Dungeon Siege III PC

Dungeon Siege III Image
Metascore
72

Mixed or average reviews - based on 37 Critics What's this?

User Score
4.7

Generally unfavorable reviews- based on 403 Ratings

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  • Summary: DUNGEON SIEGE 3 seamlessly blends intuitive action gameplay, a robust RPG system featuring a large selection of abilities, an extensive multiplayer component and the depth of story Square Enix and Obsidian Entertainment are known for creating.
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Score distribution:
  1. Positive: 16 out of 37
  2. Negative: 1 out of 37
  1. Jun 22, 2011
    82
    If you can stomach the controls, you'll find a well-polished action RPG beneath that surface.
  2. Jun 17, 2011
    80
    Dungeon Siege 3 is clearly better than its predecessors and fights are real fights, not just interactive graphicsl demonstrations. The story around Jeyne Kassynder is good entertainment.
  3. Jun 29, 2011
    80
    While we won't be seeing Dungeon Siege III on anyone's "Best of the Year" lists, it's still a well-made hack-and-slash game, and one of the better examples of the genre on this generation of consoles.
  4. Jun 21, 2011
    72
    Putting the number three behind the title should mean progression. Unfortunately, this feels more like a transgression.
  5. Jul 7, 2011
    70
    Dungeon Siege III isn't a bad game but you have to like the genre. If you like to explore a world and love to see your character grow, you will like this game. If you're looking for an RPG, there are better games available.
  6. Jun 18, 2011
    70
    Dungeon Siege III is a good action RPG if we ignore the fact that it is the continuation of certain video game series. The link with its previous games is only evident in the sense of its atmosphere but it lacks many of the characteristics from other Dungeon Siege games. It's a good option if you enjoy action with a 'co-op' mode with up to 4 friends but do not try to find a successor to Dungeon Siege here.
  7. Jul 15, 2011
    42
    An obvious console port, this watered-down action RPG just doesn't feel at home on the PC.

See all 37 Critic Reviews

Score distribution:
  1. Positive: 36 out of 180
  1. Jun 21, 2011
    10
    Uff, so much rage. Well here it goes:
    I have never been a big fan of the dungeon siege games (though I have played them both), but I honestly
    Uff, so much rage. Well here it goes:
    I have never been a big fan of the dungeon siege games (though I have played them both), but I honestly I can´t see the flaws the other reviewers find on this when it comes to make comparisons with the previous entries. They weren´t exactly challenging , and despite a few cosmetic changes what we have here It´s basically the same game: Cliché characters (based in ye good old archetipes), endless corridors (full of monsters and loot) and extremely linear gameplay (well, at least here you actually have to click on the enemies for the character to attack taking away a bit of the ¨interactive screensaver¨ feeling of the series). With the controls I had no issue wathsoever.
    About the story, I think it´s an improvement over the prequels (where it was almost non existant). It´s a bit darker, predictable yes, but well written, and the humour is still there, it´s a different kind, a bit more sophisticated without going to extremes.
    Besides that, I beg to differ about the voice acting and companion ai, for me is was pretty good. Whenever the lead character falls, there is a good chance for the companion to resurrect him.
    All in all, if you take it without inflated expectations (what we have here is yet another diablo clone) it´s a pretty good and polished little game (not one bug I found, a new landmark for Obsidian). I´ll give it a 10 though it more like a 7,5 (definitely not a 0). Have fun.
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  2. Jun 21, 2011
    8
    I bought this game by 17 th -Friday, so I had quite time to play through the weekend. I like it quite much. This game have beautiful graphics,I bought this game by 17 th -Friday, so I had quite time to play through the weekend. I like it quite much. This game have beautiful graphics, good challenging fighting system (more action), ok plot, interesting exploring of new locations, quite well done creatures and for me re-playability â Expand
  3. Jul 4, 2011
    7
    Dungeon Siege 3, although not a good as it's predecessors, is still a fun and enjoyable game to play. The arcade style controls makes itDungeon Siege 3, although not a good as it's predecessors, is still a fun and enjoyable game to play. The arcade style controls makes it great for the console player, however, PC Gamers will not like the clunky, non configurable controls. Using a gamepad for the PC quickly solves the control issue, but some PC Gamers feel that this is a sin to do! The graphics on the game are better than any previous version. The loot system, as well as the inventory and item configuration leaves much to be desired. Constantly clicking on the right button (on the XBOX 360 controller for the PC) is a pain. There are some attributes gained from certain gear that needs some explanation also. Despite the flaws, Dungeon Siege 3 is an enjoyable game, but not a must have. Expand
  4. Sep 7, 2014
    4
    This game exhibits the unique property of raising mixed feelings of pure enjoyment and abysmal frustration in almost equal proportions, thoughThis game exhibits the unique property of raising mixed feelings of pure enjoyment and abysmal frustration in almost equal proportions, though I think that frustration wins in the end. My opinion is explained analytically below, analyzing different aspects that I deem critical. I have awarded points based on the premise that 10 stands for an overall stellar performance in all game aspects and 0 represents a game barely playable, the essence of flagrant disrespect on behalf of the developer team to the gamers. Well, as you might have imagined by now, Dungeon Siege 3 favors both ends of the scale, averaging to a mere mediocrity.

    Plot, quests, side-quests: 8
    The main story is good enough with enough plot twists to convey an overall pleasant experience. The side-quests nonetheless are outrageously mediocre and lackluster.

    Graphics: 7
    In terms of colorations, fx and art-quality (textures and design of NPCs and heroes) are nicely done and are almost in par even with today's (2014) standards. The textures are detailed and the colors vivid, painting a picturesque world that enhances player immersion. However, the animations lack this wow-factor that would help boost the overall experience and negate part of the dreadfulness that follows. That means, for the most part, not many variations in heroes' actions, mostly static and non-interactive background (apart from only a few breakable and story-critical objects), strictly linear . animations even during intense battle scenes.

    Camera mechanics: 2
    Remember what we told about player immersion a few lines back? Well scratch that. The erratic motion of the camera-view renders the game unplayable at times and increases the possibility of an unfair death especially during critical battles with multiple foes or bosses. This not only cripples gameplay, but also increases the frustration to such levels that that one has to exit the game and retry some hours later just to avoid smashing his keyboard to pieces.

    Control mechanics: 0
    Another factor that sends the game's value to a free-fall plummet, is its poorly engineered control mechanics. The only reason I put 0 here is because I sincerely feel that the game is an awful console port and there was deliberately given no consideration for PC users, who typically use keyboard and mouse combinations and not controllers, joypads and joysticks. One can control the player via the classic WASD keys from classic action games but the caveat is that keys D, A do not strafe or move the hero sideways as one could expect rather than rotating the whole camera clockwise or counter-clockwise respectively causing nausea and disorientation to even veteran players as myself. The only viable alternative - IMHO - is control with mouse and supplementary keys for actions (spells, powers etc).
    The most horrid transgression however is the fact that due to the aforementioned crazy camera twitches and crappy key-buffering (I guess) sometimes the controls become completely unresponsive (clicking does nothing) or they produce the opposite results (you click forward and go the other way since - yay! - the camera rotated on its own 180 degrees). This of course results in your untimely and completely unfair demise.

    Menus & Dialogues & Inventory system: 2
    The painfully slow cascade of unnecessary dialogues needed to perform a single thing and the overall annoying and unintuitive inventory system put the nails on DS3's coffin. You will find yourself postponing more and more the decision to change the gear on your main character as well as her companions, since it is so difficult to find out what is really best for you. The only positive thing in that ugly bundle of mistakes is that each gear piece is automatically sorted under the correspondent item's category slot making it slightly easier to come to an informed decision. Also you can change only the active companion's gear at a time meaning that you must cycle-select manually all your companions (one at a time) to keep them up-to-date. Moreover, the bonus stat values are named in a weird innovative way (trying to throw in some innovation and differentiate from other similar games) and no hints are given as to what exactly they do or offer. Lastly, the level-up of all heroes is launched automatically after all nearby enemies have been defeated and there are really not many options there since, again, not enough context is given on what exactly every ability does and what the benefits
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  5. Jun 27, 2011
    2
    If you played DS1 or 2 and think this is going to be like that DONT! This game blows and I mean in the worst possible ways. Here are a fewIf you played DS1 or 2 and think this is going to be like that DONT! This game blows and I mean in the worst possible ways. Here are a few pros and cons.

    Pros:
    Graphics are acceptable.

    Cons:
    1. no auto save. you have to run to the light cones to save and you get 40 slots.
    2. no potions.
    3 you and one other member in parties. no more 5 man team as in DS1 or 2.
    4 Totally liniar and i mean it.
    5 you have to click the E key to pic up or interact with ANYTHING other than gold.
    6. NO keyboard binding customization options
    7. POOR to non exsistent character development.
    8. POOR storyline.
    9 POOR voice acting and cut scenes. like my character will be facing away looking at the sky from the npc hes supposed to be talking to.

    And much much more......short version...DONT BUY THIS! Wait for Torchlight 2 in JULY and that might gets us through to D3 :)
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  6. Jun 24, 2011
    1
    This game is horrible. The PC controls are obviously not meant for human players and I really wish game devs would focus more on their humanThis game is horrible. The PC controls are obviously not meant for human players and I really wish game devs would focus more on their human customer base and not the martian ones. No, I won't use a gamepad on a computer. I'm not used to play on a gamepad and any game would have to be damn good to make me start using one.

    This game is NOT a Dungeon Siege. The prequels were nice but I couldn't play this one for more than 30 minutes. It's really that bad. Nothing more than a rushed, lazy game made to squeeze some dough from the fools, like me, who bought it.

    Don't waste your money on it. Although I buy alot of games, I haven't played anything so horrible in the last year.
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  7. May 1, 2015
    0
    Awful awful game, please destroy this franchise. If you buy this game you are surely going to be tagged as a fanboy or a compleat idiot whenAwful awful game, please destroy this franchise. If you buy this game you are surely going to be tagged as a fanboy or a compleat idiot when it comes to CRPGs. SAVE YOUR MONEY for better games dude Expand

See all 180 User Reviews

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