Metascore
77

Generally favorable reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 10 out of 14
  2. Negative: 0 out of 14
  1. Jan 14, 2014
    83
    Part Minecraft, part Lovecraft, all cry in the corner-craft. Bring clean underwear. [Feb 2014, p.78]
  2. Eldritch is a punishing difficult game that tests a player’s ability to survive in a Lovecraft-inspired world.
  3. Nov 18, 2013
    80
    For all its borrowings and influences, all its sleights and feints, Eldritch's dark alchemy ultimately lies with the way it uses a blocky, cheerily primitive art style, silly sound effects and a surprisingly forgiving level of challenge to summon the kind of creeping dread that H.P. himself would be delighted with.
  4. Nov 11, 2013
    80
    Unlike Spelunky, most players will see the end before their hundredth death. Onwards! There are cute monsters to kill.
  5. Nov 5, 2013
    80
    No matter what powers, weapons or gear you end up with, Eldritch challenges you to learn its systems. You can't memorize the level layout, so you'll have to take into careful consideration your surroundings, what you're capable of, and how you can put your abilities to proper use.
  6. Nov 4, 2013
    80
    Eldritch is almost two games for the price of one. Initially it could be said that it’s a comedy. The difficulty is un-obstructing and many of the enemy designs and animations are actually quite cute for nightmarish abominations. It welcomes you in and builds up your confidence, only to tear you back down again in New Game +, where Eldritch reveals its true colors as a first-person Spelunky with a horror slant.
  7. Nov 2, 2013
    77
    Eldritch's various components tend to work quite well on their own, and create most of a great Roguelike. But the speed and arbitrary nature of death means that the crazy desperate stories of near-death (or death) that make other games in the genre so memorable are unlikely to occur.
  8. Oct 30, 2013
    70
    There's scope for additions and improvements in future updates, of course, but right now Eldritch feels more like a game with a lot of potential than the next big thing in roguelike-inspired games -- a game worth playing, for sure, but one which could perhaps use a bit more time in the otherworldly oven.
  9. Oct 28, 2013
    60
    Such well-executed atmosphere and level design could greatly improve with just a few tweaks to the items and systems. [Nov 2013, p.86]
  10. Oct 28, 2013
    70
    Eldritch does right with the revered Cthulhu mythos, bringing to life its sinister lore and pitting gamers against Lovecraft's insidious demons. Though a short ride, the game provides plenty of jumps and scares, just in time for Halloween.
  11. Oct 25, 2013
    78
    This game has surely glimpsed the Necronomicon, and while the blood-curdling rituals may not bewitch you for years to come, it's a delightful cantrip to enchant you for a fortnight or so.
  12. Oct 23, 2013
    72
    An accomplished Lovecraftian adventure with a bunch of potential that gives up its deeper secrets too easily.
  13. 80
    Eldritch is brutally tough until you learn it, and then settles down to be pleasantly challenging, It’s a big random first-person dungeon crawl dripping with atmosphere, evil and fun in equal measure, and as a bonus you get to be a librarian reigning in the power of dark tomes of terrible knowledge.
  14. Oct 14, 2013
    90
    Even in this initial release, even after a dozen hours of review play, I don't feel bored with Eldritch.
User Score
6.6

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 6 out of 8
  2. Negative: 1 out of 8
  1. Oct 23, 2013
    7
    This is a decent roguelike dungeon crawling experience done pretty well in the Lovecraftian universe. The sneak mechanics work well and smooth. On the other hand, while the game emphasizes on versatility in the ability to play different styles that doesn't cut it well as the resources get scarce and the monsters stronger you're often left with no option but to sneak.

    There is not much to say about the graphics and the sound, they are not extraordinaire but they do their job.

    The part that isn't fun is the lack of loot and choice in weaponry, for a roguelike and such a broad universe there is very little in the sense of loot currency, 5 common items and about 10 equipment items some secret ones I only found one) and no character progression what-so-ever. And in the end you will find that only a few items, which are clearly more beneficial, make sense taking along.

    This game requires more content for it to feel complete, it's nice ...but it had more potential.
    Full Review »
  2. Oct 21, 2013
    8
    Eldritch manages to find a sweet spot between silly graphics and heart-stopping, dungeon-crawling action.

    Eldritch is the debut game from
    Minor Key Studios, made possible by Steam Greenlight.

    What seems like another innocuous ride on the, “retro-but-stylized,” gravy train becomes an immersive adventure through randomized dungeons based on the lore of H.P Lovecraft's Cthulu novels.

    Trading leveling up and skill points for items and action, as you delve deeper and deeper into the various dungeons of the game, you find ways to increase your overall health and buy items from a fishy (literally) shopkeeper who keeps stocked with the best convenient gear for a soon-to-be corpse.

    It allows for both mouse/keyboard or a controller, and plays well with both. Controlling your character feels intuitive, and I found myself doing borderline parkour. Holding jump button allows one to grab on to a ledge and pull yourself up, and while sprinting, pressing the crouch button allows you to do a slide. It may sound like a small feature, but it adds a very nice flavor to the environment. I'm not just a random character I actually feel like an adventurer.

    The game has a well implemented sneaking feature which allows players one of two options run and gun your way through dungeons while dodging mage fireballs and leaping monstrous insects, or taking it slow, sneaking around each corner, using the peek feature (which allows players to peek around the corner to see what's ahead without compromising their position to enemies) to carefully plot out their path through the scary depths of a very special Lovecraftian vision of hell.

    Looting corpses can be exciting, as your ammo, keys, and other resources are limited. “Artifacts,” found in the game serve as both your currency and magic points. Praying to a Elder God statue nets you a fancy new magical power, ranging from teleports, the ability to spawn blocks Minecraft style to let you reach new heights or block enemy paths, cloaking for stealth nuts, and many more. Spam your magic too much, and you're left gearless. Buy too much gear, and you put yourself in a sticky situation when that one spell would have saved your hide.

    The sound, though repetitive after a while, serves as a terrifying reminder than anything can be around any corner, keeping you on your toes. The far-away moans, footsteps and crawling sounds make you think twice about blazing through each floor.

    The roguelike elements of the game add a nice twist, allowing your character to store Artifacts each time you revisit the mysterious Library (where you spawn) and all items are lost upon death. Each time you play, the floors are randomly generated and populated with enemies and random item spawns. Opening locked doors can be risky business sometimes you find a treasure trove, sometimes nothing.

    The game is a wonderful package, overall. However...

    The sound, though lending itself to the creepy world around you, does get repetitive. Problem being, you need the sound to know when and where threats lie.

    The randomly generated dungeons are an amazing touch and really take this game over the top, but I found myself slogging through a random, but eerily similar dungeon as the one before, especially when descending deeper.

    Enemies also seem very few and far between. Killing an enemy gives it a chance to spawn somewhere else in the dungeon you never completely clear out a floor, which makes re-exploration dangerous. Sometimes I found myself running into six or seven enemies on a floor, and sometimes none.

    That said, Eldritch brings something new to the table. A 3D roguelike, with fun, stylized graphics, random dungeons, and, at times, rewarding difficulty.

    This makes an incredible edition to any Steam Library, and I suggest picking it up pre-Steam sale. Yes, it's that good.
    Full Review »
  3. Nov 1, 2013
    1
    Well... where to begin? First off, the graphics is... well it could just as well been released as a free Minecraft mod. It looks like Minecraft, it smells like Minecraft. If you don't like Minecraft just like me, you will not like this one either. Full Review »