Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 19 out of 33
  2. Negative: 1 out of 33
Buy On
  1. It is a great game, matching in spirit the pen and paper version.
  2. It hits on almost every front. Present are the adventure elements of high fantasy, the mysterious magical elements of the war-torn world of Eberron, and the deep-rooted numerical elements.
  3. If you're looking for the kind of style a more traditional MMo offers, you'll not find it here. I, however, love D&D Online: Stormreach, and I have no qualms whatsoever recommending it to anyone who loves an entertaining action-RPG experience.
  4. Pelit (Finland)
    It has been a while since the MMORPG genre saw an innovative game. Turbine's latest feels very much like the tabletop RPG in digital form. Although the combat system is a bit strange and the forced grouping is definitely not for everyone, the game is overall good, solid fun. [May 2006]
  5. PC Zone UK
    A curious but elegant levelling system. [May 2006, p.88]
  6. It's certainly worth the price for the first month and if you find a team of friends that you really like, this could be your new social life.
  7. Sure, there are flaws and the lack of any soloing capability, the occasional difficulty in finding groups, as well as the apparent slowness of levelling get irritating, but they're nothing in the face of what it does properly.
  8. PC Gamer UK
    For those involved in fighting, and those attempting to avoid it, the game's particular brand of 'real-time' combat is eventually effective. [Apr 2006, p.84]
  9. PC Format
    An atmospheric online version of D&D. Best with friends - but what isn't? [Apr 2006, p.86]
  10. Game Informer
    Everyone has their own criteria for what makes a game as huge and complicated as an MMORPG fun, and D&D Online will be just what a certain number of folks want out of their $15 per month. [May 2006, p.108]
  11. I had some fun in Stormreach despite sometimes waiting around to find adventuring companions. The dungeons make up for this with the various challenges and secret ways to ferret out.
  12. If you have a group of friends to play it with, give DDO a try. It'll certainly fill a few weeks with fun, but don't expect lasting playing power. Redundancy, the bane of all MMOs, is here aplenty.
  13. DDO is definitely good for a week or two, but after that it doesn’t really offer anything new or rewarding.
  14. Stormreach is the classic "Why bother?" game. Yeah, it is done well, but with better choices out there, why bother playing this?
  15. Like its pen and paper namesake, Dungeons & Dragons Online is best enjoyed with a group of good friends.
  16. It has some solid graphics, an enjoyable instanced mission system, and handy integrated voice, but ultimately falls short due to lack of content.
  17. This online role-playing game lives up to its namesake as far as the quality of its action-packed quests is concerned, but it doesn't have all the features you'd probably want.
  18. Play Magazine
    Dungeons and Dragons Online will provide a nice vacation from the epic raid game and a great alternative for players that prefer regular grouping in their online RPG's. [Apr 2006, p.77]
  19. 75
    I think DDO's single-player content is more compelling and its dungeons more accessible and numerous than in "World of Warcraft" or "EverQuest II." Its visuals are technologically superior to WoW's without suffering from EQII's unsettling mannequins and relatively bland environments. But DDO doesn't hold a candle to either in terms of breadth or replayability.
  20. PC Gamer
    An established D&D group may love transitioning from paper to monitor for Dungeons & Dragons Online: Stormreach; casual players, however, will be left holding the dice bag. [Jun 2006, p.86]
  21. If you're not too old to play pretend and mean it, Stormreach proves fun for the whole family. Just be aware that if you don't bring your whole family, you won't have much fun.
  22. If you're happy to pay the fees and have no trouble socialising online, a fun alternative existence beckons.
  23. Computer Games Magazine
    There's enough good in D&D Online to make it worth recommending, but whether there's enough meat to inspire monthly donations beyond the 30 days that currently come with the box is questionable. [Jun 2006, p.80]
  24. Linear mission structures and forced grouping – with no crafting, housing, PvP or end-game – make DDO: Stormreach a short experience.
  25. AceGamez
    Despite realistic graphics and sound, DDO simply falls short of expectations when it comes to providing accessible gameplay for solo or group play, meaning that you have to sink a large portion of your time into the game to get the most out of it.
  26. Its group dungeon crawls are very good, but a total lack of features, slow pace, and low risk-to-reward ratio is not going to be everyone's cup of tea. Turbine did an excellent job of bringing the core tabletop experience to an MMO, but this focus costs dearly by making the game neither broad, nor deep.
  27. A title worthy of the franchise and second only "World of Warcraft" in quality and fun in and MMORPG.
  28. 65
    And while it's no recurring nightmare, it's hard to recommend this game in a world where World of WarCraft provides a better, more well-rounded experience.
  29. 60
    I think we all kept focusing on the negatives because so much in D&D Online works so well, that it could have been absolutely great.
  30. 60
    Stormreach very skillfully brings the classic game to the internet and captures the feel of the offline experience. However, it all feels a little constricted, and while it’s problems are much more limited than those seen in other MMO’s, it’s still not quite a perfect gameplay experience.
  31. Though it's not that hard to get entangled in an addiction to experience gain (and, at the level 10 "endgame", start participating in endless strings of loot runs), the quest supply is embarrassingly finite, the world is far from immersive, and as soon as the addiction is broken, Stormreach becomes instantly forgettable.
  32. If you're not hung up on PvP and crafting, and prefer to engage in quests over exploration, there's a good chance this game will definitely appeal to you.
  33. For a title that costs more than "World of Warcraft," Dungeons & Dragons Online: Stormreach is unbelievably light on stuff to do. It does feature some decent dungeons that can be fun to run through with a group, but with no pvp, no economy, no trade skills and nothing useful you can do by yourself, this is a dungeon to crawl away from.
User Score

Mixed or average reviews- based on 72 Ratings

User score distribution:
  1. Positive: 42 out of 72
  2. Negative: 16 out of 72
  1. Mar 31, 2012
    Since it's gone f2p this is the best f2p out there without a doubt- whenever I'm not playing a p2p or a console game, this is my fallback. TheSince it's gone f2p this is the best f2p out there without a doubt- whenever I'm not playing a p2p or a console game, this is my fallback. The sheer variety of quests and goals in this game will blow you away- this isn't a 'grind 50 goretusks' game, every quest has its own story, enemies, bosses, traps and unique feel. This is one mmo that truly doesn't feel like any other. Full Review »
  2. Feb 17, 2013
    Anyone interested in MMOs or D&D should try this. It is free and, while it is not perfect, it is very good. Of all the MMOs I've played (WoW,Anyone interested in MMOs or D&D should try this. It is free and, while it is not perfect, it is very good. Of all the MMOs I've played (WoW, TSM, RoM, etc), including ones released years after this, DDO is the only one that managed to hold my attention. It has the best gameplay of any MMO I've seen. It lacks PvP, but it does have a mature and helpful playerbase. There's plenty of crafting and levels are very meaningful. Character builds vary widely and you can do things that I've not seen to be possible in any other MMO, such as making a melee character that takes literally no damage from attacks, or a spell caster who can instakill whole rooms full of enemies with one spell.
    Quests are varied. No "Kill 10 rats" type quests. There are only two things that stop me rating DDO a 9/10. One is that it can be a money sink, if you're not smart about what you pay for in the game. The other is that like any MMO, it can become repetitive once you've done every quest 3 times, and you're just re-running things to farm them for loot. Still, you can get at least a year of fun play out of it before it gets to that point. I'd encourage any D&D or MMO fan to try it.
    Full Review »
  3. Feb 22, 2013
    I'm relatively new to the MMO world, but I've been playing RPGs since I was a young kid. So this is coming purely from an RPG fan perspective.I'm relatively new to the MMO world, but I've been playing RPGs since I was a young kid. So this is coming purely from an RPG fan perspective. That being said, I am really enjoying it so far. I got lucky and have a few friends who joined up around the same time, and got invited into a guild fairly quickly, so I've had no problem finding people to do quests with.

    The combat is very fun and the leveling system is very faithful to D&D while making the necessary tweaks to make it more fun on a PC. The community has been very helpful so far. Most of the negative reviews seem to be early in the game's F2P days, and from what I've read and discerned from talking to other players, the game has evolved a great deal since the early days.

    I'm not a graphics fiend, but I found the graphics to be acceptable, and the game runs great (30ish FPS outdoors, 50+ indoors) on my relatively low-end rig with a bit of tweaking, without looking like crap.

    I'm really enjoying this so far, about a week after signing up. I recommend doing some research into classes before signing up, or if you don't want to got that route, don't dual class with your first character.

    Overall a fun experience so far.
    Full Review »