User Score

Generally unfavorable reviews- based on 3959 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 12, 2014
    It's funny, but I didn't play this game at release due to all the bad user reviews it was getting but recently decided to do a play through before DA:I is released. I wish I'd followed my own usual advice and ignored the Internet. Hell, I'm even beginning to wonder if people weren't trolling the game at release. This game was fun. Decent story, good characters, great voice actors and a better inventory/power management system made this a very enjoyable experience. Was it DA:O? No, definitely not. But as it's own game it was a great deal of fun to play. I'd recommend this game any time. Expand
  2. Apr 11, 2014
    Before I start, I play games to enjoy them, not to criticize. AND THIS IS NOT DRAGON AGE ORIGINS!!! Very very very different game but i still really liked it borderline loved it. Positives I do like the dialog wheel much better than DAO's list. Absolutely loved the social conflict between the Mages and Templars. Preferred the combat. Despite no tactical view. Loved having voiced protagonist!!!

    Only being able to be human, while I am ok with that (due to the fact I like a voiced protagonist) it takes a lot of replay value away that DAO had witch made that game great.

    No tactical view. Though i prefer the combat in this one compared to DAO, when you play a nightmare play-through, you NEED tactical view!

    Not really a faithful sequel, it changed a little to much from DAO.

    Fourth, and my biggest gripe with this game that made me what to stop playing my second time threw, was the size of Kirkwall and how they reused areas. I would rather a game take another year to finish then to due what they did here. I would assume most people would have overlooked all it slights if it didn't reuse map after map. Come on Bioware change it up a bit! It was the must frustrating thing in the DA franchise, even more frustrating then the FADE!!!!
  3. Apr 8, 2014
    This game sucks. It's in no way a faithful sequel. It's a bad mix of hack'n slash and RPG.

    If you like tactical combat: This game doesn't have it.
    If you like in depth RPG: This is not a game for you.
    If you like flashy hack'n slash: Try something else.
    If you like open world games: Don't play this game.
  4. Mar 24, 2014
    Classic example of EA paying reviewers for positive reviews. This game is pure trash. The same five maps are reused hundreds of times (and you are expected to not notice), the writers decided to scrap any and all writing (meaning no talking to party members, no talking to NPCs, no nothing) and this does not even merit the Dragon Age name.
    The game itself is essentially Final Fantasy 13; a
    linear game with no choice whatsoever moving you and your party members (who may as well not have names since talking to NPCs was scrapped in favor of flash animation cutscenes) from fight to cutscene until the end of the game. No difficulty, no exploration, all in the name of 'streamlining' (read: dumbing down) combat.
    I can't spoil the story because there is one. You get to pick which of the two factions you want to support, each without any decent in-depth story, then at the end of the game your choice lacks any substance at all because the same thing happens regardless and you get the same lousy cliffhanger ending that may as well be replaced with an add for Dragon Age Inquisition.
    Character creation is literally gone, you pick a class and your name is Hawke and you are a human. No origin stories, no tying in choices, you just ride the railroad tracks.
    Also, for those who did in fact play Origins and Awakening, congratulations, even if you saved everyone at the end of Awakening, because there is no post-game save some of the characters are made dead because this terrible rushed game has no clue what continuity is.
    Ignore all reviews that say this is a good game; this game is objectively too terrible to warrant EA pricing it even a quarter of Dragon Age Origin's price tag.
    Also, Qunari now have horns. Because character development is hard, let's just slap something on to say "hey look, we animated!".
  5. Mar 17, 2014
    I've played it mostly for the plot. I am preparing for DA: Inquisition. This game is much worst than Origins. Simpler, poorer and making impression that developers were in a hurry. Many times You have to travel through the same maps. Main plot is concentrated around one big city. Even big bosses aren't very challenging. It is totally not as good as in the E3 trailer. RPG elements are also much weaker than in DA:O.
    But despite all issues it is still good 40h of worthy game. If You like the climate of DA You should definitely play it. Class balance is better than before and npc are finally doing something smart. Characters are nice, plot quite good, music great, and graphics still nice. Worth of trying before DA:I premiere.
  6. Mar 8, 2014
    This review contains spoilers, click expand to view. Love the graphics (high texture pack), the voice acting is superb, the story telling, the combat system.
    I just wish the maps was larger and had more variety of themes.
  7. Mar 1, 2014
    Just wanted to post a review to update my views on Bioware games. I thought the team in Edmonton would appreciate the news that in the past two years, having migrated to Steam as the place to buy mod and play games, I DO NOT have Origin installed. Indeed in the past two years I have purchased ZERO EA games and this buying pattern will continue into the for-seeable future FOREVER. and won't be buying any Origin exclusive titles ever. I will NEVER install Origin. EA has burnt all its bridges in the last three years. With a Steam library of 400+ games growing steadily. With plenty of RPG alternatives such as the new Larian title, Guildwars 2, old Black isle games from GOG and even Neverwinter Nights to choose from, I certainly WON"T be buying Dragon Age III unless it is available on Steam. After playing DA Origins 12 times, I managed to endure DA2 twice, which was really too much. Simply not interested in any product infected with EA's crappy Origin, with the evil DLC exploitation, or anything that doesn't come with the sweet joy of Steam achievements and periodic Steam sales prices. In the end there are many issues which will determine customer loyalty. Steam provides great services for an enjoyable gaming life. EA has corporate-centric and myopic concerns, wastes money on advertising and buying reviews but fails dismally in providing the context of the joy we have come to expect in our gaming existence. Edmonton sold itself, body and soul to EA. Bad call! Goodbye Bioware! Goodbye forever EA! PS: If EA moves its whole catalogue to Steam, dumps Origin and surprises us by giving up its sick DLC habits and simply making good games I'll be back. I probably speak for about 10 million gamers when I tell you strongly EA has to come to Steam because we sure as hell ain't going to you. We are with the premium online game site. there is NO second.

  8. Feb 22, 2014
    This review contains spoilers, click expand to view. There are many unforgivably bad things about this game that make me sit and stare at the screen, hardly daring to believe that a game could have this bad an effect on me. I have just received the achievement that I have entered 50 caves (That all look exactly the same, Maker help me!) and it is only act one. Which leads me to believe that there are about 300 caves in the game...But enough about that, everyone knows about how lazy EA are. What I am tearing my hair out about is the bows. WHY DO I NEED BOWS? WHERE ARE THE RANGED CHARACTERS? Oh look! A bow for 133 sovereigns, I will give it to Varric. Oh damn it! He can't equip other bows! Oh, good thing there is a DLC to get an archer. It only costs 7$. Wait, what? 7$! I guess Hawke will have to be a bow wielding rogue. I shoot an arrow at the enemy. The enemy explodes into big chunks of meat and bones. Eish! Well at least they seem to be biodegradable. Oh and the bone pit! I get that you can tell Varric you want to start a business, but you end up with negative 15 sovereigns. At least the game is alright though. Expand
  9. Feb 21, 2014
    The obvious reasons: A puréed combat system, dialog that, too often, doesn't say anything close to what option you pick (and often has unforeseen consequences), reused locations (they seriously thought closing off one passageway in the same map I've been through 20 times was going to make me think I'm in a new map?).. storyline was atrocious... mostly for the weak tie-ins to the great game that preceded it, changing the art style, the look of the Qunari, the feel of your companions, and so forth and so on... etc. etc. I feel like a jilted love. "Let me count the ways in which I hate thee..."

    I say the positive too, of course. The graphics were pretty good, albeit really weak for fighting and magic animations.

    It is obvious this was nothing more than a quick money grab. And, it is hilarious how games studios never consider gamer backlash. Goodwill is a small line on a company's balance sheet, and execs overlook it and its significance constantly. And no, it is not where they donate used clothes. It's how they keep track of things like how loyal their customer base is.

    Anyways, there's almost twenty-two hundred bad reviews on here. I doubt anybody other than myself will get around to even reading this one. Just my middle finger to Bioware. But I bought this garbage game around release day... and if I want to attempt playing it ever again to see if there was anything redeemable in there I can't because Origin sucks and says I never bought it. So, they still got the last laugh.
  10. Feb 17, 2014
    sure thing. this is not dragon age origins. what we loved about the first part is a total mess in da2. the other way around, everything not so cool about dragon age origins is made perfect in the second part. the teamfights for example are one of the best ive seen in strategic rpgs. the talent- trees are much better than in the first part and specially as mage i got addicted in lvling up.
    no question, story and characters are lousy compared to his predecessor. but if you see this game just as a good strategic rpg simulation you got a good game. there are not much games outthere with such good combat-simulation. shame, the other stuff went wrong.
  11. Feb 13, 2014
    Of all the rushed and terrible sequels to a successful game ever released Dragon Age II takes the flipping cake! It is so bad it has totally destroyed any confidence I had in Bioware, after its previous greats DA Origins and Mass Effect, all on its own. To even begin listing all the ways in which it sucks is a daunting task.
    A few points anyway in the interest of reviewing this filled
    diaper of a computer game: Skydiving mobs ruining any sense of tactic. Reused locations outside the city you are trapped in the entire game. No inventory control. Poor characters and dialogue so you don`t care about anybody or what they might have to say. Horrible combat controls and exaggerated animations, presumably to appeal to action fans even though DA is supposedly a RPG. Zero exploration. Running around in the same location the entire game while time passes (cheapest gimmick ever to be able to rush it out). Linear gameplay.
    I could go on forever but this covers the worst of it. I played it altogether for 12 hours, the last 11 of them out of sheer stubbornness and a futile hope that something decent might be found eventually, while hating every second of it. The game is such unmitigated trash that it is hard to find the invectives one needs to review it fairly, and whatever you do don`t play it and above all don`t buy it. EA deserves to be taken out and shot for DA II and Bioware be forced to seriously reconsider their activities by losing all of their customers. But go to their site and you`ll see that they are instead selling sunglasses and other useless apparel to such an extent that you can barely locate information about their games. As a result of this failure to learn from the EA inspired disaster of DA II I will henceforth and forever boycott Bioware, even should they by some miracle manage to make another good game.
    As an aside the ridiculously high scores this turkey got from reviewers have also discredited the game reviewing racket completely, and I will never trust any site or magazine that gave Dragon Age II anything above a 3/10 again. That`s all differences in taste will allow for considering just how abysmal DA II is, and anything above that is corruption and lies. If there was ever a game to boycott for RPG fans it`s this one. It spits on the genre and its fans and lies in its marketing to suck them in. I can almost guarantee you that all the favorable reviews of DA II on this site are written on commission by "reviewers" taking bribes from EA or by interns working at either EA or Bioware being ordered to make up positive reviews all day long for the crud games being peddled by these vile companies.. I demand corruption hearings!
  12. Feb 8, 2014
    If you loved Dragon Age: Origins, as I do, then DO NOT play Dragon Age II. It is in every way worse than its predecessor, and in fact the only reason I didn't quit in apathy and disgust was that the third installment might be good again and I want to know what happened. It in fact makes playing DA:O less enjoyable because it so trivializes enemies that were built up to be interesting, difficult, and unique in the original. There's not plot to speak of, and what plot is there is so railroaded that despite all the dialogue options there aren't really any choices that matter other than your character can be happy about what happens or not. The dialogue 'choices' are pathetic and without nuance, and hardly ever react in a human way. The main character has no motivation or development, or any traits at all other than being a really effective mercenary. The main plot threads seem to almost try to keep you from choosing to follow them since they seem like just side quests at first and often go completely against the Hawke character's interests to the point that I would never have done them except that the game eventually made it clear I could not progress until they were complete. The visual backgrounds are reused so often that you'd think they would have put more time into them in the first place, and the game design is so insultingly lazy that they just throw a cart in front of a cave entrance and pretend it's a new location without a cave.To be fair, the companions are fairly interesting and their subplots have actual plots that are sometimes interesting, and their banter is probably the only element up to the Bioware standard. The Qunari are interesting, though once again you have no real choices in how to deal with them. They are probably the one visual redesign from DA:O that doesn't look worse than the original (the darkspawn, by contrast, are done so poorly that they can't be taken seriously). If you really want to know what happened during this shoddy prelude to DA3: Inquisition, I strongly suggest just watching the cut scenes on youtube since you'll get the same result without the drudgery of fighting yet hundreds more undeveloped enemies who want to kill you for no reason even though your only character trait is that everyone knows you can kill anyone. Expand
  13. Feb 8, 2014
    Well, the combat IS better. Kind of. Faster, with more colors, mages are no longer helpless weaklings... The rest is much worse than in DA:O.

    Skill trees are chaotic, GUI is designed with "click as much as you can" motto in mind... And the locations. One single city, two outdoor locations, two dungeons, repeating over and over again (with different names and different doors locked so
    while it is still the same, you always get lost).

    Enemies are most funny. In DA:O you came into full room and cleaned it. Here, you venture into empty room (they all are) and the enemies start coming from all directions, including the mile long corridor, you just cleaned. And from walls. Which is OK in the city and hilarious in caves. The idea of 100 bandits, hanging by the ceiling, waiting for their 10 fellas to die before sending another 10-men wave to get slaughtered... Boooooring...
  14. Feb 6, 2014
    Let me start by saying that I first played this on Xbox 360, then PC, THEN played the first game. The PC version, while better looking, didn't seem optimized control wise for this game. The console version just seemed ... better. Some very interesting things here still, not a BAD game at all, but it is the worst incarnation of DA I've played outside of EA's attempt at a flash game version.
  15. Jan 20, 2014
    A huge letdown for fans of Dragon Age: Origins. I'm not gonna spend my time reviewing this game.
    They took everything that made Dragon Age: Origins so great and shat on it.

    Shame on you, Bioware. Now go make it up to us with Dragon Age: Inquisition and don't make the same goofy mistakes again.
  16. Jan 5, 2014
    Let me just get my gripes out of the way first. I think this game should be compared to DAO in every way since it's called DA2. Having said that, it is a step backwards in almost every way if not no improvement whatsoever. The graphics are bland and uninspiring. That and I can detect no technological improvement in the graphics from DAO, and I have the settings all the way up with HD skins. The character faces seem like they have no expression, something I'd expect bioware to put alot of effort into. And the levels are just the same bland corridors over and over again most often blatantly reused from other parts of the game. The combat is imo no improvement on DAO despite the new character animations (conspicuously the only visible improvement from DAO) and somehow just feels more tedious. I mean, sending several waves of enemies for every battle? seriously? The story is just way below bioware standards too, it meanders from one random plot point to another seemingly unconnected and giving a frustrating feeling that you don't know what is going on or why things are happening and I'm 19 hours in. Having said all this, it might be worth it for die hard fans of DA to pick up the game on discount off origin if you're looking for more of the DA fantasy universe. For everyone else, it just feels like a waste of time and money. Expand
  17. Jan 5, 2014
    I love to see how users all around the world acclaim other RPGs with massive stories, but feel disappointed by DA2. Why? It's arcade combat system? I find it pretty useful to have an easy way of fighting your way in the world, but have plenty of time to explore the story, people and places that this wonderful game has to offer. No doubt that DAO was more interesting in this aspect, combat, but still, this sequel gives you an interesting view over Thedas, and grants Inquisition plenty of opportunities. It is a lovely game, beautiful graphics, wonderful motions, great story, and most of all, the characters in it are full and seem so alive. Bad parts, it felt shorter, for some reason, compared to DAO. Still, one of the great games of this age. Expand
  18. Dec 30, 2013
    This sequel is pathetic, story line sucks, characters suck and gameplay is completely ruined no complexity only button mash and it is obvious it's just a console port... maybe it is not bad game but it is awful as an RPG. Force finished Costume Quest had more 'RPG-inges' to it than this... at least it did not have false moral choices.. am not even comparing it to Dragon Age Origins from PC... Completely different league Expand
  19. Dec 16, 2013
    Dragon Age Origins took five years to make, Dragon Age II took two years. Companies can't always devote that amount of time to interactive experiences like the DA series. Dragon Age II still delivers a solid RPG experience with an entertaining combat system. Yes of course it's not as good as DAO but it's still worth playing from start to end. I'm on my second play through now. You can role play different types of characters from a blood mage, chantry minded, rogue. The dialogue options let you easily role play any type of character you want. Expand
  20. Dec 13, 2013
    This is not as bad of a game as many people say it is. Yes, it's completely different from Dragon Age: Origins, but it's not deserving of the deluge of down-votes that's brought it to a 4 user rating. It's still one of my favorite games. Is it a 10, no. But it's not the 0 a bunch of people have given it, so whatever. Hopefully this helps balance them out slightly.
  21. Dec 13, 2013
    Usually, I'm suspicious when everyone starts giving a game grades below 4 but this time it's fairly accurate. I assume that if you're looking at Dragon Age II, you've already played Dragon Age: Origins so that's my angle in this review. Two things characterized Origins and I'll compare those to DAII.

    Tactical gameplay:
    Almost doesn't exist anymore which is surprising because seemingly
    the skills are much the same for the different classes but the combat is so fast and damage based (and the removal of friendly fire on all difficulty setting except Nightmare) that the game doesn't feel tactical and complicated at all. Instead you just end up running your own character around right-clicking everything. Combat is a lot less interesting and much more repetitive. The great thing in Origins was building the party, preparing the tactic and executing it. Forget about all that here and just send the tank forward and start AOEing on him.

    Story and Character depth:
    Not even close to Origins. The story in Origins might have been slightly stereotypical but it had depth of character. Not here. Perhaps the idea behind the more fast paced combat was to focus more on the story-telling but it fails miserably. They're hurrying emotional moments, killing off characters you've just met with violins going crazy in the background. It feels like it was written by Stephany Meyer rather than anyone on the Bioware staff of old. Dialogue seems forced and trite and lines are overloaded with information they try to squeeze into way to few lines and too little time. People will literally say things like "Just because you make captain in the first year of service doesn't mean that you can bla bla bla". They want the silver tattooed elf (not actually tattoos but never mind) to blow your mind just by his cool stance leaning on a wall and sounding tough. You spend too much time talking to people who should have been a part of Vampire Diaries.

    All in all, this game fails on all levels except the immediate, graphical impression. Reused areas (to the extent where it gets embarrassing), weak story line and dialogue and shallow gameplay. If you liked Origins, you're likely to hate this.
  22. Dec 1, 2013
    HORRIBLE HORRIBLE this is has absolutely nothing to do with DA:Origins except for the name title!
    dumbing down the game for 5 year olds and brain damaged monkeys, Not for my intelligence, thanks for ruining a great game idiots.
  23. Nov 29, 2013
    Why the hell Bioware strayed from the success of Dragon Age: Origins' gameplay mechanics so much I'll never know. I was terribly disappointed by the camera and extremely linear gameplay of DA II. Stay w/ what works Bioware....PLEASE.
  24. Nov 14, 2013
    Graphics: The graphics are definetly an improved compared to the previous game, and the blood couldn’t look any better. Character models look smooth, environments look okay. It’s not the best looking game out, but it still looks great. 9.
    Sound: The soundtrack has some moments but overall it’s not as good as the themes from Dragon Age origins. 9.
    Gameplay: The gameplay is an
    improvement from the previous game, but also some elements are missing. It plays similar to Dragon Age origins but a lot faster paced, and casual. The mechanics are much more fluid, meaning every hit is now more realistic, and the spells look a lot more action packed. Some of the new specs are great and like Origins I played a rogue, and the gameplay felt much better and more simplified (one of the reasons for the hate of this game). I enjoyed every last moment of the game, and I highly recommend this title. This is an excellent sequel but it does have its fall points. Unlike origins, when you meet a group of enemies and you kill all of them on screen, the game feels the need of spawning more enemies that drop in from random spots around you. This makes the game more frustrating and annoying. Another fall point is the fact that every place you travel is within and around Kirkwall, meaning you will revisit the same areas over and over again, and the funny thing is, the maps become undiscovered even though you fully explored it 3 times earlier. 9.
    Story: I enjoyed the story of Dragon Age 2, and I did import all of my decisions from the previous DA:origins/awakening/witch hunt, and you get the idea. It is amazing how moments in the game you meet up with familiar faces. Bioware has always been known for its fantastic storytelling, and connect from a previous game to the next. Only one fall point was that in Origins I never recruited or interacted with Leliana, and in Dragon Age 2 supposedly she helped the hero of Feraldin. The game follows Hawke instead of your previous imported character, which could also be a fall point, but the fact that Hawke is an amazing character, makes this acceptable. The story always progresses nicely, although you never know your main end game goal, just playing through the story is quite fun. The ending leaves room from a 3rd, and I cannot wait. 9.
    Lasting Appeal: Definitely worth getting, I bought the game and played all the expansions as well, definitely worth playing Mark of the Assassin and Legacy. The exiled prince is also a nice addition to the story. I won’t separate them into impressions because they aren’t known as other campaign like DA:Origins had it. Either way if you haven’t played this game, it is worth getting. 10.
    Overall Score: 9.2 out of 10.
  25. Nov 13, 2013
    While it is nice to have fully voiced responses, this game is annoying and boring. You basically run the same dungeons over and over again, except sometimes its "1 year later" which doesn't mean anything in the great scheme of things. The city you start in, while impressive at first, is the only place you ever really go, you will spend your entire gaming experience in this city, meaning about 40 hours in the exact same crappy place. Gone is the wonder of going new places and meeting new people from Dragon Age Origins, now your basically restricted to 2 dungeons and a city over and over and over again... Expand
  26. Nov 9, 2013
    Terrible. No scope. Recycled dungeons. Dragon age origens was a far superior game in many ways. I really hope inquiistion improves on this tripe.
  27. Nov 7, 2013
    - Love the new gameplay
    - Good character customization
    - Voiced MC
    - Choices
    - Faster gameplay


    - Will never be as good as the first BUT i still recommend giving this game a try if you're really into RPGs
  28. Nov 2, 2013
    Sadly this just isn't a patch on the original, the leveling up system has been simplified which seems to be the thing to do these days (SADFACE) but the main problem with this game is that the characters and story are simply not as engaging as the original. These are the guys who wander about while the real, huge story of the original happens. These are the "also ran"'s. That's not to say it's a BAD game (unlike the butthurt brigade who seem to have decided to bomb this with 0's) it;s just not as good. Expand
  29. Oct 16, 2013
    It was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting system is one of the crappiest i´ve ever seen. you either pause a lot to control each char or let them fight on their own, either way it´s ridiculously easy. then a LOT more talking before another easy fight. it requires neither skill nor strategy. and it´s like this the whole way through. no real action, you have to do what the game wants and go where it sends you. no replayability whatsoever. not worth 10bucks Expand
  30. Oct 16, 2013
    So the story is great and I would love to give it a better score but, the rest of the game is kind of a step back from DA:O thanks to the short development cycle (unless you hate iso tactical battles, DA 2 is much more action filled combat wise).

    Enemies are done via waves, very annoying and doesn't add tactical depth
    Art assets are reused like crazy. There's only 2 or 3
    dungeons, 2 houses, and a warehouse that gets reused all game long
    No ability to create your own character. You will be a human from a set family, all you can pick is class and looks.
    The Mass Effect convo wheel has been added giving misleading information about what your character will actually say when picked
    Very linear. You can explore maps but the extra areas are just hall ways/rooms
    Short for an RPG, took me about 25 hours to do everything

    I found the story to be epic. I knew the Templar/Mage setup from DA:O had issues

    TL;DR if you played DA:O and liked it, you'll probably want to at least try this on sale to see the build up to DA: I. If you like the combat from The Witcher, you can probably stomach this.
  31. Oct 8, 2013
    Well you guys, I loved it. The characters, music and setting were all spot on. My only qualms about it was that it didn't develop much in the lore, because obviously the first Dragon Age was the first game and introduced a whole new world of fantasy to me as well as only being able to choose the one race to play as. The combat was a vast improvement where attacks felt more powerful and the skill tree was much more tightly focused with less useless "filler" spells. I think the only reason people hated this is because Bioware took the game in a different direction and focused on the one city and a genuinely unique story this time around instead of the clichéd "evil horde, one saviour to stop it" plot. PC gamers don't like change, which is why new things bomb. Dragon Age 2 actually put me in mind of Planescape in many regards since it's setting revolves around the one central hub, which is the city of Kirkwall, and a lot of the enjoyment from the game stems from your companions, all of whom were excellent in DA2 and easily the equal to, if not superior to those seen in Origins. Even Anders was given a much needed overhaul so he's not just an Alistair clone this time around. Expand
  32. Sep 24, 2013
    It was a solid game. The gameplay was just as good as the first game, the dialog was better, your actions have direct consequences later in the game (as you should expect from a Bioware game), and it was a lot of fun. My only real complaint is that they recycled maps so much. Every cave in the game is the same, only with some passages shut off. Same goes for mansions in Hightown, back alleys in Low Town, and Deep Roads areas. I also really like the endgame, it's exciting and sets the tone for the next game in the series. Expand
  33. Sep 24, 2013
    Patético. Como juego es pésimo: la historia no es mala, pero está muy mal llevada, repetición de áreas ad infinitum (y más allá), detalles muy poco cuidados. Aburrido y repetitivo hasta la saciedad, con un combate simplificado a más no poder y un inventario de risa. Llamarlo rpg es insultar al género del rol. Ignoro cómo pudo alguien pensar que después de empezar una saga con algo tan bueno como DA:O y luego cambiar el formato hasta convertirlo en algo como ésto, iba a ser una buena idea. Expand
  34. Sep 17, 2013
    This is certainly one of the worst games I've ever played it reminds me of one disappointment of the 8 bit generation in that despite my wish to write a lengthy and balanced review, I really just want to draw a line under it and never think of it again.

    It shares some things in common with some of the other worst game hall of famers, actually, especially as a sequel.

    This game has
    poor animation, horrible graphics, lots of game-breaking camera issues, half of the most enjoyable things from the series were removed or never implemented, most, I really do mean *most* of the game is played in literally the same areas, repeated with different names.

    The writing is shocking think the very worst NanoWrimo entrant or fanfic writer going full they eschew character development they appear to mostly have replaced it with infantile ribaldry, and there is a single unfinished, incoherent story arc with great swathes unwritten, missions will leave you agog at their idiocy.

    The whole story feels like it has been smooshed together by a first year humanities undergrad who thinks they are very clever, and in their mission to avoid "cliche" and seem "edgy" they have written a pulpy fanfic with no cohesion, no FINISHED MAIN STORY ARC, little or no recognizable journey of any of the characters for the player to feel invested in and what there is, what approaches an interesting story just sort of tails off as you realise they obviously didn't have time to write lots of it. You're basically playing a draft.

    As for the combat, imagine if somebody who had no interest in computer games say a space alien, a very lazy space alien with only ten minutes to spare and no play-testers attempted to replicate the gameplay of Fable.

    That's what you've got they've tried to turn the game into pure dumb fun, and missed out the fun part.

    Art direction is a bit worse than the writing, but forgive me I'm going to tail off here because you get the picture and this all seems very negative.

    In short, this game is shocking and I'm sorry I played it.
  35. Aug 29, 2013
    The game looks nice, the cinematics are ok, the story line and cut scenes are disjointed and all of this could be forgiven if the controls/camera weren't so abysmally, horribly awful. I'm not sure if they were making an FPS RPG, an RPG or an RTS. IT doesn't really matter which one because they screwed it up pretty badly either way.
    I tried the demo ages ago and couldn't remember why I
    stopped playing after 10 minutes. Now that I've given it a second go, I can remember why. Expand
  36. Aug 28, 2013
    It's not awful but it isn't really fun. Take what you will from the combat and the graphics. They're not terrible but they're nothing to marvel at. In my opinion what killed this game is the combo of the repetitive environments and the lame story. The story is heavily cliched and fragmented. The narrative is constantly beating you over the head with the struggles of traditionalism and tolerance and it gets really old. I wish they would have diversified the narrative a little bit because the story and the environments felt like they were stuck on repeat for hour after hour. Even the characters didn't seem to change their outlooks very much over the course of the game, the hallmark of a frustrating and unfulfilled story. Expand
  37. Aug 24, 2013
    Horrible game. Nothing more to tell.
    The story is mediocre at best, the combat is simply awful and the recycling of areas is downright disgusting. Not to speak of the sub-par graphics and (some) annoying companions and "antagonists".
  38. Aug 22, 2013
    The Failure of Dragon Age II is likely to become a saving grace for Bioware. The waves of often vitriolic criticism of the game have surely awoken a sense of professional pride and seriousness in Edmonton. If the developers take it all in and take it to heart we should be able to expect amazing things from Bioware from DA Inquisition. Thus finally the failures of this game will finally prove to be GOOD for the studio and great for gaming. For all the great content in their games, Bioware has always had trouble with linearity of plots, and with limited exploration in their worlds. After they dropped the Dungeons and Dragons rule set, they never really developed a satisfactory alternative. While they hinted at building an interesting fantasy world in Thedas, they NEVER actually did so. Basically Bioware has been coasting on its Baldur's gate reputation for WAY too long. And their trust in their own ability to 'tell a story' has blinded them into missing the key design elements of world building. If gamers were less tolerant of the flaws in Dragon Age Origins, they would have noticed that it really WASN'T nearly as GREAT as generally credited. Having an adventure that simply ends with a mega battle, with no enduring world, no real-living environments is actually pretty weak compared to any number of 'open-world' RPGs. Origins was good enough but what was the business with all that DLC going nowhere, adding nothing? Even Awakenings was just another 20 hours of assorted tale-quests that lead to NOTHING. Dragon Age II was bad, but it was not that different from the way Origins ended: with just random, boring pointless, rudderless 'stuff to do in Thedas'. Bioware never looked like making the world live, or of getting serious with building proper character classes or systems where you could have continuous adventures and take a character from creation up to high level. Maybe after the screaming, the hollering and the backlash, they will put their heads down and get serious at last about RPG design. Maybe they will make Thedas a world worth exploring, and allow the players to create characters and stories that will let us invest emotionally (and creatively) in that world. Maybe Bioware will finally grow up and become the developer we always imagined they would be, rather than confused incompetents who lost their way and ended up giving us more than a decade of MEDIOCRE RPGs. Let's hope so. Let's send up a prayer and an encouraging cheer to Edmonton! Thank them for setting the release date for Inquisition a healthy long time into the future (Fall 2014), and ENCOURAGE them, to RESTART this franchise with rock solid foundation so that Thedas becomes THE FANTASY GAME WORLD of CHOICE for all of us. Simply blow our minds with the BEST RPG EVER. You can do it guys! Kisses!

    THE GROT REVIEW CRITERIA: After a long time writing reviews like an anus, think its time to set a few bad habits straight: Stop insulting designers. Show some respect for the design process and getting games in circulation. Hence (1) No Red scores. (2) Game scores as follows: Bad Game 5/10. Poor Game 6/10. Mediocre Game: 7/10. Good Game 8/10. Great game 9/10. Stella Game 10/10. To get 10/10 it must be a game that can be (theoretically) play-able for 1000+ hours. Not only great but near endless fun. Games may be bad or poor but making them should earn respect. Thus even the worst POS will still be a 5/10. 0/10 no longer exists in my vocabulary. Yellow is the new red. For the sake of accountability: you can reply if needed: Orctowngrot: Tim Rawlins:
  39. Aug 20, 2013
    This game is classic 'two sides of a coin' to me. The graphics, the dungeons, the changes in the races suck for me. Badly. The new combat system worked fine with me, as I played the game quite a time and didn't compare it anymore to part 1. But I loved the story, I loved the feeling that I'm not really the star of this game. That all the other characters had lives of their own, which did not always involve me. I really enjoyed that I with all good intentions walked kneedeep and deeper into That's what this game really made special for me.

    I think, without EA Dragon Age 2 would have been one of the best RPGs I ever played.
  40. Aug 13, 2013
    This is the game is one of the worst RPGs i ever played. After brilliant DA:O i had high expectations from DA II. Half of the dungeons in this game are just copy paste. You run same dungeon at least 20 times if you go all side quests. RPG system is garbage in compare to DA:O. At first i liked that story is not trying to be some ultra epic RPG, until i noticed how poorly written it is. And the ending is trash too. I give it 3 because of some good NPCs. Expand
  41. Aug 8, 2013
    This review contains spoilers, click expand to view. There are some improvements in combat visuals, and the mechanics is a lot easier to handle, which attract newcomers to the DA series. But for those who enjoy the complex combat system of DA:O (I consider myself one of them) some disappointment might come from this game.
    The game is not a brilliant achievement in graphics (and sometimes it does disappoint, in trees, buildings and the sky) but the characters are pretty well modeled. Reusing locations is also a bad thing that must be noted.
    The storyline could be better, its true. This game is basically babysitting a huge city and (the final act of the game) witnessing what will be the story for DA:Inquisition.
    The quests are pretty entertaining, but the secondary characters can sometimes be quite forgettable.
    Conclusion: Dragon Age 2 is a GOOD game, but it falls short of DA:Origins.
  42. Jul 29, 2013
    I never thought that a series could be more bastardized, more streamlined, more simplified, than when I had so unfortunately played Final Fantasy XIII. With Final Fantasy XIII however, it was clear that Square Enix was already going down a dangerous path and something as insulting to role playing game fans as Final Fantasy XIII was to be an expected outcome.
    The difference between Square
    Enix and Bioware is that Bioware should have known better. Considering that these people brought us Baldur's Gate, the best video game sequel of all time Baldur's Gate II, Neverwinter Nights, Jade Empire, and of course, Dragon Age: Origins, you would think that Dragon Age II would have been decent, if not better than the already spectacular Dragon Age: Origins. I could not have been farther from the true result.

    Dragon Age II elects to take the winning formula of Dragon Age: Origins and tries to do something new. My first problem is why do so? Dragon Age: Origins was absolutely fine and needed not revamping. The best way to make a sequel is to add some new original content, expand the world and story, and also improve and fine tune the few problems of Dragon Age: Origins. Instead, Dragon Age II tries to reinvent the wheel and does so poorly.

    To sum it up shortly, they simplify anything that required strategy the first game's combat into button mashing garbage that makes it feel like Mass Effect with swords and magic. The globe trotting and exploration is now walking through one linear corridor that will give you flashbacks to Final Fantasy XIII. Interaction is non existent. You have more luck talking to a wall in this game than your own god damn party! When the companions don't have their own story arcs and interesting backgrounds, the player ceases to care about them emotionally, making the experience feel incredibly detached.
    "Hand holding" is an understatement when it comes to how the game presents things to you. It practically pushes you to success with you not doing hardly anything. The game is so easy it's boring and feels like a chore to get through. The worst part? The lackluster, no surprises, plot line that feels like a really bad fan fiction and the unbelievably basic dialogue wheel.

    So, final words? It's the worst thing BioWare has produced followed shortly by the god awful and overrated Mass Effect games. BioWare, what the hell happened? Baldur's Gate is the reason I got into role playing games. Dragon Age: Origins was one of the first masterful RPGs in the last five years. To see you put little to no effort in it's follow up is sad. Hopefully Dragon Age: Inquisition is better, but I'm not getting more hopes. Neither am I getting my wallet out. I'll spend my money else where, preferably on CD Projekt Red's next title.
  43. Jul 26, 2013
    Dropped it after reaching the first city. The plot is alwful. There is just nothing to do there. You take a pointless role of a bounty hunter and are told to go some place to grab some riches. Well, I don't find it motivating enough. There was no feeling of story at all.
  44. Jul 19, 2013
    Dragon Age II is a very enjoyable experience. It has a greatly refurbished combat system that feels like DA:O while still improving on the clumsiness of the original, it feels smooth and enjoyable and significantly faster paced then the original. The story, while not following the grey wardens, is both well written with plenty of references to the DA:O story. The characters are well designed, and even though you are stuck in one city, the city feels vibrant and interesting. A great game to get if you want to get into Dragon Age or you played the first one and want more to do in the same universe. Expand
  45. Jul 3, 2013
    I never played Dragon Age 1, and after playing this game, I think I never will. The combat is so dull. The voice acting is bad, and the story is stupid. I care about none of the characters. NONE OF THEM! They are all shallow and could be described with one word. I was never surprised about how characters acted. This game was very little fun.
  46. Jun 27, 2013
    Dragon Age 2 is a mixed improvement over Dragon Age: Origins.

    The game is not as short as many people say. It's easy to put in about 40 hours on one playthrough, as long as you go out of your way to find side quests. If you just try to burn through the story, you'll come out at probably 15 hours. This is a departure from DAO, because in DAO you run into almost every side quest simply by
    visiting the story locations. In DA2 you have to search. This isn't necessarily good or bad, it's just a change that many people missed.

    The characters are at least as good as those in Origins, though they're not similar in personality. Stories are consistently multifaceted, with many correct points of view, and which characters you love mostly depends on which one you find the most convincing. Every character's motivations make sense from their point of view. I love Merrill, but I've met people online who think she's the biggest idiot of all time. Likewise, I hate Fenris, but some people love him. Bioware's curse is that they always make characters so deep and multifaceted that a significant portion of the audience hates most of them, because their personalities don't line up with that specific player's view of a good person.

    The story is completely different from Origins. Rather than a single epic climax, it has two climaxes, and the setting is halfway across the world from Origins. A completely different set of problems faces the characters in DA2. It's not a good or bad thing for the series, simply different.

    Combat has immeasurably improved. You can now actually stab with your daggers and swing your sword, rather than flopping every weapon through the air like a broken tennis racket. More spells are available for mages that allow them to funnel enemies into position for tanks, and every class has more methods of breaking up crowds (which were hopelessly annoying in Origins). The downside to this is that enemy AI has not noticeably improved from Origins, meaning that all your new abilities, it's easy to win after the first 10 hours unless you play on the hardest difficulty.

    As usual for a Bioware game, the characters are the incredible part, and they're better than ever. Only Mass Effect does characters as well, and that makes sense considering they're from the same developer.
  47. Jun 4, 2013
    All in all, Dragon Age 2 isn't a bad game, but I could never shake the feeling that the game would've been better suited as an expansion pack. There are probably about 10-15 hours of Bioware quality content that doesn't feel like filler amidst the MMO-like pedestrian quests (Playing this after The Old Republic couldn't have helped that feeling one bit); if they had cut off the fat and delivered a more focused title I believe this game would've been much better off. Still, I don't regret playing it, and the moments of greatness pulled me through the moments of mundanity. Origins remains the far superior title, but if you absolutely love the Dragon Age universe you're missing out on quite a bit of good stuff if you decide to skip the second outing.

    Score: 6/10
    Time to beat: 37 hours doing all but two quests
    Play this if: You love the Dragon Age universe and don't mind a few filler quests
  48. May 31, 2013
    To put it simply this is a total let down after the fantastic first game. I was able to play it all the way through once but had no desire to play it again, It was helped greatly by the post launch day patch but it took them several days to bring that online.

    It certainly is not the worst game I have played but it was by far the WORST that Bioware ever produced and it shows that the
    change to EA was NOT good at ALL for Bioware Expand
  49. May 28, 2013
    A huge letdown. Took away all the beauty of the first game, substituted it with a cheesy and cheap overall. Combat is less strategic and less ambient "thanks" to the speed of it and the impossibility to differentiate moves. Characters are twofold. Quests are boring. Environments are simply bland, and as-made-from plastic and paper. Fantasy becomes believable not from overcoloring but from an imaginative and convincing set-up. Needs to be more smart overall. This game is not quality story-telling nor an ambient experience. Doesn't make you think, doesn't move nor make one feel much. Expand
  50. May 25, 2013
    Oh.. My.. God... EA ruined this game. Battles were way too easy. The story was boring and I felt almost claustrophobic inside the city of Kirkwall. Every cave looked exactly the same..
  51. May 24, 2013
    I have changed my score for this game based on the fact that it has very little replay value for me since I bought and played it.
    They removed most of the things I love about rpgs and especially from DAO and flashed up the combat a lot. Saying that I liked some aspects of the combat but not enough to justify the removal of all the crafting and personalising of characters and party
    I missed terribly the immersion from being able to converse with my team members whenever I liked and of course the romances were for me totally lacking especially compared to other Bioware games.
    The story was pretty dark and bleak, death of loved ones a constant theme throughout the game, not much fun to play of you are struggling with your own grief in rl. The mirror of transformation a nice idea but the awful ghastly shop with the droning and terrible shopkeeper...who likes that kind of place? Twelve year old boys?
    It's an ok game but a HUGE let down after Dragon Age Origins. I've also missed the player made mods as there was no tool kit released for this game. Therefore our modding community have been extremeely limited in what they could do with the game. Such a shame.
  52. May 16, 2013
    Yes, the level design is utterly terrible and the visuals are sub-par, but everything else is pure gold. I acknowledge the game has its flaws, however I feel that those flaws are only minor blemishes when compared to the many redeeming aspects of Dragon Age 2.
  53. May 6, 2013
    I was thoroughly heart-broken after playing this game. Most of what I had loved from the original game was stripped. The approach of having a "framed narrative" was interesting but I feel that the story just did not deliver (I had to ask myself midway through Act 2 what was my purpose for continuing) and it was certainly not of Bioware calibare. The characters were almost one dimensional with a particular elf who would not look out of place in Stephanie Meyer book. The recycled areas quickly got boring and the gamed ceased being an adventure. But most of all I hated the combat: enemys that explode as if they were made of of balloons filled with cranberry juice; endless waves of trash mobs which seems as a vain attempt to make the game feel longer; bosses battled that bordered on ridiculous (*ahem* Meredith and Corpyheus).

    In the end this game didn't not feel like Dragon Age I will admit in conclusion that there are worse games out there but certainly Bioware is better than this rushed mess. I hope for better in the third installment; having played The Witcher 2 and Tomb Raider the bar is set pretty high now.
  54. May 2, 2013
    More like Dragon Age Episodes.
    If DA O was like a tasty soup, then consider DA 2 a watered down version of that same soup. Hence my rating doesn't go lower, because there is still some goodness left. enough to enjoy the game. Still, here comes the bad:
    So what happened? It honestly appears as though EA has twisted Bioware's nuts and asked them to make a sequel in such a short time. The
    main problem in Da 2 is the content, or rather the lack of it. 3 different stories occur and then the third one leads to a cliffhanger ending. Choice system this time is annoying this time which leads to the mages screwing up no matter what you choice is. Half the character roster is annoying and we are limited to 1 city (which still manages to be repetitive in itself).

    But i guess there is enough good that will still make DA O fans play this. For other ppl, pick up DA O instead its a better game
  55. Apr 29, 2013
    i'm giving it 2, because i had so high hopes for this thing, i didn't even want to find anything about it in advance at it turned to that crap. of-course there are several things i like but due to critics way too high reviews i can't give 6/7 as i first thought just above average. might have been worth 7/8 without DA Origins
  56. Apr 29, 2013
    If you liked Dragon Age 1 youre probably not gonna like Dragon Age 2.

    Everything good about DA1 has been replaced:

    Combat System: Replaced with a worthless action oriented -no brainer system
    Skill System: Dumbed down to no choices at all
    Maps: THERE IS ONLY 1 MAP! All theyve done is make you enter from different doors. HOW IS THIS POSSIBLE?
  57. Apr 20, 2013
    LOL! 82 score, cmon this game is so bad compared with first one! trolllolololololololololololololololololooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
  58. Apr 17, 2013
    Dragon Age II marks the beginning of the downfall of BioWare and the ever-rising scourge which is EA. Make no mistake, DA2 would be a good game (decent) on its own. But when you're a sequel to what is probably one of the greatest medieval RPGs of all time, you have a lot to live up to. Sadly, DA2 doesn't. Not even a little bit. Repetitive dungeons, lousy gameplay, dull characters, plot holes and so many more. Its literally a blight on gaming. Origins was the first ever medieval style game I actually finished. I wanted to get off this game a few minutes into the actual gameplay. It WAS that bad. I could go on forever but I feel like I'm gonna waste my time doing so cause you all know the drill anyway. The worst part is IF DA3 turns out good, I would have to finish this sad, sad game in order to play through the whole series properly. But somehow, I fear EA has more nasty things up their sleeves. Expand
  59. Apr 17, 2013
    After Dragon Age: Origins I was so hyped and wanted to get my hand in this game. And what a waste of time that waiting was. It's not a good game. Almost everything that was good in Origins are thrown out of the window and what we get is a generic, action rpg for consoles. The story is horrible, they use the same caves and areas over and over again. And we cant even leave the god damn city! It's horrible, dont touch this piece of garbage! Expand
  60. Apr 5, 2013
    Dragon Age 1 was one of those games you buy because it looked cool. I had no idea what I was about to live. So since the 1st one was amazing I thought DA2 would be similar.... don't be fooled... Gameplay 0 everything that made DA1 is dropped on DA2... you better get a controller for your PC version because you simply get a bad port from console to PC....

    DA1 had 2 differents type of
    gameplay, console and PC. in DA2 they just said F*** PC lets go easy way.
    Story as nothing near DA1...

    Everything seem wrong with this version.... Wonder what Bioware had in mind...
  61. Mar 17, 2013
    I'm very disappointed in the massive amounts of negative reviews for DA:2. It is not origins 2, it is not skyrim, it is dragon age 2 so stop trying to make it what you want it to be and enjoy the game for what it is! I understand to an extent where they are coming from, but for the most part it is a good game, and the number one complaint is it's not Dragon Age Origins 2 but a totally different game. Why can't each game stand on its own? I think DA:2 does. First to address the poor points of 2 in my opinion, one the world has very few locations. It is not open, but neither was origins. Origins just had more instanced places to go. DA2 focuses on a central location and unlocking small instances there for storyline and quests. It plays very similarly to mass effect 2 in that way. Which personally is fine by me, but many people criticize that feature.

    The other flaw to me is the combat animations can get a little over the top. It's a little bit borderline anime when you're playing a rogue. But to me it's a huge improvement over origin's animations (try playing a two handed dwarf in origins, you look ridiculous when you swing).

    The last flaw is you can't create your own hero or play races other than human. Boohoo. Playing a dwarf would've been fun but I can live with this.

    The good points, I like the fully voiced dialogue more. Instead of picking a fully written response you select a flavor of response or question and your hero speaks it, like you pick a humorous response or an angry one so you don't know exactly what he'll say. The game keeps track of what you pick and you start to sort of develop a personality. And it's much better than mass effect's series where you're always trying to be all bad or good because it doesn't work that way here so you can respond to each situation however you like and reactions are done individually and don't need to be unlocked that way.

    Another thing I like is the talent tree. It's an actual tree now so it feels like you're making more of a build instead of just picking a selection of skills. You can also combine effects with other classes for combos so there's some depth there. Battle is not as tactical as origins but in general I like the combat and talents.

    The story is compelling and good to me. It's not on such a grand scale as origins but you're following a family as they rise in importance and it's cool to watch it play out. There's still plenty of lore involved and it's immersive enough.

    In general it's not as deep as origins but still a very enjoyable game.
  62. Mar 4, 2013
    Dragon Age Origins was the best RPG to come out in a long while. Though DA2 was good over all by the standards of the first game it was a let down.

    First the good parts.

    It was better than most any game that came out around the time it was released and many that were made before it. The graphics were acceptable but not a home run. There are side quests to do and the character
    leveling and UI were acceptable. Interaction in the story line was good and though there was only a little room to customize the story through your decisions. Some of the old DAO flavor was there. Over all a good but not great game.

    The bad parts, mostly comparing to Dragon Age Origins

    Too Linear
    DA2 felt much more linear than DA. There was less content over all than DAO and less options of things to do.

    Graphics were rushed
    It is easy to see for any serious gamer that the game was rushed. The textures could have been better. The map areas were limited and more recycled that DAO. I would have liked to have more area on the maps provided. It reminded me of some of the older games because things were recycled as much as they were.

    A Console game
    This game was console based with PC as an after thought. Big mistake on Bioware's pare because the made most of the DAO fans mad. It was a more of a console button masher than a true PC game.

    Lacking in content
    Though there was a lot of content as a sequel it was too short compared to DAO. The content was not as decision based as DAO. There was no real main map like in DA. At the end I found my self saying "That's it?"

    I say, over all it is a good game but don't get your hopes up too much if you already played the first one.
  63. Jaz
    Feb 23, 2013
    For the original Dragon Age i wrote: Very immersing story, believable world, interesting NPCs, fun and demanding combat. Well, Dragon Age 2 has nothing of those.
  64. Feb 19, 2013
    There is mixed feelings on this game, as it not a "true" rpg, but after a while the game grew on me. I must also say, that this game now only cost just under 20USD which makes it good value for money. However had I paid full retail for this game I would most likely give it 5.5 or 6/10. But for 20USD this is a good game and the storyline is good, not mass effect good, but good.
  65. Feb 11, 2013
    mauvais...très mauvais même. Après avoir joué un chef d'oeuvre comme dao ça fait un peu l'effet de se prendre une bonne baffe dans la figure (incredibly bad)
  66. Feb 4, 2013
    I didn't think very much of Dragon Age II at release, though I found it engaging enough to play through twice (and purchase some *ahem* DLC Legacy). My overall view was it wasn't as bad as I'd been led to believe (though not as amazing as "professional" reviews made out either). A post Mass Effect 3 perspective does this game many favours; by comparison Dragon Age II is succinct, nicely made and high quality. It is missing a number of cRPG elements present in its predecessor, but for the most part it seems this was a successful attempt at streamlining things, the (free) hi-res texture pack makes a lot of difference, as does the DirectX 11 support. So for the most part; nicely written (though not devoid of contrivance or sloppiness minimal), excellent voice acting with some engaging and likeable characters with neat arcs. DA2's positives far outweigh its negatives. Expand
  67. Jan 27, 2013
    Wow, where to start. I played Dragon Age: Origins. I also played other Bioware RPG games dating back to the Star Wars Old Republic games... and I haft to say... this was by far... the worst game they ever made. Thought I liked a few changes they did, I also feel they took two steps forward and 6 steps back. This game is not and shouldn't have been be called a Dragon Age game and be named something else. Since DA2 and DA:O are completely different... First off... The combat. I loved the combat style and killing-blow animations in Dragon Age: Origins. It's Lord of the Rings style hack and slash, blood gore, ect... Thats what was expecting in DA2 from DA:O... I was so disappointed. Though I liked the now fast paced style action (Without pausing). The attack animations, the sounds... it was all terrible and unsatisfying. Plus, the selectable classes were all mashed into only 3 classes. Plus where is my option to play as a tank?! I played a Tank in DA:O... For the games setting, looking back to Star Wars and Mass Effect, I though that I would be able to play my character again from previous saves, or what I did in DA:O would be immensely relevant to the next sequel. Boy, was I wrong. Besides a few differences in dialog what you did in DA:O DOES NOT MATTER, and doesn't even effect the story in hardly anyway. In DA2 it all plays out 95% the same with, or without DA:O saves. But, the meat and bones of the game is the story and the characters... The story, the game takes place in a large city, thought i was surprised at first since I was expecting another cross country adventure as in DA:O, but no. Besides venturing out of the city walls every so often, 75% of all the activity take place in the city. In the same places, same districts, same streets, same buildings, same home, same room, same alley same cave... the only thing that changes is the name of the enemies. Its absolutely repetitive! All it is, is hacking through respawns all in hope the story will get better. But, it doesn't! The story lacked depth and it felt so vague! What happened to the epic battles against the dark spawn orcs? The Arch Demons? It is all gone. Though the Darkspawn is the ultimate evil in the Dragon Age universe you will only fight them on a HAND full of occasions. You will find yourself killing spiders... more spiders... some zombies... demons, and endless re-spawns of humanoids. All in the same places you cleared a hour or so ago. For the characters, besides Varren and Hawks sister... I hated them all... All of them. They all feel so hollow as I did not care for them. Plus, Hawks sister either dies(If you bring her to the Dark Roads) or she gets captured and jailed till the very last scene in the game! WTF? So you and Varren are stuck with a Sesame Street gang... I was not to big on Romances in RPGs, but DA2 has even less to offer. For females you have a STD ridden pirate whore, A frail and awkward elf that looks under-aged and a lesbian ginger woman. For males you have a Pretty boy elf that is always pissed off, Anders who is a whiny heterosexual wuss! Me myself, I found ever reason not to like any of them. Plus, they had to make the only normal some what attractive characters your brother and sister... So scratch them too... This game was a HUGE disappointment... This game didn't even give me any nostalgia what so ever... There was also, no crafting, no armor for your companions besides weapon and jewelry... But, to end on a positive note, the game was in a way fun to play. The UI was well dressed and organized, and the game was not as long as DA:O, but it was fairly full of content. I do think i got my monies worth of entertainment (As in time wasted). Plus, the game works and is well polished as I found NO bugs or glitches while playing. It was a very solid platform, no lag, no crashes. Which is rare in games these days. I am generously giving this game a 5/10. Simply because this game would have been INCREDIBLY good and popular if it was not related to Dragon Age; with it's title changed to something else. But, naming this game Dragon Age... Bioware simply shot themselves in the foot. Expand
  68. Jan 22, 2013
    A very big letdown after the previous installments! The gaming world feels empty. The rpg elements are dumbed down, and the combat mechanism feels like playing with an arcade game. The story is weak, and the missions feel generic. Art direction is lazy. Japanese rpg like huge sword (I prefer when weapons look realistic). This franchise took a very bad direction.
  69. Jan 19, 2013
    As a sequel to Dragon Age: Origins this game was a big disappointment. You can tell this game was rushed like crazy with the ridiculous number of recycled dungeons, enemies, and graphic tilesets. This should have been a great game but instead fell victim to EA's ongoing overhype-and-overrush-quality-be-damned business strategy at making new games. The fact that most critics gave this game a 90+ score just shows how lacking in integrity game journalists are. Expand
  70. Jan 18, 2013
    I could write paragraph after paragraph here about why DA2 isn't even 25% as bad as the majority of critics here would want you to believe, but it would be to no avail I'm sad to say. In the first place, I'm suspect of any rating between 0-3, I'm also suspect of 10's. I could see some people finding this game enjoyable enough to give it a 9, or annoying/disappointing enough to give it a bland mediocre rating of 4-6. I can see where some people don't think the graphics are better than in DA: Origins, but the graphics are fine --- not exceptional. The storyline was interesting and some of the characters were downright hilarious, so I really don't understand any complaints on that end. Sure, some of the dialogue could be better ... and all games seem to suffer from repetitiveness, some more than others. I do agree that they overused the same areas/caves which almost gave the game a DLC quality, but I can't see how that merits a drastically diminished overall rating. It's true that combat is simplified and any difficulty encountered relies more on the excessive respawning of mobs than on the mobs' AI and innate abilities .... and it's true that they removed the complexity (or hassle to some) of having to outfit/equip your companions ... still though, the story is fun and intriguing despite its slightly bizarre ending. Yes, it falls short of DAO, then again how many sequels truly surpass their predecessors? I was hesitant to give it an 8, but giving it a flat 7 seemed a bit too low. I think this is one case where the Critic Reviews are closer to the truth than the User Reviews ---- note that they range from 58 to 95. Buy this game on sale and decide for yourself. Expand
  71. Jan 15, 2013
    I find the 4.2 too low for this game. Yes, it's not DA: Origins, it's not as good. Yet as a standalone game it's not that bad. It looks as good as DA:O (though it's supposed to look better, even if it feels like there was no progress...), combat system is waaay better, but everything else is worse. Your companions are not as interesting, your voiced hero feels wrong, and the responses a la Mass Effect are too few comparing to how much freedom you felt on the first game. Also, the game keeps reusing the same places over and over again, making it boring. Expand
  72. Jan 14, 2013
    This game, despite being somewhere between resoundingly mediocre and offal, was foisted onto the gaming community by a clueless industry and corrupt, bribe-accepting "journalists." If you like RPGS, don't play this. If you believe in journalistic integrity, don't play this. If you like video games and want the industry to improve, don't play this. I'll give this game a 3, because it's prequel was excellent and it held much (squandered) potential. Expand
  73. Jan 11, 2013
    I honestly didn't even play through this game halfway. Dragon age 2 has none of the strategy, customization, or gameplay the original dragon age, or any bioware rpg has. They dumbed down everything . This game might as well have been a fps except with fireballs and swords.
  74. Jan 8, 2013
    This game is an abortion. EA was pregnant with a beautiful baby Dragon Age but they took the drug called "Console" and aborted the sweet baby all over the floor. Everything about this game is inferior to DA:O. There is like 1 dungeon graphic, 1 world graphic, the classes all suck, the magic system sucks. 2 armor graphics and 2 weapon graphics. This is EA and what you should expect from EA. Pure Abortions. Expand
  75. Dec 29, 2012
    I expected MUCH more. Dragon Age: Origins had an excellent concept and was much more enjoyable overall. This game definitely does not deserve to be part of the main series. The fact that you're forced to be in one town for most of the game shows how lazy EA is getting.
  76. Dec 17, 2012
    Everything about this game is dumbed down from the original. The plot is terribly written with jumpy pacing, resulting in it feeling like multiple games mashed together but somehow still has significantly less content than the original. It felt like the devs couldn't decide when to finish the game so they just ruined everything they could in it. Your choices have very little if any impact on the game with key characters dying no matter what. Conversations have been dumbed down even by Bioware standards into a Good, Bad, or Silly response, with occasional inquiry options. Replacing the tactical gameplay from the original is a consolified "press X to awesome" anime-style system where by the end of the game you are literally making enemies explode with your sword. Crashes to desktop, worse graphics than the original, uneven voice acting with fake accents, an unlikable cast, the list could go on for a while. This game feels unfinished, unedited, and quickly thrown together unlike the polished original. Expand
  77. Dec 11, 2012
    It's true. Dragon Age II did for Dragon Age, what Mass Effect 2 did for Mass Effect. This means the combat is more streamlined and there was more time left to put an effort into an epic storyline spanning several years of the protagonist's life. To me, this is a good thing. If you're an RPG conservative though, probably not.
  78. Dec 9, 2012
    I've been a long time fan of Bioware games, I was frothing at the mouth while I played DA:O. I bought all the DLC, played it three or more times, I had a blast. I could barely trug along in DA2. The combat was fairly brainless and easy, which made much of the game dull and exhausting to play. The graphics were underwhelming, with a sly attempt to hide it under copious amounts of gore. The dialogue wheel was an unwelcome change. I thought Dragon Age was supposed to be the spiritual successor to Baldur's Gate? Baldur's Gate didn't have a **** dialogue wheel. It's well and good to cater to the console crowd, but it's not like you need precision or masterful reflexes during dialogue. Since when were dialogue wheels a staple for console games? Is it really that difficult to use the D-pad to navigate detailed dialogue choices in a drop down format? Also, despite what all these 10 ratings like to spout, the story was boring, and the characters were immemorable. I can remember the likes of Allister, Morrigan, Leliana, Shale, Oghren. I can't, however, remember a single god damn character from DA2, besides "Hawke". I'm not entirely sure what Bioware was thinking, but I couldn't even finish this game. I got 12 hours into it. 8 of those hours I was being incredibly stubborn thinking "I'm going to finish this **** game even if it kills me, it's got to get better at some point." ...It didn't. In the end what really killed this game was how unintuitive the combat was. A game with barely any difficulty to it is doomed to fail in the eyes of any self-respecting player. This is likely a great entry-RPG for your kids, but I'd just as readily suggest Kingdom Hearts, instead. Expand
  79. Dec 3, 2012
    a failed rpg game
    can't found anything great
    dragon age origin was a epic game and this game unable to touch e...
    hoping dao3 would be better.....
  80. Nov 25, 2012
    Let me start by saying DA:O is my second favorite RPG of all time with Planescape Torment holding the top spot. Now I'll make this short. DA2 was the biggest disappointment in all my years of gaming. Bioware turned a deep, tactical, thought-provoking game into a contrived, mind-numbing clickfest. Who's retarded idea was it to make opponents essentially blow up? Nowhere did it mention that our players swords were laced with impact-triggered C4. Then there's all the pointless side quests that some 10 year old must have conceived. Click here on the map, fight group one, fight group two, retrieve item, repeat ad nauseam. Although I understand why there are gay characters in the game, the fact that there are so many is baffling to me. Not only is this unrealistic, it feels like Bioware is pushing some kind of agenda on the player. I really liked how it was handled in the earlier Mass Effects and DA:O. In DA2 you couldn't swing your sword without hitting a homosexual (unintended sexual innuendo). You'd think this game was made specifically for gay 12 year old gore junkies with ADHD. I will definitely not be buying DA3 until reviews from regular folk like myself and not the big gaming sites come out praising the game. Expand
  81. Nov 18, 2012
    I'm going to keep this short and simple. It's not DA:O - hell, it's barely an RPG, but it's a good game. I found myself wrapped up in the world, the characters, and the story, enjoying the combat and the tension, reveling in the soundtrack, and generally enjoying myself. There are a number of glaring flaws, but if you don't walk into it expecting Dragon Age: Origins, you'll probably enjoy yourself, just like I did. Expand
  82. Nov 2, 2012
    This review contains spoilers, click expand to view. A cheap ripoff of something that once was great. Fights degenerate to a button fest, complete with exploding enemies. You feel like a monkey on speed. This in itself is something that turned me off so completely that I hardly could muster the strength to get going. Enemy hordes dropping from the sky do additional damage when it comes to immersion. Add to this repeating environments that reek of cheapness and a story that's very ambitious but contradicts itself, and you quickly reach the bottom of what an RPG should offer in my opinion. Sprites and the unnecessary revamping of the races substract another bit of the atmosphere. Give that game a wide bearth unless you're simply into mashing one button. There's nothing else to it. Bearable only after consuming a sixpack of beer. Expand
  83. Nov 2, 2012
    This is not Dragon Age. This is some Mas Effect poseur! BioWare need to slow down and think about what they are doing. Critics? I have no doubt that critics are BOUGHT by EA. They are sold-out hypocrites and they are LYING straight to your face! Another example of EA being douchebags and more bad words.
    And don;t listen critics that review EA game - they are bought by EA (I have no doubt)
  84. Qis
    Oct 13, 2012
    This game will get boring to re-play, it is because we can't customize our companions so we will see the very same thing. Each companions have their own designed and theme that we can't change it. There is no actual plot for the entire game, it is just about the survivor of the recent war make a living in a new city and then happen to be involve in numerous conflicts either by his/her companions or the city he/she live. Those conflicts are actually none of his/her problem, he/she doesn't even have to involve in anything either. The ending of the story is the same with a little different no matter what choices we make. Combat is anime-like, with no tactic, because of enemies can pop up from thin air, re-spawn randomly, so it will be hack and slash all the time. The maps are just copy and paste, recycled everywhere. The graphic is okay, but the rest is just dull. This game can be played just for fun and nothing serious about it. This game destroy it's predecessor Dragon Age : Origin. Expand
  85. Oct 3, 2012
    If I wanted to play Dragon Age Origins I would play that. Instead I wanted a good sequel that elaborates on the in game world without making me replay it. Hear that? I do not want to play a sequel and spend the entire game **** about how it isn't the first game because well duh, it's the sequel. Do I have issues with certain parts of the game? Of course, combat is to simple and areas are re-used way to often. However I absolutely loved the plot, more then Origins, and found Varric is only a close second to Alistair and although I don't like Isabella she's at least more understandable then Morrigan. Expand
  86. Sep 24, 2012
    This game is not even a shadow of its former self (DA1). Insultingly reused content, stuck in just one city, very short duration, combat system is worst than DA1's, a dull plot and many more negative aspects and litle to nothing positive to comment here. I give this game a 3 because it's a Dragon Age... or maybe not. I don't know. But this game is an insult to every Dragon Age fan.
  87. Sep 12, 2012
    Now that a few years have passed I can say Dragon Age 2 is actually a pretty good game. Sure, it's not an epic game like Origins but it's still pretty good. The combat is fast paced, highly varied from class to class and even from character to character, and much more frequent. It's a lot of fun to select spells, switch characters, select attacks, switch characters, complete cross-class combo and watch health bars plummet. It's a huge improvement on Origins and you have a lot more control over your companions. The Tactics menu is even improved so you can focus most of your attention on a single character and the AI will still perform adequately up to Hard mode. Dialogue is really improved. Say what you want about the Dialogue Wheel, it has made it a lot easier to choose a response and your no longer surprised when an NPC gets angry at something you said. in Origins you didn't always know when a particular phrase was sarcasm or animosity but now it's clearer and you can make better choices. You don't generally have five or six responses but the ones you do have are just as sufficient to make your impact. The player character is now pre-set and fully voiced in dialogue. This does take away from the 'create your own experience' aspect but Bioware has always had good dialogue and they did not disappoint. You can still role-play as Penis Johnson, now he is Penis Hawke which in my mind is just as juvenilely hilarious. Your companions are just as varied and can be just as interesting as in Origins but they have a lot more companion quests and they will no longer get pissed off and leave if you do something they don't like. You now have a Friend/Rival meter which offers bonuses for being at one end of the extreme, you can even Romance a character that has a -100 opinion. There are now more Romances and you can have several without other companions getting too jealous. Ferelden was a closed world with a few dozen maps spanning a continent but Kirkwall (not the wonderful tourist destination in Orkney) is comparatively small. It has about the same number of maps but they are meshed into a single city and therefore it feels much smaller than it actually is and it fails to create the illusion of a free world like Origins. You do have a lot more quests so now you will revisit the same map a dozen times which does get tedious well before the final chapter. You also never leave the city. I think they did this because they wanted you to feel attached and care for the outcome of its inhabitants. To a degree they succeeded but it is still lacking compared to the first game. The story is a lot more low key than Origins which is where many people get pissed off. Instead of destroying an unstoppable horror from consuming a continent as the leader of a mysterious and storied order, you are just a poor refugee who pulls him/herself up by his/her bootstraps to become the most powerful person in town. You can either be help an independent city-state remain free and happy or you can destroy it. It's closer to The Witcher than Origins but it gets the job done and is interesting enough to keep you going. Each chapter has a different goal and a different theme so even though you never leave the city it does change dramatically. Just don't expect to feel like you've saved the world but do expect to feel like you've created a city. And the most important aspect of any video game: Immersion. Yes, it's easy to get lost in Hawke and the voice actor does a really good job of reciprocating my intent for each given response. The world is still Dragon Age and there is a lot of depth there, just don't expect to sink as far as you did in Origins. In conclusion, it's a good game with a lot more positives than faults and most importantly it is fun. It has the 'Middle Game' problem where they don't want to introduce the big finale but they need a lot of filler and for filler Dragon Age 2 is the best there is. Collapse
  88. Sep 12, 2012
    Greatest disappointment in history of RPG's... Poor story where every action has only one prescripted outcome You are playing an emotionless doushebag Terrible graphics Untactical and repetitive combat Short Tiny amount of scenery and locations Boring WoWesque quests Poor animations Overhiped piece of **** Only thing it was good for was for showing how corrupted gaming magazines actually are. Expand
  89. Sep 10, 2012
    It's a game that tries to cater to everyone, but in the end is satisfying to no one.
    Yes combat fluidity is improved, but making it an action game with wild swings of greatsword, and that one where you can't even use the top down camera? That takes too much away from the tactical, group based combat experience.
    In fact, there are mods to DAO like Nightmare+ and Combat Tweaks on dragon
    age nexus that resolves the drawbacks of DAO's combat system, without taking away the core experience.
    Also, while it ventured into the area of action based combat, there is hardly anything it can offer to compete with real action games, there's no rolling or even jumping. You do it right, or you don't do it at all.

    The characters are also rather bland characters. Many are minor characters of Origins with one dimensional personalities. Which is fine, but when they become major characters of DA2, you have to add more dimensions, and by that I don't mean Isabela's boob size.

    This is the game that marks the beginning of Bioware's downfall. It is no longer a game; it is a formulated product. Bioware thinks writing + combat = game, which is definitely not true.
  90. Sep 7, 2012
    bioware...we should give bioware a viking funeral after this abomination.
    If you are new to the Dragon Age series? maybe you'll enjoy it. If you are fan of the first one? well prepared to be disapointed-extremely. I still play the first one-to this day. Why do i say this? well let's go through some things...
    1) it has been completely and utterly dumbed has. In the
    first one, you were completely in charge of what your companions wore, what weapons, etc. In this one? like in mass effect 2? no dice. You get what's called "armor upgrades" for your companions. I used to spend countless hours, just figuring out what armor worked and what didnt, what weapons worked and what didn't. this one? they just want you to keep going. sure you can change what you wear-to an extent. 2)the combat gets utterly repetitive and boring-combat is just that-it's repetitive and boring. don't get me wrong, some of the animations are pretty neat, but they opted the more realistic slow paced combat that was in the first one-which was still and is awesome-to a fast pace get it over with get it done battle, in which you just fight waves upon waves upon waves of enemies until they are dead. 3)copy and paste graphics-there are points after you go through your first dungeon or two you start to notice that things are starting to look the same. yes they do. because they just copied and pasted the effin textures.
    4)location-in dragon age one you had a bunch of places to visit, you could get ambushed on the road..this game goes between two phases-night and time there are certain missions, night time there are certain missions..and get this? 3 areas..there's the city of kirkwall, theres outside the city and well i guess 2. the city and outside. the city doesnt even look like a city if you compare it to denerim in the first one.
    5)graphics-the darkspawn in the first one looked awesome and realistic-to me anyway. i remember several times in Dragon Age Orgins approaching a bridge and there in front of me stood several darkspawn waiting for my blade. the ones in this? it looks like its a really late ps2 game. 6)sounds-if you play nights of the old republic, not only is the graphics engine the same one from this game but it has the same sound effects minus the lasers..
    what's good about it?-i don't know anymore..i can't really think of anything..EA destroyed the dragon age franchise with this one. I still play the first dragon age but i have not been able to get myself to install this game since i beat it last year.

    so whats my conclusion-its nothing even compared to the first dragon age. it is dumbed down to try and make rpg games like this more mainstream. I think that bioware selling out to EA pretty much wrote their death certificate. I will never..ever purchase another ea game again.thank you
  91. Sep 5, 2012
    For a game that really only had to improve on the fluidity of combat, they changed pretty much everything from the first game, for the worse I might add. Combat seems to be the only thing they got right, for the most part. ----- The story was linear not allowing for multiple outcomes to situations. Bringing a hero through tragedy is okay, but absolutely dropping the story after the downfall is not. The point of a hero is the journey back from disaster and the choices that they make shortly after tragedy. Dragon Age 2 after every major event skips ahead in time missing all those pivotal choices. Immense tragedy with no option for justice is a good way to piss people off, not get them emotionally invested. because there was no proper response to events it made me realize that this is a game, and I don't want to play it anymore because my reaction was not expressed. Not even close. That's the opposite of immersion. ----- Speaking of immersion, the use of a main voice actor could have been an amazing addition, IF... the tone of the voice were more versatile. RPG's requires that you feel like you are the role you are playing and when you cannot be aggressiveness sharp-tongued or be righteously stern then voice acting obliterates immersion. Forcing voice acting into pansy good guy, cheery joker, and jack-off bad guy, means you do not get real characters but cliche stereotypes. And when you are choosing multiple reactions during a scene you get unrealistic multiple personality mood swings. ----- Party Character options got an axe to the face. No ability to equip characters with armor and no ability to choose any skill tree, killed this game for ever RPGer that played, and loved Dragon Age: Origins. One of the great things about DAO was that if you didn't like someone in the party, you could give that role to someone more interesting. The fact that I had to run 90% of the game with the soulless, emotionless, thought and humor inept Aveline because she was the only tank, was... well the dumbest character choice I've ever come across in a game. Lastly, I'll quickly touch on the combat. Really the only problem I had with the combat was the cooldown system. In DOA there was a dedicated tank and a dedicated healer, for the most part. This system works, use it. Healers were made extinct because of the over-powering cooldown system. I downloaded a mod to lower all cooldowns making this game faster paced and much more fun since the healer was viable again. ----- Needed mods to enjoy: (Armor for Party Members) (All Skill Trees for Party Members) (Reduce All Cooldowns) Expand
  92. Sep 2, 2012
    Although I do not think it's fair that this game is getting a score of 1, it really is disappointing. The graphics are decent but not much if any improvement from Origins, but the gameplay itself took a huge nose dive. The thing that bothers me the most is the way the maps and quests are setup, it's totally generic, rushed, and to be honest seems incomplete. Seriously, after a few hours of play all the dungeons and a lot of areas are repeated and used again, and makes the game feel lame. The story as well was overall pretty terrible, I have no idea how they went from such a well written story in Origins to a game that really doesn't add up. I would have to recommend not wasting your cash on this, stick with Origins and the DLC/Expansion/Character Texture improvement mods. Expand
  93. Aug 31, 2012
    DAO was an awesome game whit a cool story and in the second one they just trhow it away , and give us just a lame game : no continuity, awful scenarios, and characters
  94. Aug 29, 2012
    People are very negative about this game, and quite frankly, it doesn't deserve the hate it gets. Sure it isn't as good as Origins, but it is still a good game. I'm going to divide my review into Pros and Cons.
    Pros: The combat: Fighting in this game feels very fast paced, a very big improvement from Origin's which feels sluggish compared to 2's. Graphics: Being a sequel, it naturally has
    improved graphics. Voiced Player character: This is the first Dragon Age game that has your character voiced, and uses a dialogue wheel similar to Mass Effect's. I really didn't mind the way dialogue worked in Origins and KoToR, but when your character actually speaks, you kind of get more of a feel to what you're saying.

    Cons: Reuse of areas: A lot of caves and buildings are reused environments, just with different monsters and items, this is due to the publisher EA rushing BioWare for an early release. NPC Companions: The companions in this game are a step down from Origins, in Origins, you liked pretty much all of them, at least I did, they had a good back story, and you learn to like them as the game goes on, in 2, not so much, I really only like 2 of the companions, Merrill, and Varric, Anders is a character from Awakenings, DA:O's expansion, they really messed him up in this game, changing his personality completely. The Story: It's just not as good as Origins, it doesn't feel as epic, and no matter what you do, the endings are pretty much the same, feeling like you didn't have much choice in the story, which goes against normal BioWare games. Exploration: In Origins you got to explore a whole country, in 2, you get a city, which changes at day and night, and a little bit as the story progresses.

    Overall, it's a good game, just not as good as Origins, Bioware tried something new, and it didn't work out, hopefully they'll spend more time on Dragon Age 3
  95. Aug 24, 2012
    A lot of people got their hate on for this game. If you payed $60 expecting a reasonable sequel to Dragon Age:Origins I don't blame you.
    I read the reviews and eventually bought this game anyway when the price was much reduced.
    This is a great example of a low end $20 bargin bin game. There is fun to be had. Interacting with the characters on your team is where most of the fun lies. And
    the plot is simple yet functional. Its a tad predictable but it doesn't really get in the way. They recycle maps like a son of a gun. I mean several years are supposed to pass between acts and your player is generally stuck in the same city. It would be cool if you could watch the city grow and evolve or maybe show off some of its devastation as the game progresses. I mean by the end of the first act I was sick of all the same old places that went basically unchanged as the game went on. Because every warehouse is exactly the same everywhere right? Just the way they designed the maps it feels very sandbox. But it is a solid play. And while it isn't "Epic" in any sense of the term I went into it with modest expectations and it didn't disappoint.
    Don't get me wrong they killed the franchise here. DA:O was an epic and could have started an epic franchise and its a shame this is the sequel. But looking at it as a stand alone game its alright.
  96. Aug 22, 2012
    What a piece of **** this game was. The story is written like a 10 year old's crossover fanfic, the characters are so cliche and poorly made, that I'm surprised that they aren't made of cardboard, and the graphics are just awful to look at. Not only that, but there are issues such as the dialogue options are too vague and don't show what your character is actually going to say. The worst issue though, by far, is the layout of dungeons and the setting. It's set in one **** city and the outlying countryside around it, but that's not the worst part, the worst part is the constant recycling of dungeons for every quest, meaning if you actually pay attention, you will notice you've been going through the same cave systems for the 30th **** time. The combat is the only thing good about this game, it's fast paced and keeps you on your toes, but everything else just sucks. Dragon age 2, suck my **** dick Expand
  97. Aug 13, 2012
    I felt that this game wasn't so much bad as it was a disappointment. While it takes place in the same world as Dragon Age: Origins and shares the same basic gameplay, it feels very different--and not in a good way. The item/inventory system has been vastly simplified but, unlike Mass Effect 2, this does not remove the need to manage loot: it just makes it far less rewarding for those who want to take the time, while still forcing everyone else to sort through a pile of generic rings, belts, and swords to see which are worth keeping. The combat system has also been changed to make it more action-oriented and fast-paced, and while it does make hacking or zapping enemies more fun, the changes remove much of tactical depth present in DA:O. Moreover, unlike its predecessor, most fights now feature waves of enemies which spawn all around your party (shades rising from the ground, thugs jumping down from buildings, etc.), making any useful strategy difficult. I did find that the characters and story in this game were pretty good--not quite as good as DA:O but still worthy--and I thoroughly enjoyed developing relationships with my party. One improvement is the friend/rival system, which means that unlike DA:O you don't have to suck up to party members to get their bonuses: each character has 2 unique bonuses, one for a friend and one for a rival. This game severely limits your main character by forcing you to be a human with the surname Hawke who must follow a single basic path throughout the game, and who has far fewer dialogue choices than in DA:O. The upside is that your character is fully voiced, so NPCs are no longer the only ones talking aloud. One significant fault of this game, however is that all the events after the intro take place in and around a single city, so you spend the whole game visiting the same locations over and over. This didn't have to be a major setback, but the developers failed to incorporate much variety into the locations: every cave, warehouse, backstreet, and tunnel look the same--they just reused the same blueprint for almost every location, with certain doors added to seal off unneeded areas. There is also a paucity of variety in enemies: you spend most of the game fighting the same spiders, bandits, and blood mages. Between these two problems, the game-play is far less fun than it could be. One final point is the graphics: overall they are improved from DA:O (except for the tiresome re-use), but for some reason the handful of characters from the first game just look AWFUL. Most look very weird and poorly done, like the artists did them over lunch one day. As someone who spent dozens of hours playing Origins, I was appalled to see my beloved friends looking so horrendous. Overall, I still think this game is worth playing--mostly for the story/character development--but unlike DA:O, this is not a game I can see myself playing again and again. Expand
  98. Aug 13, 2012
    Stunning game, superb story and characters, and combat is faster and flows better than Origins. Has a few issues with reuse of environments etc. but doesn't detract from the games brilliance. A must for roleplaying fans.
  99. Aug 8, 2012
    Bioware were pretty bold when they made Dragon Age 2. Sadly few things got improved from the first one. The combat though pretty to look at feels dumbed down, and the new conversation wheel is a complete disaster hurting a big part of the game. A lot of features from the first one has gone missing and overall it feels a lot more simplified. The writing feels uneven and has more downs than ups and the story lacks real choices despite despite being alright apart from that. The games biggest flaw however is that its feels rushed. Bioware must really like the environment because they are recycling material like never before. It really get embarrassing, especially considering that the environments weren't that great the first time.Its still a decent rpg though. Just don't expect to much. Expand
  100. Jul 23, 2012
    As a game, it was pretty good. As a character relationship simulator, it was amazing. This truly is the only game I've seen that has characters equal to or better than those in Mass Effect 2 and DA:O. Dungeons are recycled, which gets irritating after a while. However, the combat has been improved greatly from Origins. It's now faster and more responsive, with the new ability trees adding more strategy to levelling your characters classes. The graphics on release are better than those in DA:O, but free HD texture dlc makes them actually look modern. There's a two-pronged story this time, focusing first on the Qunari invasion, but primarily on the Mage-Templar conflict. The story is less epic than that of DA:O, but more emotional and personal. (Certainly more original.)

    Story-changing choices are lacking compared to Dragon Age Origins, but there are even more ways that your reactions with characters can develop. This is a trade off. I got 45 hours out of the game going completionist, so for an rpg, it's a little on the shorter side. Still, it costs about $20 now. I say, try it out now that the hype's worn off. It's not a perfect game, but it's better than the naysayers with ultra-high expectations claim it to be.
  101. Sep 12, 2012
    Now that a few years have passed I can say Dragon Age 2 is actually a pretty good game. Sure, it's not an epic game like Origins but it's still pretty good. The combat is fast paced, highly varied from class to class and even from character to character, and much more frequent. It's a lot of fun to select spells, switch characters, select attacks, switch characters, complete cross-class combo and watch health bars plummet. It's a huge improvement on Origins and you have a lot more control over your companions. The Tactics menu is even improved so you can focus most of your attention on a single character and the AI will still perform adequately up to Hard mode. Dialogue is really improved. Say what you want about the Dialogue Wheel, it has made it a lot easier to choose a response and your no longer surprised when an NPC gets angry at something you said. in Origins you didn't always know when a particular phrase was sarcasm or animosity but now it's clearer and you can make better choices. You don't generally have five or six responses but the ones you do have are just as sufficient to make your impact. The player character is now pre-set and fully voiced in dialogue. This does take away from the 'create your own experience' aspect but Bioware has always had good dialogue and they did not disappoint. You can still role-play as Penis Johnson, now he is Penis Hawke which in my mind is just as juvenilely hilarious. Your companions are just as varied and can be just as interesting as in Origins but they have a lot more companion quests and they will no longer get pissed off and leave if you do something they don't like. You now have a Friend/Rival meter which offers bonuses for being at one end of the extreme, you can even Romance a character that has a -100 opinion. There are now more Romances and you can have several without other companions getting too jealous. Ferelden was a closed world with a few dozen maps spanning a continent but Kirkwall (not the wonderful tourist destination in Orkney) is comparatively small. It has about the same number of maps but they are meshed into a single city and therefore it feels much smaller than it actually is and it fails to create the illusion of a free world like Origins. You do have a lot more quests so now you will revisit the same map a dozen times which does get tedious well before the final chapter. You also never leave the city. I think they did this because they wanted you to feel attached and care for the outcome of its inhabitants. To a degree they succeeded but it is still lacking compared to the first game. The story is a lot more low key than Origins which is where many people get pissed off. Instead of destroying an unstoppable horror from consuming a continent as the leader of a mysterious and storied order, you are just a poor refugee who pulls him/herself up by his/her bootstraps to become the most powerful person in town. You can either be help an independent city-state remain free and happy or you can destroy it. It's closer to The Witcher than Origins but it gets the job done and is interesting enough to keep you going. Each chapter has a different goal and a different theme so even though you never leave the city it does change dramatically. Just don't expect to feel like you've saved the world but do expect to feel like you've created a city. And the most important aspect of any video game: Immersion. Yes, it's easy to get lost in Hawke and the voice actor does a really good job of reciprocating my intent for each given response. The world is still Dragon Age and there is a lot of depth there, just don't expect to sink as far as you did in Origins. In conclusion, it's a good game with a lot more positives than faults and most importantly it is fun. It has the 'Middle Game' problem where they don't want to introduce the big finale but they need a lot of filler and for filler Dragon Age 2 is the best there is. Collapse

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.