Dragon Age II PC

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4.4

Generally unfavorable reviews- based on 4527 Ratings

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  1. Mar 17, 2011
    6
    Plot is good, companions are at least as interesting as in the first installment, but probably because the game was rushed (its 1,5 year since Origins are on the market) its overly simplified. Interiors are repeatable, running around Kirkwall is boring after a while, and game stutters on DX11 mode when using GF cards. Throw in some bugs and glitches, and i recommend waiting for new driversPlot is good, companions are at least as interesting as in the first installment, but probably because the game was rushed (its 1,5 year since Origins are on the market) its overly simplified. Interiors are repeatable, running around Kirkwall is boring after a while, and game stutters on DX11 mode when using GF cards. Throw in some bugs and glitches, and i recommend waiting for new drivers and some patching before trying it out. Don`t get me wrong - the game is good, but its not as good as Dragon Age one. Expand
  2. Feb 14, 2012
    7
    To me, dragon age 2 feels like a needed punishment for bioware. They missed the point of the franchise. The took away things that made the original so loved. However, the backlash that followed was black and white. People saw that it was worse, and dismissed it with a lower score than it probably deserved. Dragon age 2 IS a dissapointment. It's also not a 'bad game'. It's a good game. ItTo me, dragon age 2 feels like a needed punishment for bioware. They missed the point of the franchise. The took away things that made the original so loved. However, the backlash that followed was black and white. People saw that it was worse, and dismissed it with a lower score than it probably deserved. Dragon age 2 IS a dissapointment. It's also not a 'bad game'. It's a good game. It even shows glimmers of a great game. The characters are well written the world is good looking on a dx11 pc, and the combat - is more enjoyable. Where it looses it's footing is in it's scope and everything accociated with that. It feels like a DLC to a masterpiece, rather than the original masterpiece. And it certainly does not feel like a dragon age 2. However instead of giving it 0 just to prove a point. Objectivity must remain true. I enjoyed my time with this, and more i forgot dragon age origins, the more I ended up quite enjoying the journey. Expand
  3. May 18, 2011
    7
    Dragon Age II improves upon certain areas in Dragon Age: Origins and, unfortunately, falls behind in others. BioWare has done a great job in terms of giving you more control of your abilities and party members. They've also done a good job at making the game a little more fast-paced; however, that isn't necessarily a good thing. In an attempt to make DA2 more "action-oriented", BioWare hasDragon Age II improves upon certain areas in Dragon Age: Origins and, unfortunately, falls behind in others. BioWare has done a great job in terms of giving you more control of your abilities and party members. They've also done a good job at making the game a little more fast-paced; however, that isn't necessarily a good thing. In an attempt to make DA2 more "action-oriented", BioWare has removed certain elements of the game that made it feel like a true role-playing game - or at least one that lives up to the Baldur's Gate series. All in all, the game is quite enjoyable but don't expect it to be a bona fide sequel to DA:O. Expand
  4. Dec 1, 2013
    0
    HORRIBLE HORRIBLE this is has absolutely nothing to do with DA:Origins except for the name title!
    dumbing down the game for 5 year olds and brain damaged monkeys, Not for my intelligence, thanks for ruining a great game idiots.
  5. May 1, 2014
    0
    **** game for absolutelly ALL POINTS.

    -The graphics are like a **** anime, clean and no way like DA:O ones(realistic and that) the elfs looked like fuking goblins with no-sence phisic esrtructure. -The story is awful, and VERY DISAPOINTING. You can't chose the race of your character like DA:O, You use a human with no more that 4 answerds each decision time (and the desicion wont
    **** game for absolutelly ALL POINTS.

    -The graphics are like a **** anime, clean and no way like DA:O ones(realistic and that) the elfs looked like fuking goblins with no-sence phisic esrtructure.

    -The story is awful, and VERY DISAPOINTING. You can't chose the race of your character like DA:O, You use a human with no more that 4 answerds each decision time (and the desicion wont change ANYTHING from the story of this ''game'')

    -Combat and weapons are the WORST THING OF THIS CREATION. The animation movements are like a super sayan with hyteria hyperactivity. And you leave the character doing movements and you win. No comments.

    My actual score i give is 0 'cose i cant give it a -9999 out of 10. A saga that will be forgoten and **** for the rest of the life. Thanks bioware (and ''thank you'' to for ME3)
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  6. Jun 3, 2014
    0
    Terrible, yucky filth and a script that inspires total and absolute celibacy with possible secondary effects of setting fire to my computer. This game is not so much a game more a money making, cheating piece of socio-political forcing liberalism. Even if there was any attempt at making a good game it would still be hamstrung by the plot and in game conversation options. Apart from one orTerrible, yucky filth and a script that inspires total and absolute celibacy with possible secondary effects of setting fire to my computer. This game is not so much a game more a money making, cheating piece of socio-political forcing liberalism. Even if there was any attempt at making a good game it would still be hamstrung by the plot and in game conversation options. Apart from one or two things here and there, this game makes me hope that EA and Bioware go under and a new dev can rise to power and start doing some really great games. I would rather be stuck in a lift with a man suffering terminal flatulence than play on DA2. Expand
  7. May 14, 2011
    7
    This review contains spoilers, click expand to view. People who had been playing only for a couple of hours should not post reviews. finish the game and them write a review. Anyway this game isn't bad, it's just not what i wanted an it's not an RPG. I don't take the role of the main character, I watch a movie and once in a while I have to decide something, that's the only time when I feel I influence the world around me. By killing enemies I don't feel anything, because they respawn in the same area in the next act. The graphics are good, much better than in the first game but below ME. I hate the dialog wheel. I want to be the main character, so I want full control over him. Plus he sometimes says things that are not what was written in the wheel or things that are just stupid. Also the repetitive environments show that the developer was lazy. The characters are pretty interesting but they are too plain(you can tell that Aveline is all about keeping the law, Isabela is a thief and a whore, Meryl is socially retarded and so on). And I can't forgive Bioware for not letting me chose my own race. I mean, that's a key element of a RPG. The last complains are about the strange story telling(at times I said:e how did it come to this) and the crafting(it don't feel an accomplishment when I craft something) The unchangeable armor of the companion is so so because it saves me money and gives them some personality but it's a departure from RPG elements.. For me this is Dungeon Siege with a couple of RPG elements thrown in it. Damn large corporations who what more money with less work; this is Mass Effect in Thedas, just like Singularity is Wolfenstein in the 50', Fallout New Vegas is Fallout in another part of USA, every FIFA is the same and the list continues.
    All in all Dragon Age 2 isn't a bad game, some parts of the game are enjoyable but it's not an RPG and it's not Dragon Age. I would have called it Chronicles of Thedas: Kirkwall, not Dragon Age 2. Is it had another name and claimed to be an hack and slash adventure it would have given it a lot higher. But when I expect something and you give me something completely different it's unacceptable.
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  8. Mar 29, 2011
    7
    Not as bad as other people would have you think (battle system was good, some allies were endearing), but definitely not as good as the previous entry. The plot felt a bit rushed, the characters'dialogues were less polished and it didn't leave a lasting impression on me.
  9. Oct 16, 2013
    4
    It was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting systemIt was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting system is one of the crappiest i´ve ever seen. you either pause a lot to control each char or let them fight on their own, either way it´s ridiculously easy. then a LOT more talking before another easy fight. it requires neither skill nor strategy. and it´s like this the whole way through. no real action, you have to do what the game wants and go where it sends you. no replayability whatsoever. not worth 10bucks Expand
  10. Mar 21, 2011
    5
    Enjoyable, but, ultimately, disappointing.
    I suppose that, after loving Dragon Age: Origins, I can't be blamed for having high expectations. Even when they were 'hyping it up' I was like 'that's just marketing'...but along w/ the anticipation, there was, of course, some worry.
    After my first playthrough (somewhere between 60 - 70 hours. I like to be thorough: my first DA:O was a little
    Enjoyable, but, ultimately, disappointing.
    I suppose that, after loving Dragon Age: Origins, I can't be blamed for having high expectations. Even when they were 'hyping it up' I was like 'that's just marketing'...but along w/ the anticipation, there was, of course, some worry.
    After my first playthrough (somewhere between 60 - 70 hours. I like to be thorough: my first DA:O was a little under 110 hours), I definitely had mixed feelings. It was enjoyable, but even while I was playing, the thought that 'it could have been SO MUCH BETTER' kept nagging at me.

    Pros:
    - faster pace of combat: the current pace works for DA2's mechanics, I guess. Same goes for the animations (I liked the one for the 2-handed warrior in my first playthrough and the one for the mage in my current playthrough)
    - better visual atmosphere (in terms of lighting for structures/interiors. Better than DA:O, but could still be much better, methinks)
    - interesting/amusing banter/dialogue
    - story, as a whole, particularly the latter part of the game
    - characters: some characters, and their dialogue, are quite interesting. Varric, Arishok, and the short appearance of Flemeth come to mind.
    - voice acting: for the most part, the voice acting is quite good (FemHawke speaks too softly, IMHO. The Arishok and Flemeth are great)
    - performance: I'm using an older PC and, generally, it runs smoother than DA:O did. I've had some crashes and freezes, but they seem to be related to how long I've been playing (memory leak?).
    - visuals: IMHO, DA2 is an improvement over DA:O in terms of visual quality. The art style change grew on me so I didn't mind the change, much (and am curious as to how my favourite DA:O characters would like w/ DA2's style).

    Cons:
    - faster pace of combat (DA:O's may SEEM slow, until one is suddenly fighting multiple, tough, opponents...then one may be inclined to think "I wish combat were slower"). At times the animations may seem a bit too fast, too (particularly the rogue's, who moves like he's a member of a wushu demonstration team), but they're generally ok (DA:O's animation speeds were 'ok', IMHO, but I always thought that they could've been a wee bit faster. So I guess something between DA:O's animation speeds and DA2's would be just about right).
    - re-used environments: going from one quest to another, in different parts of the city/area, only to end up in the same caverns/mansion/warehouse/etc. breaks immersion, IMHO.
    - lack of access to see more of the city (an 'establishing shot' or a 'fly through/by' at the start to see most of Kirkwall, to give a sense of scale, would've been welcome, especially since you'll be wandering most of it's interiors throughout the game. A short cutscene arriving/departing from one part of the city would've been nice, too, and would've helped show scale)
    - story: IMHO, it feels 'disjointed' for the better part of the game, until it picks up near the end. (at which point the player may have already felt a 'disconnect' w/ the story/plot) Also, the 'jump' in time between 'acts' could have been handled much better.
    - quests: the 'bring me' quests where you immediately know the location of the found items, or the lack of quests/unlocks for the Specializations (unlike in DA:O where you had to unlock specializations)
    - linear environments: most of the locations that can be visited feel...constrained or linear. It doesn't help that most of the environments look bleak.
    - bugs: CTDs, memory leak (I guess) and, most annoyingly, Quest-related issues (example: a rather 'jarring' one where you have the quest resolution dialogue w/ a companion BEFORE even getting the quest)
    - feels like they rushed it out

    Conclusion:
    Is the game worth getting? I still think so. Is it worthy sequel to DA:O? Hmm. I personally wouldn't like to think of it as a sequel...just the second game in the same setting, and contributing to the story of the setting as a whole. On it's own, it's a decent enough game, but definitely feels 'rushed out'. As a sequel, DA2 is disappointing. Would I recommend it to anyone? Yes, but grudgingly and warning him/her to be patient, as I do think the story, as a whole, is quite good. If anything, it feels like the entire game is a 'set up' for something else, like a 2nd movie or book in a trilogy. It is my sincere hope that, if all the negative feedback is to go by, Bioware takes their time on the third game. It sucks to be disappointed, after all.
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  11. Mar 28, 2011
    2
    This review contains spoilers, click expand to view. It is much worse than the first part, talents are bad, story is too short and quests are so simple so i didnt have to think to finish them, the game was made for stupid people who dont want do anything just watch the grafics. Expand
  12. May 4, 2011
    0
    I only singed up to metacritic to give this pile of dung the worst possible score I could. I never liked the 1st one, although I loved BG, BGII, IWD & IWD II.

    DOA2 picks up almost exactly where DAO left off... No, not as in story, but in its ham handed bludgeoning and blundering approach to the high fantasy genre. DAO and DA2 are both heavily (sorry I mean entirely) aimed at the teen
    I only singed up to metacritic to give this pile of dung the worst possible score I could. I never liked the 1st one, although I loved BG, BGII, IWD & IWD II.

    DOA2 picks up almost exactly where DAO left off... No, not as in story, but in its ham handed bludgeoning and blundering approach to the high fantasy genre.

    DAO and DA2 are both heavily (sorry I mean entirely) aimed at the teen market, which I guess means the most moronic market available. Instead of Bioware evolving and maturing along side there (previously) faithful fanboy, i.e. me they seem to have undergone some kind of unbelievable retardation process where upon they have de-evolved into a dribbling, giggling, illiterate fool of a teenage boy with all the same sensibilities and philosophical approach that would come with that.

    Both games absolutely smacked of immaturity and both have sunk my hopes on a titanic scale.

    But... this is meant to be a review of DA2 and as such I would like to state that...

    Everything that I absoluetely hated with a fiery, burning passion about DAO is worse by the power of 10 in DA2 and the few things I did enjoy about DAO (like the tactical return to BG for combat) has been ripped out and replaced with the most mindless, mundane and repetative 3rd person shooter style combat system.

    Another shameful change to the format would be the all round sense of adventure. I played most of the game wondering what the plot is? I was often left wondering "What the hell is meant to be going on?" and "Why the hell do I care about menial task A, B, C, or D?".

    Finally (and I mean finally from me as I need to go and make my self a comforting hot drink and calm down before thinking about how awful this game is gives me another panic attack), you are almost entirely stuck in ONE city.... This could have been done very well, look what Rockstar mange to do with their console games located within one area, why not a high fantasy version of a GTA game, maybe? Please don't get me wrong, I am not suggesting to introduce police chases and Ho's into DA2 world. I am merely saying with some time, money and a little hard work on the development side Bioware could have made a intricately designed city full of explorable wonder. Instead they gave us endless brown corridors.

    And brown corridor brings me nicely to the end of my review (well more a rant I guess), as DA2 feels as though Bioware have brought us this game directly from one.
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  13. Dec 13, 2013
    2
    Usually, I'm suspicious when everyone starts giving a game grades below 4 but this time it's fairly accurate. I assume that if you're looking at Dragon Age II, you've already played Dragon Age: Origins so that's my angle in this review. Two things characterized Origins and I'll compare those to DAII.

    Tactical gameplay: Almost doesn't exist anymore which is surprising because seemingly
    Usually, I'm suspicious when everyone starts giving a game grades below 4 but this time it's fairly accurate. I assume that if you're looking at Dragon Age II, you've already played Dragon Age: Origins so that's my angle in this review. Two things characterized Origins and I'll compare those to DAII.

    Tactical gameplay:
    Almost doesn't exist anymore which is surprising because seemingly the skills are much the same for the different classes but the combat is so fast and damage based (and the removal of friendly fire on all difficulty setting except Nightmare) that the game doesn't feel tactical and complicated at all. Instead you just end up running your own character around right-clicking everything. Combat is a lot less interesting and much more repetitive. The great thing in Origins was building the party, preparing the tactic and executing it. Forget about all that here and just send the tank forward and start AOEing on him.

    Story and Character depth:
    Not even close to Origins. The story in Origins might have been slightly stereotypical but it had depth of character. Not here. Perhaps the idea behind the more fast paced combat was to focus more on the story-telling but it fails miserably. They're hurrying emotional moments, killing off characters you've just met with violins going crazy in the background. It feels like it was written by Stephany Meyer rather than anyone on the Bioware staff of old. Dialogue seems forced and trite and lines are overloaded with information they try to squeeze into way to few lines and too little time. People will literally say things like "Just because you make captain in the first year of service doesn't mean that you can bla bla bla". They want the silver tattooed elf (not actually tattoos but never mind) to blow your mind just by his cool stance leaning on a wall and sounding tough. You spend too much time talking to people who should have been a part of Vampire Diaries.

    All in all, this game fails on all levels except the immediate, graphical impression. Reused areas (to the extent where it gets embarrassing), weak story line and dialogue and shallow gameplay. If you liked Origins, you're likely to hate this.
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  14. Sep 24, 2013
    8
    It was a solid game. The gameplay was just as good as the first game, the dialog was better, your actions have direct consequences later in the game (as you should expect from a Bioware game), and it was a lot of fun. My only real complaint is that they recycled maps so much. Every cave in the game is the same, only with some passages shut off. Same goes for mansions in Hightown, backIt was a solid game. The gameplay was just as good as the first game, the dialog was better, your actions have direct consequences later in the game (as you should expect from a Bioware game), and it was a lot of fun. My only real complaint is that they recycled maps so much. Every cave in the game is the same, only with some passages shut off. Same goes for mansions in Hightown, back alleys in Low Town, and Deep Roads areas. I also really like the endgame, it's exciting and sets the tone for the next game in the series. Expand
  15. Jan 5, 2014
    4
    Let me just get my gripes out of the way first. I think this game should be compared to DAO in every way since it's called DA2. Having said that, it is a step backwards in almost every way if not no improvement whatsoever. The graphics are bland and uninspiring. That and I can detect no technological improvement in the graphics from DAO, and I have the settings all the way up with HDLet me just get my gripes out of the way first. I think this game should be compared to DAO in every way since it's called DA2. Having said that, it is a step backwards in almost every way if not no improvement whatsoever. The graphics are bland and uninspiring. That and I can detect no technological improvement in the graphics from DAO, and I have the settings all the way up with HD skins. The character faces seem like they have no expression, something I'd expect bioware to put alot of effort into. And the levels are just the same bland corridors over and over again most often blatantly reused from other parts of the game. The combat is imo no improvement on DAO despite the new character animations (conspicuously the only visible improvement from DAO) and somehow just feels more tedious. I mean, sending several waves of enemies for every battle? seriously? The story is just way below bioware standards too, it meanders from one random plot point to another seemingly unconnected and giving a frustrating feeling that you don't know what is going on or why things are happening and I'm 19 hours in. Having said all this, it might be worth it for die hard fans of DA to pick up the game on discount off origin if you're looking for more of the DA fantasy universe. For everyone else, it just feels like a waste of time and money. Expand
  16. May 31, 2014
    4
    I've put so many hours into DA:O it's not even funny, and compared to that, DA2 was just disappointing.

    First the good: voice acting is top notch, characters are well thought out and portrayed, and the bioware storytelling shines through, though there's not much story to tell. I had no real complaints about the combat or skill systems, I actually thought it was a nice improvement.
    I've put so many hours into DA:O it's not even funny, and compared to that, DA2 was just disappointing.

    First the good: voice acting is top notch, characters are well thought out and portrayed, and the bioware storytelling shines through, though there's not much story to tell. I had no real complaints about the combat or skill systems, I actually thought it was a nice improvement.

    The bad: Every single encounter is exactly the same: wail on the bad guys, SURPRISE more bad guys came out of NOWHERE! oh, it's a boss fight? do it 3 more times! The difficulty of battles fluctuates wildly, you'll go from mowing through the normal encounters to wiping instantly in another.
    The story is meh. Nothing really happens. It's confined to the city, and, aside from some token appearances of DA:O characters, has nothing to do with that story. It might as well be a completely different world.

    The nits: in typical Bioware fashion, bugs abound. For instance, for the entire end of my game, Varric had no body. just a floating head.
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  17. Dec 30, 2013
    3
    This sequel is pathetic, story line sucks, characters suck and gameplay is completely ruined no complexity only button mash and it is obvious it's just a console port... maybe it is not bad game but it is awful as an RPG. Force finished Costume Quest had more 'RPG-inges' to it than this... at least it did not have false moral choices.. am not even comparing it to Dragon Age Origins fromThis sequel is pathetic, story line sucks, characters suck and gameplay is completely ruined no complexity only button mash and it is obvious it's just a console port... maybe it is not bad game but it is awful as an RPG. Force finished Costume Quest had more 'RPG-inges' to it than this... at least it did not have false moral choices.. am not even comparing it to Dragon Age Origins from PC... Completely different league Expand
  18. Apr 30, 2014
    3
    how do you take dao and turn it into this one of my biggest let downs in recent years utter rubbish press a button and something awesome happens yes i eject the game.
  19. Oct 29, 2014
    8
    It gets a five for gameplay and a three for level design but the plot and characters alone make this one of my favorites. It's definitely earned some of the scorn it gets but if you get way into a games story like I do, this is really a fun time. I suggest play it on easy and just soar through the **** parts. Hoping this stuff is ironed out in the next game in the franchise.
  20. Apr 19, 2011
    7
    Although a disappointment after DAO, this game, on its own merits, wasn't especially bad or good in my opinion... just middle of the road. I notice that most reviewers who rate this game highly do so while attacking reviewers who don't. I don't know what this means exactly (I should have studied psychology), but it's interesting. It's almost as if they're ashamed for rating it so high.
  21. Mar 21, 2011
    7
    Good character development and story. Good use of lore w/in the story too. Combat is faster, but monotonous. Area maps and enemies are recycled ad nauseam. The inventory is tripped down to where only Hawke can wear armor or carry weapons. Mage Hawke's story is not distinct enough from the other two classes and needed to be for the story BW is trying to tell. Convos w/ companions areGood character development and story. Good use of lore w/in the story too. Combat is faster, but monotonous. Area maps and enemies are recycled ad nauseam. The inventory is tripped down to where only Hawke can wear armor or carry weapons. Mage Hawke's story is not distinct enough from the other two classes and needed to be for the story BW is trying to tell. Convos w/ companions are well done, but too short and too few in number. I still give the game a 7 as I did enjoy shaping Hawke's character. Finally, anyone into hard core or "old school" rpg should avoid DA2 like the plague. Expand
  22. Mar 9, 2011
    6
    DA2 is a game I wanted to like. I still do in some ways. It's not a BAD game - just disappointingly average.
    For one, it doesn't feel like a true RPG anymore - the whole flow and feel of the gameplay is completely different. It is clear that in order to expand the audience, Bioware is abandoning old-school RPG's.
    While DA:O combat was a bit on the slow side, DA2 goes into the other
    DA2 is a game I wanted to like. I still do in some ways. It's not a BAD game - just disappointingly average.
    For one, it doesn't feel like a true RPG anymore - the whole flow and feel of the gameplay is completely different. It is clear that in order to expand the audience, Bioware is abandoning old-school RPG's.

    While DA:O combat was a bit on the slow side, DA2 goes into the other extreme, with animations that are too fast and too ridiculous. Oversized weapons, combat moves that defy lore at every step and poor balance.
    DA2 features lots of enemies that one can dispatch with ease, turning even abominations into wusses and throwing them at the player en masse.

    Still, the setting is just as strong as it ever was, and it - and the characters - remain the biggest appeal of DA2. It's only a shame that Bioware created a setting I'd adore to explore, only not in their game.

    For those who love old-school, true RPGs - this game will be disappointing.
    For those who like more action-oriented hack-and-slasher, this may be a good game.

    Objectively, I'd rate it to be between the 4-9 range depending on your choice.
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  23. Apr 20, 2011
    7
    Dragon Age 2 is a fun game that gets a lot right, but is ultimately overshadowed by a rushed development. If Bioware had spent more time on the game and put less emphasis on streamlining, it could have been a masterpiece. While the game was released quite buggy, at the time of writing this most issues have been resolved.
  24. Jun 9, 2014
    9
    I can see why this game received a lot of negative comments. To start off, most of DA II players have played DAO, and in my honest opinion, the former is inferior to the latter. Nonetheless, the DA II still has some commendable features...

    Graphics: Slight improvement in comparison to DAO Story: More or less in par with DAO Gameplay: This is the main advantage of DAII. First of all,
    I can see why this game received a lot of negative comments. To start off, most of DA II players have played DAO, and in my honest opinion, the former is inferior to the latter. Nonetheless, the DA II still has some commendable features...

    Graphics: Slight improvement in comparison to DAO
    Story: More or less in par with DAO
    Gameplay: This is the main advantage of DAII. First of all, the mage class seems to be stronger (If you recall from DAO, mage spells like fireball and chain lightning deal ridiculously low damage). In addition, the talents and spells were also improved. The only downside of DA II's gameplay is that the "talent tree" is weird. I don't like the concept of "upgrading talents" since it wastes precious skill points. Bottomline, the gameplay of DAII has significantly improved in comparison to DAO.
    Difficulty: For some reason, I find this game way easier than DAO. I rarely die in normal difficulty, and nightmare mode is relatively less difficult than DAO's nightmare. However, I won't list this as a pro, nor will I list it as a con. I guess it is up to the player's opinion
    Dialogues: One of the cons of DAII. There are less dialogues.
    As for the MAJOR DOWNFALL of DA II, it would be the EXCESSIVE and repetitive maps. Seriously Bioware, what has gotten into you? For the duration of the game, the maps you visit in Act 1 will pretty much be the maps you will be visiting for Acts 2 and 3. To make things worse, they added this stupid "night time feature" which adds to the burden of exploring the SAME REGION just to collect items and resources. It gets more boring and tiresome as the game progresses. The only reasons why I'm still giving this game a relatively high score are the improved graphics and game play.
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  25. Nov 2, 2013
    7
    Sadly this just isn't a patch on the original, the leveling up system has been simplified which seems to be the thing to do these days (SADFACE) but the main problem with this game is that the characters and story are simply not as engaging as the original. These are the guys who wander about while the real, huge story of the original happens. These are the "also ran"'s. That's not to saySadly this just isn't a patch on the original, the leveling up system has been simplified which seems to be the thing to do these days (SADFACE) but the main problem with this game is that the characters and story are simply not as engaging as the original. These are the guys who wander about while the real, huge story of the original happens. These are the "also ran"'s. That's not to say it's a BAD game (unlike the butthurt brigade who seem to have decided to bomb this with 0's) it;s just not as good. Expand
  26. Jul 23, 2012
    10
    As a game, it was pretty good. As a character relationship simulator, it was amazing. This truly is the only game I've seen that has characters equal to or better than those in Mass Effect 2 and DA:O. Dungeons are recycled, which gets irritating after a while. However, the combat has been improved greatly from Origins. It's now faster and more responsive, with the new ability treesAs a game, it was pretty good. As a character relationship simulator, it was amazing. This truly is the only game I've seen that has characters equal to or better than those in Mass Effect 2 and DA:O. Dungeons are recycled, which gets irritating after a while. However, the combat has been improved greatly from Origins. It's now faster and more responsive, with the new ability trees adding more strategy to levelling your characters classes. The graphics on release are better than those in DA:O, but free HD texture dlc makes them actually look modern. There's a two-pronged story this time, focusing first on the Qunari invasion, but primarily on the Mage-Templar conflict. The story is less epic than that of DA:O, but more emotional and personal. (Certainly more original.)

    Story-changing choices are lacking compared to Dragon Age Origins, but there are even more ways that your reactions with characters can develop. This is a trade off. I got 45 hours out of the game going completionist, so for an rpg, it's a little on the shorter side. Still, it costs about $20 now. I say, try it out now that the hype's worn off. It's not a perfect game, but it's better than the naysayers with ultra-high expectations claim it to be.
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  27. Jul 19, 2013
    8
    Dragon Age II is a very enjoyable experience. It has a greatly refurbished combat system that feels like DA:O while still improving on the clumsiness of the original, it feels smooth and enjoyable and significantly faster paced then the original. The story, while not following the grey wardens, is both well written with plenty of references to the DA:O story. The characters are wellDragon Age II is a very enjoyable experience. It has a greatly refurbished combat system that feels like DA:O while still improving on the clumsiness of the original, it feels smooth and enjoyable and significantly faster paced then the original. The story, while not following the grey wardens, is both well written with plenty of references to the DA:O story. The characters are well designed, and even though you are stuck in one city, the city feels vibrant and interesting. A great game to get if you want to get into Dragon Age or you played the first one and want more to do in the same universe. Expand
  28. Jan 12, 2015
    7
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O
    There is alot of hate for this game. Some of it is warranted - while some of it is not.

    Alot of the hatred that comes for DA:2 is the fact that the original game was a much different animal than the sequel. The original - Dragon Age: Origins was described as a modern love letter to old traditional Western RPG classics, A la Balder's Gate, Icewind Dale and Neverwinter Nights. While DA: O is a very solid game, Bioware decided to take a very far left turn with Dragon Age 2.

    It's kind of funny, they did a similar turn with the Mass Effect series as well. With both sequels, Bioware took some big risks changing core gameplay mechanics.

    And I can respect that.

    The main difference is that Mass Effect 2 did an exceptional job at this transition. Dragon Age 2's attempt however, was sloppy.

    But it's not a bad game.

    I feel like alot of the hatred for this game just stems from the fact that its not as complex as Origins. There are things that DA2 lacks. It lacks a deep character customization system. It's inventory system, like ME2, has been stripped down. Some people really enjoy decking out their characters - you can't really do that in DA2. Even the skill trees themselves have been scaled down.

    Moreever, I agree that running through the same dungeons can be tedious and it's "kind of" lazy. In DA2, there are dungeons that are reused, over and over. The layouts are exactly the same, the same location is reused. It's kind of lazy, and its recycled content.

    The other major gripe with this game is the quests. DA2 suffers from Side Quest syndrome. You are given a ton of quests to complete in DA2. Unfortunately, many of these quests do not relate to the main story. So it feels as if you are working towards the main course. Other RPG's also do this, and its frustrating. A couple side quests is OK, but the fist Act alone has you probably do over 20 side quests. On the one hand, I can appreciate the work that has gone into these quests. But - I don't really care. We're not emotionally invested into these side quests.

    But DA2 excels in is where it counts; roleplaying and characters. And let's face it, the characters are generally better in DA2 than DA:O. They are better. If you liked ME2's storytelling, you will like DA2's, as the dialogue options and the general rythmn of characterization is there. And it's GREAT.

    Hawke is probably the best PC that I've roleplayed to date. His voice acting is fantastic. Credit needs to given where its due. You're usually given 3 options to respond, an agreeable/nice/peaceful option, a hardass option and everyone's favorite, the dry sarcastic humorous neutral option. The joking dialogue option is a great addition and Hawke can be pretty funny at times. In my opinion he even beats out Shepard.

    Characters evolve with you over time. DA2 is a long saga that takes place over many years. A very ambitious project attempted by Bioware and I applaud them for it.

    Part of the charm of running through these same dungeons is the way that they change. DA2 is about change, it's a long saga over a long time period. You see character change and evolve, relationships are not formed for one adventure - but multiple adventures in one overarching story. Your actions really do matter, and they ripple across the story.

    My main problem with DA2 is that its wandering away from strategic parts of gameplay. The complaints of it being dumbed down are not completely unwarranted. The challeges presented in DA2 are...iffy. But then again, the pause and play combat of these titles have always been questionable. It's difficult to judge, because at the core this is a Roleplaying game, and DA2 executes the roleplaying aspect flawlessly. That is the heart of Bioware's games.

    DA2 is not a perfect game, but alot of the hate is unfair. Metacritic can be a cruel master, and does not always reflect the true value of a game. Like this one. This is due to a rabid fanbase feeling betrayed upon release. At the end of the day, I had fun playing DA2. If you can grab this game with some of the DLC's for $20-$30, it's money well spent. In fact, I think I had more fun playing this game than DA:O. Hate to say it, but its the truth.

    And that's what matters.

    At the end of the day, DA2 is a good game. That is the bottom line.
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  29. Oct 3, 2012
    9
    If I wanted to play Dragon Age Origins I would play that. Instead I wanted a good sequel that elaborates on the in game world without making me replay it. Hear that? I do not want to play a sequel and spend the entire game **** about how it isn't the first game because well duh, it's the sequel. Do I have issues with certain parts of the game? Of course, combat is to simple and areas areIf I wanted to play Dragon Age Origins I would play that. Instead I wanted a good sequel that elaborates on the in game world without making me replay it. Hear that? I do not want to play a sequel and spend the entire game **** about how it isn't the first game because well duh, it's the sequel. Do I have issues with certain parts of the game? Of course, combat is to simple and areas are re-used way to often. However I absolutely loved the plot, more then Origins, and found Varric is only a close second to Alistair and although I don't like Isabella she's at least more understandable then Morrigan. Expand
  30. Jan 15, 2013
    7
    I find the 4.2 too low for this game. Yes, it's not DA: Origins, it's not as good. Yet as a standalone game it's not that bad. It looks as good as DA:O (though it's supposed to look better, even if it feels like there was no progress...), combat system is waaay better, but everything else is worse. Your companions are not as interesting, your voiced hero feels wrong, and the responses a laI find the 4.2 too low for this game. Yes, it's not DA: Origins, it's not as good. Yet as a standalone game it's not that bad. It looks as good as DA:O (though it's supposed to look better, even if it feels like there was no progress...), combat system is waaay better, but everything else is worse. Your companions are not as interesting, your voiced hero feels wrong, and the responses a la Mass Effect are too few comparing to how much freedom you felt on the first game. Also, the game keeps reusing the same places over and over again, making it boring. Expand
  31. Apr 29, 2013
    2
    i'm giving it 2, because i had so high hopes for this thing, i didn't even want to find anything about it in advance at it turned to that crap. of-course there are several things i like but due to critics way too high reviews i can't give 6/7 as i first thought just above average. might have been worth 7/8 without DA Origins
  32. Feb 22, 2014
    7
    This review contains spoilers, click expand to view. There are many unforgivably bad things about this game that make me sit and stare at the screen, hardly daring to believe that a game could have this bad an effect on me. I have just received the achievement that I have entered 50 caves (That all look exactly the same, Maker help me!) and it is only act one. Which leads me to believe that there are about 300 caves in the game...But enough about that, everyone knows about how lazy EA are. What I am tearing my hair out about is the bows. WHY DO I NEED BOWS? WHERE ARE THE RANGED CHARACTERS? Oh look! A bow for 133 sovereigns, I will give it to Varric. Oh damn it! He can't equip other bows! Oh, good thing there is a DLC to get an archer. It only costs 7$. Wait, what? 7$! I guess Hawke will have to be a bow wielding rogue. I shoot an arrow at the enemy. The enemy explodes into big chunks of meat and bones. Eish! Well at least they seem to be biodegradable. Oh and the bone pit! I get that you can tell Varric you want to start a business, but you end up with negative 15 sovereigns. At least the game is alright though. Expand
  33. Feb 8, 2014
    1
    If you loved Dragon Age: Origins, as I do, then DO NOT play Dragon Age II. It is in every way worse than its predecessor, and in fact the only reason I didn't quit in apathy and disgust was that the third installment might be good again and I want to know what happened. It in fact makes playing DA:O less enjoyable because it so trivializes enemies that were built up to be interesting,If you loved Dragon Age: Origins, as I do, then DO NOT play Dragon Age II. It is in every way worse than its predecessor, and in fact the only reason I didn't quit in apathy and disgust was that the third installment might be good again and I want to know what happened. It in fact makes playing DA:O less enjoyable because it so trivializes enemies that were built up to be interesting, difficult, and unique in the original. There's not plot to speak of, and what plot is there is so railroaded that despite all the dialogue options there aren't really any choices that matter other than your character can be happy about what happens or not. The dialogue 'choices' are pathetic and without nuance, and hardly ever react in a human way. The main character has no motivation or development, or any traits at all other than being a really effective mercenary. The main plot threads seem to almost try to keep you from choosing to follow them since they seem like just side quests at first and often go completely against the Hawke character's interests to the point that I would never have done them except that the game eventually made it clear I could not progress until they were complete. The visual backgrounds are reused so often that you'd think they would have put more time into them in the first place, and the game design is so insultingly lazy that they just throw a cart in front of a cave entrance and pretend it's a new location without a cave.To be fair, the companions are fairly interesting and their subplots have actual plots that are sometimes interesting, and their banter is probably the only element up to the Bioware standard. The Qunari are interesting, though once again you have no real choices in how to deal with them. They are probably the one visual redesign from DA:O that doesn't look worse than the original (the darkspawn, by contrast, are done so poorly that they can't be taken seriously). If you really want to know what happened during this shoddy prelude to DA3: Inquisition, I strongly suggest just watching the cut scenes on youtube since you'll get the same result without the drudgery of fighting yet hundreds more undeveloped enemies who want to kill you for no reason even though your only character trait is that everyone knows you can kill anyone. Expand
  34. Mar 26, 2011
    8
    This review contains spoilers, click expand to view. I have been looking through some user reviews and see strong negative comments, I have to agree that Dragon Age 2 is far below the expectations of Origins. From the simplified battle system, and more balanced jobs, specialization easy access, final boss meredith and orsino can't be compared to the archdemon, no races can be chosen, less branches in options and you just damned stuck in Kirkwall . But, I think Bioware don't mean to create an ordinary style of RPG, such as the usual "good vs evil" genre, but a story of someone from below to the top and showing of a sense of emotional belonging and family relation to the character, when the mother are killed, her brother ran off to the templars, if you don't bring him to the deep roads, all of that are worth giving points .to the game. The game also brought more moral thinking then origins, such as Anders that kill the grand cleric, and whether to sides with the templars or the mages, where the templars are oppressing the mages too much, but in the other side more mages become blood mages because of the templar oppression, the most interesting is when first enchanter orsino become an abomination. This game story is overcome the weaknesses of the entire game, and I think this game is worth playing to get yourself, a good story, rather than battle and action. Even though it is better to make a movie of it than creating a game to it, Ten is for the story, 8 is for the game, and for bioware developers that are working hard to emphasize the story to cover the gameplay itself. Expand
  35. Apr 12, 2011
    8
    Dragon Age II is a good game if taken on its own at face value. You will see typically positive reviews by professional critics because of this reason. It is not however, very similar to its predecessor DA:O which is why there are so many negative reviews, more than likely die hard fans of the original. The combat seems a bit simpler and the fact that the story unfolds in a smaller areaDragon Age II is a good game if taken on its own at face value. You will see typically positive reviews by professional critics because of this reason. It is not however, very similar to its predecessor DA:O which is why there are so many negative reviews, more than likely die hard fans of the original. The combat seems a bit simpler and the fact that the story unfolds in a smaller area rather all across Ferelden makes it seems slightly less epic. You are also pushed into the role of a predetermined character, Hawke, rather than choosing from a varied selection as in the first, and the story will unfold in a more structured fashion, whereas the first left you more leeway. While I enjoyed the first more, I still thoroughly enjoyed Dragon Age II. The characters are memorable, and the story well told. The combat, while important I think, was never, and never will be my main draw to an RPG based game. If you are looking for a clone of the first DA:O you won't find it here, but if you are simply looking for a solid game to play through you should pick it up. Expand
  36. Mar 13, 2012
    7
    This game really gets a bum rap as far as games go, and the reason for it is two fold. 1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negativeThis game really gets a bum rap as far as games go, and the reason for it is two fold. 1) The gaming media has so skewed the ratings system that most people think anything less than a 9 or a 10 is positively awful. This is a belief shared by big publishing houses, and by developers also. It has rendered the ratings system useless; and is, I believe, responsible in part for the negative overreaction to this game as evidenced by the inaccurate and unfair Zero's, One's, and Two's. 2) Bioware's Marketing Department is really really bad. They gave a distinct impression to the fan base about what Dragon Age "2" was going to be like, and then what was delivered was quite different. Which explains much of the backlash. Granted none of this was helped by the extremely short development cycle that resulted in a game that feels incomplete and has a really crappy, bland, and boring ending. In spite of this however I still feel like a lot of the really low user reviews are unfair, because IMO the game is decent. The engine runs much more smoothly, and is much more stable than in Dragon Age Origins. The Character based textures are much cleaner, and much prettier. The dialogue, and interpersonal interactions with NPC companions are much deeper and more emotive than in Dragon Age Origins. And the overall story arc is coherent and mostly complete, even if it ends a little abruptly, and crappily with SuperEvilNinja!Meredith. Claims that the combat has been dumbed down to flashy hack'n'slash mechanics are untrue. Combat runs almost exactly the same as in DAO. The differences are mostly cosmetic, with faster animations, a lack of "finishing" moves, and the missing isometric camera. Or are different in the execution/presentation of the combat scenes - example: The Parachuting from the Sky Heavily Armoured Waves of enemies, or occasional cut scene "finishing" move. Tactics work the same, and talents (although streamlined) work the same. The guts, the actual mechanics of combat are exactly the same. If DA2 were an exam, it would get a solid and respectable B IMO (with DAO getting an A). Expand
  37. Mar 20, 2011
    7
    While not nearly so epic as it's predecessor, Dragon Age II is still a pretty solid entry into the Bioware library. Interesting subject matter for a sequel, while more subdued than the original, it's in keeping with the flavor of Origins. The most disappointing aspect for me was in that it wasn't made clear for many hours into gameplay the direction the story was heading in. While you canWhile not nearly so epic as it's predecessor, Dragon Age II is still a pretty solid entry into the Bioware library. Interesting subject matter for a sequel, while more subdued than the original, it's in keeping with the flavor of Origins. The most disappointing aspect for me was in that it wasn't made clear for many hours into gameplay the direction the story was heading in. While you can theorize earlier on and realize tensions are rising among local factions, the "enemies" were not clearly defined. I feel this greatly crippled the ability for Bioware to establish the same intensity that was experienced in the previous entry and helped the story feel rushed and quite nearly shallow.

    Aside from this, it feels almost as if each character was written in such a way as an attempt to recreate the original cast - a difficult if almost imperceivable task given the emotional impact each of these characters had originally had on me. I find myself indifferent to or even disliking the greater bulk of the party. Using an "enhanced version" of the original engine hurt, though despite this the graphics were a significant improvement over the original (especially with the texture pack) the end result being neither fantastic or terrible. The soundtrack was also acceptable, though not quite as compelling as the original.

    Gameplay itself was simplified, streamlined for console gamers and carried over to the PC release. Battles were less strategic,and were in many cases significantly easier. In a sense it felt like this game were geared at more casual gamers. I would say overall the improvements are significant enough to make up for this games shortcomings, though only to the point where it breaks even in most every facet but for the storytelling. Which is supposed to be the most compelling part of most any game in this genre.

    All things said I did really enjoy this title. It was certainly entertaining for me. I just would have liked to have cared more, like I did for the original. Perhaps this title would have better served as an expansion for the original, as it seems most complaints are about technical issues as opposed to story content. At this point I just feel inclined to beg EA to leave Bioware alone to work their magic free of pressure from publishers.
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  38. May 20, 2011
    7
    This game is not terrible by any means,but it makes you wonder what was bioware thinking when they repeatedly recycled environments and npcs'.The story is not quite what DAo was and it feels like it lacks detail and most of all the main point as to continue playing the game. The combat is still enjoyable,but it's more simplistic than it was before.Bioware was pursuing a more action packedThis game is not terrible by any means,but it makes you wonder what was bioware thinking when they repeatedly recycled environments and npcs'.The story is not quite what DAo was and it feels like it lacks detail and most of all the main point as to continue playing the game. The combat is still enjoyable,but it's more simplistic than it was before.Bioware was pursuing a more action packed game and they succeeded,but at the cost of Story,Items,etc... Expand
  39. Jul 2, 2011
    0
    Florence and the Machine Florence and the MachineFlorence and the MachineFlorence and the MachineFlorence and the MachineFlorence and the MachineFlorence and the MachineFlorence and the Machine
  40. Mar 20, 2012
    0
    After the great game Origins, this game is rather poor in comparrison, the plot holes are everywhere, the ending was surely made for a laugh, and the combat system has no tactics and is built just to appeal to fans of Tekken or Fable, where button mashing is a must.
  41. May 16, 2013
    10
    Yes, the level design is utterly terrible and the visuals are sub-par, but everything else is pure gold. I acknowledge the game has its flaws, however I feel that those flaws are only minor blemishes when compared to the many redeeming aspects of Dragon Age 2.
  42. Aug 16, 2014
    8
    It's hard,even for the Master's at Bioware to replecate perfection that was Dragon Age Origins. What we are presented here is a game that was rushed to release,and it clearly shows in Level Design. Alot of reused assets throught Campaign. However,what is in the game is great,better graphics than Origins,Music that is arguably better;Characters while new,are still brought to life with greatIt's hard,even for the Master's at Bioware to replecate perfection that was Dragon Age Origins. What we are presented here is a game that was rushed to release,and it clearly shows in Level Design. Alot of reused assets throught Campaign. However,what is in the game is great,better graphics than Origins,Music that is arguably better;Characters while new,are still brought to life with great writing. I have faith Dragon Age Inquisition will be more akin to Dragon Age Origins.

    Graphics=10
    Music=10
    Gameplay=8
    Story=9
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  43. Mar 31, 2011
    7
    I loved Origins. Great game, a game in which you feel the weight of your decisions, you realize what you are doing, you realize that you are responsible for major changes in Ferelden. I expected something similar from DA2, but more refined and deeper. Sadly, what we get is an unfinished game instead of a masterpiece like the first game. It took me 20 hours less to beat Dragon Age 2I loved Origins. Great game, a game in which you feel the weight of your decisions, you realize what you are doing, you realize that you are responsible for major changes in Ferelden. I expected something similar from DA2, but more refined and deeper. Sadly, what we get is an unfinished game instead of a masterpiece like the first game. It took me 20 hours less to beat Dragon Age 2 compared to Dragon Age Origins. It took exactly 40 hours. Just like Mass Effect 2. Or Mass Effect. You know what, that feels strange, like Bioware is trying to adjust the length of its games to 40 hours. Anyway, on topic, the game is better in almost every aspect than Dragon Age Origins: we have better combat system, better RP system (not simplified but adjusted) now warrior gets benefited from investing a point or two in Magic. Design of new inventory makes a lot more sense and is much more helpful. Quests are numerous, yes, but not very much unique... Graphical part is better than Origins in every way, but the fatal flaw of Origins never got rid of in DA2, - same locations. This is very sad part, actually, because it kills the unique feel of locations you visit and destroys the atmosphere of what's happening. In DA2 the decisions you make, don't feel the same way as in Origins. Storyline in general seems weaker, but its personal opinion. What's not personal is the way story is told. 10 bloody years. What the heck?! You do something important, a couple of years passes. You do something again and another couple of years passes. WHAT DO YOU MEAN?! What's he sleeping or something in between?! Conclusion: A very good game with nice combat system, nice graphical part, more intuitive dialog system, improved RP system, better design overall, great voice work BUT with poor storyline, poor locations, the blasted Kirkwall over and over and over again, abundance of DLCs, more of a popular product than a work of art. Sad. 7/10 Expand
  44. Mar 23, 2011
    7
    The story is good, but riddled with fetch quests. This isn't the best game Bioware has made but they've set the bar pretty high with titles like the original Dragon Age and the Mass Effect series. Fans of RPGs will eat this up, while your average lover of adventure games will find enough appreciation in the storyline to justify trying it out too.
  45. Mar 27, 2011
    0
    If you want to throw your money away, then buy this game. It is a disgrace! EA is a disgrace! Check out www.tomshardware.com for articles on just how bad things are with the game and with EA.
  46. Mar 25, 2011
    7
    Dragon Age 2 is a decent sequel to its hugely successful predecessor. It does some things a lot better, but unfortunately there are some major problems that drag it down. Graphically, it is a step up, but like the original it is nothing special. You will not be disappointed but you will not be blown away. There is a high res texture pack available, but you will need a DX11 capable graphicsDragon Age 2 is a decent sequel to its hugely successful predecessor. It does some things a lot better, but unfortunately there are some major problems that drag it down. Graphically, it is a step up, but like the original it is nothing special. You will not be disappointed but you will not be blown away. There is a high res texture pack available, but you will need a DX11 capable graphics card to enjoy it, which I sadly do not. A major talking point has been the combat. It is faster paced and more explosive than the original, but realism and immersion is removed by the enemies which now spawn practically in the middle of a fight and just appear out of thin air. Similarly, instead of spiders dropping down from caverns or trees, they now also just drop out of the sky. One particular delight, however are some of the boss encounters which have been beefed up and feel more challenging than the original, but it can still be a case of kiting the boss until you can use your special abilities then kite again. Nearly all the companions, apart from one or two are brilliant. The interparty banter is great and at times had me in fits of laughter, especially the chats between Merrill and Isabella. If you pursue a romance with any of them though, it somehow doesn't feel important like it did in Dragon Age: Origins which is a shame. It is also a shame that you don't really have to put any thought or effort into developing your relationships. The game practically tells you when you should be speaking to a companion, because it will add a new quest for you, and the revamped dialogue wheel tells you exactly what each option will mean. There is no longer the chance you may pick the wrong option. There are numerous cameos in DA2 by characters from Origins and Awakenings, dependant on the game history you choose at the beginning. The game allows you to import your Origins save into the game, or lets you choose from three canonical histories offering different choices. Sadly though, those choices have little to no impact on the game apart from a few different lines of dialogue. As with most RPGs, there is an element of choice, yet in this game it feels pointless. At one point, you are forced to side with a particular faction, yet you end up having to fight both faction leaders, which is perhaps a sign of laziness on Biowareâ Expand
  47. Mar 28, 2011
    2
    Obviously rushed game. Insults your intelligence at every step. Map recycling, characters saying wrong things, can't use half items, bad graphics, dumbed down gameplay... Did I said map recycling? Oh yes. This is one of the smallest games I've ever played if you consider map size. All negative reviews are true, this is one of the worst games ever.
  48. Apr 3, 2011
    7
    Dragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd madeDragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd made this decision earlier, maybe I will next time." But going back a second time is the problem. I have no incentive to. The game, as hard as it tries to be multi-threaded, is ultimately linear.

    I personally had fun the first time and would recommend it to anyone who didn't play the first game or wished the first game had faster combat. But I can't say that the finished product really lives up to the potential the first game had.
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  49. Mar 30, 2011
    8
    As a major fan of the previous game, I had Dragon Age:II preordered since September. Having now played through the game twice, I feel i can fairly review it. There's a definite lack of freedom and choice, which origins offered to players in abundance, and the lazy re-use of locations is a critical error by Bioware, it pulls down what is in all honesty a very decent game. The battleAs a major fan of the previous game, I had Dragon Age:II preordered since September. Having now played through the game twice, I feel i can fairly review it. There's a definite lack of freedom and choice, which origins offered to players in abundance, and the lazy re-use of locations is a critical error by Bioware, it pulls down what is in all honesty a very decent game. The battle system has been upgraded and it much more efficient and enjoyable and the action is much smoother but at the cost of the lore of the game's predecessor
    The characters and dialog system, i thought, were better than the previous game, though the structured methods of character interaction was tedious. It felt harder to play the game 'your way', something Bioware normally prides itself on. The graphics were a lot smoother and generally prettier than Origins, but again the re-use of locations rather marred this. I found the game to be engaging with an interesting plot, but I didn't feel I could have such radically different play-throughs as I did on my re-plays on Origins. Personally I really enjoyed the game and it's characters, especially Fenris, and found their personalities to be deeper, if a bit more 'emo' than Origins. There is definite replay value, and Bioware should be proud of the game. It's just a shame they didn't spend a little longer designing levels and less time offering bonus DLC items on their website.
    8/10
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  50. Mar 15, 2011
    7
    Is DA2 a bad game? No.
    Is DA2 a bad game by Bioware standards? Definitely.
    Currently Bioware seems to become a true EA Games drone, by wanting to release a game every year at the cost of quality. It is mostly the Bioware fans that are seriously pissed off at them, and are giving all the bad scores. People who don't care much about RPG's but much rather prefer action-oriented games like
    Is DA2 a bad game? No.
    Is DA2 a bad game by Bioware standards? Definitely.

    Currently Bioware seems to become a true EA Games drone, by wanting to release a game every year at the cost of quality. It is mostly the Bioware fans that are seriously pissed off at them, and are giving all the bad scores. People who don't care much about RPG's but much rather prefer action-oriented games like Call of Duty are the ones giving the high scores.

    Lets focus on the good parts first. The combat *looks* great, the companions are interesting, the graphics are pretty decent, the lore is still awesome to read, and the story while less epic than in DA:O, is still written very well. By industry standards, this is a very decent game.

    Sadly, there are also bad parts I need to mention. Like previously mentioned, the combat *looks* great, but when looking deeper at it, you'll notice it's actually pretty bland. Almost each encounter has waves of enemies (kill first group, 2nd group spawns, etc), and while interesting at first, it's overused.
    Speaking of overusing, if you have seen one cave / villa / sewer, you've seen them all. This is the biggest evidence of Bioware focussing on quantity over quality. They don't even give you a different minimap, certain passages are just blocked off.
    They've also reduced a lot of customization, with the excuse of 'streamlining' it. You can't even change your companions' outfit. But here's a newsflash Bioware: RPG fans LOVE customization. Sure, our companions may not always look great then, but this makes upgrading their outfits to more powerful ones even more satisfying.
    The biggest part of the quests you'll do are simple find and drop off quests, without even specific dialogue. You won't feel much of a connection to anyone or anything but some of your companions. Dialogue shouldn't feel like a bother, hence you should have the ability to skip it. But a total lack of it only makes us feel less involved. This goes so far that you don't even buy wares from merchants themselves, but from boxes next to them. BANG, and the immersion's gone.

    In conclusion: DA2 isn't bad, hell it's sometimes pretty good even. For the industry standard. But it's far, far away from the Bioware standard.
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  51. Mar 24, 2011
    9
    I have no idea why people hat this game so much. '4'? '1'? I can only assume that's in comparison to other Bioware Games, and not RPGs in general. I've played a lot of RPGs, and to me Baldur's Gate is the king. This game is NOT Baldur's Gate. That's fine. I don't mind trying different games.

    This RPG is a surprisingly refreshing breath of air. It's certainly more playable than
    I have no idea why people hat this game so much. '4'? '1'? I can only assume that's in comparison to other Bioware Games, and not RPGs in general. I've played a lot of RPGs, and to me Baldur's Gate is the king. This game is NOT Baldur's Gate. That's fine. I don't mind trying different games.

    This RPG is a surprisingly refreshing breath of air. It's certainly more playable than Origins, which I quit half-way through. Frankly, I'm kind of over most of the 'meta' games that are RPG tropes - equipment, elaborate tech trees, etc.

    What Dragon Age 2 DOES do, is gets what I like about RPGs - Character building, interaction between characters, and a sense that quests matter - to someone, at least. I LIKE the conversation wheel. Puzzling out what each sentence means in the traditional conversation tree is another un-fun metagame, and it breaks the flow of a fully voiced game. Dragon Age 2 is a lot like watching a movie, and THAT'S A GOOD THING. That means to me it's engrossing, while still allowing you to effect the world. The only thing that draws me in more than movies is Books, and saying that a game plays like a movie is a rather large compliment in my books.

    I'm not sure why people would say this story is worse than the previous game. The last one (dragon age: Origins) was so cliched, I expected Origins to have a huge surprise ending... but it didn't. This one, I'm actually drawn to the characters, and the plot keeps me guessing. Aveline's plot line is hilarious, and VERY different. I love how the different characters chatter with each other so often, a refreshing return from games of yore.

    As for combat, it's fast, and visceral - Very enjoyable, compared to the snooze-fest that was Origins. Hard does not equal fun, nor strategically interesting. I'm done with RPGs that claim to be strategic. If it doesn't say 'strategy' on the box, I don't trust it to deliver on mind-bending fights. Just give me fun, which Dragon Age 2 is, and I'll get my strat dose elsewhere.

    There are a few places that it falls short - Re-used environments, equipment not feeling epic, and a lack of visual flare, but it doesn't stop all the other things I enjoy from making it the best RPG I've played in a long time.

    If you're looking for 'traditional' crpgs, as in, Baldur's Gate 3, look elsewhere. But if the idea of a fun, fast-paced, character-driven game that plays like a movie appeals to you - This game delivers.
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  52. Apr 12, 2011
    4
    This review contains spoilers, click expand to view. After finishing this game, I can find very little good to say about it other than the character development is really well done for the party members. Dragon Age 2 is very inferior compared to Dragon Age: Origins, and the ending is absolutely terrible. The combat is really repetative, the environments all look exactly the same, and the plot is completely linear. I originally gave this a good rating before I finished it, but after going back to try and change the events concerning the main characters nothing happened. The ending is a non-ending that leaves you confused, angry, or both. Expand
  53. Apr 19, 2011
    8
    Although there is some restriction in gameplay and not so great like its precedessor, in my point of view, this is still a good game that worth to play. Hope in the next sequence, the creator should not get the same weakness and restriction that they have made in this game. They deserve to get a praise, though. 8.0 points
  54. Apr 17, 2011
    9
    This review contains spoilers, click expand to view. I was completely in love with DA:O and when I had beaten it I looked into the ME-universe and played them. Now I'm back in Thedas and it's not the same game as DA:O but for me this is better.

    Fighting:
    I think fighting is more fun this time around. I have beaten the game with one mage and one rogue and they feel much more responsive than DA:O. I prefer the abilty trees in DA2 to the DA:O version when you had to get them all in a straigh line. Story:
    You are following Hawke and his/her family after they have fleed their home due to the blight, so no big bad thing to fight against from the get go. I like it, it was certainly different from most other games I've played so far.

    * Act 1: You meet up with the majority of the party ( except for Sebastian the dlc-prince ) and get to know Kirkwall. You are dirt-poor and just try to get by. This is pretty much when I try to get a feel for my current Hawke. Do-goody or evil jerk? Night and day-mode was pretty nice and easy to understand on my first Hawke that I played without spilers or info. It can feel perhaps a little long but there are many fun q's and they introduce the characters and lore of the city. Many q's in this act will have a story that continues in the following acts.

    * Act 2: After a few years you and your companions are starting to get to know eachother better, some might even fall in love with you. Others might not. Things are starting to get more heated politicly and since Hawke has moved up in the world gets to be involved in it. My fave-act. I have a tremendous amount of fun with the q's and companions. This act has the two funniest q's involving Varric and Avaline and the sadest q with Hawke's mom. Great story-telling with highs and lows and romance if you choose to pursue it.

    * Act 3: Things get more and more out of hand. You and your comanions might really get to know eachoter better and if you're lucky there is a conclusion to your romance. It ended a bit abruptly. Conclusion to choosen romance if pursued. Have tried the end fight with two Hawkes and it was fun on both. Companion bases:
    Each companion has their own place where you can talk to them, think of Mirandas office in ME2. I like it, this time around we get scenes with our companions and not just see them from the shoulders and up when we talk to them. There are a mention in the q-logg when you should go around to them. I know some people dislike it, feeling that that means that they aren't free to talk to their friends when they like. For me this works better because a) I don't have to run around doing the Garrus-calibrations-routine. If there is something for me to see then I'll know. No point in running around if they've got nothing to say b) in DA:O Leliana had nothing to say for the finishing 1/4 of the game. Since I had used up all my conversations. This way I get to have the romantic conclusion in the end of the game.

    Rivalmance and romance
    One of the best changes they have done to the game. There is a possibility to develop friendship from a point of agreement or more of a agree to disagree-version. This influences dialouge and there are significat changes to the romance-path. Easily one of my favourite changes. Remember always leaving Morrigan at camp because she keept disagreeing with me. In DA2 I would simply have rivalmanced her and that would have been one hell of a romance. Great replay-value to see a romance from a different side.

    Voice and wheel:
    I love having a voice, after playing ME and ME2 I used to really dislike my silent warden. One of the big changes in the game. Prefer F!Hawke but that's just me. I prefer F!Shepard to male shepard also.

    Tone:
    There are 3 different major tones that your Hawke can take on in game. This, and the romance/rivalmance are the two best changes for me. You can call them diplomatic, snarky and direct. Have sofar tried diplomatic and snarky. Both were good but snarky was a bit more fun. One of the best things about it is that it made a second Hawke with a new tone feel very different from the previous Hawke. Great replay-value for me at least. There are also dialouge options that only are open to a specific tone but you won't see that if you don't play several Hawkes.

    What I would have liked to see more of:
    * Perhaps a little more intro to the Hawke family but perhaps they dropped us and the Hawkes straight into action simply so that there would take so much time for the player to get to Kirkwall. Remember having read somewhere that a large number of wardens got stranded in Ostagar and I'm not surprised. I have 2 there at the moment. But that would have made me happy.
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  55. Feb 4, 2013
    7
    I didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicelyI didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicely made and high quality. It is missing a number of cRPG elements present in its predecessor, but for the most part it seems this was a successful attempt at streamlining things, the (free) hi-res texture pack makes a lot of difference, as does the DirectX 11 support. So for the most part; nicely written (though not devoid of contrivance or sloppiness minimal), excellent voice acting with some engaging and likeable characters with neat arcs. DA2's positives far outweigh its negatives. Expand
  56. Mar 17, 2011
    6
    I think people are being a bit tough on DA2. When compared against Bioware Standards, it is indeed their worst product to date. But that's like saying the smallest diamond in the mine- I'll take it. When compared to other games that have been released lately, DA2 was a good reprieve. I think it suffers from Apple-ification. Origins was slow, clunky, half the skills were worthless,I think people are being a bit tough on DA2. When compared against Bioware Standards, it is indeed their worst product to date. But that's like saying the smallest diamond in the mine- I'll take it. When compared to other games that have been released lately, DA2 was a good reprieve. I think it suffers from Apple-ification. Origins was slow, clunky, half the skills were worthless, half of the characters had no personality (Sten, Lelianna, Oghren Pre-Awakening? Really?), the dwarf area... ugh. The dwarf area... Dragon Age 2 tried to streamline all of Origins' flaws. Battles were quicker. Travel was quicker. Quest Markers were visible from far away. Not every conversation involves 6 soliloquies. Unlike most people, I actually rather enjoy the plot. Everything that was changed sounds like it SHOULD be better it just... it kind of plays itself- and you're along for the ride. Like the Matrix. The first had a few action scenes that were intense because of the lack of action scenes elsewhere. The second was almost entirely action scenes, and by the end you were ready to fall asleep. I think developers should look at DA2 and see what happened, what went wrong. I think a lot can be learned at what happens if you oversimplify and over-streamline your game. There is something to be said about requiring a bit of effort before the reward... otherwise it quickly loses its appeal.

    I can't give DA2 less than a 6. Because it IS all good stuff. But what it lacks is what is missing between said good stuff.
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  57. May 24, 2013
    6
    I have changed my score for this game based on the fact that it has very little replay value for me since I bought and played it.
    They removed most of the things I love about rpgs and especially from DAO and flashed up the combat a lot. Saying that I liked some aspects of the combat but not enough to justify the removal of all the crafting and personalising of characters and party
    I have changed my score for this game based on the fact that it has very little replay value for me since I bought and played it.
    They removed most of the things I love about rpgs and especially from DAO and flashed up the combat a lot. Saying that I liked some aspects of the combat but not enough to justify the removal of all the crafting and personalising of characters and party members.
    I missed terribly the immersion from being able to converse with my team members whenever I liked and of course the romances were for me totally lacking especially compared to other Bioware games.
    The story was pretty dark and bleak, death of loved ones a constant theme throughout the game, not much fun to play of you are struggling with your own grief in rl. The mirror of transformation a nice idea but the awful ghastly shop with the droning and terrible shopkeeper...who likes that kind of place? Twelve year old boys?
    It's an ok game but a HUGE let down after Dragon Age Origins. I've also missed the player made mods as there was no tool kit released for this game. Therefore our modding community have been extremeely limited in what they could do with the game. Such a shame.
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  58. Mar 20, 2011
    4
    Without going into to many details. Great voice acting, love the way your character stay in voice character should you be angry, funny or serious. However that alone does not carry a hole game. DA2 is infact incredible repetitive with the method of reusing areas for pretty much everything throughout the hole game, while the environment is very well made and detailed it gets very and i meanWithout going into to many details. Great voice acting, love the way your character stay in voice character should you be angry, funny or serious. However that alone does not carry a hole game. DA2 is infact incredible repetitive with the method of reusing areas for pretty much everything throughout the hole game, while the environment is very well made and detailed it gets very and i mean very boring really fast. Everything from the city to the dungeons are reused over and over and over, very tireing and you are constantly sitting with a feeling that somethings gotta change soon, but it never does.

    Moving on to combat. I got abit of mixed feelings on this one, while i enjoy the faster combat and the class cross combos you can do i absolutely hate the exploding bodies and massive gore that spew all over the place. Fatalities is another thing i liked from DAO but were totally removed from DA2 with exploding enemies. No much strategy in combat either, while you still got the tactical setup for your party there is no strategy to be made on the go, you can still pause and issue orders but you can no longer zoom as you did in DAO. Planning a combat in DA2 isnt to great either anymore considering the game just throw hordes of weak enms at you from all direction making it a total mess for any type of planning. Its clear the combat was not designed for your typical RPG but more of a hack n' slash type.

    Story time. The Hawke start interesting with them fleeing Lothering. Its all a nice setup for well, nothing. After that you just go around picking up side-quests and do main quests with any real story behind you, without any real sens of a goal or any sens of having a villian to fight. They make it clear that its all about Mages and Templars, but your in for a huge suprise when you realize that everything you did getting to the end didnt matter one bit. Every choice you make have zero matter on the world around you.

    Your party. You got a emo elf which is clearly some homage to J-RPGs, a naive elf, a brute ginger female, a pirate whore and a dwarf. You can romance either of em except two. Sadly DA2 have also gone taken a step back here, the romance that had a nice touch in DAO is just blend and dull in DA2.

    Dialog wheel. While i dont mind it to much, its abit to simple. Gone is persuasion, now you get a clear picture of what is what. If a romance option is ready the wheel make it clear with a heart shaped icon. Very simple, maybe to simple (?).

    Bugs and glitchs. Way to many, and that baffles me. Since iv never played a bioware game where so many glitchs and game breaking bugs actually took out the fun.

    Closing. Being a bioware fan and a fan of Dragon Age Origins i say that BioWare did not come through this time around. DA2 is short, unfufilling, lack and sens of purpose with the characters and the hole game have been simplified beyond words, it dosnt feel much like an RPG anymore. I think might have tried to appeal to a to wide of an audience and came up with something that didnt quite work. In short, it feels very rushed like it had a deadline they just barely made.

    I will look forward to Mass Effect 3 and hopefully Dragon Age 3. And i hope BioWares once and for all start improving their sequels, and dont let a deadline or something else get in their way of making a great game.

    My first thought was a solid 7, but after completing DA2 and learning that nothing you do matters it has lost all appeal to me. So sadly, very sadly i give DA2 a 6. =(
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  59. Mar 22, 2011
    7
    I just finished the game on pc and i'm still not sure how I should feel about this game. It's definatly a fun game. The story, dialogue wheel and combat mechanics is a positive change for me but the fact to you play the whole game in 1 city and that all the dungeons are the same puts alot of it's charm backwards.

    I give it a 7 cause it has dragon age slap on it and i'm a fan of the
    I just finished the game on pc and i'm still not sure how I should feel about this game. It's definatly a fun game. The story, dialogue wheel and combat mechanics is a positive change for me but the fact to you play the whole game in 1 city and that all the dungeons are the same puts alot of it's charm backwards.

    I give it a 7 cause it has dragon age slap on it and i'm a fan of the series.If it had been a new rpg I would have rated it a 5 or maybe 6.
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  60. Mar 28, 2011
    7
    The game is good. At first I was surprised there are so many negative reviews, but after reading through some, I realized that they were not about a game. This talk is about feelings, which were apparently hurt, as the ritual accusation of "dumbing down' a game surface again. Some people obviously fell in love with DAO and feel "cheated" now when the sequel proved to be a differentThe game is good. At first I was surprised there are so many negative reviews, but after reading through some, I realized that they were not about a game. This talk is about feelings, which were apparently hurt, as the ritual accusation of "dumbing down' a game surface again. Some people obviously fell in love with DAO and feel "cheated" now when the sequel proved to be a different game. Well, BG2 is very different from BG1 as well, but it was better (more dialogs, better graphics, less B/W approach to quests). Same goes for FO2.
    Same thing with DA2 - it's different from the original... So what? it's still better! The battles are not as boring, voice acting is good, NPCs are interesting, and there's plenty room for strategy and tactics (well, let's be honest, DA:O was not exactly ummm Total War kind of game, so what can you expect from a sequel...) I played both games on hard difficulty and I can't say DA2 is any less challenging - only it's more pleasant to look at which is apparently a CRIME in the eyes of some people. Oh and you can actually see to the end of a battle without looking at the watch a dozen times now. For those of us with jobs â
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  61. Apr 12, 2011
    8
    (Note: I basically explain in this review the actual game there is no spoilers or anything but it will basically give you the idea of why this isnt really a DAO sequel)

    Alright so after playing through Dragon Age Origins and the Mass Effect series, I picked up real quick on what Bioware was doing with Dragon Age 2... A lot of people expected this game to pick up, fill in some gaps and
    (Note: I basically explain in this review the actual game there is no spoilers or anything but it will basically give you the idea of why this isnt really a DAO sequel)

    Alright so after playing through Dragon Age Origins and the Mass Effect series, I picked up real quick on what Bioware was doing with Dragon Age 2... A lot of people expected this game to pick up, fill in some gaps and give use a new cause to well save the world as usual... This however is a middle ground game with a strong prologue plot. So itâ
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  62. Aug 21, 2011
    9
    I know everyone slates this game and while everything everyone says has some merit to it, I still enjoyed this game IMMENSELY. I enjoyed the Rogue combat much more than the first game, I enjoyed that two shades of grey they made me pick between, I enjoyed stabbing a certain character in the back and watching him die. They could have added more fully straight guys though... just saying.I know everyone slates this game and while everything everyone says has some merit to it, I still enjoyed this game IMMENSELY. I enjoyed the Rogue combat much more than the first game, I enjoyed that two shades of grey they made me pick between, I enjoyed stabbing a certain character in the back and watching him die. They could have added more fully straight guys though... just saying. Can't wait for three. Expand
  63. Nov 14, 2013
    9
    Graphics: The graphics are definetly an improved compared to the previous game, and the blood couldn’t look any better. Character models look smooth, environments look okay. It’s not the best looking game out, but it still looks great. 9.
    Sound: The soundtrack has some moments but overall it’s not as good as the themes from Dragon Age origins. 9.
    Gameplay: The gameplay is an
    Graphics: The graphics are definetly an improved compared to the previous game, and the blood couldn’t look any better. Character models look smooth, environments look okay. It’s not the best looking game out, but it still looks great. 9.
    Sound: The soundtrack has some moments but overall it’s not as good as the themes from Dragon Age origins. 9.
    Gameplay: The gameplay is an improvement from the previous game, but also some elements are missing. It plays similar to Dragon Age origins but a lot faster paced, and casual. The mechanics are much more fluid, meaning every hit is now more realistic, and the spells look a lot more action packed. Some of the new specs are great and like Origins I played a rogue, and the gameplay felt much better and more simplified (one of the reasons for the hate of this game). I enjoyed every last moment of the game, and I highly recommend this title. This is an excellent sequel but it does have its fall points. Unlike origins, when you meet a group of enemies and you kill all of them on screen, the game feels the need of spawning more enemies that drop in from random spots around you. This makes the game more frustrating and annoying. Another fall point is the fact that every place you travel is within and around Kirkwall, meaning you will revisit the same areas over and over again, and the funny thing is, the maps become undiscovered even though you fully explored it 3 times earlier. 9.
    Story: I enjoyed the story of Dragon Age 2, and I did import all of my decisions from the previous DA:origins/awakening/witch hunt, and you get the idea. It is amazing how moments in the game you meet up with familiar faces. Bioware has always been known for its fantastic storytelling, and connect from a previous game to the next. Only one fall point was that in Origins I never recruited or interacted with Leliana, and in Dragon Age 2 supposedly she helped the hero of Feraldin. The game follows Hawke instead of your previous imported character, which could also be a fall point, but the fact that Hawke is an amazing character, makes this acceptable. The story always progresses nicely, although you never know your main end game goal, just playing through the story is quite fun. The ending leaves room from a 3rd, and I cannot wait. 9.
    Lasting Appeal: Definitely worth getting, I bought the game and played all the expansions as well, definitely worth playing Mark of the Assassin and Legacy. The exiled prince is also a nice addition to the story. I won’t separate them into impressions because they aren’t known as other campaign like DA:Origins had it. Either way if you haven’t played this game, it is worth getting. 10.
    Overall Score: 9.2 out of 10.
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  64. Jul 8, 2011
    7
    Ta gra nie jest najgorsza ( wiem że narażam siÄ
  65. Jul 14, 2011
    8
    Overall a great game. Excellent story / acting. Play on Hard though, normal is too easy but Hard isn't too difficult if you've got a brain and plan out your builds / cross-class-combos a bit (or build some good tactics to have your companions use them). Fairly different feel from DA:O, but it's only a feeling - at the core the mechanics are very similar it's just that things happen faster.Overall a great game. Excellent story / acting. Play on Hard though, normal is too easy but Hard isn't too difficult if you've got a brain and plan out your builds / cross-class-combos a bit (or build some good tactics to have your companions use them). Fairly different feel from DA:O, but it's only a feeling - at the core the mechanics are very similar it's just that things happen faster. The story also feels a different - there's few things that characterize a direct sequel (like, the same characters, for example. Imagine if Empire Strikes Back had Luke and Han return for the occasional cameo!) However the new characters are very good and interesting, and there's enough tie-ins to DA:O that it doesn't feel like a different world. It's also hinted that the connection between Hawke and the Warden may be stronger than anyone realizes... I'm very much looking forward to DA3 to see if it's true!

    The only major downside is the lack of different levels - so many of them are reused that you can visit a "new" dungeon and have a pretty good idea where to go right away.

    Overall, I very much enjoyed it. Played it through twice, on Hard both times.
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  66. Oct 16, 2013
    6
    So the story is great and I would love to give it a better score but, the rest of the game is kind of a step back from DA:O thanks to the short development cycle (unless you hate iso tactical battles, DA 2 is much more action filled combat wise).

    Cons: Enemies are done via waves, very annoying and doesn't add tactical depth Art assets are reused like crazy. There's only 2 or 3
    So the story is great and I would love to give it a better score but, the rest of the game is kind of a step back from DA:O thanks to the short development cycle (unless you hate iso tactical battles, DA 2 is much more action filled combat wise).

    Cons:
    Enemies are done via waves, very annoying and doesn't add tactical depth
    Art assets are reused like crazy. There's only 2 or 3 dungeons, 2 houses, and a warehouse that gets reused all game long
    No ability to create your own character. You will be a human from a set family, all you can pick is class and looks.
    The Mass Effect convo wheel has been added giving misleading information about what your character will actually say when picked
    Very linear. You can explore maps but the extra areas are just hall ways/rooms
    Short for an RPG, took me about 25 hours to do everything

    Pros:
    I found the story to be epic. I knew the Templar/Mage setup from DA:O had issues

    TL;DR if you played DA:O and liked it, you'll probably want to at least try this on sale to see the build up to DA: I. If you like the combat from The Witcher, you can probably stomach this.
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  67. Oct 8, 2013
    10
    Well you guys, I loved it. The characters, music and setting were all spot on. My only qualms about it was that it didn't develop much in the lore, because obviously the first Dragon Age was the first game and introduced a whole new world of fantasy to me as well as only being able to choose the one race to play as. The combat was a vast improvement where attacks felt more powerful andWell you guys, I loved it. The characters, music and setting were all spot on. My only qualms about it was that it didn't develop much in the lore, because obviously the first Dragon Age was the first game and introduced a whole new world of fantasy to me as well as only being able to choose the one race to play as. The combat was a vast improvement where attacks felt more powerful and the skill tree was much more tightly focused with less useless "filler" spells. I think the only reason people hated this is because Bioware took the game in a different direction and focused on the one city and a genuinely unique story this time around instead of the clichéd "evil horde, one saviour to stop it" plot. PC gamers don't like change, which is why new things bomb. Dragon Age 2 actually put me in mind of Planescape in many regards since it's setting revolves around the one central hub, which is the city of Kirkwall, and a lot of the enjoyment from the game stems from your companions, all of whom were excellent in DA2 and easily the equal to, if not superior to those seen in Origins. Even Anders was given a much needed overhaul so he's not just an Alistair clone this time around. Expand
  68. Jan 18, 2013
    8
    I could write paragraph after paragraph here about why DA2 isn't even 25% as bad as the majority of critics here would want you to believe, but it would be to no avail I'm sad to say. In the first place, I'm suspect of any rating between 0-3, I'm also suspect of 10's. I could see some people finding this game enjoyable enough to give it a 9, or annoying/disappointing enough to give it aI could write paragraph after paragraph here about why DA2 isn't even 25% as bad as the majority of critics here would want you to believe, but it would be to no avail I'm sad to say. In the first place, I'm suspect of any rating between 0-3, I'm also suspect of 10's. I could see some people finding this game enjoyable enough to give it a 9, or annoying/disappointing enough to give it a bland mediocre rating of 4-6. I can see where some people don't think the graphics are better than in DA: Origins, but the graphics are fine --- not exceptional. The storyline was interesting and some of the characters were downright hilarious, so I really don't understand any complaints on that end. Sure, some of the dialogue could be better ... and all games seem to suffer from repetitiveness, some more than others. I do agree that they overused the same areas/caves which almost gave the game a DLC quality, but I can't see how that merits a drastically diminished overall rating. It's true that combat is simplified and any difficulty encountered relies more on the excessive respawning of mobs than on the mobs' AI and innate abilities .... and it's true that they removed the complexity (or hassle to some) of having to outfit/equip your companions ... still though, the story is fun and intriguing despite its slightly bizarre ending. Yes, it falls short of DAO, then again how many sequels truly surpass their predecessors? I was hesitant to give it an 8, but giving it a flat 7 seemed a bit too low. I think this is one case where the Critic Reviews are closer to the truth than the User Reviews ---- note that they range from 58 to 95. Buy this game on sale and decide for yourself. Expand
  69. Jun 15, 2015
    0
    This is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stoppedThis is one of the worst games I've played. Repeated dungeons/landscapes that made me question whether I'd already played the quest before, cliche characters, a story arc containing you to a predetermined outcome, weak, Twlight-ish dialogue that sounds like it's straight from Creative writing Beginners class, and you can't even customize characters' armour, other than for Hawke. I stopped half way and uninstalled it. Dragon Age Origins is superior in every way. Expand
  70. Jun 4, 2013
    6
    All in all, Dragon Age 2 isn't a bad game, but I could never shake the feeling that the game would've been better suited as an expansion pack. There are probably about 10-15 hours of Bioware quality content that doesn't feel like filler amidst the MMO-like pedestrian quests (Playing this after The Old Republic couldn't have helped that feeling one bit); if they had cut off the fat andAll in all, Dragon Age 2 isn't a bad game, but I could never shake the feeling that the game would've been better suited as an expansion pack. There are probably about 10-15 hours of Bioware quality content that doesn't feel like filler amidst the MMO-like pedestrian quests (Playing this after The Old Republic couldn't have helped that feeling one bit); if they had cut off the fat and delivered a more focused title I believe this game would've been much better off. Still, I don't regret playing it, and the moments of greatness pulled me through the moments of mundanity. Origins remains the far superior title, but if you absolutely love the Dragon Age universe you're missing out on quite a bit of good stuff if you decide to skip the second outing.

    Score: 6/10
    Time to beat: 37 hours doing all but two quests
    Play this if: You love the Dragon Age universe and don't mind a few filler quests
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  71. May 6, 2012
    6
    THE GOOD:

    Combat is more fluid and abilities make more sense than DA1. Scripting the characters works also better. Story is fine, characters are interesting. THE BAD: The game mainly plays in a city. It looks like it has different buildings, but in reality its just one house. Whenever you enter a mansion, its exactly the same from inside. Oh, a door is barred here, and you enter
    THE GOOD:

    Combat is more fluid and abilities make more sense than DA1. Scripting the characters works also better. Story is fine, characters are interesting.

    THE BAD:

    The game mainly plays in a city. It looks like it has different buildings, but in reality its just one house. Whenever you enter a mansion, its exactly the same from inside. Oh, a door is barred here, and you enter through the cellar, but its still the same house. There is one cave in the game. Well there are multiple caves, but from inside its THE SAME. You enter from a different direction, a rock slide blocks a path you could walk in "the other" cave. But its exactly the same map. There's that hill. Well there's multiple hills, but you get it. You're basically exploring the same area from a different entrance point, and some passages blocked off here and there. There's several Warehouses in the city as well. They're all the same. One word comes to mind: LAZY. Yeah, I felt kind of ripped off, cheated. Like the thought I wouldn't notice. Well I did. Another bad thing is that combat consists of waves of enemies popping out of nowhere. Suddenly they're there. You kill them and *pop* another group pops out of thin air and is beating your healer up. I really hated those two aspects. I really really hated the lazy repeated environment. This alone is the reason why I discontinue buying DA. This bores me immensely when "exploring" the world consits in entering the same places, pretending I'm somewhere else. If I want to pretend something, I won't buy a game for it. I'll just pretend.
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  72. Aug 8, 2013
    6
    This review contains spoilers, click expand to view. There are some improvements in combat visuals, and the mechanics is a lot easier to handle, which attract newcomers to the DA series. But for those who enjoy the complex combat system of DA:O (I consider myself one of them) some disappointment might come from this game.
    The game is not a brilliant achievement in graphics (and sometimes it does disappoint, in trees, buildings and the sky) but the characters are pretty well modeled. Reusing locations is also a bad thing that must be noted.
    The storyline could be better, its true. This game is basically babysitting a huge city and (the final act of the game) witnessing what will be the story for DA:Inquisition.
    The quests are pretty entertaining, but the secondary characters can sometimes be quite forgettable.
    Conclusion: Dragon Age 2 is a GOOD game, but it falls short of DA:Origins.
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  73. May 2, 2013
    7
    More like Dragon Age Episodes.
    If DA O was like a tasty soup, then consider DA 2 a watered down version of that same soup. Hence my rating doesn't go lower, because there is still some goodness left. enough to enjoy the game. Still, here comes the bad:
    So what happened? It honestly appears as though EA has twisted Bioware's nuts and asked them to make a sequel in such a short time. The
    More like Dragon Age Episodes.
    If DA O was like a tasty soup, then consider DA 2 a watered down version of that same soup. Hence my rating doesn't go lower, because there is still some goodness left. enough to enjoy the game. Still, here comes the bad:
    So what happened? It honestly appears as though EA has twisted Bioware's nuts and asked them to make a sequel in such a short time. The main problem in Da 2 is the content, or rather the lack of it. 3 different stories occur and then the third one leads to a cliffhanger ending. Choice system this time is annoying this time which leads to the mages screwing up no matter what you choice is. Half the character roster is annoying and we are limited to 1 city (which still manages to be repetitive in itself).

    But i guess there is enough good that will still make DA O fans play this. For other ppl, pick up DA O instead its a better game
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  74. Dec 29, 2014
    5
    Very average game. Ok story, reused and recycled areas. Restricting character development. Cannot change companions armor. Not very interesting characters. Known bugs that were never resolved.
  75. Aug 20, 2013
    6
    This game is classic 'two sides of a coin' to me.

    The graphics, the dungeons, the changes in the races suck for me. Badly. The new combat system worked fine with me, as I played the game quite a time and didn't compare it anymore to part 1. But I loved the story, I loved the feeling that I'm not really the star of this game. That all the other characters had lives of their own,
    This game is classic 'two sides of a coin' to me.

    The graphics, the dungeons, the changes in the races suck for me. Badly.

    The new combat system worked fine with me, as I played the game quite a time and didn't compare it anymore to part 1.

    But I loved the story, I loved the feeling that I'm not really the star of this game. That all the other characters had lives of their own, which did not always involve me. I really enjoyed that I with all good intentions walked kneedeep and deeper into That's what this game really made special for me.

    I think, without EA Dragon Age 2 would have been one of the best RPGs I ever played.
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  76. Oct 1, 2015
    6
    Tier 3
    + A highly underrated cast of supporting characters that provide unique and fun perspectives and stories in the world of the franchise
    + Despite stilted pacing, the arcs of the narrative stand well on their own while still providing a good, interconnected story and an interesting conclusion + Good side quest stories that fill out the world ? Gameplay feels more visceral than the
    Tier 3
    + A highly underrated cast of supporting characters that provide unique and fun perspectives and stories in the world of the franchise
    + Despite stilted pacing, the arcs of the narrative stand well on their own while still providing a good, interconnected story and an interesting conclusion
    + Good side quest stories that fill out the world
    ? Gameplay feels more visceral than the first installment, but becomes tedious with time as the player simply mauls endless waves of enemies
    ? Some players will take issue with the fact that the story is contained to just one geographical area
    - Due to a rushed production pipeline, the developers reused several locations in immersion-breaking ways throughout the game
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  77. Feb 8, 2014
    5
    Well, the combat IS better. Kind of. Faster, with more colors, mages are no longer helpless weaklings... The rest is much worse than in DA:O.

    Skill trees are chaotic, GUI is designed with "click as much as you can" motto in mind... And the locations. One single city, two outdoor locations, two dungeons, repeating over and over again (with different names and different doors locked so
    Well, the combat IS better. Kind of. Faster, with more colors, mages are no longer helpless weaklings... The rest is much worse than in DA:O.

    Skill trees are chaotic, GUI is designed with "click as much as you can" motto in mind... And the locations. One single city, two outdoor locations, two dungeons, repeating over and over again (with different names and different doors locked so while it is still the same, you always get lost).

    Enemies are most funny. In DA:O you came into full room and cleaned it. Here, you venture into empty room (they all are) and the enemies start coming from all directions, including the mile long corridor, you just cleaned. And from walls. Which is OK in the city and hilarious in caves. The idea of 100 bandits, hanging by the ceiling, waiting for their 10 fellas to die before sending another 10-men wave to get slaughtered... Boooooring...
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  78. Nov 18, 2014
    3
    Wow.
    I picked up Dragon Age 2 recently, having played and very much enjoyed Dragon Age: Origins. This game utterly fails as a sequel. Everything people played Origins for seems to have been skimped on, dumbed down, or just completely removed in DA2. The combat system, for example. On paper, it seems like an improvement (to DA:O's somewhat lacking system), but in practice it gets very
    Wow.
    I picked up Dragon Age 2 recently, having played and very much enjoyed Dragon Age: Origins. This game utterly fails as a sequel. Everything people played Origins for seems to have been skimped on, dumbed down, or just completely removed in DA2. The combat system, for example. On paper, it seems like an improvement (to DA:O's somewhat lacking system), but in practice it gets very boring very fast. It's insultingly easy and repetitive, with little to no thought involved. That's the least of this game's problems, however. The plot is a mess; it's packed full of sub-plots which just fade out with no real resolution, and aren't really that interesting to begin with. Things just sort of happen, leaving the player with no feeling of agency or importance in the world. The characters as a whole weren't very engaging either, with many a stereotype and one-dimensional character. The characters are, in my opinion, the most important part of any Dragon: Age game. Without compelling characters, Dragon Age doesn't have much going for it. Had I not been such a huge fan of Origins, I wouldn't have played it through if I hadn't been such an avid fan of DA:O. A waste of my time, and certainly a waste of yours. Do not buy this game.
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  79. Nov 23, 2014
    6
    First of all: This is my personal opinion, so you should be aware, that your view of the game could differ. I am a fan of Dragon Age Origins (379 Hours on my Steam account) and played DAII for 211 hours.

    + A good storyline (not as good as DAO, but not bad either). + 3 different personalities for hawke (Diplomatic, Humorous, Aggressive) + Choices depending on multiple aspects like
    First of all: This is my personal opinion, so you should be aware, that your view of the game could differ. I am a fan of Dragon Age Origins (379 Hours on my Steam account) and played DAII for 211 hours.

    + A good storyline (not as good as DAO, but not bad either).
    + 3 different personalities for hawke (Diplomatic, Humorous, Aggressive)
    + Choices depending on multiple aspects like class, weapon of choice or companions.
    + Fully voiced Hawke.

    +/- Graphics. (I dont really care about graphics)
    +/- Some choices dont really have an impact on the story (Side with the qunari for example has the same end as siding against them.....unless ;) ).

    - The Combat system is like a **** anime: Unbelievable and exaggerated.
    - You are forced to play a human. This takes a lot of the immersion of the game (compared to DAO).
    - The Levels are like most of the negative reviews here: If you´ve seen one, you´ve seen them all. Repetitive, annoying and boring.

    In summary: The game is neither good nor bad. It has many flaws but also plenty of positive aspects.
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  80. Nov 30, 2014
    3
    Frankly, I found this game boring. The intro promised an exciting story, but once I actually got going, things seemed to slow down. The entirety of the first "Act" is just trying to make money by doing random small quests. I don't mind a bit of build up in a game where we get to meet characters and find out what's going on, but in Dragon Age 2 you simply don't find anything out at all.Frankly, I found this game boring. The intro promised an exciting story, but once I actually got going, things seemed to slow down. The entirety of the first "Act" is just trying to make money by doing random small quests. I don't mind a bit of build up in a game where we get to meet characters and find out what's going on, but in Dragon Age 2 you simply don't find anything out at all. You meet some characters, but they're an odd bunch. They claim to have their own lives and goals, but they just stand around waiting for you. And even when you do come along, they only say the same one liners over and over again!
    The combat is fine, but that can be found in any given video game. It needs to be great in order for a game to be good, but it isn't enough to make a bad game good again. Even if it was perfect (which it isn't) it's impossible to carry a game this large all on its own. It got boring quickly because it was the only thing to really do in the game.
    The recycled locations that get used over and over again are painfully obvious. You can't help but notice and be disappointed.
    I figured it couldn't be as bad as everyone said it was, so I laid down my 20 bucks and wanted to set up my world state for Inquisition. I had more fun looking at the decisions in Dragon Age Keep than I did playing them in the game. Don't bother with this stinker.
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  81. Mar 31, 2015
    4
    This is terrible. This is a completely different game to Dragon Age: Origins. What worked for Mass Effect does not for Dragon Age. In Mass Effect you are basically either shooting or talking at any given time. The shooting is fun and so that's ok. In Dragon Age it doesn't work like that. There is way too much focus on action, but the worst thing is the action is not even good. It's becomeThis is terrible. This is a completely different game to Dragon Age: Origins. What worked for Mass Effect does not for Dragon Age. In Mass Effect you are basically either shooting or talking at any given time. The shooting is fun and so that's ok. In Dragon Age it doesn't work like that. There is way too much focus on action, but the worst thing is the action is not even good. It's become a clickfest where you actually have an "awesome move" button. If BioWare had build in a combat system like in Dark Souls or even Risen, it could have worked out. In Dragon Age II it's just button mashing. On top of that, everything (from environment to NPC's) feels generic. I cannot play this. Expand
  82. Nov 6, 2015
    2
    Gee Bioware, thanks for taking one of my favourite games ever Dragon Age 1 and making a dumbed down sequel which is so bad it sullies the first game just through association. Why make a great RPG turn based tactical game and make it into some silly Playstation type arcade game? It is very sad.
  83. Mar 15, 2011
    7
    Dragon Age 2 is a big letdown for all of us Origin fans but if we can forget about Origins for a second and compare it to other RPGs Dragon Age 2 is a pretty solid game. At first I was extremely disappointed in DA2 and pessimistic towards it but when I gave it a chance I found myself unable to stop playing it (Completing the game twice). Pros:
    Many people will probably disagree but I like
    Dragon Age 2 is a big letdown for all of us Origin fans but if we can forget about Origins for a second and compare it to other RPGs Dragon Age 2 is a pretty solid game. At first I was extremely disappointed in DA2 and pessimistic towards it but when I gave it a chance I found myself unable to stop playing it (Completing the game twice). Pros:
    Many people will probably disagree but I like DA2â
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  84. Apr 22, 2011
    8
    Don't come into this chapter of the Dragon Age saga expecting Dragon Age Origins 2, instead prepare yourself for a completely different experience. Don't believe the naysayers when they say this is a terrible game far from it, it's just not the game we all expected.
    The combat is faster, and much more enjoyable outside boss fights then origins was, and no less of a challenge on Hard or
    Don't come into this chapter of the Dragon Age saga expecting Dragon Age Origins 2, instead prepare yourself for a completely different experience. Don't believe the naysayers when they say this is a terrible game far from it, it's just not the game we all expected.
    The combat is faster, and much more enjoyable outside boss fights then origins was, and no less of a challenge on Hard or higher. The lose of the tactical camera is unfortunate and will take some getting used to for those that relied on it heavily in Origins like myself.
    The writing (specifically the party members interactions) is some of the best bioware has given us.

    There are some questionable decisions though, the re-use of dungeons is a big let down, as was the decision to limit party members to one outfit (understandable from a character perspective, but a letdown game play wise) and act 3 seems a little rushed.
    Also, playing as a Mage can be a bit jarring given the lack of a reaction it garners from characters in the world given the overall story within the game.

    Playing on anything other than a dx11 capable pc will be a big let down, the texture work, especially on the characters, is fantastic with the high quality texture pack, though some of the generic npcs still need work.

    All in all this is still an excellent game (even if it is below the quality we expect from bioware), and a must for the plot and character interactions alone, that is if you can get past the changes to the combat system and the vitriol from the online community at large.
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  85. Mar 25, 2011
    9
    This review contains spoilers, click expand to view. 1st I would like to say to everybody sorry for my spelling im from KY :( 2nd to those who gave the game a low review are you sure we are playing the same game? Graphics look amazing, (DX11 FTW) not only is combat auctly fun, its a challenge (on hard setting ofcourse, only noobs play on normal or easy), while the story is nowhere as good as DA:O, Its still very nice and engaging, I played a mage, let me tell you, I hate templars even more. I could see how if you didn't play a mage in DA:O, and especally in DA2 you might not get the same experience I did. In DA:O there were times where the story was very stale, coupled with the fact it was walk walk walk, dialoge, walk walk walk, dialoge. DA2 is more like Mass Effect 2 where interactions are Directed, and auctly have production value, not just people facing each other with blank stares talking. Everybody who gave it a bad review did so because its not what they wanted, Classic Bioware, not because the game is a bad game. Anybody who says the graphics are bad, they are nutz, it looks 10x better the the 1st one, and about 3x better the ME2. Granted im using DX11, max settings, with the Hi Res pack. My only complaint is the inventory, Mass Effect 2 has more options in armor. 5billion Bow drop, yet nobody is an archer, excpet the DLC guy, which you don't get in the 1st act, staffs NEVER drop, and you can only change your party members Weapons, Belt, Kneckless, and Rings. (which SUUUUUUUUXXXX). In conclusion it seems like DA:O and ME2 got togeather and had a baby named DA2. Granted its not Biowares best work by anymeans, With the only negitives being crappy invo, and a lesser story, (Its bioware people, their crap stories are still better then 90% of others out there) its still a very good RPG and well worth the 60Dollars if you can run @Max settings and play on hard mode. (Normal is mind numbingly easy.) Expand
  86. Mar 13, 2011
    7
    At the the time of writing this review I've left Ferelden behind in the wake of the blight and have arrived in Kirkwall, where I'm now preparing to leave on an expedition into the deep roads (Yea, they apparently reach this far). It's worth mentioning that I've done this twice, once as a warrior and once as a mage, to get a feel for how the story, dialogue and combat differs. I'm startingAt the the time of writing this review I've left Ferelden behind in the wake of the blight and have arrived in Kirkwall, where I'm now preparing to leave on an expedition into the deep roads (Yea, they apparently reach this far). It's worth mentioning that I've done this twice, once as a warrior and once as a mage, to get a feel for how the story, dialogue and combat differs. I'm starting with the general stuff, and what I've seen of the game so far hasn't been bad. Character generation: I'm not going to bash the lack of a racial choice since the story is explicitly written for shemlin (human, for does who haven't played DA). A nice touch that has been added is that you start off by picking gender and class, after which you are thrust straight into a mock-up battle against hordes of darkspawn, culminating in a fight against an ogre and an epic takedown (now THAT is a good way to start a game). During this battle you get introduced to some of the abilities available to your class by allowing you to gradually use more and more of them, and you are also taught the basics. After the battle you are introduced to the actual character-creation screen, where you can modify your Hawke's appearance. You are unfortunately not allowed to distribute starting attribute points or selecting starting abilities. Those that have played DA:O will also note that the skills are missing entirely. Interface: In my opinion, the general interface of DA2 is an improvement over DA:O. There is less embellishment and more solid information. Other than that however, the general interface has changed little, mainly just replacing the the icons for items and abilities with simpler/more generic ones. In conversations the dialogue wheel feels rather simplistic, generally having 3 options ("kind", "joking" and "forceful") that will advance the conversation, with a 4th option to "investigate" the current line of conversation further. Sometimes, however, investigating may yield a new conversation-advancing option, and sometimes the game drops this system entirely opting instead to give you an explicit "bribe" option, a "take-action" option or a set of "unspecified" options, showing both the strengths of this approach (conversations can be more expressive, but don't HAVE to be) and the weaknesses (conversations can get really confusing when the dialogue is poorly written and/or acted). Combat: This is clearly a more action-oriented game than DA:O. Battles flow smoothly, without an obvious turn-system your character will chop away at the enemy as best they can, your character will make a lounge attack to close in on an opponent quicker when you order them to attack and the addition of "physical force" modifiers means that combatants may be staggered or interrupted while in combat (Something sadly lacking from DA:O). That said, pretty much all battles now follow the same formula: You engage an enemy that is (generally) in plain sight, as you wear them down they will receive a wave of reinforcements (they've apparently been hiding the whole time) that will generally attack you from behind. Depending on the battle, there can be as many as 3-4 such waves. On the up-side, this means that you have to plan ahead, conserve your strength and pick your targets well. On the down-side this means that combat will get very predictable, and you generally end up formulating a master-strategy for all battles. On another note, the injury-system is greatly simplified. An injury is just a handicap to your health, if you receive an injury (either from falling in battle, or setting off a trap) your maximum health is reduced. Thats it, don't expect any depth. The abilities are generally well balanced, and the addition of abilities that decreases the threat-level of a character (like the rogues "Evade") while disengaging them from close-combat are definitely welcome. In conclusion the combat-system is very reminiscent of DA:O with a few modifications (mostly for the better imho). Story & quests: Well-written and interesting so far, however with at least one major plothole. It is nice to have a story that let's you start without the weight of the world on your shoulders, letting you acclimatise to the world. The quests are generally more convoluted than they first appear and will often twist and turn to keep you interested. Graphics: The Game looks pretty good, in the sense that DA:O still looks pretty good. The graphics do not seem to have been hugely improved since DA:O. Buggy-ness: The game has been running rather smoothly for me. I pre-ordered the game off-of Steam and have been playing it a little each day since it became available. The one bug that I've noticed is that when you alt-tab out of the game and re-enter all menus stop working (i.e. they cannot be opened). Thankfully the game auto-saves as default. Conclusion: DA2 is worth playing, but it does not appear the part of a masterpiece. Expand
  87. May 18, 2011
    9
    Holy ****
    What's wrong with these people? Seriously it may not be as good as other games of Bioware but still it kicks ass. Quests and combat are enjoyable and the story is good. Characters are also deep but not as deep as Origins or Mass Effect.
  88. Mar 20, 2011
    7
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a tactical RPG like the first one, who let you customise the enemies tactics (Richards that's not an unfinished feature, it's necesseries with all the customisations possibles, and it allow to to addapt the tactics to your liking).
    .
    I wills tart out with the bads
    Less customisation than the first one, It's no longer possible to play an elf or a dwarf.
    Recicled environements
    Lack of environement variety
    straight lined missions

    On the good side
    The story is nice and very personal a good change of the epics stories
    The voice acting is excellent as usual on a Bioware titles and the dialogue well work well in the game
    Uge improvement on the graphical side (the art style have changed a lot trought and you like it or you dont)
    Good replayability with lot of things who can change in the game plays

    It's not as good as the original but still a good game
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  89. Mar 29, 2011
    8
    Dragon Age II is a very good game, but it is not a great game. It suffers from a distinct lack of polish, poorly recycled areas, several bugs and a distinct lack of pacing during the late-game. Despite this, I found the game to be engaging, intriguing and fun to play, with well developed characters, and interesting and atypical storyline and fun, tactical combat.

    The last of these seems
    Dragon Age II is a very good game, but it is not a great game. It suffers from a distinct lack of polish, poorly recycled areas, several bugs and a distinct lack of pacing during the late-game. Despite this, I found the game to be engaging, intriguing and fun to play, with well developed characters, and interesting and atypical storyline and fun, tactical combat.

    The last of these seems to be an issue with a lot of people, and I feel I should make something clear: the difficulty setting essentially completely changes the way the game has to be played. Casual and Normal play more like an action game, with little thought or tactics required on anything but the toughest of battles. Hard and (particularly) Nightmare by contrast play more tactically with precise tactics and micro-management of your team required to excel or even succeed. Nightmare, for example, introduces enemy immunities and friendly fire, which greatly change how the game needs to be played. Playing on Nightmare, I found the combat and gameplay systems far more engaging and fun, and a vast improvement on Dragon Age: Origins. My recommendations to the player is to experiment with the difficulty until they find one that matches the game they wish to play.

    That aside, the combat has several flaws. Foremost of these is the way enemies are pigeonholed into certain "types": Enemy Rogues, Templar Hunters and Rage Demons, for example, fall under a common "Assassin" category that shares behavioural traits. Short of differing elemental immunities (only on Nightmare difficulty), a carefully-thought-out tactic for dealing with assassins will work on *all* of these enemies with almost no variance. This mechanic makes combat for less strategic that it could have been. Other features, such as the more stylised animations, the 'wave' system of enemy encounters, cross-class-combo system and others are more a matter of personal preference: I enjoyed them all, and with some tweaks in future titles I feel they form the basis of an excellent combat system.

    The plot has been similarly dividing. Unlike Dragon Age: Origins, this is not a story about saving the world or defeating an ancient evil. Players looking for that story should look elsewhere. DA2's story is a lot more personal and narrow in scope, focusing on the main character and her or his family and companions as they deal with the evolving religious, social and political situations in Kirkwall, where the majority of the game is set, over a period of 7 years. Overall, I found it more engaging than that of Origins. However, it does suffer distinct pacing problems in the final Act, and ones enjoyment of the story will depend entirely on how one relates to the various companions and situations arising. Again, this an area where opinions will differ.

    A note should be made about the main character, since this is one area I found the game excelled. The player assumes the role of Hawke, a human refugee. Hawke can be male or female, a warrior, rogue or mage, and is completely voice-acted (by either Nicholas Boulton or Jo Wyatt depending on gender). Further, throughout the game the player has the option to pick from distinct 'personality' choices in dialogue. These fall broadly into 'helpful/diplomatic', 'sarcastic/humourous/charming' and 'aggressive/direct/rude'. The more the player picks one of these option, the more it cements Hawke's personality, meaning that when Hawke responds without player direction, he or she often reacts in the manner of the player-directed persona. Unlike the Paragon/Renegade selection in Bioware's other RPG, Mass Effect, the player is not penalised for switching from one personality to another, allowing more fluid role-playing. The reason I bring this up is because, for me (and opinions will vary), Hawke managed to walk the fine line between a player-customised character and a character in their own right. Hawke managed to be both *my* character and *a* character. In my experience, this is incredibly difficult to pull off and I feel Bioware should be commended for the accomplishment. For references' sake, I played an aggressively direct, sometimes sarcastic and rarely diplomatic female Mage. To summarise, Dragon Age 2 is a solid RPG with some interesting gameplay and roleplay systems, an engaging story and characters and fun combat. However, it suffers from lack of polish, recycled dungeons and somewhat underdeveloped tactical elements. The game probably needed another 6 months to a year in development to be the game it could have been. Overall, the Original may be the better game, but DA2 makes certain key improvements. It is not a great game, but it is far from a bad game. It is, indeed, a very, very good game, and well worth playing.
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  90. May 25, 2011
    8
    While I still found this game to be great, it wasn't as good as DA:O. While I think that the gameplay got better, the dungeons got too repetitive and it was not nearly as replayable as DA:O. I think the story was just as good, if not better than DA:O.
  91. Jul 18, 2011
    7
    If you forget that this game is called Dragon Age 2, it is actually quite an enjoyable game. The combat isn't necessarily difficult but it is fast paced and there is quite a variety in combat styles to choose from. The story in itself is decent enough, although at times certain developments feel strained, making it too obvious that certain choices in the story are made to sacrifice goodIf you forget that this game is called Dragon Age 2, it is actually quite an enjoyable game. The combat isn't necessarily difficult but it is fast paced and there is quite a variety in combat styles to choose from. The story in itself is decent enough, although at times certain developments feel strained, making it too obvious that certain choices in the story are made to sacrifice good storytelling just to be able to insert some more (pointless) combat.

    Comparing this to Dragon Age: Origins would leave this game coming up short in every aspect. Had this game been called any differently though, it would not have received such a downright hostile reception as it is receiving on this website. Make no mistake, for the Dragon Age franchise, this game is not a step forward. This game offers less choice, a worse plot, and all in all not as much eye for detail. Of course, Dragon Age: Origins had been in the works for much, much longer, while Dragon Age 2 was clearly rushed out the door, leaving it rather unpolished and unfinished in places. There is no excuse for the way areas in this game are re-used. All in all this is a decent game, it's just not a great game.
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  92. Mar 16, 2011
    8
    Still a good game. It feels like it was rushed because it is so repetitive but the story is very good. The low score is probably because we expect Bioware to be very good and not like this. It is enjoyable but then again the use of the same assets again and again makes the game look bad. If you compare this to Dragon Age: Origins, it's like a younger brother who will never be better thanStill a good game. It feels like it was rushed because it is so repetitive but the story is very good. The low score is probably because we expect Bioware to be very good and not like this. It is enjoyable but then again the use of the same assets again and again makes the game look bad. If you compare this to Dragon Age: Origins, it's like a younger brother who will never be better than his older brother. Compare this to non-DAO games and you get a very immersing game with a good story and better combat. Expand
  93. Mar 15, 2011
    7
    As fair as i can be... Almost a week ago this 35 year old man sat sipping an early morning coffee in egger anticipation of the postman visiting his door, because on this morning two great things where happening... 1. the day off work (not to mention the following three as well) 2. the much anticipated Dragon age 2 signature edition was arriving. I was planing on writing an in depth,As fair as i can be... Almost a week ago this 35 year old man sat sipping an early morning coffee in egger anticipation of the postman visiting his door, because on this morning two great things where happening... 1. the day off work (not to mention the following three as well) 2. the much anticipated Dragon age 2 signature edition was arriving. I was planing on writing an in depth, insightful review but instead i am just going to list pro's and cons and a brief summery at the end. Pro's - Graphically its very good, the characters and landscapes are done with a very high level of detail i was only playing on medium settings and found some of scenery quite stunning at times. The spirit and mood of DAO is there, it pops its head up to say hellonow and then, not quite frequent enough for me to fall in love all over but often enough to keep my hopes up that it will blossom and flourish any minute now. the cast - i really liked the cast and supporting companions, i seem to be very loyal and stick with the first /tank/mage/healer that i come across in games and my fear was in this i would not take to the new characters as i would be missing the old ones to much but they grew on me instantly in most cases and for me the real reason i will revisit the game will be to tryout the characters that i did not use often in my first play through. combat - right this is tricky, im going to list comat in both the pro's and cons of the game because i do believe that improves have been made in some areas but bioware have dropped the ball in others, but as this is pro's lets stick with those first. First thing you notice is the visuals of certain abilities and spells, i played rogue in the original and in this one as well and the dynamic of this has been greatly improved, in DAO to perform backstab you had to position yourself behind your target and low and behold you could perform backstab, but targets dont often like to stand in the one spot so your character could end up chasing thenm around till they hold still long enough for you to perform backstab rendering it useless very often. In DA2 its a different story, at the click of a button you vanish, appear and perform backstab all in an instant making it a viable talent and much more pleasing on the eye . The other great thing about combat is the talent trees, there are at least six yes thats right six trees to choose from meaning you can play the same class over and over but have very different characters, experiences and results. Con's - Repetitiveness on maps, i wanted to play the whole game so i made sure i did all side quests before moving on the the main quest/storryline. I found myself repeatatly visiting the same cave/house/coastline to kill bandits/spiders/mercenaries (very similar to the bandits from where i standing) and after a while this felt like a chore rather than a joy, the quests themselves had very little imagination pretty much forgettable for the most part i can only compare it to my experience grinding in MMO's for money/XP. Something i have never before experienced with any bioware game before. combat - its easy, way to easy i was worried by my lack of a healer in the party and kept hoping to meet one down the line but i never did nor did i need to, i can only recall using 2 health potions outside of boss fights and this is with no healer in the party remember, this made fighting tedious, there was no feeling of danger at any time and the fights consist of hordes of mobs coming at you in waves but you feel like a man fighting toddlers, i personal felt like a bad ass for the first few fights but the novelty soon wore off and it became a bore, something in the way of me getting to where i wanted to go. Epicness - I keep comparing it to DAO which is slightly unfair but understandable as this is it's(supposed) successor but it just lacks the depth, variety and feeling of Epicness, overall the game still feels really good but when your riding on the coattails of Epic, really good just does not cut it.. Summery - Had this not been the follow up to Origins or a bioware game i think it would have been far better revived, i personally think Origins as close to a gaming masterpiece that you can get. and those are impossibly big shoes to fill but if anyone could i had faith bioware could. They did it with Baldurs gate, the squeal improving on the original in many ways yet keeping the same things that made everyone fall in love with the original, they did not pull that off this time. I just have the feeling bioware have gone from setting the standard to following the standard, taking the extraordinary and making it ordinary. Is this down to EA the timing of their involvement with bioware cant be dismissed as coincidence in my eyes, given biowares excellent back catalogue of games it strikes me as odd the would go from "sublime" to "quite good" all of a sudden on their own but maybe EA are an all to convenient scapegoat Expand
  94. Mar 13, 2011
    7
    Despite the constant copy & pasted maps, and being pretty much restricted to Kirkwall, Dragon Age II is still a very fun role-playing experience, and I would recommend playing it. I'm on my second run now, and still enjoying it... the game definitely has some low points (hence the 7), like the music, level design, repetitive (but still enjoyable at the end of the day) combat, andDespite the constant copy & pasted maps, and being pretty much restricted to Kirkwall, Dragon Age II is still a very fun role-playing experience, and I would recommend playing it. I'm on my second run now, and still enjoying it... the game definitely has some low points (hence the 7), like the music, level design, repetitive (but still enjoyable at the end of the day) combat, and anti-climatic boss battles... the story is really good though, and the characters are too. All in all, a fun game to hold me over until The Witcher 2. Expand
  95. Apr 22, 2011
    8
    I give this game a solid 8. It wasn't as great as the very first in the DA series, but it isn't horrible either. The way developers dumb-down games to appeal to the console audience is the major downfall. The new skill trees leave a lot to be wondered about. But the story is good, the game-play engaging, and there is a lot more to this game than meets the eye. Sure the story isI give this game a solid 8. It wasn't as great as the very first in the DA series, but it isn't horrible either. The way developers dumb-down games to appeal to the console audience is the major downfall. The new skill trees leave a lot to be wondered about. But the story is good, the game-play engaging, and there is a lot more to this game than meets the eye. Sure the story is short, but there are tons of side quests. The interpersonal interaction with the companions is not as good as before, but that doesn't degrade the experience very much in my opinion. All in all, if you like DA you will like the game, but chances are you wont love it. Expand
  96. Mar 29, 2011
    8
    After having played nearly the entire way through the 1st chapiter (about 12 hrs so far), I am very much enjoying this game. The story is very good (more "the little guy's" quest than DA:O) and the voice acting and dialogue absolutely superb. I'd say the main detractions are the interface and item use is dumbed down, there's a good deal of repetition of areas and what I would describe aAfter having played nearly the entire way through the 1st chapiter (about 12 hrs so far), I am very much enjoying this game. The story is very good (more "the little guy's" quest than DA:O) and the voice acting and dialogue absolutely superb. I'd say the main detractions are the interface and item use is dumbed down, there's a good deal of repetition of areas and what I would describe a empty graphical interfaces (obvious laziness/rush-job here). Overall however, the graphics and animations are much improved over DA:O, especially with the high-res texture pack. Contrary to most posters, I didn't feel penned in being limited to a single city and its periphery: there was enough detail and variation in each space to keep me interested and sticking to some of the same areas gave them a sense of intimacy that the sprawling world of DA:O did not have. Expand
  97. Mar 25, 2011
    9
    Ok, so, when I first launched it and started playing as a rogue I was fascinated by the graphics, dynamics of the battle and interface. I like the newcombat system Bioware made,it brings more movement and action into the game, making it differ from other RPGs. As I continued playing and the plot started moving, I had actually mixed feelings.
    "+"
    1) New combat system that makes the game
    Ok, so, when I first launched it and started playing as a rogue I was fascinated by the graphics, dynamics of the battle and interface. I like the newcombat system Bioware made,it brings more movement and action into the game, making it differ from other RPGs. As I continued playing and the plot started moving, I had actually mixed feelings.
    "+"
    1) New combat system that makes the game much better and funnier to play than it was in Origins
    2) I like the characters. They are very different, each one in its own way. I really liked Isabella, how they made her interacting with Hawke and other companions. Well, this point is a big plus
    3) The ending is epic. Not spoiling anything. Its some sort of simillar to Mass Effect 2. It was very fascinating and exciting, though pretty hard ( I was playing on Hard difficulty)
    4) Lots and lots of secondary quests to keep you busy and make you play some more hours. I did all of the secondary quests and I really liked them. They differ from Origins, because every one is unique ( You dont come to the Chantry quest desk or Mage Circle bag and silly taketurn in quests). Every quest has its own plot and influences on the gameplay and storyline aswell.
    "-"
    1) First of all... the lack of spaces. There are so little locations that in 5-6 hours you get to know every place where the game takes place. Every cave, mansion, underground is the same. Bioware just lets you go here and there depending on the quest.
    2) I really disliked the Hawke bound only armor system. Only main character can pick up and wear/ buy and wear armor. Your companions only have the standard armor type, which can change once in a game depending on your relations to them. This was just disappointing.
    3) The way Bioware tells you the story. Each time I was getting a main storyline quest I was like: "What the hell did this guy just say? Why do I have to go there? What am I doing here? What the hell is actually going on here????". I couldn't really understand the plot at all at some points, which produced some questions at the end of the game for me. I was hoping for more at this point.
    These are the main pluses and minuses I really think every player encountered in this game. Despite of being so badly scored by many gamers, I still put this game 9. In my opinion, Bioware has made a very little, but still an important step forward. I am very sure, if they combine all their experience from Origins and the second part, they will make a fantastic and an eic story which everyone will enjoy. Let us hope Bioware will fullfill 100% of our expectations in Dragon Age 3. For now, I am willingly waiting for any major DLC coming, because I want more Dragon Age 2. I advice you this game, because if you get used to it ( And you surely will if you enjoyed origins) it will fullfill your expectations, money and will give you lots of pleasant emotions from the game at the end. Goodluck playing!
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  98. Mar 28, 2011
    10
    For those of you that liked DA:O's loosely turn-based strategy RPG, you're looking in the wrong place. DA2 is all about real-time strategy, with instantaneous execution and a heavier emphasis on the action aspect of the ARPG genre.{||||}

    Despite that, having played through DA:O - Ultimate and DA2, both have their own charms: DA:O feels more old school, with more of a Baldur's Gate feel to
    For those of you that liked DA:O's loosely turn-based strategy RPG, you're looking in the wrong place. DA2 is all about real-time strategy, with instantaneous execution and a heavier emphasis on the action aspect of the ARPG genre.{||||}

    Despite that, having played through DA:O - Ultimate and DA2, both have their own charms: DA:O feels more old school, with more of a Baldur's Gate feel to it, whereas DA2 feels much more like an action RPG with the elimination of the "turn"-based combat. In addition, DA2 concentrates on a much smaller area over a longer period of time, which, along with the frame story element, allowed for a much richer development of the player character's story. {||||}

    Pros: {||||}
    Simplified Interface - I no longer have to hover over my skills to tell whether they're activated skills or sustained. A quick glance tells me everything I need to know. In addition, the XP bar extends across the entire screen, and the skill bar is even less intrusive than before, with clean skill symbols and and semi-transparent background. {||||}

    Real-time combat - One of the small complaints I've had with BioWare in their other games is the turn-based feel of combat. In short, it just didn't feel like actual combat being executed in real time. Now, with DA2, they've made it so attacks are quick and skills are executed nearly instantaneously after I queue up the order. {||||}

    POV/Storytelling mechanic - While I've never been a big fan of the frame story mechanic, BioWare was able to pull this one off quite well. I didn't think it was possible, but props to BioWare for making it work. {||||}

    VO/ME dialogue wheel - Seriously, this was exactly what DA:O needed. Well, maybe not the dialog wheel, but it definitely needed something *like* it that would convey the general tone of upcoming dialog as well as making clear whether you were advancing dialog or clarifying things. I'm ambivalent on the dialog icons, though. {||||}

    Cons: Removal of trap-disarming/spotting - Perhaps the most egregious change of all, trap spotting and disarming have been removed in favor of a 4 tier complexity system based on the cunning stat. In other words, if you want a rogue to spot and disarm traps, say goodbye to damage. {||||}

    Heavy-handed defining of character classes - No matter what class you play, BioWare seems to think only two of the six stats should define your class. If you're a warrior, you're looking at strength and constitution; rogue, dexterity and cunning; and mage, magic and willpower. No offense, but it was rather tiresome to be a warrior and be unable to keep threat simply because I kept on running out of stamina since I had to pump attribute points into constitution to wear certain armors rather than willpower. {||||}

    Companion armor - Seriously, who thought of this? I'm pretty sure BioWare just wanted to make sure your companions always looked the same, but I would much rather give them armors that, you know, actually protected them rather than looked nice, yes? {||||}

    Overall, I'd still play DA2 over DA:O, but it will take some time for BioWare to work out those kinks (if they ever do).
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  99. May 8, 2011
    10
    If you're looking for a computer version of a dice based RL rpg, then skip this. If you want a computer game that has a lot of rpg elements, Dragon Age II is as good as there is out there. I found the balance between story and interesting game play in fight scenes to be excellent. I do miss the conversation engine from DA:O, but I didn't find the conversation wheel to be game braking byIf you're looking for a computer version of a dice based RL rpg, then skip this. If you want a computer game that has a lot of rpg elements, Dragon Age II is as good as there is out there. I found the balance between story and interesting game play in fight scenes to be excellent. I do miss the conversation engine from DA:O, but I didn't find the conversation wheel to be game braking by any means.

    All in all, based on enjoyment level, of the 4 DA/ME games released so far, I found this to be the most enjoyable, followed by ME, the DA, then ME II, but I would consider them all top notch games. I thought the story, including the expanded time frame, was compelling, and the ending left me wanting more in a good way.

    DA II's combat system, to me, felt far more immersive than it predecessors, especially when playing as a rogue. You can hack and slash your way through the game on normal difficulty, but higher difficulties require some tinkering with the tactics settings, which are much improved as well.

    Just as with a lot of BW games, there were a host of bugs on release, many of which have been fixed in subsequent patches. I do wish there had been a little more crossover from DA:O, but there were strong hints given that there will be something later in the series that ties things together. I also found the frequent recycling of maps leaving me underwhelmed at times. Yes, a city make of stone won't change much, if any, over the course of 10 years, but there should be more than 2 cave formations in outlying area's, and more than 3 building designs. Even small changes would have been appreciated.

    The choices you make throughout the game do have a bearing on some things, though little affect on end game scenarios. Were this a stand alone game, I would be exceedingly disappointed, but viewed with the expected full series, I understand why some things have to be. It's a rather "Doctor Who" type of view of history and what can and can't be changed.

    Overall, this is an outstanding game, with great replayablity and solid story. If you take it for what it is, and not what perhaps you wish it were (DA:O, or The Witcher) then it delivers. If you where hoping for a remake of the seminal title of the series, you'll probably be a bit disappointed.
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  100. Mar 11, 2011
    0
    First, I will justify why *I* rate this game as a 10, I think this game is a pure masterpiece in story-telling, gameplay and just overall "fun", this game appeals to me on so many levels, it is so immersive, the voice-acting is of the highest quality, the story is insanely good, the combat is "fun", on the higher difficulties the combat is challenging and the best thing I can say to sum upFirst, I will justify why *I* rate this game as a 10, I think this game is a pure masterpiece in story-telling, gameplay and just overall "fun", this game appeals to me on so many levels, it is so immersive, the voice-acting is of the highest quality, the story is insanely good, the combat is "fun", on the higher difficulties the combat is challenging and the best thing I can say to sum up this game, is when it ended I wanted to go through it again and again, regardless of the "lack of reasons" to repeat the content: I wanted to do it.
    I'll point out some negative points first though, The default difficulty is too easy, I mean I appreciate the toning down of the "spikyness" of DA:O normal difficulty, but essentially it is a fuel for people to hate this game, having said that Hard is a very good difficulty setting and normal needed to be somewhere between where it is in the game and hard, I am playing through on hard and I have to use a large amount of tactics, position my characters carefully and aim spells properly. Pausing is a major part of my gameplay and although FF is only on in nightmare, it also means I can have more fun with freedom of spells in my arsenal rather than being limited to a "nightmare only" build.
    There are also some lazy layout designs, most of the time the game revolves around a generic "dungeon" for each type of area, a generic cave, a generic sewer, a generic camp, a generic mansion. Where the only differences in layout are where they decided to wall off the area, this certainly was very lazy imo, but it doesn't detract from the gameplay experience.
    A mixed point is the amount of "console-porting" this game has done, and in reality I find it has done very little, the only major one is the removal of the tactical camera. Whilst I don't care about this because I believe it reduced the difficulty of lots of fights in DA:O to the point of obscurity, I would like to have seen a system where I could pan with the aiming of my spells rather than limited to my controlled characters field of vision in order to try and place a spell, it doesn't really matter on any difficulty besides nightmare but it is going to make nightmare have an arbitrary difficulty scaling.
    Having said that the combat is fun, it is active, but it retains all the tactical positioning of it's predecessor. If I am not careful about positioning my mages in relation to my tank they can be dead in seconds. Boss fights require you to "move out of the fire", whilst adopting large amount of phases to their battles forcing you to change tactics midfight, healing has changed (for the better imo) to be more supporting, healing has a long cooldown so using it at the right time in combination with potions (which again have a shared cooldown) mean that it's ever so important your weaker party members don't get jumped on or they are dead.
    However, I think the hugest selling point of DA:2 is it's immersive story. Arguably it's story is actually quite weak at the core, but the way it is told, the way it slowly leaks information to you, the way that your actual character stays in character (If you are very jokey with your choices your character is very jokey when investigating or making plot decisions, same is said of being aggresive etc). So in a sense you feel like you are being consistant, even if I make an aggresive move as a "jokey" character, I do the aggression in a more candid tone.
    I got the feeling that this story was essentially placed as a "filler" to get from DA:O to DA:3, but the story is told in such an amazing way that drew me in like no game ever has done. The female Hawke voice is exceptional, along with the other voice-acting work on this title. Having read reviews I was expecting the story to be not that special, but in reality the story was insanely well told, small elements coming back up later to be huge influences to key plot points. Whilst all the time remaining totally unpredictable. Whilst, I kinda knew how the game was going to turn out before the final scenes, I couldn't have guessed how awesome the ending would be.
    DA:2 surprised me again and again, made me burst out laughing from snippets from your DA:O imported history and from my character just staying in character and putting the thumb up to authority at the right times I wanted to. I want to point out that the demo is nowhere near indicative of how this title sizes up on the whole, the fact the demo was limited to normal difficulty was a poor decision by the devs imo. Hard is a great difficulty setting and anybody playing this game should start out with this setting unless you only want to see the story, which is just as worth it.
    To sum up:Play the game before judging, it's an amazing RPG imo
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Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.