Dragon Age: Inquisition Image
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85

Generally favorable reviews - based on 45 Critics What's this?

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5.9

Mixed or average reviews- based on 4000 Ratings

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  • Summary: Select and lead a group of characters into harrowing battles against a myriad of enemies – from earth-shattering High Dragons to demonic forces from the otherworld of the Fade. Go toe-to-toe in visceral, heroic combat as your acolytes engage at your side, or switch to tactical view toSelect and lead a group of characters into harrowing battles against a myriad of enemies – from earth-shattering High Dragons to demonic forces from the otherworld of the Fade. Go toe-to-toe in visceral, heroic combat as your acolytes engage at your side, or switch to tactical view to coordinate lethal offensives using the combined might of your party. Observe the tangible, visible results of your journey through a living world – build structures, customize outposts, and change the landscape itself as environments are re-honed in the wake of your Inquisition. Helm a party chosen from nine unique, fully-realized characters – each of whom react to your actions and choices differently, crafting complex relationships both with you and with each other. Create your own character from multiple races, customize their appearance, and amalgamate their powers and abilities as the game progresses. Enhanced customization options allow you to pick everything from the color of your follower’s boots to the features of your Inquisition stronghold. Become a change agent in a time of uncertainty and upheaval. Shape the course of your empires, bring war or peace to factions in conflict, and drive the ultimate fate of the Inquisition. Will you bring an end to the cataclysmic anarchy gripping the Dragon Age? [Electronic Arts] Expand
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Score distribution:
  1. Positive: 40 out of 45
  2. Negative: 0 out of 45
  1. Jan 22, 2015
    100
    The masters over at Bioware have done it again. This epic journey into the world of Thedas will steal more than 100 hours of your time, hours so full of superb gaming that you'll never forget them.
  2. Nov 14, 2014
    95
    Dragon Age: Inquisition is the best installment in the series and one of the best games in BioWare's history. There's a lot to praise: an interesting story, cool characters, big world, Skyhold. Sure, there are some minor issues and the combat system isn't perfect but the scale and attention to detail make all of that seem unimportant. An excellent game indeed.
  3. Nov 18, 2014
    92
    For people looking to get lost in a detailed world brimming with political intrigue, warring factions, tough choices that affect the story and gobs of replayability that will last you well beyond Fall and into the new year, Dragon Age Inquisition is a must buy.
  4. Nov 11, 2014
    88
    Not only one of the most expansive RPGs I’ve ever played, but one of the few that successfully fills its gorgeous, massive world with meaningful things to do and see. A frustratingly vague plot and typical BioWare bugginess drag it down a bit, but both in combat and out, Inquisition marks a welcome return to the RPG depth that made Dragon Age: Origins and Star Wars: Knights of the Old Republic so magnetic.
  5. Nov 11, 2014
    85
    The first Dragon Age still is the best game of the franchise, but we've really enjoyed this one. Fans of the genre won't be disappointed.
  6. Jan 14, 2015
    80
    Despite numerous shortcomings, the new BioWare project is undoubtedly worth your attention. One of the best RPGs of 2014.
  7. Nov 17, 2014
    59
    More playground than living breathing world. BioWare opens a gigantic fantasy theme park. But unfortunately the only thing that is epic is the amount of content. Story, character behavior, quests and minigames are a mere shadow of the studio's former glory.

See all 45 Critic Reviews

Score distribution:
  1. Nov 18, 2014
    10
    In my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance fromIn my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance from EA, a game publisher with precise long-term vision in future game development, Bioware finally manages to make a RPG suitable for everyone, but not just a game accessible only to a minority of hardcore RPG players.

    DA: Origins is an old-school and medicore game only appealing to a tiny market niche. DA II breaks the medicority, and introduces the popular mass effect decision tree and button-mashing mechanics, which attracts tons of Call Of Duty (COD) and action gamers around the world, contributing to its great success. However, it still suffers from a linear and small game world, and repetitive dungeons.

    DA: Inquisition evolves from its predecessors by combining the best elements of 2 popular RPGs in modern era. It adopts the sandbox open world, lightweight RPG perspective and enormous fetch quest system from the highly praised Elder Scroll Skyrim, as well as the popular decision tree mechanism and the combat elements from another Bioware's master piece, Mass Effects 3.

    By having a cohesive reasonance of 2 best elements from 2 outstanding RPGs, and adding tons of creative elements, this game simply becomes one larger than the sum of all parts. You have a large world to explore, tons of item collection and FedEx quests to play with, and the best button mashing mechanics to finish off your opponents. Skyrim and this game is great because they both remove the annoying character stat building mechanism. Stat is now only granted from equipment, how amazing and creative, isn't it? In addition, this game adopts the perfect RPG gaming style of Skyrim, i.e. explore first, just forget the plot, which removes player's frustration to recall memory about the main quest and story line. This is just like a great and sincere invitation to all COD fans and action gamers, as well as any potential causal gamers. It caters for the taste of all gamers around the world via greatly enhancing its accessibility. It is a master of everything rather than a jerk of all trade. This is a game for everyone!

    You may worry about that the return of the old-school tactical view from the mediocre DA:Origins may ruin your fantastic game play experience. Don't worry about that, it is just implemented for those hardcore players for their happiness in pausing the game all the time, breaking the pace of combat. This game can be handled easily by controlling your own character only under an action game style. The tactics setting of companion is simplified to an user friendly level for further accessibility. In contrast to DA: Origins, you can’t set up some complicated tactics for your companions, but this is unnecessary anyway. Friendly fire is disabled by default, so just forget your companions, and let them either fight or fall. You can handle fights easily by charging upfront and having high reflex in right timing of attack, dodge and button mashing. You can enjoy a fluid flow of combat all the time!

    Overall, by removing the complexity and annoyance from old-school RPG, adding the best elements from 2 most famous modern RPGs, and introducing an exciting button mashing combat mechanics to the game, this game has reached the highest height of RPGs that none in the world could ever reach. This is a milestone of RPG development, and should be referred to in future development of RPGs. Today is an important day that marks the beginning of revolution in RPG history! A new era of RPG has come! From now on, we can step forwards and forget about all classic RPGs in the old-school days. Everyone, express your praise and gratitude towards our beloved developers, and join us to have fun in this master piece of art now!

    In case if there are expansions or sequels for this gift from god, which are highly probable considering how successful this game is, we really hope that first-person shooting mode, QTEs and the mechanism of climbing tower to reveal map can be implemented. This will further induces passion from every gamers, because these elements are universally regarded by every gamer as the best features that have ever existed in shooter and action games!

    By the way, I am looking forwards to see at least 1000 DLCs for this game, because its scope is so huge, and with so much potential to further expand on. Don't keep us waiting, our wallets are ready! We hope that our beloved developers will listen to our suggestion and request, and release the DLCs and expansions ASAP for us. ;)
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  2. Jan 15, 2015
    10
    I loved playing this game! It improved in a lot of aspects over the last two games, and I'd love to see what Bioware does next. It is not anI loved playing this game! It improved in a lot of aspects over the last two games, and I'd love to see what Bioware does next. It is not an Origins or DA2 clone, so if you're expecting either - like so many seem to - you're not going to be satisfied. Judging it on its own merits, it's a fun game with somewhat streamlined tactics, a much more immersive style of combat, and memorable characters. I had this game pre-ordered long before it came out, and I'm not disappointed at all. As a fun game with enjoyable characters, story, and combat, I highly recommend it to everyone.

    Personal bias worth including: I will admit I'm that person who never raised the difficulty of Origins over normal unless there was an achievement involved :P so that's worth keeping in mind while reading my review.
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  3. Dec 22, 2014
    9
    Let me begin by saying I'm nowhere near a fanboy. I liked DA:O and hated DA2 and was never even planning on getting inquisition. I did and ILet me begin by saying I'm nowhere near a fanboy. I liked DA:O and hated DA2 and was never even planning on getting inquisition. I did and I have absolutely no regrets. I normally don't leave reviews (as you can tell this is my first review on metacritic) but I feel like everyone who left a negative review is just flat out mentally disabled.

    Honestly I've read the majority of the negative reviews and had to create an account just to say how stupid they all were. They complain about the controls and not there not being an auto attack. Please explain to me how the movement controls were crappy. WASD is the standard for all movement in any damn game, and they even included Q and E strafing. I have no idea how you would even implement click + move in a game where you *SHOULD* be constantly moving while attacking in order to maximize damage/strategic positioning. You complained about the tactical camera and then went on to describe how you were using it and you were using it COMPLETELY WRONG. Honestly I feel that's the only way to give this game a bad rating: you had no idea what the hell you were doing. The controls were fine and I was able to jump, strafe, and sneak up on my enemies when I needed to. Spam clicking? No idea what youre talking about there guys, you HOLD DOWN THE BUTTON. And to the people complaining about tab, youre no better. Tab is to lock onto a target, not to chose a target. You can click on the individual you want to target with your mouse. If you kill your target that you were aiming at with your mouse OMG CLICK TAB AND ITLL AUTO SELECT THE CLOSEST ENEMY TO YOU!! I honestly feel that the overwhelming majority of people who gave this game a negative review are simply confused, simple minded fools who didn't bother learning the controls, gameplay mechanics, or anything else of the sort before rating it. Sorry they didn't include a 20 hour tutorial for you on how to control your character. This is dragon age, it isn't meant for little kids.

    The combat actually required strategic thinking and using abilities in certain orders to achieve combos and coordinating with your AI characters to achieve even stronger ones. Bet half the negative reviewers didn't even know about this feature because they only spent 10 minutes playing.

    And then once again people complaining about AI controls and their short term memory... Oh god this was laughable. It's as if they didn't even go to the menu. You don't adjust your AI through the tactical camera, you go to their behaviors and change who they follow/attack/which skills they use and when.

    Not quite sure how you can say the menu was clunky, everything was extremely organized. Weapons in 1, and then split up into all the types of weapons, armors and their types in another, accessories and their types in another, upgrades in 1, and so on. I literally have no idea what the majority of people are complaining about. I really think they just didn't play this game because everything they are describing is them not playing the game it's supposed to be played. They are using the controls wrong, controlling the AI wrong, and flat out have no idea what they are doing.
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  4. Feb 5, 2015
    5
    As huge DA origins fan I must say that this incarnation together with second one is just bad
    Its just one crappy console game ported to pc,
    As huge DA origins fan I must say that this incarnation together with second one is just bad
    Its just one crappy console game ported to pc, maps filled with idiotic collectables, boring, horrible controls and ui, boring, crafting and gameplay decisions that make you wonder if they are still same team that made DA Origins, "tactical" mod, yeah sure, if it was working right, you cant even set your characters to hold ..just nothing, its made for people with under 90IQ or what? Origins was too hard for them? Too much thinking?
    IGN 10/10
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  5. Nov 21, 2014
    3
    Like I stated in my Civ: BE review, it's pretty rare for me to consider a game below a '5'. DA:I is one of those rare and terrible occasions.Like I stated in my Civ: BE review, it's pretty rare for me to consider a game below a '5'. DA:I is one of those rare and terrible occasions.

    Let me start out by saying what little I liked about the game before moving on to the many, many cons.

    Pros:
    The backdrop and world are much better looking than in Dragon Age:Origins and Dragon Age 2. There is no disputing that. Even the models have the potential to be so much better looking (I'll get to that later). It's a beautiful game... if you have the hardware to run it.

    Feels a lot less corridor constrained than DA2, though it's certainly still there, they've managed to hide it a lot better. Unfortunately they negate this by having nothing interesting happen in the wide open corridors, but at least they've improved on this feature from DA2.

    Not half as many re-used assets. Did going through the same dungeon 20 times in DA2 annoy you? That's no longer the case here.

    And... that's about it as far as pros go.

    Cons:

    Let me start off with the biggest offender that I'm sure you've seen mentioned before: the PC controls. They're an abomination and more than anything else make it obvious what a terrible console port this piece of garbage is. No click to loot, no click to move, awful camera control. It's just plain bad for PC players. The UI was obviously designed with consoles in mind and is downright painful to navigate, and don't even get me started on the "inventory" system.

    The optimization for this game is also terrible. I can run skyrim on a 500 series gtx card, max settings, zero lag. This game doesn't look half as good, and you need a 900 series card to run it at max settings. You'll still get horrible FPS with a top of the line 980. That's inexcusable.

    The second biggest offender is the story and dialogue. This more than anything else is both unforgivable and yet completely predictable for anyone who has been following Gaider's downward spiral since Baldur's Gate. Like Sawyer, Gaider can be a good writer if he's kept on a leash and slapped whenever he tries to do something idiotic or push his insane political/social ideology in the game. That clearly wasn't the case here just like it was in Dragon Age 2, and if anything it's gotten worse since Dragon Age 2.

    The dialogue is a good example of what it would look like if someone took Anthony Burch(borderlands, or as it's known on the internet "meme lands")'s worst writing and then gave it unbelievably bad accents.
    Half the time I didn't even understand what the characters were trying to say to me. Like another person said, maybe the voice actors should have been allowed to write their own lines, they probably would have done a better job.

    The story and "plot" is just a bastardized version of Oblivion. You're the hero with a 'insert generic and pointless drivel here' background, now go close down these oblivion ga- I mean fade rifts and everyone will be okay with you doing it even though they had no idea who you were 5 seconds ago.

    Moving on to something I mentioned in the pro's section: the character models. Bioware used Frostbite 3 (the engine Dice constantly lied about being unmoddable) for Dragon Age Inquisition. As anyone whos played battlefield can tell you, this is a fantastic engine with amazing potential. Which makes it that much more amazing that all of your companions and nearly every npc is ugly as sin. The elf party members, Seras and Solas, are from a race constantly described in the lore as universally attractive. Seras looks like someone mixed a pug with a hobgoblin and then repeatedly hit the resulting abomination in the face with a metal bat, and has an 80 year old's sagging knockers despite being from a race that maintains their youth longer and not even being in her 40s. Solas looks like a bald Nicholas Cage with a melted face. Don't even get me started on the hair, though fortunately for Bioware they've never been good at that so at least they have an excuse for that.

    Anyways, moving on to what should be the meat of every rpg - the quests. It looks like someone at Bioware had the bright idea of padding their game with mmo style quests. This is a single player rpg, not a mmo. There is no logical reason to have a character collect 15 wolf butts, nor a reason to have them do variations of that quest DOZENS OF TIMES. Not unless you were trying to pad out your game so you could say it was X amount of hours....

    Finally, let's talk about the stat and skill system. Or more specifically, the fact that there isn't a stat system. Oh you certainly have stats, they simply have no effect on the game and you have zero interaction with them. They're just numbers that automatically increase every time you level up. Does that sound like an RPG to you? Skills are very, very dumbed down. You also can't switch out in mid battle. Hope you like using the same spells over and over again. Oh, and did I mention you can only have FOUR in multiplayer?
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  6. Dec 5, 2014
    2
    Dragon age origins was great and dragon age 2 was OK so I gave this one a try that was a mistake. luckily I was able to return it. for oneDragon age origins was great and dragon age 2 was OK so I gave this one a try that was a mistake. luckily I was able to return it. for one thing the battle system is very annoying. also I really didn't like the lifetime special feel of the game where everything is daddy's fault. Bioware just lost a customer for ever Expand
  7. May 1, 2017
    0
    Worst RPG in history. Worst game of the year. Spitting in the face of the players.

    For those who don't know that, they tried to make an
    Worst RPG in history. Worst game of the year. Spitting in the face of the players.

    For those who don't know that, they tried to make an MMO, but they failed, and we received this single player MMORPG genre as a result.
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See all 1417 User Reviews