In my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance fromIn my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance from EA, a game publisher with precise long-term vision in future game development, Bioware finally manages to make a RPG suitable for everyone, but not just a game accessible only to a minority of hardcore RPG players.
DA: Origins is an old-school and medicore game only appealing to a tiny market niche. DA II breaks the medicority, and introduces the popular mass effect decision tree and button-mashing mechanics, which attracts tons of Call Of Duty (COD) and action gamers around the world, contributing to its great success. However, it still suffers from a linear and small game world, and repetitive dungeons.
DA: Inquisition evolves from its predecessors by combining the best elements of 2 popular RPGs in modern era. It adopts the sandbox open world, lightweight RPG perspective and enormous fetch quest system from the highly praised Elder Scroll Skyrim, as well as the popular decision tree mechanism and the combat elements from another Bioware's master piece, Mass Effects 3.
By having a cohesive reasonance of 2 best elements from 2 outstanding RPGs, and adding tons of creative elements, this game simply becomes one larger than the sum of all parts. You have a large world to explore, tons of item collection and FedEx quests to play with, and the best button mashing mechanics to finish off your opponents. Skyrim and this game is great because they both remove the annoying character stat building mechanism. Stat is now only granted from equipment, how amazing and creative, isn't it? In addition, this game adopts the perfect RPG gaming style of Skyrim, i.e. explore first, just forget the plot, which removes player's frustration to recall memory about the main quest and story line. This is just like a great and sincere invitation to all COD fans and action gamers, as well as any potential causal gamers. It caters for the taste of all gamers around the world via greatly enhancing its accessibility. It is a master of everything rather than a jerk of all trade. This is a game for everyone!
You may worry about that the return of the old-school tactical view from the mediocre DA:Origins may ruin your fantastic game play experience. Don't worry about that, it is just implemented for those hardcore players for their happiness in pausing the game all the time, breaking the pace of combat. This game can be handled easily by controlling your own character only under an action game style. The tactics setting of companion is simplified to an user friendly level for further accessibility. In contrast to DA: Origins, you can’t set up some complicated tactics for your companions, but this is unnecessary anyway. Friendly fire is disabled by default, so just forget your companions, and let them either fight or fall. You can handle fights easily by charging upfront and having high reflex in right timing of attack, dodge and button mashing. You can enjoy a fluid flow of combat all the time!
Overall, by removing the complexity and annoyance from old-school RPG, adding the best elements from 2 most famous modern RPGs, and introducing an exciting button mashing combat mechanics to the game, this game has reached the highest height of RPGs that none in the world could ever reach. This is a milestone of RPG development, and should be referred to in future development of RPGs. Today is an important day that marks the beginning of revolution in RPG history! A new era of RPG has come! From now on, we can step forwards and forget about all classic RPGs in the old-school days. Everyone, express your praise and gratitude towards our beloved developers, and join us to have fun in this master piece of art now!
In case if there are expansions or sequels for this gift from god, which are highly probable considering how successful this game is, we really hope that first-person shooting mode, QTEs and the mechanism of climbing tower to reveal map can be implemented. This will further induces passion from every gamers, because these elements are universally regarded by every gamer as the best features that have ever existed in shooter and action games!
By the way, I am looking forwards to see at least 1000 DLCs for this game, because its scope is so huge, and with so much potential to further expand on. Don't keep us waiting, our wallets are ready! We hope that our beloved developers will listen to our suggestion and request, and release the DLCs and expansions ASAP for us. ;)… Expand
I have hated all other Dragon Age games, but this one is the most amazing game I have every played in my life. The feeling of growing yourI have hated all other Dragon Age games, but this one is the most amazing game I have every played in my life. The feeling of growing your empire is so satisfying, and every character feels so real and well-acted. The story and pacing is amazing, and I am enjoying the game so much.
The UI is a bit awkward, but feels the same as Mass Effect… Expand
This is the best FRPG available bar none. I have not felt so much 'wow' since Baldur's Gate, although Origins approached it. Why not a scoreThis is the best FRPG available bar none. I have not felt so much 'wow' since Baldur's Gate, although Origins approached it. Why not a score of 10 then? Two reasons. I don't want to look like a fan boy trying to counter the ridiculous people posting 0 and as people have noted there is a relatively minor issue with the tactical camera in that there are some occasions when you could do with being able to zoom out more.
Why do I rate this so highly?
The graphics? The graphics are very good and the world both huge and depicted in beautiful detail.
The combat? The combination of action and tactical combat works well for the most part and is great fun. But the tactical camera issue does need resolving. For tactical combat to work most effectively the game needs both a longer zoom and a separate pause button instead of combining them.
The gear and the crafting? I really enjoy this aspect of the game and the way you can modify parts of weapons and armour to customise them for your characters and play styles if you can find the schematics and have the raw materials. Some people find it overly complex but for me it's absorbing.
So what then? Why do I rate this game so highly?
The story and the characterisation. This series has always been rightly lauded for this but DAI has taken it to the next level. This is as close as any game has ever got to being an interactive novel. Every character, not just the main characters have their own story. Each one is voiced superbly. However when it comes to your main characters this gets dialled up to 11.
The Rogue in your party isn't just a rogue. He's Varric (and featured in DA2). He's a dwarven merchant, teller of tall tales and as he puts it 'occasional tag-along'. He has a crossbow named Bianca, but that's a tale he isn't going to tell. Underneath his slightly world-weary cynicism you can tell he's an idealist. He's the type of guy you'd want as your friend and the type of guy who will be by your shoulder when things turn ugly.
And they're all like that. They have feelings towards you and each other that can change over the course of the story in line with what you say and do so your choices and actions have real consequences.
What brings this all together is the incredible depth of the world. This is a place every bit as realised as Middle Earth and as you adventure you learn more and more about its history, its religions and its politics. This isn't just cosmetic detail, its the context within which your actions and choices take place. What you say and do can shape the world.
I could go on but you get the drift. This is the FRPG release of the decade.
Finally - technical issues. I'm playing on Ultra settings and MSAA2 (?) anti alias at 2060*1050 on an i5/8MB/GTX 780 system. I'm not having any technical problems. Very occasionally (as in twice in 20 hours) I needed to run the free memory cleaner I use as standard to clear stuttering and I'm sure that was as much to do with me application swapping and doing stuff on the second screen as the game itself.
So in summary - DAI is extremely good and certainly does not in any way merit the ridiculous scores of 0 being given or the frankly bizarre reviews that accompany them.… Expand
I was really disappointed after I got this game for the PC. As a big fan of the gameplay style of DA:O and also DA2 I was reaaaaaaaaaaallllyyyI was really disappointed after I got this game for the PC. As a big fan of the gameplay style of DA:O and also DA2 I was reaaaaaaaaaaallllyyy looking forward to this. I didn't even bother to check out the gameplay videos and stuff before buying the digital deluxe edition because I was THAT confident it was going to be an awesome game (Clearly that was the wrong move).
So I got it on Origin and started downloading it.. Took me about half a day or so for me to finish it here (we don't have very fast internet speed T.T) and was super excited to come home after work to play it. However, my curiosity got the better of me and I decided to check Metacritic (and other sites) for reviews about it. I was surprised and disappointed to find out that it was not the DA I was looking forward to. A game, that was originally and CLEARLY for the PC (talking about DA:O) had been made into a game for console and they ported it to PC just to earn (A LOT OF) extra cash. Read that some users said that EA (or was it Bioware?) were gonna make time to actually make it feel like it was for the PC and not just an obvious port from the consoles (can't remember the actual quote).
Well, all I can say is that DA:I is nothing like the DA I knew. The DA I knew gave me an awesome tactical view so I could control ALL my characters effectively and effortlessly. The DA I knew did not make me hold a key to auto attack. The DA I knew did not make me walk all the way loot before letting me pick it up (But apparently there's a key to pick up stuff? well, the tutorial didn't tell me about that..>.>) . The DA I knew did not make the game feel like a typical MMORPG.. Dragon Age: Inquisition, is not dragon age anymore.
Another thing I did not like was the skillset. Damn. when I saw the same exact (or rather very similar) skills they had for the mage NOT ONLY THAT but they skill trees were even fewer from the first game (or second game? I can't remember exactly). I was really disappointed that time and did not want to continue anymore. I returned the game before the 24hr mark without much thought.
I did not get far enough into the story to comment on it. The character customization made my character look a bit more ugly than I expected but all that I could look past. But the gameplay I could not. Maybe if I played a little longer I might have gotten used to the controls but I did not want to because this is not the dragon age I expected or wanted.
Dragon Age Inquisition might be the best RPG version of all the other dragon ages, (according to most of the reviews anyway.. >.> ) but it is certainly not a dragon age game anymore. Don't buy this game if you expect a dragon age game, but if you don't mind the change in gameplay style, and you liked the characters from before, and if you think the story is okay, go right ahead but just check it out properly first before you head to store and get one without thinking just because of the hype and the good reviews.… Expand
The game is like playing an MMORPG game with a single player mode. The story is rather lacking with a lot of cliche moments that you find inThe game is like playing an MMORPG game with a single player mode. The story is rather lacking with a lot of cliche moments that you find in some Multiplayer-only games it just feels like the story is forced into the game also the combat does not have any kind of strategy you just mash the most powerful combat choices and you can easily win your opponent. As for the graphics the environments look great but unfortunately the animations (especially the human animations) are poorly designed they look like similar to plastic dolls which is rather disappointing for a 2014 type of game....
Also i am having bizarre stuttering with a Core i7 3.9GHZ / 16GB Ram / GTX780 and i am not sure if it is because of this new stupid DRM called DEVUNO or because the game is just an unoptimized piece of sh*tty software because normally my system should be powerful enough to play this game even with max graphic settings… Expand
Combat is so simplistic it's borderline boring. Character animations are VERY slow and unresponsive, (e.g. Click to autoattack with rogue,Combat is so simplistic it's borderline boring. Character animations are VERY slow and unresponsive, (e.g. Click to autoattack with rogue, animation starts - want to cancel it and move? Wait 3 seconds.)
Tactical view is rubbish and doesn't control well, the team tactics are reduced to pathetic few options consisting of drink/don't drink, use/don't use abilities etc. Inventory management is horrific, you can see up to 6(wow!) items max in inventory and many more such gems. Add to all of it the mod unfriendly frostbite engine and hope of the game getting better with time dies fast.
TL;DR Boring combat, boring quests, frustrating controls, basically unmoddable.… Expand
Feces on a plate. Clunky controls, buggy all the way through, repetitive and filled with lame dialogue. The same conflict from both previousFeces on a plate. Clunky controls, buggy all the way through, repetitive and filled with lame dialogue. The same conflict from both previous DA games, mages vs Templars, Stupid crafting system, stupid combat system, and the choice to remove healing magic means it's one fight, run back to camp, one fight, run back to camp. A stupid game for stupid people, by stupid people. The positive reviews from critics show how corrupt the video game review system really is. The only thing dumber are the people that still pretend BioWare is anything but EA.… Expand
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