Metascore
72

Mixed or average reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 16 out of 37
  2. Negative: 1 out of 37
  1. Jun 17, 2011
    73
    While Dungeon Siege III doesn't quite measure up to its predecessors, its streamlined approach is a solid and enjoyable Action-RPG.
  2. Jun 23, 2011
    68
    Dungeon Siege 3, just as Obsidian's previous game, Alpha Protocol, is an RPG that adds absolutely nothing to the genre.
  3. Jun 17, 2011
    78
    Even with all its frustrations and flawed combat, Dungeon Siege 3 is a well-polished game and can be a good action RPG experience; that's assuming you get used to the gameplay mechanics. Somehow, it still feels satisfying.
  4. Jun 24, 2011
    80
    The co-op and multiple story branches are a compelling reason to go back through the story at least one more time and while the sometimes terrible companion AI make single player incredibly frustrating at times, Dungeon Siege 3 does a great job of balancing action and role playing - making it feel like more than just a mindless clickfest.
  5. Jun 23, 2011
    50
    It's not horrible, broken, offensive, unfair or anything like that - it's just completely bland. It doesn't do anything new, and it doesn't excel in anything either. Plus, while the combat is fine, it doesn't offer the fun, blast-through action experience of games such as Torchlight, Diablo or even Titan Quest.
  6. Jul 4, 2011
    80
    New game by Obsidian is a great action RPG but a poor Dungeon Siege. It intrigues you with its story, sucks you in its world and makes you want to cut through consecutive enemy hordes while picking up and trying on a growing number of new enchanted pantaloons. A the same time it's aimed mainly towards console gamers and it's so different from the previous Dungeon Siege games that the title doesn't really fit. [July 2011, p.66]
  7. Jun 21, 2011
    72
    Putting the number three behind the title should mean progression. Unfortunately, this feels more like a transgression.
  8. Oct 26, 2011
    77
    One of the biggest differences in this game is that you exert a lot of control over your main character.
  9. Jul 7, 2011
    80
    An accustoming gameplay, good graphics and an interesting story deliver a strong RPG system overall with a wide selection of skills, despite some minor flaws.
  10. Jul 25, 2011
    62
    If you are looking for something to keep you going until Diablo III or Skyrim arrives then Dungeon Siege III might be the RPG filler you are looking for this summer. Personally, I found it an insult to the Dungeon Siege name, lacking any semblance to the previous games in the franchise. Perhaps if they had changed the name they could have avoided comparisons and disappointment, but alas, this is what we got and if you're like me, you probably won't like it.
  11. Jun 16, 2011
    80
    I recommend Dungeon Siege III to anyone that wants to connect with friends and kill a whole mess of monsters together. [July 2011, p.84]
  12. Jun 16, 2011
    75
    So what you're essentially paying for in the difference is the graphical polish of the environments, a satisfactory storyline, and clean craftsmanship. If that sounds like a fine deal, then Dungeon Siege III is the right dungeon crawler for you.
  13. Jun 29, 2011
    80
    While we won't be seeing Dungeon Siege III on anyone's "Best of the Year" lists, it's still a well-made hack-and-slash game, and one of the better examples of the genre on this generation of consoles.
  14. Jun 17, 2011
    80
    Dungeon Siege III is a really solid game with motivating gameplay that unfortunately lacks at some points, i.e. the controls on the PC.
  15. Jul 7, 2011
    70
    Dungeon Siege III has achieved the impossible – it has finally infiltrated consoles, which was a good move by itself. Otherwise it is solid action-based fun, even though we cannot get rid of a suspicion that the whole thing could be better. This applies especially to the PC version, which suffers from poor controls and user interface.
  16. Jul 11, 2011
    67
    Co-op issues aside, there's really nothing particularly wrong with Dungeon Siege III. It's an enjoyable, if un-ambitious game. I enjoyed it for what it was, but at the end of the day I left it having wanted it to be more.
  17. Jun 20, 2011
    60
    Dungeon Siege III is a fun but unambitious dungeon crawler that fails to live up to the games that came before it.
  18. Jun 20, 2011
    70
    Trite as it is and pointless as Obsidian's slavish adherence to some of the old standby systems (like loot and leveling) seems, I genuinely hope it gets another crack at Dungeon Siege. The series has never been particularly memorable, but at least under Obsidian's guidance, it's mostly fun.
  19. Jun 17, 2011
    80
    Dungeon Siege 3 is clearly better than its predecessors and fights are real fights, not just interactive graphicsl demonstrations. The story around Jeyne Kassynder is good entertainment.
  20. Jul 15, 2011
    42
    An obvious console port, this watered-down action RPG just doesn't feel at home on the PC.
  21. Jul 8, 2011
    65
    Dungeon Siege III is a decent game; it just let itself down by not living up to what it could have been and by making some sloppy mistakes and over generalization that took away from any individuality or change in experience from one play through to another.
  22. Jun 27, 2011
    73
    As a PC gamer you can and should not be fully satisfied with Dungeon Siege III.
  23. Jun 29, 2011
    80
    Dungeon Siege III is a game that can't be graded without upsetting some gamers. They have been divided into two camps: the game's followers and opponents, and some examples of really fanatical behavior are peculiar indeed. But when I try to describe Obsidian Entertainment's new game in a calm and cool way, I have to say "at least satisfactory". A very gripping gameplay, arcade style combat, lots of RPG elements and interesting story and characters – these are the things that convinced me.
  24. Jun 21, 2011
    65
    A dungeon crawler with a boring loot table, poorly implemented multiplayer, and little lasting incentive to continue running around the world once the tedious story ends.
  25. 80
    Don't be discouraged by the slow and dumb beginning of the game – you'll be rewarded by many hours of fun. Strong story and cooperative multiplayer are more than worth your attention. [Issue#207]
  26. Jun 18, 2011
    70
    Dungeon Siege III is a good action RPG if we ignore the fact that it is the continuation of certain video game series. The link with its previous games is only evident in the sense of its atmosphere but it lacks many of the characteristics from other Dungeon Siege games. It's a good option if you enjoy action with a 'co-op' mode with up to 4 friends but do not try to find a successor to Dungeon Siege here.
  27. Aug 8, 2011
    62
    A game destined to be forgotten. [Sept 2011, p.98]
  28. Jun 18, 2011
    78
    It may not be the Dungeon Siege you remember, but this stunning, story-driven co-op dungeon crawler is entertaining just the same.
  29. Jun 24, 2011
    70
    Although the series' reincarnation is a clear success, it's a shame that PC version of this Diablo-clone can hardly be played without a gamepad. [July 2011, p.107]
  30. Jul 10, 2011
    70
    A satisfying but not stellar action-RPG romp. [Aug 2011, p.67]
User Score
4.6

Generally unfavorable reviews- based on 336 Ratings

User score distribution:
  1. Positive: 48 out of 166
  2. Negative: 97 out of 166
  1. Jun 21, 2011
    7
    After the whole Dragon Age 2 debacle, I think Obsidian Entertainment might be bracing themselves for a fandom backlash, especially considering how much they changed Dungeon Siege III from its predecessors. While a solid game in its own right, I almost hesitate to call the game Dungeon Siege at all - essentially the only thing that has been retained in this third entry to this popular PC game franchise is the massive amounts of loot you'll find and the story lore. And frankly, the lore was one of the weaker aspects of the first two titles.

    Dungeon Siege III is a third person action role-playing game developed by Obsidian Entertainment, a company practically known for taking over other people's game series. With titles such as KOTOR II, and Neverwinter Nights 2 (and corresponding expansions) under its belt, Obsidian has a reputation for making deep, engrossing sequels filled with interesting characters and topped off with intricate plots.

    With Dungeon Siege, this fan-favorite developer has stepped outside of familiar territory; most of their games are pseudo turn-based RPGs - Dungeon Siege III is their first fully real-time action RPG. DS3 tries to combine fast-paced action with Obsidian's renowned storytelling and for the most part it succeeds. Operative words being "for the most part."

    See my full review here: http://boredomsadvocate.blogspot.com/2011/06/review-dungeon-siege-iii.html
    Full Review »
  2. Jun 21, 2011
    1
    Terrifying, and not in the "the graphics are pretty amazing" way although they are at a level acceptable by todays standards. The game unfortunately falls short in all other areas. The storyline is predictable, cut scenes look horrible. The fighting engine is completely useless on PC (which stinks of a straight console port), the platform where the game originated and found its roots. Most importantly something I look for in RPG's is the build.. but.. NO CHARACTER MODIFICATION!? PATHETIC SKILL TREES and NO SET BONUS'S ON ITEMS!? COME ON! Highly disappointing that falls short in a number of areas. My main regret with this title beyond the title itself is buying it on Steam, chances of a refund, slim to none. Full Review »
  3. Jun 21, 2011
    1
    Although the environments look nice, that is where the improvements upon the previous title ends. In fact, this game really does not feel like part of the dungeon siege series at all. This game is a textbook example of a console port gone wrong. The controls and camera angles are awkward, there is no way to change your key settings (for those who are left handed or just prefer different keys), and the targeting system is a turn and face type setup, rather than a point and click. Makes you wonder why they bothered to release this game for the PC at all. In terms of the RPG elements, the first setback is character creation. There is none. You must pick from a cast of 4 characters. There are 9 skills for each character with about 2 of them that are actually useful. Upon leveling you are forced to spend your skill points, which not only breaks up the pace of the game, but doesn't allow you to save up points for later use (ie in a better skill). Items are dull, there are no sets or set bonuses and there are no interesting properties beyond a few attributes and damage modifiers (fire, lightning, vampire). Armour and gear don't visually change your character's appearance much either. Overall a disappointing game for those who really enjoyed the previous two titles. Full Review »