User Score

Generally favorable reviews- based on 86 Ratings

User score distribution:
  1. Positive: 70 out of 86
  2. Negative: 11 out of 86

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  1. Jan 19, 2012
    My Girlfriend bought me this game as a present after a fight...and boy did this make me feel bad, because this is one of the most awesome games I played in a while. I'll try to shoot down any doubts right now and say "BUY THIS" for the price tag of 6 euros, this is the platformer you will play for a long while, especially if you liked meat boy.

    So I've been tracking this game for a while
    and I was unsure of buying it...well...because I suck at jumping around. But I immediately felt like a broom wielding ninja. I can't abstain from this but I'll have to go head to head with Andromeda's review on this one, so here goes (be gentle my first review, that's how much I felt the need to defend this game):

    - The controls are anything else, but "not responsive". Everything you do seems in your hands to control.
    - The game also includes time trials and style challenge which both rank for score on the leader boards.
    - Replays can be saved and also if your confused, you can watch the highest rated player on the leader board's replay to see how he solves the level and try to mimic it, if the game is to hard on you.
    - A map editor on the way, which will guarantee lots o content.
    - King of the hill and Survival modes for local multiplayer. How awesome is that ?!

    I came from work after a long stressful day at work, a fight with the girl friend and I can't remove myself from this game. I will immediately buy flowers tomorrow and I recommend this to any fan of this genre.
  2. Jan 19, 2012
    This game is a precision platformer, to have an initial idea you can compare it to SuperMeatBoy (SMB) and during the review I'm going to do so. The game looks gorgeous and it plays so, the keyboard controls are better than the ones of SMB but as with it you are going to need a pad to get all the potential. The gameplay (and this is my opinion) is richer than SMB, here not only you have to reach the goal in the shortest time possible but also you have to clean all the "dust" from the level. Time is not important but the score is, you'll get double S if you clean all the level and you do not loose the combo. You'll loose the combo if you spend too much time between "dust patches" or if you are hit by the an enemy. At the end of the level you'll get the score and you're time and you'll be placed in the raking for that level. Note here one thing I loved and SMB did not have was the possibility of watching any replay from the ranking, so you can see what the best are doing and improve your score or time by doing so. When I said the gameplay is richer is because you do not only double jump, but dash and fight also you can walk over walls and roofs as long as there's dust to clean, this may require not only precision but different sets of movement for every challenge you encounter in a level. Talking about levels their design are really good and the difficulty is increasing. There are four different characters who perform slightly different one from the other (for example one is faster than the rest and can triple jump but it jumps less and it's reach with the weapon is shorter than the others) but you can complete all the levels I've encountered so far (I may be near to half-completing the game) with all of them. The game runs really smooth with no drops at all and the style is colourful and clear. There's also a multiplayer but is local only, haven't tried it yet so I'm not reviewing it. Also there as happened to SMB there will be a level editor soon. The controls are completely configurable and the only backside of the game is the complete lack of video options, there's no vsync, screensize or resolution options, so there's only 16:9 ratio and I think the vsync is active by default, about the resolution can't say much because my screen only gives 1280x720 (the game offers me this resolution) so I don't know if it gets better with a full hd monitor. But can't complain much for a game worth 15â Expand
  3. Jan 24, 2012
    Wow, this game is truly addictive. Do not be fooled, this game takes a serious amount of dedication, and I truly believe it is not for everyone. However when you put the time in, prepare to be rewarded. The visuals are stunning, the animation and controls are flawless. I found the game to be appealing to all the senses. Its beautiful to look at and the music is unbelievably addictive. At one point I actually didn't play the game and just listened to the tracks for a while. The concept itself of dusting bears deserves credit. Its so original and new, I don't think a game has ever been done like this before. It gets compared to Super Meat Boy a lot, but I think this is on a totally different level. SMB was frustratingly hard, where as Dustforce really guides you with subtle visual hints, not to mention an online review board where you can watch everyone's attempts. This way you can easily see the best way to beat a level, but only if you want to.
    The only thing I would have wanted different is how to unlock new levels. I think there some game content I'll never unlock, because I don't have the pure dedication it requires to unlock everything. It would be nice if there was a way to unlock everything so I can at least see them, like extra credit or something.
    Overall, this is a wonderful game, polished to perfection, gorgeous and loads of fun. I recommend this game to anyone, and for the price it just doesn't get much better.
  4. May 3, 2012
    A beauteously refined platformer for the annals. Team Hitbox has absorbed the best features of every hit game to have ever been called a 2d-platformer, and carefully sprinkled a bit of each throughout their new masterpiece. One's first thoughts are of Super Meat Boy with its narrow FOV and infinite, immediate resets that make it so achingly addictive. But upon some soul-searching reflection and more careful inspection of level pace and character movement, I feel this game is more accurately described as a deliciously modernized hybrid of N+ and Sonic from Genesis. Dustforce has it; it rocks. Expand
  5. Aug 31, 2013
    I initially fell in love with this game due to its graphics. Started playing with an Xbox controller, perfect gameplay... And then when the difficulty went insane (like a mix of old NES Yo! Noid and modern times Super Meat Boy), man was I in ecstasy! This is probably the best indie I've got in my Steam account (and I got about a hundred of them).
  6. Oct 15, 2012
    Dustforce is a tough-as-nails platformer from indie developer Hitbox Team. You play as one of four janitors with ninja-like skills, looking to rid the world of dirt and leaves. The difficulty lies not so much in finishing the levels, but in finishing with a perfect score of "SS" needed to unlock all of the next tier of levels. I really like the graphic style of this game, along with the fluid animations, which make pulling off a tough move all the more satisfying. The retro soundtrack is very well done. The online leader board gives you reason to replay levels, even if you've already completed them. You can even view a replay of anybody on the leader board, which is a pretty awesome feature. A lot of basic things such as the difference between the characters and the way the levels are scored aren't explained very well within the game. Unfortunately, I can't recommend this game to everybody, because the high difficulty level will frustrate many. Most players will give up long before they reach the end. If you're a hardcore platformer fan though, this game is a must buy, and even if you're not, there's still a lot of fun to be had here. Expand
  7. Feb 17, 2012
    Great game! I fell in love with her at first sight!
    It is like the style, the music is gorgeous, sophisticated, but very interesting
    Who would have thought that the simulation game will janitor: D
  8. Mar 24, 2012
    This game is amazing in so many ways, the gameplay, music and graphics make this so far my favorite game of the year. I can't believe the metacritic scores are so low for so an amazing indie game, and can only assume its only downfall in reviews is that it is too challenging for some people, but for me it is the most rewarding game in terms of forcing improvement in your style and also noticing the improvements and feeling satisfied.

    This game is perfect.
  9. Jul 5, 2013
    Why can't cleaning be this fun in real life?
    This game is fun and fast paced. The music is some of the best you'd hear in an indie title or in a title alone, the animation is staggering, and the re-playability is up there. Definitely one of the best indie titles of this year.
  10. May 31, 2012
    It's difficult to review a game that, as both complaints and praises said, "expects perfection". How would I counter-argument that if not with "it also gives back perfection"? Who complains about the difficulty is right, but he also most likely hasn't played the game enough to build up the muscle-memory to actually enjoy it as it should be, or if not in the genre... well... while right, it's like buying something spice and complain that it is spicy. So perhaps a good thing for the game would be... write "very hard and not for casual gamers" on it? I can't see that happening and it probably never happened with any game ever except as a joke or as a very alternative approach. This game is awesome: it has theming, actual challenges with an integrated amazingly-working-fine-for-an-indie-game online scoreboards, gorgeous graphics both modern-fluid and retro, awesome calm music halfway between two of my favorite genres (ambient and chiptune) that will likely calm you down when getting frustrated for the levels (note, this effect wears out eventually! still great game though olololz), and now also a good editor even though the last update made the Nexus a bit more boring and ugly than before, probably because the devs gave a shot to all those complaints about user-unfriendliness about the game. But hey, they left the original .exe of the game to play with the previous layout, what else could anyone ask for?! Yes. The game, if you want to play it fully, requires perfections. Get perfect then, dammit, or don't bother! If you are intelligent enough though you will probably appreciate even just part of it without ever finishing it.

    A little, honest complain should be made though: the controls are also nearly perfect for what you are supposed to do in the levels, but for some reason switching directions feels a bit odd and goes wrong sometimes, but I'm not sure if it's intended or not.
  11. Aug 18, 2012
    Simply the best hardcore platformer available. I have played it for more than 100 hours and I'm not tired of it. The gameplay is deep, technical and very rewarding. It feels a bit awkward at first but once you get use to it you flow through the levels. It's like dancing. The learning curve it quite steep but it is progressive. The very last levels of the games (added in a later patch) are not made for human though. It can get frustrating but the reward is there. Expand
  12. Dec 26, 2012
    This game is awesome. The music is great and the stylish design too. There is a lot of frustration involved, so this is not a game for casual gamers like other games in the genre of precision platforming (like Meatboy). The controls are hard at first but the game invites you to dominate them, and is so satisfying once you do so. The game have customizable controls so you can be comfortable with them. Is a very well done game. Expand
  13. Mar 25, 2013
    Excellent game play, sound track, level design and art. Definitely recommended. It takes a while to get used to, but it's well worth it.
  14. Aug 21, 2014
    Simple but sharp graphics, and fun gameplay. That's what I'd expect from a game like this and that's what I got. I was pleased. Be warned that some of the levels towards the end of the game are brutal. Time and patience is likely needed.
  15. Jul 26, 2013
    What made this game one of my favorite games was: the music, the art style, the game flow, the rising difficulty, the competitive community, and the music. Did I also mention the encountering of no bugs? I don't think I ever had trouble running this game, and if I did, the game was so great that I forgot about it. People compare this to super meat boy, but I think this is much better of a game. It seems much more polished, and has a much better flow. If you like platformers (ones such as N ninja and super meat boy) this game is a must. By the way, you don't need a controller/pad to play this game. Many people do, many people don't. I personally enjoy using the Logitech G13 to play this game, but that's not much different from a keyboard. Expand
  16. Feb 5, 2014
    This game is immaculate, both as a game, and as a piece of software. There is nothing wrong with this game. It runs at a crisp 60FPS, with incredibly responsible controls and a superb original soundtrack. It has instant replays, a level editor, various single/multiplayer modes and more perfectly designed levels than anyone has time to complete. Also, there are no loading times. It is difficult, but it has a nice difficulty curve (fans of Super Meat Boy should have no problem with it) and completing a run with an double-S rank is VERY rewarding. I have never encountered a bug or any characteristic in Dustforce that could be considered a flaw. Buy this game, you won't regret it.

    NOTE: On release, the PS3 port of this game was flawed. If you have a PS3 and you want to play Dustforce, don't. The PC version is the definitive version.

Generally favorable reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 27 out of 35
  2. Negative: 1 out of 35
  1. Apr 17, 2012
    Dustforce is tough as nails, but also very rewarding. [Apr 2012]
  2. Mar 23, 2012
    A thoroughly enjoyable, hardcore platforming challenge to tackle. [Apr 2012, p.120]
  3. Mar 14, 2012
    Addictive and challenging. [Apr 2012, p.93]