Dragon Age II PC

User Score
4.5

Generally unfavorable reviews- based on 4549 Ratings

User score distribution:
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  1. Mar 10, 2011
    8
    Dear Bio Ware DA2 its abomination.This game horrible! How you can do that so wrong?! This is sheer frustration and misery, after such a successful project you have cut out everything except the engine, and blood, and you think it's worthy sequel? Dear developers,you may suck!
    PS: With hate.
  2. Mar 10, 2011
    9
    This review contains spoilers, click expand to view. i must say that this game is one of those, that you must play based in what you see and NOT in what you read. i just toke a risk buying it, and im pretty happy i did. Certainly the dislikes from ppl came because of the change on the direction on history line and some gameplay changes. i have 7 Hours Playing already, and as RPG fan, this change was quite enjoyable. i was waiting for a little more of graphical improvement, but the changes are OK to me.

    IS NOT A BAD GAME, but they changed the direction about to DAO. They did Add a little more action to it. They did it more like Mass Effect Style, and that its what some DAO´s fan dont accept. i Love DAO and ME as well, so this DA2 is great for me.

    Could be Better? of Course, we can allways Want more from Bioware, this time we was waiting for a lot more. and i think that is the real problem.
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  3. Mar 10, 2011
    4
    Dragon Age II is a slap in the face of CRPG fans. The combat system has been revamped to an action-oriented style. The aerial tactical view from the first game is gone. Targeting specific enemies is often problematic, due to the limited camera view.
    The graphics are average, and not on par with Mass Effect 2. A dialogue system, similar to the Mass Effect series, is used in Dragon Age II.
    Dragon Age II is a slap in the face of CRPG fans. The combat system has been revamped to an action-oriented style. The aerial tactical view from the first game is gone. Targeting specific enemies is often problematic, due to the limited camera view.
    The graphics are average, and not on par with Mass Effect 2. A dialogue system, similar to the Mass Effect series, is used in Dragon Age II. You'll get to choose from a set of paraphrased dialogue options rather than full text lines. These paraphrased dialogue options rarely have the expected result, which turns the dialogue system into a confusing guessing game.
    Most of the game takes place in Kirkwall. There are only a few outside locations. Several cave maps are identical, despite the relatively small game world.
    The item system, or more precisely party management, has taken a turn for the worse. You only have full control over the equipment for your main character. You can't change the armor of your party members.

    Bioware turned Dragon Age II into an action RPG, and tailored it for consoles. They simplified the dialogue system, added hack-and-slash combat, and removed a fundamental RPG feature - the party members equipment management. Dragon Age II has some good points like storytelling, but that's about it. The bad parts outweigh the good ones. It's sad to see a company, which released a masterpiece like Baldur's Gate II, fall to such a low level.
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  4. Mar 10, 2011
    1
    Ugh my first review had a problem... didn't save right but I still want to give my two cents.
    Not a Bioware game... its a console button masher. Seems to go all the wrong places with characters I just could not stand to watch or bother to care about.
  5. Mar 10, 2011
    1
    Since I have to keep things short;
    Things that are wrong:
    -Poor graphics (gnarly arms, clipping, npcs spazzing out in the background during conversations. Bad textures (yes, there is a high res pack available, but it should have been shipped with it.), poor character proportions (the elves tend to look like absolutely stupid.), generic idle npcs in towns with n64 graphics. Have your
    Since I have to keep things short;
    Things that are wrong:
    -Poor graphics (gnarly arms, clipping, npcs spazzing out in the background during conversations. Bad textures (yes, there is a high res pack available, but it should have been shipped with it.), poor character proportions (the elves tend to look like absolutely stupid.), generic idle npcs in towns with n64 graphics. Have your world designers ever tried to make rocks that aren't octahedron-shaped? And every enemy looks exactly the same, with no variations. Heck, even the mercenaries tend to have full face masks. Stormtrooper effect anyone?
    -Poor writing, and at times voice acting. Everything about Merril makes me want to hurt cute animals.
    -Poor combat system. It tries very hard not to be a traditional rpg, as it wants to be a action game with rpg elements. It fails at both things. The combat system is very uninspired. It seems as if the general thought behind it was to just autoattack, and use cooldowns whenever they are up for some flashy moves. It is very dull, and you hardly even have to think about strategy. Stick with the traditional mode, or go full action rpg ala Demon's Souls. Don't go for a inbetween abortion of a combat system.
    -Enemy npcs spawn reinforcements. Often right on top of you. Playing primarily as a mage, this system just makes me seethe with rage. How are you supposed to play with strategic positioning when the enemy is likely to spawn on top of you? It would seem as the only viable way to get some enjoyment out of this game is to play at lower difficulties, since the enemies just get more hp and lower cooldowns on the harder difficulties. They don't do anything extra, they just take longer to beat. And as a mage that is cooldown strangled, this is just ragefodder.
    -Stripped out most forms of custiomisation options for your companions. All you can give them are weapons and belts+jewlery. So this means that Carver will run around in his shirt all game? This also means that there is very little in the way of min/maxing your characters, except for skill setup.
    -Constant reuse of areas. I'm looking at you, cave, coast and mountain areas. In act one, I had to enter the exact same cave more than three times. Can't you just make a little effort to actually make areas? It is very monotonous and dull.
    -Timeskipping. This completely ruins immersion. Suddenly, a year has gone, and when you go talk to random people, they act as if they have known you for years, leaving the player absolutely dumbfounded as to who they are, and what they do. And then, three years have gone. I honestly feel that this is a very, very big immersion breaker, and should have been scrapped from the start.

    All in all, I feel that this game shouldn't have been released in this state. They should have actually worked on it for another year, possibly half a year. This game tries too hard to be a cross between some random anime (melee skills. Seriously. What is going on there?), rpg and action game. And it fails in all aspects. The animation works are shoddy, often outright lazy, leaving multiple *main* characters with severely deformed bodies and gnarled limbs. Many items and armors are practically a copy/paste from DA:O. How did you spend your time and money, Bioware? Because you surely can't have spent it on this game.

    Try again with the recipe you used for DA:O. It worked better. Heck, even better: use the BG2 recipe.
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  6. Mar 10, 2011
    0
    A huge disappointment. The reduction of RPG to stupid idiotic slasher. Simplification of all components of the genre. Dragon Effect - another console squalor of BioWare.
  7. Mar 10, 2011
    1
    Unbelievably Lazy console port. Imagine a PS2 era japanese fight game with pong style graphics dumbed down so that random mashing of keys provides total victory running at around 10fps and you have this travesty of a game. By far the worst in the series and I've been playing since they were mostly text!
  8. Mar 10, 2011
    3
    Two words: huge disappointment. While DA2 by itself might not be too bad by console standards, but it's absolutely horrible and degraded sequel to one of the best CRPGs. I really regret my decision to preorder. Spending $60 not only didn't buy me a good game, but also I've just spent the money to encourage developers of this garbage.
  9. Mar 10, 2011
    0
    awful game, and EA/Bioware bans (banned from actually using the game) users for talking bad about the game on their forums. Do not buy from this company.
  10. Mar 10, 2011
    1
    The very definition of consolized garbage, clearly this game wasn't made for PCs, let alone for consumers with a brain. The graphics are an abomination. Generic places, uninteresting visuals, low 2003-like textures (hell, Half Life 2 is way more beautiful than this game AND has really better facial animations)... I could go on and on. The sound is mediocre, the story is incredibly retardedThe very definition of consolized garbage, clearly this game wasn't made for PCs, let alone for consumers with a brain. The graphics are an abomination. Generic places, uninteresting visuals, low 2003-like textures (hell, Half Life 2 is way more beautiful than this game AND has really better facial animations)... I could go on and on. The sound is mediocre, the story is incredibly retarded and it's on a fanfic, Stephenie Meyer level... Everything that is wrong with the game industry in a single package, props to Bioware for this achievement in degradation of humanity's values and standards. Oh and what's even funnier: Activision will probably misunderstand the hate and will try to dumb down DA3 even more, trying to make it more "accessible". This is why we can't have good games anymore, console-centric games made by individuals with billions and billions of **** in their minds. Expand
  11. Mar 10, 2011
    0
    Terrible. Repetitive. Boring. Major disappointment. Plus Bioware will suspend your access to your games if you say something on their message-board they don't like. EA and Bioware will never get another dollar out of me. End of line.
  12. Mar 10, 2011
    0
    Terrible, terrible game. Even worse than the game itself, are the actions of EA and Bioware... banning people from playing a game they purchased if they criticize the company on their forums. Its the equivalent of a car maker remotely disabling the ignition on your car because you complained about its performance. Imagine the uproar? I don't understand how EA thinks it can get away withTerrible, terrible game. Even worse than the game itself, are the actions of EA and Bioware... banning people from playing a game they purchased if they criticize the company on their forums. Its the equivalent of a car maker remotely disabling the ignition on your car because you complained about its performance. Imagine the uproar? I don't understand how EA thinks it can get away with it. Will never, ever be purchasing an EA or Bioware game again. Expand
  13. Mar 10, 2011
    0
    Not only this is not a step forward from what was already a "not so good but somewhat promising" Role Playing Game, this is officially two steps back. Some people like to call those gamers that like to think, when playing, other than smashing buttons expecting awesome things to happen, i don't care, i refuse to call what is an extremely dumbed down, very poorly written action game withNot only this is not a step forward from what was already a "not so good but somewhat promising" Role Playing Game, this is officially two steps back. Some people like to call those gamers that like to think, when playing, other than smashing buttons expecting awesome things to happen, i don't care, i refuse to call what is an extremely dumbed down, very poorly written action game with its own, childish concept of "mature content"(which means sex scenes and lots of blood-- give me a break) anything more than horrible. Poor job. Expand
  14. Mar 10, 2011
    0
    If anything this game proved once and for all that Bioware and EA are bribing reviewers to publish lies in order to increase sales. This is the only unbiased review I was able to find on the internet.

    http://www.videogamessuck.com/review437.html
  15. Mar 10, 2011
    0
    Previous game was miles better. This one is just average at best, definitely not worthy of a good score. But I can see EA payed every relevant reviewer to have a descent score on Metacritic, though If you see the user scores It clearly shows the discontent of gamers about DA2, too much hype and all we got was a game where the only descent point is the combat mechanics (just at hard). EvenPrevious game was miles better. This one is just average at best, definitely not worthy of a good score. But I can see EA payed every relevant reviewer to have a descent score on Metacritic, though If you see the user scores It clearly shows the discontent of gamers about DA2, too much hype and all we got was a game where the only descent point is the combat mechanics (just at hard). Even the graphics are really bad. I have a high end PC were I can run Crysis at max at 60fps, but DA2 consumes a ridiculous amount of resources even on medium settings, and it's not like it has state of the art visuals or employs real time physics in every interaction either. I was going to give it a 5 but now. Bioware, banning a gamer and not letting him play the game just because he talked bad about your overlord, EA? That's low, and not just Activision low. See if I ever buy another game from you. Expand
  16. Mar 10, 2011
    0
    I can't believe I spent money on that. I've seen the teasers, gameplay videos, I've played the demo. I could forgive them this "combat system" 'cause I really wanted to know what happened to Ferelden, Morigan, the Circle and stuff....until yesterday. The plot is simply awful. Instead of solving global problems we have to play as a not-that-smart character who is always in the middle ofI can't believe I spent money on that. I've seen the teasers, gameplay videos, I've played the demo. I could forgive them this "combat system" 'cause I really wanted to know what happened to Ferelden, Morigan, the Circle and stuff....until yesterday. The plot is simply awful. Instead of solving global problems we have to play as a not-that-smart character who is always in the middle of every solid battle in one single city (ONE SINGLE CITY!!! WTF, BIOWARE?)...and usually these battle are caused by the stupidity of your companions (Isabella and Andres).

    The whole game is just a disgrace.
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  17. Mar 10, 2011
    5
    Bioware didn't try and improve the aspects of Dragon Age that made it a great game. They tried to make it better for consoles at the expense of PC gameplay. This is the same hack and slash console game that comes out every other week, it has nothing unique or interesting about it.

    I can't help but remember FF13 when I played this game. Like FF13 Dragon Age 2 isn't a bad game, but the only
    Bioware didn't try and improve the aspects of Dragon Age that made it a great game. They tried to make it better for consoles at the expense of PC gameplay. This is the same hack and slash console game that comes out every other week, it has nothing unique or interesting about it.

    I can't help but remember FF13 when I played this game. Like FF13 Dragon Age 2 isn't a bad game, but the only thing I feel playing it is disappointment. The things that made origins such a fun and unique *PC* game are gone. In its place is a hack and slash console game. The graphics are straight out of 2005, and poorly optimized. The UI is terrible and made completely for consoles. Like Mass Effect 2 the classic rpg elements are almost completely stripped out of the game. The only character you equip is Hawke. Your equipment choices are more restricted by class than in origins. The detailed dialogue system is gone, your given 2-3 word statements that are labeled paragon, snark, or renegade. Everything that changed was changed for the worse. Bioware has changed since the EA buyout. The great RPG elements of their games are being phased out for broader appeal, and it just makes me sad.
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  18. Mar 10, 2011
    0
    I can't believe I pre-ordered this game, seriously
    I was so hyped to get this game on my hands, oh, it really felt good, but oh surprise, at the beginning of the game the bad graphics were showing up, and by bad I mean, REAL BAD graphics, damnit they look worse than the DA:O ones, but okay graphics aren't everything, right?, let's see, let's go with the dialogue, what can I say..oh
    I can't believe I pre-ordered this game, seriously
    I was so hyped to get this game on my hands, oh, it really felt good, but oh surprise, at the beginning of the game the bad graphics were showing up, and by bad I mean, REAL BAD graphics, damnit they look worse than the DA:O ones, but okay graphics aren't everything, right?, let's see, let's go with the dialogue, what can I say..oh yeah..IT WAS MUTILATED, the dialogue isn't the same anymore, it lacks that "magic" that Dragon Age: Origins had, please do not buy this game for the dialogue nor its story, it's like the lead writer was smoking weed, no not even that, looks like his baby wrote it, that's right, it sucks and I won't stop saying so!, now for the quests, they are weak in dialogue nor story like I said before, they are boring and have no action at all.....they suck..

    Now for the "sex" scenes, I can't believe bioware did this to Dragon Age 2, I can't even speak to someone without having the "sex dialogue " option showing up every instant, on males and females, what the hell?!, THIS IS NOT DRAGON AGE NOR THIS IS NOT A VALID DRAGON AGE SEQUEL, I demand my money back, but sadly I can't do so, huh? oh well

    That's it, I'm so angry right now because I can't believe I bought this game...sheesh..I REALLY HOPE IT GETS BETTER BUT IT HAS BEEN OVER 9 HOURS OF GAMEPLAY AND IT STILL SUCKS.
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  19. Mar 10, 2011
    2
    It's ... difficult ... to express how utterly disappointed I am with this game. Since any reaction is just an opinion, and we must agree that our opinions are no more or less valid than any other, I will simply say this was a serious disappointment from the joy and love I felt for the first Dragon Age. It's ... wow ... it's just nothing like its predecessor in any of the good ways.
  20. Mar 10, 2011
    10
    This is one of the best RPG I have ever played... such a progress since Dragon Age: Orgins... I won't write a lot - I'll point out the good and bad points:
    + Great storyline
    + Great artwork, design + Nice soundtrack + Super characters, each of them has it's story... + Great graphics, it looks super on maximum settings! + Awesome action, not so boring as in DAO And now... - A wait? I can't
    This is one of the best RPG I have ever played... such a progress since Dragon Age: Orgins... I won't write a lot - I'll point out the good and bad points:
    + Great storyline
    + Great artwork, design
    + Nice soundtrack
    + Super characters, each of them has it's story...
    + Great graphics, it looks super on maximum settings!
    + Awesome action, not so boring as in DAO
    And now...
    - A wait? I can't remember any!!!
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  21. Mar 14, 2011
    4
    I rated DA2 4/10. Let me explain why I deducted 6 points from maximum to get this score.
    First: you cannot equip your party members. This is an RPG for god's sake and most of the equipment you find gets trashed as it cannot be used by anyone except the PC. Sorry Bioware, this is not how RPGs work.
    Second: dumbed down dialogue system. Again, RPG means role playing. How can you "play the
    I rated DA2 4/10. Let me explain why I deducted 6 points from maximum to get this score.
    First: you cannot equip your party members. This is an RPG for god's sake and most of the equipment you find gets trashed as it cannot be used by anyone except the PC. Sorry Bioware, this is not how RPGs work.
    Second: dumbed down dialogue system. Again, RPG means role playing. How can you "play the role" if you have no idea what your character is about to say?
    Third: copy-pasted locations. You will spend a lot of time there and you will learn them by heart. One particular foundry is where three different quests take place. Four quests will have you search one particular warehouse. All caves are similar, etc blah-blah-blah. Trust me, you will be tired of visiting the same locations over and over again.
    Fourth: glaring errors in lore and storyline. The dalish camp stays in one place for six years even though they are supposed to move. Mages (mostly enemy mages but your companions as well) can teleport even though official "laws of magic" say this is impossible. And I'm just scratching the surface here.
    Fifth: boring combat. Bioware designers believe that sending in waves after waves of enemies on party from all sides is challenging. It is not, it's stupid, unimaginative and overly repetitive. First I was outright laughing at enemies appearing out of thin air then it just became annoying. And by the way, you can throw tactics out of the window too: what point is "trying to hold a chokepoint" as in-game tips suggest when you have enemies popping out of nowhere all over the place?
    Sixth: immutable storyline. Sure, your hero does have a profound impact on the game world but your choices are of little, if any significance.
    There's only one thing that does matter in DA2 - the story. It is indeed set in stone but it is great and keeps you moving forward despite all of the game drawbacks. I suggest to knock down the difficulty level to Easy and just enjoy the narrative. Pretend you're watching an interactive movie and you might actually enjoy it - even though the endless battles can still bore you down to death.
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  22. Mar 10, 2011
    10
    Play the game before you come to the internet to complain about it people. I played both Origins and I just beat this game and I love it just as much. Give the changes a chance before you condemn them for being "dumbed down."
  23. Mar 10, 2011
    1
    This review contains spoilers, click expand to view. Dear Bioware,

    I just made a metacritic account for the sole purpose of giving my review(more like ranting/flaming two cents) for this game that I was so excited for......... and I am too depressed to write it. Why would you do this bioware? After so many great games you give me this. I thought that when I beat the game, I was still somewhere in the middle of the plots/storyline...nope. The credits appearing literally felt like a smack in the face. I'm just so utterly dissapointed right now that I don't even know what to type. Way to dumb down absolutely everything about the original game that I loved so much. I have never, ever, beaten a game and felt confused/depressed thereafter until I played this. I am absolutely refusing to buying a single DLC for this game as I am not giving any money to the people that just robbed me of sixty bucks.. besides the fact that this is going to be the very first bioware game I have ever traded back in as of tomorrow morning. Thanks for wasting my time setting yourselves up for another sixty dollar expansion.. With Love, Already Dreaming Of Uncharted 3
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  24. Mar 10, 2011
    0
    Combat had a big drop. Caves all look the same. Story was generic. More of the same "good response, neutral response, bad response" choices for dialog. It's like you kept all the things I don't like from your games and got rid of the enjoyable parts of DA:O.

    Furthermore, I can no longer support a company that has a division within EA that is willing to suspend people's single player
    Combat had a big drop. Caves all look the same. Story was generic. More of the same "good response, neutral response, bad response" choices for dialog. It's like you kept all the things I don't like from your games and got rid of the enjoyable parts of DA:O.

    Furthermore, I can no longer support a company that has a division within EA that is willing to suspend people's single player gameplay for activity on their forums. In a multi-player setting, it is sometimes appropriate to ban individuals who ruin the game for others. But that is not the case when we are considering single player activity, especially not with forums. http://i.imgur.com/xkhUI.png - Source.

    In summary: Poor decisions in game design. Poor design in company policy.
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  25. Mar 10, 2011
    0
    Appalling in every way imaginable. I won't go into detail, because most of the other user reviews here have pointed out the insanely gargantuan problems with "God of Dragon Effect."

    Do. Not. Buy. This. Game. If you don't buy it, they won't keep making this hackneyed incarnation of our beloved Dragon Age.
  26. Mar 11, 2011
    1
    Trash for 60$. How can they call it an "rpg" ? Better spend money on a game rather buying reviews! 1 score for not trivia scenario, other parts of game doesn't deserve more than 0
  27. Mar 11, 2011
    10
    It's a good thing that Metascore's are based on reputable publishers and not the biased opinion of a "betrayed" fanboy. There was nothing Bioware could do against the inevitable fate of a sequel to one of the greatest RPG's that ever graced humans. If you ask me, however, DA2 comes very close to sharing the glory. I've seen not hide nor hair of the issues reviewers are experiencing; quiteIt's a good thing that Metascore's are based on reputable publishers and not the biased opinion of a "betrayed" fanboy. There was nothing Bioware could do against the inevitable fate of a sequel to one of the greatest RPG's that ever graced humans. If you ask me, however, DA2 comes very close to sharing the glory. I've seen not hide nor hair of the issues reviewers are experiencing; quite the contrary in fact. For people who found the combat of DA:O to be sluggish and repetitive, DA2 is a welcome Saint. The quick-paced hack-n-slash style brawling kept my interest rather than turn me away from boredom. Granted the difficulty level has been turned down a few notches, I play RPG's for the experience and story, not to constantly have to reload my saves, which I was doing often even on Normal in DA:O. And to say that strategy is no longer needed is ridiculous. I found myself constantly pausing the game to issue commands to my party members.

    The graphics are not comparable to 2003. I don't understand how someone can even utter such a thought. The graphics are, in fact, refined in a manner that is completely reflecting of the story arc. DA:O had a serious, mature art style that utilized grey's and blues to set a mood. You were not a hero as much as you were a hope. DA2 moved away from that because the message is different. The art style utilizes more extreme blacks and reds and reminds me of scenes from Sin City. You are a champion, let your power be known!

    The equipment system is a very welcome change to me. In DA:O you had to be constantly on the look-out for upgrades for your plethora of partners. In this game your party members have "companion armor", which negates the need , or rather doesn't allow, for the equipping of head, chest, hand, and feet armor. Only Hawke can be equipped. This allows you to focus all the best equipment on him, who is your MAIN CHARACTER, rather than worrying about the NPC who usually die anyways.

    And then there's the story. I've been seeing reviews that say shallow, horrible script, no content, blah blah. Even in DA:O I wasn't physically forced to pace my room, hand on chin, staring at the floor, then the ceiling, to think about the ups and downs of saving an Elf or killing him. RPG's are meant to hurl you into a story, make you apart of the action, and DA2 does that with FLYING colors. I can choose to be cheeky, serious, kind, lovable, flirtatious, dominant, deciding, passive, or just plain rude to anyone I decide.

    This game is not only a step, but leaps and bounds separate from it's predecessor, and that's not a bad thing. To compare the games would be like comparing sandals with running shoes. Both are useful in certain situations, but trying to play beach volley ball in Nike's will cause lots of frustration. You have to see DA2 as a game rather than a sequel. It doesn't live up to DA:O standards because it creates it's own. I fully believe this game is an underrated masterpiece waiting to explode.
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  28. Mar 11, 2011
    10
    ok, so here's a reasonable review. aka not a zero, or a 10. Dragon Age:Origins came out so recently that everyone, including myself, is comparing the two games. This is not unexpected, see Mass Effect 1 and 2. When compared to DA:O, this game gets a 6. That is, I wanted to play DA:O 2.0 and was let down. While this will hurt sales, the game itself is a solid 8.5. THE GOOD: Your characterok, so here's a reasonable review. aka not a zero, or a 10. Dragon Age:Origins came out so recently that everyone, including myself, is comparing the two games. This is not unexpected, see Mass Effect 1 and 2. When compared to DA:O, this game gets a 6. That is, I wanted to play DA:O 2.0 and was let down. While this will hurt sales, the game itself is a solid 8.5. THE GOOD: Your character has a remarkably unique adventure, enhanced by the ability for you to choose. I felt like a **** boss when I was champion of my little town. Voice acting was fun and it kept me engaged, when the story was interesting. The gameplay was smooth and easy to control (and is THE ONLY reason i was able to beat that red dude in a 1v1. HOLY CRAP my build was not meant for that matchup, lol). The supporting cast had goals, past issues, and uncompromising habits. I reached level 20 as i was completing the story. We meet characters from DA:O. The world map interface is pimp and easy for quests. They made items easier to manage. Scenery graphics(water reflection), special effects (spells), character heads/mouths are great. I had no bugs the entire playthrough. Abilities are so varied it's awesome. Also, i had fun playing. It was FUN.

    SPOILERS.
    THE BAD: Your particular role is not very important or driven. You are not special and you don't really have a goal(DA:O STOP THE BLIGHT NOW GOGOGOGO! Mass Effect 1: STOP THE EVIL SPECTRE OH **** END OF GALAXY SAVE GALAXY GOGOOGO!) This can cause the perception that the story is 'flat', and if the story is 'flat' the characters in that story seem 'flat'. Think, the Earth is 'flat'. One consequence was that it never SEEMED like there was a main quest line. So all of the quests felt like different ways to get xp. The story fell apart several times for me when i was able to predict it. FIRST MINUTES OF THE GAME: Oh, I have a sister and a mom with me... and it's bioware so they like to kill off characters, yea my sister's dead, and maybe my mom. (i think i could have made it so my sister didn't die, but i didnt care after i saw where it was going, sorry sis). You will never in your life have enough money for all the cool **** some vendors sell. Example, one ring was 100 gold, and i had 50 just before final missions. so if i had wanted , say, 15 of those 100 gold items to deck out my crew... yea gl with that. Protip: just play the game and before the final missions use a money cheat and buy the cool stuff. The world kind of feels the same as DA:O, with 'instanced' parts of towns and forests. But that's bad because it feels small. Like, compared to oblivion,GTA, or whatever with square miles of **** These levels really seem repetitive after a while. Character clothing/gear is still visually not up to par with what it could be. aka when you take an image and stretch it over some polygons. The final boss (for me) was a character I met more than 1/2 way thru the game. I mean, yea she's evil, but... i mean... ok i'll just kill her. im just **** because in DRAGON age 2 you dont win by killing a DRAGON. COMMENTS: The story is presented, it seems, for the exclusive purpose of making DLC's more viable. The end of the story is 'current day'. This is a cool way to tell a story, but i know what they're up to. Even the world map is just READY for another button that says "New Town 1" Also I had sex with almost every character in the game, so that was fun.
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  29. Mar 11, 2011
    1
    Unfortunately I must admit .... disappointed, from DAO made â
  30. Mar 11, 2011
    8
    As for me it's a worthy continuation for the DAO. The game is interesting and entertainment. It is the same Dragon Age: Origins, but it's more bright and various.
  31. Mar 11, 2011
    8
    Generally - i liked DA2,yes - it's not as good as the the DAO but still entertaining. I Liked the characters, almost all of them(well except the elf warrior) , in DAO i liked only Alister,Morrigan, Leliana and Oghren. They were trule interesting and active characters, in DA2 all of them are active and interesting. I liked the new style, the plot but yes i would old style dialogs back ) 8Generally - i liked DA2,yes - it's not as good as the the DAO but still entertaining. I Liked the characters, almost all of them(well except the elf warrior) , in DAO i liked only Alister,Morrigan, Leliana and Oghren. They were trule interesting and active characters, in DA2 all of them are active and interesting. I liked the new style, the plot but yes i would old style dialogs back ) 8 is my answer Expand
  32. Mar 11, 2011
    2
    It's not a game. It's a disaster. The biggest disappointment of the year. Boring combat, boring dialogs, version 1.0 is completely raw (as example: impossibility to save a game - cool, ain't it?)...
  33. Mar 11, 2011
    10
    For me; This game it's so beautyful but not private to many bugs. Also the city present in this game give us an important emotional investigates players; It's so a very big game with differents protagonists with them unique characters. The Graph's game is an concentrate of all moderns technology in video game. Bio-Ware it's alway faithful of him.
  34. Mar 11, 2011
    2
    This game to me was a waste of money, it lacked everything good from DA:O, the plot wanders to much and the way they tie it all together is terrible. It seemed like they took an almost unimportant thing that you can forget for a time and used it to tie the whole thing up. The game would have been better served starting in the last act and going into something epic from there.
  35. Mar 11, 2011
    6
    DA:O was not a bad game, even the good i think. I was hoping that DA2 will be even better - I even made â
  36. Mar 11, 2011
    0
    Feels more like Dynasty Warriors, which is really sad considering the series started out as a spiritual successor to Baldurs Gate, DA 1 did a decent job and people had high expectations for an improved version. I remember when ''improved'' meant adding more features, more complexity, more stats, perhaps improving on the writing quality, not change the genre into a derpg and ''streamline''Feels more like Dynasty Warriors, which is really sad considering the series started out as a spiritual successor to Baldurs Gate, DA 1 did a decent job and people had high expectations for an improved version. I remember when ''improved'' meant adding more features, more complexity, more stats, perhaps improving on the writing quality, not change the genre into a derpg and ''streamline'' all the fun parts of the character building process. I really cant be bothered to raise any further points because the game has just been ruined in almost every aspect. Train wreck. Expand
  37. Mar 11, 2011
    0
    Linear slasher with copy/paste locations :(. - Story is boring, only some times you will see something interesting (only few last moments).
    - no CG videos, only some "animated pictures" like in cheap games
    - Dialogs are boring - Answer variants in dialogs doesn't affect anything - party member relation (friend or foe) is fiction... + battles are dynamic, I finished game only because liked
    Linear slasher with copy/paste locations :(. - Story is boring, only some times you will see something interesting (only few last moments).
    - no CG videos, only some "animated pictures" like in cheap games
    - Dialogs are boring
    - Answer variants in dialogs doesn't affect anything
    - party member relation (friend or foe) is fiction...

    + battles are dynamic, I finished game only because liked battles
    +/- graphic is nice, but locations are lack of details it is not RPG, it is slasher with dialogs
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  38. Mar 11, 2011
    2
    DA2 is a disaster for all who loved DA:O , NWN (one of the bests ever) or other traditional RPG´s. Its a casual arcade game without any of the old BioWare strengths. If this is the new BioWare Style, the times were i bought BW Games blind on release Day, are over.
    The most Magazine Reviews are bad Jokes.
    Bioware...remember your roots!!

    2.0
  39. Mar 11, 2011
    2
    Just horrible. Arcade fighting system with japanese style animation, plain unlikeable characters, primitive dialog system and gray-tone obsolete graphics. While DAO was spiritual successor to Baldur's Gate, this is suckccessor to a crappy clone of Final Fantasy.
  40. Mar 11, 2011
    1
    This review contains spoilers, click expand to view. Ð¡Ñ Expand
  41. Mar 11, 2011
    1
    Plays, looks and feels like a Korean hack n slash now and is nothing like Dragon Age 1.

    This is the first ever disapointment ive had from BioWare and is nothing close to what I had expected from this company.

    Its really weird how any reviewer could give this game more than 50% in score...?

    All in all; It really feels "console".
  42. Mar 11, 2011
    2
    This game is awful parody of the first game. The depth of my dissapointment is very big. I feel like I was robbed. Seriously the wrote "Dragon Age" on the box which contains absolutely different game. Not RPG even. And Metacritic score is now compromised for me. It doesn't correlate to reality.
  43. Mar 11, 2011
    3
    I loved DA:O and mass effect 1 and 2 but Dragon age 2 is clearly a rushed product. Shallow characters, shallow ,story, no real choices. No sense of exploration like DA:o becouse of Re-used places over and over again. This game would have needed 1 more year of development to feel complete.
  44. Mar 11, 2011
    0
    Bioware threw in all the bad bits in DA:O and Mass Effect 2 in a blender and gave us this abortion they call Dragon Age II. If you want a game that makes you feel bad for wasting your time playing such a piece of garbage then listen to all those paid for reviews. I will warn you that your efforts to want to love the game because it's DA2 will be futile.

    Now I truly fear for Mass Effect 3.
    Bioware threw in all the bad bits in DA:O and Mass Effect 2 in a blender and gave us this abortion they call Dragon Age II. If you want a game that makes you feel bad for wasting your time playing such a piece of garbage then listen to all those paid for reviews. I will warn you that your efforts to want to love the game because it's DA2 will be futile.

    Now I truly fear for Mass Effect 3. I can't believe Bioware actually agreed to put its name behind this shoddy product and dared to call it a RPG.
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  45. Nov 6, 2011
    4
    Horrible. port of console with average graphics and poor level design. Fast and easy combat where enemies popping everywhere. I finished this game and its really disappointing again Origins. I hope that DA3 will be much better
  46. Mar 11, 2011
    4
    Dragon Age 2. What could possibly have been more exciting than a new bioware rpg? True, I wasn't impressed with Mass Effect 2, but the changes in that game (stripped down inventory, character interaction, ammo, etc) still worked because Mass Effect was a new game and the changes felt right to what they were trying to create. Unfortunately, this same ideology does not apply to a game thatDragon Age 2. What could possibly have been more exciting than a new bioware rpg? True, I wasn't impressed with Mass Effect 2, but the changes in that game (stripped down inventory, character interaction, ammo, etc) still worked because Mass Effect was a new game and the changes felt right to what they were trying to create. Unfortunately, this same ideology does not apply to a game that is supposed to be primarily an RPG. Rpgs are a very hard creature to pin down. Somehanics then a lot of games become rpgs. More relevantly, according to Bioware, this includes games such as Call of Duty and Assassin's Creed, which by the way, are not rpgs in any sense of the word and unfortunately were used as models for DA2. My defense for this position is that you have no freedom in those games to create a character who is your own. The ending has been decided for you, who your character is has been decided for you, where they've come from has been decided, and where they're going has been decided. An rpg must allow for freedom in the universe and DA2 fails horribly at that.

    My biggest problem with DA2 without thinking about it as an rpg is that combat is terrible. Yes, they "streamlined" it and it moves faster. But you know what the sped up version of tactical combat is? It's hack and slash. And the game becomes a hack and slash not because of the way combat is mechanically implemented, but because each battle in DA2 begins with maybe 4 or 8 people appearing out of thin air, and then when you've killed a certain number of them another 4 to 8 pop out of thin air. What this means is that there's no planning or positioning involved in combat as no matter what you do, there's just going to be more people popping up out of nowhere to deal with. Aggro doesn't work as well as it should, there's very little healing (and it all has huge 40-120 second cooldowns), and the best option for winning a fight is to spam aoe spells until everything is dead. The story isn't compelling. A huge part of the game is just you running around trying to get as much money as possible. This doesn't go away throughout any part of the game. In additon, the choices in the game aren't anywhere near as important as they were in any previous bioware titles. But the worst part about it is that there's no freedom to really choose. This an RPG, which means there must be a certain level of freedom. Well, when you've decided who my character is and what they're doing and how the story ends (there's only one ending) I don't really have much choice.

    This game is not an rpg. It is an action adventure game. If the Dragon Age series was supposed to be an adventure game this game would be better, but unfortunately it is supposed to be the spiritual successor to BG2. and the sequel to Dragon Age Origins (hence why there is a 2 after the title). The fact that it fails to be an rpg is heartbreaking and leaves you out in the cold asking, how did things get like this?
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  47. Sfx
    Mar 11, 2011
    1
    This review contains spoilers, click expand to view. It not the dragon age 2, is a dragon age 1,5 maximum. A console crap. Expand
  48. Mar 11, 2011
    1
    No strategy, no challenge, mediocre interface, RPG ? No, I don't believe. Action boom boom, it's all.
    A slap in the face for fans of DA:O and for fans of good games.
  49. Mar 11, 2011
    1
    What happened?! They took my favorite game ever made and completely dumbed it down and destroyed it. Seriously what the heck is this? What game is this?!
  50. Mar 11, 2011
    0
    The game could have been good had BioWare and EA not screwed it up by requiring DLC just to complete the main parts of the game. Basically they just want to nickel and dime us into paying double what we would normally pay. Also, they are banning people on the forums which makes the game innaccessable! Not Cool!!! I used to love BioWare games.
  51. Mar 11, 2011
    8
    AAAAhhhhhhh!!! not you!!! Bioware !!!! what have you done...... its not a good game ....its not a rpg.... and its a rushed development.
    WE ARE NOT COW!!!
    i expect its a unique fail, and unique treason of the pc community. i loved your previous game , Bioware was a god for me , but now , i lost my faith.
    this game is not Dragon age 2, its an adventure action game for massive selling action.
  52. Mar 11, 2011
    10
    First, I will justify why *I* rate this game as a 10, I think this game is a pure masterpiece in story-telling, gameplay and just overall "fun", this game appeals to me on so many levels, it is so immersive, the voice-acting is of the highest quality, the story is insanely good, the combat is "fun", on the higher difficulties the combat is challenging and the best thing I can say to sum upFirst, I will justify why *I* rate this game as a 10, I think this game is a pure masterpiece in story-telling, gameplay and just overall "fun", this game appeals to me on so many levels, it is so immersive, the voice-acting is of the highest quality, the story is insanely good, the combat is "fun", on the higher difficulties the combat is challenging and the best thing I can say to sum up this game, is when it ended I wanted to go through it again and again, regardless of the "lack of reasons" to repeat the content: I wanted to do it.
    I'll point out some negative points first though, The default difficulty is too easy, I mean I appreciate the toning down of the "spikyness" of DA:O normal difficulty, but essentially it is a fuel for people to hate this game, having said that Hard is a very good difficulty setting and normal needed to be somewhere between where it is in the game and hard, I am playing through on hard and I have to use a large amount of tactics, position my characters carefully and aim spells properly. Pausing is a major part of my gameplay and although FF is only on in nightmare, it also means I can have more fun with freedom of spells in my arsenal rather than being limited to a "nightmare only" build.
    There are also some lazy layout designs, most of the time the game revolves around a generic "dungeon" for each type of area, a generic cave, a generic sewer, a generic camp, a generic mansion. Where the only differences in layout are where they decided to wall off the area, this certainly was very lazy imo, but it doesn't detract from the gameplay experience.
    A mixed point is the amount of "console-porting" this game has done, and in reality I find it has done very little, the only major one is the removal of the tactical camera. Whilst I don't care about this because I believe it reduced the difficulty of lots of fights in DA:O to the point of obscurity, I would like to have seen a system where I could pan with the aiming of my spells rather than limited to my controlled characters field of vision in order to try and place a spell, it doesn't really matter on any difficulty besides nightmare but it is going to make nightmare have an arbitrary difficulty scaling.
    Having said that the combat is fun, it is active, but it retains all the tactical positioning of it's predecessor. If I am not careful about positioning my mages in relation to my tank they can be dead in seconds. Boss fights require you to "move out of the fire", whilst adopting large amount of phases to their battles forcing you to change tactics midfight, healing has changed (for the better imo) to be more supporting, healing has a long cooldown so using it at the right time in combination with potions (which again have a shared cooldown) mean that it's ever so important your weaker party members don't get jumped on or they are dead.
    However, I think the hugest selling point of DA:2 is it's immersive story. Arguably it's story is actually quite weak at the core, but the way it is told, the way it slowly leaks information to you, the way that your actual character stays in character (If you are very jokey with your choices your character is very jokey when investigating or making plot decisions, same is said of being aggresive etc). So in a sense you feel like you are being consistant, even if I make an aggresive move as a "jokey" character, I do the aggression in a more candid tone.
    I got the feeling that this story was essentially placed as a "filler" to get from DA:O to DA:3, but the story is told in such an amazing way that drew me in like no game ever has done. The female Hawke voice is exceptional, along with the other voice-acting work on this title. Having read reviews I was expecting the story to be not that special, but in reality the story was insanely well told, small elements coming back up later to be huge influences to key plot points. Whilst all the time remaining totally unpredictable. Whilst, I kinda knew how the game was going to turn out before the final scenes, I couldn't have guessed how awesome the ending would be.
    DA:2 surprised me again and again, made me burst out laughing from snippets from your DA:O imported history and from my character just staying in character and putting the thumb up to authority at the right times I wanted to. I want to point out that the demo is nowhere near indicative of how this title sizes up on the whole, the fact the demo was limited to normal difficulty was a poor decision by the devs imo. Hard is a great difficulty setting and anybody playing this game should start out with this setting unless you only want to see the story, which is just as worth it.
    To sum up:Play the game before judging, it's an amazing RPG imo
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  53. KLS
    Mar 11, 2011
    6
    Setting, Story, Characters and Environments are horrible. RPG elements are dumbed down. That dumb blood all over the characters, that bland and desaturated colors, repeating locations... gameplay is freaked out - its horrible! Its not something that i was waiting from Bioware :-///
  54. Mar 11, 2011
    1
    Dragon Age II is supposedly the sequel of DA O but it lacks all the traits that made DA O such a great game. First of all DA II is too linear because all the different options of DA O have been reduced to good-neutral-evil, while many your choice doesn't even matter because the result will be the same. The characters are simpler, thus less interesting. The battles are too simple and someDragon Age II is supposedly the sequel of DA O but it lacks all the traits that made DA O such a great game. First of all DA II is too linear because all the different options of DA O have been reduced to good-neutral-evil, while many your choice doesn't even matter because the result will be the same. The characters are simpler, thus less interesting. The battles are too simple and some times comparable to the complexity of games like...Pokemon. Expand
  55. Mar 11, 2011
    1
    Dragon Age 2 feels completely rushed, streamlined and dumbed down. The writing is generally sub par, dialogue is childish and cheesy, and quests are mostly just delivering items around the map and killing trash mobs. Voice acting is also bad and doesn't fit the characters. Don't waste your money on this garbage.
  56. Mar 11, 2011
    4
    Worst Bioware game ever. Balance is absent, RPG elements are generally absent. Some minor, yet sometimes strange improvements could not overcome the casual game play.

    So in short: 1. It is not Dragon Age 2. It is generally not an CRPG 3. GUI absolute sucks. Looks much more like road sings than the fantasy RPG GUI 4. Game balance is awful 5. Most of the "improvements" are making the game
    Worst Bioware game ever. Balance is absent, RPG elements are generally absent. Some minor, yet sometimes strange improvements could not overcome the casual game play.

    So in short:
    1. It is not Dragon Age
    2. It is generally not an CRPG
    3. GUI absolute sucks. Looks much more like road sings than the fantasy RPG GUI
    4. Game balance is awful
    5. Most of the "improvements" are making the game close to unplayable 6. Game play is generally lame and way to casual for CRPG

    Still cant believe, that this is game by Bioware...
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  57. Mar 11, 2011
    10
    This review contains spoilers, click expand to view. Yes, a dubious idea of clothing - the only misses, lubricants impression of Dragon Age 2. Extraordinarily narrow scope, a different system of "pumping", dizzyingly dynamic battlefield, it would seem, to frighten and repel, but do not believe the first experience. Wee see, a great RPG, one of the best works BioWare.S
    it's a Great Game! thanks BioWare
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  58. Mar 11, 2011
    3
    Yes, I created a meta critic account just to post about my disappointment with this game. I have heard it said that it should have been marketed as something like "Hawke's Story: A Dragon Age Adventure" - this would have made much more sense, because this certainly isn't the sequel to that enthralling rich game that was DA:O. It has been simplified to the point of boring. Who is Hawke andYes, I created a meta critic account just to post about my disappointment with this game. I have heard it said that it should have been marketed as something like "Hawke's Story: A Dragon Age Adventure" - this would have made much more sense, because this certainly isn't the sequel to that enthralling rich game that was DA:O. It has been simplified to the point of boring. Who is Hawke and why the well should I care about him? I get to pick snippets of words and then he goes and says something completely different. With the inclusion of the speech wheel I no longer have to work out what is the good, evil or neutral response - I can just pick the pretty picture. I no longer have to discern if my investigative questions will provoke a reaction, cause the big question mark tells me that they are just questions. I can't change the character the way that I want to, I am fighting arena battles instead of "random encounters". What REALLY annoys me is that this game flies in the the face of what DO:A was suppose to be "a spiritual sequel to the late great baldur's quest". This game seems more akin to a MMORPG guest hunt. The shame bioware... the shame... I am also now no longer interested in Knight of the Old Republic MMO. In fact... that is what this game reminds me of. Die by the sword... but without VSIM. Expand
  59. Mar 11, 2011
    0
    Grim, dark, bad. The graphics would have looked shameful five years ago; the writing reads like fanfiction by pre-teens, and the less said of the gameplay, the better. Dragon Age: Origins was mediocre, but DA2 has truly bested it in all departments, descending to a whole new level of unacceptably AWFUL.
  60. Mar 11, 2011
    3
    Pointlessly removed the overhead "isometric" view from the PC version. Hacky, unmotivated writing and mediocre graphics. Cut and pasted quest areas. Bioware took a good but imperfect first game and turned it into a focus-grouped monster.
  61. Mar 11, 2011
    4
    Really, all I have to say can be summed up with something I said to a co-worker earlier today, "The ending screamed 'We're going to finish this game with DLC.'" I don't want to have to pay $30-40 more to finish up a $60 game. I don't want to buy a book, read through it, and discover the last 50 pages have been ripped out. I'm seriously getting sick of the rampant growth of DLC as aReally, all I have to say can be summed up with something I said to a co-worker earlier today, "The ending screamed 'We're going to finish this game with DLC.'" I don't want to have to pay $30-40 more to finish up a $60 game. I don't want to buy a book, read through it, and discover the last 50 pages have been ripped out. I'm seriously getting sick of the rampant growth of DLC as a business practice - especially for single-player games. Expand
  62. Mar 11, 2011
    3
    I am very disappointed by this game, it just make you dumb-boy pressing 1,2,3,4,5. Everything is bad, absolute regress comparing to the first part. This is actually not RPG, this is something different and I don't like it. Shame to developers, I expected much more.
  63. Mar 11, 2011
    2
    I laughed when I noticed the 84 metacritic score. Not from amusement but from a sense of irony. I don't know the going rate or method of review credibility for so called game critics, but anything outside of Rock-Paper-Shotgun is probably going to be heavily "persuaded" by more than just the game features if you know what I mean. As for the game itself, it simply did not impress or evenI laughed when I noticed the 84 metacritic score. Not from amusement but from a sense of irony. I don't know the going rate or method of review credibility for so called game critics, but anything outside of Rock-Paper-Shotgun is probably going to be heavily "persuaded" by more than just the game features if you know what I mean. As for the game itself, it simply did not impress or even live up to the mediocre flavor of the original I'm afraid. Bioware is really losing the touch, and this game is a victim of EAs policy toward game development more than anything Expand
  64. Mar 11, 2011
    0
    I've played this all of the way through before writing anything. I've always been a Bioware fan, but seriously, DA2 is disappointing and I cannot see how the bulk of review sites can ignore some its fundamental flaws. Granted I can see how the combat has improved for console platforms, but it's really the rest of the game that leaves me feeling irritated. For instance, the dialogue optionsI've played this all of the way through before writing anything. I've always been a Bioware fan, but seriously, DA2 is disappointing and I cannot see how the bulk of review sites can ignore some its fundamental flaws. Granted I can see how the combat has improved for console platforms, but it's really the rest of the game that leaves me feeling irritated. For instance, the dialogue options and conversation interactions have really been dulled down - I assume this is due to the fact that Hawke is now voice-acted. I would love to sit down and talk with whoever came up with the 'sarcastic' replies for Hawke - he just sounds like an idiot. Taking the character of Isabella as an example - we get it, she is a sex addict - there is no need to constantly remind the player over and over again aside from the obviously intended hit with the younger male audience. There is no connection with the characters, you just don't end up caring what happens to them. The exception to this in my opinion is Merrill, whose dilemmas and underlying story fit in more with what I'd come to expect from Origins. The constant 'cameos' from older characters only reinforce the lack of interest with the supposed main cast of this installment. The story is definitely a lesser scale than origins, which makes me feel quite angry as to the marketing propaganda hinting at some sort of epic ascent to 'power'. Whilst the combat mechanics are a little more streamlined, as is item and inventory management in general, this doesn't fix the issue of repeated zones, reuse of assets, the low variety of enemies and the incredibly annoying 'walk-into-an-area-and-keep-spawning-stuff' ideology. Perhaps it is my fault for having expectations that were too high, or not checking beforehand that the entire game was essentially going to be set in one relatively bland city with a few outdoor areas which would be reused at periodic intervals as 'years' progress. I see a lot of the positive reviews being given here with scores of '10'. I just don't see why. Especially the 'OH MY GOD IM LEVEL 7 AND THIS IS AMAZING' - I too was still 'giving it a chance' at that stage hoping that it would open up and improve. Others suggest increasing the difficulty somehow compensates for the bad storyline and being locked into only a few zones just so that you can engage in slightly harder repetitive combat where on occasion people jump randomly from the sky, up from the ground or pop out of nowhere. I'm not a professional review writer - and I've never posted a review on metacritic before despite being a deidcated PC gamer for well over a decade. I just felt massively let down as a player and as a fan of DA:O that the experience of DA2 was quite simply a let down. Honestly it feels as if they sat down after the Awakening expansion and thought 'lets do that again with a new character and implement some of the ideas we couldn't fit into the scope Awakening - we'll call it Dragon Age 2'. P.S. Bring back more of the mage schools and spell combos. Why remove them? Expand
  65. Mar 11, 2011
    0
    EA is starting to show through the Bioware veneer, this is not a game of "traditional" Bioware quality but your typical EA "shovelware". A re-skinned and neutered DA:O pushed out the door as a cash infusion into EA's portfolio just in time for Q1 reporting.

    The claims that EA would be hands off for on developers like Bioware and other is of course bunk. IP's get stripped as EA pumps out
    EA is starting to show through the Bioware veneer, this is not a game of "traditional" Bioware quality but your typical EA "shovelware". A re-skinned and neutered DA:O pushed out the door as a cash infusion into EA's portfolio just in time for Q1 reporting.

    The claims that EA would be hands off for on developers like Bioware and other is of course bunk. IP's get stripped as EA pumps out sequel after sequel cashing in on usually solidly established franchises. By the time the fans of the respective franchise wake up, they have already moved on and you are stuck with a series of games who's quality is inversely proportional to the "series number". The higher the number, the lower the quality.

    EA is not any better than it was 5 years ago, the difference was they purchased a bunch of new developers who were hot and they "claimed" to have changed their ways. Please.

    How's it feel Bioware to be the latest EA sellout patsys? Way to flush your reputation down the drain.

    DA2 is a shadow of what DA:O was, and DA:O was a fraction of what NWN was.

    DA:2 is a simplistic and linear hack and slash that has been trimmed down so you can roll your face across the keyboard and achieve "Profit!". There is no depth in deploying tactics, hell, tactics? What are those? The game has been made significantly easier (from an already easy franchise) so to cater to the lowest common denominator. The narrative is forced and poorly executed, it feels like I am witnessing 7 year-olds perform a truncated Richard III. Great for the few parents of the 7 year-olds, the rest of us find it infantile.

    Gameplay is button mashing and more button mashing. AI is below par and the graphics/landscape is repetitive and feels pulled from 2002, 2003. The graphics aren't bad, per say, but they aren't pushing any envelopes, or melting any systems. Developing for consoles only then making **** ports over to PC isn't winning you any beauty contests EA-ware.

    Tell you what guys, maybe Bioware is passed it's prime, maybe you should all liquidate and move your assets over to the Madden house, you know, where all mediocre developers go to be forgotten.
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  66. Mar 11, 2011
    7
    I'm putting my review here to counter the massive wave of bile and retardation - Yes, Dragon age II is severely flawed; no that does not ruin its entertainment value. The new combat system FEELS quite fun, despite being quite unbalanced (a party of three mages can eviscerate anything more easily than beating level one of a popcap game), and the quests/level design are all on par with itsI'm putting my review here to counter the massive wave of bile and retardation - Yes, Dragon age II is severely flawed; no that does not ruin its entertainment value. The new combat system FEELS quite fun, despite being quite unbalanced (a party of three mages can eviscerate anything more easily than beating level one of a popcap game), and the quests/level design are all on par with its predecessor.

    Just because it's not as good as something else doesn't automatically make it bad. I'm enjoying it quite thoroughly, although nowhere near as much as I've enjoyed other Bioware games - Calling it AAA is a joke; Triple-B- would be more like it. good, but not great; and easily the worst Bioware game I've played, which isn't saying much.
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  67. Mar 11, 2011
    0
    What reason do we have to believe Mass Effect 3 won't be given the same shoddy treatment as Dragon Age II? So disappointed. Bioware has bought into their own hype and is throwing their well-earned reputation into the proverbial toilet.
  68. Mar 11, 2011
    0
    Critics are rigged. This game was so bad on so many levels, I don't know where to begin. More than anything it was disappointing, because it could have been a great game and fell short on everything and got so far from its roots that its barely recognizable. It strings you along with hopes that it will take you back to the world you loved but never does. Disappointing. Bad.
  69. Mar 11, 2011
    0
    Pretty weak mechanics, bad camera, heavy. A let down! The first DA is a much more polished game with mechanics suited to the complexity of its gameplay.
  70. Mar 11, 2011
    0
    very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad gamevery bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very bad game very 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  71. Mar 11, 2011
    3
    1. Shockingly disappointed beginning with character creation

    Recycled hair styles from DA:O used in DA:II character creation (this is especially awful because the modding community has already produced a vast number of beautiful hairstyles for DA:O available through mods) Tattoos from DA:O were re-used in DA:II and not improved upon -No freedom to choose race Only 3 classes Unable to
    1. Shockingly disappointed beginning with character creation

    Recycled hair styles from DA:O used in DA:II character creation (this is especially awful because the modding community has already produced a vast number of beautiful hairstyles for DA:O available through mods)

    Tattoos from DA:O were re-used in DA:II and not improved upon -No freedom to choose race

    Only 3 classes Unable to customize default Hawke face (can't even change his eye color)

    I went from my first playable experience as hawke being totally awesome, high level with skills/spells/armor to being 100% useless and weak in a span of 2 minutes...this approach made me feel like playing my low level pathetic hawke was lame.


    2. Uninspired introduction to game (I didn't care about Hawke's family)

    Hawke's family didn't seem interesting to me, at all, except for bethany who was actually kinda hot and interesting but my sister...so yeah awkward...

    Hawkes mom has the same voice as my human noble mom in DA:O...wtf?

    DA:II failed to capture my interest from the get go, leaving me feeling unmotivated to play the game, and disinterested. Whereas, ME1, ME2 and DA:O all managed to capture my interest early and in a powerful way

    3. Playing an entire game in 1 city... is failure.

    Playing 80% of the game in the same city removed the feel of exploration and adventure (it would be like removing every location from ME2 and forcing Shepard play the entire game on the citadel, epic fail)

    Re-used dungeons, locations etc, this is so beyond fail for many reasons but when I think back to diablo 1, even way back then they had an awesome randomized dungeon/location concept working so you never felt like you were in the same spot twice, why not use this approach?


    4. Companions were much weaker than in DA:O or ME1 or ME2!

    Maybe you set the bar too high with Morrigan, Leliana, and Alistair and shot yourself in the foot? Because these DA:II companions just don't cut it, by any standard.

    ME1, ME2, DA:O companions blow DA:II companions out of the gaming universe

    DA:O chatting with companions was vastly superior and more personal to DA:II approach.

    I hated not being able to dress my companions and change their items


    5. The Story is...where?

    Hawks story is a bit uninspiring. I don't really care about Hawke or his rise to power. It feels insignifcant to me. Poor story, especially compared to DA:O, ME1, ME2 etc. The best part of playing DA:II is the comfort that at least I have Elder Scrolls: Skyrim to look forward to.
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  72. Mar 11, 2011
    0
    Everything I feared the game would become - Dragon Effect is in da house. It's like EA took the worst parts of both games and put it into one awful game. Simplied, linear gameplay. Way too many recycled maps. It feals like I'm playing someone else's character in someone else's game. Story is not epic, I mean why do I even care about "The Champion"? Combat is inspid. Rogues flyingEverything I feared the game would become - Dragon Effect is in da house. It's like EA took the worst parts of both games and put it into one awful game. Simplied, linear gameplay. Way too many recycled maps. It feals like I'm playing someone else's character in someone else's game. Story is not epic, I mean why do I even care about "The Champion"? Combat is inspid. Rogues flying 30 feet through the air. Warriors flitting around as if they had a rocket up the arse. Enemies exploding with one hit from a dagger. Super Jedi ninja combat. Dumb. It's like an interactive movie with some random things to do in between scenes. There is no challenge at all. Endless waves of cartoonish enemies that simply pop up out of nowhere. Everything that made DA:O good was stripped out. No redeeming qualities. A turd foisted upon the gaming public by EA. Expand
  73. Mar 11, 2011
    10
    This game is good all those negative reviews are just bunch of trolls. If you feel that this game is a mindless hack and slash game try it in hard or nightmare mode, the only down side is that your companions has less option in customizing there items.
  74. Mar 11, 2011
    3
    It shouldn't be titled DA2, for it is Mass Effect: Dragon Age Mod. You can easily see how rushed the game is and each area is recycled over and over again.
    As a sequel to DAO, the game SERIOUSLY disappointed me.
    Sadly, BioWare chose to rush out a mediocre action RPG instead of further enhancing DAO cRPG elements. I hope that they have not fully forsaken Classic PC RPGs altogether, for
    It shouldn't be titled DA2, for it is Mass Effect: Dragon Age Mod. You can easily see how rushed the game is and each area is recycled over and over again.
    As a sequel to DAO, the game SERIOUSLY disappointed me.
    Sadly, BioWare chose to rush out a mediocre action RPG instead of further enhancing DAO cRPG elements. I hope that they have not fully forsaken Classic PC RPGs altogether, for easily forgettable mediocre Action console gaming.
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  75. Mar 11, 2011
    0
    Looks like AE game, plays like EA game, smells like EA game. Seems like EA in their infinite wisdom finally managed to kill their golden goose. Probably the last BioWare game I ever pre order, they lost my trust.
    I don't care if its similar to DAO or not. Its simply not fun. I got bored out of my mind 10 hours into the game. In the first 30 min of the game play you see everything there is
    Looks like AE game, plays like EA game, smells like EA game. Seems like EA in their infinite wisdom finally managed to kill their golden goose. Probably the last BioWare game I ever pre order, they lost my trust.
    I don't care if its similar to DAO or not. Its simply not fun. I got bored out of my mind 10 hours into the game. In the first 30 min of the game play you see everything there is to see and than you get approx 70 more hours of the same. Their main selling point was alway a story telling, well 10 hours in and there is still no story to be found. The myriads of side quests the keep spamming the player blur into one monotonous meaningless mass. Most of the time you mindlessly run from quest marker to quest marker without even realising which quest you are on.
    There will be nothing to remember this game by and I shiver just thinking about replaying it as I dont think I can stand to see the same narrow city streets again.
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  76. Mar 19, 2011
    10
    She was the most anticipated game of the year. With trepidation, I watched all the interviews and news. And now the game is released. A feeling that we were betrayed and sold.
  77. Mar 11, 2011
    0
    Bioware has stooped to the lowest of the low. Lower than even Ubisoft. In DA2, SecuROM DRM is stealth installed on your system, without telling you and with no way to completely remove it. I mean... just... wow. I never would've thought Bioware would stoop to that level.

    Unfortunately, it has become a dishonest and deceitful company. Very much reminds me of Infinity Ward before its
    Bioware has stooped to the lowest of the low. Lower than even Ubisoft. In DA2, SecuROM DRM is stealth installed on your system, without telling you and with no way to completely remove it. I mean... just... wow. I never would've thought Bioware would stoop to that level.

    Unfortunately, it has become a dishonest and deceitful company. Very much reminds me of Infinity Ward before its collapse. But is the game good?

    No, it's not. The game is grossly repetitive. Same locations, same bland textures, same trash mobs over and over and over. There are driver issues. There are clipping issues. There are story issues. There are combat issues. Sure, it's playable. But ever single facet of the game is sub-par.

    Normally, I would've rated this a 4. But because of the DRM lies, I have to rate it with a 0. And anyone with half a conscience for game should rate it a 0, as well. Avoid this game and everything this company represents.
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  78. Mar 11, 2011
    10
    BioWare has done it again with their most fantastic title to date! Everything from the character interaction to the graphics have been fleshed out making Dragon Age IIâ
  79. Mar 11, 2011
    10
    I'd love to give this game the score I think it deserves, which is a solid 9.0, but the plethora of 1 and 0 reviews force me to at least normalize the score by making mine a 10. Dragon Age II is by no means the sequel to Dragon Age: Origins. This is what so many of you have missed. The flashier combat, voiced protagonist, and lack of the ability to choose your race are not BioWareI'd love to give this game the score I think it deserves, which is a solid 9.0, but the plethora of 1 and 0 reviews force me to at least normalize the score by making mine a 10. Dragon Age II is by no means the sequel to Dragon Age: Origins. This is what so many of you have missed. The flashier combat, voiced protagonist, and lack of the ability to choose your race are not BioWare attacking fans of Baldurs Gate-style RPGs. They are design decisions intended to create a new entry in the series. Hawke's story is not intended to be the player's story like the Warden's was. It is like Mass Effect, more of a Player-guided protagonist who is separate from the player. The combat, while fairly ridiculous on the higher levels, what with all the corpses exploding, is intended to change what was taken as a flaw in the previous game, the glacial combat. At no point in my several playthroughs of Origins did I feel any of my characters were actually any good at fighting. The tank would just sort of stand there and wave his sword while the ranged companions would stand off to the side, firing hordes of arrows into enemies who would simply keep walking around like pincushions. I understand that this system, with its highly tactical combat, evokes nostalgia in many PC gamers, but in this day and age, I feel that is rather outdated. I applaud their direction as far as making swords and arrows feel as though they are actually doing something to enemies. As far as graphics go, this game is a lot better than Origins. It's no Crysis 2, but the ones calling out DAII for its graphics while clinging to DA:O as a great game should look closer. There was a marked improvement between the two games. As for the story, I will not spoil anything, except to say that this game is very dark. BioWare has tried to create a dark fantasy in the Dragon Age series, and the previous game has very little in the way of dark. If you chose the right options, everything turned out all right in the end. In this game, no matter how hard you try, you never really get the classic heroic conclusion. I applaud BioWare for actually making this happen. Many games have claimed to create choices surrounded by muddy waters, but they generally do not succeed as far as one option always producing a result that is generally perceived as good. You find none of that in Dragon Age II. It makes the game that much more depressing and that much more REAL. I feel sorry for the folks at BioWare who have to sift through all these negative reviews calling for them to make another Dragon Age: Origins, because despite the massive amounts of them, chances are it's a small minority of angry ex-fans, while the people who actually like the game are still busy finishing it. In summation, a great game, much better than many I have played this year, and definitely worth my $60. Expand
  80. Mar 11, 2011
    5
    DIFFICULTY:
    Played this game on hard and challenge was nice, tho it was what I'd expect only from normal. Even worse lately started a nightmare play and found how though this game is with friendly fire when camera is so low and you go a whirlwind killing two companions who suddenly got on your back. Redeem items/ DLC kills this game by swiftly powering up character, lowering not that high
    DIFFICULTY:
    Played this game on hard and challenge was nice, tho it was what I'd expect only from normal. Even worse lately started a nightmare play and found how though this game is with friendly fire when camera is so low and you go a whirlwind killing two companions who suddenly got on your back. Redeem items/ DLC kills this game by swiftly powering up character, lowering not that high difficulty, tho at least this time i didn't get annoying guy with big Exclamation Mark telling me to buy DLC to unlock his adventure.

    COMBAT:
    Combat is fast paced, loosely tactical based but to be honest i was glad to play rogue moving back and forth since I'd die of boredom playing mage just standing like a tower and auto-attacking whole time while waiting for cooldowns (tho gets slightly better with more spells). Wave format was more annoying than anything else since it didn't allow to properly plan for usage of high cooldown abilities especially Taunt-like. On other hand re-positioning mages after each new group spawned was sometimes required but annoying, even more on nightmare. Tactics were very useful tho sometimes i wished there would be "Turn off all tactics" UI button so i could micromanage team better on especially challenging encounters without turning them off 1 by 1. Also found them lacking especially in "positioning" department like go to biggest group of mobs and taunt or stay away from boss at max range, and my favorite move out of fire/spell.
    Force effect is very nice addition making combat more real and i only wish i could exploit it more.
    Character development:
    Tree's are nice and with nice synergy but sometimes it's hard to do proper build with all those requirements. By far worst one was rogue tree one requiring to take 3 skill of which only 1 can be active at a time only to improve one we really want. Overall was happy with trees and choices even tho i still don't find use for some of them.
    Attributes on other hand were total disappointment being forced to basically max 2 of them to wear armors made character customization hard to say the least. At end game my rogue was fast, deadly and very dead whenever he drew attention since i didn't spend enough points in stamina. Situation gets more tricky for Player Character when companions only have to spend points in one stat or some times 0 to use equipment.

    COMPANIONS:
    I liked most of them and found most of them useful at one time or another. Their stories where nice, and only added to their appeal. Only thing i didn't like was low choice of them or rather thanks to their sole focus specializations makes it very hard to play them differently or create dream team. At one point choices i made almost made me loose vital teammate whom i'd not be able to replace.

    GAMEPLAY:
    Time play somehow vital role in this game where some quests can be done at night where others only in day time, switching between both is easy but u somehow detached from time. Best one was "come meet me tonight" and then i went on a 2 week trip (lore wise) and yet person was still waiting not annoyed by my coming late. Sometime i felt like i did a lot of quests and yet only 24 hours passed.
    Also people you meet on street also feel somehow detached telling about events long passed as if they happened yesterday.
    There was plentiful of quests even tho annoyingly usually go to location you've already seen and kill, kill, kill and after killing all those minions kill boss or tell boss how you're in only for peaceful solution or to save them all from extermination. Still some quests were still nice. Other annoying thing was handing completed quest, going back home to grab new letter and back to same quest giver for next one as if he couldn't tell me from start. Last item it's nice that they tell you which quest ends chapter, but why didn't they do same with last one...
    Dialog system is on one hand good you exactly know whether you'll answer "Diplomatically", "Ruthlessly" or "Ironically" on other hand you don't really choose what you'll really tell so why bother with text lines in first place just place 4 icons (one more for investigate) and be done about it and don't give me illusion of proper dialog.
    Crafting system is great and feels somehow right.

    STORY
    Story at first is very chaotic and then gets cleared only to plunge you straight back into chaos, and at the end you are Champion whatever it really means. It's nice to see choices you made at one time explode in your face later on, tho I feel somehow cheated by dialog system. SUMMARY:
    Very nice fantasy themed RPG I only wish it wasn't branded continuation to completly different game I felt dragon age origins was.

    I liked: Story, Companions, Boss fights
    I disliked: Dialog System, Wave combat, Time detachment, Repeatable zones, DLC making game easier.
    Could be better: Attribute distribution, Tactics system
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  81. Mar 11, 2011
    2
    WTF BioWare? What happened between Baldur's Gate and Dragon Age? This is no longer an RPG in any sense, but a hack-n-slash action clone. Close up shop, BioWare you are dead to me.
  82. Mar 11, 2011
    0
    This game is a shadow of its former self. The graphics look 5 years old and the gameplay is an absolute downgrade from the previous. The power tree is absolutely stupid. There is no way to change companion outfits. The story is lame and feels like a drag. There is also no toolset available at the moment and there is a very small chance they will ever release it as they want to go the ME2This game is a shadow of its former self. The graphics look 5 years old and the gameplay is an absolute downgrade from the previous. The power tree is absolutely stupid. There is no way to change companion outfits. The story is lame and feels like a drag. There is also no toolset available at the moment and there is a very small chance they will ever release it as they want to go the ME2 route and cash in on the DLCs rather than letting us create community content. If you were a DAO fan stay away from this absolute crappy excuse of a sequel. Expand
  83. Mar 11, 2011
    0
    Stay away. This game is a failure of epic proportions. The game re-uses environments so every dungeon you visit is exactly the same. The entire game takes place in 1 tiny city, it would be like playing all of DA:O in Denerim or playing all of Mass Effect on the citadel and never being able to leave. The city is lifeless, you can't talk to anyone or do anything, the people just stand thereStay away. This game is a failure of epic proportions. The game re-uses environments so every dungeon you visit is exactly the same. The entire game takes place in 1 tiny city, it would be like playing all of DA:O in Denerim or playing all of Mass Effect on the citadel and never being able to leave. The city is lifeless, you can't talk to anyone or do anything, the people just stand there lifeless. This game is beyond epic fail, if I were president of bioware I would fire the entire DA:II design team for this disgrace. It's a sad day for games. Expand
  84. Mar 11, 2011
    10
    PC Version - Graphics are stupendous on a newer system... GTX 400 series or above should be good. 200 series is probably good too. The game is definitely not like DA:O... but I'm not disappointed. Obviously there are going to be a LOT of heartbroken people out there that were really looking forward to a return to the old style of RPGs a-la Baldur's Gate and maybe even Neverwinter Nights...PC Version - Graphics are stupendous on a newer system... GTX 400 series or above should be good. 200 series is probably good too. The game is definitely not like DA:O... but I'm not disappointed. Obviously there are going to be a LOT of heartbroken people out there that were really looking forward to a return to the old style of RPGs a-la Baldur's Gate and maybe even Neverwinter Nights... Dragon Age II is not going to be that. I enjoyed Dragon Age: Origins but I did have to struggle through it to finish before DA2 released... I enjoyed Mass Effect, but I also found myself pushing through to finish just before ME2 came out.

    With Dragon Age 2, I am having an absolute blast. I find it a very enjoyable experience, and I really like each of the characters Hawke works with. They make me laugh, cuss, and even surprise me with some of their remarks and conversations. Unlike with DA:O, I will be playing through this game at least one more time. I do not feel forced to push through playing this game... and I recall that I had a very similar experience with Mass Effect 2. Very enjoyable game, the characters are fun, and I do not believe there is a problem with the combat/mechanics. Now... This is not Dragon Age: Origins, but that does not mean this is a bad game. I tell people who ask about Dragon Age the same thing I say about Mass Effect... Play the second one first, then move on to the first one. For the majority of people new to the series/genre, ME2 and DA2 are much easier to learn and enjoy. Was I hoping that DA2 would become the next Baldurs Gate 2? Yeah... a little... But I'm not letting those hurt feelings get in the way of what is a good experience. Dragon Age 2 stands well in it's own regard even if it didn't meet the expectations of many fans of DA:O. You can probably blame EA's influence if you like... but I do believe Dragon Age 2 is worth the money.

    I've put the difficulty on hard, and find myself completing all available side quests, backtracking to collect chests/materials/loot, and talking to every party member/NPC as much as possible. I did all this in DA:O, but everything feels much faster and lively in DA2. Sure I noticed the caves/dungeons/warehouses were copied/pasted... but the story and character interactions are in place to pull your attention off it. I'm happy I no longer have to mess with EVERY single armor slot on every party member. That was tedious to me... at best. There are plenty of bad things if you look for them, but I find there are more than enough good things about this game to make it worthwhile. Anyone who can't see them is really just upset the game isn't what THEY believe it should be. I saw a review that was rated 6.5/10 that hit on a good many true points about the flaws. A 6.5 is the absolute lowest I would believe this game should have, based on flaws alone... But I believe the game is easily a 7-8.5. I'm giving it a 10 because I am getting my money's worth, and am very happy with what I am playing.

    Now... I want Bioware to update the Toolset so we can make use of mods/addons.
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  85. Mar 11, 2011
    4
    Dragon Age 2 is a fun and accessible game but at the expense of many of the qualities that made Dragon Age: Origins such an engaging experience. Being the 2nd release in the franchise, many of the changes are disappointing if you're expecting a game with as much depth as the first. It stands strongly enough on it's own but for fans of the first it feels like a watered down, rushed sequel.Dragon Age 2 is a fun and accessible game but at the expense of many of the qualities that made Dragon Age: Origins such an engaging experience. Being the 2nd release in the franchise, many of the changes are disappointing if you're expecting a game with as much depth as the first. It stands strongly enough on it's own but for fans of the first it feels like a watered down, rushed sequel. Taken on its own, it's an enjoyable game if you can look past all the stripped out features (or if you didn't care for them in the first place).

    Highs:
    -fun
    -smoother, faster combat
    -good level of polish

    Lows:
    -lack of content: if DA:O was a full course meal, DA2 is from the fast-food menu
    -recycled environments: the same maps are used over and over again with no changes, yet the player is supposed to believe they are completely new locations. Some areas sealed off with magic concrete slabs filling an open doorway. Serious deja-vu from Oblivion's cookie cutter dungeons, however Oblivion's at least had some different layouts, these are EXACTLY the same
    -enemy mobs now respawn in multiple waves during combat, including respawning out of thin air in the middle of your party making tactical party placement an exercise in futility
    -weak loot (lack of armor pieces, generic item names: "ring" "amulet" with no flavor text)
    -lack of armor customization for party members
    -lack of unique/relationship dialogue between main character and party members
    -conversation options are often misleading or unpredictable based on the summarized text shown
    -voiced main character dialogue undermines roleplaying experience and pigeon-holes your character into playing one of 3 stereotypes: pretentious do-gooder, sneery jokester or belligerent bad-ass.
    -lack of customization for PC interface (ie. font size, resizable GUI windows that use all of the screen instead of a tiny window that you have to scroll through, etc.)
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  86. Mar 11, 2011
    10
    Great Game 10/10, better than DAO, which was a 9/10 imo. Love the story and the flow of combat. On nightmare mode it is an extremely challenging tactical game. I have played nearly all of the CRPG's since the PC D&D games from late 80s and early 90s (secret of the silver blades...etc) up to now I never thought action and RPG could actually exist in the same game. A great setup forGreat Game 10/10, better than DAO, which was a 9/10 imo. Love the story and the flow of combat. On nightmare mode it is an extremely challenging tactical game. I have played nearly all of the CRPG's since the PC D&D games from late 80s and early 90s (secret of the silver blades...etc) up to now I never thought action and RPG could actually exist in the same game. A great setup for future games from Bioware. This game is NOT suppose to be a DAO sequel, it is an experiment in using interactive frame narratives with RPG elements. I love forward thinking, everything evolves. GREAT GAME! Expand
  87. Mar 11, 2011
    0
    I'm extremely disappointed in DA II. I expected more from the successor of DA:O. Bioware has done great things in the past, such as ME I and II, and DA:O, among other games, but this is terrible. The dialog options suck, the gameplay is simple hack n' slash, and the story line is cheap. The game feels rushed, and, although I'm no graphics whore (SC:BW is one of my favorite games, up thereI'm extremely disappointed in DA II. I expected more from the successor of DA:O. Bioware has done great things in the past, such as ME I and II, and DA:O, among other games, but this is terrible. The dialog options suck, the gameplay is simple hack n' slash, and the story line is cheap. The game feels rushed, and, although I'm no graphics whore (SC:BW is one of my favorite games, up there with Wind Waker, STALKER SoC, etc etc), the graphics are terrible. I think they put very little effort into this game, and just pumped it out for the money. Speaking of money, all of the reviews are paid off. They even paid the NEW YORK TIMES to review their game. NEW YORK TIMES.
    Heh.
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  88. Mar 11, 2011
    8
    I would like to start off by saying that while I do not regret buying Dragon Age 2, I do regret paying $60 for it. This game is not worth the $60 in it's current state, and the writing at some points is downright terrible to a degree of which made me want to kill small animals.
    On to what I do like:
    I find that the game is in many ways better than it's predecessor and one of them is
    I would like to start off by saying that while I do not regret buying Dragon Age 2, I do regret paying $60 for it. This game is not worth the $60 in it's current state, and the writing at some points is downright terrible to a degree of which made me want to kill small animals.
    On to what I do like:
    I find that the game is in many ways better than it's predecessor and one of them is companion inventory. Along with Mass Effect, it's inventory management system was a complete mess. With the removal of said problem, the game got considerably easier to play. Another bonus was the visual aid to the dialogue options. Sometimes things are difficult to decipher when just words, or the small description isn't enough. The combat is smoother, the dialogue entertaining, and the storyline immersive. But there is still one problem.
    Text.
    The massive blocks of test.
    Stop doing this BioWare.
    I bought a game to play it, not to read several novels worth of text.
    I give it an 8/10, but will change it if the game does not receive its much needed patches.
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  89. Mar 11, 2011
    6
    Dragon Age: Origins was like a father, whom you haven't seen for 10 years, returning home one day, apologizing for his absence, bearing gifts, telling you many stories, resulting in the two of you bonding and having a good time. All is well until he mysteriously disappears again and turns up 1 year later as Dragon Age II, an abusive, burnt-out junky with only one thing on his mind: domestic abuse.
  90. Oct 7, 2011
    0
    I LOVED DAO. It was a masterpiece. DA2 is garbage well-described in many earlier reviews. My purpose in writing this review is to bring to your attention the fact that at gamestop.com Morrowwind:GOTY costs $19.99 while DA2 costs $19.95. Bioware's tour-de-farce is less marketable several months after its release than a game that came out in 2002. If that doesn't clue you in, go ahead andI LOVED DAO. It was a masterpiece. DA2 is garbage well-described in many earlier reviews. My purpose in writing this review is to bring to your attention the fact that at gamestop.com Morrowwind:GOTY costs $19.99 while DA2 costs $19.95. Bioware's tour-de-farce is less marketable several months after its release than a game that came out in 2002. If that doesn't clue you in, go ahead and waste your money. I wish I could sell you my copy for the $60 I paid for it. :) Expand
  91. Mar 11, 2011
    10
    I put 10 because it is really excellent game! The tree of skills became more, tactics is more clear and the drawing has not disappointed! A lot of new and it is good!
  92. Mar 11, 2011
    2
    This review contains spoilers, click expand to view. epic fail. game is really stupid and knee-made. The recipe is simple: copy-past and nothing more. No more story, no more characters. Just simle lots of neverendin' respoun Expand
  93. Mar 14, 2011
    1
    This game, is the worst game....EVER.

    Basically you take a decent game like Dragon Age: Origins, then rub Electronic Arts **** all over it. Then you hired **** developers that cater to casual 12 year olds. THEN you only worry about sales, and not the quality of the product.

    Thats how you make a **** game. Thats how you kill a good developer like Bioware. 4.0? 4.0.
  94. Mar 11, 2011
    4
    Bring me the head of the guy who sanctioned the release of this one. A rush job and not much more. How some supposed professional reviewers are giving this game scores in the 80s or 90s is beyond me. I spent several hours doing tedious quests in order to fund an expedition to get......some more money. I think. Whilst doing said quests I was interrupted on a far too regular basis by hordesBring me the head of the guy who sanctioned the release of this one. A rush job and not much more. How some supposed professional reviewers are giving this game scores in the 80s or 90s is beyond me. I spent several hours doing tedious quests in order to fund an expedition to get......some more money. I think. Whilst doing said quests I was interrupted on a far too regular basis by hordes of easily despatched nobodies whose time would have been better employed raging against whoever dared call this an RPG. My character, his mind numbed by such repetitive combat, was then bamboozled by several overpowering outbreaks of deja vu, before being seduced by a rather bizarrely rendered elf who had pipe cleaners where her arms should have been. My character shrugged all this off, after all he had free will didn't he? He didn't have to do this. But some guy and some woman kept telling him how his life was planned out from the start and what will be, will be. Somehow he made some friends and they wanted to come along for the ride for no particular reason at all (maybe they thought I would be able to get them out of Kirkwall or perhaps even get them some new armour - sorry about that). Let's plod on. Or maybe let's not eh? This game fails to deliver on many things. It's biggest fans will be people who aren't legally old enough to play it. That's your choice Bioware. Fair enough. Goodbye. Expand
  95. Mar 11, 2011
    8
    If you are looking for a game with a good storyline and decent voice acting for the protagonist this game is great. The fighting is quick paced and the graphics are a step above the predecessor but only if you get the high res pack and run DX11. If you are looking for a Dragon Age: Origins clone with a new story then you will be disappointed. The game has the great lore of the originalIf you are looking for a game with a good storyline and decent voice acting for the protagonist this game is great. The fighting is quick paced and the graphics are a step above the predecessor but only if you get the high res pack and run DX11. If you are looking for a Dragon Age: Origins clone with a new story then you will be disappointed. The game has the great lore of the original but lacks a bit of personality as they didn't have enough time to fully develop the world around Kirkwall. I would guess that after the DLC comes out the Ultimate edition will be great and on par with the world of Thedas in Origins. All in all. I love the game and find the story gripping. Expand
  96. Mar 11, 2011
    0
    The combat in Dragon Age 2 was actually a lot more fun than the original. But the gameplay, story, atmosphere, music, and just about everything else made this game a steamy pile of **** compared to the original. You stay in one area for the ENTIRE game and environments are recycled 5-10 times, holy **** The characters are decent, but it's hard to get attached to them like you could inThe combat in Dragon Age 2 was actually a lot more fun than the original. But the gameplay, story, atmosphere, music, and just about everything else made this game a steamy pile of **** compared to the original. You stay in one area for the ENTIRE game and environments are recycled 5-10 times, holy **** The characters are decent, but it's hard to get attached to them like you could in Origins. Now as a modern game it was mediocre, but for a Dragon Age successor it was a huge disappointment... I think I beat the game 100% in a little over 9 1/2 hours, Dragon Age: Origins took me over 60 hours to fully complete it, huge step backwards. The story was a mess, serious **** mess, I won't spoil it for anyone but no connections are made and it's a huge cluster **** of nothing. The game has polish, but it doesn't have that epic feel like Origins did. Oh well, maybe Dragon Age 3 will be a little different. Expand
  97. Mar 11, 2011
    4
    Dragon Age II plays like WOW in sigleplayer. that is, it is a completely nobariner, there are no need to apply tactics, skills or or any thing like that. so if you are in for some point and click action, it looks good and plays well, if you were hoping for a great story, intelligent gameplay and a level of sofistication beyond tetris, then you would be wasting your money.
  98. Mar 11, 2011
    0
    It's a big shame to see a studio that was responsible for legendary titles like Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cutscenes with cheesy dialogs, limited role-playing elements, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoringIt's a big shame to see a studio that was responsible for legendary titles like Baldur's Gate or Neverwinter Nights releasing such a disgraceful title called Dragon Age 2. Generic combat, annoying cutscenes with cheesy dialogs, limited role-playing elements, closed maps - where is freedom I ask? I can't believe that major gaming sites rated this game so well. I can only think of sponsoring articles... Game just got released and we have DLC already - laughable. Making money on well-known IP, that's all. It's sad. Expand
  99. Mar 11, 2011
    9
    I'm hearing a LOT of anti-DA2 feedback going around. Frankly, I can't understand it. It seems merely out of a fear of change, rather than if the change was a good or bad thing. When I first played the demo, I was freaked out by many things, but after finishing the game, none of those things held water anymore. It was simply me being "whoa different game is different" and none of it made itI'm hearing a LOT of anti-DA2 feedback going around. Frankly, I can't understand it. It seems merely out of a fear of change, rather than if the change was a good or bad thing. When I first played the demo, I was freaked out by many things, but after finishing the game, none of those things held water anymore. It was simply me being "whoa different game is different" and none of it made it a bad game in the end. I know the quick phrase to describe the changes is "dumbed down" -- and trust me, I hear ya. They dumbed down Mass Effect from game one to game two, and I was totally pessimistic about DA2. But you know? "Streamlined" is honestly the better term for it all. In the end, it is an amazing game. One of the most memorable RPGs I have played in a while. Is it worth it's selling price new? Yes! This is a $60 game. There's so much crap out there selling for the same price and is just a huge disappointment. This is one of those games. Please, ignore reviews and just play it for yourself. And I am not talking about just the demo. The demo is in no way indicative of the tone or experience of the main game. Look to Denerim in DA:O for a better idea of how it might feel.

    If you find you skip dialogue scenes, it might be just an okay game, because you're skipping the best part. If you're just watching your family's cutscenes with a "okay okay I'm getting a quest" attitude, then it's not going to work its magic on you.

    As a visual novel community, I can honestly say that WE will see what the developers were doing with the story and appreciate it. The hordes of action games may not see it, but I certainly did, and I will defend it rabidly. I was so surprised by how good it was. Maybe because of all the pessimism. Maybe all these bad reviews are good -- so you go in thinking "this will blow", but then blown away.

    It's a shame that it will take too damn long for people to find that out, since everyone is going to take one look at the negative reviews and decide to wait until bargain bin day. Or worse, the developers will see the negativeness and not make DLC for it. Christ. I've never wanted DLC more for any other game before. I don't want this game to be over.
    Expand
Metascore
82

Generally favorable reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 38 out of 45
  2. Negative: 0 out of 45
  1. PC PowerPlay
    Apr 18, 2011
    90
    Moving even further from the classic RPG, strong story and clever combat are nonetheless still found within Dragon Age II. [May 2011, p.52]
  2. Apr 12, 2011
    58
    Despite some advancement in storytelling approach and liberal borrowing from Bioware's Mass Effect approach to gameplay, Dragon Age 2 on the PC has a lot of bugs and is populated with re-used settings that make this feel like a play performed on a stage with two sets.
  3. Apr 11, 2011
    85
    For a rushed product that is still battling bugs, the currently offered product still provides 40 hours of challenging and engaging gameplay. This combines to provide a good, but not great gaming experience.