• Publisher: Microids
  • Release Date: Sep 10, 2001
User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3

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  1. JoshW.
    Mar 22, 2002
    7
    Homeworld-style 3D RTS. Not quite as stylish but still playable and has some promising features - levels set around complex solar systems instead of empty space, 3 totally different (Starcraft-style) races with unique units, drag-and-drop squadrons (very good idea), modular space stations to build, and an unusually well-implemented level editor. Graphics & sound are good (look out for the tug-ships!) although Homeworld is slicker. I am enjoying this game - but try the demo first! Expand
    • 0 of 0 users said yes
  2. [Anonymous]
    Jun 11, 2002
    9
    This game really looks good on my Geforce4 and I haven't really noticed any camera control problems - they're a lot like the game Homeworld but obviously you need a good graphics accelerator. It has some depth to the story but is basically a good remake of the aforementioned Homeworld with better graphics.
    • 0 of 0 users said yes
  3. Emory
    Oct 31, 2001
    7
    This is a remarkably good game. If you can manage the camera in Homeworld, you can handle this game. Basically this game is to Homeworld what Warcraft was to Red Alert. Due to the fact that it was an independent publisher there is less polish than Warcraft had, however. The only problem I encountered is mastering the formations and movement along the z axis which isn't quite as easily accomplished as with Homeworld. Unlike homeworld, however, space is much richer in Far Gate as you explore planetary systems. Expand
    • 0 of 0 users said yes
Metascore

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 1 out of 9
  2. Negative: 1 out of 9
  1. What really makes this game rise above its mediocre brethren is not merely the flashy graphics or mildly dramatic storyline. Far Gate stands out amongst a host of independent titles as being one of the few that shows a dramatic effort towards entertainment rather than a quick profit.
  2. The game's difficult interface, unmanageable camera angles, and many technical problems all but overshadow Far Gate's various original qualities.
  3. The developers created an interesting game with some novel features, but they then saddled it with controls that completely negate the experience. [Jan 2002, p.114]