• Publisher: CCP
  • Release Date: Dec 6, 2006
User Score
9.2

Universal acclaim- based on 15 Ratings

User score distribution:
  1. Positive: 14 out of 15
  2. Negative: 0 out of 15

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  1. Aug 30, 2012
    10
    This review contains spoilers, click expand to view. This is the best "game" in the world. As ever, a reader should discard any review of a multiplayer game where the reviewer has failed to play the game with other people. Lo and behold, most of the negative reviews on this game are from people who start out saying "I spent a day figuring this game out" or "I couldn't get into it" or "who plays this piece of crap" or "I like the character creator herpderp". If you aren't willing to take the time to play a multiplayer game with multiple players, you've never played it. That's rule number zero. Rule number one is increasing reward for increased risk. With EVE, this is true ingame and out. Risk more time and more resources, put yourself out there and meet new people and you may well be rewarded with endless fun and the best gaming experience there is -- or your name might be googlebombed if you try to become an internet celebrity like The Mittani did. Risk your ship and your ISK and you might make it big, or you might get ganked on the way there. The trick is managing those risks. Rule number two: EVE can be modelled as one big series of prisoner's dilemmas. Is the chatty guy in local out to get you? At what point should you grab the loot accrued with your newfound friend and run? Are the people around you whom you have chosen to risk trusting going to take everything from you tomorrow, or while you sleep? Rule number three: specialize. Yes, there are people smarter than you who have been playing this game for almost a decade. Yes, you may never catch up to them. But skills work such that no one character has them all, and this is unlikely ever to happen as CCP grows the game. If you choose a niche or playstyle (do your research) and if you apply the resources to hand intelligently, and better yet if you team up with people you can trust, nothing can stand in your way. A corollary of this is specialist knowledge: don't hand out the tricks of your trade for free, or you won't be able to charge as much for them. And so, I leave the rest of the rules for you to discover. Here's a rubik's cube. Go **** yourself. Expand
Metascore
tbd

No score yet - based on 3 Critics

Critic score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. This is one of the biggest expansions that EVE has seen, with some far-reaching changes. However, we can’t help feeling that it was delivered now for the sake of bringing in some new content, when really it could have waited a few months for something more comprehensive.
  2. This is one of the biggest expansions that EVE has seen, with some far-reaching changes. However, I can't help feeling that it was delivered now for the sake of bringing in some new content, when really it could have waited a few months for something more comprehensive. [Feb 2007, p.82]
  3. A massive MMORPG that provides players the chance to really make a difference. Great game for those who have the time and energy, though the action gets a bit repetitive at times. [Aug 2007]