Metascore
67

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 10 out of 22
  2. Negative: 2 out of 22
  1. A true blast from the past, turn based fantasy strategy in the spirit of old classics from 90s. A bold move that succeeds. Commanding your own orc horde or mercenary army to victory through the linear campaign is simply fun, especially when the game mechanics have nothing to be ashamed of, and there’s plenty of complexity to keep you thinking. We need more of unhurried, turn based goodness like this in the future. [Nov 2007]
  2. If you are still stuck on the edge of strategy games, hanging on to what you can before delving into the real-time games that seem more popular now – your are going to love this game.
  3. The sounds in the game, or lack thereof, irritate me to a point, and the acting is rather subpar too, but I could hardly walk away from the game to eat.
  4. A solid turn-based outing in a generic fantasy setting, Fantasy Wars offers some good, but not great, tactical fun.
  5. 78
    The turn countdown is a decent idea as well and forces players out into the field a little quicker, but can tend to cut off the chance to fully explore a map in some cases. Either way, the challenge for those that choose to try and grab the gold medal in each level is going to be pretty extreme.
  6. While Fantasy Wars may not set any new records or break the gameplay barrier, it is a solid turn-based war game with an addictive twist.
  7. It may be old-school, but Fantasy Wars isn't behind the times when it comes to providing satisfying, albeit spectacularly tough, turn-based strategy gameplay.
  8. The game has a gentle learning curve that is inviting to most players. Increasing the difficulty will provide a challenge suitable to players of varying levels.
  9. What it lacks in originality it more than makes up for in addictively fun mayhem.
  10. Fantasy Wars won’t please everyone, but it’s a fairly competent game that will interest every fan of the genre.
  11. All in all Fantasy Wars is a solid game. If you are not a turn based strategy fan give it a miss, Fantasy Wars isn’t going to make any converts but it won’t drive away anyone who enjoys the genre either.
  12. A stout strategy yeoman. [Apr 2008, p.78]
  13. Fantasy Wars is an involving and satisfying game. Each side feels balanced if not dramatically different, the levelling system for every unit makes the game more addictive than it has any right to be and it hits the difficulty curve perfectly, being very easy to learn and incredibly difficult to master, especially at higher levels.
  14. An addicting strategy game that I enjoyed playing once I found the cheat codes.
  15. Overall, Fantasy Wars was rather disappointing, since it had the potential to be so much more.
  16. Fantasy Wars is as cliche as the title suggests. It does nothing new, but it also does nothing wrong. It's a good, solid game for newcomers to the genre, but it won't please too many hardcore gamers.
  17. It's certainly not worth more than a third of the asking price. [Apr 2008, p.115]
  18. Fantasy Wars will be most appreciated by those armchair generals who are thirsty for a dose of meticulous planning, not to mention those with comfy chairs, as it will be a long sitting before the day is done.
  19. Like a movie you'd only watch when your PC's fried and the cable's out, Fantasy Wars may satisfy a turn-based strategy fix when the well runs dry. [Mar 2008, p.78]
  20. The good implementation of the strategy makes up for what would otherwise be a pretty unimaginative and uninspiring game that would at best be described as a homage to a much loved aging genre.
  21. Unless you consider any game of this genre a must have, you may as well pass on this one.
  22. The turn-based action is a mixture of crippling boredom, mild frustration and a mild sensation of imminent doom - based on a huge, hexagonal board-game style map with gigantic pawns that you control scattered across it. [Apr 2008, p.77]
User Score
8.5

Generally favorable reviews- based on 34 Ratings

User score distribution:
  1. Positive: 12 out of 14
  2. Negative: 1 out of 14
  1. Dec 20, 2011
    6
    Fantasy Wars is a turn-based game with RPG-like level progression for each unit. Like the name suggests, it takes place in a fantasy world inhabitad by Orcs, ogres, knights and other creates one might expect from such a theme.. The player is faced with the challenge of either defeating a fixed army of enemies or complete certain objectives that involve bringing units from point A to B on a series of maps within a certain amount of turns. If the player fails to complete the main objectives within the allotted amount of turns at the start of the map, he will lose the game. There are bonuses for finishing the maps as fast as possible that will be awarded to you at the end of the map. There is a downside to this; the game relies heavily on the player doing his best during the early stages of the game as everything you do, counts towards your army's strength later on in the game. Whether that be keeping groups from dying out entirely, collecting gold or chasing down artefacts that will grant your units special abilities or simply better statistics. Looting these objects and killing enemies to train your troops takes time or better said: turns. If you want to take your time to loot the map and kill every enemy on it, you'll probably rarely, if ever, achieve gold or silver status. This is a tactical decision to be made by the player and although sometimes frustrating, it adds a sense of urgency. The combat in this game is very well done, units can support units in squares next to them, there are different types of terrain and this game makes sure that the player is well informed about whatever he's about to do. There are plenty of good looking units to mix and match to suit people's play style and the storyline isn't half bad for something with an uninspiring title as "Fantasy Wars". My complaints with this game are that it gets repetitive. Each map you enter simply throws a larger number of enemies at you than the map before did and that it creates an atmosphere of doubt where you will roll back to a previous save because you know losing certain units or spending too much gold will just come back to haunt you for the rest of the game. Other than that, it can be quite a bit of fun to puzzle your way through the fights if you can combine carefulness with the right amount of haste Full Review »
  2. Feb 25, 2014
    10
    one of the best turn based combat games I have enjoyed playing. Its difficulty is just right and provides a very good challenge. It doesnt have any flashy graphics but it sticks to basics and delivers a great overall experience.
    It isnt a game for everyone but if you are looking for a tactics only no nonsense game its brilliant.
    There is a sequel Elven Legacy
    Full Review »
  3. Sep 12, 2013
    8
    This is a correct turn -based RPG game.
    The main campaign is based on a series of battles ibjectives on a map.
    Unit level progression is
    simple yet effective.
    the 3D map is a plus on this game.
    The turns limit on missions and maps, makes you want to do better
    There are some unnaceptable problems with the UI and missing text strings on buttons.
    Full Review »