Metascore
85

Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 16 out of 17
  2. Negative: 0 out of 17
  1. Perhaps the biggest complaint about EQ over UO is the utter lack of an interesting dynamic economy and the structures UO allowed you to build before they ran out of room.
User Score
8.4

Generally favorable reviews- based on 45 Ratings

User score distribution:
  1. Positive: 10 out of 12
  2. Negative: 1 out of 12
  1. Dec 31, 2014
    8
    The 1st fully 3D MMO, was a major success, that drove the gaming industry to look at MMO's seriously. Developed originally by Verant, it wasThe 1st fully 3D MMO, was a major success, that drove the gaming industry to look at MMO's seriously. Developed originally by Verant, it was an amazing experience for gamers of the time. Unlike previous MMO's which were limited to 2D or isometric 3D, this MMO brought exploration to the table and a huge world with dangerous environments, punishing monsters around every corner, boat rides and massive raids like none we had seen before.

    Classes in the game were static with very little wiggle room in customization but each classes was very unique and had a purpose (for the most part). The game employed the old trinity class system where you needed a tank, cleric and dps class to beat difficult enemies. This created a problem for many who played hybrid classes not being able to find groups since their characters were not as effective as others playing a "trinity" class. Nonetheless, groups formed, people solo'ed when they had to, and raids still took place with friends and family playing together regardless of classes.

    The nice thing about Everquest is that due to difficulty, almost all progression was worthwhile be it quests, crafting or just level grinding... at least, that is how it was early in the game (up to the 3rd expansion) and that is how I wish to remember this fantastic game. Unfortunately, when Sony purchased the game, the game quickly spiraled down the drain with additional content that was lazily designed, poorly tested, and clearly meant to be a time sink rather than a fun time for all. Sony made unilateral decisions regarding how the game should be played and they designed all new content that way polarized much of the subscribers until finally, everyone turned their backs on Sony and moved over to WoW as soon as it hit the shelves. But that is a long story for another day.
    Full Review »
  2. Oct 14, 2011
    9
    I haven't played this game in years, but when I played it back around 2000-20004 it was an incredibly addicting experience. Some of myI haven't played this game in years, but when I played it back around 2000-20004 it was an incredibly addicting experience. Some of my favorite MMO experiences are in this game. This was the mother of World of Warcraft, and in many ways it was more immersive. I miss the first person view, the massive world and the battle over "Boss kills" between the big guilds on the server. The death penalty may have been harsh sometimes, but it ultimately made the experience more rewarding. It was fun times indeed. The only problem with the game was the incredible amount of time you had to put into the game to get anywhere, and once the server population started thinning getting pickup groups became harder and harder. Full Review »
  3. Jun 17, 2013
    6
    I was there during beta and I left for 8 years later on and returned some 8 months ago. Yes it has aged a lot but it has such a huge body ofI was there during beta and I left for 8 years later on and returned some 8 months ago. Yes it has aged a lot but it has such a huge body of content and depth of story that it is definitely worth a look.

    The biggest issue with Everquest is that Sony Online Entertainment have it. This is a company that treat gaming customers with utter contempt and let's be honest, do you trust these guys with your personal data?

    Everquest will run on anything, has huge depth and a much more mature user base than many MMO. You can play it your own way and have plenty of opportunities to play for a long time to come but bear in mind, it is very very old and it shows. Having made that comment, having beta tested and brought virtually every other MMO release since I keep EQ installed since returning and find I like to drop in and play from my laptop when in hotels bored or just when I want to slow the pace a bit.

    Dont expect PvP on EQ, it didnt work 14 years ago and it doesnt work now. SOE in particular seem to be hopelessly unable to make PvP which is balanced and engaging. The early days of EQ saw some of the best PvP experiences I ever had in an online game but then SOE brought it and did nothing positive with it.
    Full Review »