Dungeon Siege II Image
Metascore
80

Generally favorable reviews - based on 51 Critics

User Score
7.8

Generally favorable reviews- based on 108 Ratings

Summary: It's been a generation since you vanquished the evil that plagued the Land of Ehb, and now a new menace has awakened. In Dungeon Siege II, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making. A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai's trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man. And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew. What fate will befall the Second Age of Man? The time for judgment is nigh. [Microsoft]
Rating: M
Developer: Gas Powered Games
Genre(s): Role-Playing
Number of Players:1 Player
ESRB Descriptors:Blood and Gore, Violence
Online Modes:Cooperative
Number of Online Players:2 Players Online
Cast Credit
Frank Bry Sound Design
Jeremy Soule Original Music Composition
Kevin Lambert Design Lead
Kevin Lambert Story And Writing
Carlos Naranjo Art Production Manager
Grant Roberts Level Designer
John Baron Environment Artist
James Haywood Cinematics
Bartosz Kijanka Executive Producer
Steven Thompson Art Director
James Loe Engineering Lead
Chad Queen Engineering
Kevin Pun Art Lead
Darren Lamb Environment Artist
Dave Dunniway Environment Artist
John Gronquist UI
Sarah Boulian Level Design Lead
Sarah Boulian Story And Writing
Christopher Burns Level Designer
Erik Johnson Designer
Ruth Tomandl Level Designer
Neal Hallford Story And Writing
Mark Forrer UI
Kevin Dalziel Environment Artist
Steven Wartofsky Producer
Elijah Emerson Engineering
Andres Mendez Lead Special Effects And Content Engineering
Chris Gorski Special Effects And Content Engineering
Gordon Duclos Special Effects And Content Engineering
Dave Tomandl Level Designer
Dave Tomandl Special Effects And Content Engineering
Morien Thomas Lead Environment Artist
Morien Thomas Level Designer
Nick Heitzman Environment Artist
Ian Walker Environment Artist
Jason Roberson Cinematics
Jason Roberson Lead Character Animation
Gene Blakefield Character Animation
Chad Verrall Cinematics
Ethan Walker Cinematics
Scott Kikuta Cinematics
Brian Fricks Cinematics
Brian Fricks Level Designer
Matt Kittleson Cinematics
Daniel Achterman Designer
Susan O'Conner Story And Writing
Pete Gardner Story And Writing
Matt Mahon Level Designer
Chris Taylor Creative Director
Chris Taylor Creative Director
Designer/Producer/Programmer credits provided by GameFAQs.
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