Generally favorable reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 13 out of 18
  2. Negative: 0 out of 18
  1. Jul 22, 2011
    There is a truly massive amount of game here for the $5 asking price, and Gaslamp Games has clearly set Dredmor apart from the crowd. If you've ever felt the need to crawl a dungeon, this one is most definitely for you, as it serves as both an excellent "my first roguelike" and a challenging quest for the experienced spelunker.
  2. Oct 19, 2011
    Gaslamp Games has produced a modern version of roguelike. Although the game is blessed with comical graphics instead of typography, the mechanics under the hood remain the same from the Nethack era. The game is really, really unfair, but at the same time it is strangely addictive. [Sept 2011]
  3. Aug 21, 2011
    A fun game, especially for rogue-like veterans, who will get its dry British wit and genre in-jokes. The game is basically the next generation of the true rogue-like, much like Fatal Labyrinth was before it.
  4. Aug 15, 2011
    Fantastically fun and tight design.
  5. Jul 28, 2011
    Dungeons of Dredmor's voluminous depths are littered with an abundance of wacky treasure to horde and enticing weaponry to cleaving all sorts of evil beasties in twain with.
  6. Aug 8, 2011
    There are also more than enough different monsters and items, as well as a clever sense of humor that manifests in unique stat names like "caddishness."
  7. Sep 13, 2011
    Well-formed and horribly addictive. [Nov 2011, p.75]
  8. Oct 3, 2011
    You'll laugh, you'll die, and you'll come back for more. [Nov 2011, p.62]
  9. Aug 29, 2011
    Dungeons of Dredmor makes you respect death, where many games simply laugh in its face.
  10. Aug 9, 2011
    It's mean-spirited, dizzyingly deep, and snarkily nostalgic all at once - and those are just the skills and attributes I look for in a roguelike.
  11. Aug 1, 2011
    Dungeons of Dredmor is a good roguelike game that deserve a try, despite some interface flaws. It's easy to play, but hard to master.
  12. Jul 20, 2011
    I'm quite taken with this roguelike; it feels like a game that came out of nowhere and hits all of the dungeon-crawl buttons -- steep challenge, lots of loots, and a ton of monsters. Throw in its humor and soundtrack and you've got a roguelike that should appeal to anyone who likes a good dungeon-crawl.
  13. Jul 20, 2011
    Dungeons of Dredmor is a solid success in those terms, and easily exceeds expectations for its five-dollar price tag.
  14. Jan 3, 2012
    Dungeons of Dredmor isn't without problems, but the good humour and addictive gameplay make it an amiable purchase. It might not be to everyone's tastes, and the random generation can be frustrating, but for only a few dollars it's pretty easy to recommend.
  15. May 9, 2012
    If you can accept some mechanical quirks in exchange for a torrent of indie exuberance, check it out.
  16. Aug 4, 2011
    This game is arguably the best attempt made by an indie developer to bring the roguelike genre into the mainstream thus far.
  17. Jul 25, 2011
    It isn't for everyone. But it is definitely a lot more user friendly than other examples of its genre, and, for the price, is potentially a good introduction to this sort of game.
  18. Jan 15, 2012
    Dungeons of Dredmor is like a year-round tyre: it will do its job but no one is going to be enthusiastic about it. Masochists will find this game too soft, while common gamers will find no amusement at all.
User Score

Generally favorable reviews- based on 190 Ratings

User score distribution:
  1. Positive: 55 out of 69
  2. Negative: 4 out of 69
  1. Jul 19, 2011
    This game is somewhat entertaining but downright repetitive and poorly coded. Don't spend your hard earned on money on a game from developer who doesn't value their customer's time. This game is horribly buggy. You will lose your first character from a bug more likely than an actual death. You might try a second time on the default "permadeath" mode until you encounter yet more bugs and vanishing saves, rendering your 10, 20+ hours invested a total waste. At this point you might turn off permadeath so you can reload but then Gaslamp will release an *update* (1.02 to 1.03) that invalidates your saves and forces you throw yet another 10-20+ hour investment down the drain because they were too lazy to write an old save to new save conversion routine. Then they give you an achievement to joke about wasting your time. From their blog post about the 1.03 update: "Your old save games from Dredmor 1.02 almost certainly do not work with Dredmor 1.03. We apologize for the inconvenience. Iâ Full Review »
  2. Jul 20, 2011
    Wonderful team of developers intent on making a great game. The game is difficult and enjoyable. I love how gaslamp games have brought a roguelike to the masses like it was nothing. I love this game and I am looking forward to the content that will be forthcoming. Huge recommendation to all! Full Review »
  3. Jul 28, 2011
    Absolutely amazing game. Insane amount of game for such a low price, fantastic levelling system and randomised dungeons means every play through is different, and a vast amount of items and enemies encourages you to explore. Occasional bug can force a restart, but nothing game breaking, and constant updates means it should be near enough bug free soon. Full Review »