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Generally favorable reviews- based on 23 Ratings

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  • Summary: Within EVEs eternal crucible of warfare, politics and industry, even the most passionate and skilled are tested. EVE Online: CRUCIBLE pumps the bellows, turning up the heat on the space combat experience in EVE Online. In the factional shipyards, new ships have been forged to expand the reach of war and evolve the tactics of space engagement while existing vessels have been reimagined, bringing greater balance and diversity to large and small scale conflicts.

    This winter, CRUCIBLE evolves the graphics, interface and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players.

    This is EVE re-forged.
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Score distribution:
  1. Positive: 15 out of 17
  2. Mixed: 0 out of 17
  3. Negative: 2 out of 17
  1. Dec 28, 2011
    Not an expansion, but a giant patch which just adds many small things that add up to make the game so much more enjoyable to play. Every dev should take note of what CCP are finally doing - listening to the community and delivering! Expand
  2. Jan 25, 2012
    Eve Online. It may take a month or two to get into, and have a famously steep learning curve, but once you understand how this game works I guarantee that you will find no other game like it. It is truly a work of genius. Just the economy has enough depth to loose yourself in.

    And the combat is really really exciting, because if you loose there is something at risk - your beloved ship!
  3. Feb 13, 2012
    To this day, I have yet to remember a game that invaded my sleep as much as EvE Online. This game has so much depth, and one hell of a learning curve! The amount of content alone in this game is mind boggling. The universe in this game has over 5000 solar systems...just looking at the map alone takes my breath away. Expand
  4. Jan 25, 2012
    The only game that has consistently kept me occupied for many hours, this game doesn't hold your hand, it grabs hold and throws you in at the deep end. If you like thinking on your feet, this game is for you. Expand
  5. Jan 25, 2012
    Internet spaceships really is serious business.
    This expansion brings new ships, new graphics, and a whole bunch of fixes the community has
    been begging for. The developers have listened, and so EVE Online: Crucible was born.

    This is an MMO for people sick of MMO 'conventions', like a skill hotbar or higher level character or a childish art style. EVE is an MMO which copies no other game. It draws upon its own inspiration.

    The EVE universe is harsh, but it's full of friendly people. Your first few days will be confusing, but in a curious way. You won't be floundering about unable to do anything. Instead, you won't be as efficient as you could possibly be, or have as deep an understanding of game mechanics as anyone else. Each early failure teaches you an important lesson, and is softened through insurance and ship replacement.

    The learning process of EVE is one of continuous exploration and discovery. Have a go!
  6. Jan 25, 2012
    EvE online itself is a fantastic game. It does something other MMO's do not. It gives a harsh universe with incredible depth.
    one of the best
    things about eve online is almost every item has a purpose and can be used effectively to beat players who have played longer then you.
    In wow an item, no matter how awesome, that is for a level 15 will be worthless and have no purpose.
    in eve even the smallest frigates can be used in PVP and PVE.

    Crucible brought in great additions to the game itself.
    we got 4 new ships, and a re commitment to the space fights the game is known for.
    in the latest patch player owned starbases were updated so they are now easier to maintain.

    there were other updates as well, too many to mention but its good to see a good game get better.

    I give eve a 9/10 as it can always get better.
  7. Jan 25, 2012
    By far a pretty horrible MMO to play. PVE and PVP content is pretty much click a few buttons and watch the screen for 30 minutes. During missions (this is no joke) I would leave my computer for 15 minutes and come back to clear a "room" with my drones (npc missions sites are comprised of rooms). This is the extent of player interaction playing EVE.

    PVP is nothing more than sitting around and gate camping with blob fights (again click 3 buttons to fight).

    I did like where they were going with the Captain Quarters, however it is nothing more than a holding cell at the moment.

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