Mixed or average reviews- based on 288 Ratings
Oct 8, 2011Excellent production values and an enormous fun factor. The city, music, cars and story create a 'Starsky and Hutch' style. Humor in variousExcellent production values and an enormous fun factor. The city, music, cars and story create a 'Starsky and Hutch' style. Humor in various dialogues is genuinely funny. Driving/shifting mechanics are perfect. The handling, feel, response, and sound of each vehicle feels very right. This is a brilliant driving game!… Full Review »
Sep 28, 2011two big problems:
1) keyboard driving is TERRIBLE. the smallest touch to turn left or right swings you 45 degrees. it's very hard to just gotwo big problems:
1) keyboard driving is TERRIBLE. the smallest touch to turn left or right swings you 45 degrees. it's very hard to just go straight after a turn. there is no way to make small corrections. this is likely due to it being a bad console port
2) zero parity with real san francisco. i live in SF and wanted to drive around the city but other than a few gimmicky landmarks (transamerica pyramid, golden gate bridge) the map has NOTHING to do with SF. it might as well be anywhere. no market street, no embarcadero, no golden gate park. it sucks.
lots of small problems:
- limited resolution options - i can't play at native 2560x1600
- lots of small graphics bugs like stuff clipping in and out, even in cutscenes
- single player mission triggers are screwed up. E.g. i followed enemy into an alley and he disappeared, then my partner said to go into the alley i was already in.
it just seems like they rushed a console-to-PC port and didn't bother with QA. wish i could get my money back :(
i would say if you aren't using the keyboard (you have a steering wheel or analog controller) and you don't care at all about the setting being completely fictional (not in San Francisco), and you don't care about small bugs then you might like the game. but i think most people will find it nearly unplayable.… Full Review »
Jun 20, 2012The absence of gamepad support for Mac owners is a critical flaw. Why TF am I driving around trying to negotiate space (handbrake) c (turbo) zThe absence of gamepad support for Mac owners is a critical flaw. Why TF am I driving around trying to negotiate space (handbrake) c (turbo) z (rapid shift) and alt (ram charge) with my left hand, whilst my darned 360 controller is sitting in front of my keyboard doing the square root of naff all? I ploughed through Assassin's Creed Brotherhood using keyboard only. And, tbh, it kinda worked. But driving games without gamepad support? It's a total mess, and borderline unforgivable.… Full Review »