Mixed or average reviews - based on 17 Critics What's this?

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Generally favorable reviews- based on 108 Ratings

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  • Summary: A theme park is a magical place reserved only for children, right? Wrong. DEAD wrong. Dungeonland redefines the idea of having "fun" in a fantasy theme park as it attempts to entrap your heroes and let them line up for their demise. Playing as the Rogue, the Warrior, or the Mage, heroes will adventure in a classic co-op dungeon crawl, with a sinister twist: three players can play as the daring heroes, while a fourth takes on the role of Dungeonland's Game Master, using a pool of traps and monsters to annihilate their unwelcome guests! Featuring hero customization, looting and dozens of items, Dungeonland is an amoral, atypical take on asymmetric gameplay. Expand
Score distribution:
  1. Positive: 4 out of 17
  2. Negative: 2 out of 17
  1. Feb 12, 2013
    Despite these minor criticisms, the game is brilliant. Having played it both with friends and alone, it is obvious that this game is -supposed- to be played with friends. When playing alone, it feels a bit repetitive, but when you add two friends screaming commands in your ear and a third one laughing manically as he plots your demise, this game is pure candy. If you enjoy playing this kind of game with friends, you will love Dungeonland. If you are a friendless loner, however, you might want to give it a miss.
  2. Feb 4, 2013
    Despite a few issues I have with the game, most notably the idea of grinding a bit too often early on, this game is a steal at $9.99. If you see it on a sale and remotely enjoy ARPGs, you need to pick this up immediately.
  3. Feb 16, 2013
    Dungeonland does not try to go beyond its limits, rather it shows that true multiplayer with friends it’s as enjoyable as ever. Glitches and poor quantity apart, in the end it manages to keep its dignity.
  4. Mar 14, 2013
    Dungeonland is ultimately pointless when it comes down to it. Yet it is the good kind of pointless, the kind that still produces entertainment with friends and fills a void. Dungeonland knows it does not amount to much, in fact it revels in it, wilfully mocking itself throughout.
  5. Apr 5, 2013
    The game’s testers deserve having their butts kicked more than the creatures of Dungeonland. [CD-Action 04/2013, p.81]
  6. Feb 18, 2013
    Not a particularly tedious action game with hack 'n' slash principles will seize you with its randomly-generated locations, wit, challenge and unusual low price. Afterwards, however, the game will disappoint you with its mechanics and ton of bugs.
  7. Feb 8, 2013
    Dungeonland could have done with a good couple more months in the oven.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 18 out of 29
  2. Negative: 9 out of 29
  1. Jan 30, 2013
    Love this game. This is one of the best top down multiplayer games I have ever played. It requires you to really use teamwork to be successful and there are tons of customization for your characters. There's a great feeling of accomplishment when you and your friends make it through all three stages of an amusement park, collecting mad gold and buying tons of items for your character. Has great RPG elements and tons of fun combinations of elements to kill the oncoming waves with. If you like multiplayer games and have ever been a fan of top down RPG's, then this is the game for you. Expand
  2. Jan 30, 2013
    One of the best multiplayer co-op couch and online experiences I've had in a while, it's totally 100% worth it! The feeling you have playing with your friends, coordinating in order to complete the painfully difficult levels of the game is so awesome! Yeah, Dungeonland is HARD, so hard in fact the "easy" mode is called HARD, you gonna die. a lot. But in the same way Demon's Souls could manage death really well and making you want to play until you finished everything, dungeonland manages the same thing, but this time with real coop, local or online, and the game is MORE fun when you put a 4th player as the dungeon maestro who controls everything and tries to kill you and your friends in the best Tabletop RPG Master simulator ever, hahahahahah

    Go buy it, now!
  3. Jan 29, 2013
    This is one of the most fun and challenging games Iv played in years.The game is abound an evil Dungeon Master who runs an amusement park for heros. The developers advertised it a silly and fun multiplier experience and that is exactly what you get. I would go so far as to call this the Mario Party of PC games. That being said, just like Mario Party you are not going to have even half as much fun playing this single player as you would playing with friends. Its clear this game was designed for multiplier and the single player is just a tacked on feature.

    The difficulty of this game is borderlines Hotline Miami level. You take a TON of damage if you get hit, and you die extremely fast. Even on very easy mode. If you do not like hard videogames this is one to avoid. That being said the game has a high skill ceiling and is extremely satisfying to play. Especially when you and your friends all work together and combo ability's to take down the extremely difficult boss monsters. If you are looking for an Epic Narrative with Character growth and a massive RPG world to explore your going to be extremely disappointed because none of that was advertised to began with. The story is extremely bland but its forgivable because of the nature of this game. To continue the Mario Party analogy, No one plays Mario Party for the story. They play it to have fun with friends and occasionally screw them over. The game runs flawlessly on Max settings my 4 year old Laptop though I did experience a few non game breaking bugs, stuff like monsters occasionally running into walls, or spawning but not attacking. But these bugs were rare and not that big an issue. Overall 9/10. -1 for bugs and single player.
  4. Feb 12, 2013
    I have put a lot of hopes to this game and maybe this was a case, that it didn't looked as good as I was hoping. Graphics are nice and color-full, but game lacks a bit of optimization. At least I doubt that on Phenom x6, 8gb ram, HD 6850 PC it should have lags. But it does... sometimes... The game is good, just it kinda gets boring because you can play only one map (dungeon master mode). I was playing this game only with friends and we only wanted to play dungeon master, so we got bored after few hours of game play cause of one map only. Add more maps and it will be awesome game. (One map? Yes one map. Other maps are for people who wants to complete dungeons when dungeon master is AI, if your friend wants to be dungeon master then you have only one map for that). Collapse
  5. Jan 30, 2013
    There are few games with such outstanding production values tat still try, and succeed, at being their own unique game. its not entirely perfect however.

    Playing alone is either unbearably easy as the DM, and nigh impossible as an adventurer. On very easy (the hardest DM difficulty) you can wipe out the adventurers in the first encounter with some luck. worse yet, the gold rewards (which buy items at the shops as your only source of upgrading) rewards you with a ton more gold for being the DM, seriously its absurd how quickly you get gold as the DM vs trying to adventure. Perhaps playing as the DM is meant o be a tutorial for being an adventurer, getting to see your troops taken down might give insight as to how to take them down yourself, but it still feels wrong. However one advantage the single-player adventure mode has is the "attractions". They're sort of special encounters, they certainly mix things up, and will take a try or 2 to really get the hang of them.

    the AI i feel still needs some work. The DM outright cheats by summoning elite mini-bosses at any point he chooses even sometimes summoning spawners back to back to back. The AI adventurers, like i mentioned, are so dumb, that a few fortifications (towers and spawners) together can completely wipe them out, since they don't know to focus down spawners and towers.

    The multi-player evens things out, allowing you to take the difficulty below hard as the DM. Not to mention that adventurer players are exponentially more capable than the AI. especially if they actually have some upgrades. The servers had some serious instability on day one, but so does just about every multi-player game on freakin day 1. so, it should be good now, but i'm not entirely certain.

    the shop makes things pretty interesting, each character has 3 types, perks and potions can mix things up even more. however there is a bit of an issue with the Armour and weapons. they seem to be skins, purely for style, but a new player might easily perceive them as upgrades (like me and my friend did) and waste a lot of their early money they should use for their first perks or some other upgrade.

    All in all, id say this game offers quite a bit, id say it was certainly worth it. Hopefully they follow up with some more content, because its certainly a game id like to play for quite some time.
  6. Jan 29, 2013
    This is one of the most simple, shallowest games you will ever play in your life. It breaks no new grounds and for a technical aspect, the game currently runs like garbage. Character growth is close to none and the only slightly unique aspect of the game is the 'DM' (Dungeon Master) mode. Which isn't really new and unique when compared to games such as "Dungeon Master" and "Never Winter Nights". The music is the basic fanfare, it's not terrible, but it can get annoying after playing for an hour. All in all, it's nothing special and nothing new. Right now it's a total let down. Expand
  7. Jun 14, 2014
    The developers and publishers of this game give no real support. They have patently ripped people off with their conversion to a Free 2 Play model. After months of them not resolving the issues they created (and they are the only game on Steam thus far to have those issues) they simply washed their hands of the situation without ever fixing anything. Avoid Critical Studios at and Paradox Interactive as developers and publishers. Expand

See all 29 User Reviews