• Publisher: Atari
  • Release Date: Feb 28, 2006
Metascore

Mixed or average reviews - based on 33 Critics What's this?

User Score

Mixed or average reviews- based on 49 Ratings

  • Summary: Dungeons & Dragons Online provides players with the definitive online Dungeons & Dragons experience, complete with dramatic dungeon crawling, terrifying monster combat, challenging puzzles and character advancement. Dungeons & Dragons Online is centered on robust character advancement and challenging dungeon combat. Players choose and develop a character based on some of the iconic races associated with D&D, including Humans, Elves and Halflings, as well as classes such as Fighters, Clerics, Rogues and Wizards - after which they can socialize, find quests, group together and equip themselves for future battles. Dungeons & Dragons Online lets players travel alone or in parties as they explore the seemingly endless dungeon complexes found beneath the world. Through the dungeons, players engage in physical and magical combat with hideous foes straight from the pages of the Monster Manual rulebook. Battle is challenging, fast-paced, and easy to control with a wealth of unique weapon effects and character movements, as well as specific monster behaviors designed to keep combat both tactical and action packed. [Turbine] Expand
Score distribution:
  1. Positive: 19 out of 33
  2. Negative: 1 out of 33
  1. It is a great game, matching in spirit the pen and paper version.
  2. A curious but elegant levelling system. [May 2006, p.88]
  3. An established D&D group may love transitioning from paper to monitor for Dungeons & Dragons Online: Stormreach; casual players, however, will be left holding the dice bag. [Jun 2006, p.86]
  4. For a title that costs more than "World of Warcraft," Dungeons & Dragons Online: Stormreach is unbelievably light on stuff to do. It does feature some decent dungeons that can be fun to run through with a group, but with no pvp, no economy, no trade skills and nothing useful you can do by yourself, this is a dungeon to crawl away from.

See all 33 Critic Reviews

Score distribution:
  1. Positive: 17 out of 28
  2. Negative: 6 out of 28
  1. Since it's gone f2p this is the best f2p out there without a doubt- whenever I'm not playing a p2p or a console game, this is my fallback. The sheer variety of quests and goals in this game will blow you away- this isn't a 'grind 50 goretusks' game, every quest has its own story, enemies, bosses, traps and unique feel. This is one mmo that truly doesn't feel like any other. Expand
  2. 8
    Anyone interested in MMOs or D&D should try this. It is free and, while it is not perfect, it is very good. Of all the MMOs I've played (WoW, TSM, RoM, etc), including ones released years after this, DDO is the only one that managed to hold my attention. It has the best gameplay of any MMO I've seen. It lacks PvP, but it does have a mature and helpful playerbase. There's plenty of crafting and levels are very meaningful. Character builds vary widely and you can do things that I've not seen to be possible in any other MMO, such as making a melee character that takes literally no damage from attacks, or a spell caster who can instakill whole rooms full of enemies with one spell.
    Quests are varied. No "Kill 10 rats" type quests. There are only two things that stop me rating DDO a 9/10. One is that it can be a money sink, if you're not smart about what you pay for in the game. The other is that like any MMO, it can become repetitive once you've done every quest 3 times, and you're just re-running things to farm them for loot. Still, you can get at least a year of fun play out of it before it gets to that point. I'd encourage any D&D or MMO fan to try it.
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  3. DDO is game with a lot of great aspects, and a few very bad ones. Unfortunately the bad points, are so bad it weighs the game down to an almost unplayable level.

    Good: The combat is very fun once you get used to it. It is almost a prototype for this new era of "action mmo's" we are seeing today. The jumping and swimming mechanics are some of the best in any game, especially for its time. It's D&D, plain and simple, if you are a fan of Dungeons and Dragons, you should like this game. Building your character, is a large part of the game, rather than just something you do for 5 minutes before you begin. Also DDO's f2p/p2p system is a real gem, and should be an example to the rest of the mmo world.

    As for endgame, the true reincarnation feature is wonderful. the ability to start your character back at level 1, with an xp penalty, but higher stats is pretty unique.

    Bad:
    The entire game is instanced. This is my biggest complaint. It really makes the game feel less like an MMO and more like a large scale co-op plat-former. You are never doing anything game play wise with more than 10-12 people. There are no large outside wilderness areas, where you just see a random player running by you. The only area in the game where you will ever see other players on a large scale is Stormreach. And even that is instanced.

    The endgame is extremely weak, rudimentary raid designs and poor tanking and healing mechanics make for just a pretty basic raiding experience. When an entire game is instanced, you would want the instances to be well designed.

    Finally the "crafting" is likely the worst I have seen in any mmo. Even worse that WoW's crafting, and that is pretty bad.
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  4. Chris
    3
    Boring, boring. From a long-time PnP and video gamer, this was one of the worst RPG interpretations I've seen in a long time. The final flops that were Might and Magic IX come to mind, and those didn't charge a monthly fee! Very linear, only good for kids to cut their teeth on. Shallow, repetitive gameplay. Expand

See all 28 User Reviews