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4.4

Generally unfavorable reviews- based on 4289 Ratings

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  1. Mar 11, 2011
    8
    I would like to start off by saying that while I do not regret buying Dragon Age 2, I do regret paying $60 for it. This game is not worth the $60 in it's current state, and the writing at some points is downright terrible to a degree of which made me want to kill small animals.
    On to what I do like:
    I find that the game is in many ways better than it's predecessor and one of them is
    I would like to start off by saying that while I do not regret buying Dragon Age 2, I do regret paying $60 for it. This game is not worth the $60 in it's current state, and the writing at some points is downright terrible to a degree of which made me want to kill small animals.
    On to what I do like:
    I find that the game is in many ways better than it's predecessor and one of them is companion inventory. Along with Mass Effect, it's inventory management system was a complete mess. With the removal of said problem, the game got considerably easier to play. Another bonus was the visual aid to the dialogue options. Sometimes things are difficult to decipher when just words, or the small description isn't enough. The combat is smoother, the dialogue entertaining, and the storyline immersive. But there is still one problem.
    Text.
    The massive blocks of test.
    Stop doing this BioWare.
    I bought a game to play it, not to read several novels worth of text.
    I give it an 8/10, but will change it if the game does not receive its much needed patches.
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  2. Mar 13, 2011
    7
    As of right now I'm about 10 hours into the game and must say that it's not as bad as everyone here seems to think it is. No, it's not nearly as good as the original but if you liked the original then chances are you will probably like this as well. DA:O was a complex RPG but I'm sure that might have thrown off a ton of people because DA:II seems to go too far in the other direction andAs of right now I'm about 10 hours into the game and must say that it's not as bad as everyone here seems to think it is. No, it's not nearly as good as the original but if you liked the original then chances are you will probably like this as well. DA:O was a complex RPG but I'm sure that might have thrown off a ton of people because DA:II seems to go too far in the other direction and simplify way too much. First I'm glad they changed the skill trees for the classes and got rid of the alternative skill tree (herbalism, posion, etc.) and instead opted to allow you to make anything as long as you had the recipe, coin, and ingredients to back it up. The skill trees, like I said, have been streamlined and I think they're far better in this since the trees aren't as linear and there are passive buffs that reward you for investing a lot of points in one tree. The combat is better in some aspects. Heal actually feels like a useful spell to have since it does so much this time around. The attacks also feel like they have more weight, especially as a mage, and I really like feeling like I'm having an affect on the battle rather than being a guy in the background clicking on things.

    That being said my main strategy seems to be "spam area of effect spells" which isn't really much of an exciting strategy. I think they went too far in simplification too, because now you can't get armor for your allies, which is a real shame because I enjoyed going through all the hidden side quests in the last game to get my allies equipped with godly armor, now it feels like I won't get that option. It also feels a bit too easy. I'm playing on normal and despite a few minor setbacks I've hardly died at all. I actually beat a creature in this game (no spoilers) that took me forever to beat in the last game on my first try! It was ridiculous!

    It's not a bad game, but I think they simplified it way too much from the complexities of the first one. If you liked the first one chances are you'll at least get a kick out of this. Maybe in Dragon Age 3 they'll learn from their mistakes and combine the strengths of DA:O and DA II and if they did that, I honestly believe it could be one of the greatest RPGs Bioware ever released.
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  3. Apr 16, 2011
    8
    Judging by the review scores, I'm guessing there are a bunch of disappointed Dragon Age: Origins fans and/or perpetually depressed people purposely exaggerating minor annoyances. If you review Dragon Age 2 based on its own merits and not its prequel, its hardly the bad game other people make it out to be. Giving the protagonist a voice? Progress. Speeding up the game play and reducing theJudging by the review scores, I'm guessing there are a bunch of disappointed Dragon Age: Origins fans and/or perpetually depressed people purposely exaggerating minor annoyances. If you review Dragon Age 2 based on its own merits and not its prequel, its hardly the bad game other people make it out to be. Giving the protagonist a voice? Progress. Speeding up the game play and reducing the number of available special abilities? Better combat. The menu system is less complicated. The game is a tad bit shorter as well. Most adults/people with jobs hardly have the time to play a game as large as Dragon Age. Good decision in making the game easier to finish for busy people. The bottom line is that sequels are sequels for a reason. They "try" to make improvements for the better. If your going to harp about anything, talk about the reused level design and assets. That is something worth discussing. Expand
  4. May 19, 2011
    10
    This game is a proof that games are a form of art. BioWare has brought us yet another masterpiece that sets a new standard for this genre.
    Dragon Age 2 is the epitome of everything a sequel should be. Before us is a game that is both accessible and challenging enough to satisfy both the experienced players and beginners. I am most impressed by the new visual style that is genuine and
    This game is a proof that games are a form of art. BioWare has brought us yet another masterpiece that sets a new standard for this genre.
    Dragon Age 2 is the epitome of everything a sequel should be. Before us is a game that is both accessible and challenging enough to satisfy both the experienced players and beginners. I am most impressed by the new visual style that is genuine and represents a real refreshment in the sea of photorealistic games. The story is well written and very unpredictable. Redesigned combat system is much more fun than the one from DA: O.
    Be sure to buy DA2 if you love a good RPG and generally a good game.
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  5. Mar 16, 2011
    7
    Dragon age 2 (DA2) have put a real dynamic fighting BUT too many bugs in the strategic mode made this game disappointing. Too many details (conversation, equipement) with companions, choice of race and background of own characters, the cue aren't reflect sometimes what the characters said (it is perhaps a problem of translation, i don't know). In fact the fans of RPG will find less inDragon age 2 (DA2) have put a real dynamic fighting BUT too many bugs in the strategic mode made this game disappointing. Too many details (conversation, equipement) with companions, choice of race and background of own characters, the cue aren't reflect sometimes what the characters said (it is perhaps a problem of translation, i don't know). In fact the fans of RPG will find less in Dragon Age 2 than In DA Origins. I have more said "it's a pitty" than "Excellent" in my play of DA2.
    My score is 7, sure there are gaps but it stay a real good RPG game. People wait perhaps too much from Bioware which perhaps have to take much time to finish Dragon Age 2. It's not an Epic fail, just choices from Bioware, not really satisfied their gamers.
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  6. Dec 4, 2011
    7
    Amazed at all these butthurt fanboys giving this a 4 or below when it's clearly not a horrible game. No, it doesn't have nearly the depth of the first one, but on the other hand the combat feels greatly improved and the general interface, skill trees, inventory system and companion AI are extremely well thought out and eliminate a lot of the boringness that tends to go along with so manyAmazed at all these butthurt fanboys giving this a 4 or below when it's clearly not a horrible game. No, it doesn't have nearly the depth of the first one, but on the other hand the combat feels greatly improved and the general interface, skill trees, inventory system and companion AI are extremely well thought out and eliminate a lot of the boringness that tends to go along with so many RPGs, such as wasting time on inventory management or babysitting every companion so they actually do what they're supposed to in battle. The story and character development aren't quite as gripping as the original, but it's still 100 times better than what you would get in most games. I found the game challenging on hard, without being frustratingly difficult - most difficult encounters can be figured out after a couple of tries.

    The worst thing about the game is probably the recycling of all the environments; the game could have used a few more templates for cave and dungeon design, or better yet use a Diablo style dungeon generator. The other bad thing is, because the game progresses more over time than over game area it feels much less epic than the original, you seem to have a lot less of a world to explore so to speak, and the cities and towns feel a lot more generic, and hence have much less atmosphere. E.g. the difference between the mage, dwarf and elven areas in the original was huge, whereas in DA2 all the town areas kind of look alike, apart form the general difference between rich and poor areas. I appreciate the game might have been worse on release than it is now, since I'm currently playing on the 1.03 patch and haven't experienced any real quest bugs, glitches or crashes yet. To sum up, this is a solid RPG that's worth playing, especially if you're into more tactics/combat based RPGs. It's not as good as the first one but it's definitely worth more than a score of 3 or 4.
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  7. Oct 31, 2011
    8
    It's in no way a bad game, it just doesn't reach the heights that the first one did. The console heavy gameplay on the PC really isn't well suited for the type of game most people expected. This should have been an off shoot Dragon Age game, not 2.
  8. Aug 21, 2011
    9
    I know everyone slates this game and while everything everyone says has some merit to it, I still enjoyed this game IMMENSELY. I enjoyed the Rogue combat much more than the first game, I enjoyed that two shades of grey they made me pick between, I enjoyed stabbing a certain character in the back and watching him die. They could have added more fully straight guys though... just saying.I know everyone slates this game and while everything everyone says has some merit to it, I still enjoyed this game IMMENSELY. I enjoyed the Rogue combat much more than the first game, I enjoyed that two shades of grey they made me pick between, I enjoyed stabbing a certain character in the back and watching him die. They could have added more fully straight guys though... just saying. Can't wait for three. Expand
  9. Dec 11, 2012
    8
    It's true. Dragon Age II did for Dragon Age, what Mass Effect 2 did for Mass Effect. This means the combat is more streamlined and there was more time left to put an effort into an epic storyline spanning several years of the protagonist's life. To me, this is a good thing. If you're an RPG conservative though, probably not.
  10. Mar 20, 2012
    8
    Dragon Age 2 has been very much criticized by fans of the first game, and I understand why. It's true that the areas in the game are way to few and that the story and characters aren't as good, but I enjoyed this game a lot. It may not be one of my favourite rpg's, but it provides at least 40 hours of content. I'm not saying the game is flawless, cause the combat is certainly not as goodDragon Age 2 has been very much criticized by fans of the first game, and I understand why. It's true that the areas in the game are way to few and that the story and characters aren't as good, but I enjoyed this game a lot. It may not be one of my favourite rpg's, but it provides at least 40 hours of content. I'm not saying the game is flawless, cause the combat is certainly not as good as the previous one. It's less tactical and more like an mmo, but it's still fun to control 4 characters at once, and the boss battles are probably a little better. There's also better graphics, voice acting and music, and all in all it's actually a pretty good game Expand
  11. Mar 23, 2012
    8
    Not as good as DA:O but still a lot of fun to play, besides the recicled caves and endless waves.

    The voiced PC gives the game a lot more depth and I also liked the faster combat and the more personal story.
  12. May 28, 2012
    8
    The good: fluid, enjoyable combat; good characters; involving storytelling; nice character progression system.
    The bad: almost no replayability; the story leaves you at a rather awkward moment, leaving blatant room for a sequel; some strange gearing mechanics (like the sets that nobody will ever bother to collect; not many actual dragons(?).
    The ugly: constantly reused environments.
  13. Aug 13, 2012
    10
    Stunning game, superb story and characters, and combat is faster and flows better than Origins. Has a few issues with reuse of environments etc. but doesn't detract from the games brilliance. A must for roleplaying fans.
  14. Feb 19, 2013
    7
    There is mixed feelings on this game, as it not a "true" rpg, but after a while the game grew on me. I must also say, that this game now only cost just under 20USD which makes it good value for money. However had I paid full retail for this game I would most likely give it 5.5 or 6/10. But for 20USD this is a good game and the storyline is good, not mass effect good, but good.
  15. Mar 9, 2011
    6
    Dragon Age 2 certainly is a step backwards for the series in a few respects, but at it's core it still provides an entertaining role playing experience. My biggest gripe with the game is the control. The right mouse button is both attack and camera control. Without the tactical camera of it's predecessor the camera needs to be constantly adjusted to get a good view of the battlefield,Dragon Age 2 certainly is a step backwards for the series in a few respects, but at it's core it still provides an entertaining role playing experience. My biggest gripe with the game is the control. The right mouse button is both attack and camera control. Without the tactical camera of it's predecessor the camera needs to be constantly adjusted to get a good view of the battlefield, and even then the camera moves on it's own whenever the characters do anything. This makes is quite difficult to target enemies in the heat of battle. The violence looks quite silly as the characters swing over sized weapons in quick exaggerated movements like an anime. The enemies just look slightly stunned every time they get hit until their HP reaches 0 and the pop like kind of meat balloons.

    The characters and interaction however are one thing DA2 does right, and I feel it's the most important part of an RPG experience. The Dragon Age world is well fleshed out with enjoyable characters (Although some feel very familiar of previous Bioware games). I quite liked DA2's "over time" feel. The game takes place over a long period of time, and you can really feel the characters and world change.

    Overall I feel that DA2 technically disappointed, but still entertained.
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  16. Mar 9, 2011
    8
    I created an account because I couldn't believe the low scores on this game...and I was a big fan of the first one. I still find myself pausing the game, issuing orders, and it's satisfying. I even took everyone's word for it and started on hard, which worked fine for the first 30 minutes but soon became frustrating...there is no "auto-win" button like people are claiming. It's far tooI created an account because I couldn't believe the low scores on this game...and I was a big fan of the first one. I still find myself pausing the game, issuing orders, and it's satisfying. I even took everyone's word for it and started on hard, which worked fine for the first 30 minutes but soon became frustrating...there is no "auto-win" button like people are claiming. It's far too early for me to submit a full review, but my impression after 2-3 hours has been very favorable and I felt the need to provide some honest, legitimate feedback. Expand
  17. Mar 24, 2011
    9
    Dragon Age 2 was destined for division among its fan base since it was first revealed to the gamer community. Many people complain that the game has been dumbed down and that it was stripped of its personality. Having beaten the game, I can't help but wonder if any of these negative reviewers actually played more than the first act. Lets start with the story. DA:O's story felt like aDragon Age 2 was destined for division among its fan base since it was first revealed to the gamer community. Many people complain that the game has been dumbed down and that it was stripped of its personality. Having beaten the game, I can't help but wonder if any of these negative reviewers actually played more than the first act. Lets start with the story. DA:O's story felt like a template made from every other Bioware game ever, you're a hero, gather allies, go kill this, DA2 took a different approach and never shows you the whole conflict until the end, instead choosing to hint at the epic battle to come. I found it easy to step into the shoes of Hawke, who made me feel like a unique and powerful character. While Hawke can only be an human, you can still change his/her appearance and his/her story feels more developed than the seven origins in DA:O.which changed nothing except for a few cameos throughout the game. Combat has vastly evolved, Bioware chose to make combat more stylish and fun to watch. Warriors no longer run like they have lead weights for feet, and mages don't prod uselessly with one recycled staff animation. Your new companions are better developed then Origins' as well. Origins feature the standard stoic knight, the standard evil sorceress, and the standard elderly wizard, ect. DA2 developed characters that I connected with, that I learned to love or hate, or feel sorry for. The moral choices you make in the game are no easier than they were in Origins, just better organized. The wheel doesn't dictate the morality of your choice, just the stance Hawke will take. For example the top right option is usually friendly, but being friendly with a blood mage isn't always a good thing. Finally, Kirkwall proved to be a far more dynamic setting than DA:O. Kirkwall is much larger than Origins Denerim, and it has much more personality. Kirkwall is a sin city of crime and corruption, and it makes for some interesting encounters.

    However, DA2 does have obvious faults that make me feel like it was a little bit rushed. Dungeons and caves are often copy pasted for other quests. So when you've seen one underground cave, you've seen them all.There is also no longer a speech or intimidation skill, so some sticky situations can only be resolved if you say the right things and get lucky. The graphics are still substandard to many other titles on the market, but no one seemed to care when Origins came out, so I'm confused why everyone cares now. The top down view has also been removed from the game, which may bother some (myself not included) but fortunately the designers retained the tactical pause function. Also some of the violence in the game can be over the top, which sometimes made the game feel silly instead of dark and moody. Enemies exploding from a dagger strike may be a little much for realism fans.

    Overall, Dragon Age 2 is a step in a different direction, but I think its the right direction. DA2 isn't simplified, just streamlined and more focused then before. Fans waiting for Baldur's Gate 3 will be disappointed that this franchise isn't the game they were waiting for, but that shouldn't take away from what DA2 does well. Despite some rushed design, I enjoyed DA2 more than I did DA:O. If your willing to look past some of the flaws, then maybe you will to.
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  18. Apr 24, 2011
    10
    I love it. I thought that this game had several brave changes. The framed narrative was certainly new for me and I have never seen it in a game before. The voice was a much appreciated addition with the 3 different tones, my fav is the witty one. Think that you really should play two different Hawkes to really see how much this changes the game =) this even changes what youI love it. I thought that this game had several brave changes. The framed narrative was certainly new for me and I have never seen it in a game before. The voice was a much appreciated addition with the 3 different tones, my fav is the witty one. Think that you really should play two different Hawkes to really see how much this changes the game =) this even changes what you partymember and companions have to say. I love my DA:O to bits but for me DA2 has more replay value =) best game I have at home. Combat is better than DA:O but the thing I like the most are the companions. They are gold. Especially Fenris Expand
  19. Mar 9, 2011
    9
    I had to write a review seeing all the haters out there. i am a few hours in and really enjoying it. I loooooooooved DAO, and so far i am enjoying DAII as much. Yes the small inventory can be a pain at times, and spending so much time in Kirkwall could get a bit repetitive if the story and the action was not constantly driving you forward. But overall it is a great RPG that will beI had to write a review seeing all the haters out there. i am a few hours in and really enjoying it. I loooooooooved DAO, and so far i am enjoying DAII as much. Yes the small inventory can be a pain at times, and spending so much time in Kirkwall could get a bit repetitive if the story and the action was not constantly driving you forward. But overall it is a great RPG that will be engrossing for event the hardest cynics. Expand
  20. Mar 13, 2011
    10
    This review contains spoilers, click expand to view. I didn't play DA:O for almost a year, then DA2 is out and i was overjoy to test it out. The short guy and the girl seeker looked promising, then bang the first DA fail, only human to choose (even if u font play the others, it was part of the lore and to play in DA:O)

    Has many said combat is less tactical and that, well i prefer this new method and mage and rogue looks very well designed while in combat and u can still make ur own tactic if ya want (but actualy u don't, just pick tank, healer , damager and it goes how ya want)

    Grapics, man.. its better aright ,but when i was mid act II of the game i got bored of the same city quests, lets face it, combat is nice, graphics is better, but its boring looking to the same place.

    After this i got the mood to go grab my DA:O and start a new game to see the dif better, and i did forget how was and is far better than his sequel.

    Graphics is almost the same, and u can get a good overview when in combat (but still i prefer the fast paced that DA:2 offers). But.. when u became a grey warden and the battle of ostagar begins.. thats the real Dragon Age, thats the real feeling that i loved playing this game.

    And yes, Alistair and morgan moments while ur walking, its epic.

    To conclude my first and only post, DA:O gives much more to the player than its sequel, and u are always on the move from city to city, wild to villages, while DA2 ur stuck in a boring city, even with the nice visual combat system that DA2 offers, origins its in other league of rpgish.

    Cheers
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  21. Jun 1, 2011
    10
    First of all this game doesn't deserve 0 or 1 Come on people stop whining that it was not as epic as dragon age origins .Overall it is quite dissapointing after the hype it created along with th success of its predecessor but it still it is not that Bad.Basically what bioware is trying to do is make it a mass effect that's the biggest mistake dragon age is something different and whatsFirst of all this game doesn't deserve 0 or 1 Come on people stop whining that it was not as epic as dragon age origins .Overall it is quite dissapointing after the hype it created along with th success of its predecessor but it still it is not that Bad.Basically what bioware is trying to do is make it a mass effect that's the biggest mistake dragon age is something different and whats with this small map and playing with only one human is another negative but still has its positive like the story is pretty good along with the character models and the r.p.g elements Overall Its quite playable but still i recommend the predecessor why the hell the product was rushed I was suppode to give it a score of 7 but with all those negative comments its better to give it a 8 Expand
  22. Mar 27, 2011
    9
    Most Origins players will say that Dragon Age 2 does not live up to the original. However I was not a big fan of Origins, it felt like a chore to play. Dragon Age 2 actually feels fun to me, it's more streamlined and easier to play. It's not as frustrating as Origins was and it gives more focus on the story. The fact that you can only upgrade your companions' armour does kind of suck butMost Origins players will say that Dragon Age 2 does not live up to the original. However I was not a big fan of Origins, it felt like a chore to play. Dragon Age 2 actually feels fun to me, it's more streamlined and easier to play. It's not as frustrating as Origins was and it gives more focus on the story. The fact that you can only upgrade your companions' armour does kind of suck but at the same time it is less to worry about and makes the game overall less stressful. The game is very combat heavy and it can get tiresome fighting limitless amounts of enemies over and over again. But this is made up for by the enjoyment of the combat itself. No matter what class you play there is fun to be had when slaying demons and defeating Templars. Sure it's only one city with outskirts but Bioware makes this work, especially for the story. Playing as a set character with a fantastic story and still having those many difficult choices there makes the game even better. Unravelling your companions' pasts and learning about how they came to be living in Kirkwall is one of the best parts of the game. All the RPG elements of leveling up your character and choosing their specialization are not only still there, but are drastically improved. There isn't as much customization as Origins but I don't think Bioware games work well with Origin's level of customization. I think that level of customization is more suited for Bethesda games, not Bioware. Bioware is better at making story driven masterpieces, such as Mass Effect, and should continue to do so. Expand
  23. Mar 15, 2011
    10
    First things first: this is NOT a direct sequel to Dragon Age: Origins (DA:O). It's a sequel to Dragon Age, as in the World of Dragon Age (the term "Dragon Age" though, ultimately comes from the Chantry calendar: it is the present Age the world is in and succeeded to the Blessed Age thirty years before the events of DA:O). It is a sequel in time and geography only. You do not play the sameFirst things first: this is NOT a direct sequel to Dragon Age: Origins (DA:O). It's a sequel to Dragon Age, as in the World of Dragon Age (the term "Dragon Age" though, ultimately comes from the Chantry calendar: it is the present Age the world is in and succeeded to the Blessed Age thirty years before the events of DA:O). It is a sequel in time and geography only. You do not play the same character as in DA:O, but you come from the same region of the world, as a way to tie the two games closely and to better show the consequences of the Blight on the neighboring regions that have not been directly affected as was Ferelden. So you start the game playing Hawke, fleeing the blight that has overtaken your native city of Lothering, and you're trying to reach Kirkwall, a free city over the Waking Sea. Dragon Age 2 is the story of that guy (or gal), and that guy only, as he rises up to become the Champion of Kirkwall. In this game, there is only one origin.
    That said, Dragon Age 2 is fricken awesome. Many say it was consolized. It was not, at least not any more than DA:O was already. At worst, you could say it was MMORPG'd. Instead of you waiting hours and hours for the game to roll dices to see if you hit your enemy or not, now you just hit him, most of the time. So combat feels faster, and using your abilities feels more rewarding. The new combo system also works much better than the failed spell interactions of DA:O. It forces you to actually use your party as a team, with rogues and warriors finishing off targets softened up by your mages and vice versa. Each class can put enemies in a special combo-able state that only the two other classes can take advantage of, resulting in more tactics and deeper skill tree planning. The skill trees were redone from scratch, allowing for a more organic development than the linear "trees" from DA:O. Specializations are still here, one at level 7 and one at level 14, giving your Hawke access to two more skill trees out of three, while your companions each have a unique personal skill tree in addition to their class', with one skill activated based on whether you become friends (or rivals) with them. Some feel the fact that you can't change your companions' armor is bad, but really it's much better this way. You can still change their weapons and trinkets (belt, rings, amulet) and you can upgrade their armor throughout the story, even up to allowing you to put (removable) runes in them. This way they keep their unique look and feel, befitting their stations and way of life.
    The companions themselves are much better than in DA:O, too. The game taking place over a 10 year period in the same city, your character knows a lot of people. But only those that cross your path a lot and stay by your side all this time are your companions. And as in Mass Effect 2, companions can die. In the demo, you could see that one of your two younger siblings dies, based on which class your Hawke is. Depending on your choices, others can die too over the course of the game. Romances are also possible, of course, although not with your sibling (that would have been awesome, in a sense). From a Fereldian refugee becoming the city's captain of the guards, to a former prince of Starkhaven (another free city not far from Kirkwall), with a savvy dwarf in between, the list of companions is long and each one has their own story, in parallel to yours. Of course, as they are your companions, your paths will cross more than once, and your actions and decisions will influence their fates.
    Some may be disappointed by the story, or by the ending. They may feel it is not epic enough, or whatever. But these are the kind of people that don't invest themselves emotionally in games. They don't care about the lore. They don't care about the World of Dragon Age. That's why they don't get that Dragon Age 2 is not DA:O 2. DA:O is the story of the Blight in Ferelden, the birthplace of Andraste, founder of the Chantry. Dragon Age 2 is the story of the Champion of Kirkwall, and it puts the Chantry against the Circle of Magi in a struggle for political control over the free city. And then there's the Qunari, who play their part in this struggle. This conflict begets unforeseen consequences, which are hinted at even in the opening scene of the game, where Varric (the savvy dwarf) is being questioned by the Seeker of the Chantry. But only at the end, after your Hawke decides the fate of Kirkwall, will you know how your actions over ten years in this city have changed the World of Dragon Age. Just as in DA:O you stopped the Blight from engulfing the whole continent of Thedas, this time too your actions have global consequences. So hang on to your Dragon Age 2 save, you may very well need it for Dragon Age 3.
    The combat is faster, so 43 hours of playtime for ONE (out of at least three) complete playthrough on normal. And the bugs are nothing worse than what DA:O had at launch. People just have short memories.
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  24. Mar 25, 2011
    9
    Honestly most of these reviews are a joke, I wonder how many people even played through the whole game before they wrote these. This is a fact, this game is one of the best RPGs released in the last couple of years on the consoles and PCs, people rating it a 1-3 based should be ashamed of themselves.

    Gameplay: Very fluid, with top notch voice acting and writing. The action keeps the
    Honestly most of these reviews are a joke, I wonder how many people even played through the whole game before they wrote these. This is a fact, this game is one of the best RPGs released in the last couple of years on the consoles and PCs, people rating it a 1-3 based should be ashamed of themselves.

    Gameplay: Very fluid, with top notch voice acting and writing. The action keeps the game going and don't be surprised if you find yourself playing this game until 3 in the morning. Excellent systems designs make playing a warroior rogue or mage type character equally as fun.

    Replayability: Branching storylines, different difficulty levels and character classes will bring you back for a second helping :)

    Overall: It's a great Fantasy game, ignore the haters, see for yourself.
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  25. Mar 29, 2011
    10
    A mature, queer and thoughtful fantasy that finally feels like it's set in the pretty original world of Thedas, not The Forgotten Middle Azeroth blandathon we all know and hate from the last ten years of CRPG. The powerful Chantry-centric story grows organically trough 15-minute long "sidequests" (though most of them link back to the main arc eventually) mixed with act-long serial storiesA mature, queer and thoughtful fantasy that finally feels like it's set in the pretty original world of Thedas, not The Forgotten Middle Azeroth blandathon we all know and hate from the last ten years of CRPG. The powerful Chantry-centric story grows organically trough 15-minute long "sidequests" (though most of them link back to the main arc eventually) mixed with act-long serial stories as well as in the opinions and actions of your followers. Nowhere is the one-dimensional "epic journey to save the world" - **** we are forced to wade through all too often, including in Origins. Instead the city of Kirkwall is locked in an all-too recognizable political conflict between fanatic ideologies, all with their respective merit. These factions are everywhere, even in the bedchamber as your lovers take a political stand that you may have a hard time accepting. And talking about the love - BioWare has finally discovered that the first patch made to their games is usually the gender-neutral and polyamorous tweeks, so this time it's all queer all the time! While many old-schoolers may find the Hawke-persona restrictive, the character-driven setup is really no different from The Witcher, Mass Effect or any adventure game you have ever played. "Roleplaying" opportunities within the part and the story are ample and the massive hypertext novel that is DA2 is of staggering complexity, with choices from act one haunting you in act 3. The haters who find the "diplomatic, sarcastic, hateful" response-cycle restrictive have missed this: to roleplay a believable character (for instance a mage-hater) you have to constantly switch Hawke's attitude - spamming one option constantly (Paragon vs Renegade choice - I'm looking at you!) gives you a spineless git, a psychotic joker, and a very angry fellow. Think about the context of the choices and the game rewards you by reaffirming your imagined personality in a way that is sometimes downright uncanny. If you loved Mass Effect 2's focus on character arcs and minimalist rpg mechanics this is pretty much the fantasy version. If you love spending hours on optimizing builds and inventory for hour-long dungeon slogs this is not your game. But yes: if you enjoy tactics at all - playing on hard is mandatory. And finally: this is not BioWare's Great Betrayal - that came years ago when they scrapped the multiplayer for Origins, changing them from a Roleplaying Game company to a Storytelling Game company. I have never before (or after I might add) boycotted a developer. I finally got over it and played Mass Effect and yeah, even if the abandonment of the NWN-community can never be forgiven, they are decent storytellers as far as computer games go.

    Some other gripes and why they are bull****: Only one map/city - More focused. Saying it should travel more is like saying The Wire should leave Baltimore more often.

    Dumbed down - Slick. I laughed with joy at the "junk" category of the inventory. And the cross-class combo system makes battles more tactical than in Origins, not less. No RTS-style camera - Wow, I can actually see characters in action and not little moving ants that symbolize my optimized stats-packs. More immersive and better realism.

    No direct sequel - Thank the lord. Newsflash: Dragon Age: Origins wad NOT original or brilliant, it was a standard if well-executed fantasy cliché-fest with buckets of blood and some Game of Thrones thefts. And a predictably impressive hyper-text-relationship-novel on top of the ho-hum dungeoncrawling. So all you reactive, inventory-loving, chauvinist, conservative, narrow-minded crpg-freaks out there; unchain your mind, set diff to Hard and behold the quietly subversive escapist glory that is Dragon Age 2!
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  26. Apr 15, 2011
    8
    Alright. I know there are many idiots in this world, but honestly, look at all these negative reviews. Probably a bunch of kids who quit after the first 5 minutes. (I admit, the beginning was dreadful.)

    But really, I agree that this game doesn't compare to Origins, but it is no where near a bad game. The graphics are good (with HD texture pack). The storyline is forgettable, but not
    Alright. I know there are many idiots in this world, but honestly, look at all these negative reviews. Probably a bunch of kids who quit after the first 5 minutes. (I admit, the beginning was dreadful.)

    But really, I agree that this game doesn't compare to Origins, but it is no where near a bad game. The graphics are good (with HD texture pack). The storyline is forgettable, but not bad. The combat is not as satisfying or challenging as Origins but it is decent. And people who say that the voice acting is terrible are being too harsh on DA2. The voice acting is not as amazing as some games out there (Origins), but it is not dreadful or anything close to it. You're all just sad that it's a console port. You use this 'console port' crap as an excuse to tear this game apart.

    This, of course, is just my humble opinion.
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  27. Mar 16, 2011
    8
    Story was my main concern and it is just fine. No cliffhanger in the end, not too short (although maybe a little short), not too straightforward. Several odd turns, but nothing major. Character development and interaction is quite natural, but it seems like designers didn't put the city entourage to much use. Each district varied too little from the others to leave an impression by itself.Story was my main concern and it is just fine. No cliffhanger in the end, not too short (although maybe a little short), not too straightforward. Several odd turns, but nothing major. Character development and interaction is quite natural, but it seems like designers didn't put the city entourage to much use. Each district varied too little from the others to leave an impression by itself. Overall city and its inhabitants are enjoyable, but again, it didn't seem like a job well done â Expand
  28. May 19, 2011
    8
    A very good game for RPG-players. If you played original Dragon Age - you'll like it. It's not a very good graphics, but interesting story and game play. Enjoy.
  29. Jul 17, 2011
    10
    I adored this game. I guess the question is did I like it as much as Dragon Age Origins? My answer would be yes and no. I liked it more, and less, for different reasons. Dialogue wise, the games are comparable. While there is more in the original, it seemed to me in the second that what was said was more important. Quality vs volume in other words. The battle style was definitelyI adored this game. I guess the question is did I like it as much as Dragon Age Origins? My answer would be yes and no. I liked it more, and less, for different reasons. Dialogue wise, the games are comparable. While there is more in the original, it seemed to me in the second that what was said was more important. Quality vs volume in other words. The battle style was definitely different, but I felt it was much better in the long run. I love micromanaging the attacks and this game satisfied that just fine. The storyline to me was just as good as the first. I loved the added feature of "junk items" so you weren't constantly checking to see if something was worth keeping or selling. I also liked the change in how runes were handled. While not really a complaint I was a little disappointed that the second seems to have less replay value for me, I tend to play mostly as nice/diplomatic and don't really have any desire to play it any other way, but that's ok. For the money I spent for the game I have more than received my money's worth. I can only hope that more good dlc comes out to make me want to give the game another go. Expand
  30. Mar 17, 2013
    8
    I'm very disappointed in the massive amounts of negative reviews for DA:2. It is not origins 2, it is not skyrim, it is dragon age 2 so stop trying to make it what you want it to be and enjoy the game for what it is! I understand to an extent where they are coming from, but for the most part it is a good game, and the number one complaint is it's not Dragon Age Origins 2 but a totallyI'm very disappointed in the massive amounts of negative reviews for DA:2. It is not origins 2, it is not skyrim, it is dragon age 2 so stop trying to make it what you want it to be and enjoy the game for what it is! I understand to an extent where they are coming from, but for the most part it is a good game, and the number one complaint is it's not Dragon Age Origins 2 but a totally different game. Why can't each game stand on its own? I think DA:2 does. First to address the poor points of 2 in my opinion, one the world has very few locations. It is not open, but neither was origins. Origins just had more instanced places to go. DA2 focuses on a central location and unlocking small instances there for storyline and quests. It plays very similarly to mass effect 2 in that way. Which personally is fine by me, but many people criticize that feature.

    The other flaw to me is the combat animations can get a little over the top. It's a little bit borderline anime when you're playing a rogue. But to me it's a huge improvement over origin's animations (try playing a two handed dwarf in origins, you look ridiculous when you swing).

    The last flaw is you can't create your own hero or play races other than human. Boohoo. Playing a dwarf would've been fun but I can live with this.

    The good points, I like the fully voiced dialogue more. Instead of picking a fully written response you select a flavor of response or question and your hero speaks it, like you pick a humorous response or an angry one so you don't know exactly what he'll say. The game keeps track of what you pick and you start to sort of develop a personality. And it's much better than mass effect's series where you're always trying to be all bad or good because it doesn't work that way here so you can respond to each situation however you like and reactions are done individually and don't need to be unlocked that way.

    Another thing I like is the talent tree. It's an actual tree now so it feels like you're making more of a build instead of just picking a selection of skills. You can also combine effects with other classes for combos so there's some depth there. Battle is not as tactical as origins but in general I like the combat and talents.

    The story is compelling and good to me. It's not on such a grand scale as origins but you're following a family as they rise in importance and it's cool to watch it play out. There's still plenty of lore involved and it's immersive enough.

    In general it's not as deep as origins but still a very enjoyable game.
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  31. Nov 6, 2014
    10
    I hope EA and Bioware will learn and understand the golden rule of gaming industry. Internet user feedback never reflects the wills of gamers. Because most of the fans are just enjoying from the wonderful game, generally don't even bother to leave a review here.

    Look at this game, it has all the elements contributing to its great success and sales records, but it gets a ridiculously low
    I hope EA and Bioware will learn and understand the golden rule of gaming industry. Internet user feedback never reflects the wills of gamers. Because most of the fans are just enjoying from the wonderful game, generally don't even bother to leave a review here.

    Look at this game, it has all the elements contributing to its great success and sales records, but it gets a ridiculously low user score here. In fact, this game is just like Skyrim which is a master piece because it removes all the complicated elements of RPG, making the game an exploration and action oriented lightweight RPG. This reaches the top game standard, a game can be enjoyed by everyone, attracting a much bigger audience base.

    It seems DA3 is going in a wrong direction again, caring for a minority of hardcore RPG players will only result in a fall of sale. Because it will never attract the majority of gamers due to taste preference.
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  32. Mar 18, 2011
    8
    This review contains spoilers, click expand to view. [Previously rated an 8]
    Personal experience is 50% of what makes a game fun, not all of the weight is on Bioware's shoulders. MMORPG games can be extremely well-crafted, but still not my game of choice. My personal experience does not represent their failure to produce a great game.
    All that out of the way - I've had a lot of fun with this game; 60 hours in and most likely to break 100 hours next week. Most people gripe about the Black and White morality choices, though I haven't honestly found one that's simply put "Kill bad guy/Give bad guy weapons." The Yes/No decisions aren't as limiting as you'd think, if you are playing across multiple accounts at once, you will be able to see how differently certain quests accepted/declined affect the world around Hawke. In my opinion, the game is, in essence, simpler than DA:O. Bioware themselves have chuckled to this idea within their own game, passersby saying things like: "Have you noticed that everything is getting... Easier? Like everything from eating, to fighting is a lot Simpler?" [Talkative man, from Hanged-Man Pub.] The game certainly feels a lot more like Fable II, but that doesn't mean the entire game is just a joke and a clink of mugs, there are some moments you wish you could cut people down in, but simply cannot. Not all problems can be solved by mashing "r."
    Which brings me to combat - it is simpler, without being "Dumbed-down." In this, a Soldier is just as well to have Cunning, Dexterity, Strength, Constitution, and even Magic, whereas in DA:O, Magic was pretty passable if you had a healer, though Potent Health Poultices pretty much made the whole 'Magic increases health regained from poultices" useless. And the 'Sneak' skill is brilliantly implemented, making the original look a little weaker in the Rogue department. People have stated that 'Even on Nightmare setting it's way too easy, with no need to pause/fiddle with Tactics.' Whereas even on Normal, fighting bosses/challenging encounters may require a pause here and there. Casual is basically for people too lazy to type "runscript killallhostiles" in console, as it makes using any abilities pretty useless, considering you're mainly attacking low-tier enemies most of the time - though it's intended to be that way. I've ended up fighting a Dragon boss 3 times total, once in Nightmare, twice in Hard, and eventually beat it. To most people, they'd focus on the fact that I had to fight a Dragon 3 times, when in truth, I *wanted* to fight the dragon thrice, on a hard difficulty. Plus, Difficulty can help 'immersion,' cranking it up whenever you fight the supposed "Nightmarish Darkspawn" actually being a challenge rather than an average horde.
    I rarely thought I'd enjoy any other RPG as much as/more than DA:O, but my overall experience with DA2 certainly outdoes DA:O's (Which I have 370 hours and counting on). As an avid Dragon Age fan, DA2 isn't a disapointment, and does explore the unique world DA:O created much more in-depth than the first. In DA:O, your goal is to get aid from Mages, Dwarves, Dalish Elves, and perhaps the Arl of Redcliffe, in DA:2 your goal is to get a high enough standing to protect your family from the religious fear of your Sister's/Your magical gift, fearing the Templars will rush in some day soon...
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  33. Mar 15, 2011
    8
    It distresses me that so many people are slamming this game without giving any real evidence other than general opinion. Yes, we know you "hate the story" or "think the dialogue is garbage", but your negative opinion on the game doesn't make it a bad game. Personally, I think Halo Reach is a boring, generic FPS in space. Does it deserve the glowing scores it got? Sure it does, because itIt distresses me that so many people are slamming this game without giving any real evidence other than general opinion. Yes, we know you "hate the story" or "think the dialogue is garbage", but your negative opinion on the game doesn't make it a bad game. Personally, I think Halo Reach is a boring, generic FPS in space. Does it deserve the glowing scores it got? Sure it does, because it delivers a quality experience to the fans of the previous entries in the series. If you're going to argue that a game is bad, please back it up with evidence that TRULY supports your claim. Now, I'll start by saying that this review may be a bit biased due solely to the fact that I absolutely love the dragon age universe. I think the lore behind the game is a well thought out enhancement of the "dragons and magic" paradigm. I won't spoil any specifics, but the plot of Dragon Age 2 is broken up into three parts. These individual parts are made up of an assortment of side quests and main quests that ultimately lead up to a finale. While I think each "section" is good in its own way, the ending of the game does fall a bit flat. You're left hanging on the majority of the plot points, and it's clear that Bioware is setting up for a sequel of sorts. Graphically, the game looks nice. It's nothing ground-breaking, but the facial animations are fairly well done, body movements are captured fairly well, and lip syncing is solid. Unfortunately, you'll be spending a LOT of time in the city of Kirkwall, and the basic textures of the walls and buildings do get a bit drag after the 10th time you've walked past them. Sound is done very well, and voice acting is not only well ranged, but delivered well across the board (with the exception of Aveline and male Hawke on some occasions). Now, I played Dragon Age 2 on the Xbox originally and pretty much hated it. I felt like I was playing dynasty warriors all over again and just MASHING the A button for hours on end. It didn't really bother me after a while (mostly because I'm a sucker for RPG storytelling) but it's something to be noted. I actually ended up buying it on the PC, which offers a much different experience. It could be said that the PC version is more like "watching a movie" than it is real-time combat (considering you basically issue commands and then watch how it plays out), but fans of strategy RPG games will enjoy the pause-and-play action. It allows you to plan out each fight and adapt to drastic changes on the fly. Finally, I want to address the companions and classes. For the most part, I was pleased with my selection of party members, but I did feel as though Bioware was forcing certain party members upon me. If you don't play as a warrior, you're almost forced to use Aveline as your tank, which is very frustrating if you don't like her as a character. If you don't pick a mage and then decide to heal, you are almost forced to use Anders. I would have liked to see a bigger selection of members to choose from. The classes are well balanced and each class will give you a different experience when you play them. Even the different skill trees within each class can offer a vastly different experience. Overall, I believe Dragon Age 2 to be a very solid strategy RPG on the PC, and an action RPG on the consoles. If you love RPG games that allow you to "craft your own story" and offer up an insane amount of content in the process, you'll love Dragon Age 2. If you can't get past the small graphical glitches, repeated zones, and restriction to the city of Kirkwall, then I can't recommend this game to you. One last thing, people need to stop instantly saying "This game sucks because Origins was better and this game is a step backward in every way!!!". The game is NOT a direct sequel to Dragon Age : Origins. Bioware obviously saw the success of Mass Effect and brought in elements from that game to make this game better. Whether it worked or not is a matter of opinion, but saying that DA2 is bad because it doesn't improve on Origins is a null argument. Expand
  34. Mar 13, 2011
    7
    I wonder whether some of these reviewers have actually played the game or are basing their reviews on the demo or hearsay. This shouldn't be taken to mean that the game is without major flaws; it definitely has problems, but the current user score of 4.0 is laughably low. An unconventional and well-told main story, supplemented by imaginative and fun inter-party dialog and a moreI wonder whether some of these reviewers have actually played the game or are basing their reviews on the demo or hearsay. This shouldn't be taken to mean that the game is without major flaws; it definitely has problems, but the current user score of 4.0 is laughably low. An unconventional and well-told main story, supplemented by imaginative and fun inter-party dialog and a more cinematic presentation are all giant positives. There are some missteps here; the interface feels consoley, with too many clicks to get in and out of subsystems, and the inventory streamlining does some nice things (like the Junk tab) but the loss of party customization is inexplicable. Still, aside from combat I think the game is generally great with some minor lessons to be learned. Unfortunately, the game is primarily about combat, and while the core changes to the combat system are interesting, the encounter design is terrible; almost every fight in the game plays out the exact same way: an initial group is present or is spawned in somehow, and once you've beaten most of them a second wave spawns in. This is highly annoying, partly because it makes every single little fight more of a slog than it should be, partly because it makes the more important battles just more of the same, and partly because it breaks immersion (e.g., second wave coming from a room you not only just cleared, but to which you are guarding the only entrance.) This is exacerbated by the extensive re-use of levels; there are essentially one each of every environment, so every time you're in a cave it's a piece of the larger single "cave" level, and the same is true of the sewers, the wilderness, the wilderness. It's a dismaying lack of content that adds up to truly monotonous combat. There were times I kept playing only to find out what happened next in the story, and actually playing the game was an obstacle to that, rather than fun for its own sake. However, I did keep playing, and I found the ending satisfying (even if the boss fight mechanics, which should have been special and memorable, ended up feeling like minor variations on a theme I'd been listening to for forty hours.) The overall combat experience probably does deserve a 4 actually, but the rest of the game is top-notch. I'll split the difference and rate the game a 7. Expand
  35. Mar 15, 2011
    7
    DA2 is a good game with improved graphics and fun companions but it's not quite a worthy successor to DAO. It stands alone better as an expansion. As an RPG, DA2 falls short on the story side and your choices don't seem to matter much. On the plus side, the combat is much faster and the shuffling present in DAO is no longer there. But it can be too fast and with the waves of enemiesDA2 is a good game with improved graphics and fun companions but it's not quite a worthy successor to DAO. It stands alone better as an expansion. As an RPG, DA2 falls short on the story side and your choices don't seem to matter much. On the plus side, the combat is much faster and the shuffling present in DAO is no longer there. But it can be too fast and with the waves of enemies ninja-spawning, tactics don't seem to matter as much as they did in DAO. I found the game a bit dumbed down for a classic RPG but it was still very enjoyable as an action RPG. New models, especially the Qunari, look fantastic but it's unfortunate that Bioware chose to re-use the same environments for so many quests. It's a fun game and definitely worth a go if you're an RPG fan (I'm on my second play through now). Bioware has long been my favourite game company but I do feel let down by this entry in the Dragon Age world after so many years of superb gaming experiences with them. My fingers are crossed for another DA sequel with all of the legitimate concerns addressed. I don't mind waiting! Expand
  36. Mar 26, 2011
    10
    After replaying through the initial Dragon Age multiple a time, it was a no brainer to pick up DA2 as well. While the openers magic is slightly lost along the way the sequel does a lot right. The story itself is written nicely, albeit missing out on a lot of potential drama and interesting scenes. Characters are all around nicely done and actually have a lot of unexpected reactions andAfter replaying through the initial Dragon Age multiple a time, it was a no brainer to pick up DA2 as well. While the openers magic is slightly lost along the way the sequel does a lot right. The story itself is written nicely, albeit missing out on a lot of potential drama and interesting scenes. Characters are all around nicely done and actually have a lot of unexpected reactions and decisions which make the game feel genuinely interesting.

    On the minus side the game has a bit too much of fighting going on. After you learn the gimmick of the fight, it does get nice. Yet wave after wave of extra enemies per each fight does get kind of tiresome. Either way a very well done sequel and a way lengthy as well. Clocked at 90 hours on nightmare after completing about every quest I could find.
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  37. Mar 30, 2011
    10
    This review contains spoilers, click expand to view. While I would like to create a long, fully elaborated review on the game to explain the core features and everything in depth, I honestly cannot, as the game is without much merit whatsoever. The combat took Expand
  38. Apr 28, 2011
    10
    I am so sick of everyone bashing this game!!! I mean seriously! Yeah it's different that doesn't mean you have to hate it!!! Do you want DLC??? Do You want expansion packs??? Do you want DA3??? Then STOP bashing it!!! Seriously!
  39. May 8, 2011
    10
    I was absolutely blown away by how fantastic this game is. Great characterisation, a wonderful story with brilliant cinematic set-pieces and very fun. A brilliant evolution of the Dragon Ago franchise. I can't wait to see more.
  40. May 26, 2011
    9
    Dragon Age 2 is a really awesome game. Besides a few bugs (Which will probably be fixed in a couple of patches) it delivers the storyline and gameplay of an RPG. Really, a terrific game
  41. May 25, 2011
    9
    I absolutely loved this game and was so absorbed in the story I hardly slept for 3 evenings so I could finish it. Loved the characters and the dialog change. An absolutely great game. I know some people didn't like the recycled dungeons and it would have been nice to have some different scenery, which is the only reason I have downgraded this to a 9. Kudos bioware!
  42. Apr 15, 2011
    10
    This review contains spoilers, click expand to view. The worst Bioware game I have played. Cost cutting decisions, more than any other decision Bioware made, is what ruined this game. Let me be clear - game publishers need to manage costs - but they still need to deliver a first rate gaming experience. Bioware needs to deliver quality story telling, rather than rush a second rate experience out the door. I've listed what I think the most glaring cost cutting flaws in the game are below:
    1. My choices don't matter. I am constantly forced back into the same story loop. While I understand that there are limits on story divergence, my choices need to be about more than the flavor of the game I am playing. Not every choice I make needs to alter the story line. But some do. And at least a few need to fundamentally alter the course of the game.
    2. Characters should be memorable, and not flat. If characters can just sort of fit whatever I want to do, then ultimately it's obvious that I'm playing a video game and not interacting with soulful representations. The game ruins the veil of "suspended disbelief" so critical to fantasy on so many occasions by just allowing characters to go along with whatever I want. Fenris, for example, HATES mages, and refuses to join my fight with the mages. Good for him even though it would have made my end fight more difficult. Then, because I manage a pithy one liner about slavery, he joins my party. IF he hated slavery and mages all along, the game should have built up this conflict more within his character, so that we could see the final crisis and denoument, not have him flippantly choose one side because it's what the player feels like doing.
    3. Repetitive use of scenery. Origins got annoying after a while with the same monsters, but the scenery constantly changed. Dragon Age II made this worse by having me fight the same monster models and in the same settings three times in a row.
    4. Every male model looks like they are on roids - how about some varied body types? What about the sinewy rogue? The willowy mage? Why as a mage are my muscles still exploding from my robes?
    5. Sexuality should be more than a lifestyle choice for my romantic options. In Dragon Age, some characters were bisexual and others were not. Some got offended by homosexuality. This added an extra appreciated wrinkle to the game. Which leads me to comment 5...

    Cost containment I could accept:
    1. Focusing on fewer origin stories. Valuable development time could be saved if only a few major storylines are played. So, if I only get three origin stories instead of 15 possibilities I am OK with that. However, these three should be divergent not as close together as possible. E.g. female elven mage, male human warrior, male rogue dwarf. 2. Reuse of monster models. Every game has to do it, I get it.
    3. Limitations on the number of big decisions that alter a story arc. Understood that these cannot pop up all over the place, but there need to be some and a few need to be big ones. Mass Effect 2 demonstrated that if you have enough divergent story arcs, origin stories are less important.
    4. Simpler combat systems. I get it that there are more console games to be sold than PC games. If due to economies of scale I have to have a simpler combat system, I can handle that to if it is still fun and challenging like in Mass Effect 2.

    I accept the above cost containment, and it's because I expect the game designer to spend extra time making sure that what it DOES do is exceptional. No one has infinite resources. Rather than wisely spending its gaming investment dollars on the areas of most return for its gamers, Bioware was solely focused on their financial returns. They have made it clear that all I am to them is a dollar sign and they plan to cash out on the Dragon Age franchise. Very well, Bioware, your gaming audience understands, and I for one will sit out the next Dragon Age unless user reviews are 8.0+. You can buy off publications but not your user base.
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  43. Apr 16, 2011
    9
    Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula. + Companions are
    Dragon Age 2 is not your standard "Hero against the world" or "Hero slays a dragon" story. This is a story about conflict, politics, oppression and personal drama. Unlike most games, it offers no "good" or "evil" way out. That alone is one of its strongest points. I'll list my personal pros and cons first:

    + Breaks out of the stale "Hero defeats an ancient evil" formula.
    + Companions are all well defined, plot heavy and not just people with ten dialogue options
    + The combat system is fast and furious, it feels involved and largely improved
    + No more "You gave me 5 gifts. I wuv you" = "Romance" nonsense. Romances take time, feel real and are part of the drama
    + Side quests and Companion Quests are woven into the main story
    + It no longer takes "approval" to get to know your companions. Friendship and rivalry offer different paths, you are no longer punished for disagreeing with your companions
    + Importing DAO saves add wonderful touches and REAL cameos, unlike the hack job called Awakening
    + Gorgeous graphics
    + I encountered only two quests I could not finish
    + No hours of sludging aimlessly through the Deep Roads or the Fade, killing everything in sight

    - Re-used enviroments. While the enviroments they DID create are gorgeous in color and finely drawn, there are too few. Hopefully this will be fixed via a patch.
    - Much as I like the companion interaction being spread out, I'd have liked to see more and I'd have liked to customize them fully. But worry not, the modders are already at work

    This game is not was not meant to be a direct sequel to DAO. They tried going down that road with Awakening and we know that was a disaster. It is a bold, new way of picking up a conflict that was already hinted at in the original. Also, it was bound to happen sooner or later. The tragedies unfolding in this game cannot be blamed on an antagonist or an ancient evil but on, pardon the RPG pun, human nature. There were so many moments in this game when I was teary eyed or yelling "No, no, NO!" at my screen. I don't want to spoil anything however. Is it a perfect game? No. Was DAO a perfect game? Hell, no. DAO was horribly bugged, the last third of the game was badly written and rushed and never mind its formulaic nature and cliché ending. I love both games though. DA2 represents change and many do not like change. I happen to love it. I cannot wait for the newest DLCs and expansion and DA3 can't come soon enough either. I know the haters will pounce down on my review. It'll be an honor though, because I don't care what they think.
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  44. Mar 11, 2011
    10
    Liked: Random armor generator, and shopkeepers regularly replenishing. Appearance of fully upgraded sets and armor as well as companions. (Anders and Merrill looked amazing)

    Disliked: Difficult to put together a full set of gear, say for example, a full suit of elven armor nearly took me to the end of act 2 just to get something piecemeal that looked halfway decent. Failed to put my
    Liked: Random armor generator, and shopkeepers regularly replenishing. Appearance of fully upgraded sets and armor as well as companions. (Anders and Merrill looked amazing)

    Disliked: Difficult to put together a full set of gear, say for example, a full suit of elven armor nearly took me to the end of act 2 just to get something piecemeal that looked halfway decent. Failed to put my second act set together when I didn't pick a fight in the Hanged Man for the rogue chest piece. Need more sexy outfits, yes.

    Liked: Companion interaction.

    Disliked: Need to buy most of the 'gifts' to get said interaction, should have been acquired randomly like the other half of the influencing equipment.

    Liked: Overall storyline, plot progression. Ending left me wanting for more from the series.

    Disliked: Once it's over, it's over, no epilogue, no closure. You just have this vague sense that the story will continue in DLC and new expansions.

    Liked: Combat. Great, wonderful, bloody. PC version excelled in this category. Storyline, and plot had this growing 'sense' of chaos slowly consuming the entire world. Companion quests, events, dialog, and romance.

    Bugged comments: Some minor glitches, but the flow of the game and lag was low. Found a random bandit type leader on the beach non hostile close to the entrance, and never did find that kidnapped girl in act 3 on the same beach(related?)

    Final Conclusion: The end was epic, I got the girl, and killed both individuals I wanted to kill off. I managed to keep my party together, except Sebastian also which was impressive. Overall I had fun, and it's an excellent legacy to the original Origins.

    Oh the musical score... best part, without question it totally painted the scene and adding to the suspense and emotion of the game.
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  45. Mar 13, 2011
    10
    User- Score of 4.0? I am completely stunned by this. It's waaay down there where you would normally find titles coming out of..... Eastern Europe or Kenya? And let me make one thing clear: It cannot possibly be justified. Dragon Age 2 is a major step up from the original in terms of intriguing story-telling, gameplay and character affection. Doing all the side-quests, there is at least 30User- Score of 4.0? I am completely stunned by this. It's waaay down there where you would normally find titles coming out of..... Eastern Europe or Kenya? And let me make one thing clear: It cannot possibly be justified. Dragon Age 2 is a major step up from the original in terms of intriguing story-telling, gameplay and character affection. Doing all the side-quests, there is at least 30 hours of your time and I can guarantee that if you play on anything above normal difficulty; it will require more than simple hack'n slash as some of the 795 negative reviews have suggested. Yes, at times the combat goes on automatic mode and it may occasionally feel as if you were simply watching a movie but use that opportunity to catch your breath. You will need to do so because the story is as involving as ever and so increasingly fast-paced that at times it will almost surely take your breath away. DA2 clearly has adapted some of the better aspects from ME2 where, although slightly more limited, the conversation-wheel has been greatly simplified and 10x more perceivable. Other players have complained that a beautifully voice-acted main-character is to blame for shallow and uninteresting conversations but I personally feel this helps you retain a closer relationship with the character of Hawke and his ties with his mother, sister and Varric the always witty, Dwarven, companion with the mystical, personified, crossbow Bianca. While some compromises have been made, not only regarding voice-acting but also in combat and the selection of spells and abilities to reach a broader audience, the Wizards hat is still firmly on your head and at the time you finish the game you will have been through the entire emotional band and you will feel anxious whether or not you have taken the right choices all along. All in all I feel that DA2 is an excellent rpg which has evolved from the sort of unpolished, rough around the edges, nature of Origins to be a near perfect action oriented drama which certainly pleased me plenty. I may not be the most hardcore rpg fan but if I were to have a say I would argue that DA2 is better than, not only the previous installments, but also triumphs Mass Effect. So far, this is my GOTY 2011. If you are looking for a new Baldur's gate; look elsewhere. Expand
  46. Mar 13, 2011
    10
    Why are people complaining about the combat? The combat was the WORST thing about DA:O. I had a good 70 hours with Dragon Age 2. Great characters and fantastic story. I loved Kirkwall as well. I have no complaints about this game.
  47. May 22, 2011
    10
    Amazing game, not as good as Dragon Age Origin though but still very close. The story is good and there are plenty of choices to make. And most of the character are interesting.
    I recommend it. 10 points for Dragon Age 2 :)
    .
  48. Mar 26, 2011
    10
    After reading Some really ridiculous reviews one involving "bioware should go bankrupt". I thought I put up a review first off The immersion of the game is still there however modified to work for everyone such as exclusion of being able to interact with your team mates constantly in my opinion this was good because through out origin you'd run in to a interaction block where theAfter reading Some really ridiculous reviews one involving "bioware should go bankrupt". I thought I put up a review first off The immersion of the game is still there however modified to work for everyone such as exclusion of being able to interact with your team mates constantly in my opinion this was good because through out origin you'd run in to a interaction block where the characters would repeat the same thing when interacting with them face to face.
    Graphically its clear that it is superior than Origins and also the battle system is more easier to use and is faster than the previous titles making it better and easier to keep you allies alive.
    I have a problem with the rehashed environments though It gets annoying always being in the same cave but named differently. But overall it was a great game lacking in the hours however still gives you a great sense of immersion and creating a connection with each characters stories just like in Origins. But don't take it from me as try it for yourself and make your own opinion of it. There are some improvements that the game should have but there's no need to say on a review when bioware check on their forums constantly looking for user input
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  49. May 15, 2011
    10
    First, right off the bat, anyone who said the game was too easy, Just turn the difficulty up! Overall an awesome game. Sure, the story isn't as "grand" or "epic" but that way, it's also not The Lord of the Rings for the millionth time like almost all RPG stories are. I love DA:O but come on, that story was clichéd, repetitive, and a little tired. Sure, this game has someFirst, right off the bat, anyone who said the game was too easy, Just turn the difficulty up! Overall an awesome game. Sure, the story isn't as "grand" or "epic" but that way, it's also not The Lord of the Rings for the millionth time like almost all RPG stories are. I love DA:O but come on, that story was clichéd, repetitive, and a little tired. Sure, this game has some flaws. But I think most of those come from rushed production. With more time they could have (and should have) created more than one cave, and a better item system. But, the combat is still fun and tactical, just faster paced. The story in this game was much more engaging and creative, and sure it stays in one city but I liked that. That gives you the player a better chance to actually learn about and connect to the character. This game is fun and people need to be such **** trolls about it. I do agree that the graphics need improvement though. Basically, everyone who complained about this game is a niche dying market of whiny troll PC players that need to stop. I love playing on the PC but you know why I don't like to tell people that? Because then they think I'm some crazy elitist who's trapped in the late 90's. You people are the reason PC gaming is dying! Steam is trying to save it but it can only do so much to combat these kinds of people. I would say 9/10 but I said 10/10 to try to counter just a bit what all these hating trolls have done to the user rating. There's a reason why critics rated it where they did. Cuz it's a good game with a good story that you should buy and play. Expand
  50. May 16, 2011
    10
    Dragon Age 2 is far, far better than the user reviews are indicating. I don't think most of the people giving poor reviews actually played it or Dragon Age: Origins despite complaining about how Dragon Age 2 is "dumbed down." Go back and play Origins again. I'll wait. See how slow the combat is? Do you like chasing after enemies at a brisk jog? Notice how little character developmentDragon Age 2 is far, far better than the user reviews are indicating. I don't think most of the people giving poor reviews actually played it or Dragon Age: Origins despite complaining about how Dragon Age 2 is "dumbed down." Go back and play Origins again. I'll wait. See how slow the combat is? Do you like chasing after enemies at a brisk jog? Notice how little character development there actually is? No one even responds to your dialog choices, half the time!

    I don't know why people are saying combat is "dumbed down." What does that even mean? DA2 is pretty similar to Origins, except with some of the shuffling and delays cut out. I like actually being able to hit enemies instead of chasing after them. I'm also glad they finally got rid of the "Enemy swings his sword, you move out of the way, but you get hit anyway because the to-hit was calculated at the start of the swing" thing. That's in Origins, and it bugged the crap out of me.

    The "enemies coming in waves" thing needs to be tweaked, since it can be kind of annoying. It's not the end of the world, and it's a nice touch that they animated extra mooks joining the fight (demons appear out of the ground, humans will rappel down from rooftops, etc), but it's overused. Now, the dialog wheel with the stacking personality development is fantastic. I wish they would use this in more games. Your character actually has a personality you can develop, unlike in Origins where pretty much every character could "say" the same things. Some of the written lines in Origins were "funny" or "diplomatic" but they didn't really have a lasting impact. You could be a jerkass in one scene and a diplomat in the next, and the game didn't care. In DA2, the more responses of a type you use, the more your character becomes like that. It's organic, behind the scenes, and wonderful.

    Now, DA2 isn't perfect. They could have added more maps, but that's not the worst thing in the world. Did everyone forget the utter slog that was The Fade in the mage's tower? There's a mod to skip that section for a reason! Let's be honest: Origins had a fair amount of filler and boring crap, too.

    The story in DA2 could also use some minor improvements. There's a few spots where it would have been nice if it could branch out based on player decision, but that's always going to be a problem in a PC rpg. If you want total freedom of choice, you're going to need to play a tabletop game. I don't remember DA:O being a lot better in this regard.

    Some people seem upset that it's not another "hero saves the world" game. I don't know if this is a surprise to anyone, but an RPG doesn't have to be about a 20-year-old saving the world. It's still a good game even if it's not the typical "level up, become god-king." We've done that before, ok? To summarize, DA2 is a great game. It's not perfect, but neither was DA:O. Dragon Age 2 is faster, has better character development, a better combat system, and a reasonably good story. If you're looking for a traditional, infinity-engine D&D-based game, then this might not be for you. For everyone else, it's a great fantasy RPG.
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  51. May 21, 2011
    8
    I've been playing this game for about a month now, on my 3rd play through. When I first started playing I found the game a little easy as some people had complained, but then I change it to Hard, then completed my 2nd play through on Nightmare.

    I find that people forget that not everyone is a a hardcore gamer where everything in a game has to be a challenge. A lot casual gamers get
    I've been playing this game for about a month now, on my 3rd play through. When I first started playing I found the game a little easy as some people had complained, but then I change it to Hard, then completed my 2nd play through on Nightmare.

    I find that people forget that not everyone is a a hardcore gamer where everything in a game has to be a challenge. A lot casual gamers get frustrated at the complexity of some popular games and such. Bioware did a good job catering to all with this sequel, although the game story/decisions isn't as diverse and in-depth as DA:O it still tells a great story altogether.

    I like the changes to the combat system, its more fast pace, more interactive, I found that DA: O combat could get dry in long fights with its long cool downs and such. DA2 took a step in a different direction with lower cool downs, cross class combos, and faster combat.

    If you think this game is too easy, try playing it on Nightmare. I say some battles are near impossible on that setting.

    Overall I give it an 8, I like the game play, it had a good story, just wish I had more of a hand sculpting it. The game had quite a few bugs, and could of been a bit more polished before release. It's a solid sequel.
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  52. AW8
    May 21, 2011
    8
    My first playthrough was seventy hours of entertainment. Combat is fun, conversation is fun. I like that the whole game takes place in Kirkwall, and (mostly) moves in time instead of new locations. It's fun to follow questlines throughout the years. I prefer that party members have their own clothing, like in ME2. You don't have to manage them all, it's less punishing to pick a partyMy first playthrough was seventy hours of entertainment. Combat is fun, conversation is fun. I like that the whole game takes place in Kirkwall, and (mostly) moves in time instead of new locations. It's fun to follow questlines throughout the years. I prefer that party members have their own clothing, like in ME2. You don't have to manage them all, it's less punishing to pick a party member that you haven't upgraded in terms of gear. And you don't have to see the ones you don't use wear old, rusty armor because that's all you're going to let them have. You still get to customize jewelry and all the gear on yourself. there I like the skill trees, and the fact that the classes are more balanced in terms of abilites, for example, rogues can crowd control as well as mages now. Combat is just more fun than in Origins. Everything is faster and reacts quicker. The story isn't the same old "save the world"-type that Origins had, the story is much more original and interesting this time around, BW is fully using the factions they have created and are putting them against each other. The party members are also more interesting than in Origins. Voice acting is impeccable. Aveline's voice actor is making an incredibly good job.

    Crafting has been simplified, how you learn specialization classes have been simplified, don't really care.

    The minor complaints I have with this game is that often, enemies explodes in a blood for some reason. It's just comedic, and should've been left out. Then there's some sidequests that you receive when you find a lost object in loot or in the world, and you have to go to the person who's lost it and receive a small reward and hear both Hawke and the NPC exchange short, boring lines. Those quests should've just been removed, they add nothing to the game. Then there's the most awful thing with the game - the re-used locations. I'm not talking about the fact that a lot of the major plot takes place in the same locations, I'm talking about how cheap BioWare has been when making dungeons, warehouses and damn well everything. They just keep re-using the same maps, with some slight modifications, again and again. Some dungeons are used for at least three times in what is supposed to be different locations, and that's just sad.

    Overall, the game is just pure entertainment. They made the game less hardcore than Origins, but also improved things and made it more interesting. The world and lore they created in Origins are put to much better use as things aren't as good and evil anymore, the whole story is full of gray choices, even until the end - unlike Origins, there's no clear world-threatening pure evil. The conflict keeps you interested, surprised and entertained throughout the whole game.
    Avanost's review was shameless - but closer to the truth than all the 0.0's you see here. :)
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  53. May 24, 2011
    10
    I don't think it deserves a ten but I'm giving it one to counter some of the haters excessively negative ratings. This game realistically shouldn't be given less than a 7. People say it's unstable, I call BS. I have a mediocre PC (was good 3 years ago) running windows 7 and I have yet to have the game crash. The graphics are actually quite good even without being able to use the HDI don't think it deserves a ten but I'm giving it one to counter some of the haters excessively negative ratings. This game realistically shouldn't be given less than a 7. People say it's unstable, I call BS. I have a mediocre PC (was good 3 years ago) running windows 7 and I have yet to have the game crash. The graphics are actually quite good even without being able to use the HD textures. The dialogue wheel works fine and your choices aren't just good, silly and bad. There are aggressive comments that are just that aggressive. There are some that are mean spirited but those are typically denoted by the fist icon as opposed to the gavel icon indicating the comment simply being aggressive. Again there are nice comments for instance when you are trying to console someone who is sad and diplomatic comments when you are trying to be just that.. diplomatic. Your dialogue choices affect your characters personality, the reactions of your comrades, special dialogue events that may only be granted to aggressive or diplomatic characters. The combat is entertaining and fast paced. I like the fact it is faster paced than origins was. If you want a more strategic fight then play on hard. Personally I like playing on normal because my character is supposed to be the champion of Kirkwall and I personally feel being forced to use "tactics" like kiting in order to beat enemies to be very lame.

    All in all it is an awesome game that will continually get better as patches and DLC are released.

    So my official rating is a 9. Some small issues but I expect many of those to be fixed over time.
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  54. Jul 20, 2011
    8
    In some areas, it fell short compared to Dragon Age: Origins. In other departments, it surpassed it. If you aren't expecting Origins 2, you will like this.
  55. Apr 2, 2012
    9
    I am really baffled by the strongly negative reviews that have been posted. I thought the game was very much in the spirit of DA:O, but with improved graphics and gameplay. I logged over 100 hours on nightmare, going back through multiple times to try different builds and plot developments. I was a huge fan of the cross-class combinations, finding it an improvement over the spells-onlyI am really baffled by the strongly negative reviews that have been posted. I thought the game was very much in the spirit of DA:O, but with improved graphics and gameplay. I logged over 100 hours on nightmare, going back through multiple times to try different builds and plot developments. I was a huge fan of the cross-class combinations, finding it an improvement over the spells-only combos of DA:O; playing as a rogue and backstabbing staggered enemies was extremely satisfying. The writing was just as good as any Bioware production--some parts of the main plot were a little clumsy and the scope of the plot wasn't as epic as DA:O by nature of its set-up, but it had good pacing and coherence. Party dialogue was also great. I found the characters extremely compelling and felt very attached to every recruitable companion. I've heard of people avoiding the game because of the negative fan feedback, which is unfortunate; even if people think the game doesn't live up to DA:O, it certainly doesn't deserve a 0, 1, or 2. It's solid and enjoyable, warranting at least one playthrough, and can easily suck up a lot of time and provide a lot of fun if players are completionists or like broody elves. Expand
  56. Apr 16, 2011
    10
    I cannot understand the MASSIVE backlash of negative reviews. I loved this game for the character development, the superb voice over work, the story - which is one of the best I've seen in a video game - and because it was just a bloody good time. There were some things I missed from DAO, like slow-mo kill moves, but those were far from decisive. I give this a 10 because I walked awayI cannot understand the MASSIVE backlash of negative reviews. I loved this game for the character development, the superb voice over work, the story - which is one of the best I've seen in a video game - and because it was just a bloody good time. There were some things I missed from DAO, like slow-mo kill moves, but those were far from decisive. I give this a 10 because I walked away from this game FEELING like a champion. Expand
  57. Mar 11, 2011
    10
    I'm beginning to wonder if these people actually played the game past either the demo or the first 10 minutes.

    The combat in Dragon Age 1 was basically this: Right click, watch your character (literally) walk over, and start swinging their sword like they're about to fall asleep, and then you win. If you slow down the combat in 2, it's the same thing, but god forbid people actually think
    I'm beginning to wonder if these people actually played the game past either the demo or the first 10 minutes.

    The combat in Dragon Age 1 was basically this: Right click, watch your character (literally) walk over, and start swinging their sword like they're about to fall asleep, and then you win. If you slow down the combat in 2, it's the same thing, but god forbid people actually think for more than 5 minutes.

    Graphics: I can't play the game on Highest Dx11 without my FPS dropping to 3 and textures spazzing out. So this is the only valid complaint I can see.

    As far as the difficulty complaints go: I've had to turn down the difficulty during some parts. Some boss fights are just ridiculous. There's nothing "dumbed down" at all. As I said, combat merely happens faster and abilities actually have visible effects.

    Conversations being simplified? This one is just stupid. "I don't have to THINK about what I say now!". I never did in the original and I somehow managed to get everyone to love me (usually just pressing the first option). Take away the wheel that gives you a graphical representation of what you're about to say and it's the same thing as Origins

    Either way, it seems most negative reviews focus on nothing and just say "GG BIOWARE YOU KILLED THE RPG MARKET!" without actually specifying why they hate it (which is pretty much Metacritic in a nutshell). To quote the most popular negative review on here: "Unless you're on hard mode, there is nothing to discuss as far as combat goes". It was the same in Origins. Play on Easy or Normal and you could 'lol' your way to victory. From the same review I quoted earlier "after a mere few hours with it I honestly have no drive to play it any more. That didn't happen until Orzammar with DA:O.". I don't know how people can praise the original, yet chastise the sequel when they openly admit they never finished either. 29 hours in and I'm still having a blast (albeit multiple rerolls because lol@me).
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  58. Apr 3, 2011
    7
    Bioware improved class balance and eliminated many of the difficulty spikes that plagued DAO, but at the expense of a great many options (e.g. dual wield and archery warriors are out). DAO combat animations often seemed slow and dull, but DA2 goes to the opposite extreme of being way too fast. The fun fatality animations of DAO have been removed in favor of opponents who literally getBioware improved class balance and eliminated many of the difficulty spikes that plagued DAO, but at the expense of a great many options (e.g. dual wield and archery warriors are out). DAO combat animations often seemed slow and dull, but DA2 goes to the opposite extreme of being way too fast. The fun fatality animations of DAO have been removed in favor of opponents who literally get pulverized into component body parts in a cloud of blood, it looks ridiculous. Maps get reused a lot, every mansion and cave seems to use the same map. I didn't mind the game being set in a single city and visiting the same areas over and over, but the area is full of caves and almost all of them are identical. DAO reused elements, but the redressing hid the reuse quite a bit, DA2 lacks any major redressing of maps and the reuse is very obvious. The UI in DAO was horrid, DA2 improves upon it greatly, both in terms of clarity, aesthetics and screen real estate. The redesigned races are much more interesting, especially the elves which have a more fey-like appearance, as opposed to the short humans with pointy ears they were in DAO. The game is much more stable than DAO, DAO crashes frequently for me, whereas I have had only one crash on DA2 and that was with me cranking up the graphic options to see how high I could go.

    The characters were great, well voiced and Bioware went above and beyond in terms of the party banter and interaction. Having the different companions have relationships outside the main character was a nice touch. The story as well was good, not another 'save the world epic' where we have to ponder why the villains conveniently wait while the hero does all sorts of trivial side quests. I can't deny there aren't some lame side-quests in DA2 (those delviery quests) but overall the quests for your companions and the people of the city fit together with the main plot much better than they did in DAO, ME1 or ME2, simply because you aren't on this ultra-important mission to save the universe as we know it.

    The silent protagonist in DAO always bugged me, the fully voiced Hawke is a plus for me. The subtle effect your dialogue choices have on Hawke's personality is also a nice touch, if you choose the sarcastic option frequently, your Hawke will be more sarcastic in other conversation. The dialogue wheel is a mixed blessing, I liked the icons that give you a clue as to the tone of what Hawke is going to say, but sometimes the paraphrasing is so far off from what you expect, that you don't get the result you wanted.

    DA2 is a fine game that suffers from 2 main things, a rushed development cycle and Bioware's tendency to over correct for criticism in their previous games.
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  59. May 18, 2011
    9
    One of the best RPG's I've ever played. Great characters, fun battle system, nice story. Much, much better than boring and out-of-date Dragon Age: Origins. 9.0
  60. May 23, 2011
    10
    Best RPG of 2011. Good story ? Check. Good characters ? Check. Difficult combats ? Check! It's just perfect. You can't go wrong with Bioware.

    Trust in Bioware, go with me.
  61. Mar 10, 2011
    7
    I'm giving it a 7 as there are a number of features that improvements over Dragon Age: Origins. Some of those include faster combat, a better spell/talent selection and advancement method, and a voiced player character. There are some other good points as well. Bad points would be things such as a more restricted inventory system for companions, less dialogue with companions one on one,I'm giving it a 7 as there are a number of features that improvements over Dragon Age: Origins. Some of those include faster combat, a better spell/talent selection and advancement method, and a voiced player character. There are some other good points as well. Bad points would be things such as a more restricted inventory system for companions, less dialogue with companions one on one, and a story that doesn't keep you as engaged as the previous game. One thing the PC version really shines on is the graphics. DirectX 11 renderer shows some excellent quality even on high settings with AAx8 and AFx16. Expand
  62. Mar 11, 2011
    10
    For me; This game it's so beautyful but not private to many bugs. Also the city present in this game give us an important emotional investigates players; It's so a very big game with differents protagonists with them unique characters. The Graph's game is an concentrate of all moderns technology in video game. Bio-Ware it's alway faithful of him.
  63. Mar 15, 2011
    8
    I have put in a little over a dozen hours on Dragon Age 2, and overall I would say it is a solid RPG with an excellent narrative that should be given credit for what it is--a great story of a refugee of Ferelden and his rise to become something more. If DA2 is to be compared to any other game it should be Dragon Age: Origins, and as such any comparisons are between these two titles.

    The
    I have put in a little over a dozen hours on Dragon Age 2, and overall I would say it is a solid RPG with an excellent narrative that should be given credit for what it is--a great story of a refugee of Ferelden and his rise to become something more. If DA2 is to be compared to any other game it should be Dragon Age: Origins, and as such any comparisons are between these two titles.

    The story itself is not the expansive storyline veterans might have been expecting, but is rather a much more tailored storyline following a member of the Hawke family. The story, which of a different scope, is just as richly detailed as DA:O and is easier for the player to navigate thanks to the improved dialogue system. There are also far more sidequests available than in Origins, which more often than not leads to more character depth for the NPCs than before.

    The talent trees have been drastically changed, and it is purely a matter of preference if this is for the better or the worse. Personally, I like the less linear progression and the concept of upgrades, but I am frustrated by the very large number of potential choices compared to the realistic number of points available to spend during the course of a play through.

    The inventory and crafting systems have been streamlined as well. Crafting is far simpler; now it is just a matter of finding a source of crafting materials and vendors allow you to do the rest. Inventory has made two notable changes. Firstly, there has been the implementation of a "star" system for items to indicate their relative usefulness for characters (mostly useless for veterans of RPGs). Secondly, you are no longer able to equip armor on your companions as they have their own unique armor that you can find upgrades for. While this is a fun concept, it is also incredibly frustrating because it leads to a large number of armor pieces that you are forced to sell because they are not for Hawke's class. Seems rather a heavy-handed way of getting players to play through the game multiple times (if they want to see all the different armors), but it just as well might have been an unthought-of side effect to the upgradeable companion armors.

    Certainly the single most damaging thing to DA2 is dungeon areas being recycled throughout the course of the game. When so much of the rest of the game shines, this is really just a glaring weakness. It might have been less obvious even if the map for the area was not the exact same with a few "doors" simply ones that you are unable to open. Misleading and frustrating as--for me--it really distracted from what has otherwise been a rather enjoyable experience.
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  64. Mar 13, 2011
    8
    I think this game deserves 86/100. All characters quite interesting, some of them so awesome... I liked Hawke's family, especially Bethany, Varrick, Merril, and Isabella for sure. I know I am hopeless fan of Bioware ^^.Yes, there's some negative moments, such as lesser duration of game than DaO. For now i completed game 1 time, but i want more of it! Sorry for my English (I'm from Russia)
  65. Mar 28, 2011
    0
    This is not even a game. I do not like bioware along with the other low scoring reviewers so I as well am giving them an incredibly low user score to make this game look bad for bioware.
  66. May 22, 2011
    10
    -Bu ney oluyor?

    -Witcher 2.

    -BuÄ
  67. Mar 16, 2011
    8
    Dragon Age II is exactly what it promises. It's a sequel, meaning it's not DOA. It does inherit one thing from DOA however, and that is the exceptional character driven storyline. It also has extraordinary supporting characters and as is the Bioware standard; the game has exceptional writing and brilliant voice acting.

    That's not to say the game is flawless. There is a pretty annoying map
    Dragon Age II is exactly what it promises. It's a sequel, meaning it's not DOA. It does inherit one thing from DOA however, and that is the exceptional character driven storyline. It also has extraordinary supporting characters and as is the Bioware standard; the game has exceptional writing and brilliant voice acting.

    That's not to say the game is flawless. There is a pretty annoying map repetition, and the close up detail is a bit lacking, but the story more than makes up for it. Just remember it's not DOA...
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  68. Mar 17, 2011
    7
    BEFORE YOU BUT DRAGON AGE II READ THIS
    ***********This is not a bad game.***********
    That is what i want to say right from the bat. Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off. Let me start with the good. --- The Story --- This is up to every person i guess, but i thought the story was
    BEFORE YOU BUT DRAGON AGE II READ THIS
    ***********This is not a bad game.***********
    That is what i want to say right from the bat.
    Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off.
    Let me start with the good.
    --- The Story ---
    This is up to every person i guess, but i thought the story was fine, pretty epic feel, took a little longer to get into than the first, but other than that not too bad.
    --- The Combat ---
    Loved it, everything reacts when you click it, it looks good, took a while to get used to the slightly different roles of the classes this time, but i much preferred the combat.
    --- The Leveling ---
    It was different and i was skeptical at first, but i really enjoyed the leveling. The abilities menu was good and allowed for awesome customization of the character, by level 20 my character was exactly what i wanted.
    --- Crafting ---
    Much better, rather than have to collect a million elfroot, you find sources of it, and can craft things using money once you have find enough sources. Much cleaner more efficient and i actually used crafting this time round.

    Now the the bad, and i apologize in advance to Bioware for this, but i only do this because i love you.
    --- The Maps ---
    Oh god please please PLEASE give me some different **** maps. I was SO sick of playing through the exact same cave maps over and over again the only difference being some pathways are blocked off in each one. And if you are going to use the same map over and over PLEASE at least change the minimap to only show the paths you can reach, that way it might take me a little longer to work out its the same map. Seriously, the exact same mini map for every cave, for ever vault, for ever house, it gets so old.

    --- The Character Interaction ---
    Now i want to make a point clear here, i actually liked most of the characters, sure everyone thinks Anders is a bit of a whiney **** sometimes, but every game has one of them, however the interaction was a real letdown. I also liked how they talked to each, other some of their conversations were great.
    The first game was great you could take so much time talking to the characters learning about them any time you want.
    This game, they only talk to you if your getting a quest, otherwise its the same canned lines spoken back to you.

    --- The "Choices" ---
    Oh man did this annoy me on my second playthrough. Its just lazy developing. First time i played through i was thinking, hmmm maybe if i do stuff different i can improve that. People who have finished the game will know that there is an event towards the end of the game where it gives you an illusion of having played a part in it, but there is really no way to affect the outcome.
    There were a few things in the game that did this, and it feels like it only did it because they couldnt be bothered making different endings.

    --- The Setting ---
    Kinda ties in with the maps, but i think deserves its own criticism, there are what, 4 places you can go, and only one of them is a city. Whoopde friggin do. DA:O was interesting because it gave you a very diverse number of places you could go, the forests of the elves, the caves of the dwarves, the castle of the humans, or if you had DLC, the mysterious keep you could conquer.
    This game just used the same 4 areas, and a few other locations that were all pretty identical, and chucked different bad guys in them.

    --- Conversation Wheel ---
    I know there are some people that love this, but i am so sick of trying to say something and my character saying something else, especially if you are trying to make the conversation flow and don't notice the symbol on the wheel.
    Example: (Slightly paraphrased)
    Fenris: Mage guy wanna kill me good, wont be happy till he sees my cold dead body
    (I look at my choices and choose "Thats a shame", which is exactly what it says in the game, thinking i will be nice and supportive)
    Hawke: Thats a shame.... you have a great body ;)

    I mean come on, really? Sure there are the symbols, but thats just one example of when i didnt check it, and there are many others of me clicking the option that says "No i wont kill him" and Hawke says, "No i wont kill him, ill kill you instead RAHHHH" and i just sit there going oh balls.


    I could go on forever here but i wont, there were a few more good things, and many more bad, eg
    - lazy romance options, ie everyone is bi-sexual
    - every single combat situation has some SURPRISE guys attack you from behind EVERY TIME!!!
    - those damn quests where you find **** and give it to people for money that made no sense

    But in the end, i played the game through and am halfway through playing it through again, it is not a horrible game, but when you make game like DA:O and have that as a starting point, we set our expectations pretty high, and Bioware, you really didnt impress...
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  69. Mar 23, 2011
    8
    Dragon Age 2... just finished Act 2, and while I do enjoy it a great deal, it just doesn't compare to Dragon Age: Origins. In DA:O, the adventure was EPIC, and the companions were so much fun! In DA2, all you're trying to do is make money during the entire first Act. That's kind of lame. And the companions... I couldn't care less about them. On it's own, DA2 is a fun game, but whenDragon Age 2... just finished Act 2, and while I do enjoy it a great deal, it just doesn't compare to Dragon Age: Origins. In DA:O, the adventure was EPIC, and the companions were so much fun! In DA2, all you're trying to do is make money during the entire first Act. That's kind of lame. And the companions... I couldn't care less about them. On it's own, DA2 is a fun game, but when compared to it's predecessor, it's definitely lacking. However, I'm giving my score based on this game and not in comparison with DA:O. It was still highly addictive and the storyline gets better as it goes on. Collapse
  70. Jun 2, 2011
    9
    I can't believe that a game this freaking good scored this freaking low! i have Played through four times now! the story is top notch, the characters are great and the loot is good! who cares if a few environments were recycled a couple times! It was a great game! Can't wait for the third DA game and I can't wait for DLC and expansions for DA2.
  71. Mar 11, 2011
    10
    I'd love to give this game the score I think it deserves, which is a solid 9.0, but the plethora of 1 and 0 reviews force me to at least normalize the score by making mine a 10. Dragon Age II is by no means the sequel to Dragon Age: Origins. This is what so many of you have missed. The flashier combat, voiced protagonist, and lack of the ability to choose your race are not BioWareI'd love to give this game the score I think it deserves, which is a solid 9.0, but the plethora of 1 and 0 reviews force me to at least normalize the score by making mine a 10. Dragon Age II is by no means the sequel to Dragon Age: Origins. This is what so many of you have missed. The flashier combat, voiced protagonist, and lack of the ability to choose your race are not BioWare attacking fans of Baldurs Gate-style RPGs. They are design decisions intended to create a new entry in the series. Hawke's story is not intended to be the player's story like the Warden's was. It is like Mass Effect, more of a Player-guided protagonist who is separate from the player. The combat, while fairly ridiculous on the higher levels, what with all the corpses exploding, is intended to change what was taken as a flaw in the previous game, the glacial combat. At no point in my several playthroughs of Origins did I feel any of my characters were actually any good at fighting. The tank would just sort of stand there and wave his sword while the ranged companions would stand off to the side, firing hordes of arrows into enemies who would simply keep walking around like pincushions. I understand that this system, with its highly tactical combat, evokes nostalgia in many PC gamers, but in this day and age, I feel that is rather outdated. I applaud their direction as far as making swords and arrows feel as though they are actually doing something to enemies. As far as graphics go, this game is a lot better than Origins. It's no Crysis 2, but the ones calling out DAII for its graphics while clinging to DA:O as a great game should look closer. There was a marked improvement between the two games. As for the story, I will not spoil anything, except to say that this game is very dark. BioWare has tried to create a dark fantasy in the Dragon Age series, and the previous game has very little in the way of dark. If you chose the right options, everything turned out all right in the end. In this game, no matter how hard you try, you never really get the classic heroic conclusion. I applaud BioWare for actually making this happen. Many games have claimed to create choices surrounded by muddy waters, but they generally do not succeed as far as one option always producing a result that is generally perceived as good. You find none of that in Dragon Age II. It makes the game that much more depressing and that much more REAL. I feel sorry for the folks at BioWare who have to sift through all these negative reviews calling for them to make another Dragon Age: Origins, because despite the massive amounts of them, chances are it's a small minority of angry ex-fans, while the people who actually like the game are still busy finishing it. In summation, a great game, much better than many I have played this year, and definitely worth my $60. Expand
  72. Mar 15, 2011
    10
    Too bad a great game like this got hit by a raid. It's not worth a ten, probably no game is, but it's a marked improvement from the first game on several levels and thus is worth way more than a 4; probably an 8. This is Bioware's darkest, most tragic, most grey-morality story ever, it's fun to play, and the characters are better than the ones in Origins; more nuanced, more realistic. TheToo bad a great game like this got hit by a raid. It's not worth a ten, probably no game is, but it's a marked improvement from the first game on several levels and thus is worth way more than a 4; probably an 8. This is Bioware's darkest, most tragic, most grey-morality story ever, it's fun to play, and the characters are better than the ones in Origins; more nuanced, more realistic. The game system is better balanced and more fun. The only major negative is that the minor quest locations are sometimes very similar, and you revisit locations, but for the rest of it, it's great. If you're an RPG old-school purist who demands that the main character NOT be voiced or make facial expressions, then you will not like this game, but most other RPG fans will. Expand
  73. Mar 11, 2011
    10
    This is one of the best RPG in the world. Unlike the first part of the game is 10 hours and she's fun and interesting. I do not understand people who put her 0 and 1. You even played in it?? Why spoil a game rating? Do nothing else or what?
  74. Apr 12, 2011
    10
    I agree that Dragon Age 2 has been dumb down a notch.
    It has taken the mainstream path to lure in more young players.
    This is the road that all games take now days when money talks and unique gameplay walks. None the less. You will not find a better game in this genre for a few years. It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also
    I agree that Dragon Age 2 has been dumb down a notch.
    It has taken the mainstream path to lure in more young players.

    This is the road that all games take now days when money talks and unique gameplay walks.
    None the less. You will not find a better game in this genre for a few years.
    It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also for the extensive campaign.

    The game should be considered as a action-rpg from now on. If you are the one who love the old pen n paper play style and prefer baldurs gate 1 & 2 in front of Dragon age 1, then maybe you should take a second thought, but I would suggest you to pick this up anyway. It's not money wasted, no matter what your preferences are.

    /dancodan
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  75. Apr 16, 2011
    10
    This game deserves a better rating from real fans. Yes, it is nothing like Origins, but it is still a game that I spent 70 hours. Different but effective graphics, a great story, and a fast paced game play that still is exciting to play. Origins had better game play to me but I still spent a long time hacking and slashing with awe.
  76. Mar 11, 2011
    7
    I'm putting my review here to counter the massive wave of bile and retardation - Yes, Dragon age II is severely flawed; no that does not ruin its entertainment value. The new combat system FEELS quite fun, despite being quite unbalanced (a party of three mages can eviscerate anything more easily than beating level one of a popcap game), and the quests/level design are all on par with itsI'm putting my review here to counter the massive wave of bile and retardation - Yes, Dragon age II is severely flawed; no that does not ruin its entertainment value. The new combat system FEELS quite fun, despite being quite unbalanced (a party of three mages can eviscerate anything more easily than beating level one of a popcap game), and the quests/level design are all on par with its predecessor.

    Just because it's not as good as something else doesn't automatically make it bad. I'm enjoying it quite thoroughly, although nowhere near as much as I've enjoyed other Bioware games - Calling it AAA is a joke; Triple-B- would be more like it. good, but not great; and easily the worst Bioware game I've played, which isn't saying much.
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  77. Mar 11, 2011
    10
    This game feels a lot like Baldur's Gate 2 to me. That being said, it's very good. I feel completely immersed, the combat is EXCITING! (unlike the first), and the characters memorable and funny.

    Truly loving it, the only thing negative I can say is that it does feel a little "rushed". Still, worth the money. A lot of the negative reviews are simply because it is hard to compete with a
    This game feels a lot like Baldur's Gate 2 to me. That being said, it's very good. I feel completely immersed, the combat is EXCITING! (unlike the first), and the characters memorable and funny.

    Truly loving it, the only thing negative I can say is that it does feel a little "rushed". Still, worth the money. A lot of the negative reviews are simply because it is hard to compete with a groundbreaking original. Sequels always have it harder. I played the original right before this one came out and it's still very fresh in my head. Comparing the two is easy for me, Da2 wins.
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  78. Mar 24, 2011
    10
    Mass Effect 2 meats Dragon Age: Origins. More action, devastating spells with visually striking effects. This game will make your $300 video card investment shine.
  79. Mar 11, 2011
    10
    PC Version - Graphics are stupendous on a newer system... GTX 400 series or above should be good. 200 series is probably good too. The game is definitely not like DA:O... but I'm not disappointed. Obviously there are going to be a LOT of heartbroken people out there that were really looking forward to a return to the old style of RPGs a-la Baldur's Gate and maybe even Neverwinter Nights...PC Version - Graphics are stupendous on a newer system... GTX 400 series or above should be good. 200 series is probably good too. The game is definitely not like DA:O... but I'm not disappointed. Obviously there are going to be a LOT of heartbroken people out there that were really looking forward to a return to the old style of RPGs a-la Baldur's Gate and maybe even Neverwinter Nights... Dragon Age II is not going to be that. I enjoyed Dragon Age: Origins but I did have to struggle through it to finish before DA2 released... I enjoyed Mass Effect, but I also found myself pushing through to finish just before ME2 came out.

    With Dragon Age 2, I am having an absolute blast. I find it a very enjoyable experience, and I really like each of the characters Hawke works with. They make me laugh, cuss, and even surprise me with some of their remarks and conversations. Unlike with DA:O, I will be playing through this game at least one more time. I do not feel forced to push through playing this game... and I recall that I had a very similar experience with Mass Effect 2. Very enjoyable game, the characters are fun, and I do not believe there is a problem with the combat/mechanics. Now... This is not Dragon Age: Origins, but that does not mean this is a bad game. I tell people who ask about Dragon Age the same thing I say about Mass Effect... Play the second one first, then move on to the first one. For the majority of people new to the series/genre, ME2 and DA2 are much easier to learn and enjoy. Was I hoping that DA2 would become the next Baldurs Gate 2? Yeah... a little... But I'm not letting those hurt feelings get in the way of what is a good experience. Dragon Age 2 stands well in it's own regard even if it didn't meet the expectations of many fans of DA:O. You can probably blame EA's influence if you like... but I do believe Dragon Age 2 is worth the money.

    I've put the difficulty on hard, and find myself completing all available side quests, backtracking to collect chests/materials/loot, and talking to every party member/NPC as much as possible. I did all this in DA:O, but everything feels much faster and lively in DA2. Sure I noticed the caves/dungeons/warehouses were copied/pasted... but the story and character interactions are in place to pull your attention off it. I'm happy I no longer have to mess with EVERY single armor slot on every party member. That was tedious to me... at best. There are plenty of bad things if you look for them, but I find there are more than enough good things about this game to make it worthwhile. Anyone who can't see them is really just upset the game isn't what THEY believe it should be. I saw a review that was rated 6.5/10 that hit on a good many true points about the flaws. A 6.5 is the absolute lowest I would believe this game should have, based on flaws alone... But I believe the game is easily a 7-8.5. I'm giving it a 10 because I am getting my money's worth, and am very happy with what I am playing.

    Now... I want Bioware to update the Toolset so we can make use of mods/addons.
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  80. Mar 16, 2011
    7
    shame people cant be realistic with reviews...

    just finished the game and heres what i think PROS: the new combat sysytem is great, allows for more fluid fights so great if you dont like to pause all the time. skill trees that are unique to chracters other than the main, encourages people to try diferant teams rather than the one team all the time. character stats remake, stats are
    shame people cant be realistic with reviews...

    just finished the game and heres what i think

    PROS:
    the new combat sysytem is great, allows for more fluid fights so great if you dont like to pause all the time. skill trees that are unique to chracters other than the main, encourages people to try diferant teams rather than the one team all the time. character stats remake, stats are much more role specific making it less strenuous by not having to balace stats. the storyline is extreamly adaptive and unless you actuly try to you will never play it the same way twice, also with the ability to create the backbone of the story with a DAO save.

    CONS:
    the game is based in a single town so the landscape get old. some DAO cons are follow into DA2 such as multiple sotryline 'busness ventures' that the player may invest into or buy and that do not actuly bring in any income other than a possible longer quest line for that 'venture'. some parts of the game put you at a fork with quests allowing you to take one and not the other however it does not specify that you wouldnt be able to do both you simply need to figure it out the hard way. gold just like in DAO is extreamly hard to come buy if your wanted decent items, if you do all the quests and sell everything you find you wil get about 250g total, depending on the dificulty alot of that will be spent on potions, runes and armour for your team so you will only ever have enough gold to buy one item that is 120g or there abouts and saving for it will take all game if you dont skimp.

    even tho this game has alot of cons i dont know any game that doesnt
    i had fun playing this game, i probly wont beat it with every class but i will certainly beat it one more time over on the hardest possible trying to get everything

    with a few patches this game will be much better

    and to all those people who rated this a bad game, i certainly hope your not waiting for D3 to come out coz it wont have much more specially not in the graphics department
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  81. May 27, 2011
    9
    In my opinion Dragon Age II is not much like the Dragon Age: Origins. There is no prolonged battles, there is completely different dialogue system (which by the way is taken from the Mass Effect) and a totally different concept (we are fighting basically not with darkspawn and problems in Kirkwall). But still, in spite of repeated locations and unfinished written story, it is still fun toIn my opinion Dragon Age II is not much like the Dragon Age: Origins. There is no prolonged battles, there is completely different dialogue system (which by the way is taken from the Mass Effect) and a totally different concept (we are fighting basically not with darkspawn and problems in Kirkwall). But still, in spite of repeated locations and unfinished written story, it is still fun to play. There is pretty various and interesting characters (Merrill, my favorite :3), simple but elegant locations, and a lot of drama. Expand
  82. Jul 31, 2014
    10
    One may ask about given the low user score, is this a bad game? The answer is NO.
    Within two months of the launch, this game has sold over two million copies around the world. This means that this game is perfect. It adapts to the taste of Call of Duty audience such that this game is no longer can only be enjoyed by those hardcore players, but by everyone who wants to play a game.
    By
    One may ask about given the low user score, is this a bad game? The answer is NO.
    Within two months of the launch, this game has sold over two million copies around the world. This means that this game is perfect. It adapts to the taste of Call of Duty audience such that this game is no longer can only be enjoyed by those hardcore players, but by everyone who wants to play a game.

    By dumping all the complicated RPG elements, adopting popular mass effect decision model, and intensifying the action elements, the game becomes a fantastic experience for gamers, especially the majority of gamers, the COD fans and action gamers. This marks the epic era of RPG games, and should be the future trend of RPG game development. So, one can soon foresee the failure of upcoming DA:Inquisitor which tries to resist the flow of tide and adapt for the hardcore players again, which is only a minor portion of players.
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  83. Feb 5, 2012
    10
    OK here it is ...

    It plays like a MMORPG and made it single player. But the AI is not good enough to act like other players, so they let you do so for combat. Now that being said, the combat is so fast, and the AI sucks so much that you will continually die to your stupid party mates. They found that out, so they let you "recover" or some such so every time you die becasue the party AI
    OK here it is ...

    It plays like a MMORPG and made it single player. But the AI is not good enough to act like other players, so they let you do so for combat. Now that being said, the combat is so fast, and the AI sucks so much that you will continually die to your stupid party mates.

    They found that out, so they let you "recover" or some such so every time you die becasue the party AI is so bad, you can at least come back.

    But really why a MMO for a single player? I mean really we WANT TO DO cool combat stuff on our own, not just push a key when it it is not greyed out.

    Next, in this day and age we can load a HUGE world (like SKYRIM), why are we in this game only able to go to a shot list of area's?

    And even then, the running to an area made us aware of our "locality" in a world. With this game it feels like levels on a causal game map, not like were in an epic adventure.

    I did not try it without the high textures download. but one of the nice things is the great graphics. The story is fun, but when I am in it it makes me feel like I am just a bit part.

    It is a BIG step down from their last game and I am glad I got it on sale, so wasting a few hours didn't feel so bad.
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  84. Nov 7, 2013
    7
    Goods
    - Love the new gameplay
    - Good character customization
    - Voiced MC
    - Choices
    - Faster gameplay

    Bads
    - BORING CHARACTERS
    - BORING STORY BEFORE YOUR EXPEDITION

    Extras
    - Will never be as good as the first BUT i still recommend giving this game a try if you're really into RPGs
  85. Jun 5, 2014
    7
    They took the first game, which has polished last gen graphics and gave the new game even more slightly polished graphics. No amount of user mods were able to bring its quality up to standard. However, the graphics aren't awful either, just very old for a AAA title in 2011.
    Unlike the first game, I enjoyed the main character (female character) much more as it feels like the put slightly
    They took the first game, which has polished last gen graphics and gave the new game even more slightly polished graphics. No amount of user mods were able to bring its quality up to standard. However, the graphics aren't awful either, just very old for a AAA title in 2011.
    Unlike the first game, I enjoyed the main character (female character) much more as it feels like the put slightly more effort into him/her.
    The best part of this game is Varric Tethras who steals the show from every other character.
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  86. Mar 9, 2011
    9
    Dragon Age II is an awesome game hands down. On most of the major points it is a really fun and engaging game. The combat is much better this time around, allowing you to feel more involved. This is especially true for Warrior's and Rogue's who benefit most from the combat changes. Hard to believe mage is even more awesome.

    The game really has not changed dramatically from its core
    Dragon Age II is an awesome game hands down. On most of the major points it is a really fun and engaging game. The combat is much better this time around, allowing you to feel more involved. This is especially true for Warrior's and Rogue's who benefit most from the combat changes. Hard to believe mage is even more awesome.

    The game really has not changed dramatically from its core Origins roots. Overall it provides all the great aspects you expect from a Bioware game. Some of the only noticeable negatives I have found are the reuse of dungeon layouts. This was relatively disappointing since the game is centered around one area and adds to the feeling of repetition. This is where the time constraints are very obvious.

    To finish up this short review I'd like to comment on the graphics. They look great, even at the medium settings. The art style might not be to everyone's taste ( on a related note kill animations are not as satisfying) but everything from my point of view looked very nice.

    Solid game, can't go wrong, that is if you are not a jaded Origins fan.
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  87. Mar 11, 2011
    10
    ok, so here's a reasonable review. aka not a zero, or a 10. Dragon Age:Origins came out so recently that everyone, including myself, is comparing the two games. This is not unexpected, see Mass Effect 1 and 2. When compared to DA:O, this game gets a 6. That is, I wanted to play DA:O 2.0 and was let down. While this will hurt sales, the game itself is a solid 8.5. THE GOOD: Your characterok, so here's a reasonable review. aka not a zero, or a 10. Dragon Age:Origins came out so recently that everyone, including myself, is comparing the two games. This is not unexpected, see Mass Effect 1 and 2. When compared to DA:O, this game gets a 6. That is, I wanted to play DA:O 2.0 and was let down. While this will hurt sales, the game itself is a solid 8.5. THE GOOD: Your character has a remarkably unique adventure, enhanced by the ability for you to choose. I felt like a **** boss when I was champion of my little town. Voice acting was fun and it kept me engaged, when the story was interesting. The gameplay was smooth and easy to control (and is THE ONLY reason i was able to beat that red dude in a 1v1. HOLY CRAP my build was not meant for that matchup, lol). The supporting cast had goals, past issues, and uncompromising habits. I reached level 20 as i was completing the story. We meet characters from DA:O. The world map interface is pimp and easy for quests. They made items easier to manage. Scenery graphics(water reflection), special effects (spells), character heads/mouths are great. I had no bugs the entire playthrough. Abilities are so varied it's awesome. Also, i had fun playing. It was FUN.

    SPOILERS.
    THE BAD: Your particular role is not very important or driven. You are not special and you don't really have a goal(DA:O STOP THE BLIGHT NOW GOGOGOGO! Mass Effect 1: STOP THE EVIL SPECTRE OH **** END OF GALAXY SAVE GALAXY GOGOOGO!) This can cause the perception that the story is 'flat', and if the story is 'flat' the characters in that story seem 'flat'. Think, the Earth is 'flat'. One consequence was that it never SEEMED like there was a main quest line. So all of the quests felt like different ways to get xp. The story fell apart several times for me when i was able to predict it. FIRST MINUTES OF THE GAME: Oh, I have a sister and a mom with me... and it's bioware so they like to kill off characters, yea my sister's dead, and maybe my mom. (i think i could have made it so my sister didn't die, but i didnt care after i saw where it was going, sorry sis). You will never in your life have enough money for all the cool **** some vendors sell. Example, one ring was 100 gold, and i had 50 just before final missions. so if i had wanted , say, 15 of those 100 gold items to deck out my crew... yea gl with that. Protip: just play the game and before the final missions use a money cheat and buy the cool stuff. The world kind of feels the same as DA:O, with 'instanced' parts of towns and forests. But that's bad because it feels small. Like, compared to oblivion,GTA, or whatever with square miles of **** These levels really seem repetitive after a while. Character clothing/gear is still visually not up to par with what it could be. aka when you take an image and stretch it over some polygons. The final boss (for me) was a character I met more than 1/2 way thru the game. I mean, yea she's evil, but... i mean... ok i'll just kill her. im just **** because in DRAGON age 2 you dont win by killing a DRAGON. COMMENTS: The story is presented, it seems, for the exclusive purpose of making DLC's more viable. The end of the story is 'current day'. This is a cool way to tell a story, but i know what they're up to. Even the world map is just READY for another button that says "New Town 1" Also I had sex with almost every character in the game, so that was fun.
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  88. Mar 11, 2011
    10
    It's a good thing that Metascore's are based on reputable publishers and not the biased opinion of a "betrayed" fanboy. There was nothing Bioware could do against the inevitable fate of a sequel to one of the greatest RPG's that ever graced humans. If you ask me, however, DA2 comes very close to sharing the glory. I've seen not hide nor hair of the issues reviewers are experiencing; quiteIt's a good thing that Metascore's are based on reputable publishers and not the biased opinion of a "betrayed" fanboy. There was nothing Bioware could do against the inevitable fate of a sequel to one of the greatest RPG's that ever graced humans. If you ask me, however, DA2 comes very close to sharing the glory. I've seen not hide nor hair of the issues reviewers are experiencing; quite the contrary in fact. For people who found the combat of DA:O to be sluggish and repetitive, DA2 is a welcome Saint. The quick-paced hack-n-slash style brawling kept my interest rather than turn me away from boredom. Granted the difficulty level has been turned down a few notches, I play RPG's for the experience and story, not to constantly have to reload my saves, which I was doing often even on Normal in DA:O. And to say that strategy is no longer needed is ridiculous. I found myself constantly pausing the game to issue commands to my party members.

    The graphics are not comparable to 2003. I don't understand how someone can even utter such a thought. The graphics are, in fact, refined in a manner that is completely reflecting of the story arc. DA:O had a serious, mature art style that utilized grey's and blues to set a mood. You were not a hero as much as you were a hope. DA2 moved away from that because the message is different. The art style utilizes more extreme blacks and reds and reminds me of scenes from Sin City. You are a champion, let your power be known!

    The equipment system is a very welcome change to me. In DA:O you had to be constantly on the look-out for upgrades for your plethora of partners. In this game your party members have "companion armor", which negates the need , or rather doesn't allow, for the equipping of head, chest, hand, and feet armor. Only Hawke can be equipped. This allows you to focus all the best equipment on him, who is your MAIN CHARACTER, rather than worrying about the NPC who usually die anyways.

    And then there's the story. I've been seeing reviews that say shallow, horrible script, no content, blah blah. Even in DA:O I wasn't physically forced to pace my room, hand on chin, staring at the floor, then the ceiling, to think about the ups and downs of saving an Elf or killing him. RPG's are meant to hurl you into a story, make you apart of the action, and DA2 does that with FLYING colors. I can choose to be cheeky, serious, kind, lovable, flirtatious, dominant, deciding, passive, or just plain rude to anyone I decide.

    This game is not only a step, but leaps and bounds separate from it's predecessor, and that's not a bad thing. To compare the games would be like comparing sandals with running shoes. Both are useful in certain situations, but trying to play beach volley ball in Nike's will cause lots of frustration. You have to see DA2 as a game rather than a sequel. It doesn't live up to DA:O standards because it creates it's own. I fully believe this game is an underrated masterpiece waiting to explode.
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  89. Mar 11, 2011
    8
    Generally - i liked DA2,yes - it's not as good as the the DAO but still entertaining. I Liked the characters, almost all of them(well except the elf warrior) , in DAO i liked only Alister,Morrigan, Leliana and Oghren. They were trule interesting and active characters, in DA2 all of them are active and interesting. I liked the new style, the plot but yes i would old style dialogs back ) 8Generally - i liked DA2,yes - it's not as good as the the DAO but still entertaining. I Liked the characters, almost all of them(well except the elf warrior) , in DAO i liked only Alister,Morrigan, Leliana and Oghren. They were trule interesting and active characters, in DA2 all of them are active and interesting. I liked the new style, the plot but yes i would old style dialogs back ) 8 is my answer Expand
  90. Mar 10, 2011
    10
    Play the game before you come to the internet to complain about it people. I played both Origins and I just beat this game and I love it just as much. Give the changes a chance before you condemn them for being "dumbed down."
  91. Mar 14, 2011
    7
    Dragon Age 2, isnt something what i expected it to be. Maybe i was hoping for DA:O sequal. The game does have improvment at some points. The combat is more fun now, it isnt clunky and the animations are smooth. It was nice to see my rogue just kill stuff with style. The spells and skills look nice, First time i casted rock armor i was amazed how much better it looked compared to DA:O. TheDragon Age 2, isnt something what i expected it to be. Maybe i was hoping for DA:O sequal. The game does have improvment at some points. The combat is more fun now, it isnt clunky and the animations are smooth. It was nice to see my rogue just kill stuff with style. The spells and skills look nice, First time i casted rock armor i was amazed how much better it looked compared to DA:O. The new Qunari look nice, but in the game you dont see any female Qunari's also you dont see any female Dwarfs. The dialogue wheel is something they tried to take over from ME2, but it dosent fit for DA2. In a rpg i wanna be the character and choose what i say like i did in DA:O, but with the new dialogue wheel i often felt like i didnt bother reading any options. Making me pay less attention to the story. I always knew top was good, middle was neutral and bottom was evul. So i always clicked the top one and didnt bother reading anything else. Which was a huge letdown. In DA:O you had so many diffrent choices and you chose the option which felt what you would have said so you were thinking what you would do, you were in the game. Also the dialogue options were sometimes confusing, because i hoped it to say something diffrent and it kept me sometimes wondering if i pressed something wrong or could the other options say what i wanted to say.

    Companions:
    Companion customization is dumbed down. You can't change ur companion armor, except rings,necklace, belt and weapon. In a rpg i always want to customize all my characters. Or maybe it was too much to expect. 1,5 years to make a sequal isnt that much, comparing to DA:O and i guess Bioware didnt have the time to make armors for your companions. But not being able to change armors, resulted my main character who was a rogue, have more armor/defence than my tank. Even though you can upgrade your companion armors, by getting some special upgraders or doing companion quests it isnt as effective compared to DA:O, where you could give them your old set.

    Another thing about companions, you cant talk to them everytime you want. Basically if you want to know about them you need to wait for the companion quest to open. I always was checking all my companions, because i wanted to know about them more, but i never was able to talk with them unless they had a quest and that wasnt really what i was looking forward to. In DA:O you could talk with them everywhere, which was great, but now the only chance to talk with them is during companion quests and occasionaly cutscenes. In DA:O, you talked with them everytime gave them gifts, laughed at their jokes and dialogues, but now it feels like they removed it from the game. True the companions to have funny dialogue with eachother from time to time, but here i don't bother listening to them at all, unless its Varrick whos talking. Varrick will probably be the companion i will remeber. Compared to DA:O, where i loved Alistair, Morrigan, Shale, Zevran, Oghren and so on. The companions in DA2 arent that memorable.

    The theme is Kirkwall, you spend all the time in Kirkwall and its surrounding places. Kirkwall is a huge city and you can choose to visit at night and day, which is nice, but the city is empty. I mean there arent npc-s. The huge city seems kinda empty, but that isnt a big problem, the biggest problem is the dungeons and recycled areas. After ACT1 you will spend ur time revisiting the places u visited for several more times. Basically after ACT1 you have seen the whole game. Compared to DA:O, where there were so many diffrent places, citys this seems like they didnt have money or the time to make new dungeons. After revisiting a dungeon the 20-th time you know where the most treasures are and it isnt as rewarding and the game lacks exploration.

    What is the deal with DLC before the game is even released. They are trying to milk too much money out of the gamers who like the Dragon Age universe. There are 2 dlc-s already, which 1 has a new companion and the other has some bonus items. You can play DA2 without dlc-s easily, because those dlc don't add that much depth to the game. Also on hard/nightmare the game is challenging, however some places are unbalanced and make you wanna tear your hair out. To play on nightmare you gotta exploit all the weakness and the stupidness of the enemys ai. The game started feeling like hit and run. The game isnt as tactical as DA:O, yes you can play it tactically, but after waves and waves of enemys ur tactics mostly end up being useless, because enemy's come out of nowhere and just take out ur mage or rogue. So you never can be prepeared.

    Dont get me wrong Dragon Age 2 is a good game, but i always kept comparing it to DA:O. DA2 was rushed out, it wasnt polished like DA:O. If there wasnt DA:O i would give DA2 a score of 8, but it felt for me that it isnt as good as DA;O and i always compared to it. So imma give it a 7.
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  92. Aug 25, 2011
    8
    A good if somewhat tragic story in the Dragon Age universe, that is smaller than the first game's but spread over a ten year time span. I still find the design of some of the characters to be off-putting and the story is not quit as epic as advertised, but I enjoyed my playthrough and getting to know more of the Dragon Age world.
  93. Mar 8, 2011
    10
    Don't listen to the haters this is an AMAZING game and well worth the $60 it cost me. Runs beautifully on my XFX Radeon 6870 with graphics on full 1920x1080. This is a game you'll either love or hate so try the demo first! Most fun I've had in an RPG for a long time, feels almost like 3D Baldur's Gate. Must buy if you like action oriented combat.
  94. Mar 11, 2011
    10
    Great Game 10/10, better than DAO, which was a 9/10 imo. Love the story and the flow of combat. On nightmare mode it is an extremely challenging tactical game. I have played nearly all of the CRPG's since the PC D&D games from late 80s and early 90s (secret of the silver blades...etc) up to now I never thought action and RPG could actually exist in the same game. A great setup forGreat Game 10/10, better than DAO, which was a 9/10 imo. Love the story and the flow of combat. On nightmare mode it is an extremely challenging tactical game. I have played nearly all of the CRPG's since the PC D&D games from late 80s and early 90s (secret of the silver blades...etc) up to now I never thought action and RPG could actually exist in the same game. A great setup for future games from Bioware. This game is NOT suppose to be a DAO sequel, it is an experiment in using interactive frame narratives with RPG elements. I love forward thinking, everything evolves. GREAT GAME! Expand
  95. Mar 11, 2011
    8
    As for me it's a worthy continuation for the DAO. The game is interesting and entertainment. It is the same Dragon Age: Origins, but it's more bright and various.
  96. Mar 22, 2011
    9
    This has been review bombed because it's the cool thing to do, however I am going to review the game based on my 40+ (and counting) hours I have spent on it. Currently on my 2nd playthrough. First, my credentials: I'm a hardcore girl gamer. I spent countless hours on Baldur's Gate, NWN, Planescape Torment, Mass Effect to name a few, and of course DA:O. Second of all, I absolutely love itThis has been review bombed because it's the cool thing to do, however I am going to review the game based on my 40+ (and counting) hours I have spent on it. Currently on my 2nd playthrough. First, my credentials: I'm a hardcore girl gamer. I spent countless hours on Baldur's Gate, NWN, Planescape Torment, Mass Effect to name a few, and of course DA:O. Second of all, I absolutely love it for some inexplicable reason, which may have something to do with a rather engaging story requiring a lot of your input and attention, fast paced visceral (not just a buzz word) combat, beautiful looking art, some cute injokes (about the world being too brown, lulz) amazing attention to detail, a levelling system that is simplified but actually makes more real world sense than the previous one did, non-repetition (something I had a big gripe with in DA:O) and some neat throwbacks to your imported DA:O save. I have ALWAYS wanted to see where my character choices would take me over time, so it is extremely gratifying to be able to play over multiple years and really have a big impact on the events of the game, rather than just playing through them. My favourite thing about RPGs is designing characters, and in Dragon Age 2 they've allowed you plenty of room to shape Hawke how you want. There's also the thing where no matter what speech option you pick, Hawke comes off sounding completely badass and awesome. The voice acting is phenomenal. It's also worth noting that every character is voiced and lip-synched, you don't do any reading. Not long ago that was unheard of. I was unprepared for how emotionally invested I got into this, which is party why I'm rating it so highly. I really cared when... okay no spoilers, but there are some character deaths that kind of got to me. At first I was determined to play a "renegade" character, but I found myself responding to conversations with the choices I really would pick in real life, because I was so damn invested.

    One other thing I really want to mention is that I am replaying immediately after finishing the game, as I can't bear to think about all the stuff I missed by choosing certain options. I NEED TO KNOW WHAT WOULD HAVE HAPPENED. Why it's not a 10/10: Some things were dumbed down too far, like conversation choices. It by no means stopped me from enjoying the game, but micromanagement is a popular hobby of a lot of hardcore gamers, so it's nice to have the option there. Secondly, it's too short, and the ending is rushed, I'm guessing this is because Bioware are looking forward to rolling out masses of DLC to us. I did notice the price on steam was a bit less than what I paid for DA:O on release date, (as far as I recall I paid $100 for it, which is common with AAA new releases, keep in mind I'm Australian and everything is expensive) paying $70 for a new release is a little easier to swallow. Awakening was a great expansion, so I'm up for more of that. Anyway, I just wanted to balance out the negitivity as I have really enjoyed this game and it's up there with ME2 for me. A lot of people had a whinge about how bad DA:O looked when it came out, and I have to wonder if they bothered playing it on a decent PC. These games look great pumped up to max settings. If you can't run those, then don't whinge. If you have a PS3, reflect on your inability to upgrade your video card.

    Seriously guys, stop looking for flaws and just enjoy it. It's not a perfect game for the reasons I stated above, but it really is worth playing for anyone remotely into the fantasy genre. I'm curious how many hours some of the other reviewers here spent on the game. Did they just play the demo? I thought the demo made the game look pretty **** actually. It's apparently cool to hate on big companies (that secretly review their own games) but it's not cool to just jump on a bandwagon without evaluating something for yourself first. I tell you what though, I am damn well sick of killing abominations. Makes me almost want to lock those mages up. Sorry Anders, that was a joke. I DIDN'T MEAN IT ANDERS.
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  97. Mar 15, 2011
    8
    I don't take issue, like so many of the others, crying about the changes to DA:2 from DA:O. I remember the same complaints from people about the changes to ME:2 from ME1. Yes, the combat system is easier and more fluid but put it on hard or nightmare and you'll being pausing till your heart's content. Yes, I understand you can't dress your friends, they dress themselves now. And good forI don't take issue, like so many of the others, crying about the changes to DA:2 from DA:O. I remember the same complaints from people about the changes to ME:2 from ME1. Yes, the combat system is easier and more fluid but put it on hard or nightmare and you'll being pausing till your heart's content. Yes, I understand you can't dress your friends, they dress themselves now. And good for them, they're grown ups...you can still give them weapons and jewelry if you feel the need to manhandle them. Yes, the story is not about saving the world again, its a bridge story to set up a cliffhanger for a greater conflict to come. Same as Mass Effect 2.

    Yes, you have to be human and have a name. If you want your character to actually speak and be addressed in a non generic way then you'll have to live with slightly more limited options...otherwise it's back to having a silent no personality character as in DA:O where the game is more about the npcs than you...and for me that aspect of DA:O made it lack real immersion.

    And Yes, the story primarily takes place in just one city... but so did Baldur's Gate 2 and that still worked wonderfully.

    All of these things I can live with and some I even enjoyed more than the original.

    No my problem is that the game was clearly rushed, and this is evident in the constantly repeated environments. Every cave, dungeon, beach, sewer, and house is exactly the same except for a closed door or passage here or there. It seems lazy. Had they taken their normal 24-30 month development phase, I feel like this game could have been truly wonderful. At times you can feel what could have been and its too bad. I had a sneaking suspicion that this would be an issue when I saw the release date and they ended up keeping to it. Either way its still a very enjoyable game, and a character I wouldn't mind playing some more, albeit in a more thoroughly developed environment. And all the recent bashing is really a symptom of people expecting so much from Bioware, so they should take it's for what its worth and just put more time into the next Dragon Age.

    All in all its still a 8 (maybe a 7 if you were that attached to all the trappings of DA:O) and worth playing/buying although waiting till the price drops and some DLC is announced to add more background depth is not the worst strategy if you're not a die hard fan of the series. But giving this game a 0 because you can't give your friends armor or whatnot is obviously is an intellectually dishonest overreaction.
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  98. Mar 18, 2011
    7
    While I would like to create a long, fully elaborated review on the game to explain the core features and everything in depth, I honestly cannot, as the game is without much merit whatsoever. The combat took a system which felt unrefined in DA:O and rather that improving it and making it better, just completely ruined it to make a system without thought or challenge
  99. Mar 21, 2011
    7
    I'm 10 hours in and I'm having fun. I read these user reviews before installing it and held my nose when I started it, expecting the worst. Perhaps these low expectations allowed me to appreciate the things the game has done right.

    Graphics are fine, I'm not sure what people are crying about. Gameplay is simple, but still challenging. Character progression system is unique and
    I'm 10 hours in and I'm having fun. I read these user reviews before installing it and held my nose when I started it, expecting the worst. Perhaps these low expectations allowed me to appreciate the things the game has done right.

    Graphics are fine, I'm not sure what people are crying about. Gameplay is simple, but still challenging. Character progression system is unique and allows you to customize each hero nicely. Missions are well done and usually have an interesting twist. Most missions give you a choice at the end - the morally right thing and the monetarily right thing. And unlike most games, the morally right thing has almost no reward, so it's really tempting to do the evil thing. Dialogue is fairly well written.

    I mean, the game isn't spectacular. It's worse than the original in most ways, and isn't worth full price, but guys, it's not a 0/10. There are a lot of unhinged people on the internet...
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  100. Mar 23, 2011
    0
    Dragon Age 2... just finished Act 2, and while I do enjoy it a great deal, it just doesn't compare to Dragon Age: Origins. In DA:O, the adventure was EPIC, and the companions were so much fun! In DA2, all you're trying to do is make money during the entire first Act. That's kind of lame. And the companions... I couldn't care less about them. On it's own, DA2 is a fun game, but whenDragon Age 2... just finished Act 2, and while I do enjoy it a great deal, it just doesn't compare to Dragon Age: Origins. In DA:O, the adventure was EPIC, and the companions were so much fun! In DA2, all you're trying to do is make money during the entire first Act. That's kind of lame. And the companions... I couldn't care less about them. On it's own, DA2 is a fun game, but when compared to it's predecessor, it's definitely lacking. However, I'm giving my score based on this game and not in comparison with DA:O. It was still highly addictive and the storyline gets better as it goes on. Collapse
Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.