User Score
4.4

Generally unfavorable reviews- based on 4205 Ratings

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  1. Mar 12, 2011
    0
    If you're looking for a Bioware RPG, this is not the game for you. Poor writing, flawed combat, near zero customization (I hear that names for items besides 'belt' and 'ring' will be released as DLC), recycling on a level that would do Al Gore proud, and a plot on rails are a serious turn off. This game should have been named Dungeon Age, but that would be insulting to the plot ofIf you're looking for a Bioware RPG, this is not the game for you. Poor writing, flawed combat, near zero customization (I hear that names for items besides 'belt' and 'ring' will be released as DLC), recycling on a level that would do Al Gore proud, and a plot on rails are a serious turn off. This game should have been named Dungeon Age, but that would be insulting to the plot of Dungeon Siege 1... Expand
  2. Mar 12, 2011
    9
    First review, excuse the rambling nature:

    Very enjoyable game. Gameplay more fluid than predecessor. Graphics better. Graphical style much less generic. Story comparable, if not better. Storytelling of the highest caliber. Characterisation and NPCs top notch. Sadly, character customisation options reduced compared to predecessor, and Bioware games in general. However, player actions seem
    First review, excuse the rambling nature:

    Very enjoyable game. Gameplay more fluid than predecessor. Graphics better. Graphical style much less generic. Story comparable, if not better. Storytelling of the highest caliber. Characterisation and NPCs top notch. Sadly, character customisation options reduced compared to predecessor, and Bioware games in general. However, player actions seem to be create a greater response in the world, and makes for a more involved experience. Good game length; I finished my first playthrough in 32 hours, and there are things that I missed. Cannot make qualified review of replayability, but I can see myself doing at least two more playthroughs. Excellent pacing of story. Main complaint is the rather lacklustre content of the game's journal/quest log. Great RPG, I recommend buying it. But if ambivalent, wait until price drop and DLC-packages appear.
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  3. Mar 13, 2011
    1
    Utter garbage inasmuch as it actually inspired me to signup in order to post my views. This is truly a shame, given the expectations built up with DA:O -- What is hilarious to note is all the major review companies noting `once you get past the..' OR `compare to DA:O this is much worse BUT' and awarding ~80, tbh these look like paid for reviews in order to drive sales. DA2 is awful c.f.Utter garbage inasmuch as it actually inspired me to signup in order to post my views. This is truly a shame, given the expectations built up with DA:O -- What is hilarious to note is all the major review companies noting `once you get past the..' OR `compare to DA:O this is much worse BUT' and awarding ~80, tbh these look like paid for reviews in order to drive sales. DA2 is awful c.f. DA:O.
    END OF LINE.
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  4. Mar 13, 2011
    0
    This game make me fill insulted by the game creators. They dont respect players. They think that players is dumb and would buy only super simple things. And WE are not... anymore. STOP ruining games. Stop make **** only for money. I felt terrible when i played this game... i would rate this -100 if i can. If this is the way games would be... than its over for me. Shame to BW and EA
  5. Mar 13, 2011
    10
    User- Score of 4.0? I am completely stunned by this. It's waaay down there where you would normally find titles coming out of..... Eastern Europe or Kenya? And let me make one thing clear: It cannot possibly be justified. Dragon Age 2 is a major step up from the original in terms of intriguing story-telling, gameplay and character affection. Doing all the side-quests, there is at least 30User- Score of 4.0? I am completely stunned by this. It's waaay down there where you would normally find titles coming out of..... Eastern Europe or Kenya? And let me make one thing clear: It cannot possibly be justified. Dragon Age 2 is a major step up from the original in terms of intriguing story-telling, gameplay and character affection. Doing all the side-quests, there is at least 30 hours of your time and I can guarantee that if you play on anything above normal difficulty; it will require more than simple hack'n slash as some of the 795 negative reviews have suggested. Yes, at times the combat goes on automatic mode and it may occasionally feel as if you were simply watching a movie but use that opportunity to catch your breath. You will need to do so because the story is as involving as ever and so increasingly fast-paced that at times it will almost surely take your breath away. DA2 clearly has adapted some of the better aspects from ME2 where, although slightly more limited, the conversation-wheel has been greatly simplified and 10x more perceivable. Other players have complained that a beautifully voice-acted main-character is to blame for shallow and uninteresting conversations but I personally feel this helps you retain a closer relationship with the character of Hawke and his ties with his mother, sister and Varric the always witty, Dwarven, companion with the mystical, personified, crossbow Bianca. While some compromises have been made, not only regarding voice-acting but also in combat and the selection of spells and abilities to reach a broader audience, the Wizards hat is still firmly on your head and at the time you finish the game you will have been through the entire emotional band and you will feel anxious whether or not you have taken the right choices all along. All in all I feel that DA2 is an excellent rpg which has evolved from the sort of unpolished, rough around the edges, nature of Origins to be a near perfect action oriented drama which certainly pleased me plenty. I may not be the most hardcore rpg fan but if I were to have a say I would argue that DA2 is better than, not only the previous installments, but also triumphs Mass Effect. So far, this is my GOTY 2011. If you are looking for a new Baldur's gate; look elsewhere. Expand
  6. Mar 13, 2011
    10
    Why are people complaining about the combat? The combat was the WORST thing about DA:O. I had a good 70 hours with Dragon Age 2. Great characters and fantastic story. I loved Kirkwall as well. I have no complaints about this game.
  7. Mar 13, 2011
    1
    I always thought bioware would eventually make a mediocre game but I never thought it would be this fast. Everything has been dumbed down and god...playing the same area 20 times is the most boring thing I've ever come across in my last 10 years of gaming.
  8. Mar 13, 2011
    2
    Very disappointing. A complete step backwards from DA:O in every respect-- graphics, gameplay, characters and storytelling. This was a rush job, and it shows. WoW has better graphics, and better storytelling too. For me to say that about the company that gave me the original -and- Mass Effect is....well, I would say I was angry if I wasn't so depressed. Is -this- the future of BioWareVery disappointing. A complete step backwards from DA:O in every respect-- graphics, gameplay, characters and storytelling. This was a rush job, and it shows. WoW has better graphics, and better storytelling too. For me to say that about the company that gave me the original -and- Mass Effect is....well, I would say I was angry if I wasn't so depressed. Is -this- the future of BioWare games?

    I'm afraid for ME3.
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  9. Mar 13, 2011
    9
    Judged purely on it's mechanics, Dragon Age II is far from the traditional RPG that Origins was, but judged on how well it allows the player to actually embrace different roles within the story and make choices with real impact, it is easily as good an RPG as the first game in the series, arguably better. Looking at the choices offered to the player, and the impacts of those choices,Judged purely on it's mechanics, Dragon Age II is far from the traditional RPG that Origins was, but judged on how well it allows the player to actually embrace different roles within the story and make choices with real impact, it is easily as good an RPG as the first game in the series, arguably better. Looking at the choices offered to the player, and the impacts of those choices, Dragon Age II might actually offer more than any previous BioWare title. Whereas most BioWare games have essentially two directions the player can go in at any given time (generally saint or sociopath) DA2 adds a third, allowing the player to occupy the sarcastic charmer role usually reserved for companion characters.

    For me, the best part of RPGs is the ability to drive the story in different directions based on player choice. While I can get immersed in complex inventory management systems, I never miss them when they are gone, and I think that combat is at best an enjoyable extra, and at worst an annoying distraction. I judge RPGs based on the quality of the story and characters, and on how much of an impact the player can have through his choices. From that perspective, I would have to say the Dragon Age II is superior to the first game. It brings back the feeling that I got from the Origin stories in the first game, but lost almost as soon as those origins were over; a sense of connection to a character which was defined and flexible at the same time, and existed in and had substantial impact on a fully realized society. The "gather allies to save the world" plot of the first game, while enjoyable, seemed a little lazy and cliched.

    While I find the story to be much improved in the second game, I still have to knock off one point in the area of characters. One of the primary staples of BioWare games has always been the cheerful psychotic companion, from Korgan and HK-47, to Black Whirlwind, Wrex, Shale, and Jack. There is no comparable character in Dragon Age II, and the loss is strongly felt. There is also no female character of the Viconia/Morrigan type, with it feeling more like they split the Leliani archetype into two and assigned half of the personality to Merrell, and the other half to Isabela.

    As far as choices and impact go, as I said at the start, I think this is quite possibly BioWare's best offering to date in that regard.
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  10. Mar 13, 2011
    3
    I hate to be so tough on a game that was at least slightly enjoyable, but given the fact that we all know Bioware is capable of creating outstanding games, I have to give this game a pretty low score.

    Part One - Laziness Graphics were mediocre at best, by 2011 standards. Felt like I was back in 2006 playing TES. But more than that, every dungeon map was identical...no actually, really.
    I hate to be so tough on a game that was at least slightly enjoyable, but given the fact that we all know Bioware is capable of creating outstanding games, I have to give this game a pretty low score.

    Part One - Laziness

    Graphics were mediocre at best, by 2011 standards. Felt like I was back in 2006 playing TES. But more than that, every dungeon map was identical...no actually, really. At first I thought it was just me, but no, Bioware really was that lazy. Second was the inventory system with items that had the exact same name and appearance but different stats. I mean, wtf? Is it really that hard to make one more name up? This game was not polished at all, total rush job. This was confirmed by the guy who recorded the score for the game (though it was more EA's fault for rushing to capitalize on the popularity of Origins)

    Part 2 - Bugs

    Maybe the consoles are a little less buggy, but it's hard to find someone that didn't have problems with this game. From date-check activation failure to random crashes to broken quests that occur out of order or not at all, the bugs in this game should have been fixed. If I'm EA and I'm putting my name on that game, I would not let such a bug-riddled excuse for a final product reach store shelves.

    There are so many other things about this game that are infuriating, like the clunky combat system ( and the bugs inherent to it). But those i can live with.

    The characters were OK. Not great, but less stereotypical than in Origins. There was more moral "grey area" and the future impact of your actions couldn't always be guessed.

    So overall, I'm pretty disappointed in Bioware for being coerced into taking a series that had such high hopes attached to it, and putting it through the meat grinder, creating this sad excuse for a game.
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  11. Mar 13, 2011
    5
    While I think the "0" and "1" ratings here are unwarranted and a little unfair (this isn't E.T., people), I do agree that this was a shockingly disappointing game; why Bioware chose to so drastically alter a new, highly successful franchise is beyond me.

    Their mantra while developing this game seems to have been "repetition, repetition, repetition!". Most combats proceed exactly the same
    While I think the "0" and "1" ratings here are unwarranted and a little unfair (this isn't E.T., people), I do agree that this was a shockingly disappointing game; why Bioware chose to so drastically alter a new, highly successful franchise is beyond me.

    Their mantra while developing this game seems to have been "repetition, repetition, repetition!". Most combats proceed exactly the same way: random group of enemies encountered - group killed - second wave attacks - group killed - end of encounter. This might not be so bad if the strategies you used to defeat these groups weren't roughly the same every single time. Alas, I found myself mindlessly clicking the same buttons to defeat the same enemies in the same number of waves for the entire duration of the game. The environments are repeatedly re-used as well. Not only do you find yourself returning to the same cave for like five different quests, but that same cave layout is used for other quests as well. Then there's mansion levels, warehouse levels, and city levels; they're all the same. How lazy can Bioware get? You never even get to venture beyond the city of Kirkwall and its four adjoining (repeatedly re-used) environments. That said, the story wasn't terrible (although I don't think it compares well to DA:O). I would argue that the basic mechanics of combat have been improved as well; it's snappier, faster-paced, and generally cooler looking. Unfortunately, they took a great deal of depth out of the game when they "streamlined" (gutted) the abilities and skill trees. The end result is a great looking combat system that is less strategic, less active, and more repetitive than the one in DA:O. They have the framework, but they didn't do anything good with it.
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  12. Mar 14, 2011
    0
    This games claims to be mature RPG from one of best RPG developers in the world, It simply is not true.
    Before i start with pros and cons, let me just say a thing or two about mature rpg:
    1. It is not mature (yes there is sex and some quests are rather interesting), but flashy combat, quests that are so dumb (discover a item on floor and bring it to someone for reward is insult of
    This games claims to be mature RPG from one of best RPG developers in the world, It simply is not true.
    Before i start with pros and cons, let me just say a thing or two about mature rpg:

    1. It is not mature (yes there is sex and some quests are rather interesting), but flashy combat, quests that are so dumb (discover a item on floor and bring it to someone for reward is insult of intelligence). There is no real group dynamics, story so far is refreshment from usual rpg epic default, but i don't mention this as a necessary good thing - you are driven solely by making a name for your self in one rather small town. It is ok to have this, but you expect more at the end. This is just: ok, and that is it, what now?

    2. RPG - where to start....it just doesn't feel like one. Inventory is a big part of rpg for me - i like to play around with items, have meaningful icons, distribute with my members, combine what is best and generally play around with crafting etc. Here they take most of it away. There are no icons, party customization is awful, if you get DLC armor & weapons, you will be using it alot because it is very powerful...crafting is just basically purchasing from a stand...no open world, feels very limited with location recycle... i just can't get into the character and into setting.


    To be clear, haven't played game through...i started by single session of 8 hours, than 6, than 4, than 2.. yesterday i just chilled on couch, had absolutely no wish to turn it on (in DA:o it was quite opposite, my desire to play got bigger with progression). Not really sure if i will be able to finish it (difficultly is not an issue).. it just doesn't captivate and mesmerize like RPG should.


    PRO: no bugs, some very interesting quests, combat can be fun sometimes, top notch voice acting
    CONS: inventory, party chars not very interesting, fight is not tactical at all, no open space, narrow corridors or walls most of game (don't mind dungeon crawl now and then, but this is nowhere near so far), dialog wheel (absolute rpg abomination) and yes for me - no epic struggle as culmination of all the efforts...


    For me a big letdown, if you liked origins and enjoy classic RPG experience do not buy this game until it is not on some discount or used...don't think I'll ever play this more than once if i manage to get interested enough to complete.

    P.S. If this is what RPG is going to be from now on - i must be getting too old and this simply is not for me.
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  13. Mar 14, 2011
    9
    DA2 took me 36 hours of gameplay (skipped 10+ quests). Good:
    Bioware games are always about the story - and it is the best story written by David Gaider so far. Connections between DAO/DAA and DA2 are far more complex than in Mass Effect 2. Crafting system was nicely improved. Combat changes may seen controversial, but itâ
  14. Mar 14, 2011
    8
    Game is just absolutely amazing. But let me start with cons. I seriously dislike new design of the Darkspawn and I hate those horns on Quinari. Didn't like idea that party members can't be equipped with other armor and robes and reused maps is just stupid. Well now the pros. Characters are amazingly on same level as DA:O characters which was a huge surprise for me. Plot is far, FARGame is just absolutely amazing. But let me start with cons. I seriously dislike new design of the Darkspawn and I hate those horns on Quinari. Didn't like idea that party members can't be equipped with other armor and robes and reused maps is just stupid. Well now the pros. Characters are amazingly on same level as DA:O characters which was a huge surprise for me. Plot is far, FAR superior to DA:O and plot twist at the end was just shocking and wanted to beat the crap out of my favorite character for that, in the good way. Some side quest actually impact main story, graphics are nice, soundtrack nice too. Gameplay is largely the same as DA:O, only is much more fast-paced which makes it harder and more fun.

    This game is a must buy for anyone who like RPG games and future DLC's are expected for this game and Bioware doesn't fail with DLC's.
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  15. Mar 14, 2011
    3
    If you bought this thinking it was a sequel, like I did, you're going to be disappointed. What you're getting is really Dragon Age:Kirkwall with a very heavy handed dose of Mass Effect.

    You have a home that serves as your mail box, storage chest, crafting station and all of your companions have their own designated spaces in town much like ME. No more cozy campfires where someone bursts
    If you bought this thinking it was a sequel, like I did, you're going to be disappointed. What you're getting is really Dragon Age:Kirkwall with a very heavy handed dose of Mass Effect.

    You have a home that serves as your mail box, storage chest, crafting station and all of your companions have their own designated spaces in town much like ME. No more cozy campfires where someone bursts into song or confesses their deepest regret and you can forget about getting 'one public display of affection'. Other than picking who you want and chosing the sparkly heart on the dialog wheel, the game decides the path and speed of your courtship, not you. Not that it matters because the companions are fairly one-dimensional or in Isabella's case bluntly stereotypical-- I can deal with her giganormous boobs and lack of pants, but couldn't you have given her some brains instead of making her a running sex-joke?-- though Fenris had the potential to be interesting if they'd bothered to give us more than the Cliff Notes version of his life. Instead we we're just supposed to accept that magic did it and he wasn't a biotic like in ME

    My biggest pet-peeve all the pieces were there for another multi-option game. Qunari. Surfacer Dwarf, Lothering Refugee (human), Kirkwall Native (elf). Instead they decided to go the ME route and do a singular character, linear story and game defined looks for your companions. The game may be bland but the improved graphics and Why all the changes to the format though? DA:O sold well. People liked it and bought all the DLC. In ME you gathered a team to chase down a rogue spectre and saved the world. In ME2 you didn't go to Earth, you got into your brand-new spaceship with a new evil to fight and went out to save the world again. So if they were so keen to borrow so much from ME why couldn't they give us a new evil to fight with our hand-picked character?
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  16. Mar 14, 2011
    2
    Dragon Age: Origins its a great game. Dragon Age 2 just **** sorry but its true. Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game Don't buy this game
  17. Oct 16, 2013
    4
    It was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting systemIt was a huge disapointment. i bought it as soon as it came out on steam, after a couple days i realized the game sucked, at first i thought it might be a good game, then it starts. a lot of talking where they try to create the ilusion your choices matter pave the way to the opening fight of the game. the skill tree is pretty standard only 3 classes to choose from but the fighting system is one of the crappiest i´ve ever seen. you either pause a lot to control each char or let them fight on their own, either way it´s ridiculously easy. then a LOT more talking before another easy fight. it requires neither skill nor strategy. and it´s like this the whole way through. no real action, you have to do what the game wants and go where it sends you. no replayability whatsoever. not worth 10bucks Expand
  18. Mar 14, 2011
    0
    This an extremely sad attempt for an rpg, before continuing i will point out the first obvious flaws in the game. -Reusing the same four maps 500 times.
    -Setting the whole game in one city.
    -Enemies have a ton of HP and come in waves so the game feels longer. -Frame narrative to avoid being too descriptive about what happens between large periods of time. -Half as much dialogue, more
    This an extremely sad attempt for an rpg, before continuing i will point out the first obvious flaws in the game. -Reusing the same four maps 500 times.
    -Setting the whole game in one city.
    -Enemies have a ton of HP and come in waves so the game feels longer.
    -Frame narrative to avoid being too descriptive about what happens between large periods of time.
    -Half as much dialogue, more passive interaction.
    -Millions of stupid side quests that have nothing to do with anything.
    -Dull environment bereft of life and matter.
    -Inability to customize companions allowed you to skip designing different armor models.
    -Collecting hundreds of-- literally, junk items-- to create the illusion of immersion and depth.
    -Poor character development, so you hardly care about your companions by the end of the game. -Lack of any substantial choices that have lasting effects.
    -Contrived ending, that tells you nothing, and leaves a huge gap for sub-par DLC
    -Generic UI showing a lack of creativity and effort.

    Thank You to Sharkey1337 from the Bioware forums for pointing this out. This "game" is a sad excuse for a rushed rpg that lacked any standards of innovation and i ask anyone who thinks about playing this game to not do so. At most, rent and DO NOT BUY, YOU WILL HAVE WASTED 60$ IF YOU DO. Dragon Age Origins compared to this is an absolute masterpiece and anyone who was not played it should do so over buying this short pathetic game.
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  19. Mar 14, 2011
    10
    Don't trust the spam-reviews, this game is solid.Bioware really improved DA:O to make one of the best RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you cannot beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven'tDon't trust the spam-reviews, this game is solid.Bioware really improved DA:O to make one of the best RPG with a story that builds well and good character development if you get past the first 5 hours. Contrary to the apparent bulk of reviewers, you cannot beat the game in 10 hours even if you rush the main quest. I took the day off of work yesterday and played for 21 hours and haven't even gotten past the initial town. Dragon age 2 is definitly one of the best rpg of this year and a must have. i recommend this game to anyone and v can't do anything about it. Expand
  20. Mar 28, 2011
    0
    This is not even a game. I do not like bioware along with the other low scoring reviewers so I as well am giving them an incredibly low user score to make this game look bad for bioware.
  21. Mar 15, 2011
    1
    A serious disappointment. They removed everything RPG about this game. Actually I didn't mind the combat system, but the immersion was just gone completely. It felt like walking through a painting, I was not in a real game world. The complete lack of items and lack of variety among the few that there were was also annoying... so was the inability to equip your companions... so were the newA serious disappointment. They removed everything RPG about this game. Actually I didn't mind the combat system, but the immersion was just gone completely. It felt like walking through a painting, I was not in a real game world. The complete lack of items and lack of variety among the few that there were was also annoying... so was the inability to equip your companions... so were the new dumbed-down character trees... so were the recycled dungeons... I could go on...

    And the story was just stupid. Anders blows up the Chantry WHY? "HURF DURFF IT MUST END HERE!!!!" Not to mention the whole thing being rather predictable. The fact that so many DA2 fans cite the "complex and challenging story" as a factor in this game shows how f*cking stupid you have to be to like this. WHOAH **** THE OLD LADY WENT MAD HUH? AND IT WAS COS OF THAT IDOL? NOOO surely not!! Magic driving people insane? WHOAH better slow down there Bioware, you're breaking new ground here!!! Neither did the story hang together. There were lots of plotlines and events that seemed to be relevant but just happened and remained unexplored. More annoyingly, they ruined the character of Anders. Instead of being a bumbling moron making crap jokes, which meant you could laugh at him if not with him, he became a whiny wuss who kept hitting on you (I'm gay irl but seriously, get lost fgt).

    This game is 60% an unfinished rush-job and 40% an attempt to commercialise RPGs. Evidently someone at EA failed to notice that cRPGs are ALREADY highly commercial. Hopefully this will flop and they'll learn their lesson.
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  22. Apr 14, 2011
    1
    I can't describe the level of disappointment with this game. I've bought every Bioware game in the last ten years and thought they can go no wrong - how wrong was I. Dragon Age 2 is a bad game and a terrible sequel. The developers tried so hard to pull in the casual crowd that they changed and destroyed almost everything that was so beautiful about Origins. As a result we got explodingI can't describe the level of disappointment with this game. I've bought every Bioware game in the last ten years and thought they can go no wrong - how wrong was I. Dragon Age 2 is a bad game and a terrible sequel. The developers tried so hard to pull in the casual crowd that they changed and destroyed almost everything that was so beautiful about Origins. As a result we got exploding bodies, combat where you have to pause the game every 2 seconds in order to be tactical on higher difficulty levels, ridiculous waves of enemies, reused environments, bland companions, uninteresting and illogical story ..... i could go on and on.
    Stay away !!
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  23. Mar 15, 2011
    7
    DA2 is a good game with improved graphics and fun companions but it's not quite a worthy successor to DAO. It stands alone better as an expansion. As an RPG, DA2 falls short on the story side and your choices don't seem to matter much. On the plus side, the combat is much faster and the shuffling present in DAO is no longer there. But it can be too fast and with the waves of enemiesDA2 is a good game with improved graphics and fun companions but it's not quite a worthy successor to DAO. It stands alone better as an expansion. As an RPG, DA2 falls short on the story side and your choices don't seem to matter much. On the plus side, the combat is much faster and the shuffling present in DAO is no longer there. But it can be too fast and with the waves of enemies ninja-spawning, tactics don't seem to matter as much as they did in DAO. I found the game a bit dumbed down for a classic RPG but it was still very enjoyable as an action RPG. New models, especially the Qunari, look fantastic but it's unfortunate that Bioware chose to re-use the same environments for so many quests. It's a fun game and definitely worth a go if you're an RPG fan (I'm on my second play through now). Bioware has long been my favourite game company but I do feel let down by this entry in the Dragon Age world after so many years of superb gaming experiences with them. My fingers are crossed for another DA sequel with all of the legitimate concerns addressed. I don't mind waiting! Expand
  24. Mar 15, 2011
    8
    Another great game from Bioware! I don't understand the people giving this game a negative review, did they even play the same game? The gameplay is far better than the slow-paced gameplay of Dragon Age: Origins and the story is amazing. Sure the graphics could be better but I think these graphics fit the game. Dragon Age 2 is a must have for every rpg fan out there!
  25. Mar 15, 2011
    9
    I loved this game. It fixed the slow, pedantic, repetitive combat, evolving it into a fast, involved scene that makes the player involved. I got an admirable 30 hours of gameplay, which is fantastic, though it flew by thanks to fast pacing. The story, as far as I know, I above average, though under par for Bioware. But under average Bioware is still leagues ahead of competitors. TheI loved this game. It fixed the slow, pedantic, repetitive combat, evolving it into a fast, involved scene that makes the player involved. I got an admirable 30 hours of gameplay, which is fantastic, though it flew by thanks to fast pacing. The story, as far as I know, I above average, though under par for Bioware. But under average Bioware is still leagues ahead of competitors. The graphics are better than the original although simplified. I attribute that fact to all the little extra details that quick opinion trolls seem to miss out on like the companion options in dialogue, differing presentation depending on what kind of dialogue you chose, and dozens of branching paths. I won't say it's perfect. Locations repeat, but never to the point of annoyance since you start in different spots most of the time. The dialogue menu, which I enjoyed since it fixed the one problem I had with Mass Effect's menu, the fact that the skip button doubled as a selection button, tended to glitch and choose an option sometimes, but usually defaulted to the sarcastic choice so nothing lost. And the game froze a few times, though that could have been the fact that I had been playing it for ten hours straight. Overall, a very good game. I want Bioware to do more games like this. Shorter, simpler, and released more frequently. Imagine if they released a new Dragon Age game every year that averaged twenty hours long with minor tweaks to the new fast gameplay. I think we all can agree that such a dream would be awesome. Expand
  26. Mar 15, 2011
    1
    Its comparable to offline single player generic MMOs. Are you trying to make Dragon Age 2 MMORPG Bioware? Planning to sell DLC/Patch to add more contents Bioware and fix that MMOrpg-style battle? MMo can do that for free, showing that your game is not really that complete in term of deliverable. But , hey, there is a good new, there always next time. good luck with DA 3.
  27. Mar 15, 2011
    9
    Best RPG of last years.
    As for me - this game much better than DAO.Developers remaked all thigs i hated in DAO:
    1)Story-telling become more dynamic, and it's not about FATE OF THE WORLD, like others like to do 2)Graphic is brilliant in DA2 3)All characters in this game are elaborated 4)Fights become more spectacular, interesting, dynamic. 5)This is game for everyone, not only for
    Best RPG of last years.
    As for me - this game much better than DAO.Developers remaked all thigs i hated in DAO:
    1)Story-telling become more dynamic, and it's not about FATE OF THE WORLD, like others like to do
    2)Graphic is brilliant in DA2
    3)All characters in this game are elaborated
    4)Fights become more spectacular, interesting, dynamic.
    5)This is game for everyone, not only for hardcore gamers.U have no need to spend time on collecting items,equipments, or on learning poisoning,trapping or on choosing the way how to lvl up ur character and etc.
    6)Brilliant sound.Excellent.
    And two things i don't like - same locations whole game and same faces of all npc's in game.I met like 10 mothers of main heroe during the game.
    So i give it 9 saying "Well done" to Bioware.And i also "wildly-furiously" wish to see what will happen in DA3.
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  28. Mar 15, 2011
    0
    Inspired by the success of Mass Effect 2, Bioware decided to send the Dragon Age franchise down the same dirt brown road. Taking an interesting universe, populated by interesting characters, and replacing it with a bland hero story that tries to hard at every direction. The only button you should press to make something awesome happen with this game is the eject button. :D
  29. Mar 20, 2011
    0
    This game SUX i tried to get my money back but i cant
  30. Mar 20, 2011
    7
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a
    As a Bioware fan girl i will try to make as much of an unbiased review i can do for this game. I'm not blind to it's flaw. But dont want to bash it rediculously for some of the scandals on the game reviews.
    Even if some of the features of Dragon Age Origins return, this is not the same game at all, for the good and the bad. We return to Thedas the same universe and we still are playing a tactical RPG like the first one, who let you customise the enemies tactics (Richards that's not an unfinished feature, it's necesseries with all the customisations possibles, and it allow to to addapt the tactics to your liking).
    .
    I wills tart out with the bads
    Less customisation than the first one, It's no longer possible to play an elf or a dwarf.
    Recicled environements
    Lack of environement variety
    straight lined missions

    On the good side
    The story is nice and very personal a good change of the epics stories
    The voice acting is excellent as usual on a Bioware titles and the dialogue well work well in the game
    Uge improvement on the graphical side (the art style have changed a lot trought and you like it or you dont)
    Good replayability with lot of things who can change in the game plays

    It's not as good as the original but still a good game
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  31. Mar 20, 2011
    9
    I accidentally put my original review on the xbox version which I haven't played. Instead I played this on PC.
    Once you get past the horrible inventory system and if you can get past the reused dungeons, this is a really solid game. The game is also very long and I loved the unreliable narrator. The story is about the player rising from being nobody to being the champion. The story and the
    I accidentally put my original review on the xbox version which I haven't played. Instead I played this on PC.
    Once you get past the horrible inventory system and if you can get past the reused dungeons, this is a really solid game. The game is also very long and I loved the unreliable narrator. The story is about the player rising from being nobody to being the champion. The story and the characters felt really diverse and I have the feeling that there should be enough content for a second or third playthrough. This is based on my experience of finishing the game on nightmare difficulty on a mage. Playtime 60 hours but that doesn't include all the reloading I would guess.
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  32. Mar 16, 2011
    4
    It's sad that this game has turned out how it has. Where i would play DA:O hours on end cause it immersed me into a beautiful world with diversity and a compelling story, i have to take a break from DA II every half hour because of the fatigue the game gives me, it's the same thing over and over, covered in bland and repeating surroundings and a general 'meh' feeling toward anythingIt's sad that this game has turned out how it has. Where i would play DA:O hours on end cause it immersed me into a beautiful world with diversity and a compelling story, i have to take a break from DA II every half hour because of the fatigue the game gives me, it's the same thing over and over, covered in bland and repeating surroundings and a general 'meh' feeling toward anything character or story wise.

    I miss bird eye view alot when positioning party members, which is a shame since you haveto reposition alot due to enemies spawning out of nowhere. Simplified loot system is so uninteresting and easy to get around with that it's an annoyance to be bothering with.

    Managing companions has been reduced to giving them jewelry. I never liked Massive effect to start with and the introduction of that wheel selection thing is just horrid to me.

    In the end i felt like all options that would activate some braincells have been reduced to such simple tasks that i can't find it more challenging than setting one foot in front of another. It's so straightforward and linear :-S

    The character selection system is restrictive and doesn't offer in any way what DA:O did, not at all. I don't feel like i'm playing a unique character at all in this game.

    This game might of been received better if it hadn't been named the sequel to DA:O. But even if you take the first game out of the picture it still doesn't add up to a very good game in it's genre. I'd say i would rate it a 6 without ever playing DA:O. It's just not good. :(
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  33. Mar 16, 2011
    10
    The immersion and combat of this game are unmatched! A truly moving and fun epic. Anything negative you'll see about this game is an overreaction of personal preference. For what it is, it is flawlessly executed and endlessly entertaining
  34. Mar 16, 2011
    10
    Game - disappointing year. is certainly in the game and the good moments, improvements and new approaches, but unfortunately, disadvantages outweigh all its advantages. in pursuit of excess income, usually leaves the crude product, which subsequently will only exacerbate the situation and standard condemns the continuation of game to fail. ea company should reconsider marketing policy.
  35. Mar 17, 2011
    4
    After enjoying Dragon Age: Origins and Awakening, I've been waiting for Dragon Age II with much excitement. I grabbed my hands on a copy of DA2 on release date, went home, unwrapped the foil from the box and put the disc in my PS3. After setting up the options to my personal liking I was ready to start the journey. Let's start playing.

    I'm writing this review while I am 18 hours in to
    After enjoying Dragon Age: Origins and Awakening, I've been waiting for Dragon Age II with much excitement. I grabbed my hands on a copy of DA2 on release date, went home, unwrapped the foil from the box and put the disc in my PS3. After setting up the options to my personal liking I was ready to start the journey. Let's start playing.

    I'm writing this review while I am 18 hours in to the game, somewhere in Act II I presume. The reason I play RPGs are to feel immersion, connected to the main character and it's companion, a interesting story, to explore the world and to find epic loot. Dragon Age 2 is lacking major in every department. Let me tell you why.

    The characters feel too generic, except for Varric and Anders. Their personalities are boring, their stories are boring and the fact that BioWare doesn't give you an opportunity to feel connected with them makes it even worse.

    The story is telling the tale of how you become the champion, but to be honest I don't see it going anywhere. You do some side quests to make money, go on an expedition and after that do some more side quests. In my 18 hours of play I still don't have the feeling I am doing something important or amazing. To end with a positive note on this subject I do like the way they are presenting the story.

    Exploring the word in DA2 is just drama. 90% of the game is taking place in a not so appealing city to say the least. So there's not a lot to explore, but hey we still have dungeons, right? You can scrap that from your list. There are just a few layouts and they are, sadly, reused for every dungeon. So there goes all your of exploring the world. While killing some mobs, you mostly find some loot. It might contain something epic, but sadly you can't wear it because it's another class. So you'd say let's equip one of my companions with it. But some genius at BioWare decided no one cares about equipping their party members, instead we let the player buy upgrades of armor for their companions. Thanks for not taking the weapon and accessory slots away. To end on a positive note the improved combat system is something I enjoy. It's a lot more action based and a lot smoother. From time to time you just don't want to pause the game to play it like a strategy game, but just like a hack 'n slash game.

    All of the things really break the immersion for me. I want to equip my characters, I want to have cool traveling bunch, I want to explore the world and I want to feel that I am in something big. Sadly DA2 doesn't do any of that. ***Posted my review in the PC deparment, because for some reason it doesn't allow me to post it in the console department***
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  36. Mar 16, 2011
    0
    Poor writing, poor environments, copy pasted dungeons, bad graphics, awful fighting system, this game really is not worthy of being made by BioWare. The company that made Mass Effect and Dragon Age 1, should have known that this was an abomination, but they released it anyway. Truly a waste of money, steer well clear.
  37. Mar 16, 2011
    2
    Do not expect DA:O here!. After reading some of the critic reviews shortly after DA2 was released I was excited and decided to buy DA2 and boy was I disapointed. Do not believe everything you read! I am not sure why there is such disparity between the critic reviews and the user reviews but I wish I would have waited. They really dumbed this game down. There are some things that IDo not expect DA:O here!. After reading some of the critic reviews shortly after DA2 was released I was excited and decided to buy DA2 and boy was I disapointed. Do not believe everything you read! I am not sure why there is such disparity between the critic reviews and the user reviews but I wish I would have waited. They really dumbed this game down. There are some things that I consider improvements such as giving Hawke a voice, the lip sync is good and it fits the characters but the complete lack of dialog options kills it. This really is a watered down version of DA:O.

    Don't expect to be able to equip more than a couple items on your party members or change how your party members look, don't expect to have any meaningful tactical combat it's just a hack and slash that requires little to no thought in that regard. Don't expect to spend as much time playing this as you did on Origins if you played it. Don't expect to get your money's worth. This really lacks the depth I felt in the original. I wasn't drawn into the game like I was in the original I was very disappointed, especially how critics claimed they made several "upgrades" fight like a spartan bull crap. Fight like your a god more like it. I wouldn't check this out until it hits the bargain bins or buy it used. Definitely save your 60$
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  38. Mar 16, 2011
    8
    Still a good game. It feels like it was rushed because it is so repetitive but the story is very good. The low score is probably because we expect Bioware to be very good and not like this. It is enjoyable but then again the use of the same assets again and again makes the game look bad. If you compare this to Dragon Age: Origins, it's like a younger brother who will never be better thanStill a good game. It feels like it was rushed because it is so repetitive but the story is very good. The low score is probably because we expect Bioware to be very good and not like this. It is enjoyable but then again the use of the same assets again and again makes the game look bad. If you compare this to Dragon Age: Origins, it's like a younger brother who will never be better than his older brother. Compare this to non-DAO games and you get a very immersing game with a good story and better combat. Expand
  39. Mar 17, 2011
    10
    My real rating is a 9, but I felt like voting 10 to help balance out all those stupid 0's. DA2 is not as good as DA1. But all the rage is unnecessary. There are flaws - map layouts are repeated, camera control is horrible, and the story is less epic than the first. But there is alot of good stuff here too. Party companions have good depth and personality, and Hawke's personal tale isMy real rating is a 9, but I felt like voting 10 to help balance out all those stupid 0's. DA2 is not as good as DA1. But all the rage is unnecessary. There are flaws - map layouts are repeated, camera control is horrible, and the story is less epic than the first. But there is alot of good stuff here too. Party companions have good depth and personality, and Hawke's personal tale is enjoyable with strong voice acting, and certain events had a genuine emotional impact on me. Took me 27 hours to finish which is 13 hours shorter than DA1 but still alot longer than some other games I've played recently. Please, give the game a chance, look past its flaws and enjoy it for what it is. Bioware deserve some critisism, but there is a right way to do it, and they are more likely to listen to *honest* opinions. Expand
  40. Mar 17, 2011
    0
    This game represents exactly what is wrong with the video game industry these days. What's more is that developers are attempting to inflate the scores of these games by creating fake reviews (see "Avanost"). For that, and the fact that this game is a travesty, I'm giving the game a 0.
  41. Mar 17, 2011
    7
    BEFORE YOU BUT DRAGON AGE II READ THIS
    ***********This is not a bad game.***********
    That is what i want to say right from the bat. Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off. Let me start with the good. --- The Story --- This is up to every person i guess, but i thought the story was
    BEFORE YOU BUT DRAGON AGE II READ THIS
    ***********This is not a bad game.***********
    That is what i want to say right from the bat.
    Compared to Dragon Age Origins though, it is probably better in a few ways, and worse in a few, and i think this is what is pissing everyone off.
    Let me start with the good.
    --- The Story ---
    This is up to every person i guess, but i thought the story was fine, pretty epic feel, took a little longer to get into than the first, but other than that not too bad.
    --- The Combat ---
    Loved it, everything reacts when you click it, it looks good, took a while to get used to the slightly different roles of the classes this time, but i much preferred the combat.
    --- The Leveling ---
    It was different and i was skeptical at first, but i really enjoyed the leveling. The abilities menu was good and allowed for awesome customization of the character, by level 20 my character was exactly what i wanted.
    --- Crafting ---
    Much better, rather than have to collect a million elfroot, you find sources of it, and can craft things using money once you have find enough sources. Much cleaner more efficient and i actually used crafting this time round.

    Now the the bad, and i apologize in advance to Bioware for this, but i only do this because i love you.
    --- The Maps ---
    Oh god please please PLEASE give me some different **** maps. I was SO sick of playing through the exact same cave maps over and over again the only difference being some pathways are blocked off in each one. And if you are going to use the same map over and over PLEASE at least change the minimap to only show the paths you can reach, that way it might take me a little longer to work out its the same map. Seriously, the exact same mini map for every cave, for ever vault, for ever house, it gets so old.

    --- The Character Interaction ---
    Now i want to make a point clear here, i actually liked most of the characters, sure everyone thinks Anders is a bit of a whiney **** sometimes, but every game has one of them, however the interaction was a real letdown. I also liked how they talked to each, other some of their conversations were great.
    The first game was great you could take so much time talking to the characters learning about them any time you want.
    This game, they only talk to you if your getting a quest, otherwise its the same canned lines spoken back to you.

    --- The "Choices" ---
    Oh man did this annoy me on my second playthrough. Its just lazy developing. First time i played through i was thinking, hmmm maybe if i do stuff different i can improve that. People who have finished the game will know that there is an event towards the end of the game where it gives you an illusion of having played a part in it, but there is really no way to affect the outcome.
    There were a few things in the game that did this, and it feels like it only did it because they couldnt be bothered making different endings.

    --- The Setting ---
    Kinda ties in with the maps, but i think deserves its own criticism, there are what, 4 places you can go, and only one of them is a city. Whoopde friggin do. DA:O was interesting because it gave you a very diverse number of places you could go, the forests of the elves, the caves of the dwarves, the castle of the humans, or if you had DLC, the mysterious keep you could conquer.
    This game just used the same 4 areas, and a few other locations that were all pretty identical, and chucked different bad guys in them.

    --- Conversation Wheel ---
    I know there are some people that love this, but i am so sick of trying to say something and my character saying something else, especially if you are trying to make the conversation flow and don't notice the symbol on the wheel.
    Example: (Slightly paraphrased)
    Fenris: Mage guy wanna kill me good, wont be happy till he sees my cold dead body
    (I look at my choices and choose "Thats a shame", which is exactly what it says in the game, thinking i will be nice and supportive)
    Hawke: Thats a shame.... you have a great body ;)

    I mean come on, really? Sure there are the symbols, but thats just one example of when i didnt check it, and there are many others of me clicking the option that says "No i wont kill him" and Hawke says, "No i wont kill him, ill kill you instead RAHHHH" and i just sit there going oh balls.


    I could go on forever here but i wont, there were a few more good things, and many more bad, eg
    - lazy romance options, ie everyone is bi-sexual
    - every single combat situation has some SURPRISE guys attack you from behind EVERY TIME!!!
    - those damn quests where you find **** and give it to people for money that made no sense

    But in the end, i played the game through and am halfway through playing it through again, it is not a horrible game, but when you make game like DA:O and have that as a starting point, we set our expectations pretty high, and Bioware, you really didnt impress...
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  42. Mar 18, 2011
    0
    i cant believe what bio did with this game. they take the name of a good rpg and put it on a hack and slash dungeon crawler for consoles. the name of the game reminds of dragon age origins and the theme. nothing else. everything is made with consoles in mind. i don't want to destroy my keyboard and mouse after all. graphics are a joke and the hi res texture pack for pc is nonsense. manyi cant believe what bio did with this game. they take the name of a good rpg and put it on a hack and slash dungeon crawler for consoles. the name of the game reminds of dragon age origins and the theme. nothing else. everything is made with consoles in mind. i don't want to destroy my keyboard and mouse after all. graphics are a joke and the hi res texture pack for pc is nonsense. many say that a good rpg doesn't need good visuals but no one plays text based adventures anymore. we live in 2011.
    the only good thing about the game is that with its lunch dao ultimate edition sells for 18 euros for pc.
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  43. Mar 19, 2011
    6
    The worst part of the game is that the environments are consistently recycled. It ruins immersion, kills suspension of disbelief. This in turn makes other, minor quibbles I might have the game all the more annoying. I would say it is even worse than first Mass Effect in this regard. It's original Halo bad (read: one corridor). Additionally, to try and make it look as if they are notThe worst part of the game is that the environments are consistently recycled. It ruins immersion, kills suspension of disbelief. This in turn makes other, minor quibbles I might have the game all the more annoying. I would say it is even worse than first Mass Effect in this regard. It's original Halo bad (read: one corridor). Additionally, to try and make it look as if they are not constantly recycling environments they block off some doors of areas and pretend that this makes it a different place. Imagine if all of Baldur's Gate took place in two sections of Baldur's Gate and two outdoor areas and one cave. That's right, there's one cave. You'll get awful familiar with it and the one warehouse, one mansion, and one coastal strand. Apparently the Maker was busy having awesome god-sex with Andraste when divinely designing Kirkwall and its environs and just said, "Screw it." At one point I was in the whorehouse and said to myself, "There are a ton of books here." Turns out the reason why there were so many books in the whorehouse is because the whorehouse uses the mansion environment. So they just cut-and-pasted the thing library and all. That's dickish, but the coup de grace is that the minimap does not reflect when they close off sections of a recycled area to make it look a little different. So oftentimes there are these large pieces on the minimap that look accessible, but are not. The first time I encountered this I didn't understand what was going on and I was convinced I was missing a secret switch and looked for a solid five minutes before realizing the game developers were either rushed or lazy and hadn't bothered to patch up the minimap. The plot is ambitious and it works in part and fails in part. It does give the impression of years passing. But this comes at the cost of telling what are essentially three separate stories with much smaller scale than the epic Dragon Age, NWN, or BG plots of yore. You're essentially dabbling in the petty politics of a single city. The loremasters of Dragon Age have gone to such lengths to create such a big and detailed world, why are we trapped in this tiny, consistently recycled environment? If you want to tell a story over the course of 10 years, why not put in a lot of globe hopping? The dialogue and the characters at least are interesting. I liked most of the party companions and their banter. I'm not entirely against the Mass Effect wheel making an appearance. I really enjoyed the companion sidequests. Those were much more compelling to me than any of the main plot line quests. I actually liked many of the changes to combat people complain about so much. Cross-class combos are interesting and make warriors and rogues feel more worthwhile. It also adds a bit of skill in using them against enemies at higher levels of difficulty. Yes, rogues now do teleport into position to backstab, which yes, is dumb. But in comparison to the above, it's hardly even worth noting as annoying. Finally, why the hell did they make it so I can't equip armor on companions? My inventory was constantly laden with plate mail and leather armor my mage could never equip and my companions just kept their pre-fab armor that automatically improves with leveling and upgrades stored in the most random places of all Thedas. One of the most enjoyable parts of an RPG is improving your characters. This does not just come from leveling. In Baldur's Gate, NWN, Morrowind, Dibalo when you find your first good piece of plate armor and throw away your stupid rusty chainmail, you feel like such a badass. Here, you don't get to do that for 6/7 party members. That's just lame. Some people complain about the graphics. Overall I'd say they're fine. Some textures stand out as very low-res. That's lame, but compared to some of the complaints above, negligible. Graphics don't really make or break a game for me. It's the story, it's the adventure. It's how immersed I can get in the game. In short, it's decent. The plot is at least trying to do something new, even if it doesn't entirely succeed. Bioware still writes good dialogue and the characters are worthwhile. But the game is crap compared to what I hoped it would be. If it had even just been as good as Dragon Age I would have been happy. Alas, it got substantially worse. I'd wait for it to hit the bargain bin if you've got time on your hands and like the genre. Do not pay full price, and if any of the above sounds unbearable to you, just don't invest at all and read a summary of plot somewhere while waiting to see if they botch DA 3.â Expand
  44. May 4, 2011
    4
    This review contains spoilers, click expand to view. â Expand
  45. Mar 20, 2011
    2
    Along with several other people here, I have never written a review or commented on a game before, but I felt the strong need to voice my opinion about DA2. It just isn't a good game at all. How is it possible that the gaming industry critics have given the game such a favorable review?? Surely they are getting paid by EA in some form or another - we already know that at least one biowareAlong with several other people here, I have never written a review or commented on a game before, but I felt the strong need to voice my opinion about DA2. It just isn't a good game at all. How is it possible that the gaming industry critics have given the game such a favorable review?? Surely they are getting paid by EA in some form or another - we already know that at least one bioware employee (name of Avalone I think?) has posted here with a perfect score. That isn't really bad, and I don't mind that so much, but it sure makes me wonder what else EA/bioware is up to. Here's a message to all RPG fans out there wondering whether to buy this game or not... you will be hugely dissapointed if you enjoyed DAO - because all of the things that made DAO great are missing in this game. Trust me when I say this (because I have no hidden agenda), the general consensus of the user reviews is a lot more accurate than the critics reviews. All of the things that you've read about the game from the user reviews (repeatiing dungeons, hack and slash style play, poor dialogue choices, non-immersion, no caring for characters, no sense of being part of a bigger world), it's all true. Stay away from this one - you can find a much better way to spend $60! Expand
  46. Mar 20, 2011
    1
    A dumbed down experience. Hack and slash combat, cluncky graphics, recycled enviroments bad pacing, boring storyline, bad dialog and companions. All the naysayers have been right since day one, this game has not been made with the spirit of an rpg and it's an insult to what Bioware used to be.
  47. Mar 20, 2011
    4
    Without going into to many details. Great voice acting, love the way your character stay in voice character should you be angry, funny or serious. However that alone does not carry a hole game. DA2 is infact incredible repetitive with the method of reusing areas for pretty much everything throughout the hole game, while the environment is very well made and detailed it gets very and i meanWithout going into to many details. Great voice acting, love the way your character stay in voice character should you be angry, funny or serious. However that alone does not carry a hole game. DA2 is infact incredible repetitive with the method of reusing areas for pretty much everything throughout the hole game, while the environment is very well made and detailed it gets very and i mean very boring really fast. Everything from the city to the dungeons are reused over and over and over, very tireing and you are constantly sitting with a feeling that somethings gotta change soon, but it never does.

    Moving on to combat. I got abit of mixed feelings on this one, while i enjoy the faster combat and the class cross combos you can do i absolutely hate the exploding bodies and massive gore that spew all over the place. Fatalities is another thing i liked from DAO but were totally removed from DA2 with exploding enemies. No much strategy in combat either, while you still got the tactical setup for your party there is no strategy to be made on the go, you can still pause and issue orders but you can no longer zoom as you did in DAO. Planning a combat in DA2 isnt to great either anymore considering the game just throw hordes of weak enms at you from all direction making it a total mess for any type of planning. Its clear the combat was not designed for your typical RPG but more of a hack n' slash type.

    Story time. The Hawke start interesting with them fleeing Lothering. Its all a nice setup for well, nothing. After that you just go around picking up side-quests and do main quests with any real story behind you, without any real sens of a goal or any sens of having a villian to fight. They make it clear that its all about Mages and Templars, but your in for a huge suprise when you realize that everything you did getting to the end didnt matter one bit. Every choice you make have zero matter on the world around you.

    Your party. You got a emo elf which is clearly some homage to J-RPGs, a naive elf, a brute ginger female, a pirate whore and a dwarf. You can romance either of em except two. Sadly DA2 have also gone taken a step back here, the romance that had a nice touch in DAO is just blend and dull in DA2.

    Dialog wheel. While i dont mind it to much, its abit to simple. Gone is persuasion, now you get a clear picture of what is what. If a romance option is ready the wheel make it clear with a heart shaped icon. Very simple, maybe to simple (?).

    Bugs and glitchs. Way to many, and that baffles me. Since iv never played a bioware game where so many glitchs and game breaking bugs actually took out the fun.

    Closing. Being a bioware fan and a fan of Dragon Age Origins i say that BioWare did not come through this time around. DA2 is short, unfufilling, lack and sens of purpose with the characters and the hole game have been simplified beyond words, it dosnt feel much like an RPG anymore. I think might have tried to appeal to a to wide of an audience and came up with something that didnt quite work. In short, it feels very rushed like it had a deadline they just barely made.

    I will look forward to Mass Effect 3 and hopefully Dragon Age 3. And i hope BioWares once and for all start improving their sequels, and dont let a deadline or something else get in their way of making a great game.

    My first thought was a solid 7, but after completing DA2 and learning that nothing you do matters it has lost all appeal to me. So sadly, very sadly i give DA2 a 6. =(
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  48. Mar 22, 2011
    4
    Dragon Age 2 is not a bad game; it just devolved into something that is unworthy of carrying the "Dragon Age" title and the burdens that comes with it. The previous game was a marvelous and a near-perfect take of what a next-gen RPG could be, probably not too great on the consoles, but its as true as an RPG gets on the PC. Fans of Origins have to lower their expectations or rather set itDragon Age 2 is not a bad game; it just devolved into something that is unworthy of carrying the "Dragon Age" title and the burdens that comes with it. The previous game was a marvelous and a near-perfect take of what a next-gen RPG could be, probably not too great on the consoles, but its as true as an RPG gets on the PC. Fans of Origins have to lower their expectations or rather set it accordingly, because to be honest, it's just that different.

    I don't really like to compare games to other games and franchise, but I do compare them when it comes to sequels, because the purpose of a sequel is to surpass the previous one, and in this case Dragon Age 2 fails to please. It just feels like a different, less impressive franchise. The improvements are only a little bit on the graphics, I really do enjoy the faster pace of the battle, and the span of 10 years the story takes. That said, the rest is just regression, as Bioware erased away the defining feature of the previous game such as; customizable party member's equipment, multiple races to play, multiple endings, unique builds that you can come up with (such as dual-wielding arcane mage and warrior with bow), varying areas, and that is not all, unfortunately. I give it an honest score of 4, as it is less than a half of what Origins were. To be noted that this is not a rant of rage, its just a lament of a dissatisfied loyal fan of RPGs and Bioware itself as a great video game studio.
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  49. Mar 21, 2011
    5
    Enjoyable, but, ultimately, disappointing.
    I suppose that, after loving Dragon Age: Origins, I can't be blamed for having high expectations. Even when they were 'hyping it up' I was like 'that's just marketing'...but along w/ the anticipation, there was, of course, some worry.
    After my first playthrough (somewhere between 60 - 70 hours. I like to be thorough: my first DA:O was a little
    Enjoyable, but, ultimately, disappointing.
    I suppose that, after loving Dragon Age: Origins, I can't be blamed for having high expectations. Even when they were 'hyping it up' I was like 'that's just marketing'...but along w/ the anticipation, there was, of course, some worry.
    After my first playthrough (somewhere between 60 - 70 hours. I like to be thorough: my first DA:O was a little under 110 hours), I definitely had mixed feelings. It was enjoyable, but even while I was playing, the thought that 'it could have been SO MUCH BETTER' kept nagging at me.

    Pros:
    - faster pace of combat: the current pace works for DA2's mechanics, I guess. Same goes for the animations (I liked the one for the 2-handed warrior in my first playthrough and the one for the mage in my current playthrough)
    - better visual atmosphere (in terms of lighting for structures/interiors. Better than DA:O, but could still be much better, methinks)
    - interesting/amusing banter/dialogue
    - story, as a whole, particularly the latter part of the game
    - characters: some characters, and their dialogue, are quite interesting. Varric, Arishok, and the short appearance of Flemeth come to mind.
    - voice acting: for the most part, the voice acting is quite good (FemHawke speaks too softly, IMHO. The Arishok and Flemeth are great)
    - performance: I'm using an older PC and, generally, it runs smoother than DA:O did. I've had some crashes and freezes, but they seem to be related to how long I've been playing (memory leak?).
    - visuals: IMHO, DA2 is an improvement over DA:O in terms of visual quality. The art style change grew on me so I didn't mind the change, much (and am curious as to how my favourite DA:O characters would like w/ DA2's style).

    Cons:
    - faster pace of combat (DA:O's may SEEM slow, until one is suddenly fighting multiple, tough, opponents...then one may be inclined to think "I wish combat were slower"). At times the animations may seem a bit too fast, too (particularly the rogue's, who moves like he's a member of a wushu demonstration team), but they're generally ok (DA:O's animation speeds were 'ok', IMHO, but I always thought that they could've been a wee bit faster. So I guess something between DA:O's animation speeds and DA2's would be just about right).
    - re-used environments: going from one quest to another, in different parts of the city/area, only to end up in the same caverns/mansion/warehouse/etc. breaks immersion, IMHO.
    - lack of access to see more of the city (an 'establishing shot' or a 'fly through/by' at the start to see most of Kirkwall, to give a sense of scale, would've been welcome, especially since you'll be wandering most of it's interiors throughout the game. A short cutscene arriving/departing from one part of the city would've been nice, too, and would've helped show scale)
    - story: IMHO, it feels 'disjointed' for the better part of the game, until it picks up near the end. (at which point the player may have already felt a 'disconnect' w/ the story/plot) Also, the 'jump' in time between 'acts' could have been handled much better.
    - quests: the 'bring me' quests where you immediately know the location of the found items, or the lack of quests/unlocks for the Specializations (unlike in DA:O where you had to unlock specializations)
    - linear environments: most of the locations that can be visited feel...constrained or linear. It doesn't help that most of the environments look bleak.
    - bugs: CTDs, memory leak (I guess) and, most annoyingly, Quest-related issues (example: a rather 'jarring' one where you have the quest resolution dialogue w/ a companion BEFORE even getting the quest)
    - feels like they rushed it out

    Conclusion:
    Is the game worth getting? I still think so. Is it worthy sequel to DA:O? Hmm. I personally wouldn't like to think of it as a sequel...just the second game in the same setting, and contributing to the story of the setting as a whole. On it's own, it's a decent enough game, but definitely feels 'rushed out'. As a sequel, DA2 is disappointing. Would I recommend it to anyone? Yes, but grudgingly and warning him/her to be patient, as I do think the story, as a whole, is quite good. If anything, it feels like the entire game is a 'set up' for something else, like a 2nd movie or book in a trilogy. It is my sincere hope that, if all the negative feedback is to go by, Bioware takes their time on the third game. It sucks to be disappointed, after all.
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  50. Aug 25, 2011
    8
    A good if somewhat tragic story in the Dragon Age universe, that is smaller than the first game's but spread over a ten year time span. I still find the design of some of the characters to be off-putting and the story is not quit as epic as advertised, but I enjoyed my playthrough and getting to know more of the Dragon Age world.
  51. Mar 22, 2011
    0
    I made an account on this website just to post a review for this. I heard about the game and was initially excited. I thought it would be another good RPG from BioWare to hold me over until Skyrim came out later this year. Huge pissing disappointment there, I uninstalled this putrescent piece of garbage after less than an hour of playing it. Right off the bat you get greeted with totallyI made an account on this website just to post a review for this. I heard about the game and was initially excited. I thought it would be another good RPG from BioWare to hold me over until Skyrim came out later this year. Huge pissing disappointment there, I uninstalled this putrescent piece of garbage after less than an hour of playing it. Right off the bat you get greeted with totally flaccid graphics and dialog, randomly thrown into a mind-numbingly stupid hack and slash zombie encounter. Right then and there I knew I had wasted my sixty bucks. Safe bet I won't be buying any BioWare products in the future, even their much anticipated MMO. Btw, it's pretty much certain that their reviews were bribed. This piece of **** doesn't even deserve a 30%. Back to playing RIFT and dusting off my Oblivion and Morrowind when I wanna play a decent single-player RPG! Expand
  52. Mar 25, 2011
    0
    This is NOT an RPG, folks. I should've listened to the negative reviews posted here but my excitement for a new console RPG took over and I purchased it anyway. Think of this game as a "Dynasty Warriors" or the related "Samurai Warriors" game. Now if mindless hack-and-slash doesn't appeal to you, this game won't either. Funny thing is, I love hack-and-slash as well as a good RPG butThis is NOT an RPG, folks. I should've listened to the negative reviews posted here but my excitement for a new console RPG took over and I purchased it anyway. Think of this game as a "Dynasty Warriors" or the related "Samurai Warriors" game. Now if mindless hack-and-slash doesn't appeal to you, this game won't either. Funny thing is, I love hack-and-slash as well as a good RPG but this game is neither! Download the demo and you will see what I mean. DO NOT HEED ANY OF THE GOOD REVIEWS ON THIS SITE! Did they even PLAY the game??? Expand
  53. Mar 26, 2011
    4
    Verdict: NOT WORTH IT

    - Short shallow RPG, little replay value - Maps are very few and excruciatingly reused - Story provides no followup to Origins plot - Dull forgettable hero and characters - Stripped down inventory takes much of the interest out of finding proper loot and dungeon crawling - Whole game seems like a mere excuse for future DLC content On a more personal note and
    Verdict: NOT WORTH IT

    - Short shallow RPG, little replay value
    - Maps are very few and excruciatingly reused
    - Story provides no followup to Origins plot
    - Dull forgettable hero and characters
    - Stripped down inventory takes much of the interest out of finding proper loot and dungeon crawling
    - Whole game seems like a mere excuse for future DLC content

    On a more personal note and strictly regarding the story, I can't fathom how you could fail so miserably on writing a proper plot with so many rich loose ends left over from Origins.
    I'm not saying the sequel should tie into the first episode to be good, but if you're going to branch out of an excellent and bestselling first story, you really do have to make it good, and DA2 isn't. A tale that boils down to climbing the social ladder while finding an ominous strange artifact (left unexplained for DLC profit) belongs in a Tombraider setting, not a Dragon Age Origins sequel. Mike Laidlaw should definitely be sacked and I should be reimbursed.

    Though compelled to give less, I rate it 4 points because of the excellent art and map design.
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  54. Apr 1, 2011
    5
    I want to like this game but I just can't do it. The characters and story in this game seem small and unimportant. Almost random with no big "hook" to keep you committed to the story. It is a kind of fun time-waster but seems brainless. The sidequests require no thought at all. Just look at the map and go exactly where it tells you to go. Instead of trying to solve problems or questsI want to like this game but I just can't do it. The characters and story in this game seem small and unimportant. Almost random with no big "hook" to keep you committed to the story. It is a kind of fun time-waster but seems brainless. The sidequests require no thought at all. Just look at the map and go exactly where it tells you to go. Instead of trying to solve problems or quests you are just following the road map. In combat you generally face a room full of enemies and after you kill them, a whole bunch more just "parachute" into the screen. Are we supposed to pretend this is not happening? It ruins the flow of combat. And unfortunately this is a combat-RPG. I will finish playing through it but not purchase DLC. Expand
  55. Apr 2, 2011
    0
    I'd imagine that the main reason that people are paying to play this is because its main character on the poster looks like Gordon Freeman. The game looked very promising- but this was anything but fun. The fact that this game was allowed to advance past the "script writing" stage is beyond me.
  56. Apr 3, 2011
    7
    Dragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd madeDragon Age II is not a step in the wrong direction, just a confusing one. The gameplay is faster and more energetic, but less challenging and harder to control. The graphics are crisp and clean, but the textures and settings are not varied and recycled continuously. The worst part for me was the story. There are some really cool moments, and I had a lot of fun saying "Oh I wish I'd made this decision earlier, maybe I will next time." But going back a second time is the problem. I have no incentive to. The game, as hard as it tries to be multi-threaded, is ultimately linear.

    I personally had fun the first time and would recommend it to anyone who didn't play the first game or wished the first game had faster combat. But I can't say that the finished product really lives up to the potential the first game had.
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  57. Apr 4, 2011
    1
    Worst Bioware game ever. Rushed and pandering to the lowest common denominator. Feels like they just dialed it in and tried to dress it up with lots of frills but no substance. I worry for Mass Effect 3 and The Old Republic.
  58. Apr 12, 2011
    2
    The crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just notThe crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just not much to defend here. There isn't a single battle in the game (including bosses) that doesn't involve waves and waves of enemies spawning out of thin air waiting for you to mow them down. Sometimes, even when you give them a gentle whack, they explode into a dozen pieces... which I guess is suppose to make me feel like a bad ass. The entire game takes place in one city made up of a few small disconnected areas and the same two or three dungeons that are reused for the entire game. They even try to trick you into thinking this is a new area by blocking off doors you were previously able to go through and opening other ones. Why can't you go through that door you see this time around? Who knows! You just can't click on it! Look, when asked about this problem in an interview, the developers claim they had two choices: give us all original content and cut the game length down to a couple hours or reuse the same areas over and over until the game lasted twenty-five hours. If that doesn't give you an idea of how rushed this product is, I don't know what will. There is not 60 dollars worth of content here and yet so many people have already bought this game because the video game press is looking out more for themselves and not for us. The sad part of this is that underneath it all, the character interaction is great even if the overally story arc, like the rest of the game, is not well thought out at all. It's clear there were talented people working on Dragon Age II, but they weren't given the liberty or time to make this into a good product. Buyer beware. Expand
  59. Apr 13, 2011
    6
    Yes, it's not Dragon Age: Origins or an Elder Scrolls game, but it was fun to play!

    The bad news: reused maps (extremely so), too linear, relatively short and seemed like a rushed job. In terms of story, it seems like half of it. Nothing like DAO's epic 'Lord of the Rings' scale epic fantasy. The good news: great quests, improved combat, Mass Effect-like speech, great characters and
    Yes, it's not Dragon Age: Origins or an Elder Scrolls game, but it was fun to play!

    The bad news: reused maps (extremely so), too linear, relatively short and seemed like a rushed job. In terms of story, it seems like half of it. Nothing like DAO's epic 'Lord of the Rings' scale epic fantasy.

    The good news: great quests, improved combat, Mass Effect-like speech, great characters and great voice acting. Oh and there are one or two fun parts.

    Not a complete train crash, its totally playable. Let's hope DA 3 has more to offer.
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  60. Apr 14, 2011
    3
    A game so totally devoid of all the depths and charm that made the first in the series interesting that it is a wonder to me how Bioware could shove this out the door. It is so dumbed down in quests, background and especially combat that its just a travesty. I feel combat is in such a state of disrepair with teleporting waves of enemies that all tactics and thought is effectivelyA game so totally devoid of all the depths and charm that made the first in the series interesting that it is a wonder to me how Bioware could shove this out the door. It is so dumbed down in quests, background and especially combat that its just a travesty. I feel combat is in such a state of disrepair with teleporting waves of enemies that all tactics and thought is effectively eliminated from the game, all there is left is a "press whatever cooldown is ready" retardations that its worthy of a bungled flashgame

    Score (3.1)
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  61. Apr 16, 2011
    10
    This game deserves a better rating from real fans. Yes, it is nothing like Origins, but it is still a game that I spent 70 hours. Different but effective graphics, a great story, and a fast paced game play that still is exciting to play. Origins had better game play to me but I still spent a long time hacking and slashing with awe.
  62. Apr 19, 2011
    5
    the game was obviously rushed the combat gets very repetitive after a while and the maps are recycled the story is shorter but although it's a good one i say it's very disappointing game but still if u like stories and rpg in general it s still a good one
  63. Apr 19, 2011
    5
    First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2 lacks freedom of choice (one we have is actually a masterfuly done illusion, which waves if you try to replay game second time), exploration; to some extend, character customisation; puzzles; it does't give player any tactical challenges. Dragon Age 2 also laughs at many DA:O aspects and characters, beating any decentness from them with black emo stick, and fails to deliver long, gripping dialogues. Overall, one can have some fun with this game, but it's almost painful experience to begin with. This game does't worth it's 60$, and makes you sorry and sad for yourself, your time and money after. Expand
  64. Apr 21, 2011
    3
    Pros:
    + The clear abilities points distribution system is a improvement
    + Voiced protagonist dialogs
    + "Sell All Junk" button (Only a requirement when you have junk)

    Cons:
    - Cheap dungeon design
    - Excessive gore and unnatural moves in combat animations
    - Spiders drop gold (What?)
    - Shallow characters and dialogues
  65. May 7, 2011
    1
    I really don't understand the almost universal positive scores the official reviewers are giving this game. I loved the first game, but this game is absolutely terrible. Painful even. Its a disgrace that the official reviewers gave it the scores they did. Totally underminds their objectivity, I'm not going to believe their reviews into the future. Damn I'm disappointed. Bioware we are finished!!!!
  66. May 26, 2011
    9
    Dragon Age 2 is a really awesome game. Besides a few bugs (Which will probably be fixed in a couple of patches) it delivers the storyline and gameplay of an RPG. Really, a terrific game
  67. May 15, 2011
    9
    As someone who found Dragon Age:Origins to be disappointing (good, but not great), DA2 was actually good enough to actually make me like DA:O better than I originally did - as all good sequels should. The storytelling shows off the depth of the game world, and the storyline actually has something to offer beyond, "The big bad is coming and only you can kill it." The game improved on everyAs someone who found Dragon Age:Origins to be disappointing (good, but not great), DA2 was actually good enough to actually make me like DA:O better than I originally did - as all good sequels should. The storytelling shows off the depth of the game world, and the storyline actually has something to offer beyond, "The big bad is coming and only you can kill it." The game improved on every factor that actually matters to me:

    The main character has a voice. One of the big benefits of playing RPGs from this generation is that my character doesn't communicate telepathically.

    The combat isn't miserable anymore. I personally loved the BG series, but that was more than a decade ago, and we've moved past it. The retro gameplay of DA:O brought up vivid memories of how long and miserable the Underdark dungeon crawl was in DA2. I have no problem with having to work to win in boss fights, but when I have to pause and give orders to every group member every 5 seconds to beat routine trash fights, every dungeon crawl becomes an awful slog. I remember wishing every last dungeon crawl in DA:O was over before it even began. Combat in DA2 is actually enjoyable, which is a nice change from every RPG ever made prior to Mass Effect. It's not even the fact that it's easier, which it is. It's the feel of the gameplay, which feels more like a video game and less like a second job.

    More interesting companion characters, who have real motivations behind the way they react to your actions. Instead of Morrigan's "You did a nice thing for someone, so I hate you," your people have backgrounds and causes that make them behave the way they do. They're also hilarious.

    The focus of the plot is a genuine moral quandary. It's not just "Beat the bad guys who are obviously bad." When you talk to Cullen about his beliefs, you understand why he feels the way he does and can sympathize with him.

    A lot of tedium was removed. Inventory management was less of an issue, and I didn't have to worry as much about gearing out my companion characters. Thank God. I don't know about everyone else, but I definitely do not play video games to fish through my inventory every two minutes looking for Frostrocks and Nature Salves to destroy so I can pick up things that matter. The only thing lacking in this respect was the absence of a "Destroy all Junk" button.

    The sidequests were, nearly without exception, fantastic. I never felt like the legendary hero retrieving cats from trees for old ladies as I have so many times in so many RPGs in the past - including DA:O. They all felt appropriate for someone of my stature at each stage of the game.

    The bad:

    Reused areas. The first time you see any given dungeon, you can count on seeing it countless times afterwards. It's irritating, but not game-breaking.

    A major portion of the plot was pushed a little too hard. Especially at the end.

    I still had to run around looting after every single battle, and I still had to destroy gear constantly to keep enough space in my pack. Deliver the gear on a silver platter and give me unlimited inventory space. When are game developers going to stop imposing artificial inventory limits? I'm already carrying around 15 suits of platemail on my person - is it really a stretch to just ditch the limits entirely?
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  68. May 18, 2011
    3
    A deeply flawed game with empty world and recycled graphic assets. Limited to a single city where nothing changes over a decade and artificially prolonged with pointless quests and waves of mobs who totally destroy combat tactics. I can't remember a RPG where i wanted to single handedly slaughter most of my companions because they were so annoying. s.
  69. May 18, 2011
    5
    This review contains spoilers, click expand to view. Boring game with awful graphics. It is one of the worst sequel in history of mankind. A slap in the face for fans of DA:O, seriously where did they get the idea to main the masterpiece that DA:O was into this piece of filth. Everything's dumbed down and simplified, what on earth were they thinking. Don't buy this game, buy DA:O instead. Expand
  70. May 17, 2011
    2
    I,m really disappointed Abut this game. I expect good cRPG and i get game with bad history, graphics and terrible game play, Boring game, made for console,
  71. May 17, 2011
    0
    A total garbage game that pretends to be an RPG like the wonderful The Withcher 2 but its nothing more than a pure repetitive hack'n slash with some conversation. Suck it down BioWare employees.
  72. May 17, 2011
    0
    This is my revenge for lowering rating of the witcher 2.

    simply, THIS GAME SUCKS !

    f..k you bioware

    bioware sucks bioware sucks bioware sucks bioware sucks bioware sucks bioware sucks 8=======B
  73. May 18, 2011
    1
    One of the worst sequels you will ever buy. This game had so much promise, but then Bioware decided to rush it out so that EA could put the profits through on their end year accounts. They reuse maps constantly in this game...there is one city, yes just one. The city is lifeless, there is like 20 people in the entire place that you can talk to. Betrayal is a strong word but thats how iOne of the worst sequels you will ever buy. This game had so much promise, but then Bioware decided to rush it out so that EA could put the profits through on their end year accounts. They reuse maps constantly in this game...there is one city, yes just one. The city is lifeless, there is like 20 people in the entire place that you can talk to. Betrayal is a strong word but thats how i feel when i think of what Bioware has done. Expand
  74. May 18, 2011
    2
    My question is this: are the journalistic reviewers playing the same game we are? And if so, why is there such a discrepancy?

    Now, I'm not gonna lie to you, I started off liking DA:2. Graphics aren't a huge deal to me, and I thought the voice acting was pretty good. Then...then I realized I was running into the same places I had been, doing re-skinned quests for dull reasons, and I just
    My question is this: are the journalistic reviewers playing the same game we are? And if so, why is there such a discrepancy?

    Now, I'm not gonna lie to you, I started off liking DA:2. Graphics aren't a huge deal to me, and I thought the voice acting was pretty good. Then...then I realized I was running into the same places I had been, doing re-skinned quests for dull reasons, and I just put the game down. It just gets boring. And that's terrible.
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  75. May 19, 2011
    6
    The Good: I enjoyed this game and the dark storyline. Most of the characters particularly Hawke were fantastic. The combat was fast and fun, and I enjoyed many of the side quests in this game.

    The Bad: The final fantasy styling was ridiculous. Really, a 5'2" elf wielding a 6'2" sword that is a foot wide all over the battle field. I thought I was playing a game version of yu-gi-oh or
    The Good: I enjoyed this game and the dark storyline. Most of the characters particularly Hawke were fantastic. The combat was fast and fun, and I enjoyed many of the side quests in this game.

    The Bad: The final fantasy styling was ridiculous. Really, a 5'2" elf wielding a 6'2" sword that is a foot wide all over the battle field. I thought I was playing a game version of yu-gi-oh or Voltron. Also, the pirate wench was insane. Really, I'm insulted by ME2 and DA2 with their Alicia Silverstone look alikes in tight clothes (or none). I'm in my 30s and yes I enjoy some eye candy, but it played more like a high school drama than an adult oriented RPG. The reuse of levels was the killer for me...I was bored out of my mind about half way through the game.

    I'm generously giving this game a 6 only because the production quality was high. Still was it high out of effort or because there was so little to develop for?
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  76. May 23, 2011
    4
    I played this game to completion and i had a mediocre time. Having just bought The Witcher 2, i realised that there was more variety and ingenuity during the first 2 hours of that game than ALL of Dragon Age 2. Why oh why did Bioware recycle SO many of the environments? It's pathetic just how copy-pasted this game is. My only wish now is that Bioware don't mess up Mass Effect 3.
  77. May 21, 2011
    4
    What bioware have doing to the splendid dragon age universe.
    The new combat system introduce in dragon age 2 is absolutely ridiculous.
    It's look like an hack and slash, too much gore, too much asian H&S style. The ennmy reinforcement pop in front of you, so you can not make any strategie as you don' know how lmany ennmies they are. The story and compagnions are interesting, boss are
    What bioware have doing to the splendid dragon age universe.
    The new combat system introduce in dragon age 2 is absolutely ridiculous.
    It's look like an hack and slash, too much gore, too much asian H&S style.
    The ennmy reinforcement pop in front of you, so you can not make any strategie as you don' know how lmany ennmies they are.
    The story and compagnions are interesting, boss are the only real combat challenge
    The city of kirkwall is splendid but without life (static pnj, always same group of people).
    All quest use always the same environnement (kirwall, beach, etc...).
    Graphic are good in dx11.
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  78. May 22, 2011
    6
    By the time Dragon Age 2 launched, I had my mind completely set that the game would be a complete and utter disappointment. However, despite it not deserving it's status of the finest RPG this year, it was an incredibly fun ride, that seemed to end rather abruptly and somewhat strangely. My biggest disappointment with DA2 was the overall departure from the combat style of the first.By the time Dragon Age 2 launched, I had my mind completely set that the game would be a complete and utter disappointment. However, despite it not deserving it's status of the finest RPG this year, it was an incredibly fun ride, that seemed to end rather abruptly and somewhat strangely. My biggest disappointment with DA2 was the overall departure from the combat style of the first. Although I could still individually order my troops, the combat itself seemed more like a downgrade. The story however was a welcome change from the 'ancient evil will destroy the world' bag. I found the political intrigue between the Templars and Magi to be quite involving, even though not having a main villain did detract slightly from the experience. Another complaint I had were the overall graphics quality. I don't like to think of myself as a graphics whore, but what I saw in DA2 was nothing short of lazy developing. Cookie cutter caves, and city dwellers that were a step above cardboard cutouts are not permitted in this day and age. With it's main competitor right now being the Witcher 2, which seemed to pride itself on detail before it's release, the kind of laziness Bioware displayed here is a slap in the face. I look forward to your letters. Expand
  79. May 24, 2011
    4
    The discrepancy between user and critic opinions says it all about bioware. This game is a travesty. I still rate it 4 and not 2 is because of respect towards other bioware game series and sometimes the mindless action is enjoyable. This game is far worse than origins which itself was only an okay game. Everything in this game is done wrong. EVERY character is cliche (except Varric thoughThe discrepancy between user and critic opinions says it all about bioware. This game is a travesty. I still rate it 4 and not 2 is because of respect towards other bioware game series and sometimes the mindless action is enjoyable. This game is far worse than origins which itself was only an okay game. Everything in this game is done wrong. EVERY character is cliche (except Varric though the only one i liked was Fenris), the story is almost nonexistent, caves and even ROOMS are recycled a thousand times, graphics are terrible, enemies explode into a shower of blood when poked with a knife.....it goes on and on. A complete and utter failure. Shame on you bioware. And screw you EA for i feel you had a big hand in this abomination. Expand
  80. May 25, 2011
    3
    I found this to be a very difficult game ot review. I was extremely excited about getting this game as I am a long-time fan of bioware's products: Knights of the Old Republic, KOTOR II, DA:O, Mass Effect, and Mass Effect II were all games that I greatly enjoyed, and as such I had rather high expectations from Dragon Age II. I guess I should say that my first hint at my concerns showed upI found this to be a very difficult game ot review. I was extremely excited about getting this game as I am a long-time fan of bioware's products: Knights of the Old Republic, KOTOR II, DA:O, Mass Effect, and Mass Effect II were all games that I greatly enjoyed, and as such I had rather high expectations from Dragon Age II. I guess I should say that my first hint at my concerns showed up with the initial watching of the trailer where the main character summons something to rip the arms off of his enemy. The trailer itself didn't make any sense, and I was wondering to myself why he just didn't do that in the first place.

    I guess you could say that this about sums up the game.... It doesn't make any sense. I played the game for hours, continually expecting some sort of solidified story to show up, and after what seemed like an eternity, I realized that I was no longer interested in the game whatsoever. The story line never materialized, the combat, while initially was intriguing, rapidly became frustrating as I realized my NPC healer, Anders, couldn't heal anything, my tank couldn't hold aggro, and generally, as a rogue all I did was mash buttons. My biggest letdown though was something many people have already brought up: Bioware apparently ran out of ideas in creating their areas as they decided to create one area and make it work for multiple areas by opening and closing doors. The first time I saw it I didn't think much of it, but later I realized that it was the norm rather than the exception, I quickly started losing interest in the game.

    So.... breakdown:
    Pros:
    -Improved combat in that you no longer just point and click, but this does get old when you realize all you ever do is button mash.
    -Characters: this has historically been bioware's strong suit, and Dragon age II doesn't disappoint. I was generally intrigued with the characters, with the exception of Anders who simply came across as a big crybaby.

    Cons:
    -No longer can choose multiple races, like in DA:O. This offered a slightly different option for multiple playthroughs.
    -Lame, boring storyline. I have to be honest and say that I gave up on the game before Act III, so maybe a storyline does eventually appear, but I don't think a game should take 6 hours of gameplay to create the rudiments of a storyline that is intriguing.
    -Lame, boring side-quests.
    -Poor combat balancing. Initially I enjoyed the multiple waves of enemies that appear which makes combat sequences last longer, but later in the game I came to realize that this was a huge pain because your tank's taunt ability doesn't keep up with these waves, your healer can't heal anything because his heal skill takes what seems like 10 minutes to recharge, and everybody ends up dying unless you continually use healing items, which cost money. Frustrating.
    -DLC content abuse? Don't know how else to put it. I was rather shocked when I checked the DLC content and found about 100 things to download on the first day I played the game. This tells me that I paid 60 bucks for an incomplete game. I don't mind buying DLCs down the road, but it makes me wonder when such a huge amount of DLC content is not included with the game on day one. It screams of Bioware attempting (and succeeding) in extorting more money from their fan base.

    Overall... Very disapointed. Was very excited about this game, which is why I think I put up with the game for as long as I did. This game reeks of mass-produced money raking. Shame on bioware. I traded it back in to Amazon today with a tear in my eye. Here's hoping they don't mess up Mass Effect 3.
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  81. May 29, 2011
    3
    I started Dragon Age II with eager expectation, but after an hour I found myself having to motivate myself just to keep playing... "It MUST get better soon"... but it didn't. Bioware has stripped out everything good about Origins and made what was bad even worse. The combat is even easier and more simplified; the plot is confusing and hollow at best; the environments are repetetive (c'monI started Dragon Age II with eager expectation, but after an hour I found myself having to motivate myself just to keep playing... "It MUST get better soon"... but it didn't. Bioware has stripped out everything good about Origins and made what was bad even worse. The combat is even easier and more simplified; the plot is confusing and hollow at best; the environments are repetetive (c'mon Bioware, like we wouldn't notice...); the characters are lame and undeveloped. In fact, everything about the game just feels poor. Worth a play for Bioware fans, but by no means get your hopes up. Expand
  82. Jun 5, 2011
    0
    Supposedly this, thing is suppose to be the sequel to one of the best RPGs seen on the PC since the days of Baldur's Gate. However, for some unfathomable reason Bioware decided that the best thing to do was make a quick cash in rush job and completely eliminate every element that made the previous game good. The writing is flat and lazy, peppered with too many Internet memes and out ofSupposedly this, thing is suppose to be the sequel to one of the best RPGs seen on the PC since the days of Baldur's Gate. However, for some unfathomable reason Bioware decided that the best thing to do was make a quick cash in rush job and completely eliminate every element that made the previous game good. The writing is flat and lazy, peppered with too many Internet memes and out of place profanity in some lame attempt to make the game appear edgier. No effort was spent in actually making any of the party members seem believable or unique, when the characters aren't being completely two dimensional stereotypes or boring they're irritating to the core. If the game had admitted that it was entirely linear it wouldn't be so bad, but you're given the illusion of freedom and nothing you do ever really has any lasting effect. Nearly all story events will play out the way the writers wanted it, It's Bioware's world, you're just playing in it.

    Combat is artificially tweaked to make it appear to be fast paced when in reality it' handles much like a MMORPG, waves of monsters literally rain from the sky as you try in vain to use any special abilities against all but the weakest of them. The same system also causes all boss battles to slow to a crawl as you're forced to whittle away at them bit by bit. The inventory and loot system have been reduced to a Diablo clone style to try to make the player feel better about having to kill so many monsters before moving on to the next boring fight in another generic warehouse. The skill system was also redone to reflect a Diablo clone style with many of the abilities from the previous game being done away with and most of whatever is left over either being useless or forcing the player to be shackled to a particular set of abilities or spells thus removing most of the strategic elements from the game as well. In fact all the game play changes can be summed up as Bioware trying to removing everything that made the player actually have to think.

    I DO have to admit that I did not finish the game, I could not force myself to go any further after I reached the 3rd Act and I realized I that was completely trapped within the city and it's excuse for an outdoor area, but somehow I doubt that the game magically became 95% better after I dropped out. The fact of the matter is this: This game is completely inexcusable and unacceptable from a company that KNOWS better. And they knew exactly what they were doing when they choose to produce this game the way it is, but I imagine they couldn't have anticipated the sense of betrayal the player base would feel or the amount of negative backlash they would receive for it. There is no patch they can develop for this game that will "fix" it or turn it into something it's not and it is NOT a sequel to Dragon Age:Origins.
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  83. Jun 13, 2011
    4
    A letdown compared to DA1, expected more. The combat system is more hack/slash with little need to think. Extensive reuse of certain area maps. Story telling isn't as good as DA1, characters are forgettable (I didn't feel for or connect with any character).
  84. Jun 17, 2011
    1
    This is ridiculous. Nobody can tell me that EA didn't buy off the reviewers. This is without a doubt the worst way I have ever spent $60. A perfect example of what happens when a company gets too big. EA just told Bioware to grind out another Dragon Age game in a year to milk more money off the franchise and that is exactly what it feels like. No thought was put into this game whatsoever.This is ridiculous. Nobody can tell me that EA didn't buy off the reviewers. This is without a doubt the worst way I have ever spent $60. A perfect example of what happens when a company gets too big. EA just told Bioware to grind out another Dragon Age game in a year to milk more money off the franchise and that is exactly what it feels like. No thought was put into this game whatsoever. The blatant level recycling is unbelievable. The gameplay is dumbed down. I only forced myself to play through this boring mess because I spent money on it. I will never buy another Bioware game without waiting on user reviews first. Your money is better spent on the first Dragon Age or a different RPG franchise altogether. Expand
  85. Jun 28, 2011
    3
    Looking at the trailers, advertisements, and all the marketing beforehand, DA2 looks spectacular and comes by as a must have for every avid fantasy rpg fan. In reality, the game was sloppily put together, designed with no room for creativity or imagination, it's presentation and storyline poorly executed, and many of the role-playing elements that capture the imagination and bring RPGsLooking at the trailers, advertisements, and all the marketing beforehand, DA2 looks spectacular and comes by as a must have for every avid fantasy rpg fan. In reality, the game was sloppily put together, designed with no room for creativity or imagination, it's presentation and storyline poorly executed, and many of the role-playing elements that capture the imagination and bring RPGs to life were "dumbed down" or completely removed in order to attract an audience that doesn't care for such things. Looking back at the short development cycle and it's primary goal of "reaching out to a wider audience", it's obvious the game was designed with the concept of quantity over quality in mind. Expand
  86. Jul 17, 2011
    10
    I adored this game. I guess the question is did I like it as much as Dragon Age Origins? My answer would be yes and no. I liked it more, and less, for different reasons. Dialogue wise, the games are comparable. While there is more in the original, it seemed to me in the second that what was said was more important. Quality vs volume in other words. The battle style was definitelyI adored this game. I guess the question is did I like it as much as Dragon Age Origins? My answer would be yes and no. I liked it more, and less, for different reasons. Dialogue wise, the games are comparable. While there is more in the original, it seemed to me in the second that what was said was more important. Quality vs volume in other words. The battle style was definitely different, but I felt it was much better in the long run. I love micromanaging the attacks and this game satisfied that just fine. The storyline to me was just as good as the first. I loved the added feature of "junk items" so you weren't constantly checking to see if something was worth keeping or selling. I also liked the change in how runes were handled. While not really a complaint I was a little disappointed that the second seems to have less replay value for me, I tend to play mostly as nice/diplomatic and don't really have any desire to play it any other way, but that's ok. For the money I spent for the game I have more than received my money's worth. I can only hope that more good dlc comes out to make me want to give the game another go. Expand
  87. Sep 19, 2011
    2
    This review contains spoilers, click expand to view. A very poor game, especially considering that BioWare didn't have to fix very much that was wrong with Origins anyway. The premise of Dragon Age 2 is fine, and at first glance seems to set the scene really well for any future sequel, and indeed would have made for a fine game if they hadn't completely dumbed it down for console players, er I mean, tried to 'capture a larger audience'. They took what was essentially a very decent RPG that had a few flaws, and turned it into a consolized corridor slashfest with wave based combat that fails nearly everywhere Origins succeeded.

    Basically, I imagine it appeals more to teenage gamers (you know, the Call of Duty and Gears crowd) than to anyone looking for a mature and involving RPG. Speaking fairly, Act 2 of this game is the most interesting one because we get a good look at the Qunari, and their way of life. The skill tree is also much better in this game, although cross class abilities need to be implemented better I think.

    Varric's Scarface scene in Act II is a high point, and sadly doesn't last long enough either.

    The biggest areas where Dragon Age 2 completely and utterly fails however, is the much talked about (and for good reason) shameless use of copy/pasted dungeons (there are basically 5 generic dungeons in the whole game that you keep revisiting over, and over, and over, and over...), running around a lot of corridors that are cleverly disguised as a city called Kirkwall that never changes over the ten years that the story depicts, limited interaction with companions who are on the whole shallow and uninteresting, and their quests consist mainly of 'solve my problem, then choose the dialogue with the heart option, do that enough times and we can f**k', every quest, no matter how trivial includes a quest marker that guides you to exactly where you need to go. This may be a good thing for some people but for me I just felt like it demeaned the experience...go here to plot marker, take out a few waves of enemy mooks, go here, more mooks, go back to quest giver, done.

    Halfway through the first Act it got to the point where every quest, basically ran together in a big nightmarish mess of 'go here, do that, follow the markers, get paid, do it all again' format. Every RPG has it, but how the hell Dragon Age 2 manages to make it so unsatisfying I don't know.

    The combat is a shocker, and deserves its own paragraph to emphasize this. Seems some people thought the combat in Origins was too slow, so here they have sped the pace of combat up to the level where your party resembles a crazed troop of crack addicted monkeys flailing about with greatswords, daggers and staffs, and waves of weak enemies who literally spawn in midair around your party and explode into bloody gibs as soon as they get hit. To compensate for weak enemies, the bosses get a million hitpoints and thus boss fights consist of whittling down the boss's healthbar over 20-30 minutes, pausing every now and then to fight a mob of weak minions while the boss typically goes somewhere you can't follow to launch ranged attacks on your party. Healing has been nerfed, with very long cooldown times which is really annoying and difficult to manage at times.

    But by far, the worst offender of all is the story, which tries to take you confusingly through each act, then just as you're making sense of things, cuts to a fade-to-black screen followed by '3 years later' and wham the confusion starts all over again. Your choices are largely irrelevant as you get railroaded into a certain direction by the story, and it quickly becomes clear that this story is not going to continue anything that happened in Origins.

    Also, as this is a point that infuriated me, the ability to import a save from Origins affects nothing save for a few cameos from about three of the Origins companions, which doesn't impact on the story at all.

    There's a lot more wrong with DA2 but I don't have the time or inclination to yap on about them, not after wasting about 40 hours of my life hoping the game would get better. I played to the bitter end and have no intention of ever playing it again.

    Final word. If you're expecting a sequel to Origins, this ain't it. DA2 had so much promise, I was actually expecting it to expand on Flemeth's plans that were alluded to in Origins, and thereby set the scene for an awesome Dragon Age 3, but no...it was ruined by a developer trying to appeal to as many people as possible, and also stinks of a big rush job to capitalize on the success of Origins. By itself the game barely rates a 5/10, but because it has a big fat 2 in its title and wasn't the sequel I wanted despite being marketed as such, I'm giving it 2/10.
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  88. Oct 4, 2011
    4
    Having played to the end I can definitely say this is a step backward from the first game. While the original might have needed slight improvement many of the role-playing elements here are overly streamlined and are now lacking depth. The main problem for me though is the agonising repetition of locations which has held back any thought of going through the game a second time.
    I might
    Having played to the end I can definitely say this is a step backward from the first game. While the original might have needed slight improvement many of the role-playing elements here are overly streamlined and are now lacking depth. The main problem for me though is the agonising repetition of locations which has held back any thought of going through the game a second time.
    I might have given this a 5 if I had a better graphics card but then graphics in these types of games aren't that important.
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  89. Oct 25, 2011
    0
    Worst game I have ever played. I have nothing much to say about it but man I am disappointed with it..after dragon age 1 being such a great game this was a huge let down
  90. Mar 28, 2012
    3
    Such a poor, poor game...not nearly as good as dragon age I.
    This is just a laim game, poor text, poor design, i even encounterd repeatable maps, different quest same map different location. Poor design of charchter, voice acting, dialogue is annoying.
    Hawke feels like retard, I can honestly say that this game has one of the worst dialogue in rpg. I think this game has been made by some
    Such a poor, poor game...not nearly as good as dragon age I.
    This is just a laim game, poor text, poor design, i even encounterd repeatable maps, different quest same map different location. Poor design of charchter, voice acting, dialogue is annoying.
    Hawke feels like retard, I can honestly say that this game has one of the worst dialogue in rpg.
    I think this game has been made by some other studio not bioware, cause its so dissapointing.
    I am trully sorry that i have paid for this game
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  91. Nov 15, 2011
    1
    Playing Dragon Age II is like having a bad case of food poisoning... Some new things happen in the same old areas, but none of it is any good and you wish it would end almost before it begins. I preordered the game to ASAP to get the free upgrade to the collectors edition and even upon receiving the game box I was already disappointed. It was just a DVD case with a single disc and somePlaying Dragon Age II is like having a bad case of food poisoning... Some new things happen in the same old areas, but none of it is any good and you wish it would end almost before it begins. I preordered the game to ASAP to get the free upgrade to the collectors edition and even upon receiving the game box I was already disappointed. It was just a DVD case with a single disc and some cards with codes on them. Couldn't even be troubled to send the sound track on a cd. Instead I had to download it. Then I started the game, I liked the beginning until the game play started then it went down hill fast. The choices didn't feel natural at all, the characters were forgettable and their motivations lacking. By the time I got to Kirkwall and started doing quests in the same dungeon I was thoroughly bored. Last time I preorder a Bioware game. Expand
  92. Dec 21, 2011
    3
    There were high expectations after the retail success of DA:O. I've decided to rate DAII a '3'. Here's my reason's for a 7 point deduction:
    Objective reasons: Recycled places. Every area in the game is copy and pasted several times throughout the game. A lot of RPG's do this but DAII takes this to the extreme. Enemies are spawned in 'waves' and often times magically appear above your head
    There were high expectations after the retail success of DA:O. I've decided to rate DAII a '3'. Here's my reason's for a 7 point deduction:
    Objective reasons: Recycled places. Every area in the game is copy and pasted several times throughout the game. A lot of RPG's do this but DAII takes this to the extreme. Enemies are spawned in 'waves' and often times magically appear above your head in mid-air and drop onto the play field. Characters; because of the dialogue wheel any characters that are the same sex as your PC will appear to be gay. You'll feel that you are 'hit' on by every same sex character. This was a major negative for me. For example, as you play though the game as a male, both anders and fenris will 'make a pass' at you. You can either hit the 'heart' or 'break-heart' icons in the dialogue wheel. The end result is that you will feel like all romancable characters of the same sex are gay regardless of what you do.
    Subjective reasons: The art style, while I could have liked it had of this been the first game in the series, it was so drastically different from the first that it ended up changing the very lore and make up of the game. Darkspawn were now goofy looking stooges and such. I did not care much for the combat. It was much better paced but I found it to be considerably easier than DAO as far as tactics go. I played the PC version and on "hard" setting. The combat was quite easy and only challenged me on a handful of encounters.
    To date I can easily say this has been Biowares worst game. For the year 2011 there were a lot of noteable RPG's released. Bioware who in the past has always had the top RPG of the year will probably not be winning any awards. They were quite honestly beat at the own game by several other studios who released RPG's that were in a different league when it comes to excellence. Even the non-user metacritic scores will bear this out. Take a look at how many other RPG's scored much higher than DAII for the year 2011.
    I gave DAII a '3' for the reasons above. It would have been '0' had I of written this in March. It earned a '3' because I did manage to end up finishing the game, though with much perseverance and hope that at some point the game would actually redeem itself. DAII is now sitting on my shelf and I can quite confidently say that I will never touch it again after just one playthough. A sad first with all the Bioware games I have played since 1998.
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  93. Feb 9, 2012
    0
    A huge deception. Boring gameplay, dumbed down combat, poor graphics. Very sad indeed, doesn't even get near the firt game in terms of overall quality. Shame on you Bioware.
  94. Mar 6, 2012
    0
    absolute retardation i have not played a game so stupid in my life and i have played many stupid games
    i felt physically sick looking at the production quality and the content of this shambled together goblin stilbirth frankenstein
  95. Mar 10, 2012
    0
    Worst game by Bioware!

    Dumbed down RPG action for the massess with little resemblence from the original Dragon Age Origins. Forget about character customisation, in depth story and epic feel. This is a rushed out game best described as a half baked, half designed banana of a product. It's not even worth shelling out $5 in the bargin bin.
  96. Apr 2, 2012
    0
    Maybe the greatest disappointment of the RPG history. Everything that makes Dragon Age: Origins is either watered down or removed. Dialogue system, skills&attributes, inventory, ui, camera, art style, graphics are terrible. Combat is boring, meaningless, mindless. The only good thing about this game is that it can use to understand which critics are honest and which critics are lapdogs of EA.
  97. May 6, 2012
    6
    THE GOOD:

    Combat is more fluid and abilities make more sense than DA1. Scripting the characters works also better. Story is fine, characters are interesting. THE BAD: The game mainly plays in a city. It looks like it has different buildings, but in reality its just one house. Whenever you enter a mansion, its exactly the same from inside. Oh, a door is barred here, and you enter
    THE GOOD:

    Combat is more fluid and abilities make more sense than DA1. Scripting the characters works also better. Story is fine, characters are interesting.

    THE BAD:

    The game mainly plays in a city. It looks like it has different buildings, but in reality its just one house. Whenever you enter a mansion, its exactly the same from inside. Oh, a door is barred here, and you enter through the cellar, but its still the same house. There is one cave in the game. Well there are multiple caves, but from inside its THE SAME. You enter from a different direction, a rock slide blocks a path you could walk in "the other" cave. But its exactly the same map. There's that hill. Well there's multiple hills, but you get it. You're basically exploring the same area from a different entrance point, and some passages blocked off here and there. There's several Warehouses in the city as well. They're all the same. One word comes to mind: LAZY. Yeah, I felt kind of ripped off, cheated. Like the thought I wouldn't notice. Well I did. Another bad thing is that combat consists of waves of enemies popping out of nowhere. Suddenly they're there. You kill them and *pop* another group pops out of thin air and is beating your healer up. I really hated those two aspects. I really really hated the lazy repeated environment. This alone is the reason why I discontinue buying DA. This bores me immensely when "exploring" the world consits in entering the same places, pretending I'm somewhere else. If I want to pretend something, I won't buy a game for it. I'll just pretend.
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  98. Nov 25, 2012
    1
    Let me start by saying DA:O is my second favorite RPG of all time with Planescape Torment holding the top spot. Now I'll make this short. DA2 was the biggest disappointment in all my years of gaming. Bioware turned a deep, tactical, thought-provoking game into a contrived, mind-numbing clickfest. Who's retarded idea was it to make opponents essentially blow up? Nowhere did it mentionLet me start by saying DA:O is my second favorite RPG of all time with Planescape Torment holding the top spot. Now I'll make this short. DA2 was the biggest disappointment in all my years of gaming. Bioware turned a deep, tactical, thought-provoking game into a contrived, mind-numbing clickfest. Who's retarded idea was it to make opponents essentially blow up? Nowhere did it mention that our players swords were laced with impact-triggered C4. Then there's all the pointless side quests that some 10 year old must have conceived. Click here on the map, fight group one, fight group two, retrieve item, repeat ad nauseam. Although I understand why there are gay characters in the game, the fact that there are so many is baffling to me. Not only is this unrealistic, it feels like Bioware is pushing some kind of agenda on the player. I really liked how it was handled in the earlier Mass Effects and DA:O. In DA2 you couldn't swing your sword without hitting a homosexual (unintended sexual innuendo). You'd think this game was made specifically for gay 12 year old gore junkies with ADHD. I will definitely not be buying DA3 until reviews from regular folk like myself and not the big gaming sites come out praising the game. Expand
  99. Jun 3, 2012
    6
    I personally love the new combat, but everything else was dull. Dragon Age Origins was a plot driven game and the story for DA2 felt very weak and dull. DAO also had vast varieties of places to explore but the island centric game felt too confiding. Character development for your companions are boring and you never really "care" for any of them.
  100. Sep 12, 2012
    0
    Greatest disappointment in history of RPG's...
    Poor story where every action has only one prescripted outcome
    You are playing an emotionless doushebag Terrible graphics Untactical and repetitive combat Short Tiny amount of scenery and locations Boring WoWesque quests Poor animations Overhiped piece of **** Only thing it was good for was for showing how corrupted gaming magazines
    Greatest disappointment in history of RPG's...
    Poor story where every action has only one prescripted outcome
    You are playing an emotionless doushebag Terrible graphics
    Untactical and repetitive combat
    Short
    Tiny amount of scenery and locations
    Boring WoWesque quests Poor animations
    Overhiped piece of **** Only thing it was good for was for showing how corrupted gaming magazines actually are.
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  101. Mar 9, 2011
    0
    Dragon Age 2 is an abomination. The gameplay is boring and primitive, the story is linear and cliched, the writing is godawful fanfiction.net Naruto fanfics-level crap and the characters are ranging from mediocre to awful (especially Merrill, who is a disgusting moeblob without any personality). Oh, and it's ugly, and i'm not only talking about graphics - the artstyle is... bad. Very, veryDragon Age 2 is an abomination. The gameplay is boring and primitive, the story is linear and cliched, the writing is godawful fanfiction.net Naruto fanfics-level crap and the characters are ranging from mediocre to awful (especially Merrill, who is a disgusting moeblob without any personality). Oh, and it's ugly, and i'm not only talking about graphics - the artstyle is... bad. Very, very bad. DA2 looks like something that a 12 year old with ADHD could make.

    Oh, and the Nightmare difficulty that was hyped as being super great stuff for truly hardcore gamers? It's crap too. Instead of giving new abilities to the opponents and making them smarter Bioware just gave them really high stats and called it a day.
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Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.