Metascore

Generally favorable reviews - based on 17 Critics What's this?

User Score

Generally favorable reviews- based on 102 Ratings

  • Summary: In Old World Blues, releasing in June, you will discover how some of the Mojave’s mutated monsters came to be when you unwittingly become a lab rat in a science experiment gone awry. You’ll need to scour the Pre-War research centers of the Big Empty in search of technology to turn the tablesbles on your kidnappers or join forces with them against an even greater threat. Expand
Score distribution:
  1. Positive: 14 out of 17
  2. Negative: 0 out of 17
  1. Aug 10, 2011
    95
    You will love it though if you chose the Weird Wasteland perk, loved the Vault filled with Garys in 3, or just don't mind playing through an extremely funny and well-written DLC pack that throws interesting surprises at you all the time, rewards exploration greatly, and packs more imagination and play-time in it than nearly every other full-priced game out there.
  2. Jul 26, 2011
    86
    By delivering a sandbox environment that's imaginative and surprising, New World Blues delivers on the overall promise of the Fallout series. But by doing so with such delight and gusto, it goes above and beyond, resulting in the finest expansion the series has seen yet.
  3. Aug 29, 2011
    85
    A risky Fallout experiment – and a very successful one. [Sept 2011, p.100]
  4. Aug 14, 2011
    72
    All quests, both main and optional, are simple "fetch" tasks. Once in a while, the developers break the routine with forced stealth sequences, but they're not really entertaining – you'll have to crawl through the same corridors five times in a row.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 21 out of 28
  2. Negative: 3 out of 28
  1. The storyline, characters and events are all outrageously hilarious. There is some excessive dialogue at the beginning and end of the DLC that, once passed, led to a very enjoyable experience. I thought this DLC was more interesting than Point Lookout and more importantly, you ended up with items that weren't worthless outside of Big MT. An icing on the cake is the superb housing you get for completing OWB that is accessible nearly anytime you're outside in the Mojave. My only major complaint about OWB was the gearing of weaponry towards Melee/ Energy Weapon users. Regular gun ammo and explosive devices proved to be quite rare, so you had to pick up melee or energy weapon skill to defeat hordes of robot scorpions. Expand
  2. 8
    Definitely best NV DLC. Fallout remembered it's true nature and stopped trying to be too serious too often and made a dlc based on insane brains in tanks. World is full of challenging enemies, and the premise of romping around a secret tech base inside of a mountain is great. New weapons are funny, useful and cool.
    Now the negatives, the enemies are SUPER perceptive. I had sneak of 100, wearing a stealth suit. I have ninja perk, and i still could not sneak up on people, ever. for sneak crits, i HAD to use a medium range weapon at least, unless I got real lucky. melee crits (the most fun and satisfying) were impossible. Perhaps this was a glitch, since if they detect you, they will never go back to being safe mode, only "caution".
    Other negative, most of the locations are too shallow, go into a base, and its literally a single room with a couple robots and some ammo. I was expecting LOTS of computers with cools stories, background, and other cool stuff. Half done experiments maybe, experimental robots/bio-creatures. they didn't deliver. Though the rare story it did fill in was interesting. When i finished it i still had the "thats it?" feeling. Too few side quests and linear story.
    Still a great DLC, but I feel it could have been much better with added depth.
    Expand
  3. Tons of dialogue, and honestly i didn't find it that funny. It's a decent DLC, with a decent length, map, and story. It's an open area like the core game that you get to explore and interact with, though it has a futuristic feel and you'll be coming across a lot of new and powerful laser weapons. Expand
  4. not worth the money. the npcs are outrageously annoying, the story is built for the mind of a 5th grader and nothing you get in this dlc will supplement your playing the actual game. it is a complete ripoff of portals characters and comedy style except with unbearably sub-par voice acting. some lines are literally stolen straight from portal and portal 2! if you care about the story and environments you'd do better with the lonesome road dlc, a much more useful one imho Expand

See all 28 User Reviews