) are well done, and fun. I like the new armor designs for my Hawke.

    Overall this game has a shallow feel compared to DAO. The little details, easter eggs, and side quests are missing. hidden items, hidden doorways and passages, small stories and loot missing. This was ready in a year and half, and it shows. It feels rushed and unfinished.
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  26. Mar 28, 2011
    6
    This game isn't horrible. It's simply a mediocre game which was hyped to be the ultimate RPG ever. Unfortunately, it hasn't lived up to the hype. This doesn't mean that there is no enjoyable content - just that there isn't enough to warrant the over-the-top reviews. The first 20 hours of gameplay are both extremely cliche and repetitive and lack any sort of immersion - you do the sameThis game isn't horrible. It's simply a mediocre game which was hyped to be the ultimate RPG ever. Unfortunately, it hasn't lived up to the hype. This doesn't mean that there is no enjoyable content - just that there isn't enough to warrant the over-the-top reviews. The first 20 hours of gameplay are both extremely cliche and repetitive and lack any sort of immersion - you do the same generic "go over and kill something" quests and almost nothing is influenced by your character background or prior decisions. On the other hand, the game suddenly thrusts even the most minor decisions unto the player in the ending, which seems extremely inconsistent. There are also some design decisions that really outline the fact that the game was rushed to meet deadlines - first of all, free area exploration, something that was the staple element of every BioWare RPG from Baldur's Gate through Jade's Empire and KoTOR up to DA:O, is missing. No longer you can wander through the city at night and talk to strangers - no, right now anyone in the city brothel will talk to you only if you have a valid quest there. Add to this the generic locations which differ only in decorations and in blocked passages (which are blocked in-game but not on the location map - which gives a truly pathetic impression in a game with a budget as big as DA2 had) and you get an impression that somebody's trying to sell you an average product as a huge hit. Sequels for much less marketed titles, namely Divinity II and Two Worlds II, have done much better in terms of fulfilling expectations and improving upon the original, whereas here one can't shake the overwhelming impression that the only factor driving the favorable reviews is BioWare's reputation. The discrepancy between official reviews and user reviews, especially on such a huge sample size (over 2000 user reviews at the time of this writing) has to be telling, too. To summarize - if you have money to buy any title on the market and you are a fan of cPRGs, DA2 will suffice as entertainment - if you manage to plod through the first 20 hours or so. If you have a limited amount, DA2 would probably be my fourth choice this year - behind Two Words II, Divinity II and the upcoming Witcher II. Not horrible - just not good enough. Expand
  27. May 3, 2011
    3
    The 1st DAO was 100% better than this piece of garbage. I have had it since release and I dont think that I will even bother to finish it. The rehashed areas are boring, the plot is terrible and for a dx11 game(patched..) the graphics are not that great. If you have DX11 running just take a look at your characters(or party members) feet sink into the floor..just shoddy. This game seemsThe 1st DAO was 100% better than this piece of garbage. I have had it since release and I dont think that I will even bother to finish it. The rehashed areas are boring, the plot is terrible and for a dx11 game(patched..) the graphics are not that great. If you have DX11 running just take a look at your characters(or party members) feet sink into the floor..just shoddy. This game seems rushed and has a terrible plot. Expand
  28. Mar 29, 2011
    2
    i would not count this as a sequel but rather a standalone game. the combat system that was good in the origins was turned to garbage no doubt due to ea's habbit of killing any game they touch. the story could have been better as well as the choice of the diffrent races not been removed. removeing the other races is one of the things that made origins great. unfortunatly the "professionali would not count this as a sequel but rather a standalone game. the combat system that was good in the origins was turned to garbage no doubt due to ea's habbit of killing any game they touch. the story could have been better as well as the choice of the diffrent races not been removed. removeing the other races is one of the things that made origins great. unfortunatly the "professional critics" seem to be a bunch of worthless suckups.. what are you going to do. anyway ea screwed up on this one im one of the people that loved the first one and i was severly disapointed in this. the replayability of this game is zero Expand
  29. Mar 30, 2011
    5
    I just have one question for Bioware but I don't expect it will ever be truly answered: exactly how many Bioware employees remain from the team that made KOTOR....never mind some of the older games such as Baldur's Gate? Seriously guys, before hiring a new employee to become a part of Bioware you should test them on knowledge of your older games to insure that they've actually played them.I just have one question for Bioware but I don't expect it will ever be truly answered: exactly how many Bioware employees remain from the team that made KOTOR....never mind some of the older games such as Baldur's Gate? Seriously guys, before hiring a new employee to become a part of Bioware you should test them on knowledge of your older games to insure that they've actually played them. I suppose that even if most of the team is still intact (which I highly doubt) EA has worked their magic to kill yet another great development team..

    That's all I have really, the other "reviews" here go into details about why the game itself is a low point for Bioware. And just so you don't think I'm some bitter old school RPG'er...I loved KOTOR 1&2, Mass Effect 1&2, Jade Empire and DAO.
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  30. Mar 30, 2011
    1
    Horrible! I hated it the instant I started playing it. It felt like an everlasting pain playing it, and I gave up halfway and deleted it from my hd. Not worth the time or the money.
  31. Mar 30, 2011
    3
    Epic fail. So disappointed as Dragon Age was the game that got me interested in Bioware. Bought Mass Effect 1 and 2, also Bioshock as a direct result of DAO. There is enormous re-use of maps that makes the game feel very repetitive (they just seal and open different parts of the same map for many quests).
    The killer though is the game breaking Isabela friendship bug. This corrupts the
    Epic fail. So disappointed as Dragon Age was the game that got me interested in Bioware. Bought Mass Effect 1 and 2, also Bioshock as a direct result of DAO. There is enormous re-use of maps that makes the game feel very repetitive (they just seal and open different parts of the same map for many quests).
    The killer though is the game breaking Isabela friendship bug. This corrupts the character file and makes the game literally completely unplayable on PC after a few hours if you switch Isabela in and out often. No solution by Bioware so unless you are happy to edit your savegame, you are stuck with a PC copy that doesn't work. A game always has known bugs upon release, but the developer can choose if the bugs are major enough to warrant a release delay. Bioware felt that they could still release a game that literally does not work on PC after a few hours. This either shows a complete disregard for their customers or far too little beta testing. This is the first time I pre-purchased a game. It will certainly be the last time I pre-purchase (and possibly pay for at all) a Bioware game.
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  32. Mar 31, 2011
    1
    What a disapointment no store line, repetative locations, boring quests, hardly any interaction with your companions. Replay ability is about nothing unless you include moving the lever from casual to nightmare mode.
  33. Apr 3, 2011
    7
    Dragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd madeDragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd made this decision earlier, maybe I will next time." But going back a second time is the problem. I have no incentive to. The game, as hard as it tries to be multi-threaded, is ultimately linear.

    I personally had fun the first time and would recommend it to anyone who didn't play the first game or wished the first game had faster combat. But I can't say that the finished product really lives up to the potential the first game had.
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  34. Apr 7, 2011
    4
    Less than great. I bought it sight unseen because of how fully realized and fun DAO was. Never making that mistake again.

    I get the sense DA2 was just too rushed. The combat, the quests, endless map rehashing and even recycled music from DAO just hugely disappointed me. Fairly weak story on top of it. And yes the ham fisted handling of dialog was just sloppy and very unappealing. For
    Less than great. I bought it sight unseen because of how fully realized and fun DAO was. Never making that mistake again.

    I get the sense DA2 was just too rushed. The combat, the quests, endless map rehashing and even recycled music from DAO just hugely disappointed me. Fairly weak story on top of it. And yes the ham fisted handling of dialog was just sloppy and very unappealing. For example you get +10 rival with Anders when you pass on his homosexual come-on. I get the sense this is an old guy's idea of giving something for everyone and an equally dated concept of PC approaches to sexuality by actually increasing rival points for choosing "Not interested". The flashiness of the combat, the 'edgy' dialog, all of it just adds up to a very dated and cynical delivery of someone's idea of what people are supposed to want instead of the openness and focus on a quality game I got from DAO.

    I am trying to be fair and try to factor out my frame of reference with DAO but at best I can still only come up with a slightly below average rating. There are far more in depth reviews here than mine but they're accurate. I rate it below average without my DAO bias, which would otherwise have made it higher. In all truth I played it once and have absolutely no desire to play it again. The one play added up to some 20+ hours of game play vs the 50+ of its predecessor
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  35. Apr 11, 2011
    6
    Good graphics, combat and music. The story is alright in my book. There are still many bugs present in the game. For instance, one quest did not even show up in the game world. I'm disappointed in Bioware's decision to recycle the areas throughout the game. At some point, you will know when and where to expect traps and treasures. Also, the game doesn't feel very lively any more at someGood graphics, combat and music. The story is alright in my book. There are still many bugs present in the game. For instance, one quest did not even show up in the game world. I'm disappointed in Bioware's decision to recycle the areas throughout the game. At some point, you will know when and where to expect traps and treasures. Also, the game doesn't feel very lively any more at some point. Replayability is high due to the various class combinations that are possible. I hope that the next installment will be more akin to Dragon Age: Origins. Expand
  36. Apr 11, 2011
    0
    Such a disappointment of a game that had so much potential. This game is nothing more than a single player version of Dungeons & Dragons Online. There's zero exploration, every mission takes place in the same 4-5 exact maps. The only positives were the voice acting and art direction. It's really sad to see BioWare fall so far in such a short period of time. It's sad to see all thisSuch a disappointment of a game that had so much potential. This game is nothing more than a single player version of Dungeons & Dragons Online. There's zero exploration, every mission takes place in the same 4-5 exact maps. The only positives were the voice acting and art direction. It's really sad to see BioWare fall so far in such a short period of time. It's sad to see all this new technology and years of game evolution get wasted on dumbed down developed games that are mindless. We're supposed to be moving forward, not backward. SNES games were more challenging then modern day games.

    Also, anything positive you'll see written about this game is an overreaction of personal preference from the bias developers who quickly developed this game in such a short period.
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  37. Apr 12, 2011
    8
    Dragon Age II is a good game if taken on its own at face value. You will see typically positive reviews by professional critics because of this reason. It is not however, very similar to its predecessor DA:O which is why there are so many negative reviews, more than likely die hard fans of the original. The combat seems a bit simpler and the fact that the story unfolds in a smaller areaDragon Age II is a good game if taken on its own at face value. You will see typically positive reviews by professional critics because of this reason. It is not however, very similar to its predecessor DA:O which is why there are so many negative reviews, more than likely die hard fans of the original. The combat seems a bit simpler and the fact that the story unfolds in a smaller area rather all across Ferelden makes it seems slightly less epic. You are also pushed into the role of a predetermined character, Hawke, rather than choosing from a varied selection as in the first, and the story will unfold in a more structured fashion, whereas the first left you more leeway. While I enjoyed the first more, I still thoroughly enjoyed Dragon Age II. The characters are memorable, and the story well told. The combat, while important I think, was never, and never will be my main draw to an RPG based game. If you are looking for a clone of the first DA:O you won't find it here, but if you are simply looking for a solid game to play through you should pick it up. Expand
  38. Apr 13, 2011
    6
    Yes, it's not Dragon Age: Origins or an Elder Scrolls game, but it was fun to play!

    The bad news: reused maps (extremely so), too linear, relatively short and seemed like a rushed job. In terms of story, it seems like half of it. Nothing like DAO's epic 'Lord of the Rings' scale epic fantasy. The good news: great quests, improved combat, Mass Effect-like speech, great characters and
    Yes, it's not Dragon Age: Origins or an Elder Scrolls game, but it was fun to play!

    The bad news: reused maps (extremely so), too linear, relatively short and seemed like a rushed job. In terms of story, it seems like half of it. Nothing like DAO's epic 'Lord of the Rings' scale epic fantasy.

    The good news: great quests, improved combat, Mass Effect-like speech, great characters and great voice acting. Oh and there are one or two fun parts.

    Not a complete train crash, its totally playable. Let's hope DA 3 has more to offer.
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  39. Apr 16, 2011
    8
    Judging by the review scores, I'm guessing there are a bunch of disappointed Dragon Age: Origins fans and/or perpetually depressed people purposely exaggerating minor annoyances. If you review Dragon Age 2 based on its own merits and not its prequel, its hardly the bad game other people make it out to be. Giving the protagonist a voice? Progress. Speeding up the game play and reducing theJudging by the review scores, I'm guessing there are a bunch of disappointed Dragon Age: Origins fans and/or perpetually depressed people purposely exaggerating minor annoyances. If you review Dragon Age 2 based on its own merits and not its prequel, its hardly the bad game other people make it out to be. Giving the protagonist a voice? Progress. Speeding up the game play and reducing the number of available special abilities? Better combat. The menu system is less complicated. The game is a tad bit shorter as well. Most adults/people with jobs hardly have the time to play a game as large as Dragon Age. Good decision in making the game easier to finish for busy people. The bottom line is that sequels are sequels for a reason. They "try" to make improvements for the better. If your going to harp about anything, talk about the reused level design and assets. That is something worth discussing. Expand
  40. Apr 17, 2011
    9
    This review contains spoilers, click expand to view. I was completely in love with DA:O and when I had beaten it I looked into the ME-universe and played them. Now I'm back in Thedas and it's not the same game as DA:O but for me this is better.

    Fighting:
    I think fighting is more fun this time around. I have beaten the game with one mage and one rogue and they feel much more responsive than DA:O. I prefer the abilty trees in DA2 to the DA:O version when you had to get them all in a straigh line. Story:
    You are following Hawke and his/her family after they have fleed their home due to the blight, so no big bad thing to fight against from the get go. I like it, it was certainly different from most other games I've played so far.

    * Act 1: You meet up with the majority of the party ( except for Sebastian the dlc-prince ) and get to know Kirkwall. You are dirt-poor and just try to get by. This is pretty much when I try to get a feel for my current Hawke. Do-goody or evil jerk? Night and day-mode was pretty nice and easy to understand on my first Hawke that I played without spilers or info. It can feel perhaps a little long but there are many fun q's and they introduce the characters and lore of the city. Many q's in this act will have a story that continues in the following acts.

    * Act 2: After a few years you and your companions are starting to get to know eachother better, some might even fall in love with you. Others might not. Things are starting to get more heated politicly and since Hawke has moved up in the world gets to be involved in it. My fave-act. I have a tremendous amount of fun with the q's and companions. This act has the two funniest q's involving Varric and Avaline and the sadest q with Hawke's mom. Great story-telling with highs and lows and romance if you choose to pursue it.

    * Act 3: Things get more and more out of hand. You and your comanions might really get to know eachoter better and if you're lucky there is a conclusion to your romance. It ended a bit abruptly. Conclusion to choosen romance if pursued. Have tried the end fight with two Hawkes and it was fun on both. Companion bases:
    Each companion has their own place where you can talk to them, think of Mirandas office in ME2. I like it, this time around we get scenes with our companions and not just see them from the shoulders and up when we talk to them. There are a mention in the q-logg when you should go around to them. I know some people dislike it, feeling that that means that they aren't free to talk to their friends when they like. For me this works better because a) I don't have to run around doing the Garrus-calibrations-routine. If there is something for me to see then I'll know. No point in running around if they've got nothing to say b) in DA:O Leliana had nothing to say for the finishing 1/4 of the game. Since I had used up all my conversations. This way I get to have the romantic conclusion in the end of the game.

    Rivalmance and romance
    One of the best changes they have done to the game. There is a possibility to develop friendship from a point of agreement or more of a agree to disagree-version. This influences dialouge and there are significat changes to the romance-path. Easily one of my favourite changes. Remember always leaving Morrigan at camp because she keept disagreeing with me. In DA2 I would simply have rivalmanced her and that would have been one hell of a romance. Great replay-value to see a romance from a different side.

    Voice and wheel:
    I love having a voice, after playing ME and ME2 I used to really dislike my silent warden. One of the big changes in the game. Prefer F!Hawke but that's just me. I prefer F!Shepard to male shepard also.

    Tone:
    There are 3 different major tones that your Hawke can take on in game. This, and the romance/rivalmance are the two best changes for me. You can call them diplomatic, snarky and direct. Have sofar tried diplomatic and snarky. Both were good but snarky was a bit more fun. One of the best things about it is that it made a second Hawke with a new tone feel very different from the previous Hawke. Great replay-value for me at least. There are also dialouge options that only are open to a specific tone but you won't see that if you don't play several Hawkes.

    What I would have liked to see more of:
    * Perhaps a little more intro to the Hawke family but perhaps they dropped us and the Hawkes straight into action simply so that there would take so much time for the player to get to Kirkwall. Remember having read somewhere that a large number of wardens got stranded in Ostagar and I'm not surprised. I have 2 there at the moment. But that would have made me happy.
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  41. Apr 18, 2011
    3
    This review contains spoilers, click expand to view. This game is very weak compared to the first game. The story was not as good and didnt flow well at all. The game seemed to want to push the player towards a gay romance was a real negative for me. (No I dont care about your politically correct ideas about it....I played the game and thats how I feel) This is the first bioware game I will not play a second time. I would tell my friends not to buy this game. Expand
  42. Apr 19, 2011
    5
    the game was obviously rushed the combat gets very repetitive after a while and the maps are recycled the story is shorter but although it's a good one i say it's very disappointing game but still if u like stories and rpg in general it s still a good one
  43. Apr 19, 2011
    7
    Although a disappointment after DAO, this game, on its own merits, wasn't especially bad or good in my opinion... just middle of the road. I notice that most reviewers who rate this game highly do so while attacking reviewers who don't. I don't know what this means exactly (I should have studied psychology), but it's interesting. It's almost as if they're ashamed for rating it so high.
  44. Apr 21, 2011
    5
    There I was loving everything DA1 deluxe was offering and DA2 come out and HOLY CRAP! what did they do to this game? combat has turned into some button bashing crap devoid of any tactics, graphically it doesn't seem enhanced at all... in fact the texturing seemed much lower even AFTER downloading the DX11 texture pack... totally ruined the gameplay so much that its hard to care about theThere I was loving everything DA1 deluxe was offering and DA2 come out and HOLY CRAP! what did they do to this game? combat has turned into some button bashing crap devoid of any tactics, graphically it doesn't seem enhanced at all... in fact the texturing seemed much lower even AFTER downloading the DX11 texture pack... totally ruined the gameplay so much that its hard to care about the story at all. Expand
  45. Apr 22, 2011
    8
    Don't come into this chapter of the Dragon Age saga expecting Dragon Age Origins 2, instead prepare yourself for a completely different experience. Don't believe the naysayers when they say this is a terrible game far from it, it's just not the game we all expected.
    The combat is faster, and much more enjoyable outside boss fights then origins was, and no less of a challenge on Hard or
    Don't come into this chapter of the Dragon Age saga expecting Dragon Age Origins 2, instead prepare yourself for a completely different experience. Don't believe the naysayers when they say this is a terrible game far from it, it's just not the game we all expected.
    The combat is faster, and much more enjoyable outside boss fights then origins was, and no less of a challenge on Hard or higher. The lose of the tactical camera is unfortunate and will take some getting used to for those that relied on it heavily in Origins like myself.
    The writing (specifically the party members interactions) is some of the best bioware has given us.

    There are some questionable decisions though, the re-use of dungeons is a big let down, as was the decision to limit party members to one outfit (understandable from a character perspective, but a letdown game play wise) and act 3 seems a little rushed.
    Also, playing as a Mage can be a bit jarring given the lack of a reaction it garners from characters in the world given the overall story within the game.

    Playing on anything other than a dx11 capable pc will be a big let down, the texture work, especially on the characters, is fantastic with the high quality texture pack, though some of the generic npcs still need work.

    All in all this is still an excellent game (even if it is below the quality we expect from bioware), and a must for the plot and character interactions alone, that is if you can get past the changes to the combat system and the vitriol from the online community at large.
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  46. Apr 22, 2011
    5
    Dragon Age 2 is not, overwhelmingly, a bad game. What little there is to be found endearing in Dragon Age 2, unfortunately is dwarfed by issues which go to the core fantastical aspects of a role-playing game, those which should be the highest on the list of priorities and in terms of attention to detail, but were evidently almost complete afterthoughts in terms of execution. Dragon Age 2Dragon Age 2 is not, overwhelmingly, a bad game. What little there is to be found endearing in Dragon Age 2, unfortunately is dwarfed by issues which go to the core fantastical aspects of a role-playing game, those which should be the highest on the list of priorities and in terms of attention to detail, but were evidently almost complete afterthoughts in terms of execution. Dragon Age 2 ticks all the necessary boxes on paper, but fails to deliver on too many to be worthy of Dragon Age heritage.

    Environments in Dragon Age 2 lack variety, use of color palette, textured surfaces, remarkable geometry, landscapes and architecture. To some extent it lacks an appreciable depth of field, somewhat owing to the lack of camera control but mostly due to the sheer absence of ambience. According to Dragon Age 2, in the Free Marches you will struggle to find a single living organism that is not humanoid, the few exceptions being confined to dungeons and necessarily so as to provide some degree of enemy variety. Dungeon design is sadly linear, and the contemptuous re-use of dungeons, caves and buildings, speaks to the very limited abilities of the frenetic copy-paste monkey that works in the level design sub-department.

    The story is merely an interwoven series of loosely or altogether unrelated events, which limp along sluggishly in anticipation of core storyline development. The framed narrative is employed desperately to try and give connectedness to the disjointed combobulation of quests, but ultimately is used far too ineffectually and limitedly to achieve this. Short scenes of framed narrative between Varric and his "host" all but gloss over the concerns of almost an entire chapter in mere seconds, before once again thrusting another tedious act of grinding through the same handful of environments and dungeons on the player, this time for, purportedly, different reasons.

    Also concerning with regard to story development was the painstaking effort taken to segment each act, the first desperately trying to convey uncertainty, the second an illusion of stability, and the third, predictable and unsatisfying, proffering an ill-conceived cliche to lead in to Dragon Age 3. Morality was shambolic. Far too often it was born out of a dialogue option, invariably confused with the horrible conversation wheel, further still by ambiguous paraphrasing, and then turned into a wedge issue between two or more companions competing to be your "friend" or "rival". /golfclap

    The problem with this logic barren system of morality, friends and rivals, is in so much that rivals and friends tend not to party or group together, and certainly not in the circumstances presented in this particular tale. This abomination of morality which presents in Dragon Age 2, is actually the moral consequence of actions on relationships, as opposed to actually being held to account for moral decisions oneself. The conversation wheel really has no place in a fantasy wRPG. I literally lost count of the number of times I chose a paraphrased option based on what it said, rather than the wheel icon, and heard the protagonist deliver a line completely at odds with the tone of the paraphrasing. I don't think i've ever quick-loaded more times in a single game play-through in my entire life. In fact i'm sure I quick-loaded less playing through Origins on Nightmare.

    Dragon Age 2 lacked the often dark, dry, mature, double-entendre rich, witty banter that ensued from companion interaction, as in Dragon Age Origins. In stead it has been replaced with cheap jabs between two companions, very occasionally humorous and even then, far short of witty, and far too often of questionable intent. No, even frolicking elves can't redeem a conversation between Varric and Isabela.

    DA2 had the potential to be a good game, even a great one. Unfortunately it missed the mark by a lot. It wasn't due to sequel expectations, but a significant drop in the quality of product. I'm certain even Bioware is not so far removed from reality, as to have been aware they were not releasing an AAA sequel to Dragon Age Origins. If Bioware was really sincere about trying to capture a wider audience, well, good luck to them with that in the future. Once bitten, twice shy.
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  47. Apr 22, 2011
    3
    its a working game with 3d graphics, a story, and characters(not compelling, interesting, deep, or smart in any way, no sign of intelligence from the ones responsible for character design)
    this can be said about almost any game, and thats why we look for what makes the games unique, and that is what DA:O was, this looks like DA:O got robed of its limbs and head, whats left is a bloody
    its a working game with 3d graphics, a story, and characters(not compelling, interesting, deep, or smart in any way, no sign of intelligence from the ones responsible for character design)
    this can be said about almost any game, and thats why we look for what makes the games unique, and that is what DA:O was, this looks like DA:O got robed of its limbs and head, whats left is a bloody gory torso with no depth or the "true" rpg feel that, some people may argue that DA2 should not be compared to its predecessor, because its a different game, but it should, it realy should, they sat the standard with DA:O and if they expect the game to be received well, they need to make a game of equal or better quality, not a dumbed down thing meant for the larger demographic.
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  48. Apr 22, 2011
    4
    This review contains spoilers, click expand to view. The whole game feels rushed and incomplete, more like a doodle than a landscape. Even the main questline reuses areas that are both geographically and conceptually different, there is a Cave environment, a Warehouse environment and an Undercity environment. Get used to these because you will see them, often. The game takes many of the elements of the first game and discards them on the basis that it's easier to throw away concepts than fix them, discarding the Crafting system in favour of purchasing the crafted items after finding permanent resources in the game.

    Most of the characters are completely unlikable, Anders springs to mind almost immediately. The handling of the games "Romances" for lack of a better term is almost unforgivable, the writing is blunter and less interesting than a cheap fanfiction. The game's fans urge that the Romances are completely voluntary and are a side aspect to the game, this is at odds with the game it self, the Romances are aggressively forced upon the player, with heavy skill benefits for players who partake, as well as some characters actively disliking you if don't show interest in romancing them.

    The ending is just appalling, every faction in the game ends up betraying you, regardless of your choices, just so you have to fight them all. This is unforgivable in an RPG that promotes the value of a choice.

    This game is much, much less enjoyable than the first game in the series, which offers both more features, better writing and more choice.
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  49. Apr 23, 2011
    6
    Before game came out I had big hopes for it. Demo was pretty good ..but very misleading for what the game really is. DA2 is very linear game that take place around one location with very linear quest (go and kill, or bring me this and that) graphics are better then first Dragon Age but not much engine was just tweaked and updated to 2011 standards. Combat is satisfying, changed to moreBefore game came out I had big hopes for it. Demo was pretty good ..but very misleading for what the game really is. DA2 is very linear game that take place around one location with very linear quest (go and kill, or bring me this and that) graphics are better then first Dragon Age but not much engine was just tweaked and updated to 2011 standards. Combat is satisfying, changed to more hit&slash paste so you font have to pause game on every encounter but it's still available for those playing on harder difficulty.overall game is a let down after what dragon age 1 was and not worth 30£ (full price) good rent material

    6/10
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  50. May 1, 2011
    6
    First, I loved DA:O. It was an amazing game and I had very high hopes for DA2, but unfortunately it's a big let-down. By no means is it a bad game, but it lacks the 'magic?' of DA:O leaving it indistinguishable from its competition.

    DA:O did a great job with the companions - Alistair, Morrigan and Leliana were great characters with great dialogue--the game did an awesome job expounding
    First, I loved DA:O. It was an amazing game and I had very high hopes for DA2, but unfortunately it's a big let-down. By no means is it a bad game, but it lacks the 'magic?' of DA:O leaving it indistinguishable from its competition.

    DA:O did a great job with the companions - Alistair, Morrigan and Leliana were great characters with great dialogue--the game did an awesome job expounding on their backstories and personalities as time passed and the major plot-line advanced. Other than Varric, the companions in DA2 feel rushed, irrelevant, artificial and unnatural. This is a major blow to the game as companions are so central to DA:O's success.

    The changes to the dialog system were good, as was the move to a MassEffect-like friend/rival system.. this isn't dumbing-down and is one of the few improvement over DA:O.

    The fighting, while very cool at first, becomes excruciatingly repetitive very quickly. How many freakin' Shrieks did the developers think we needed to kill? I mean if you're going to build this complex and finely-tuned combat system, why the hell would you populate the maps with Shriek after Shriek, then a big Shriek or spider, over and over and over...

    I was very disappointed by the lack of different locations in the game. You spend pretty much the entire game (~40 hours?) in one city - Kirkwall. That's it. In DA:O you explore an entire continent, from the the cities to the mountains, hidden temples, castles and battlefields... In DA2 you go uptown then downtown, a trip to a cave, and that's about it.

    Overall I'm really disappointed - all they had to do was keep doing what they did so right with DA:O, but apparently that wasn't the plan. To be fair, it's a decent game, but it could have been so much better, and the franchise as a whole has probably lost some legitimacy.
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  51. May 1, 2011
    5
    This review contains spoilers, click expand to view. Dragon Age II is the sequel of the award-winning roleplaying game Dragon Age: Origins. You play as Hawke, a human trying to survive in the world, and follow his journey to become the Champion of Kirkwall. But although the game boasts improved graphics, combat, and animations, it simply doesn't hold up to its predecessor.

    After seeing the success of Mass Effect 2, both in sales and ratings, BioWare tried to copy the same formula to the Dragon Age franchise. Unfortunately, Dragon Age already established itself as a classic roleplaying game. BioWare themselves called it the "spiritual successor of Baldur's gate", one of the greatest RPGs of all time. Most fans believed that Dragon Age II would follow up on the success of Dragon Age, which led to much disappointment after realizing the changes to the game.

    Graphically, the game sports more stylized art than the first game. The characters are more jagged and move more fluidly. The textures and details are far more fleshed out for some NPCs, but for others look absolutely dreadful. As for the environments, it's a different story completely. Kirkwall feels like a bland, half-created, static world with no real life. After ten years, you would think a city changed even slightly. This comes off as lazy and rushed and truly deserves to be criticized.

    DA2 tries to fix things from Origins. Unfortunately, it fixes what isn't broken. While Origins almost felt turn-based, Dragon Age II feels incredibly chaotic. It has a more dynamic, cinematic action, but comes off as "a button-mashy God of War clone" in several instances. With your attacks going everywhere and spells flying all over the screen, it becomes very difficult to manage.

    What made combat more enjoyable were the animations. Your character no longer moves in battle like he desperately needs to go to the bathroom, and you don't fire bolts out of a staff like you're shoving a pole forwards. Attacking with a staff in Dragon Age II is, aesthetically, better. The same goes for attacking with weapons. The animations in Dragon Age II are vast improvements to the original.

    But sadly, the game falls flat with its equipment, map, dialogue, and leveling system. No longer can you equip party members with the armor you pick up. Each party member has three or four specific armors throughout the entire game, and that's all. Everything else is either for Hawke or ends up as vendor chow. BioWare most likely made this change due to negative backlash over Mass Effect's inventory system. There are two problems with that. One, Origin's inventory system wasn't difficult at all. It was very friendly and easy to navigate. Two, Mass Effect wasn't a standard RPG. When Mass Effect 2 came out and revealed the lack of a companion inventory system, it didn't matter much because Mass Effect had already made itself out to be a different type of game. As for Origins, it painted its skin as a RPG, which is why having no equipment system for party members in DA2 is highly disappointing.

    In DA2, gear is scaled absurdly. Nothing you earn in the game feels valuable, as it will simply be replaced in a few levels. Quest rewards and powerful lore items will be swapped for standard swords in no time at all, which defeats the purpose of earning those rewards in the first place and ruins immersion. Despite having such lackluster scenery, DA2 also reuses its dungeons. Not just once or twice either. It uses a dungeon to death. Get ready to see one area recycled over and over again with different doors opened and closed.

    The wheel from Mass Effect has made its way into Dragon Age. It's a gift and a curse. As a gift, it allows for easier navigation of desired options. If I want to tell Aveline something friendly, I choose the option with the blue feather. As a curse, it allows for easier navigation of desired options. The whole intricacy of Origins' dialogue system was that it didn't blatantly tell the player 'make this choice to gain approval' or 'make this choice to lose approval'. If the game has to tell the player what an option does, then it isn't a very clear system. But also, in the first game it was hard at times to decipher whether or not an option was kind or sarcastic, given that the PC had no voice. It's a hit and miss addition. And I'm sure giving the PC a voice certainly did improve the game for some other gamers. But not me. Hawke felt bland as Kirkwall itself.

    In Origins I was the Warden, a humble dwarf who rose from the slums and vanquished the Blight. In DA2, I was Hawke, a man that's conveniently in the right place at the right time. I feel like I'm along for the ride, not like a hero. Maybe it's just me. I love Origins, I love BioWare, and I had fun playing this game, but really, it isn't worth more than $39.99. If you're looking for something to pass the time, get it. Otherwise, stay clear.
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  52. May 18, 2011
    6
    Ctrl+C/Ctrl+V dungions, boring quests, boring NPCs, RPG elements very stupid gay-crazy-Anders... WTF Bioware? Only interesting side of the game - battle system. "Interesting" only because other things BORING! Oh my God, why?
  53. May 3, 2011
    3
    The same location over and over and over. Utterly uninteresting story and awful, cliched cringe-worthy characters. Nowhere interesting to go, nobody interesting to talk to. Dull, dull, dull...
  54. May 3, 2011
    1
    what happened between DA:O and this spazzed out sequel? someone left the steak out too long and it turned into garbagemeat. poor poor showing. overall gameplay is like a giant flaming bag on my doorstep - i know what's inside.
  55. May 4, 2011
    3
    In spite of my love for Bioware's games, I have to further confirm the disappointment of Dragon Age 2. A massive chain of uninteresting one-off quests requiring constant, oversimplistic, repetitive combat, playing out with formulaic results over which you have relatively little control. Generic conversation responses tend to lead to the same outcomes, and with the exception of yourIn spite of my love for Bioware's games, I have to further confirm the disappointment of Dragon Age 2. A massive chain of uninteresting one-off quests requiring constant, oversimplistic, repetitive combat, playing out with formulaic results over which you have relatively little control. Generic conversation responses tend to lead to the same outcomes, and with the exception of your companions, none of the characters are interesting. Graphics look absolutely terrible, reuse of environments is questionable, retardedness of Templar who can't figure out that a mage MC is an apostate is inexcusable. Even despite being motivated to carry over event results to the next game, I ended up leaving this game abandoned, bloated and bleached in a field, uninterested in finishing, and swearing I would never Preorder a game again. Expand
  56. May 7, 2011
    0
    I don´t get this BIoware what are you thinking, they had all this beautiful assets and brand new wonderful engine in Origins.. you dish all that out.. To make Dragon age of Duty! is this really, are they going to dumb down all games!? like whats the point if I'm to see a cheap tv lord of the rings clone, I might as well do it for free in my TV.. I dont need another "tour content" rpg.
  57. May 12, 2011
    5
    Aside from re-used maps, my biggest complaint is that the characters and story were not as developed as they could have been. I had no emotional connection to Hawke or his/her family. I had no significant attachment to any of Hawke's party members. And, no matter what "decisions" Hawke made, the story was going to progress a certain way.
  58. May 13, 2011
    2
    This review contains spoilers, click expand to view. I should have known better. I saw some early signals like a mage in a melee fight in the trailer, but I decided to ignore that fact. What can I add? 17 sets of armor that no one can use, a painful experience as a mage, several characters deserving to die in the first chapter because they are flat out intolerable (starting with Carver), weak plot, recycled graphics, ruined tactics system, boring boss battles... don´t keep shielding yourself behind "critic" scores and famous people tweeting about the game, Bioware. Dragon Age 2 is a failure. And you should protect your reputation by admitting this. Expand
  59. May 16, 2011
    1
    What a disappointment.
    Don't buy this game if your expecting anything similar to Dragon Age Origins, or in the same line as KOTOR or Baldur's gate. Instead of improving on the what was good about DA:O, Bioware (now a an EA subsidiary) choose to appeal to the lowest common denominator and dumb down the game to it's very core. The result is a tepid hack'n'slash with some childish dialog in
    What a disappointment.
    Don't buy this game if your expecting anything similar to Dragon Age Origins, or in the same line as KOTOR or Baldur's gate. Instead of improving on the what was good about DA:O, Bioware (now a an EA subsidiary) choose to appeal to the lowest common denominator and dumb down the game to it's very core. The result is a tepid hack'n'slash with some childish dialog in the mix. I cannot believe the critics rate this game so high. EA must truly be a power to be feared. I rarely regret purchasing a game but here is one example. Do not get this game. You will regret it.
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  60. May 17, 2011
    1
    Reused areas. Stuck in the same city for the duration of the game. Almost no link with the first game. Action oriented. Ugly character models (just google Merril's hands). Cliché story.

    A pathetic attempt at grabbing money from fans of DA1. A rushed game that's a slap in the face to all RPG fans out there. An abomination.
  61. May 17, 2011
    0
    this is such a bad game,absolutely pathetic attempt at creating an rpg,shame on you bioware,i will be never ever ever again purchasing any of your products after this abomination of a game
  62. May 17, 2011
    0
    Bioware releases another misogynistic jaunt into the S#!t Mountain world of 'Dragon Age.' There is hardly anything of substance to recommend this train wreck to a discerning connoisseur of RPGs. Every element of its design can be described as 'embarrassingly awkward.' Animation, art direction, dialog, writing, combat. It's a list of sad mediocrities as long as your arm. The game itselfBioware releases another misogynistic jaunt into the S#!t Mountain world of 'Dragon Age.' There is hardly anything of substance to recommend this train wreck to a discerning connoisseur of RPGs. Every element of its design can be described as 'embarrassingly awkward.' Animation, art direction, dialog, writing, combat. It's a list of sad mediocrities as long as your arm. The game itself behaves like a confused child. Does it want to be a console port with mediocre graphics? Or a PC game with bad graphics? In either situation the designers have failed to deliver on both satisfying combat or a compelling story that ever rises above the juvenile. Look to the masters at CD Projekt RED with their latest RPG epic, The Witcher 2, for inspiration in your future games, Bioware. Expand
  63. May 17, 2011
    0
    One of the worst games ever made. It takes a rather intellectually challenged individual to even put forth the idea that people enjoy running through EXACTLY THE SAME caves and buildings 10+ times for 10 different quests, let alone to make a game based on that principle.

    If you're looking for a good RPG, search elsewhere.
  64. May 18, 2011
    0
    I pre ordered this game and received it on launch day. Finished the game in a few weeks time and waited until now to write a review. With Witcher 2 fresh in my mind I can fairly say that for the lover of good stories and something that will draw you in with stacks of coffee cups on your desk and sleepless nights thinking about what will happen next in your following chapter. This isnt it.I pre ordered this game and received it on launch day. Finished the game in a few weeks time and waited until now to write a review. With Witcher 2 fresh in my mind I can fairly say that for the lover of good stories and something that will draw you in with stacks of coffee cups on your desk and sleepless nights thinking about what will happen next in your following chapter. This isnt it. From a lacklustre beginning to a flaccid ending. This product ripped me of money that I cannot return to Steam. Dont do the same mistake. Bioware should be ashamed of this piece that insults every lover of the genre. Expand
  65. May 18, 2011
    3
    What can I say that others haven't? DA2 is a commercial failure. See what short dev time, and an idiotic Lead Dev who does a 180 to fix things that weren't broken, and break other things. Why if you have such a short time, you go and tr to re-invent the wheel? Why not fix, tweak, and build upon origins instead of doing this silly drivel? I did love the concept of the story, but it wasWhat can I say that others haven't? DA2 is a commercial failure. See what short dev time, and an idiotic Lead Dev who does a 180 to fix things that weren't broken, and break other things. Why if you have such a short time, you go and tr to re-invent the wheel? Why not fix, tweak, and build upon origins instead of doing this silly drivel? I did love the concept of the story, but it was horribly executed, so many plot holes that you could drive an aircraft carrier through. Not to mention all the immersion breaking stuff as well. Don't get me started on BW's attempt at Final Fantasy characters(Fenris is cloud) and flashy lame combat that takes no thought at all.
    Story: 7 (good idea, bad execution. Drop the frame narrative bioware, you suck at it)
    Graphics: 5 (overly not an improvement over DA:O. Some better character models, but I prefer the grittiness of DAO over it)
    Audio: 6 (Even the music was rushed. Inon did an excellent job regardless and upped my score for it.)
    Combat: 2 (While some balance issues were addressed, the whole balloon body exploding meth induced speed combat, idiotic animations, waves, armored ninjas falling from the sky..)

    When I originally played it, I was generous and gave it a 6-7 /10 on the "official" forum. As you spend more time with it, the lower the score keeps going. Way too many faults. The piles of crap in DA2 out weigh all the good thats in it.
    4 / 10. Must be nice having EA pay off a bunch of professional reviewers, eh?
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  66. May 18, 2011
    4
    Probably the biggest disappointment of the year thus far. Dragon Age Origins was such a well-crafted RPG, so what went wrong with the sequel? In short, the game went casual. Everything that catered to the RPG fans out there has been simplified completely. Sure, I can welcome a simplified conversation system, and I can welcome some easier skill management, but where the line is drawn is atProbably the biggest disappointment of the year thus far. Dragon Age Origins was such a well-crafted RPG, so what went wrong with the sequel? In short, the game went casual. Everything that catered to the RPG fans out there has been simplified completely. Sure, I can welcome a simplified conversation system, and I can welcome some easier skill management, but where the line is drawn is at the combat. What used to be a strategic combat system is now along the lines of Dynasty Warriors, having players spam a single button to do most of the dirty work, occasionally pressing other buttons to trigger skills. On top of that, the visuals seem very dated and more importantly the maps are simplified, in fact the maps of dungeons in the beginning of the game remain the same by quests near the end of the game. Reusing maps, really? I can't see any effort put into this game, and this is very disappointing considering I've loved everything else that Bioware has put out. Unfortunately the copypasta of the same maps and the barbaric combat is just not my thing. Expand
  67. May 19, 2011
    0
    Another consolized abomination that's been ported to the PC in a half-assed manner, BioWare yet again shows just how much EA is managing to effect the quality of their work. You've lost a customer with me over this one BioWare.. Maybe if you actually display an effort to put some quality work into your games in the future, I'll reconsider. DA2, however? Absolute crap.
  68. May 18, 2011
    2
    My question is this: are the journalistic reviewers playing the same game we are? And if so, why is there such a discrepancy?

    Now, I'm not gonna lie to you, I started off liking DA:2. Graphics aren't a huge deal to me, and I thought the voice acting was pretty good. Then...then I realized I was running into the same places I had been, doing re-skinned quests for dull reasons, and I just
    My question is this: are the journalistic reviewers playing the same game we are? And if so, why is there such a discrepancy?

    Now, I'm not gonna lie to you, I started off liking DA:2. Graphics aren't a huge deal to me, and I thought the voice acting was pretty good. Then...then I realized I was running into the same places I had been, doing re-skinned quests for dull reasons, and I just put the game down. It just gets boring. And that's terrible.
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  69. May 18, 2011
    2
    After Dragon Age: Origins I was very excited at the prospect of a sequel. One of the best RPGs of our time could only get bigger and better, and improve in areas where the original fell short. Yes, you would think that would be the logical progression. While Dragon Age 2 does make some improvements - chiefly to the combat - it completely misses the mark in almost every other area. It'sAfter Dragon Age: Origins I was very excited at the prospect of a sequel. One of the best RPGs of our time could only get bigger and better, and improve in areas where the original fell short. Yes, you would think that would be the logical progression. While Dragon Age 2 does make some improvements - chiefly to the combat - it completely misses the mark in almost every other area. It's like the developers removed everything that made Origins... so magical.
    Gone are the dialogue choices that had risqué implications. Where before there was a grey area when it came to certain actions and their outcomes, everything in Dragon Age 2 is in black and white and signposted so the game's dialogue choices (denoted by icons) serve as a sort of moral compass, which removes much - perhaps all - of the spontaneity.
    Gone is the world where you could explore and suspend belief. I often found myself experiencing moments of déjà vu when I entered a "new" location in Dragon Age 2, and that is because many of the game's locations are reused. This completely breaks the immersion and makes the game's stages feel like a low budget panto.
    As for the game's difficulty level, you will be hard pressed to find a challenge at "Normal" level, which is the equivalent of Origins' "Hard" setting. While this may seem like a nitpick, I feel that it's important to point out because Dragon Age 2 seems to make a concentrated effort throughout to distance itself from Origins, right down to the nitty gritty little details.
    While Dragon Age 2 attempts to tread new ground, it is mired by its many bad defaults. In summary:

    The Good
    -Bethany Hawke
    -Some of the music
    -The new Qunari
    -Character art and detail
    -New combat mechanics

    The Bad
    -The new Avatar styled elves, with their strange Grecian noses
    -The new Skeletor styled Darkspawn
    -Repetitive environments
    -The game's time lapse, which breaks immersion when you meet characters that seem to know you, yet whom you've never met before
    -NPCs can only wear armour prescribed to them by the game
    -The new dialogue system
    -Brazen romantic dialogue that is contrived/forced on the player
    -Weak writing

    I rate this game a generous 2 out of 10.
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  70. May 18, 2011
    1
    This review contains spoilers, click expand to view. Completely ruined the beautiful concept of DAO and legendary D&D game mechanics... Story does not work. The game does not work. Hollywood style is not right approach for dark and livable role-playing game. Expand
  71. May 19, 2011
    0
    Okay, maybe my score isn't accurate but I do believe it deserves a 3. An average of 4.3 is too generous for a piece of trash like this. Hopefully my score will contribute to lowering the rating to where it truly belongs.

    Boring, dumbed-down, derivative, glitchy. Day one DLC. I'd like to think this isn't the actual sequel but a casual minigame to tease us for the real game. It's like
    Okay, maybe my score isn't accurate but I do believe it deserves a 3. An average of 4.3 is too generous for a piece of trash like this. Hopefully my score will contribute to lowering the rating to where it truly belongs.

    Boring, dumbed-down, derivative, glitchy. Day one DLC. I'd like to think this isn't the actual sequel but a casual minigame to tease us for the real game. It's like Bioware is experimenting to see if they can make a lot of money without any effort.
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  72. May 19, 2011
    6
    The Good: I enjoyed this game and the dark storyline. Most of the characters particularly Hawke were fantastic. The combat was fast and fun, and I enjoyed many of the side quests in this game.

    The Bad: The final fantasy styling was ridiculous. Really, a 5'2" elf wielding a 6'2" sword that is a foot wide all over the battle field. I thought I was playing a game version of yu-gi-oh or
    The Good: I enjoyed this game and the dark storyline. Most of the characters particularly Hawke were fantastic. The combat was fast and fun, and I enjoyed many of the side quests in this game.

    The Bad: The final fantasy styling was ridiculous. Really, a 5'2" elf wielding a 6'2" sword that is a foot wide all over the battle field. I thought I was playing a game version of yu-gi-oh or Voltron. Also, the pirate wench was insane. Really, I'm insulted by ME2 and DA2 with their Alicia Silverstone look alikes in tight clothes (or none). I'm in my 30s and yes I enjoy some eye candy, but it played more like a high school drama than an adult oriented RPG. The reuse of levels was the killer for me...I was bored out of my mind about half way through the game.

    I'm generously giving this game a 6 only because the production quality was high. Still was it high out of effort or because there was so little to develop for?
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  73. May 20, 2011
    0
    BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us! BioWare do not f*ck with us!
  74. May 20, 2011
    4
    When I first saw DA2 I was blown away. Its combat became a lot better than the first installment, it looked and felt refined. Then I started to know better. It has like 10 re-used area and they did not even bother to alter them after chapter 1. It has nothing to do with a roleplaying game it is much more like a hack and slash. Your decisions count literally nothing. You have basicly oneWhen I first saw DA2 I was blown away. Its combat became a lot better than the first installment, it looked and felt refined. Then I started to know better. It has like 10 re-used area and they did not even bother to alter them after chapter 1. It has nothing to do with a roleplaying game it is much more like a hack and slash. Your decisions count literally nothing. You have basicly one ending and cannot alter the flow of the game in any possible way. It is really what it looks like: Varrick's story, not yours and not even Hawke's. I think the worst part is that the whole mess want's to take itself seriously and ends up with a plothole ridden meaningless tale where the only thing that matters how it looks like. The problem is that after a few hours you actuall saw everything combatwise so the story should keep you interested, but it fails hardly to do so. I had to actually force myself to finish the game. The first two chapter is quite good if you can forgive several smaller plotholes, but the chapter 3 and the ending is the worst garbage I saw in a long time in an "rpg". Also it was marketed as an 18+ game. Please... The only thing that is hardcore in this is that people explode literally if you backstab them. I honestly hope BW leaves EA and fires some of the responsible guys... I love BW please do something to reverse the spiral!!! Alo this was the very last BW game I pre-ordered. I lost my faith even in ME3... :-( Expand
  75. May 20, 2011
    4
    It's really sad they spoiled the game so much.We were waiting for something like DA:O and got nothing but a raw Mass Effect:Medieval.Thank you,EA guys...I believe it's their fault.Entirely.
    Though,battle animation is nice.
  76. Nov 29, 2011
    2
    The first, and hopefully last, miss-step from Bioware. After about 10 hours play time I couldn't play the game anymore, I have before noticed copy paste dungeons/tiles/textures, but NOTHING to this degree. This game is one big copy paste and, it seems, the developers have been doing ALOT of sitting around, staring into the wall, not knowing what to do. I am sorry but the combat does notThe first, and hopefully last, miss-step from Bioware. After about 10 hours play time I couldn't play the game anymore, I have before noticed copy paste dungeons/tiles/textures, but NOTHING to this degree. This game is one big copy paste and, it seems, the developers have been doing ALOT of sitting around, staring into the wall, not knowing what to do. I am sorry but the combat does not make up for it, the "improved" graphics does not make up for it, the added voice acting to the protagonist does not make up for it. Because none of these improvements actually work in any meaningful way. I was hoping for a Dragon Age II, that was worthy of the title coming from the really well made Dragon Age: Origins, but I was seriously let down here. I wish I could get my money back, but alas, I am on the pc, so I can't. I did manage to drag myself through the game and complete it, and forget it. This game is not worth your money or your time, stay well clear. Expand
  77. May 23, 2011
    5
    Most of us, fans, compare DA2 to DAO and can not help being upset, It is however fully understandable that console gaming influences every single genre nowadays and an RPG designed to fit both PC and X-box/PS3 can not retain old DnD-alike style due to its unpopularity amongst evolved intellectual beings who master a stunning ability to chose between all three icons when a dialog commences.Most of us, fans, compare DA2 to DAO and can not help being upset, It is however fully understandable that console gaming influences every single genre nowadays and an RPG designed to fit both PC and X-box/PS3 can not retain old DnD-alike style due to its unpopularity amongst evolved intellectual beings who master a stunning ability to chose between all three icons when a dialog commences. Given that one may doubt DA2 would have disappointed console players. But those lads surely do not appreciate copy-paste dungeons, go 'n kill MMORPG quests and tiny corridors. And that we PC and console users have in common. This game would have scored 9/10 if it was called "Hawke: adventures of a homeless thug". Unfortunately it claims to be a DA sequel. Personally I admire Bioware regardless of this unique case, for my belief in them capable of making masterpieces can not fade away only because of EA. Expand
  78. May 29, 2011
    0
    A god awful abortion of a game, made by a development team of pompous, arrogant children who can not take criticism in any form. David Gaider and Stanley "End of Line" Woo spent more time trolling their company forums than they did writing or developing.
  79. Aug 29, 2011
    6
    Dragon Age: Origins was one of best games I have ever played so I expected from Dragon Age 2 to be even better than original. I was wrong. Dragon Age 2 is a good game but is simpler in all means than Origins It looks like Mass Effect with dialogue wheel, no option to change companion armour, less opportunities to talk with them witch resulted in weaker characters and more action inDragon Age: Origins was one of best games I have ever played so I expected from Dragon Age 2 to be even better than original. I was wrong. Dragon Age 2 is a good game but is simpler in all means than Origins It looks like Mass Effect with dialogue wheel, no option to change companion armour, less opportunities to talk with them witch resulted in weaker characters and more action in combat. Combat is faster and more exciting but also simpler with almost no tacticts or difficulty. Spels and talents are easier to use and unlock and that is not bad thing. Story is really weak and all you are doing is jobs to some guys in Kirkwall. Ah, yes DA2 is placed in only one poorly designed city with a lot of area recycling that makes it sooooooooo boring to do quests involving those parts of city. It is a good game but a lot weaker than DA:O in every part. Expand
  80. Jun 15, 2011
    6
    -Combat system too simple - no brains required.
    -Story weak at the start - get's better later on.
    -Companion complexity doesn't get near DAO.
    -Repeating maps to a ridiculous degree.
  81. Jun 26, 2011
    2
    This game is probably one of the least entertaining games I have ever played in my gaming career, and that's saying something considering the large library of games I have completed. But, even with sheer force of will, I couldn't stand to continue past Act 1 in this game. The game had no reason to urge you to continue playing. Combat was sub-par, and was boring and consisted of rightThis game is probably one of the least entertaining games I have ever played in my gaming career, and that's saying something considering the large library of games I have completed. But, even with sheer force of will, I couldn't stand to continue past Act 1 in this game. The game had no reason to urge you to continue playing. Combat was sub-par, and was boring and consisted of right clicking on an enemy and sitting while your character attacked. The story was too bare bones to even be considered worth using, and wrapped itself up nicely, 1/3 of the way into the game. There was simply no lasting conflicts, the game could have ended at the end of Act 1 and nothing would have changed. And then dialog is another problem in this large list of "Why Dragon Age 2 is terrible". Hawke simply shows little to no emotion when speaking, even if you chose a dialog option from the limited "Nice, Funny, Mean, Details" dialog wheel that seemed like it would provoke some emotion in this solid concrete wall.
    Overall, Dragon Age 2 is a bad game that should not have made it to the floor at all, due to many many flaws and very little points of redemption.
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  82. Jun 28, 2011
    3
    Looking at the trailers, advertisements, and all the marketing beforehand, DA2 looks spectacular and comes by as a must have for every avid fantasy rpg fan. In reality, the game was sloppily put together, designed with no room for creativity or imagination, it's presentation and storyline poorly executed, and many of the role-playing elements that capture the imagination and bring RPGsLooking at the trailers, advertisements, and all the marketing beforehand, DA2 looks spectacular and comes by as a must have for every avid fantasy rpg fan. In reality, the game was sloppily put together, designed with no room for creativity or imagination, it's presentation and storyline poorly executed, and many of the role-playing elements that capture the imagination and bring RPGs to life were "dumbed down" or completely removed in order to attract an audience that doesn't care for such things. Looking back at the short development cycle and it's primary goal of "reaching out to a wider audience", it's obvious the game was designed with the concept of quantity over quality in mind. Expand
  83. Jul 3, 2011
    0
    One step forward, 5 steps back. This game has better interface than the original and fails at eevrything else. The ratings and sales should be a good sign for Bioware to think about with their future games.
  84. Jul 3, 2011
    3
    Nice graphics, but I never felt I was in control of anything except slashing things. Apalling game play, but no doubt delicious for the console crowd who don't demand too much depth to their gameplay.
  85. Jul 5, 2011
    1
    Baldur's Gate is Dungeon's and Dragons at it's finest. Memorable story, D&D game play, and the ability to build a character and then transfer that character into the sequel. Dragon Age has none of these virtues. It's a boring click-fest.
  86. Jul 7, 2011
    3
    People will look back at this game and see it as the beginning of the end for Bioware, and the sad part is it's not even their fault, it's EA Game's fault. They're doing to Bioware what they did to Westwood, forcing harsh timelines and production schedules on artists which leads to releases of unfinished **** games, doing this to drive the company and its franchises into the ground beforePeople will look back at this game and see it as the beginning of the end for Bioware, and the sad part is it's not even their fault, it's EA Game's fault. They're doing to Bioware what they did to Westwood, forcing harsh timelines and production schedules on artists which leads to releases of unfinished **** games, doing this to drive the company and its franchises into the ground before absorbing them and milking what little is left from the shriveled remnants of a once great product.

    That aside, I didn't really like the first game so I was not expecting to like this one. I played it through out of boredom while watching a friend's house. But all of the issues that plagued DA:O go double for this one. Intensely dumbed down and consolized to draw in call of duty players. Difficulty is a joke, even on the hardest difficulty I died six or seven times total. The story is a joke, skips around as if they scratched every CD coming off of the production lines by hand to cut out all of the linking things that made the brief episodes of story make sense.

    The game is intensely limited in its scope, but not only is it short, it is also shallow. Zones are reused so much even the characters joke about it. Guess what bioware? We don't think it's funny. I certainly wouldn't be amused if I had spent $60 on this game only to have Bioware designers make fun of me for being such a damned sucker through the game's characters. According to sales statistics I've seen DA2 has less than half of the sales DA:O had at this point. I didn't consider DA:O a gem, but it was certainly better than this, the market agrees. Trying to lure Call of Duty players into a fantasy RPG at the price of pissing off the rest of us nerds probably isn't a good idea.
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  87. Jul 7, 2011
    2
    Dragon Age Origins was years in the making. Truly the spiritual successor to Bioware's claim to fame, the Baldurs Gate Series. Dragon Age II however, was made in considerably less time, with considerably less foresight. This is a wonderful example of two steps forward, one step backwards.

    Dragon Age II removes many of the classical RPG elements in order to streamline it into a Mass Effect
    Dragon Age Origins was years in the making. Truly the spiritual successor to Bioware's claim to fame, the Baldurs Gate Series. Dragon Age II however, was made in considerably less time, with considerably less foresight. This is a wonderful example of two steps forward, one step backwards.

    Dragon Age II removes many of the classical RPG elements in order to streamline it into a Mass Effect type best seller. What fits one series doesn't work for everything. There are a inane amount of reused environments which are generic and sterile. Everything is rushed, between the lack of character interactions and the "when is it going to end type" story.

    They swore up and down that they didn't forget where they came from while making the first Dragon Age, and for the glimpse of time, maybe they didn't. But.. Alas the memory is gone again.
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  88. Jul 12, 2011
    4
    I was skeptical when I heard Bioware had "made a lot of changes, but did not stray too far from the feel of the first game" (paraphrased from a Bioware dev video). Before I share my thoughts of how the parts of the game should be rated know this; I did not finish the game. "Why are you rating it then?" you might ask, well I'm here to tell you that I stopped playing the game because theI was skeptical when I heard Bioware had "made a lot of changes, but did not stray too far from the feel of the first game" (paraphrased from a Bioware dev video). Before I share my thoughts of how the parts of the game should be rated know this; I did not finish the game. "Why are you rating it then?" you might ask, well I'm here to tell you that I stopped playing the game because the ratings I'm about to share are how I felt when I decided I should stop. Here's how I rate the individual parts of the game:

    Story: 6, The game is tedious, and never feels like you're getting anything done. The game just feels like a bunch of side quests that you're forced to do (whereas other games like DA:O had a main quest line, and separate side quests that you could do IF you wanted)

    Combat: 5, although the combat looks nice and has some fun abilities, over all it becomes very repetitive and makes it so you don't feel any real satisfaction when completing any type of battle.

    Speech: 7, the speech mechanics that they imported from the Mass Effect series was a good addition to the enjoyability to the game (instead of needing to read and choose long responses like in DA:O) however I wasn't quite satisfied with the male voice acting. It seemed too foreign for the context of the conversations. For example, in the Mass Effect series, the voice of Shepard makes you feel like you're asking the questions and accusing enemies, but the DA2 character seems too banter-like making it hard to relate to.

    Customization: 1, There's is little to no customization in the game. Bioware is known for detailed character creation (including looks and abilities) so I'm disregarding that in this section of the review. Everything else doesn't come anywhere close to par with Bioware's history.

    Exploration: 0, What exploration? If by exploration you mean walking around 1 city, then I give it a 10. If by exploration you mean exploring wonderful landscapes, multiple cities, beautiful mountains and beaches and more, (like in DA:O) then 0, or even -1... Basically you spend the whole game in one boring city... If you played the first one, basically think of Denerim, except 4 times bigger, and you cant go anywhere else except a patch of land for elves, and eventually a non-explorable Deep Roads map.

    Mechanics: 9, Probably the only thing that Bioware actually improved upon is the UI, including menus and hotbars. Easier to use, and smoother to respond. This section includes graphics. The characters look more like Mass Effect rather than Elder Scrolls 4 (even though Bioware didn't make that :P but still)

    Overall, this game is a complete disappointment as a sequel to Dragon Age: Origins. If Bioware can combine the mechanics of DA2 and the playability of DA:O, then Dragon Age 3 will probably be Bioware's console gem (That is if you don't include Mass Effect 3 and SWtOR)
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  89. Feb 4, 2013
    7
    I didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicelyI didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicely made and high quality. It is missing a number of cRPG elements present in its predecessor, but for the most part it seems this was a successful attempt at streamlining things, the (free) hi-res texture pack makes a lot of difference, as does the DirectX 11 support. So for the most part; nicely written (though not devoid of contrivance or sloppiness minimal), excellent voice acting with some engaging and likeable characters with neat arcs. DA2's positives far outweigh its negatives. Expand
  90. Jul 23, 2011
    2
    Dragon age 2 is not a bad game, it is just an all around complete let-down from DA:O. Had the title not been Dragon Age it would have been a decent game but as a sequel to one of the history's best RPG is just do not hold up at all. The combat system has been simplified to and the story is uninteresting and frankly a bit hard to follow at times since there are no clear plot to follow.Dragon age 2 is not a bad game, it is just an all around complete let-down from DA:O. Had the title not been Dragon Age it would have been a decent game but as a sequel to one of the history's best RPG is just do not hold up at all. The combat system has been simplified to and the story is uninteresting and frankly a bit hard to follow at times since there are no clear plot to follow.

    Just about everything that DA2 do, DA:O did much better. Origins got a better combat system, more interesting story, deeper characters and dialogues. The only thing I can say was better with DA:2 was the idea that times moves forward so you can see the results and outcomes from all your chooses.

    Dragon Age 2 is a major disappointment, I recommend staying away from it. Now, if you excuse me, I am going to play some Dragon Age:Origins.
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  91. Jul 26, 2011
    2
    When compared broadly to other video games, DA2 is far above average. But when you compare it to other Bioware games, or to Dragon Age: Origins, one of Bioware's best, this game is far below anything else in the lineup.

    The combat is rendered meaningless by long cooldowns on essential spells, poor mana-efficiency, and ridiculously high respawn rates, making hack-and-slash builds the only
    When compared broadly to other video games, DA2 is far above average. But when you compare it to other Bioware games, or to Dragon Age: Origins, one of Bioware's best, this game is far below anything else in the lineup.

    The combat is rendered meaningless by long cooldowns on essential spells, poor mana-efficiency, and ridiculously high respawn rates, making hack-and-slash builds the only real option (and you can forget about healing). The respawn rates are the breaking point here, because it ruins virtually every other aspect of the gameplay, because why put any effort into killing things if a million more are going to spawn when they die?

    The RPG elements are equally meaningless. The decision to automatically move items to the "vendor trash" bin in your inventory only highlights that you really aren't making any decisions, you're just playing a game on rails. Throughout the game it is painfully obvious that some items are intended for you while others are useless. About the only thing you have to recognize is whether or not an item fits your class, and usually this is done for you by making it impossible to equip another class's gear.

    The look of the game is pretty, but too cartoonish to be taken seriously, and the texture resolution is appalling. The environments are boring and repetitive (MOST areas in the game were literally recycled assets). The general aesthetic is just ridiculous: a blend of "DARKER AND EDGIER ZOMG" and japanophilic anime-envy.

    The worst problem with this game is that, unlike previous BioWare games, the player is provided with no real choice and is instead placed on rails through a storyline that really is not all that compelling. Cutscenes continually interrupt the story, only to force you to watch two people sitting in a room and talking about nothing in particular, while the main story meanders around with no real goal or purpose for your character. The "light/dark" or "paragon/renegade" system or whatever is meaningless to the story as well. Instead, your dialogue choices determine what tone of voice you will use to say EXACTLY THE SAME THING and take EXACTLY THE SAME ACTION. Your choices range from sarcastic to dry to caustic. And that's a bit of a stretch since all your choices are basically the same blend of these three.

    Without spoiling anything, the ending is actually a pretty good piece of story-telling, but the problem is, since you have absolutely no control over you character's speech or actions, this ending will either be:

    completely satisfactory (yay, FINALLY something interesting happened)

    or

    UTTERLY TERRIBLE (why did I even bother playing this?)...

    depending upon what you were trying to do. They would have been better served to simply discard the dialogue and alignment systems altogether and let the player experience the story in the way BioWare clearly intended.

    Overall, the game was generally playable but usually unpleasant throughout, and while the ending was somewhat interesting, it also left complete disappointment at the game's overall shortcomings, and guaranteed that I would never play this game or any other Dragon Age game again. I would write off BioWare entirely after this, but instead I think the ideas they were working with in DA2 were promising, just poorly executed and a bad fit for the Dragon Age franchise. Mass Effect 2 is a good example of similar ideas with better execution in a franchise better suited to those concepts. Here's hoping that they find their way again for ME3 and their Star Wars MMO.
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  92. Jul 30, 2011
    3
    At its core the problem with this game is that it was too boring to push on with. I didn't feel like I was doing anything special... maybe it happens towards the end, i'll never know. being concerned with your wallet the whole game isn't very heroic!
    Some parts hint at a great story but ultimately the whole game is let down by the actual mechanics of the game, you know, actual gameplay!).
    At its core the problem with this game is that it was too boring to push on with. I didn't feel like I was doing anything special... maybe it happens towards the end, i'll never know. being concerned with your wallet the whole game isn't very heroic!
    Some parts hint at a great story but ultimately the whole game is let down by the actual mechanics of the game, you know, actual gameplay!). I assume to get greater graphical fidelity the user became boxed into what seems to be a series of corridors and rooms. You never get to explore a world, you just seem to be going from point to point.
    Combat is dull. Having waves of filler spawn while you fight a boss with a crazy long health bar is not fun. Having your teammates unable to wear most loot items smacks of laziness.
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  93. Jul 30, 2011
    4
    Despite its wonderful action sequences and revamped combat system, I am thoroughly disappointed with this mess of a game. Wonderful voice acting, character development, and a slightly interesting plotline mixed with generic....VERY generic dungeons and caves made this game unbearable for me. The copy and paste dungeon designs made me rage as I remembered the genius level-design andDespite its wonderful action sequences and revamped combat system, I am thoroughly disappointed with this mess of a game. Wonderful voice acting, character development, and a slightly interesting plotline mixed with generic....VERY generic dungeons and caves made this game unbearable for me. The copy and paste dungeon designs made me rage as I remembered the genius level-design and immersion that presented itself in the very first Dragon Age. The developers really dropped the ball on this one. Expand
  94. Nov 17, 2011
    0
    I never even played this POS 'game'. I heard enough, Bioware has killed itself. CDP Red is the new Bioware, even better than the previous one. With the masterpiece of TW2, they have made PS: Torment to look like a joke in comparison. **** this game.
  95. Dec 21, 2011
    5
    When compared to is epic predecessor, DA: Origins, this is a joke. It features slightly improved combat, but the story is so goddamn boring and dull! Bioware should have spent twice as much time on this as they did, to make sure it is worthy of its name, and not just some linear, uninteresting spin-off.
  96. Feb 23, 2012
    0
    This game is horrible. It's sexist, moronic, and boring. The writing is terrible at best, the gameplay is countless copy & paste cave after cave with boring combat. Also, I just wanted to share this. It pretty much sums up how I feel about DA II. http://www.youtube.com/watch?v=XT9UDRbjm94

    Quit padding your reviews Bioware. No one likes you anymore. Just make Baulders Gate against with
    This game is horrible. It's sexist, moronic, and boring. The writing is terrible at best, the gameplay is countless copy & paste cave after cave with boring combat. Also, I just wanted to share this. It pretty much sums up how I feel about DA II. http://www.youtube.com/watch?v=XT9UDRbjm94

    Quit padding your reviews Bioware. No one likes you anymore. Just make Baulders Gate against with better graphics. Don't change a single word of dialog or combat.
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  97. Feb 28, 2012
    5
    Hmm.. Mixed senses.
    This is not 'thrash game' like many others. Just mediocre action with some cinematic value..
    But it is not Dragon Age. Where is the characters? Full, long and deep story? Nothing here. Just 1-2 story sketches in the mid-late game and then it fail. =(
    All my DA hopes is for the third part.
    Many graphic glitches too..
  98. Mar 13, 2012
    7
    This game really gets a bum rap as far as games go, and the reason for it is two fold. 1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negativeThis game really gets a bum rap as far as games go, and the reason for it is two fold. 1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative overreaction to this game as evidenced by the inaccurate and unfair Zero's, One's, and Two's. 2) Bioware's Marketing Department is really really bad. They gave a distinct impression to the fan base about what Dragon Age "2" was going to be like, and then what was delivered was quite different. Which explains much of the backlash. Granted none of this was helped by the extremely short development cycle that resulted in a game that feels incomplete and has a really crappy, bland, and boring ending. In spite of this however I still feel like a lot of the really low user reviews are unfair, because IMO the game is decent. The engine runs much more smoothly, and is much more stable than in Dragon Age Origins. The Character based textures are much cleaner, and much prettier. The dialogue, and interpersonal interactions with NPC companions are much deeper and more emotive than in Dragon Age Origins. And the overall story arc is coherent and mostly complete, even if it ends a little abruptly, and crappily with SuperEvilNinja!Meredith. Claims that the combat has been dumbed down to flashy hack'n'slash mechanics are untrue. Combat runs almost exactly the same as in DAO. The differences are mostly cosmetic, with faster animations, a lack of "finishing" moves, and the missing isometric camera. Or are different in the execution/presentation of the combat scenes - example: The Parachuting from the Sky Heavily Armoured Waves of enemies, or occasional cut scene "finishing" move. Tactics work the same, and talents (although streamlined) work the same. The guts, the actual mechanics of combat are exactly the same. If DA2 were an exam, it would get a solid and respectable B IMO (with DAO getting an A). Expand
  99. Sep 17, 2013
    1
    This is certainly one of the worst games I've ever played it reminds me of one disappointment of the 8 bit generation in that despite my wish to write a lengthy and balanced review, I really just want to draw a line under it and never think of it again.

    It shares some things in common with some of the other worst game hall of famers, actually, especially as a sequel. This game has
    This is certainly one of the worst games I've ever played it reminds me of one disappointment of the 8 bit generation in that despite my wish to write a lengthy and balanced review, I really just want to draw a line under it and never think of it again.

    It shares some things in common with some of the other worst game hall of famers, actually, especially as a sequel.

    This game has poor animation, horrible graphics, lots of game-breaking camera issues, half of the most enjoyable things from the series were removed or never implemented, most, I really do mean *most* of the game is played in literally the same areas, repeated with different names.

    The writing is shocking think the very worst NanoWrimo entrant or fanfic writer going full they eschew character development they appear to mostly have replaced it with infantile ribaldry, and there is a single unfinished, incoherent story arc with great swathes unwritten, missions will leave you agog at their idiocy.

    The whole story feels like it has been smooshed together by a first year humanities undergrad who thinks they are very clever, and in their mission to avoid "cliche" and seem "edgy" they have written a pulpy fanfic with no cohesion, no FINISHED MAIN STORY ARC, little or no recognizable journey of any of the characters for the player to feel invested in and what there is, what approaches an interesting story just sort of tails off as you realise they obviously didn't have time to write lots of it. You're basically playing a draft.

    As for the combat, imagine if somebody who had no interest in computer games say a space alien, a very lazy space alien with only ten minutes to spare and no play-testers attempted to replicate the gameplay of Fable.

    That's what you've got they've tried to turn the game into pure dumb fun, and missed out the fun part.

    Art direction is a bit worse than the writing, but forgive me I'm going to tail off here because you get the picture and this all seems very negative.

    In short, this game is shocking and I'm sorry I played it.
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  100. Mar 24, 2014
    0
    Classic example of EA paying reviewers for positive reviews. This game is pure trash. The same five maps are reused hundreds of times (and you are expected to not notice), the writers decided to scrap any and all writing (meaning no talking to party members, no talking to NPCs, no nothing) and this does not even merit the Dragon Age name.
    The game itself is essentially Final Fantasy 13; a
    Classic example of EA paying reviewers for positive reviews. This game is pure trash. The same five maps are reused hundreds of times (and you are expected to not notice), the writers decided to scrap any and all writing (meaning no talking to party members, no talking to NPCs, no nothing) and this does not even merit the Dragon Age name.
    The game itself is essentially Final Fantasy 13; a linear game with no choice whatsoever moving you and your party members (who may as well not have names since talking to NPCs was scrapped in favor of flash animation cutscenes) from fight to cutscene until the end of the game. No difficulty, no exploration, all in the name of 'streamlining' (read: dumbing down) combat.
    I can't spoil the story because there is one. You get to pick which of the two factions you want to support, each without any decent in-depth story, then at the end of the game your choice lacks any substance at all because the same thing happens regardless and you get the same lousy cliffhanger ending that may as well be replaced with an add for Dragon Age Inquisition.
    Character creation is literally gone, you pick a class and your name is Hawke and you are a human. No origin stories, no tying in choices, you just ride the railroad tracks.
    Also, for those who did in fact play Origins and Awakening, congratulations, even if you saved everyone at the end of Awakening, because there is no post-game save some of the characters are made dead because this terrible rushed game has no clue what continuity is.
    Ignore all reviews that say this is a good game; this game is objectively too terrible to warrant EA pricing it even a quarter of Dragon Age Origin's price tag.
    Also, Qunari now have horns. Because character development is hard, let's just slap something on to say "hey look, we animated!".
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Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.