Evil Genius PC

User Score
8.3

Generally favorable reviews- based on 108 Ratings

User score distribution:
  1. Positive: 83 out of 108
  2. Negative: 7 out of 108
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  1. AaronD.
    Jun 19, 2006
    5
    Could've been made better. A simple speed slider could fix a lot.
  2. MarkH.
    Oct 18, 2004
    6
    A user here rated the demo, not the game. Unfortunately the game does not quite work as well as the demo did because of one or two flaws that are apparant only after playing the full version over a longer period of time. The first and major flaw is the pacing of the game. Time and time again you will be forced to wait for your heat levels to go down, or wait to recruit lost minions, or A user here rated the demo, not the game. Unfortunately the game does not quite work as well as the demo did because of one or two flaws that are apparant only after playing the full version over a longer period of time. The first and major flaw is the pacing of the game. Time and time again you will be forced to wait for your heat levels to go down, or wait to recruit lost minions, or wait to uncover evil deeds on the world map, or wait, or wait.....you get the idea. Especially at the beggining, the game is punctuated by short bursts of action followed by lengthy periods of waiting. It took me 15/20 minutes of real time recruit enough minions - only to have over half of them wiped out by some agents. QUE: waiting another 15-20 mins of not doing much while you recruit more staff, and this was while spending the maximum on staff recruitment. Spend less (as your often forced to unless you use the money cheat) and the waiting times can be multiplied by over 4 times that! So you spend more on staff recruting, which means you need to amass more money, which means MORE WAITING as your minions steal from around the world. No matter what you want to do in the game, it always seems to result in you being pointed towards the same situation. WAITING. Want more money for faster recruiting? - WAIT for your minions to steal. Want to commit more acts of evil on the world map? WAIT for your minions to discover them first. Completed som acts of evil? Then you will have generated some heat, too much heat and your base will be overrun with "good" agents. So you WAIT for your heat levels to drop again before you can do anything else. Also the minion AI is not all that good. By design they will stand around doing nothing while your overrun with enemy agents. You HAVE to tell them what to do to EACH and EVERY enemy that wonders into your base, by clicking infividually on the agent. Your minions are incapable of making any smart choices themselves, and sometimes seem incapable of doing what you instruct them to do anyway. Add all this together and the only people who will see the later (and ironically more interesting) game elements will be those with a LOT of patience!! Expand
  3. Jan 31, 2012
    7
    Ever dreamed of bettering James Bond? Well here's your chance. A great original concept which has still not been bettered. If you like simulation games but are looking for something a little different then look no further.
  4. Dec 30, 2010
    5
    Although its humour, and immense set of items to acquire, it get boring very soon. The game is terribly monotonous and you don't feel to be in full command of what is happening. Graphically it's good, given how old it is. Buy it if it's on sale, but not otherwise.
  5. BlakeT.
    Dec 2, 2004
    5
    Genuis of an idea and concept - boring game though. Long, long, long periods with nothing happening. And, when something does happen, you have little control over the game's reaction. You pretty much watch the outcome without making many decisions. Wait for it to hit the bargain bin, which shouldn't be that long of a wait.
  6. LysanderS
    Nov 7, 2009
    7
    Great game, but offset by a slow pace and a number of AI bugs.
  7. Dec 27, 2010
    5
    This would be a great game if the pacing wasn't so slow. It's extremely addictive and the concept is interesting. The game has a humorous style a la Theme Hospital, with funny animations and voice overs. However, the pace is intolerably slow and it takes forever for even the most simple things to be accomplished. It can take 30-40 minutes to complete a single mission as the units youThis would be a great game if the pacing wasn't so slow. It's extremely addictive and the concept is interesting. The game has a humorous style a la Theme Hospital, with funny animations and voice overs. However, the pace is intolerably slow and it takes forever for even the most simple things to be accomplished. It can take 30-40 minutes to complete a single mission as the units you select to send will ever-so-slowly walk to the helicopter point, slowly be flown away, arrive at the destination five minutes later, take part in a mission that takes 5 minutes to complete, and then half of them will die and you will fail the mission anyway.

    This could really have been fixed by a) a simple 'fast forward' type of button that makes everything move faster or b) making the area in which you can build your lair much larger and giving more room types etc so that whilst you're waiting for your minions to complete their missions you can entertain yourself by building things. As it was I got bored after the first couple of hours, since I'd built all the rooms available and didn't have much space left for future rooms, and I had nothing else to do except tag all the agents who came to be killed (which is extremely repetitive) and wait around. Game would be a lot more fun if it was sped up a bit and had a bit more variety. A free form mode would be great as well.
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Metascore
75

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 29 out of 51
  2. Negative: 0 out of 51
  1. Everywhere you look there's another cute animation and another cool gadget. Combine this with an addictive research tree and a challenging campaign, and you have yourself a great combination of "Dungeon Keeper" and "Austin Powers" - just not a very long one. [Oct 2004, p.94]
  2. Now RTS's are generally a little slow for me, but Evil Genius has a few elements that you have to control simultaneously, so you won't have to sit and wait long for something to build or develop.
  3. The rare success of style over substance. It has everything an Austin Powers movie offers, but draws it out over twenty hours instead of two. There are sparks of genuine delight that make you wish the game was balanced better.