- Summary: Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in the ultimate online strategic shooter. Featuring strategic team play, persistent character promotions, day and nighttime combat missions, and the universe's most powerful weapons and vehicles, the game transports players to the front lines of an epic new war for Earth. As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy. Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game's context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals. [id Software]… Expand
JohnS8a good game, but i like a game where shooting someone point blank with a shot gun blasts them backward... and it doesn't in this game.
7With the same difficulty settings, sometimes you won the same battle if you're sitting there only drinking coffee, but sometimes you lost the battle if you've given it all you have got. You almost can't kill anything with the default gun view, using the machinegun and iron sight view are more effective. But it takes a lot of experience as to use which gun and which aim-view are better, especially by how far the distance the bots are away from you. At some spots in a map it seem impossible to get a bot killed, especially when they're falling from a higher place to the ground or when they're jumping at a specific spot in a map, it's like game bugs, it's very hard to make a kill at a particular spot of the map, even when you're very ready with your aiming/gun. Sometimes it's like online with 300 pin, you need to aim ahead 2 to 4 steps of the running bot so the bullets could hit the target just 6 meters away using the non-iron-sight view. Sometimes the shots are seem as blanks when the target is jumping at the same direction of the shots fired. Rocket launchers does not work too well, it's not effective to fire a shot sometimes when your player is moving sideway (strafe) and pressing the fire key. Sniper scope view is funny, as a wall's vertical line are bended at the axis of the crosshair. The good thing is the flying aircrafts, you don't need a joystick to fly them, but to some others, they might prefers a better simulated flight control with a joystick. The hover-chopperâ… Expand
MichielG4the good: strogg thema good option manu system(everything is easely changeble) limbo menu opjectives (instead of BF flag system) The bad:
Graphics change from good, to utter crap.
bad sounds (from guns to chat-voices)
opjective's are quickly repetative (in multiple maps, its precisely the same transmitter you have to blow up)
vehicle's are unballanced (1 rocket can kill all but the tanks)… Expand