• Publisher: Ubisoft
  • Release Date: Nov 17, 2002

Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 3 out of 13
  2. Negative: 3 out of 13
  1. There are enough challenges and puzzles in the game to make you burn you brain cells and sore your trigger-finger.
  2. A somewhat shallow but brilliantly faithful re-creation of an age-old classic. [Feb 2003, p.72]
  3. The challenging puzzles and great graphics will entice old-school fans, although the poor controls and somewhat simplistic gameplay will likely turn anyone else away.
  4. 74
    It's simplistic and addictive. Take it like this and enjoy it.
  5. 70
    An ambitious, overly flawed attempt to revitalize a true gaming milestone.
  6. It's never going to win any awards for best game but it's fun while it lasts and you can't put a price tag on those nostalgic twinges you get whilst playing it.
  7. The nostalgia lasts about as long as DL3D does; just a few hours.
  8. Its limited use of cel-shaded graphics, which seemed revolutionary when Dragon's Lair 3D was first revealed two years ago, is now thoroughly outdated, as is its simplistic, puzzle-based gameplay.
  9. It's move to 3D makes for an attractive, enjoyable, and relatively easy game, at least until everything comes to a screeching halt during the awful boss battles. [Feb 2003, p.79]
  10. Terrible control issues and seemingly endless jumping puzzles.
  11. It's easily the best yet, in the sense that it's the first Dragon's Lair you generally won't hate playing. [Mar 2003, p.90]
  12. The final score loses many points due to the awkward controls.
  13. An exceptionally generic platformer shaped around quick trial and error design and limp enemies, and built around a tired looking cel-shaded engine that does little justice to the visuals of the arcade original.

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