Enemy Territory: Quake Wars Image
Metascore
84

Generally favorable reviews - based on 55 Critics

User Score
8.4

Generally favorable reviews- based on 214 Ratings

Summary: Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in the ultimate online strategic shooter. Featuring strategic team play, persistent character promotions, day and nighttime combat missions, and the universe's most powerful weapons and vehicles, the game transports players to the front lines of an epic new war for Earth. As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy. Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game's context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals. [id Software]
Rating: T
Official Site: http://www.enemyterritory.com/
Developer: Splash Damage
Genre(s): Sci-Fi
Number of Players:1-32 Players
ESRB Descriptors:Mild Blood, Mild Language, Violence
Offline Modes:Competitive, Team Oriented
Connectivity:Broadband Only, Online
Online Modes:Competitive, Team Oriented
Number of Online Players:32 Players Online
Cast Credit
Bill Brown Music
Mark Fry Lead Level Designer
Mike Armstrong Programming
Andrew Hamilton Art
Jared Hefty Programming
Chris Bull Animator
Richard Jolly Art Director
Francis Hobbins Lead Artist
Arnout Van Meer Technical Director
Gordon Biggans Programming
Tim Kautz Senior AV Designer
Ben Davis Art
Paul Wedgwood Lead Game Designer
Neil Postlethwaite Producer/Managing Director
Peter Boehme Senior Artist
Roland Zeller Art
Stellan Johansson Art
Daniel Conway Art
Par Tingstrom Art
Henning Horstmann Art
Paul Greveson Art
Aaron Hoffman Art
Matt Wilson Lead Level Designer
Lloyd Morris Level Design
Miroslaw Slowik Level Design
Garth Hendy Level Design
Edward Stern Senior Game Designer
Tristan Williams Programming
Arne Olav Hallingstad Programming
Simon O'Callaghan Additional Level Design
David Edwards Level Design
Designer/Producer/Programmer credits provided by GameFAQs.
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