In my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance fromIn my opinion, this is the best RPG in the modern gaming world. Excellent work, Bioware. Under the glorious enlightenment and guidance from EA, a game publisher with precise long-term vision in future game development, Bioware finally manages to make a RPG suitable for everyone, but not just a game accessible only to a minority of hardcore RPG players.
DA: Origins is an old-school and medicore game only appealing to a tiny market niche. DA II breaks the medicority, and introduces the popular mass effect decision tree and button-mashing mechanics, which attracts tons of Call Of Duty (COD) and action gamers around the world, contributing to its great success. However, it still suffers from a linear and small game world, and repetitive dungeons.
DA: Inquisition evolves from its predecessors by combining the best elements of 2 popular RPGs in modern era. It adopts the sandbox open world, lightweight RPG perspective and enormous fetch quest system from the highly praised Elder Scroll Skyrim, as well as the popular decision tree mechanism and the combat elements from another Bioware's master piece, Mass Effects 3.
By having a cohesive reasonance of 2 best elements from 2 outstanding RPGs, and adding tons of creative elements, this game simply becomes one larger than the sum of all parts. You have a large world to explore, tons of item collection and FedEx quests to play with, and the best button mashing mechanics to finish off your opponents. Skyrim and this game is great because they both remove the annoying character stat building mechanism. Stat is now only granted from equipment, how amazing and creative, isn't it? In addition, this game adopts the perfect RPG gaming style of Skyrim, i.e. explore first, just forget the plot, which removes player's frustration to recall memory about the main quest and story line. This is just like a great and sincere invitation to all COD fans and action gamers, as well as any potential causal gamers. It caters for the taste of all gamers around the world via greatly enhancing its accessibility. It is a master of everything rather than a jerk of all trade. This is a game for everyone!
You may worry about that the return of the old-school tactical view from the mediocre DA:Origins may ruin your fantastic game play experience. Don't worry about that, it is just implemented for those hardcore players for their happiness in pausing the game all the time, breaking the pace of combat. This game can be handled easily by controlling your own character only under an action game style. The tactics setting of companion is simplified to an user friendly level for further accessibility. In contrast to DA: Origins, you can’t set up some complicated tactics for your companions, but this is unnecessary anyway. Friendly fire is disabled by default, so just forget your companions, and let them either fight or fall. You can handle fights easily by charging upfront and having high reflex in right timing of attack, dodge and button mashing. You can enjoy a fluid flow of combat all the time!
Overall, by removing the complexity and annoyance from old-school RPG, adding the best elements from 2 most famous modern RPGs, and introducing an exciting button mashing combat mechanics to the game, this game has reached the highest height of RPGs that none in the world could ever reach. This is a milestone of RPG development, and should be referred to in future development of RPGs. Today is an important day that marks the beginning of revolution in RPG history! A new era of RPG has come! From now on, we can step forwards and forget about all classic RPGs in the old-school days. Everyone, express your praise and gratitude towards our beloved developers, and join us to have fun in this master piece of art now!
In case if there are expansions or sequels for this gift from god, which are highly probable considering how successful this game is, we really hope that first-person shooting mode, QTEs and the mechanism of climbing tower to reveal map can be implemented. This will further induces passion from every gamers, because these elements are universally regarded by every gamer as the best features that have ever existed in shooter and action games!
By the way, I am looking forwards to see at least 1000 DLCs for this game, because its scope is so huge, and with so much potential to further expand on. Don't keep us waiting, our wallets are ready! We hope that our beloved developers will listen to our suggestion and request, and release the DLCs and expansions ASAP for us. ;)… Expand
Absolutely amazing game. Hours and hours of game play, great voice acting. The story is fantastic and I loved the tie ins to the books andAbsolutely amazing game. Hours and hours of game play, great voice acting. The story is fantastic and I loved the tie ins to the books and comics.
This is not a game you rush through. This is not a point and click. This is a 200 hour gaming adventure. It tells a story and you get to shape that story. You build your friendships, you build your Inquisition, your armor and weapons, and you customize your castle. This game takes shape based on you and it shows.
If you're looking for graphics, stick with next gen or PC. It's worth every penny.… Expand
Current rpg very good, great ambience, combat, story, and graphics.
need optimization and need some corrections.this is normal in first daysCurrent rpg very good, great ambience, combat, story, and graphics.
need optimization and need some corrections.this is normal in first days of release.… Expand
this game is NOT ready for release. the PC has TONS of bugs and the game crashes HOURLY. everything else about it is magnificent which is whythis game is NOT ready for release. the PC has TONS of bugs and the game crashes HOURLY. everything else about it is magnificent which is why im not giving it a 0 but if its unplayable whats the point?
they should of delayed it for the PC. its quite clear they only care about the consoles ( a week after release now and still not a patch for PC )… Expand
Boring. Bland. Grindy. I can't remember the last time I gave up on an RPG, but this one was a waste of time & money. Execution & polishBoring. Bland. Grindy. I can't remember the last time I gave up on an RPG, but this one was a waste of time & money. Execution & polish were spot on, but unfortunately it's the same hackneyed story delivered in an extremely grindy MMO fashion. It has no heart, no soul.
Also, boring.… Expand
Perhaps the disappointment is so great because the expectations were so great.
The story is dull, the choices have little to no impact onPerhaps the disappointment is so great because the expectations were so great.
The story is dull, the choices have little to no impact on anything, the relationships, which were in my opinion, the highlight of DAO and DA2 here are almost non existent. Most of he characters are shallow and boring.
The character development is extremely dumbed down.
The quests, besides the main, are VERY VERY boring. Go get some plants, some materials and get back. The Universe is big, but really empty and filled mostly with useless stuff.
The war room, which could be such a nice tactical perk, is actually absolutely useless as well, and mostly a waste of time.
The combat is very repetitive.
The makers tried to combine Skyrim, WOW, Diablo and story into one and failed on all accounts. The only good thing in this game is the gorgeous landscapes, which unfortunately were wasted... Very sad.… Expand
The combat literally consists of "Hold down the auto-attack key, every 30 seconds press 2-3 cooldown buttons"
The quests are 90% pointlessThe combat literally consists of "Hold down the auto-attack key, every 30 seconds press 2-3 cooldown buttons"
The quests are 90% pointless busywork that couldn't even be bothered to be SOMEWHAT interesting.… Expand
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